@Son Gohan that's your opinion and very few will agree with you. And if you disagree that you still think it's "Fact" well what can I say your just another idiot... 🤷🏼♂️🤦🏼♂️
@@yolodildil3124 Obviously there is no real FACT, its all opinion. Even shitty movies with horrible writing can be highly entertaining to some. So yes they're being pretentious but, its not really like anyone likes Skyrim for the writing anyways lmao, its for the open world and the hours we can shove into it.
@@garji2477 Yep this is what I was thinking, I enjoy the game for many reasons some that you already said and I think the writing in skyrim isn't completely shit l.
I like how, in the start of the quest, Isram is so damn nice with that one NPC you meet while going to the fort, laughing at how dumb he looks but then saying that "we can turn you into Dawnguard material." That's a nice touch to show you they genuinely seem to care about the people in their ranks.
It seems like genuine tough love, making sure your demeanor represents the gravity of the situation but not letting that undermine the qualities of a good leader.
@@Silent47963 actually not just facts. He claims that if you dont feed people will recognize you as a vampire and attack on sight. This hasn't been true since the dawn guard dlc came out. So no, not just facts.
@@firenze6478 I think it plays to the whole "use you until you're of no use" I don't think on the whole scale Harkon could know the player is resourceful and able to accomplish such feats. He sees them as a useful tool like his daughter to do his bidding. But I think he all along never intended on letting us be a part of his court simply because we became a potential rival.
@@RacoonDog90 I wished they gave him more quest Harkon is very prestige character ( he supposed to be leader exactly like dutch in red dead 2)if we all cooperate I think the vampires would be more powerful
@@RacoonDog90 But he gave his own power to the player. You just don't do that if you think you wanna get rid of him later on. I think it was because in the end, the player becomes so powerful that he sees his rise as a threat. His betrayal was just out of fear.
@@joebenzz Making a tool more useful isn't unsound. It gives us a reason to see the vampires succeed if we are one. I just don't think he believed us able to accomplish what we did. I think it was 50% fear/ 50% using a weapon until the weapon was pointed back at him.
“If you’re roleplaying as a good dragonborn” Do you know that you are talking to the guildmaster of the Thieves Guild, the listener of the Dark Brotherhood and the person who slayed Alduin to prove that there is no dragon as strong he?
I absaloutley slayed the dark brother hood. Killed Astrid for kidnapping me and tryna make a bitch out of me by trying to tell me what to do. Killed her within 20 seconds firdt chance I got. I don’t get told what to do I do what I want
"Because without the sun all the plants are gonna die which is gonna kill all the animals which is gonna kill all the people which is eventually gonna kill all the vampires...not to mention the sunlight doesn't even hurt you guys,I've been walking around with your daughter for weeks you can go out in the sun whenever you want."-True Genius
ironcally you could be a bad PC in roleplay but still refuse to join vampires becuse of the cleary idoitec plan that a 5 year old can identify how stupid his plan is
Tyler Van Tuinen That is definitely true in this universe but I believe it serves the same role in nature despite that. The energy from autherius harms the vampires but probably in turns supports life throughout the mortal plane. By blocking off the energy from that plan the vampires would be safe from its effects, however all life was we know it is very likely to be negatively effected in some way.
And I feel like Bethesda wanted to give the player more options by letting you join the Vampires, but then just forgot about fleshing it all out halfway through, in the typical Bethesda tradition.
@@libertyprime3827 He rebel against the dragons alone, reject to allied with the other humans, almost die for a Dragon Priest, sell itself for Herma Mora and rebel against Herma Mora, even if he win, when he die his soul would go to Herma Mora. In the end he say for you that all of this is like Herma Mora wants, he known this and continues to fight you, but the Herma is his true enemy there
"There's little point to becoming a vampire." "You're weaker in the sunlight." Not if you know how to combine perks from the Alteration skill tree, atronach standing stone, and necromage in the right order. 100% Magicka absorption + lots of other additional bonuses to a plethora of stats/skills. Then you're essentially unstoppable.
@@dragonslayerornstein2361 no in Special Edition vampires have 40% resistance to frost but in the OG game it was 50% and you are right about Nords having 50% frost resistance
I honestly think rejecting the Volkihar and having Serana follow you to the Dawnguard makes her relationship with the DB so much more meaningful that she risked her life to both do the morally right thing as well as to trusted you enough to take that risk.
That's the one reason I haven't tried the Volkihar side. Yeah, just a game, different stuff, but I can't stand the thought of being a bad friend to Serana.
@@ziimulhah3223 I’ve tried the Volkihar Side. I like it. I think Valerica’s attitude is much more calmer if Serena is with a Dragonborn vampire than with a Dawnguard aligned vampire hunter (werewolf from companions or lich if you have a mod). Plus there’s always vampires trying to climb that ice hill Serena and Valerica are the only two daughters of cold harbor (pure blooded vampires). I’m pretty sure Serena knew the Dragonborn as a “half-breed” even if sided with Volkihar Clan. Valerica points it out and Lord Harkon points it out at kindred judgement. On the upside you don’t damage Serena’s home and you can get Valerica back from the soul cairn. You can also destroy the Dawnguard and frame the Dawnguard for killing high profile targets, kill Dawnguard spies, etc.
Completely agree, I did accept the Volkihar invitation this playthrough - simply cause I had never done it before. I noticed how the relationship with Serana, even though still close, changes from opposites united for the greater good and growing fond of each other to conspirators who ally in order to end her father's insanity.
@@aysseralwan I'm well aware of that lol. For me it was never really a decision I focused on. Unless I wanted a crossbow/vampire character after finishing Dawnguard, most of my playthroughs I would never go back to either castles
@@darthnox2210 I can understand why though, Alive for thousands of years and only has known you for a few months maybe years. I also wonder why it's impossible to marry her but perhaps the reason is that she is afraid falling in love and marrying the player would make a strong vampire child who if, like her father and mother, went crazy and obsessed over power may be a bigger threat then even her father.
I'm convinced Harkon is only still the leader because he can become a Vampire Lord. I mean, really. Why else would any of the smarter vampires actually follow him?
@@Umbra_Ursus He's an original vampire, which means he's more powerful than them. The most powerful vampire has an inate power over the minds of lesser vampires
The problem I have with the factions in Skyrim is how limited the story in each of them are, you join the Collage of Winterhold, have one lesson then get trapped dealing with the Tamriel equivalent of a nuke before suddenly becoming the Archmage. You join the Dark Brotherhood and you only have one large complex contract which is to kill the Emperor then you are the Listener and head of the entire Dark Brotherhood. Clan Volkihar is so underwhelming, it's story shouldn't have been about the apocalypse sun plot, it should have been about complex political manoeuvring with multiple sub factions that you have to manipulate to achieve whatever your personal goal is as a vampire. For instance you could intercept a shipment of vampiric cattle to reduce the thrallmaster's influence in the court and to hijack his authority and as you gain authority in the court you become the master of other lower ranked vampires who you can send on missions that will help you further. Another issue is that the Dawnguard are so unimportant in the vampire side of the questline, they just act as enemies a couple of times then disappear until you get the quest sending you to destroy them, they should have been a major issue for the vampires constantly damaging vampiric operations and one of the main activities being killing Dawnguard patrols and outposts until you go to Fort Dawnguard and root them out.
Same for the Companions. Go on one job and you immediately have a trial. After the trial, you get initiated into the inner circle and become wolfy. Atleast the Thieves Guild has a more story and a more "complex" way of making you the leader and a Nightingale.
They can eat the falmer, those creatures don't really eat anything other than mushrooms aside from the occaisional adventurer who wonders into their caves, and those mushrooms don't need any sun, so...Yeah...If they cattle the falmer they might just live for a few 1000 years. And if that one guy whom becomes friends with you after you kill harkon finds the mother's notes on how to enter the soul cairin, they might just find salvation there.
@@PenheartKings So basically, they would doom all life on Nirn and escape to a shitty existence in a barren world of dead spirits? Oh wow, that sounds amazing! An eternity in a fucking soul gem purgatory!
The sun doesn’t work like that in TES since the sun is nothing more than a portal of magica to nirn. The sun doesn’t provide heat or nutrients for plants. Know your TES physics...
@@Macaulyn_97 There's still a bunch of ways to deal with the weakness to fire though. There's enchanting, fire resistance potions, and if you play as a dark elf you get 50% resistance to fire which cancels out the weakness.
@@Macaulyn_97 if it wasn't for the mods that required it I wouldn't use it either it removes bunch of fun exploits and they don't even offer a seperate patch for exploit fixes and mod users and creator would say hoho you are cheating you gotta play the way I want fuck them
NPC's only attack you if you're in your vampire lord form. Otherwise they don't attack you. Before Dawnguard was released they did attack you if you hadn't fed for a while but that all changed after the DLC was released.
I feel you missed a few things. First off if you become a vampire via Harkon you are not attacked as a vampire, ever... unless you turn into a vampire lord in front of them. You also aren’t entirely complicit in Harkon’s plan which isn’t revealed to you until you pick a side anyway. In fact it feels a little like your an agent secretly working against him right under his nose right up until the end. At which point you can blot out the sun on a day by day basis if you really want to complete the gothic vibe. The dawnguard also isn’t entirely good, their leader has visible distain for Serana even though she’s incredibly helpful stopping Harkon’s plot. Some of their motivation comes from hate which is warranted given the actions of almost every vampire. Granted the Volkihar castle is not quite as open as it could be and has already suffered damage visible from the outside, presumably from Harkon. If you want the cool castle with balconies, armored trolls, crossbows, enlisting folks and cute good doggos go dawnguard, but if you want dark power with a floating monster form and to work with vampires poising to take over from the shadows, evil looking doggos, imprisoned people kept for snacks, and an overall bloody gothic vibe Volkihar is suggested.
Can’t you become a vampire lord anyways if you side with the dawngaurd through Serena since she does offer to turn you into a vampire before entering the soul carin and even if you don’t accept it then you can always ask her later to turn you. Unless you somehow make her no longer respond to you
simple solution: just avoid the Dawnguard and let them continue to do their thing to vampires while you chill on the Throat of the World with Paarthurnax and Serana meditating on words until another world ending threat rears it's head, were you go, slap it down, go back and continue meditating
@@georgiykireev9678 Well Hircine only created the werewolves to hunt and feed for him, they are like his "children". They haven't got any hates on the vampires like in twilight. Vampires are pretty arrogant and are calling them filthy beasts. However Molag Bal doesn't have any connections to Hircine in the first place. But it's cool if you role play like that.
6:35 this is not true with Dawnguard installed, only in vanilla. You have to turn into vamp lord for people to attack you. Being a vamp is Op especially for a sneak character, not only with the necromage perk but with the added calm spell, invis spell, raise dead spell, 25% increase to sneak and illusion, 50% resistance to Frost (the weakness to fire can be completely offset by being a dark elf).
@@Zerox_Z21 I'm hesitant to agree. The fact you aren't attacked on sight makes the game a lot easier so I like it in that sense, but with Dawnguard there's just no incentive to feed and it becomes worthless beside making your spouse a vampire. Being attacked on sight at stage 4 provides an incentive to feed and makes vampirism a little more dynamic and less OP
I get that, but I just found the game being rendered half unplayable annoying. Being forced to choose between the game being playable and actually taking real advantage of the perks of vampirism was just irritating. Though I do see where you're coming from. Having to stealthily feed to maintain your strength would be more interesting imo.
The sacrosanct mod improves vampires greatly, it reverses the stages where youre MORE powerful when well fed for one, and if you complete one of the mod quests you get a perk that allows you to regenerate your health stamina and magicka in the daytime the sun doesnt weaken you
@@dragonslayerornstein2361 I know. I was getting at that Fort Dawnguard's alchemy and enchanting tables are next to each other. It makes it very convenient to make fortify enchanting potions whenever you need by making a 90 degree turn.
I was about to join, and then when I was about to go through with it I suddenly felt bad and thought about my wife and kids in game and how would they feel. Then didn’t become one, then reloaded, then did become one, then felt bad again and reloaded and didn’t become a vampire
Useful thing to know about vampires: the necromage perk in restoration spells casted on the undead, this includes spells casted on yourself if you are a vampire, meaning all enchantments and spells become much better thanks to 1 perk
Hey you, you’re finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there.
Wow, that was an incredibly helpful video, thank you! I actually quit playing Skyrim for about a week simply because I couldn't decide which way I wanted to go. I'm already a werewolf (extra weird as a Khajit, but whatevs), though I seldom use the transformation. I am definitely more of a "good guy" Dragonborn (despite being a thief and assassin!), although I am a lover of vampire lore, my main concern was weakness to the sun, as I prefer the crisp visibility of daytime play. After days of searching for pros and cons, I found this video and got the info I needed - I finally decided to stick with the Dawnguard, and I'm happy to be returning to Skyrim! Thanks again :)
In a choice between the Dawnguard and the Volkihar, I pick the Volkihar, because at the end of the quest you've killed the bad guy and Serana, who is as decent a person as a Vampire can be, is in charge, meaning you've drastically reduced the threat they represent and didn't need to side with the guy who's demanding we commit genocide.
Isran clearly shows that, although he's very strict, he's not about genocide Sure he's got a lot of 'racism' if you can call it that against vampires But its justified since the majority of vampires are sadistic assholes And, he's willing to put his hate aside when a Vampire shows themselves not evil He allows Serana in, despite being fully able to just kill her at the entrance And doesn't attack you if you become a vampire (though he wont talk to you unless you get cured, or get a mod and have 200 vampire dust on you) So he's a bit of a dick, and definitely prejudiced, but he can look passed it when given enough evidence of an individual
Enjoyed the video as always, but a few things: Being weakened by sunlight is a minor inconvenience, not a crippling disadvantage. It is easily circumvented with potions or patience. With the Dawnguard DLC installed, NPCs will *not* automatically attack the player if they are at stage 4 vampirism. That feature is a relic from the days of OG Skyrim. Vampire builds are the strongest builds in Skyrim simply because of the Necromage perk, which allows you to surpass the normal limit on the power of enchantments and potions without exploits.
I still overall like the Werewolf more than the VL. -No debuff at all in the sun, so when Im not in form there's no infringement on my battle mage build. -You can enchant weapons to siphon health and give it to you anyway. -You still get full immunity to all diseases (except for if you want Serana or Harkon to make you a vampire). -The Ring of Hircine lets you turn whenever you want, just like the Vampire Lord. And it gives us the way to never again fear the "tyranny of the moon" without having to blow up the moon. Not that in actual gameplay we need it to turn anyway.... -Kicking Harkon's ass as a werewolf is just so much sweeter, given his particular hatred of them. -Even without Dawnguard, if you don't feed for awhile you won't automatically have your cover blown. -If you actually became immortal, one major downside is that unless you got your loved ones turned they will all die while you have to live on without them. -You can buy rings from the last organized pack of Werewolves in Solestheim that give unique buffs like added health regen, more health, double damage, etc IF you have the Dragonborn DLC. I think the only downside to a werewolf is you can't use magic in beast form and normally can't get health back without feeding. But that doesn't matter all that much when you're fully perked, AND aren't fighting undead which cannot be fed off of.
@@kanac-6098 I think he's talking largely about the factions. To play the game without breaking morality, one must skip the companions, thieve's guild, and dark brotherhood questlines. Additionally, one must ensure they never commit a crime, either by accident or intentionally. This includes murder, assault, and thievery. Hell, even hypocrisy. Then, you can't covert with any of the daedra, so forget ever seeking a daedric artifact. The only thing left is to do the main questline.
@@fireballxboyx7788 I think the best way to play as the Dragonborn is, do everything you can to stop Alduin. If you're not a paladin, you can murder, if the Dragonborn needs to join the thieves guild to get information about the blades, he will
@@shadowstrider5033 As all the stars too. So there is no evidence that the lack of "sun"light would be detrimental to the crops since the light is magical in the lore. +Candlelight exist. But still, this won't make Harkon any smarter xd Drawing a target sign on one's self is generally an idiotic move xd
@@proximityclockworkx1572 Besides when using the bow in game, it doesn't seem like the tainted arrows actually blot the sun - the impression I always got was that it was altering it in some way to make it less harmful to vampires, which implies to me it could still be usable by plantlife.
This is a very thorough, well-reasoned video. My only counterpoint is that being a vampire is cool as hell and there are mods to make the downsides less noticeable.
Downsides are negligible. Dunmer’s just trade fire resistance for frost resistance. And enchantments remedy it regardless. And if you use necromage you can get 100% spell absorption. Meaning fire helps you instead of hurting you. My level 251 Dunmer vampire lord is unstoppable without a single mod.
@@ThisguySLyeah dawnguard really has it all basically aside from the vampire lord amulets and the two rings and the hell hounds so like 3 things that I’m pretty sure no one uses as no one I know has even knows about the amulets the rings are pointless at higher levels and the dogs have a max level of 5 meaning they will die in 2 hits
Also, don't forget about the over powered dwarven crossbows you can get from the side quest if you join dawnguard, capable of exploding shock, fire and ice bolts.
Floris Kunst “Oh it’s you, our newest member. Blah blah blah, I have a task I can’t be bothered with blah blah blah, I’m so strong and smart blah blah I’m a smelly boring vampire blah blah blah.”
5 років тому+11
But also "blah blah vampires killed my family blah blah sob story blah blah patriotism blah kill dem vamps"
Candy Texture none of the Dawnguard members talk to you with such a haughty, arrogant tone. They act like they’re all the High King of Skyrim and you just walked into their freshly cleaned throne room with dog shit all over your boots. At least the Dawnguard have characterization and a variety of attitudes and views. All the vampires sound and act like the same uppity douchebag copied several times.
Blah Blah Blah Blah, I'm a Vampire I can sit on my ass and drink wine and blood,I also sell my Daugther to some rapist cause shit happens,I'm very smart I can't find my wife blah blah blah-Harkon the not so Virgin. His only achievments are that he is a Vampire Lord and that the Dragonborn is kinda his son in law
@@Qrexx1 wont do anything, since everyone focuses on getting cap magic resistance (which includes elemental dmg), it'll be like nothing halfway through the game
You'll talking about the Necromage perk? Yeah I know that perk a long time ago in Skyrim. As a vampire it allows the Dragonborn to increase buffs by 25%
For me, being in charge of Clan Volkihar always seemed like a lot of work and not all that satisfying even for a, quote, "Evil" Dragonborn. I get that immortality is a cool thing, but as one memorable Pirates of the Caribbean line has it: "It's not just about living forever, Jackie. The trick is living with yourself forever." If that's not the problem, there is being saddled with keeping a court of amoral cannibals out of trouble for all eternity until one of them stabs you in the back. Compared to that, partying it up in Sovangarde after a good life well lived seems a better endgame.
Im not sure if the dragonborn will actually go to sovngarde, given that you have the soul of a dragon and dragons are nowhere to be seen in shors realm. neither are any other dragonborns, otherwise it wouldnt have been necessary for us to go there.
@@selestielwolf7949 Well, in a world of magic there are usually ways to, in theory, live forever. However, there's usually a tradeoff - and when that tradeoff is made then you have to live with it for, in theory, "forever." Immortality can be a curse if you hate yourself. Jack's father, in his quote, was warning of the need to consider one's humanity as well as one's survival.
fun fact vampires go to a realm of oblivion called the cold harbor not sovengarde and the DB does not make the sitiutaion better becuse he could be the champion of every deadra prince and he has the dragon soul so aktosh will want him and if you did the temple of mara quest in riften i quess mara will want you in becuse you have become priest for her samething in whiterun with the eldergleem kynarth will want you to enter her realm so all of this could casue a fucking war between gods
*That* is the biggest gripe my friend and I have with Thieves Guild questline. Fuck everything about the Nightingales and Nocturnal's involvement with the Skyrim Thieves Guild. Oblivion Thieves Guild was so much more enjoyable to me...
At least is better than killing parthunax and you fuck nocturnal by never returning the skeleton key but what do you get for partunax? Nothing and lose the hability to increase a shout
Plus, you have to join the Dawnguard to get the sun flare, vampires bane, and stendarr's aura spells. Meanwhile, the unique spell clan Volkihar has is Heal Undead, and necromantic healing does the same thing. Even so, the guy that sells Heal Undead is just on the balcony on the left side of the courtroom when you enter. If you just exit out of Harkon's dialogue and jump up enough to enter dialogue, you can buy the spell without joining.
That's exactly what my restoration Khajiit is going to do when I get her to that point, plus Dawnbracker will be her weapon of choice, it's a forgone conclusion.
Clan Volkihar has one of the best strains of Vampirism lore wise. Sun is no more than an annoyance to them, compared to vampires of Cyrodil that can be killed with sunlight. They get some absolutely awesome powers, their reflexes and senses are superhuman, they're stronger than mortals, and on top of all that they're immortal. Going by lore description, being a Volkihar vampire is a great deal. And it's not like being a Vampire and a good person is mutually exclusive as shown by Serana. Traveling Tamriel is a lot easier and safer when you're a spooky Vampire that can wrestle Werewolves and lift knights in full plate armor by their throat with one arm in a Vampire Lord form.
Lol, talking about safety, while you play literaly an incarnation of a god. Sure It's needed.... Also yeah there's good vampires like 1 out of millions, Amazing ! Sûre that argument of morality is usefull... 😂😂
I always play a vampire . I ve had playtroughs where I'm good vampire or bad still I always revert to vampirism one way or another. immortality is a good thing + the dragon born powers + u can block the sun.
When you turn into a Vampire you are only in 3rd person mode and cannot use Weapons, weakened by Sunlight etc. Even other Vampire still try to kill you. Dawn guard start randomly attacking.
@@michaeldmingo1525 you dont have to turn vampire lord and necromage makes you so strong if you're a vampire. And in the end of dawnguard dlc you can block the sun yourself and you can spend the day dungeon crawling which negates sunlight debuff
The Volkihar quests are pretty fun though, and the Blood Chalice and the rings of magic are pretty useful. Also Vampires also have useful passive abilites that make sunlight weakness worth it (imo), like the sneak fortification and frost resistance. And with necromage, you can obtain 100%(or 85%) spell absorption, making battles easier against mages and dragons as long as you keep your distance.
@mtZi Dark elf negates, magic resistance/absorption. And even then, nm to do against a guy who can whisper and destroy a city. On top of having ridiculous skills, and having the benefits of a vampire lord of course
The bloting out of the sun is likely just a magical barrier to protect vampires. Seeing as you can use the bow for that purpose and all life doesn't die.
Avarti : Your health stamina and magica don't replenish in the sun as a vampire. Me : looks at my 10,000 magic 10,000 health 10,000 stamina Me : I'm good. 😈
You should join the vampires and Harkon, because you end killing him and you become king/queen of the Castle, and that's just too cool to pass Besides, the necromage perk allows vampires to become completely unstoppable
When playing Skyrim, I joined the Volkihar Clan, but not at all to support Harkon. At that point; I had yet to learn Harkon's motives, and therefore was curious what his plan was. The reason I joined the Volkihar Clan was actually for a couple of reasons. The first reason was because I wanted to make my character immortal. In terms of roleplay; my character was the champion of several daedric princes (and a Nightingale), and therefore I had no idea which would have claim over my character's soul. With my character being a vampire, I wouldn't have to worry about "dying of old age", and knew that my character was essentially eternal; as long as I never let my character die on the battlefield. The second reason was because I wanted to become a vampire anyway, but was already a werewolf. I could have cured my character of her lycanthropy; of course, but it was much simpler to let Harkon purge the lycanthropy out of my character as she was turned into the most powerful kind of vampire in the game; killing two birds with one stone. And yes; I know that I could have had Serana turn my character after the Dawnguard quest if she were not cured of her own vampirism, but chances are; had I gone down the road of joining the Dawnguard; I would have talked Serana into getting cured, and then I never would have been able to become one of the strongest vampires in the game. Also; I liked the challenge that joining Volkihar presented. Yes; joining the Dawnguard comes with a lot of cool stuff, but that same cool stuff is thrown against you if you choose to join the Volkihar Clan. My character is incredibly stealthy. My character has killed multiple incredibly powerful foes with little effort; due to being a very powerful assassin and mage. Very few enemies presented a real challenge, and killing off the vampires would have just been too easy; like picking apples from a tree. The Dawnguard, however, were a much more threatening foe, and gave my character a much better challenge. She still wiped out every Dawnguard threat thrown her way, of course, but it was still a much more interesting fight than fighting the vampires.
@@sergejmiladinovic1181 Better vampires and Sacrosanct ( you have to use one sub-mod for the compability of both mods), but my favourite is one mod that revamps all Castle Vilkihar, also adding many NPCs and cool features. But I dont remember the name and I dont know if the mod developer made a version of the mod for SSE
Say what you will about Harkon and the Volkihar clan but Id take them anyday over the Stormcloaks Also doesnt Dawnguard DLC put a stop to the everyone hates you at stage 4?
@@CanadianBlaze137 Bah... I *offer* the legion those unworthy souls. I take only *true* sons and daughters of Skyrim, be that man or beast. Whether or not that gives the legion an upper hand, so be it. I'd rather die alongside true warriors willing to fight for the freedom of Skyrim than for fake cowards. Nord, cat, lizard, elf... Bring it up to arms if you think you're of any value to my country.
What is fun is joining Dawnguard and not becoming vampire from Harkon. But after you kill him it is fun to have Serana turn you into Vamp Lord the Dawnguard won't care and you can still talk/trade with them. As for the regeneration issue as Vampire have Lady Stone perk and be a Dark Elf.
Honestly, the Dawnguard faction annoys me. It feels like it's trying to force me to play a certain way with it's emphasis on heavy armor and cross bows, which I absolutely hate.
My main character is a light armor/one handed mage and I never felt any more forced into heavy armor from the dawnguard than any other faction. I used the light variant of the dawnguard set (sans helmet) until i got some stahlrim and chitin gear since I feel they had one of the dawnguard armor was one of the only good looking sets in the game. They have a lot of cool trainers, unique gear and unique restoration spells you get which showerd another side to the school which are pretty epic imo. Either way, my mom read me and my brother "Dracula" as small children and it gave me nightmares for months, so there's no way I'd join the vampires lol.
The problem with "vampires evil" Is you kill harkon no matter what, and stop his plan. And the other vampires don't seem bothered by it. Implying they are more chaotic neutral then evil. And Isran hunts vampires out of pure hate and rage, not to protect the realm or a moral angle.He even pushed everyone away last time as he was an asshat.
Eating people and keeping human cattle is not "neutral". Vampires are parasites for the most part. Serana and her mother are the exception not the rule. Isran may have a deep grudge but he's still a good man trying to do the right thing.
@@kabbfixwow4343 So you say. Though I've beaten Miraak, tons of dragons and defeated countless high level enemies with a plan werewolf + magic armor build. Like, not even any armor. Just clothing throughout the entire playthrough. It was bonkers.
@Charles Mallonee and that right there is the sole reason why being a vampire lord is superior to a werewolf, it's about who's more powerful or cool-looking, it's what's more convenient.
Suggestion: Why Farkas is a genius. In regards to this video on Volkihar: To be honest, I only joined the vamps because the Dawnguard have a really nasty history of doing things like raping in the past. I understand Harkon is stupid, so I roleplay as a character pretending to be stupid and follow along with Harkon just to get close to stop him. After all, keep your enemies closer. This plan is dangerous, but has a huge payoff. As for the lack of regenerating stamina, health, and magicka in sunlight, I got around that with armor and jewelry that have magicka, health, and stamina regeneration enchantments. Plus the necromage and restoration potions via the alchemy exploit boost this as well. However, in the end, I find being a werewolf much more fun.
@@cameroncurtis7932 If you talk to Harkon about it, he says his family went on a massive killing spree for Molag Bal. That's how they vampirism. Bal noticed and turned them into vampires for sending him 100s of souls.
You rather join a faction that commited genocide to their god they worship who is the most evol thing ever and rapes woman to gift vampirism rather than a faction that used to rape in the past but doesn't anymore because its not the same faction but only by name? Wow great logic dude I wish I was as dumb as you
If I had to be a vampire in The Elder Scrolls I’d join House Ravenwatch from ESO they are group of vampires who fight their violent urges and only feed on willing participants and never to excess they also use their abilities to help mortals and keep them safe from other vampires
As someone who usually prefers playing "bad guys", I actually preferred the Dawnguard for all the reasons listed here. I liked Isran and Gunmir and that quirky engineer girl. Plus you can also get those cool light spells and all the Dawnguard NPC's are interesting and cool. The Volkihar vampires are all one dimensional fiends (minus Serana and her mom) and there's very VERY little benefit in being a vampire when you're already a dragonborn.
I've only actually saw the first minute or so, and have just listened to you talking about how Fort Dawnguard changes over time while the Castle doesn't change. Funny enough I feel that's an appropriate metaphor for the two factions. Fort Dawnguard is evolving, growing stronger and building up their defenses and forces, while Castle Volkihar stays stagnant, never changes and to my knowledge doesn't even add new members often or maybe even at all.
I only choose dawn guard because in my first play through I was turned into one when fighting a vampire and didn’t know how to revert back for almost the entire game. It was so infuriating.
I remember curing vampirism was much more difficult in Oblivion. Getting a filled black soul gem is no trouble. I just want to lead an army of dragons, drauger, skeletons, wisp mothers, werewolves, hagravens and other vampires into a glorious battle with the Thalmor. -THAT would make being a vampire worth it. Fingers crossed for E.S. 6!
So true my bro. My first time i accidentally joined the Imperials, Brother Hoods and Vampires. I wanted to be a good guy but accidentally joined the bad guys. Found out way too late. Since im on the new Skyrim. Starting over as a god and joining the good guys 😁😁😁👍👍👍❤❤❤
The biggest issue is that the Falion can bug out and he refuses to leave his home and basically flips you off instead of offering his quest. #Consolecommands
If you're a /smart/ evil vampire, you do join Harkon because you saw he was insane and planned to kill him all along. Also, you need to max vampire to 100% the achieves.
There's an easy way to overcome the weaknesses that vampirism gives: 100 light armor perk: regenerate stamina %50 faster 30 restoration perk: regenerate magicka faster Enchanted ring and boots with % 46 resistance to fire (enchantment skill at 100) and an extra effect if you have the perk Alteration perk that gives %30 Magic resistance combined with the lord stone Now You have a character inmune to poison and diseases, almost inmune to fire and frost , gets half damage from shock and regenerates stamina and magicka in sunlight (the health, stamina and magicka reduction almost don't matter at high levels)
my one complaint about this is that yes in the dawnguard you can be a vampire later on but you are forced to get cured before you can continue questing where as if you want to be a human in castle volkahar you are forced to be a vampire before you can complete there quests
you're looking at this from a good player's point of view. yes, the dawnguard advances and gets stronger, and their base gets bigger, while the vampire castle stays the same, but they NEED to. the vampires are old as dirt and have built their castle over hundreds of years. the dawnguard are building up from what was left over from a long forgotten time. they are starting from scratch. the vampires don't need to get better because they are as good as they will be. even playing as an evil character, going the route of the vampire, I've always had respect for the dawnguard, and murdered them with pride. if it wasn't for the armored trolls, they wouldn't have stood a chance against my lvl 35 destruction/conjuration mage. the point of that quest is if you're a magic user, go vampire, if you're a warrior, go dawnguard.
Disagree the point of this video is that even from an amoral pragmatic perspective Harkins clan is stupid and not worth it . You get way more stuff from the dawnguars and Harkons plan is doomed from the start. It has nothing to do whether your a mage or warrior
@@captainzoltan7737 that's the point of this video. I said the point of the quest. My point was that being a vampire helps you out a lot more as a mage, while warriors benefit more from the dawnguard.
@@trevorweideman4526 yeah but you can always become a vampire after getting all the unique items and finishing the dawn guard quest line anyway so why get less out of the quest
And as for the latter stage of the thirst as a vampire; you are NOT attacked on sight as of the installation of the Dawnguard DLC. That detail was changed by the Dawnguard DLC, thankfully.
One could have other reasons to join the Volkihar Clan than to simply help Harkon blot out the sun. For instance; one could simply be joining the Volkihar Clan to overthrow Harkon and usurp his throne as Head Vampire. And being a Vampire Lord has its advantages. The only downside is the weakness to sunlight; unless you cheat the enchantment system like I did to make your character indestructible.
I am physically unable to be a "good" dragonborne, my first dawnguard playthrough my initial idea was to become a vampire lord and betray the living crap out of him, that hasn't changed to this day. Many playthroughs later, I still have no idea how the dawnguard side of the quest looks like
FYI: To romance Serana first find her as a member of the Dawnguard, take her back to her home then let Haron turn you into vampire. As a member of Volkar vampires you can still romance Serana using Flower girls. Have FG before finding Serana. Don't worry about Harkons stupid plan, just kill him and then destroy the Dawnguard. What would of been better lore-wise is like the Vampire who turned the Dawn Guard in days of olde. Bethesda should of made it a optional play thru to, instead of destroying the Dawnguard just turn then all into vampires.
The biggest benefit of playing a vampire is that if you play with Survival Mode turned on like I do, you can stop cooking food and simply rely on feeding on people to keep your hunger in check. The Ring of Namira can be used for this too but it requires corpses, each of which can only be eaten once. Vampirism allows you to feast on practically any live NPC as often as you want, so if you have both Vampirism and the Ring of Namira, you don't have to cook food ever. In addition, while in Vampire Lord form, you can't freeze to death, which makes the Vampire Lord a convenient means of navigating through icy environments like Winterhold, without worrying about making hot soups, carrying torches and casting flame cloaks. The only downside is that most NPCs turn hostile if they see you in Vamp Lord form. However, there are usually not many friendly NPCs in these areas anyway, so this isn't an issue. Thirdly, being a Vampire makes your sneaking, illusion skills as well as the Necromage perk stronger. This allows you to cast spells like Frenzy, Calm, Rally on higher level enemies that you would normally not be able to. So now that we have established the benefits of vampirism, let's take a look at why it makes sense for vampires to join the Volkihar clan as opposed to the Dawnguard. The only problem with joining the Dawnguard is that although you can join the Dawnguard and still have Serana make you a vampire lord later on, the Dawnguard will refuse to deal with you until you get cured. This makes joining the Volkihar clan the only viable option for those who plan on being vampires permanently.
@@madhero9915 Yeah, I like to become a vampire before I start the quest. But I don't get attacked anymore if I'm blood-starved. Before the DLC, I would always get attacked.
I played a Dracula build once and in my head that I was always planning to kill Harkon, which is why I joined the vampires. Also, I just don’t like the Dawnguard for the same reason I don’t like any other vampire hunters: they kill an entire race of people purely for their superstition that all vampires are evil, and that reminds me of the Nazis. Sure, they let Serana in, but they stills didn’t trust her at first BECAUSE she’s a vampire instead of getting to know her. I got this opinion on vampire hunters after reading this book series called Vladimir Tod (which I highly recommend, btw)
6:10 you can get the ring of the erudite if you join Volkihar, which increases your magicka, and increases the base rate of your magicka from 3% per second to 5% from second, 6% per second if you have necromage active, because of rounding.
G G don’t think cows have the mental acuity to contemplate their own existence, or care that they’re used for food. Meanwhile, non-vampire races are sapient enough to hunt and kill vampires. So Harkon can take his vampire boots and get to stepping.
Void Walker Within the Elder Scrolls continuity, Vamps seem to prefer working from shadows with some subtlety, because they don’t have the home field advantage, you know? The more long- lived ones don’t announce their nature for good reason. In some way, humans do matter to vampires. Simultaneously a food source and great threat.
When he said notoriously difficult to cure I thought it was gonna be you know difficult but all you gotta do is talk to a guy by a gem or go to a fort kill some people then meet him at a marsh maybe case I never cure myself only become a werewolf or stay a vampire I don't get how difficult it actually is but that sounds like one of easiest quests in all of Skyrim.
In Oblivion you have to collect five grand soul gems, several alchemical ingredients, and slay a powerful unique vampire. In Morrowind you have to kill Molag Bal's daughter.
“If you join the vampires then you are complicit in harkons plan” i dont think so considering you kills harkon regardless... so either joining volkihar or dawnguard, your character would disagree with harkons plan... i think joining the vampire side might be the better outcome for this quest as your character would become the leader of volkihar clan while joining the dawnguard would lead to the elimination of the volkihar clan leaving serena as it's sole surviving members... plus when you side with the vampire, eliminate the dawnguard is just an optional quest.... so you could very well just leave the dawnguard alone if you are role playing as a good dragonborn vampire.
Plus the Dawngaurd has huskies
You right
instant pet for my kids
ARMOURED huskies, at that.
@@netcyber indeed
I think I'll stick with my vampire khajiit.
I can’t hear you over the sound of my giant haunted gothic castle
What the Oblvion is *“Gay Gym*“ ?!
@@maxkernfeld7928 That's my exercise playlist
Urth of the New Sun why *Gay* ?
Max Kernfeld why not
Z O O W E E M A M A why should it ? 🤔
I’m still waiting on your video titled “Don’t join any faction, everyone is an idiot, just don’t bother playing this game” 😂
I just hate it when he says Idiot now it's pretty annoying
@@Rotten_Water_ ok if you're going to be arrogant. Not facts opinions.
@Son Gohan that's your opinion and very few will agree with you. And if you disagree that you still think it's "Fact" well what can I say your just another idiot... 🤷🏼♂️🤦🏼♂️
@@yolodildil3124 Obviously there is no real FACT, its all opinion. Even shitty movies with horrible writing can be highly entertaining to some. So yes they're being pretentious but, its not really like anyone likes Skyrim for the writing anyways lmao, its for the open world and the hours we can shove into it.
@@garji2477 Yep this is what I was thinking, I enjoy the game for many reasons some that you already said and I think the writing in skyrim isn't completely shit l.
“If you join the vampires then you are complicit in Harkons plan”
Me who just joined because of the pretty girl: 👁 👄 👁
Even if you didn't join. She would of still helped you.
I joined because of daddy harkon 👁️👄👁️
I was naive to think he wouldnt try to murder me before i propose
Forgive me Father, for I have simped.
I choose them because serana wouldn't feel alone
Chose them because "serana re-imageed" mod and "serana dialog addon" are soo good
I like how, in the start of the quest, Isram is so damn nice with that one NPC you meet while going to the fort, laughing at how dumb he looks but then saying that "we can turn you into Dawnguard material."
That's a nice touch to show you they genuinely seem to care about the people in their ranks.
It seems like genuine tough love, making sure your demeanor represents the gravity of the situation but not letting that undermine the qualities of a good leader.
I was at Brazilian Navy and it's exactly like that. So, I just think they follow a "standard".
@@victorcastro1926 hey, a fellow Brazilian here. That's something I don't see very often. Bom dia, bro.
@@heyfell4301 Bom dia seu fela
Also he gradually warms up to Serana, thanked her and even tried to console her after she helped the dragonborn kill Harkon.
Sounds like dawnguard propaganda but ok.
Nathan Wells facts bro
@@Silent47963 actually not just facts. He claims that if you dont feed people will recognize you as a vampire and attack on sight. This hasn't been true since the dawn guard dlc came out. So no, not just facts.
M S so dawnguard propaganda... if it doesn’t increase my power I’m not interested if lichdom was a thing then I’d go for it
@MM_Mantra I am aware
No sun=no crops
No crops=no people
No people=no vampires
No vampires= stupid!
Kids : I will become a werewolf
Adults : I will become a vampire
Legends : I will glitch the game so I will become both without any debuffs
well the glitch doesn't actually work for me tho which is why it is sad.
I did that by accident by having Aela turn me back into a werewolf when I was a Vampire Lord. Lol.
Viktor : "Abomination..."
Exactly why I'm becoming the VL. Just for this glitch.
Console players that don’t have SE and no knowledge of glitching:
Heard they’re reforming the Dawnguard. Vampire hunters or something.
Might consider joining up myself
Yes
In the plx fort near Riften, might consider joining up myself
@@DarthInsomnis I used to be an adventurer like you. Then I took an arrow in the knee.
@@ZelokHD but let me ask you this, do you make it to the cloud district often?
The funny thing is that you won't let Harkon win, no matter which side you choose.
Kind of weird that he just assumes
that we’ve betrayed him even if we give him auriel’s bow
@@firenze6478 I think it plays to the whole "use you until you're of no use" I don't think on the whole scale Harkon could know the player is resourceful and able to accomplish such feats. He sees them as a useful tool like his daughter to do his bidding. But I think he all along never intended on letting us be a part of his court simply because we became a potential rival.
@@RacoonDog90 I wished they gave him more quest Harkon is very prestige character ( he supposed to be leader exactly like dutch in red dead 2)if we all cooperate I think the vampires would be more powerful
@@RacoonDog90 But he gave his own power to the player. You just don't do that if you think you wanna get rid of him later on. I think it was because in the end, the player becomes so powerful that he sees his rise as a threat. His betrayal was just out of fear.
@@joebenzz Making a tool more useful isn't unsound. It gives us a reason to see the vampires succeed if we are one. I just don't think he believed us able to accomplish what we did. I think it was 50% fear/ 50% using a weapon until the weapon was pointed back at him.
“If you’re roleplaying as a good dragonborn”
Do you know that you are talking to the guildmaster of the Thieves Guild, the listener of the Dark Brotherhood and the person who slayed Alduin to prove that there is no dragon as strong he?
You can destroy the dark brotherhood, and i wouldn't consider the thieves guild evil, i mean all they do is steal things but that's it
@@bigsmoke5884 I already completed the dark brotherhood and thief guild questline
@@bigsmoke5884 yes but then we can’t assassinate the emperor, which is arguably the best way to help the empire for the war
@@ruffr4bb1t true but the emperor would die either way since cicero is alive
I absaloutley slayed the dark brother hood. Killed Astrid for kidnapping me and tryna make a bitch out of me by trying to tell me what to do. Killed her within 20 seconds firdt chance I got. I don’t get told what to do I do what I want
Have you seen the Dawnguard?
They have armored trolls!
Armored.
Trolls.
And huskies!
That's metal as fuck.
Yes, but traveling with one is an absolute pain as they are super slow.
Still cool to have though.
Sounds like the internet
Those huskies are pretty sweet.
"Because without the sun all the plants are gonna die which is gonna kill all the animals which is gonna kill all the people which is eventually gonna kill all the vampires...not to mention the sunlight doesn't even hurt you guys,I've been walking around with your daughter for weeks you can go out in the sun whenever you want."-True Genius
ironcally you could be a bad PC in roleplay but still refuse to join vampires becuse of the cleary idoitec plan that a 5 year old can identify how stupid his plan is
He must really want that 24/7 stat regeneration
"I mean, you can, but...it's fcking annoying"
The sun doesn't work that way in the elder scrolls. It's simply just a portal from autherius the the mortal plane, mundus. It has no affect on nature.
Tyler Van Tuinen That is definitely true in this universe but I believe it serves the same role in nature despite that. The energy from autherius harms the vampires but probably in turns supports life throughout the mortal plane. By blocking off the energy from that plan the vampires would be safe from its effects, however all life was we know it is very likely to be negatively effected in some way.
And I feel like Bethesda wanted to give the player more options by letting you join the Vampires, but then just forgot about fleshing it all out halfway through, in the typical Bethesda tradition.
@Son Gohan hey miraak is a fantastic villain
@@libertyprime3827 Miraak is cool, but is another idiot too
I've always thought of Bethesda's 'evil' quest lines as non canon 'what if' scenarios.
@@erichdegurechaff9515 How is he an idiot
@@libertyprime3827 He rebel against the dragons alone, reject to allied with the other humans, almost die for a Dragon Priest, sell itself for Herma Mora and rebel against Herma Mora, even if he win, when he die his soul would go to Herma Mora. In the end he say for you that all of this is like Herma Mora wants, he known this and continues to fight you, but the Herma is his true enemy there
"There's little point to becoming a vampire." "You're weaker in the sunlight."
Not if you know how to combine perks from the Alteration skill tree, atronach standing stone, and necromage in the right order.
100% Magicka absorption + lots of other additional bonuses to a plethora of stats/skills.
Then you're essentially unstoppable.
Don't forget the 25% buff to sneak and illusion as a vampire
@@bluehornet197 don't forget as a nord you will be immune to frost damage
@@dragonslayerornstein2361 90% immune if playing Special edition 100% immunity if you are playing original skyrim
@@bluehornet197 no vampires have 50%
Frost resistance and a nord have %50 frost resistance
@@dragonslayerornstein2361 no in Special Edition vampires have 40% resistance to frost but in the OG game it was 50% and you are right about Nords having 50% frost resistance
I honestly think rejecting the Volkihar and having Serana follow you to the Dawnguard makes her relationship with the DB so much more meaningful that she risked her life to both do the morally right thing as well as to trusted you enough to take that risk.
Not to mention she had the cajones to go all the way back by herself with an elder scroll on her back.
That's the one reason I haven't tried the Volkihar side. Yeah, just a game, different stuff, but I can't stand the thought of being a bad friend to Serana.
@@ziimulhah3223 I’ve tried the Volkihar Side. I like it. I think Valerica’s attitude is much more calmer if Serena is with a Dragonborn vampire than with a Dawnguard aligned vampire hunter (werewolf from companions or lich if you have a mod). Plus there’s always vampires trying to climb that ice hill Serena and Valerica are the only two daughters of cold harbor (pure blooded vampires). I’m pretty sure Serena knew the Dragonborn as a “half-breed” even if sided with Volkihar Clan. Valerica points it out and Lord Harkon points it out at kindred judgement. On the upside you don’t damage Serena’s home and you can get Valerica back from the soul cairn. You can also destroy the Dawnguard and frame the Dawnguard for killing high profile targets, kill Dawnguard spies, etc.
@@TheEmpiresStrongest that ain't exactly fun
Completely agree, I did accept the Volkihar invitation this playthrough - simply cause I had never done it before. I noticed how the relationship with Serana, even though still close, changes from opposites united for the greater good and growing fond of each other to conspirators who ally in order to end her father's insanity.
So long as Serana is with me...I'll stay wherever I please
You don't need to join Clan Volkihar to stay with Serana
Serana presence makes even Molag Bal realm a good place to live.
@@aysseralwan I'm well aware of that lol. For me it was never really a decision I focused on. Unless I wanted a crossbow/vampire character after finishing Dawnguard, most of my playthroughs I would never go back to either castles
Can't marry her. Fuck you Bethesda.
@@darthnox2210 I can understand why though, Alive for thousands of years and only has known you for a few months maybe years. I also wonder why it's impossible to marry her but perhaps the reason is that she is afraid falling in love and marrying the player would make a strong vampire child who if, like her father and mother, went crazy and obsessed over power may be a bigger threat then even her father.
Why I joined the Dawnguard
1:Armored trolls
2:Badass looking armor
3:Huskies!
4:Enhanced Dwarven Crossbow
Same. Especially because of the Huskies. :)
Facts
That shit doesn’t matter when you have mods.
+ Durak
i think u got the order wrong 3.4.2.1.
I'm convinced Harkon is only still the leader because he can become a Vampire Lord. I mean, really. Why else would any of the smarter vampires actually follow him?
But WE, the newbie, can turn into a vampire lord, so that can't be where the bar is at.
Pretty sure the reason is that he can turn people into vampire lords.
Shadow Freddy They’re all Primordial Vampires. Garen Marethi is 400+ years old.
@@wisemankugelmemicus1701 And the reason they obey the would-be world-ending idiot why?
@@Umbra_Ursus He's an original vampire, which means he's more powerful than them. The most powerful vampire has an inate power over the minds of lesser vampires
“Dawngaurd is much cooler” bruh I can literally transform into an extremely powerful vampire and chuck people around like a sack of meat
You become vampire for cool powers and coolness.
You become dawnguard for armored pets
@I am Spartacus! But can you still be a Lord?
@Marcus Antonius I choose the vampires 🤣🤣
@Dababy Jesus you are weaker if your vampire from dawn guard
Unrelenting force is all i need for chucking people like sacks of meat
The problem I have with the factions in Skyrim is how limited the story in each of them are, you join the Collage of Winterhold, have one lesson then get trapped dealing with the Tamriel equivalent of a nuke before suddenly becoming the Archmage. You join the Dark Brotherhood and you only have one large complex contract which is to kill the Emperor then you are the Listener and head of the entire Dark Brotherhood.
Clan Volkihar is so underwhelming, it's story shouldn't have been about the apocalypse sun plot, it should have been about complex political manoeuvring with multiple sub factions that you have to manipulate to achieve whatever your personal goal is as a vampire. For instance you could intercept a shipment of vampiric cattle to reduce the thrallmaster's influence in the court and to hijack his authority and as you gain authority in the court you become the master of other lower ranked vampires who you can send on missions that will help you further.
Another issue is that the Dawnguard are so unimportant in the vampire side of the questline, they just act as enemies a couple of times then disappear until you get the quest sending you to destroy them, they should have been a major issue for the vampires constantly damaging vampiric operations and one of the main activities being killing Dawnguard patrols and outposts until you go to Fort Dawnguard and root them out.
Same for the Companions. Go on one job and you immediately have a trial. After the trial, you get initiated into the inner circle and become wolfy.
Atleast the Thieves Guild has a more story and a more "complex" way of making you the leader and a Nightingale.
@@blazeravenscar but no way to oppose them…
"I will blot out the Sun and vampires will rule Nirn!"
"But everything we hunt needs the Sun. They'll die. What then?"
"Shut up!"
They can eat the falmer, those creatures don't really eat anything other than mushrooms aside from the occaisional adventurer who wonders into their caves, and those mushrooms don't need any sun, so...Yeah...If they cattle the falmer they might just live for a few 1000 years.
And if that one guy whom becomes friends with you after you kill harkon finds the mother's notes on how to enter the soul cairin, they might just find salvation there.
@@PenheartKings So basically, they would doom all life on Nirn and escape to a shitty existence in a barren world of dead spirits? Oh wow, that sounds amazing! An eternity in a fucking soul gem purgatory!
@@georgiykireev9678 lol true!
The sun doesn’t work like that in TES since the sun is nothing more than a portal of magica to nirn. The sun doesn’t provide heat or nutrients for plants. Know your TES physics...
@@user-vu3gl8ms2h well you better know your lore, the Sun is actually a huge hole in oblivion
Avarti: Being a vampire in Skyrim would make the game harder
Necromage perk: Am I a joke to you
You do realize that Necromage also increases your weakness to fire, right?
Unoffical skyrim patch I’m about to end this man’s whole carier
@@cin2110 Unofficial patches are not counted on this video, nor among the part of the playerbase that prefer the basic experience.
@@Macaulyn_97 There's still a bunch of ways to deal with the weakness to fire though. There's enchanting, fire resistance potions, and if you play as a dark elf you get 50% resistance to fire which cancels out the weakness.
@@Macaulyn_97 if it wasn't for the mods that required it I wouldn't use it either it removes bunch of fun exploits and they don't even offer a seperate patch for exploit fixes and mod users and creator would say hoho you are cheating you gotta play the way I want fuck them
My Altmer Dragonborn became a vampire for the immortality so he can kill Alduin if he ever returns
You're gonna regret that fire weakness stacking if he does... oh wait that's right, races are bland in Skyrim.
I'm safe #Dunmer 😂
Gotta love that 🔥 resistant
Dragonborn is already immortal
@@slimretro2659 excactly due to his soul unless it is absorbed by another dovahkin or dovah he will technically just reincarnate
johnny poole
Really? What if he just dies? Where does it go?
NPC's only attack you if you're in your vampire lord form. Otherwise they don't attack you. Before Dawnguard was released they did attack you if you hadn't fed for a while but that all changed after the DLC was released.
I feel you missed a few things.
First off if you become a vampire via Harkon you are not attacked as a vampire, ever... unless you turn into a vampire lord in front of them.
You also aren’t entirely complicit in Harkon’s plan which isn’t revealed to you until you pick a side anyway. In fact it feels a little like your an agent secretly working against him right under his nose right up until the end. At which point you can blot out the sun on a day by day basis if you really want to complete the gothic vibe.
The dawnguard also isn’t entirely good, their leader has visible distain for Serana even though she’s incredibly helpful stopping Harkon’s plot. Some of their motivation comes from hate which is warranted given the actions of almost every vampire.
Granted the Volkihar castle is not quite as open as it could be and has already suffered damage visible from the outside, presumably from Harkon.
If you want the cool castle with balconies, armored trolls, crossbows, enlisting folks and cute good doggos go dawnguard, but if you want dark power with a floating monster form and to work with vampires poising to take over from the shadows, evil looking doggos, imprisoned people kept for snacks, and an overall bloody gothic vibe Volkihar is suggested.
Can’t you become a vampire lord anyways if you side with the dawngaurd through Serena since she does offer to turn you into a vampire before entering the soul carin and even if you don’t accept it then you can always ask her later to turn you. Unless you somehow make her no longer respond to you
simple solution: just avoid the Dawnguard and let them continue to do their thing to vampires while you chill on the Throat of the World with Paarthurnax and Serana meditating on words until another world ending threat rears it's head, were you go, slap it down, go back and continue meditating
@@theuwuslayer7071You can, but you cant continue dawnguard questline until you cure yourself.
Me: "I haven't played Skyrim for a while, I think this time I'll join the vampires."
Avarti: "I'm about to end this man's whole career."
It's not even funny, I was literally debating which side to pick on this playthrough when this was uploaded.. >_>
@@darkrage1138 Dude, same.
I can only fourth this. Guess I'll still become a vampire, I mean, they have the cooler mods
@Josh Coulson But if you like being a werewolf more, there is a lot more merit to being on Dawnguard's side.
@@georgiykireev9678 Well Hircine only created the werewolves to hunt and feed for him, they are like his "children". They haven't got any hates on the vampires like in twilight. Vampires are pretty arrogant and are calling them filthy beasts. However Molag Bal doesn't have any connections to Hircine in the first place. But it's cool if you role play like that.
6:35 this is not true with Dawnguard installed, only in vanilla. You have to turn into vamp lord for people to attack you. Being a vamp is Op especially for a sneak character, not only with the necromage perk but with the added calm spell, invis spell, raise dead spell, 25% increase to sneak and illusion, 50% resistance to Frost (the weakness to fire can be completely offset by being a dark elf).
Was going to post this, this needs more attention and was a much needed improvement over the base game.
@@Zerox_Z21 I'm hesitant to agree. The fact you aren't attacked on sight makes the game a lot easier so I like it in that sense, but with Dawnguard there's just no incentive to feed and it becomes worthless beside making your spouse a vampire. Being attacked on sight at stage 4 provides an incentive to feed and makes vampirism a little more dynamic and less OP
I get that, but I just found the game being rendered half unplayable annoying. Being forced to choose between the game being playable and actually taking real advantage of the perks of vampirism was just irritating. Though I do see where you're coming from. Having to stealthily feed to maintain your strength would be more interesting imo.
I was a vampire for awhile but became annoyed with the blur affect you suffer for a few every time I went outside during the day.
The sacrosanct mod improves vampires greatly, it reverses the stages where youre MORE powerful when well fed for one, and if you complete one of the mod quests you get a perk that allows you to regenerate your health stamina and magicka in the daytime the sun doesnt weaken you
It's quite simple, really: Fort Dawnguard has a smelter, Castle Volkihar doesn't. End of discussion.
Nate Bush not to mention the alchemy table and enchanting table are all next to each other.
Furniture mods: allow me to introduce myself
@@Snowberries17 there is an alchemy table and enchanting table in castle volkihar
@@dragonslayerornstein2361 I know. I was getting at that Fort Dawnguard's alchemy and enchanting tables are next to each other. It makes it very convenient to make fortify enchanting potions whenever you need by making a 90 degree turn.
Anniversary Edition. MORE CROSSBOWS and BLOODCHILL MANOR
I was about to join, and then when I was about to go through with it I suddenly felt bad and thought about my wife and kids in game and how would they feel. Then didn’t become one, then reloaded, then did become one, then felt bad again and reloaded and didn’t become a vampire
Useful thing to know about vampires: the necromage perk in restoration spells casted on the undead, this includes spells casted on yourself if you are a vampire, meaning all enchantments and spells become much better thanks to 1 perk
As well as some perks if they are taken after becoming a necromage vampire.
I can’t here you over the sound of Force Chocking bandits with “Vampire Grip”
Can't you do that even if you join the Dawnguard and beat the main questline?
@@ditto7047 you have to cure yourself, and then re infect after the quest.
@@lordshaxx4693 You'd think they'd be more accepting of vampires in their ranks after Serana
Combining that with a vader voice mod🤤🤤
What about yeeting trolls across mountains?
Dawnguard, the "less evil" faction of this expansion. Isran could easily be the villain of his own dlc with no character changes needed.
Apparently not with all the things mentioned in this video.
@@TheUnseenPath can you be specific? It's been two years
Hey you, you’re finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there.
Why
Not again!
**muffled sound**
I SWEAR i heard his fecking voice
Why you should murder Ralof and soul trap him.
Wow, that was an incredibly helpful video, thank you!
I actually quit playing Skyrim for about a week simply because I couldn't decide which way I wanted to go. I'm already a werewolf (extra weird as a Khajit, but whatevs), though I seldom use the transformation. I am definitely more of a "good guy" Dragonborn (despite being a thief and assassin!), although I am a lover of vampire lore, my main concern was weakness to the sun, as I prefer the crisp visibility of daytime play.
After days of searching for pros and cons, I found this video and got the info I needed - I finally decided to stick with the Dawnguard, and I'm happy to be returning to Skyrim! Thanks again :)
In a choice between the Dawnguard and the Volkihar, I pick the Volkihar, because at the end of the quest you've killed the bad guy and Serana, who is as decent a person as a Vampire can be, is in charge, meaning you've drastically reduced the threat they represent and didn't need to side with the guy who's demanding we commit genocide.
Serana sides with you anyway in the end so it really doesn't matter
@@bigsmoke5884 Yeah it doesn’t really matter. Plus I wouldn’t use the word, “genocide.” Isran was just saying that we need to take some action.
It doesn't matter
Isran clearly shows that, although he's very strict, he's not about genocide
Sure he's got a lot of 'racism' if you can call it that against vampires
But its justified since the majority of vampires are sadistic assholes
And, he's willing to put his hate aside when a Vampire shows themselves not evil
He allows Serana in, despite being fully able to just kill her at the entrance
And doesn't attack you if you become a vampire (though he wont talk to you unless you get cured, or get a mod and have 200 vampire dust on you)
So he's a bit of a dick, and definitely prejudiced, but he can look passed it when given enough evidence of an individual
"who's demanding we commit genocide"
they're literally vampires. they don't deserve to live.
Enjoyed the video as always, but a few things:
Being weakened by sunlight is a minor inconvenience, not a crippling disadvantage. It is easily circumvented with potions or patience.
With the Dawnguard DLC installed, NPCs will *not* automatically attack the player if they are at stage 4 vampirism. That feature is a relic from the days of OG Skyrim.
Vampire builds are the strongest builds in Skyrim simply because of the Necromage perk, which allows you to surpass the normal limit on the power of enchantments and potions without exploits.
but why bother when you can do this ua-cam.com/video/Ju0Uw_E1iqg/v-deo.html in world when you can do this nothing really does matter
I still overall like the Werewolf more than the VL.
-No debuff at all in the sun, so when Im not in form there's no infringement on my battle mage build.
-You can enchant weapons to siphon health and give it to you anyway.
-You still get full immunity to all diseases (except for if you want Serana or Harkon to make you a vampire).
-The Ring of Hircine lets you turn whenever you want, just like the Vampire Lord. And it gives us the way to never again fear the "tyranny of the moon" without having to blow up the moon. Not that in actual gameplay we need it to turn anyway....
-Kicking Harkon's ass as a werewolf is just so much sweeter, given his particular hatred of them.
-Even without Dawnguard, if you don't feed for awhile you won't automatically have your cover blown.
-If you actually became immortal, one major downside is that unless you got your loved ones turned they will all die while you have to live on without them.
-You can buy rings from the last organized pack of Werewolves in Solestheim that give unique buffs like added health regen, more health, double damage, etc IF you have the Dragonborn DLC.
I think the only downside to a werewolf is you can't use magic in beast form and normally can't get health back without feeding. But that doesn't matter all that much when you're fully perked, AND aren't fighting undead which cannot be fed off of.
@@DAN007thefoxx1 or become both with sacrosanct and growl mods installed
Being weakened by the sunlight can also have its biggest debuff removed, as regen enchantments will still allow you to regenerate during the daytime.
The werewolf has the most op move that mimics unrelenting force.
Playing a "good" dragon born is basically impossible in the base game anyways.
How so
@@kanac-6098 I think he's talking largely about the factions. To play the game without breaking morality, one must skip the companions, thieve's guild, and dark brotherhood questlines. Additionally, one must ensure they never commit a crime, either by accident or intentionally. This includes murder, assault, and thievery. Hell, even hypocrisy. Then, you can't covert with any of the daedra, so forget ever seeking a daedric artifact. The only thing left is to do the main questline.
@@fireballxboyx7788 I think the best way to play as the Dragonborn is, do everything you can to stop Alduin. If you're not a paladin, you can murder, if the Dragonborn needs to join the thieves guild to get information about the blades, he will
@@nickroitman6743 That's absolutely true, but if you're into roleplaying, that might ruin your playthrough
@@fireballxboyx7788 explain skipping the companions? They're still good guys..... just not heroes
Avarti, stop using real science in the elder scrolls. The f*cking moons are a dead god
Well.....supposedly it has a lot of confusing lore
The sun is just a hole.
@@shadowstrider5033 As all the stars too. So there is no evidence that the lack of "sun"light would be detrimental to the crops since the light is magical in the lore. +Candlelight exist.
But still, this won't make Harkon any smarter xd Drawing a target sign on one's self is generally an idiotic move xd
@@proximityclockworkx1572 Besides when using the bow in game, it doesn't seem like the tainted arrows actually blot the sun - the impression I always got was that it was altering it in some way to make it less harmful to vampires, which implies to me it could still be usable by plantlife.
The sun is a god
This is a very thorough, well-reasoned video. My only counterpoint is that being a vampire is cool as hell and there are mods to make the downsides less noticeable.
Downsides are negligible. Dunmer’s just trade fire resistance for frost resistance. And enchantments remedy it regardless. And if you use necromage you can get 100% spell absorption. Meaning fire helps you instead of hurting you. My level 251 Dunmer vampire lord is unstoppable without a single mod.
But you can still be a vampire lord after joining the DG
@@ThisguySLyeah dawnguard really has it all basically aside from the vampire lord amulets and the two rings and the hell hounds so like 3 things that I’m pretty sure no one uses as no one I know has even knows about the amulets the rings are pointless at higher levels and the dogs have a max level of 5 meaning they will die in 2 hits
Also, don't forget about the over powered dwarven crossbows you can get from the side quest if you join dawnguard, capable of exploding shock, fire and ice bolts.
Just use elemental explosion destruction spell
It does much more damage
Most of them were pretty generic evil guys.
Floris Kunst “Oh it’s you, our newest member. Blah blah blah, I have a task I can’t be bothered with blah blah blah, I’m so strong and smart blah blah I’m a smelly boring vampire blah blah blah.”
But also "blah blah vampires killed my family blah blah sob story blah blah patriotism blah kill dem vamps"
Candy Texture none of the Dawnguard members talk to you with such a haughty, arrogant tone. They act like they’re all the High King of Skyrim and you just walked into their freshly cleaned throne room with dog shit all over your boots.
At least the Dawnguard have characterization and a variety of attitudes and views. All the vampires sound and act like the same uppity douchebag copied several times.
Blah Blah Blah Blah, I'm a Vampire I can sit on my ass and drink wine and blood,I also sell my Daugther to some rapist cause shit happens,I'm very smart I can't find my wife blah blah blah-Harkon the not so Virgin.
His only achievments are that he is a Vampire Lord and that the Dragonborn is kinda his son in law
@@BLK_MN the Volkihar have personalities, like Fura Bloodmouth, and the jovial merchant
"game gets harder"
Necromage bro. Necromage.
Necromage increases the debuffs too.
@@Qrexx1 wont do anything, since everyone focuses on getting cap magic resistance (which includes elemental dmg), it'll be like nothing halfway through the game
You'll talking about the Necromage perk? Yeah I know that perk a long time ago in Skyrim. As a vampire it allows the Dragonborn to increase buffs by 25%
@@curedmeloetta5080 it increases EVERY effect regarding your Character.
@@sahidmerced2542 At least I'm a vampire
Vampires are the highest leading cause of npc death next to dragons and CE dragonborn.
Absolutely fantastic, my good man. Love to see people like you sticking up for the Dawnguard.
5:21
Avarti: Harkon wants to be king
Ulfric stromcloak wants to know your location
Oh hell, I do.
For me, being in charge of Clan Volkihar always seemed like a lot of work and not all that satisfying even for a, quote, "Evil" Dragonborn. I get that immortality is a cool thing, but as one memorable Pirates of the Caribbean line has it: "It's not just about living forever, Jackie. The trick is living with yourself forever." If that's not the problem, there is being saddled with keeping a court of amoral cannibals out of trouble for all eternity until one of them stabs you in the back. Compared to that, partying it up in Sovangarde after a good life well lived seems a better endgame.
Im not sure if the dragonborn will actually go to sovngarde, given that you have the soul of a dragon and dragons are nowhere to be seen in shors realm. neither are any other dragonborns, otherwise it wouldnt have been necessary for us to go there.
What does that Pirates of the Caribbean quote mean exactly?
@@selestielwolf7949 Well, in a world of magic there are usually ways to, in theory, live forever. However, there's usually a tradeoff - and when that tradeoff is made then you have to live with it for, in theory, "forever." Immortality can be a curse if you hate yourself. Jack's father, in his quote, was warning of the need to consider one's humanity as well as one's survival.
fun fact vampires go to a realm of oblivion called the cold harbor not sovengarde and the DB does not make the sitiutaion better becuse he could be the champion of every deadra prince and he has the dragon soul so aktosh will want him and if you did the temple of mara quest in riften i quess mara will want you in becuse you have become priest for her samething in whiterun with the eldergleem kynarth will want you to enter her realm so all of this could casue a fucking war between gods
Unless you are a Nord, you cant go to soverngarde.
Vampire Dragonborn: "I never asked for this."
But it is what you are now ,Adam Jensen.
Can you make a video about how Karliah is evil? She tricked dragonborn into peldging his soul to Nocturnal.
*That* is the biggest gripe my friend and I have with Thieves Guild questline.
Fuck everything about the Nightingales and Nocturnal's involvement with the Skyrim Thieves Guild.
Oblivion Thieves Guild was so much more enjoyable to me...
Skyrim's faction questlines were such garbage compared to Oblivion and before.
At least is better than killing parthunax and you fuck nocturnal by never returning the skeleton key but what do you get for partunax? Nothing and lose the hability to increase a shout
at least its temporary(upon your death you only serve in the twilight sephulcure temporarily
g
Plus, you have to join the Dawnguard to get the sun flare, vampires bane, and stendarr's aura spells. Meanwhile, the unique spell clan Volkihar has is Heal Undead, and necromantic healing does the same thing. Even so, the guy that sells Heal Undead is just on the balcony on the left side of the courtroom when you enter. If you just exit out of Harkon's dialogue and jump up enough to enter dialogue, you can buy the spell without joining.
That's exactly what my restoration Khajiit is going to do when I get her to that point, plus Dawnbracker will be her weapon of choice, it's a forgone conclusion.
@@james739123 You gonna do the explosion glitch to duplicate it so you can dual wield?
@@benbittinger9789 already done that
@@james739123 nice
Clan Volkihar has one of the best strains of Vampirism lore wise.
Sun is no more than an annoyance to them, compared to vampires of Cyrodil that can be killed with sunlight.
They get some absolutely awesome powers, their reflexes and senses are superhuman, they're stronger than mortals, and on top of all that they're immortal.
Going by lore description, being a Volkihar vampire is a great deal. And it's not like being a Vampire and a good person is mutually exclusive as shown by Serana.
Traveling Tamriel is a lot easier and safer when you're a spooky Vampire that can wrestle Werewolves and lift knights in full plate armor by their throat with one arm in a Vampire Lord form.
and you get to see the world and cure yourself when you are tired and want to die
Lol, talking about safety, while you play literaly an incarnation of a god. Sure It's needed.... Also yeah there's good vampires like 1 out of millions, Amazing ! Sûre that argument of morality is usefull... 😂😂
I always play a vampire . I ve had playtroughs where I'm good vampire or bad still I always revert to vampirism one way or another. immortality is a good thing + the dragon born powers + u can block the sun.
Year but you can easily kill a Vampire and they are weak.
@@michaeldmingo1525 yeah but enemies cant easily kill the player, vampire or not, vampirisim, especially from Harkon, gives many more pros than cons
When you turn into a Vampire you are only in 3rd person mode and cannot use Weapons, weakened by Sunlight etc. Even other Vampire still try to kill you. Dawn guard start randomly attacking.
@@michaeldmingo1525 you dont have to turn vampire lord and necromage makes you so strong if you're a vampire. And in the end of dawnguard dlc you can block the sun yourself and you can spend the day dungeon crawling which negates sunlight debuff
A “good” vampire is an interesting build/rp idea ty!
More importantly, the sun going out would most likely wake the dreamer, which would end the entire Elder Scrolls universe as a result.
Kirkbride Fan Fiction so no.
Boi theres literally a similar explanation for crashing your game with OP armor and weapons
Alduin literally thanos snaps the universe I dont think blocking out the sun would do much
@@GeldtheGelded lol thats just the shitty game engine,keep trying hard Kirkbride fanboy, still fanfiction
@@ivongrey9047 I know that lol. It's just the lore explanation of it
The Volkihar quests are pretty fun though, and the Blood Chalice and the rings of magic are pretty useful. Also Vampires also have useful passive abilites that make sunlight weakness worth it (imo), like the sneak fortification and frost resistance. And with necromage, you can obtain 100%(or 85%) spell absorption, making battles easier against mages and dragons as long as you keep your distance.
be carefull if you are pure mage if you dont have unoffical path instaled the spell absorption will eat your summons
@mtZi At least I can transform more than once a day without a ring
@mtZi Coldharbor doesn't matter when you can't die. Vamp lord + last Dragonborn = immortal
@mtZi True you CAN die, but considering how outrageously powerful the pc is, they're basically a god among mortals. Who even could?
@mtZi Dark elf negates, magic resistance/absorption. And even then, nm to do against a guy who can whisper and destroy a city. On top of having ridiculous skills, and having the benefits of a vampire lord of course
The bloting out of the sun is likely just a magical barrier to protect vampires. Seeing as you can use the bow for that purpose and all life doesn't die.
They'd still get clapped by the mortal alliance though
Avarti : Your health stamina and magica don't replenish in the sun as a vampire.
Me : looks at my 10,000 magic 10,000 health 10,000 stamina
Me : I'm good. 😈
I swear the next video will be " why you shouldn't play skyrim at all"
Tldr: Harkon is a classic case of "One who wants too much risks to lose everything."
TL:DR
His bae is with a dragon.
You should join the vampires and Harkon, because you end killing him and you become king/queen of the Castle, and that's just too cool to pass
Besides, the necromage perk allows vampires to become completely unstoppable
When playing Skyrim, I joined the Volkihar Clan, but not at all to support Harkon. At that point; I had yet to learn Harkon's motives, and therefore was curious what his plan was. The reason I joined the Volkihar Clan was actually for a couple of reasons. The first reason was because I wanted to make my character immortal. In terms of roleplay; my character was the champion of several daedric princes (and a Nightingale), and therefore I had no idea which would have claim over my character's soul. With my character being a vampire, I wouldn't have to worry about "dying of old age", and knew that my character was essentially eternal; as long as I never let my character die on the battlefield. The second reason was because I wanted to become a vampire anyway, but was already a werewolf. I could have cured my character of her lycanthropy; of course, but it was much simpler to let Harkon purge the lycanthropy out of my character as she was turned into the most powerful kind of vampire in the game; killing two birds with one stone. And yes; I know that I could have had Serana turn my character after the Dawnguard quest if she were not cured of her own vampirism, but chances are; had I gone down the road of joining the Dawnguard; I would have talked Serana into getting cured, and then I never would have been able to become one of the strongest vampires in the game. Also; I liked the challenge that joining Volkihar presented. Yes; joining the Dawnguard comes with a lot of cool stuff, but that same cool stuff is thrown against you if you choose to join the Volkihar Clan. My character is incredibly stealthy. My character has killed multiple incredibly powerful foes with little effort; due to being a very powerful assassin and mage. Very few enemies presented a real challenge, and killing off the vampires would have just been too easy; like picking apples from a tree. The Dawnguard, however, were a much more threatening foe, and gave my character a much better challenge. She still wiped out every Dawnguard threat thrown her way, of course, but it was still a much more interesting fight than fighting the vampires.
Ur the dragonborn so ur soul is automatically claimed by akatosh so dont even need to worry about which lord takes ur soul
Avarti: Playing as a Vampire makes you weaker!
Sacrosanct: Hold my Blood Challice!
Legit a mod you can't live without since Bethesda done vampires dirty... :|
better vampires is better
I always choose the Clan Volkihar, tough with mods installed. And I've always found the vampires more interesting and romantic :)
What mods do you use?
@@sergejmiladinovic1181 Better vampires and Sacrosanct ( you have to use one sub-mod for the compability of both mods), but my favourite is one mod that revamps all Castle Vilkihar, also adding many NPCs and cool features. But I dont remember the name and I dont know if the mod developer made a version of the mod for SSE
Romantic ?
I almost choked on my water.
@@hithere439 you know, romantic as in the literature
@@JoaoPedro-td8pj Yeah sure, you keep telling yourself that.
Say what you will about Harkon and the Volkihar clan but Id take them anyday over the Stormcloaks
Also doesnt Dawnguard DLC put a stop to the everyone hates you at stage 4?
Say that again, and it may be the last mistake you'll ever make. ✊😤😤😤
@@hithere439 imperials - take in every race to be enlisted. Stormcloaks - exclude all but nords thus giving enemy more troops
@@CanadianBlaze137 Bah... I *offer* the legion those unworthy souls. I take only *true* sons and daughters of Skyrim, be that man or beast. Whether or not that gives the legion an upper hand, so be it. I'd rather die alongside true warriors willing to fight for the freedom of Skyrim than for fake cowards.
Nord, cat, lizard, elf... Bring it up to arms if you think you're of any value to my country.
@@hithere439 fights for "free" skyrim that gets trounched by elves and no backup from empire
@Leon Russell "Tell me why is a foreigner fighting for us" - Galmar Stone Fist
Wrong you can also cure it by becoming a werewolf
no you cant the vampirism gives you immune to disease and lycanthropy is a disease
bekah saxon wrong lycanthropy isn’t a disease it’s a power. The player will have to be cured first, then talk to Aeros to become a werewolf again.
@@J_Bum so you can't get cured by becoming a werewolf
@@J_Bum incorrect I cure myself by becoming a werewolf all the time
@@awesomegaymer5786 lycanthropy cure a disease so in cannon they might cancel each other out
What is fun is joining Dawnguard and not becoming vampire from Harkon. But after you kill him it is fun to have Serana turn you into Vamp Lord the Dawnguard won't care and you can still talk/trade with them. As for the regeneration issue as Vampire have Lady Stone perk and be a Dark Elf.
Honestly, the Dawnguard faction annoys me. It feels like it's trying to force me to play a certain way with it's emphasis on heavy armor and cross bows, which I absolutely hate.
The Dawnguard also has shields, axes, and hammers, along with direct-damage restoration magic.
My main character is a light armor/one handed mage and I never felt any more forced into heavy armor from the dawnguard than any other faction. I used the light variant of the dawnguard set (sans helmet) until i got some stahlrim and chitin gear since I feel they had one of the dawnguard armor was one of the only good looking sets in the game.
They have a lot of cool trainers, unique gear and unique restoration spells you get which showerd another side to the school which are pretty epic imo.
Either way, my mom read me and my brother "Dracula" as small children and it gave me nightmares for months, so there's no way I'd join the vampires lol.
The problem with "vampires evil" Is you kill harkon no matter what, and stop his plan. And the other vampires don't seem bothered by it. Implying they are more chaotic neutral then evil. And Isran hunts vampires out of pure hate and rage, not to protect the realm or a moral angle.He even pushed everyone away last time as he was an asshat.
Eating people and keeping human cattle is not "neutral". Vampires are parasites for the most part. Serana and her mother are the exception not the rule. Isran may have a deep grudge but he's still a good man trying to do the right thing.
@@v2153 I want you to read what you wrote and think for two seconds on it.
@@crillianmarvin6256 You say that like there's a falsehood in my statement.
Couldn't force myself to give up my werewolf powers. 😂😂😂
just become vampire first, then werewolf. Unless they patched it, werewolf overrides.
Werewolf is trash. You can literally slow time as a vampire
@@kabbfixwow4343 So you say. Though I've beaten Miraak, tons of dragons and defeated countless high level enemies with a plan werewolf + magic armor build. Like, not even any armor. Just clothing throughout the entire playthrough. It was bonkers.
@@kabbfixwow4343 you also can do that without being vampire to begin with there is a shout lettery called that slow time
@Charles Mallonee and that right there is the sole reason why being a vampire lord is superior to a werewolf, it's about who's more powerful or cool-looking, it's what's more convenient.
Suggestion: Why Farkas is a genius.
In regards to this video on Volkihar: To be honest, I only joined the vamps because the Dawnguard have a really nasty history of doing things like raping in the past.
I understand Harkon is stupid, so I roleplay as a character pretending to be stupid and follow along with Harkon just to get close to stop him. After all, keep your enemies closer. This plan is dangerous, but has a huge payoff.
As for the lack of regenerating stamina, health, and magicka in sunlight, I got around that with armor and jewelry that have magicka, health, and stamina regeneration enchantments. Plus the necromage and restoration potions via the alchemy exploit boost this as well.
However, in the end, I find being a werewolf much more fun.
why not become both??
You should probably look into how Serana and her Mother became vampires if your reason for not joining Dawnguard was because of rape..
@@cameroncurtis7932 If you talk to Harkon about it, he says his family went on a massive killing spree for Molag Bal. That's how they vampirism. Bal noticed and turned them into vampires for sending him 100s of souls.
Did always like Werewolf more than vampire.
You rather join a faction that commited genocide to their god they worship who is the most evol thing ever and rapes woman to gift vampirism rather than a faction that used to rape in the past but doesn't anymore because its not the same faction but only by name? Wow great logic dude I wish I was as dumb as you
If I had to be a vampire in The Elder Scrolls I’d join House Ravenwatch from ESO they are group of vampires who fight their violent urges and only feed on willing participants and never to excess they also use their abilities to help mortals and keep them safe from other vampires
As someone who usually prefers playing "bad guys", I actually preferred the Dawnguard for all the reasons listed here. I liked Isran and Gunmir and that quirky engineer girl. Plus you can also get those cool light spells and all the Dawnguard NPC's are interesting and cool. The Volkihar vampires are all one dimensional fiends (minus Serana and her mom) and there's very VERY little benefit in being a vampire when you're already a dragonborn.
I've only actually saw the first minute or so, and have just listened to you talking about how Fort Dawnguard changes over time while the Castle doesn't change.
Funny enough I feel that's an appropriate metaphor for the two factions. Fort Dawnguard is evolving, growing stronger and building up their defenses and forces, while Castle Volkihar stays stagnant, never changes and to my knowledge doesn't even add new members often or maybe even at all.
“Why you should bang Serana”
I will become Immortal and feast upon the blood of mortals No Live Stock will tell me otherwise! *Vampire Hamster stares With bloodlust in his eyes*
I only choose dawn guard because in my first play through I was turned into one when fighting a vampire and didn’t know how to revert back for almost the entire game. It was so infuriating.
I remember curing vampirism was much more difficult in Oblivion. Getting a filled black soul gem is no trouble. I just want to lead an army of dragons, drauger, skeletons, wisp mothers, werewolves, hagravens and other vampires into a glorious battle with the Thalmor. -THAT would make being a vampire worth it. Fingers crossed for E.S. 6!
They don't attack me anymore when I starve myself.
Yah a a lot of the things he said wasn’t true he still makes a good point though
They did in all the other single player elder scroll games and Skyrim when the dawnguard DLC isn't active. There is a mod to bring it back though.
@@Vevvev8 What's the mod?
@@kaelanime7750 I think it was one of the better vampire mods. I know there are a couple.
@@Vevvev8 Alright. What's it called though?
So true my bro. My first time i accidentally joined the Imperials, Brother Hoods and Vampires. I wanted to be a good guy but accidentally joined the bad guys. Found out way too late. Since im on the new Skyrim. Starting over as a god and joining the good guys
😁😁😁👍👍👍❤❤❤
The biggest issue is that the Falion can bug out and he refuses to leave his home and basically flips you off instead of offering his quest.
#Consolecommands
I never had this issue and I am on the PC without the unofficial patch. Lucky me. 😁
If you're a /smart/ evil vampire, you do join Harkon because you saw he was insane and planned to kill him all along.
Also, you need to max vampire to 100% the achieves.
There's an easy way to overcome the weaknesses that vampirism gives:
100 light armor perk: regenerate stamina %50 faster
30 restoration perk: regenerate magicka faster
Enchanted ring and boots with % 46 resistance to fire (enchantment skill at 100) and an extra effect if you have the perk
Alteration perk that gives %30 Magic resistance combined with the lord stone
Now You have a character inmune to poison and diseases, almost inmune to fire and frost , gets half damage from shock and regenerates stamina and magicka in sunlight (the health, stamina and magicka reduction almost don't matter at high levels)
my one complaint about this is that yes in the dawnguard you can be a vampire later on but you are forced to get cured before you can continue questing where as if you want to be a human in castle volkahar you are forced to be a vampire before you can complete there quests
you're looking at this from a good player's point of view. yes, the dawnguard advances and gets stronger, and their base gets bigger, while the vampire castle stays the same, but they NEED to. the vampires are old as dirt and have built their castle over hundreds of years. the dawnguard are building up from what was left over from a long forgotten time. they are starting from scratch. the vampires don't need to get better because they are as good as they will be. even playing as an evil character, going the route of the vampire, I've always had respect for the dawnguard, and murdered them with pride. if it wasn't for the armored trolls, they wouldn't have stood a chance against my lvl 35 destruction/conjuration mage. the point of that quest is if you're a magic user, go vampire, if you're a warrior, go dawnguard.
Disagree the point of this video is that even from an amoral pragmatic perspective Harkins clan is stupid and not worth it . You get way more stuff from the dawnguars and Harkons plan is doomed from the start. It has nothing to do whether your a mage or warrior
I will be a warrior vampire if I want
@@praserdanser5407 good for you
@@captainzoltan7737 that's the point of this video. I said the point of the quest. My point was that being a vampire helps you out a lot more as a mage, while warriors benefit more from the dawnguard.
@@trevorweideman4526 yeah but you can always become a vampire after getting all the unique items and finishing the dawn guard quest line anyway so why get less out of the quest
And as for the latter stage of the thirst as a vampire; you are NOT attacked on sight as of the installation of the Dawnguard DLC. That detail was changed by the Dawnguard DLC, thankfully.
The game is so god damn old the DLC too and i never knew that O.o
Armored Trolls Get By On Looks Alone And Are Terrible In Combat: Change My Mind
Yeah I tried getting one and it died within 1 hour of gameplay lmao. My characters in the LV 40s maybe that's why
One could have other reasons to join the Volkihar Clan than to simply help Harkon blot out the sun. For instance; one could simply be joining the Volkihar Clan to overthrow Harkon and usurp his throne as Head Vampire. And being a Vampire Lord has its advantages. The only downside is the weakness to sunlight; unless you cheat the enchantment system like I did to make your character indestructible.
Still waiting for the ''Why Avatari is an IDIOT'' video...
I am physically unable to be a "good" dragonborne, my first dawnguard playthrough my initial idea was to become a vampire lord and betray the living crap out of him, that hasn't changed to this day.
Many playthroughs later, I still have no idea how the dawnguard side of the quest looks like
Why this betrayal type thinking tho?
I just wish he could have trained the trolls by high hrothgar when I was low level
FYI: To romance Serana first find her as a member of the Dawnguard, take her back to her home then let Haron turn you into vampire. As a member of Volkar vampires you can still romance Serana using Flower girls. Have FG before finding Serana. Don't worry about Harkons stupid plan, just kill him and then destroy the Dawnguard. What would of been better lore-wise is like the Vampire who turned the Dawn Guard in days of olde. Bethesda should of made it a optional play thru to, instead of destroying the Dawnguard just turn then all into vampires.
The biggest benefit of playing a vampire is that if you play with Survival Mode turned on like I do, you can stop cooking food and simply rely on feeding on people to keep your hunger in check. The Ring of Namira can be used for this too but it requires corpses, each of which can only be eaten once. Vampirism allows you to feast on practically any live NPC as often as you want, so if you have both Vampirism and the Ring of Namira, you don't have to cook food ever.
In addition, while in Vampire Lord form, you can't freeze to death, which makes the Vampire Lord a convenient means of navigating through icy environments like Winterhold, without worrying about making hot soups, carrying torches and casting flame cloaks. The only downside is that most NPCs turn hostile if they see you in Vamp Lord form. However, there are usually not many friendly NPCs in these areas anyway, so this isn't an issue.
Thirdly, being a Vampire makes your sneaking, illusion skills as well as the Necromage perk stronger. This allows you to cast spells like Frenzy, Calm, Rally on higher level enemies that you would normally not be able to.
So now that we have established the benefits of vampirism, let's take a look at why it makes sense for vampires to join the Volkihar clan as opposed to the Dawnguard.
The only problem with joining the Dawnguard is that although you can join the Dawnguard and still have Serana make you a vampire lord later on, the Dawnguard will refuse to deal with you until you get cured. This makes joining the Volkihar clan the only viable option for those who plan on being vampires permanently.
7:04 Not the only way
You can become a werewolf and remove the vampire cures.
Im a vampire in skyrim... i dont regret it... and i hate Harkon
Ps be a vampire in skyrim only if you have sacrosant mod or else is boring and stupid
And the Castle Volkihar Rebuilt mod also....
@666Vampire Vamp Yes you see
Do any of you get attacked for being a blood-starved vampire? Because I haven't since I got the dlc.
@@kaelanime7750 i was and you can beicome vampire if one hit you
@@madhero9915 Yeah, I like to become a vampire before I start the quest. But I don't get attacked anymore if I'm blood-starved. Before the DLC, I would always get attacked.
I played a Dracula build once and in my head that I was always planning to kill Harkon, which is why I joined the vampires. Also, I just don’t like the Dawnguard for the same reason I don’t like any other vampire hunters: they kill an entire race of people purely for their superstition that all vampires are evil, and that reminds me of the Nazis. Sure, they let Serana in, but they stills didn’t trust her at first BECAUSE she’s a vampire instead of getting to know her. I got this opinion on vampire hunters after reading this book series called Vladimir Tod (which I highly recommend, btw)
Serana ist ein *Edelvampir*
Max Kernfeld
What?
@@alexandersmith7061 serana isn't an evil vampire, which op already pointed out lol
Angel Martinez
Yeah, but THEY assumed she was just because she was a vampire
@@alexandersmith7061 i know, you asked what @Max Kernfeld
6:10 you can get the ring of the erudite if you join Volkihar, which increases your magicka, and increases the base rate of your magicka from 3% per second to 5% from second, 6% per second if you have necromage active, because of rounding.
Every time my blood "boils in the sun" my blood boils in real life.
“Firstly there’s the fact that the dawnguard is much cooler” that is 100% opinionated 😂
I vaguely remember Harkon having human slaves in his broody castle, so on principle alone he had to go.
Ah , mortal hypocrisy. It never gets old.
I mean, we do the same thing to cows. I don't see the problem with it.
G G don’t think cows have the mental acuity to contemplate their own existence, or care that they’re used for food. Meanwhile, non-vampire races are sapient enough to hunt and kill vampires. So Harkon can take his vampire boots and get to stepping.
@@superbad8008
Now why would that matter to a vampire?
Void Walker Within the Elder Scrolls continuity, Vamps seem to prefer working from shadows with some subtlety, because they don’t have the home field advantage, you know? The more long- lived ones don’t announce their nature for good reason. In some way, humans do matter to vampires. Simultaneously a food source and great threat.
When he said notoriously difficult to cure I thought it was gonna be you know difficult but all you gotta do is talk to a guy by a gem or go to a fort kill some people then meet him at a marsh
maybe case I never cure myself only become a werewolf or stay a vampire I don't get how difficult it actually is but that sounds like one of easiest quests in all of Skyrim.
In Oblivion you have to collect five grand soul gems, several alchemical ingredients, and slay a powerful unique vampire. In Morrowind you have to kill Molag Bal's daughter.
Even if you side with the Dawnguard, you can still (albeit temporarily) blot out the sun by using Bloodcursed Arrows with Auriel’s bow.
“If you join the vampires then you are complicit in harkons plan”
i dont think so considering you kills harkon regardless... so either joining volkihar or dawnguard, your character would disagree with harkons plan...
i think joining the vampire side might be the better outcome for this quest as your character would become the leader of volkihar clan while joining the dawnguard would lead to the elimination of the volkihar clan leaving serena as it's sole surviving members... plus when you side with the vampire, eliminate the dawnguard is just an optional quest.... so you could very well just leave the dawnguard alone if you are role playing as a good dragonborn vampire.