C4D 2023.1: Painting with Pyro

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  • Опубліковано 15 лис 2024

КОМЕНТАРІ • 88

  • @Greyscalegorilla
    @Greyscalegorilla Рік тому +6

    Great tutorial! Thanks for the shout out!

  • @jcspotlight_design
    @jcspotlight_design Рік тому +1

    great tutorial... making great stuff and explined as simple no 3rd pary plugins and awesome techniques. tk you

  • @apixel.content
    @apixel.content 2 роки тому +3

    Amazing, thank you for sharing this technique

  • @sheldondrake8935
    @sheldondrake8935 2 роки тому +2

    a fine entry into your most excellent collection.

  • @ART-IFICIAL
    @ART-IFICIAL Рік тому +2

    Another GREAT tutorial!! Thanks so much! It's so cool to see tools being used in unexpected ways... always fun and exciting!! Thanks!

  • @betsykopmar7894
    @betsykopmar7894 Рік тому +1

    wonderful art and wonderful teaching...thank you so much for all this inspirational work.

  • @patrushevcom
    @patrushevcom 2 роки тому +3

    Thank you very much, great tutorial!

  • @grundvater
    @grundvater 2 роки тому +1

    Phantastic Tut. Thank you. Große Klasse!

  • @EffingtonCouldBe
    @EffingtonCouldBe Рік тому +1

    So nice! ☺

  • @himanshubaria3337
    @himanshubaria3337 Рік тому

    Just listen to your voice made me SUBSCRIBE

  • @yashkatira98
    @yashkatira98 2 роки тому +2

    amazing tutorial

  • @EPISTUDIO
    @EPISTUDIO Рік тому

    Super nice !! thanks so much👍👍

  • @tt7753
    @tt7753 Рік тому

    Such a good tutorial, love the speed of it and everything is so well explained!!

  • @crisgea71
    @crisgea71 Рік тому +1

    Thanks for such a great tutorial !

  • @jesjesline
    @jesjesline 2 роки тому +1

    Great Tutorial, Informative!

  • @allexrain
    @allexrain 2 роки тому +1

    wow. LOVE IT

  • @FelixFramebrains
    @FelixFramebrains 2 роки тому +1

    Amazing tutorial, thank you :D !

  • @МарияКудрик-г5ь
    @МарияКудрик-г5ь Рік тому +6

    Great tutorial, thank you! I followed all steps, but for some reason the vertex color doesn't work, I just get black color :( does anyone know what could be the issue?

    • @neoriginal_channel1651
      @neoriginal_channel1651 Рік тому +2

      I have same problem! Thanks.

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  11 місяців тому +1

      Hi there, I know its been a while but look at my latest tutorial about this vertex color issue, I hope it fix your problem ua-cam.com/video/J6cDN4hxqsQ/v-deo.htmlsi=3Hcuz1giA4_WU-el

  • @hrihori_art
    @hrihori_art Рік тому

    thanks for the awesome tutor!!!

  • @andersutterstrom6089
    @andersutterstrom6089 2 роки тому

    I had no idea this was even possible. Great job explaining these intricacies. Cheers!

  • @alejszandra
    @alejszandra Рік тому

    thrilling!!

  • @thirdbracket
    @thirdbracket Рік тому

    Another Cool one! Thanks for sharing!

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому +1

      Miss working with you! Hope all is well

    • @thirdbracket
      @thirdbracket Рік тому

      Same here as always! Hope to work with you again! Things are going okay!

  • @vesto4kaa
    @vesto4kaa Рік тому

    Awesome! Thank you!

  • @OtavioAugusto-qq8ty
    @OtavioAugusto-qq8ty Рік тому

    OGM thats so fancy 🤩

  • @aishwaryakarandikar7697
    @aishwaryakarandikar7697 Рік тому +3

    Amazing tutorial!!
    I am struggling with the rendering part. I don't know why there are white artifacts in my render even after following every step. These artifacts are kind of white triangles around the edges of the pyro. They appear only when I apply color. Could you please help?

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому

      Make sure you don’t have two Pyro on top of each other , also redo the color vertex map if you change anything on the spline, it will need to recalculate. Lastly, just do a simple scene with a sphere and Pyro and first see if that works

    • @aishwaryakarandikar7697
      @aishwaryakarandikar7697 Рік тому +1

      @@TheFriendsOfMotionSomehow I found that changing the density smoothing value to 0 seemed to get rid of those white patches in render. Would you know why that might be happening because I could really use some smoothening?

    • @THESEA07
      @THESEA07 Рік тому

      I'm having the same problem. Latest version of C4D and Redshift (maxon one user), and I get this in the project I bought from your GumRoad store - so all the settings would be correct. When I do follow the tutorial from scratch it also occurs. Did Maxon break something again?@@TheFriendsOfMotion

    • @THESEA07
      @THESEA07 Рік тому

      @@aishwaryakarandikar7697 Thanks for the pointer. Yes, changing the Density Smoothing Factor and Velocity Smooth Factor in the Global/Default Pyro scene helped counter it, but has led changed the look.

    • @THESEA07
      @THESEA07 Рік тому

      Oh, Ignmore my earlier comments. Just change the Density Threshold and it's fine. Set incredibly low. Even 1 removes the white boxes.

  • @carlasoriani924
    @carlasoriani924 Рік тому

    Awesome! Thanks for sharing this tutorial ;)

  • @5_v
    @5_v 2 роки тому +1

    wow! thank you, amazing technique!

  • @lodesign5911
    @lodesign5911 2 роки тому +1

    thanks :)

  • @stepansolovev1838
    @stepansolovev1838 Рік тому +1

    спасибо за прекрасный урок!

  • @GrisuXIII
    @GrisuXIII Рік тому

    Such a good tutorial. I just found your channel. Keep it up!

  • @ol.sova96
    @ol.sova96 4 місяці тому

    Woaw!

  • @0zaidi
    @0zaidi 2 роки тому

    Cool tips

  • @mateosztermayer6825
    @mateosztermayer6825 Рік тому +1

    I did the same like you in the adding volume masher part, but somewhere the line is become like weird rgb mixed color, like if you see the 3D picture without glass... Does anybody know what could be wrong?

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому

      You need to redo the vertex color map I think , let me n ow if it works?

  • @flashgiz1
    @flashgiz1 Рік тому

    Thank you for sharing this. For some reason the vertex color tag is showing weird red green and blue colors instead of the colors in the pyro volume material. Might be showing the vectors instead of the colors. In C4D 2024 the pyro system has changed quit a bit from the C4D 2023 that you are using. Is it passible that this vertex tag is not working the same way anymore on the new C4D? I tried everything but couldn't get it to work

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому +1

      Hi there, I see the 2024 is giving everyone issues, Im busy working on an update for 2024 since the method is slightly different unfortunately 😔 -Stay tuned

    • @flashgiz1
      @flashgiz1 Рік тому

      @@TheFriendsOfMotion Thank you so much!! I tried everything without any success

  • @richardxs
    @richardxs 2 роки тому

    So sweeeet!

  • @projektipaalla
    @projektipaalla Рік тому

    Super fun tut! Couldnt get my curves smooth tho? Bezier is smooth but the vdb shape? Any tips for that?

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому +1

      I think your animation is too quick , try adding more frames and give it more time to complete. Let me know if it works?

  • @GuruBaskar
    @GuruBaskar 2 роки тому

    wow !

  • @JephAraujo
    @JephAraujo 10 місяців тому

    Please create one like that but simulating fabric!

  • @KashifKhawaja
    @KashifKhawaja Рік тому

    I'm using C4D 2023.2.1 and most of the pyro settings are not there

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  11 місяців тому

      hi there, I think my latest video will fix your issue. if not send me an email and I'll try to figure it out. Tutorial here ua-cam.com/video/J6cDN4hxqsQ/v-deo.htmlsi=3Hcuz1giA4_WU-el

  • @xsculpt
    @xsculpt Рік тому

    Hi, redshift newbie. Love the tutorial and want to do it- but- My figure is just permanently washed out when I add the area light. Turning down the intensity looks ok in the editors but in the renderer wiped. Is there some other setting that I missed?

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому +1

      Mmm, usually what you see in viewport should match your render, what happens when you try a fresh new scene and just render one light with a cube and see if it looks correct in redshift?

    • @xsculpt
      @xsculpt Рік тому

      @@TheFriendsOfMotion thanks! In the redshift render view I needed to change to RGB. It was in alpha by default. OK…. Next steps!

    • @xsculpt
      @xsculpt Рік тому

      @@TheFriendsOfMotion I hope you will do more tutorials!

  • @JeyP17
    @JeyP17 Рік тому +1

    Pyro is not visible in the render, but there is something to do in the renderview?

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому

      Have you watched the whole video, I’ve gone through a few ‘gotcha’ tabs and checkboxes that you need to check, there are quite a few before you will see anything. If it still doesn’t work, try a fresh scene with just a sphere and Pyro on the sphere first

    • @JeyP17
      @JeyP17 Рік тому

      @@TheFriendsOfMotion ok

    • @JeyP17
      @JeyP17 Рік тому

      @@TheFriendsOfMotion It is the brush that does not see, I tried with the sphere, the sphere is visible on the render in the new project, and the method with the brush does not work. it is the brush that is not displayed in the render

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому

      @@JeyP17 mmm is the surface emitter checked on? it’s just above surface thickness in the Pyro tab.Try a fresh scene with Pyro on a spline like a circle perhaps? Sometimes it might not be you but a bug or an accidental checkbox- I find fresh scenes are the best trouble shooting method.

    • @JeyP17
      @JeyP17 Рік тому

      I agree with you, I will try new projects, by brute force, thank you

  • @RossTaylor-we9lo
    @RossTaylor-we9lo Рік тому

    This is too cool, thanks for sharing this technique! btw is that a south african accent I hear?

  • @TheMcBobbles
    @TheMcBobbles 10 місяців тому

  • @ins4n1tyx
    @ins4n1tyx Рік тому

    I would love to know what is your pc specs? and what are the minimum and recommended specs for doing these kinds of sims and then rendering them.

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому

      Whoops, I didn’t reply, my specs are in my about section. I’m not sure what the minimum specs can be but here is mine:
      Graphics Card: Nvidia GeForce RTX 3090
      Processor: AMD Ryzen Threadripper 1950x 16-Core
      Installed RAM: 64 GB

  • @TheHayaken2
    @TheHayaken2 Рік тому

    anyone know if something like this is possible in Blender?

  • @juniorc1521
    @juniorc1521 Рік тому +1

    is this possible without redshift?

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому

      I haven’t tried it it but I would assume if you can see it in the viewport you should be able to render it in physical. It’s just easier for me to Art direct in redshift

  • @BelieveInUrself93
    @BelieveInUrself93 Рік тому

    Hi there! Brilliant tutorial that was very educational and a lot of fun! But I have a question about rendering the scene, or really any specific frame. Nothing shows up when I hit the render to picture viewer, and nothing I check or uncheck seems to be making any kind of a difference, so I bought the file from Gumroad to make sure I've got the exact settings right, but I run into this same issue when rendering out even the gumroad file where the only thing that renders is the studio backdrop. Do you know what I might be doing wrong?

    • @TheFriendsOfMotion
      @TheFriendsOfMotion  Рік тому

      Hi there, sorry that you are going trough that, I know it can be very frustrating. Hopefully your question will also help others. Lets walk through some trouble shooting steps:
      1. Make sure in the pyro object tabs, density and color is ON
      2. In the Cache tab on Pyro object, clear cache and uncheck Enabled
      3. Lets check hardware: create fresh untitled project and put pyro on a simple sphere , do you see something?
      5. Is the surface emitter on brush tip enabled?
      6. Copy and paste the ampersand gumroad project in fresh scene , do you see it now?
      7. Cache scene, see if that works?
      Here some visual aid, my email is also there if you need further assistance
      tinyurl.com/266zyrhp
      Please let us know what your solution is if you find one so I can updated the trouble shoot page (if there is something else I missed)

  • @vfx_jon
    @vfx_jon Рік тому

    oh boy. Align to spline would have made this a lot quicker for you.,