Looks good, but not super because you have a simulation around the bottle, but it still feels like the water is flat since there is no further interaction. This is clearly visible when the parachute touches the water. It feels like it's falling on a plane, on something solid. But water is a liquid, it works differently. The waves don't stop. They keep moving, crossing and overlapping. You also have to understand a little bit of physics, the human eye reads this very easily. A bottle even if it contains air with such a mass will sink and certainly will not stay in a vertical position because of such a concept as center of mass, and this kind of parachute will not allow you to create a vertical fall, you will move tangentially. There should be a parachute with which they drop tanks. If it was a cartoon then ok, but if you're going for hyperrealism then you have to consider everything I said.
Bro, thanks for the explanation. But I didn't put any time into it. It was just a quick look into blender simulation. Now, of start talking about all those stuff. We need a high end pc that I don't have. The domain was very smaller and my pc was not capable of handling the scene. By the way it was just a tutorial project. And blender is not meant for simulation stuff. Houdini can make huge scale simulation perfectly. If I tried to explain all the stuff that you are talking about. My tutorial would be very long. And people don't like long content. Even if I was to explain it. O would not give the tutorial for free. You don't have to criticise me and my skill. I can do all the shit that you are talking about but the main limitations for me is the system. I don't have a good pc. Even its not a full setup computer. I am using f*cking laptop to do this shit. By the way it was a product vfx. If the product sink who the f*ck people will look at. I hope you got it
You can use a plugin like flip fluids to achieve those results but the skills have to be advanced and this guy made a simple video, you can play with collission settings so the parachute sinks and add a global wind, if you want higher realism you have to model some of the buildings on the scene for further interaction, do it yourself and create a video to show us, if not just enjoy this guy work and create a scene from here.
@adolfoverarosete4528 actually I wanted to keep everything free. And by the way I used a reference of another artist to achieve it. He made the same non physics thing 😅. He did it for a brand. I saw so many comments asking how to do it. Then i made a tutorial on how to do it. This dude added good points. But If was have to figure out all the values and setting for fluid, it would take me long time to make a tutorial. By the way I got a free time for a few hours and wanted to make this effect but eventually I recorded it. So, it's not technically accurate. I was just having fun breaking physics law 😅😅😅
Hello everyone! The upper part of the parachute keeps falling apart even though I did everything as shown in the video. I am an absolute beginner, so I have no idea what to do. Do you have any other suggestions?
@KamranWaziir352 Thank you so much! Can you please tell me the shortcut you used for the texture of the parachute (18:58 minute)? If it's Ctrl+Shift+T, nothing happens. Do you know what the problem should be?
@zorankrsteski980 you have to go to preferences. And then addon, then search for node wrangler and turn it on. Of you don't find in addon. You can go into get extensions and search for the node wrangler addon. It will work once turn it on
@KamranWaziir352 Another day, another question. Sorry for that. 😊 When I click the cube and apply the liquid settings as shown at 27:00 minute, nothing happens. Cube remain as it was. Do you have any idea why?
The shot was easy to track. so that's why i used a shortcut. Blender and after effects is not the only software that i use for tracking. but in fact i use another software when blender and ae can't track. like pftrack and syntheyes
Thank you very much.. It is a professional video. No one else can explain a video like this. I hope you continue like this
Thank you so much for the positive words. I am keeping it up...
i havent laughed this hard on a tutorial 😂 the parachute issues have you sounding just like me when i encounter problems haha great video!
😅
Thank you for your tutorials!
❤️
Waoooo amazing job bro i have been looking for a video like this eventually found on your channel congrats for a new subscriber❤ keep up the good work
❤️tnk u
mashaAllah ❤️ great job
Thank you
Saving the file is like saving your life the truest quote ever heard😅😂
😄
Muchas gracias por tomarte el tiempo de explicar tan bien
❤️
❤❤❤❤
❤️❤️
Amazing😍
Thanks bro 🥰🥰🥰
Thank you so much👑👑👑🔥🔥
Welcome
wow
❤️❤️❤️
Is the addon one time pay or i pay every month ?
It's free
❤️🙌🏻❤️
❤️❤️❤️
Добрый вечер . Спасибо за урок !
Подскажи , почему у меня не работает Gradient с частицами ? Частицы распространяются на всю область симуляции 34:26
Lashki besmilaah werta terwa wa 😅
Audience pa bismila na peyezhi 😅. Bismla wola youtube na kasi. Agha Google bonde wi 😅
@KamranWaziir352 🥺📿
Ummeh aysha ❤😅
I don't got it 🤔
@KamranWaziir352 message Aya tha during tutorial
Looks good, but not super because you have a simulation around the bottle, but it still feels like the water is flat since there is no further interaction. This is clearly visible when the parachute touches the water. It feels like it's falling on a plane, on something solid. But water is a liquid, it works differently. The waves don't stop. They keep moving, crossing and overlapping. You also have to understand a little bit of physics, the human eye reads this very easily. A bottle even if it contains air with such a mass will sink and certainly will not stay in a vertical position because of such a concept as center of mass, and this kind of parachute will not allow you to create a vertical fall, you will move tangentially. There should be a parachute with which they drop tanks. If it was a cartoon then ok, but if you're going for hyperrealism then you have to consider everything I said.
Bro, thanks for the explanation. But I didn't put any time into it. It was just a quick look into blender simulation. Now, of start talking about all those stuff. We need a high end pc that I don't have. The domain was very smaller and my pc was not capable of handling the scene. By the way it was just a tutorial project. And blender is not meant for simulation stuff. Houdini can make huge scale simulation perfectly. If I tried to explain all the stuff that you are talking about. My tutorial would be very long. And people don't like long content. Even if I was to explain it. O would not give the tutorial for free. You don't have to criticise me and my skill. I can do all the shit that you are talking about but the main limitations for me is the system. I don't have a good pc. Even its not a full setup computer. I am using f*cking laptop to do this shit. By the way it was a product vfx. If the product sink who the f*ck people will look at. I hope you got it
You can use a plugin like flip fluids to achieve those results but the skills have to be advanced and this guy made a simple video, you can play with collission settings so the parachute sinks and add a global wind, if you want higher realism you have to model some of the buildings on the scene for further interaction, do it yourself and create a video to show us, if not just enjoy this guy work and create a scene from here.
@adolfoverarosete4528 actually I wanted to keep everything free. And by the way I used a reference of another artist to achieve it. He made the same non physics thing 😅. He did it for a brand. I saw so many comments asking how to do it. Then i made a tutorial on how to do it. This dude added good points. But If was have to figure out all the values and setting for fluid, it would take me long time to make a tutorial. By the way I got a free time for a few hours and wanted to make this effect but eventually I recorded it. So, it's not technically accurate. I was just having fun breaking physics law 😅😅😅
Hello everyone! The upper part of the parachute keeps falling apart even though I did everything as shown in the video. I am an absolute beginner, so I have no idea what to do. Do you have any other suggestions?
Before cloth simulation you have to add weld modifier to join all the near vertices and it will fix the problem
@KamranWaziir352 Thank you so much! Can you please tell me the shortcut you used for the texture of the parachute (18:58 minute)? If it's Ctrl+Shift+T, nothing happens. Do you know what the problem should be?
@zorankrsteski980 you have to go to preferences. And then addon, then search for node wrangler and turn it on. Of you don't find in addon. You can go into get extensions and search for the node wrangler addon. It will work once turn it on
@ Thank you once again. I appreciate a lot and you have my support! Amazing job! 🙏
@KamranWaziir352 Another day, another question. Sorry for that. 😊 When I click the cube and apply the liquid settings as shown at 27:00 minute, nothing happens. Cube remain as it was. Do you have any idea why?
good!!
❤️
ola, pq deixou de fazer o tack camera no blender diretamente??
I just wanna explore new way of doing it. May be in the future I am gonna use other apps to do it. Like pftrack
principle and ctrl plus shift not work in blender
Turn on node wrangler addon in preferences. It's free
project file please sir
too long title for it to get lots of views. Great video tho
Thanks for the tip. I will tryna use shorter titles
@@KamranWaziir352 no problem
@13:20 Lol
😀
are you getting asleep?
Yeah
why do you choose tracking in after effects but not blender? hope to get an answer
thank you
The shot was easy to track. so that's why i used a shortcut. Blender and after effects is not the only software that i use for tracking. but in fact i use another software when blender and ae can't track. like pftrack and syntheyes