Plasma Basics! 🎇 From the Depths Tutorial

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  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 24

  • @mechastophiles2118
    @mechastophiles2118 9 місяців тому +19

    If you don't mind losing some accuracy, you can "under-cool" plasma guns to save cost/energy. As it heats up, the heat sinks work more efficiently, eventually finding an equilibrium temperature.

  • @nobunagaoda8439
    @nobunagaoda8439 10 місяців тому +10

    If u want more damage go with Splitter and crank it to max. You still shoot 1 shot but get more damage bonus :)

  • @BorderWise12
    @BorderWise12  10 місяців тому +4

    Handy info here, down in the comments section:
    Me new second channel! www.youtube.com/@BorderRRR
    The plasma update, in case anyone missed it: ua-cam.com/video/U-RV1sFNgaM/v-deo.htmlsi=VgHFg2xUja8AEC31
    Gmodism's Plasma Tutorial: ua-cam.com/video/q37mGK-dgHk/v-deo.htmlsi=Jwchfe-B7QJxO1I-
    Time Stamps!
    0:00 - Ze Beginning and Intro!
    0:50 - Ze Basics!
    11:39 - DoomPlasma Example!
    17:25 - Example Plasma Build!
    22:50 - Bad Day For An Atlas!

  • @leetheeagle7264
    @leetheeagle7264 8 місяців тому +5

    Plasma seems really compact for the damage it can do, very scary and interesting.

    • @trulers8713
      @trulers8713 8 місяців тому +1

      They're so tiny it's great. You can strap like 4 on a small plane...
      Or 40 on a broadsider.

    • @smitty4700
      @smitty4700 3 місяці тому

      @@trulers8713 Yeah but that would cost quite a bit.

    • @trulers8713
      @trulers8713 3 місяці тому

      @smitty4700 plasma is honestly less efficient damage wise than almost every other option, especially on armor. It's really fun tho soooo...

  • @Knot_Sean
    @Knot_Sean 10 місяців тому +5

    DaddehWise, Do you enjoy making cheeky small craft? (Something small but armed to the teeth) like a PT boat? Would be interesting seeing you build a fast boat with a bunch of guns, mortars and torpedoes.

    • @BorderWise12
      @BorderWise12  10 місяців тому +3

      I do like building small craft! I should do it more often...

    • @Coecoo
      @Coecoo 9 місяців тому

      FTD does not like small craft due to how violently strong things like thrusters are and how syrupy the water and air is. They also lose out economically speaking.

  • @thehive8476
    @thehive8476 10 місяців тому +8

    Should I learn plasma before taking on Gray Talons? I know they like their flying bricks

    • @BorderWise12
      @BorderWise12  10 місяців тому +5

      Like a lot of things in FtD, it's not compulsory. But it's either that or learn how to make pretty good railguns, because all that heavy armor can be a real pain.

    • @Mernom
      @Mernom 9 місяців тому

      If you don't mind human wave tactics, a small airplane swarm with enough firepower to damage them can mostly handle their things, as long as they don't get hit too often.

  • @bnegmaster
    @bnegmaster 10 місяців тому +3

    Yay. Plasma tutorial! I needed this.

  • @bigscaryman7421
    @bigscaryman7421 10 місяців тому +2

    is it just me that thinks its a little illogical to make it so its bad against subs? like most weapons are already bad against subs unless specifically made to shoot subs, why are we making subs stronger?

    • @Mernom
      @Mernom 9 місяців тому +5

      It's a double edge sword - it also means subs can't use it.

  • @Feraligono
    @Feraligono 10 місяців тому +13

    Looks like you just got the maths backwards on the RPM calculations.
    66 charge / 2.8 charge/s isn't 23 rounds per minute - it's 23 seconds per round, lol.
    Really hope we end up getting ACB/bread controls to manage the plasma settings on the fly similar to particle cannons.

    • @BorderWise12
      @BorderWise12  10 місяців тому +9

      Aw balls, you're right. I shouldn't have done math...
      And yeah, ACB plasma controls would be pretty sweet.

    • @nocare
      @nocare 10 місяців тому +3

      It would also be great to get lua for all the special stuff only ACB or breadboard can do.
      Wish each one was more like tears of capability vs complexity rather than filling diffrent niches like they do now.
      Makes creating intelligent AI hard when all the functionality and calculations are separated into diffrent components.

    • @aurele2989
      @aurele2989 10 місяців тому +1

      ​@@nocareDefinitely.
      ~~also tiers, not tears~~

    • @Mernom
      @Mernom 9 місяців тому

      @@nocare Worse case, you can use lua to raise costume propulsion flags, which you can then use breadboards to translate into useful stuff.

    • @nocare
      @nocare 9 місяців тому

      @@Mernom Yeah I have done that on a few things.
      Also works with ACBs as well.
      Sadly once complexity gets high enough you run out of channels.
      I was going to make a 6 legged walker with full inverse-kinematics calculations for the leg position and motion.
      Got decently far too but 1 too many workarounds killed it.
      Needing to turn the clamping feat on and off to get smooth motion was just asking too much.

  • @Randomguitar7007
    @Randomguitar7007 10 місяців тому +2

    First?

    • @BorderWise12
      @BorderWise12  10 місяців тому +3

      Techincally second, but honorary first, yes! 🎇🏆🎇