PRO NUKEM 3D - LUNAR APOCALYPSE

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  • Опубліковано 4 лют 2025

КОМЕНТАРІ • 1,6 тис.

  • @lionocyborg6030
    @lionocyborg6030 5 років тому +898

    If you look in the Overlord's spawn room, you can see a huge MAC gun (read: gigantic railgun) aimed at the San Andreas fault. There's an interesting reason for that which the game itself never tells you: Only the strategy guide reveals this but the aliens' plan is to drill through the San Andreas fault and fire their main cannon into the bore hole. The guide says the aliens are miners and they've come to harvest our planet's resources, planning to do this by splitting it into smaller asteroids for easier retrieval. The Alien parody with encasing our women in green jelly and screwing them in order to lay eggs in their wombs is supposed to be the _side_ story, not the main event like in Duke Nukem Forever.
    The alien ship in the fault where we fought the Battlelord in Episode 1 was presumably the digging vessel, trying to burrow as deep into the mantle as it could without melting. Then the overlord ship fires a MAC gun or something into the rift to blow the Earth to smithereens, so they can mine the debris. It's basically the same plan as the Romulans in the first new timeline Star Trek movie, but without the black holes.
    Odd how they chose the San Andreas fault when Earth's actual weakest point is in the Arctic Circle near Jan Mayan Island.

    • @lionocyborg6030
      @lionocyborg6030 4 роки тому +53

      Bianca85 Yes actually, specifically the superior AS master race I.e. The pinnacle of the _sentient_ end of the spectrum. But considering what you actually meant by that, are you always an asshole to strangers? Not to mention your comment was irrelevant to the topic at hand, which just wastes both my time, and that of anyone else reading.
      EDIT: Just realised you're the guy who spammed comment threads on the Pro Nukem part 1 video with trolling and have changed your name. In that case go fuck yourself. People like you should have been dealt with via 2020's little natural selection experiment by now. Then again, you never leave your mum's basement anyway.

    • @NoahDaArk
      @NoahDaArk 4 роки тому +24

      Lion O Cyborg Never before have I heard us be called the “AS Master Race”, but I’m all on board with it!

    • @dashieldmasta177
      @dashieldmasta177 4 роки тому +26

      Lion O Cyborg God *damn* kid, full throttle at all times. Nice.

    • @TheTimestreamer
      @TheTimestreamer 4 роки тому +16

      Wait. Isn't that a variant of the Daleks' plan in The Dalek Invasion of Earth? Only they dropped a big bomb into the hole.

    • @lionocyborg6030
      @lionocyborg6030 4 роки тому +18

      @@TheTimestreamer Come to think of it, it _could_ be. That was the last episode that had Susan in it. (The Doctor's granddaughter)

  • @UltimateCarl
    @UltimateCarl 5 років тому +1645

    "In space, no one can hear you GET SOME."
    Oh don't worry, nobody can hear me get any even on earth.

  • @rjakobi
    @rjakobi 5 років тому +893

    Jon St. John is certainly a treasure. Badass Picard impression and he played Big the Cat.
    We don't pay him enough.

    • @Clocky4847
      @Clocky4847 5 років тому +3

      when did he play big the cat?

    • @KyosukeShigeru
      @KyosukeShigeru 5 років тому +45

      "Froggy?" :D
      Something that Jon is willing to forget about, but that Picard impression always gets me rolling!

    • @BlackRoseCloud
      @BlackRoseCloud 5 років тому +15

      //Frost i believe in both sonic adventure games if I remember correctly.

    • @Clocky4847
      @Clocky4847 5 років тому +9

      oh good god, the poor dude lmfao

    • @PDRNorrington
      @PDRNorrington 5 років тому +18

      @@S20TBL True sadly Bigs new VO is Kyle Herbert or Ryu from street fighter. Jon ended up being picked up by Valve for a few of their games in the end.

  • @Chozo_Ghost
    @Chozo_Ghost 5 років тому +292

    Fun fact - in Duke Nukem 64, Yoda is the one hanging from the ceiling in Lunar Reactor, instead of Luke Skywalker.

    • @zigfaust
      @zigfaust 3 роки тому +38

      I always assumed that was because it was easier to have a muppet hanging instead of a human get past Nintendo's old school ways.

    • @TBONE_2004
      @TBONE_2004 Рік тому +12

      "A sticky situation this is!"

    • @kingbaby8761
      @kingbaby8761 Рік тому +10

      @@zigfaust but they had a dead, mutilated, impaled Snake Plisken. I think yoda honestly fit the games humor better.

    • @zigfaust
      @zigfaust Рік тому

      @@kingbaby8761 At the time who do you think was a more scarier company to get sued by: 90's LucasFilms/Art or MGM Studio?
      Yeah, thats what I thought.

  • @arciks11
    @arciks11 5 років тому +604

    "Most dangerous weapon in Build Engine ever conceived... Doors." That sounds very accurate.

    • @LordAlacorn
      @LordAlacorn 5 років тому +27

      Doors can flip out an entire level. Just think... Door can fuck up your space and time.

    • @eduardodiaz9942
      @eduardodiaz9942 5 років тому +20

      (*Squish!*)

    • @DinnerForkTongue
      @DinnerForkTongue 5 років тому +13

      Also in LithTech engine.

    • @arciks11
      @arciks11 5 років тому +12

      @@DinnerForkTongue Well Monolith did cut their teeth first on a Build Engine.

    • @CMElliotte
      @CMElliotte 5 років тому +3

      The Jedi Engine would have to agree with that.

  • @maxducks2001
    @maxducks2001 4 роки тому +228

    16:19 "I need a stiff drink...a shower...and a soft-skinned belly to lie my head on." Sometimes, we forget that even a man like Duke just wants the simple things in life.

    • @Rountree1985
      @Rountree1985 2 роки тому +2

      You’re weird

    • @Newline_Void
      @Newline_Void 2 роки тому +45

      @@Rountree1985 no u

    • @torterra1826
      @torterra1826 3 місяці тому +1

      Omg... he's just like... me?... HE'S JUST LIKE ME FR

  • @SekruTheGreat
    @SekruTheGreat 5 років тому +1598

    Pro escaping a heavily guarded government correctional facility when?

    • @DinnerForkTongue
      @DinnerForkTongue 5 років тому +124

      But if he escapes, he won't be supplied the games to make videos of, or have the rig to record anything with. Civvie must be freed legally.

    • @GoodRogue
      @GoodRogue 5 років тому +152

      Why escape? It's a shithole up here, with Illuminati controlling the weather, worldwide oil shortage and, most importantly, the plague.
      Also nice try, AX3.

    • @dirpyturtle69
      @dirpyturtle69 5 років тому +58

      @@GoodRogue don't forget the white genocide
      Edit: for the people reading this a year after I wrote. this is a reference to the show. Chill

    • @xmm-cf5eg
      @xmm-cf5eg 5 років тому +53

      I keep sending him Krinkov-Shaped cakes every month, not sure if security is giving him said cakes though.
      I'd have no idea why they wouldn't. Its just a _NORMAL CAKE_ after all, nothing suspicious.

    • @Kitties_are_pretty
      @Kitties_are_pretty 5 років тому +41

      @@dirpyturtle69 Oh hello cancer mouse.

  • @marscaleb
    @marscaleb 3 роки тому +128

    3:25 I absolutely LOVE how each level starts where the last one ends. It's one of my favorite things about this game. And it's funny, because like, there would never again be a point in gaming history where that would seem cool. Especially when they started pushing story elements more and all that, it just seems obvious. But here in Duke3D, it was just like... They didn't have to do this, so it was a nice touch, and it made the game so much better.
    Such a stupid little obvious thing, but yet it was great here and only here.

    • @marscaleb
      @marscaleb 3 роки тому +13

      @Spaalone Babagus Yes, yes it was. Honestly, something about it felt almost like it was a technical achievement. I mean, it wasn't really, but back when HL was new it felt almost as impressive as the characters having actual mouths that would open when they talked.
      It wasn't like no one COULD have done those things before, it was just, no one actually DID.

    • @EddieSpaghetti69
      @EddieSpaghetti69 7 місяців тому +2

      A bit late, but something similar happens now in modern FPS and RPG games; plenty in MMO's as well.
      I'll use Metroid Prime as a great example; a good number of folks have played it but what it has instead of a loading zone is a "seamless level transition"; buzz words for "it loads the next area before you reach it" And games like Blood, Duke Nukem, and Quake all had contiguity during some levels, which still is astounding when level designers can use part of another zone to link them together.
      Even Left 4 Dead and its sequel do similar things; you'll always start your next part where you ended the last. The best was No Mercy as you can *see the hospital* in all of the levels. Duke walked, Half Life jogged, and now newer games have to find some way to fill the next void.

  • @PDuo
    @PDuo 5 років тому +833

    The time between Civvie uploads? Shrink it!

    • @billyoldman9209
      @billyoldman9209 5 років тому +81

      Poor man lives in a secret state correction facility run by sadistic robots and his only friend is a GMO rodent. Give him some slack!

    • @expendableround6186
      @expendableround6186 5 років тому +51

      Trolls that just live to piss everyone off?
      *_SHRINK ‘EM!_*

    • @clawzx1195
      @clawzx1195 5 років тому +9

      Quantity over quality huh?

    • @MinscFromBaldursGate92
      @MinscFromBaldursGate92 3 роки тому +6

      Neo-nazis? Shrink them!

    • @kevinwillems8720
      @kevinwillems8720 3 місяці тому

      ​@MinscFromBaldursGate92 is there anything the shrinker can't do?

  • @Hamdad
    @Hamdad 5 років тому +131

    Lunatic Fringe's impossible 720 degree circular layout is not done with teleports. The Build engine allows sectors to overlap, even occupying the same physical space, so long as you cannot see into two overlapping sectors at once.

    • @АннаЗинурова
      @АннаЗинурова 4 роки тому +6

      How they even create that map?

    • @willdunn8846
      @willdunn8846 3 роки тому +7

      So not a regular circle, more like a freaky circle?

    • @elijahjarman2837
      @elijahjarman2837 3 роки тому +18

      God I fucking love the build engine

    • @xanious3759
      @xanious3759 2 роки тому +3

      i know this comment is two years old, but curious, what happens if you try to have more than two?

    • @Hamdad
      @Hamdad 2 роки тому +13

      @@xanious3759 There is no hard limit, but if you have too many vertexes from lots of overlapping areas too close together the engine can become confused about which sector you're in, causing momentary hall of mirrors effect as you pass through the overlapping sectors. It is a feature best used sparingly.

  • @johnarmstrong5533
    @johnarmstrong5533 5 років тому +223

    This game is famous for its city levels, since "a map that actually resembles a real place" was really novel at the time. But I like the abstract sci-fi weirdness of Episode 2, even if that's bog-standard for this genre.

    • @brianriff8550
      @brianriff8550 5 років тому +29

      Y'know what, at least the maps in episode 2 look more like a space station than any of the maps in Doom 1 and 2 looked like what they were supposed to be, haha. Duke's world feels so much more real and distinct from level to level than any of Doom's landscapes, at least until ya wind up in hell. Then things kinda pick up, a little bit. Not to say I don't like Doom, cause I do! But Duke 3D has a much more fun and engaging world imo.

    • @deadrock1678
      @deadrock1678 4 роки тому +14

      ​@@brianriff8550 To be fair Doom 1 and 2 were made on an older engine at the time. Duke3D's build engine was far more powerful and complex.
      But Doom 1's knee deep in the dead are more game-like while like you said Duke went more for a realistic approuch.

    • @avocatdelamusique9778
      @avocatdelamusique9778 4 роки тому +9

      @@deadrock1678 and more processing power was available at the time Duke3D was released, so bigger and more complex maps were possible. Build engine in vanilla form is way more powerful than doom engine.

    • @GorcStew
      @GorcStew 3 роки тому +3

      @@brianriff8550 Doom was made 3 years before Duke Nukem, which was light years in gaming in the 90's...which totally nullifies your point :( sorry lol
      (note that I like both games as well but you need to consider the tech limits of Doom at the time, it was straight after Wolf "3D")

    • @armannschelander2725
      @armannschelander2725 2 роки тому +5

      @@brianriff8550 I think ID did initially go for more logical, realistic military base levels, but decided they found them uninteresting so they decided to just abandon realism in favor of what they thought was more fun

  • @vulpes1446
    @vulpes1446 5 років тому +1857

    Boomer Juice: Drank.
    Some: Got
    Bubblegum: all out of
    Duke: Nukem

  • @TheRetroGamerGuy
    @TheRetroGamerGuy 5 років тому +1279

    27k subs to go people till Civie plays Duke Nukem Forever and rips Randy a new one.

    • @francessonder
      @francessonder 5 років тому +85

      Civvie 's been already tearing Randy apart. Now he's gonna finally tear his ass in whole.

    • @19822andy
      @19822andy 5 років тому +76

      He's got 73k now? Goddamn I remember when Civvie had like 700 and his videos only had a couple hundred views. He's moving up in the world!

    • @fuzzydunlop7928
      @fuzzydunlop7928 5 років тому +70

      @@19822andy And he's fairly new on the stage - like 2017 at the absolute earliest iirc. His channel fucking BLEW UP and for good reason - there are some guys who are still struggling to get to 100k after being extant since 2014. His humor clicks, the editing clicks, the framing device of him being in Guantanamo Bay clicks.

    • @zayaannashrid1374
      @zayaannashrid1374 5 років тому +28

      I'm legit glad Civvie's been growing this much. His content is so good.

    • @RealKaiserRyu
      @RealKaiserRyu 5 років тому +12

      I just hope he brings something new to the table. Everybody and their mom already complained about DNF, so I hope Civvie brings some new topics to discuss.

  • @Wayoutthere
    @Wayoutthere 5 років тому +66

    The views of Earth from the 'space station' blew my mind when I first saw it. Very atmospheric.

  • @coolbingo385
    @coolbingo385 5 років тому +457

    Civve just shrink Duke Nukem Forever. Also shrink Randy he deserves it

    • @Dresdenstl
      @Dresdenstl 5 років тому +46

      Randy is already a small man.

    • @Typanoid
      @Typanoid 5 років тому +31

      He could definitely do with a good shrink.

    • @Chittamw00d
      @Chittamw00d 5 років тому +4

      I also want to shrink you.

    • @chaosreigns7386
      @chaosreigns7386 5 років тому +17

      The cheating wife or girlfriend's vagina too big?
      Just shrink it!

    • @potionthekhat8273
      @potionthekhat8273 5 років тому +7

      shrine his USB drive so if he loses it, we won't find it.

  • @pineapple123321
    @pineapple123321 4 роки тому +35

    13:52
    If you put on night vision the pillar in the middle writes "Jump into the moonlight", which would make you jump into the hidden wall. That's why they hid it behind a wall. There was a hint.

    • @marcasdebarun6879
      @marcasdebarun6879 Рік тому

      No, you're thinking of when it says 'jump in the monolith' on the back of a computer terminal in the room before the secret level exit. It's hinting you to jump into the monolith in the centre of the room to teleport. There's also a crack on the opposite wall to the hidden one, which is much more obvious and is how I found the exit.

  • @jobelthirty1294
    @jobelthirty1294 5 років тому +191

    Someone on /vr/doom made a doomguy mugshot replacement for Doom 1 and 2, that is literally Civvie's profile picture as a sprite pack. It's sweet.

  • @borginator1493
    @borginator1493 5 років тому +143

    You know I wish that Jon St. John would do audiobooks as Duke Nukem.. I'd be hooked!

    • @Innomen
      @Innomen 5 років тому +21

      Romance novels XD

    • @kylehyde215CA
      @kylehyde215CA 4 роки тому +17

      Obligatory request for 50 Shades and Go the Fuck to Sleep

    • @MrRuano825
      @MrRuano825 4 роки тому +19

      At last, the return of the longest-running recommendation on Oprah's book club, "Why I'm So Great"!

    • @poiuytrewqmnbvcxz236
      @poiuytrewqmnbvcxz236 3 роки тому +5

      If Darth Vader can do the bible, then so can the Duke.

    • @roberte2945
      @roberte2945 3 роки тому +4

      Only if he does the original Duke voice. Not the goofy Duke caricature he's been doing since after Duke 3D.

  • @seriousshuck3484
    @seriousshuck3484 5 років тому +109

    The Peggy Forever bit at the end cought me off guard. I almost spilled my coffee!

    • @lilwyvern4
      @lilwyvern4 5 років тому +10

      I wonder how Peggy is doing nowadays. Hopefully less trolling.

    • @robotface74
      @robotface74 5 років тому +1

      i actually did spit out my coffee lol

    • @dennismoore2752
      @dennismoore2752 5 років тому +6

      I'VE GOT BAAALLS OF STEEL. STEEL.

    • @TBONE_2004
      @TBONE_2004 5 років тому +4

      BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS
      BALLS OF STEEL!

    • @MinscFromBaldursGate92
      @MinscFromBaldursGate92 9 місяців тому +1

      @dennismoore2752
      ''And you're full of cum also.''

  • @JoeTAC
    @JoeTAC 5 років тому +314

    Duke Nukem Vent Harrasment reference, good lord Civvie!

    • @DutchmanDavid
      @DutchmanDavid 5 років тому +22

      Oh lord I totally missed that! For those who weren't around in 2007: ua-cam.com/video/FvL-WGcoBis/v-deo.html

    • @HyandraHunter
      @HyandraHunter 5 років тому +11

      Oh my god I completely forgot about that and that played at the end I was like ohhh yess

    • @KyosukeShigeru
      @KyosukeShigeru 5 років тому +19

      BALLS OF STEEL! >:D

    • @DickmanComedy
      @DickmanComedy 5 років тому +11

      I seriously can't hear "All out of bubblegum" without the follow-up anymore.

    • @mkmike4903
      @mkmike4903 5 років тому +16

      Get out my vent or I'll have you bent.

  • @MekkMarcos
    @MekkMarcos 3 місяці тому +4

    6:54 It was at that moment, when I suddenly started thinking of Sir Patrick Stewart himself portraying a hypothetical live action version of Heskel from “Ion Fury”.

  • @lardball976
    @lardball976 5 років тому +81

    "The engine is held together by duct tape and clown jizz" man civvie is a quote generator

    • @PosthumanHeresy
      @PosthumanHeresy Рік тому

      Ever read the Blood devs rant about it?
      George:
      I just got off the phone with Nick, who told me he had passed my previous
      message about Ken to you. I hope that you understand that I was really just
      venting at Nick, and I didn't intend that my message be passed on to you,
      Ken, or his father. There is still, however, a very significant problem we
      (Q Studios) have in dealing with Ken.
      Every update Ken makes to his engine turns out to be a major tribulation for
      us. He regularly makes changes that break our code without any advance
      warning. He consistently ignores our requests for fixes or suggestions for
      design strategy. Nick is constantly on me to "Call him. Just get on the
      phone and talk to him," but to be honest, talking to Ken on the phone is
      pretty much near the bottom of the list of things I'd like to do with my
      life.
      The problem is, he's just so completely unresponsive. I'll ask him a
      question, and nine out of ten times I'll either get silence or "I don't know"
      as a response. I know he's highly intelligent, but so are a lot of people I
      know, and I can TALK to THEM. Okay, so perhaps his personality is a bit
      different, but he still needs to work WITH us, not AGAINST us.
      We've had a resource and memory manager in Blood since last year, and it's
      been working well and is very solid code at this point in time. To get it
      working back in December though, I had to completely replace parts of the
      engine, no thanks to Ken. A well designed system would have been built on
      the ground up from a good memory manager, or at the very least with hooks
      laid in so it could be developed later. To get our virtual memory system to
      work with Ken's engine, I had to spend weeks reverse engineering Ken's code,
      documenting variables, prototyping functions -- all things that Ken himself
      should have done or provided.
      Now in June, he hacks in his "group file" system, and says we have to use it.
      In one sense he's right -- he's hard coded the thing into his engine, and it's
      broken Blood unless I can figure out which parts of the engine I need to
      replace. By the time we're done with Blood, we probably won't have any of
      Ken's engine left... Perhaps you'll want to reconsider the royalties that
      you are paying him.
      A few months ago, Ken made a change to the engine that allowed each tile to
      have its own origin -- a reference point by which it could be positioned.
      This change was a good one, but there were some problems with the
      implementation. When the bit was turned on to enable sprites to be centered
      on their origin, animations bounced, and sprites appeared at the wrong
      position.
      It turns out the solution was one of procedure -- by setting the origin at
      the base for sprites that are supposed to be on the floor, everything appears
      correctly. Unfortunately, setting the origin for several thousand tiles
      using Ken's EDITART tool was just a bit too cumbersome for us, so I spent a
      few days developing a tool that would allow simple tweaking of the tile
      origins, among other things. This tool is integrated with our new sequence
      editor, which will be used to create and edit all the actor animations
      (walking, attack, death, etc.)
      Everything with this system was going fine until we discovered that Ken has
      some engine flaws in dealing with sprites that use origin based centering.
      The clipmove() function doesn't work, and neither does hitscan(). These two
      functions are pretty much essential to doing anything with the engine. I
      could rewrite them, of course, but that would be a few days to weeks out of
      our schedule, depending on how many more bugs and design problems crawl out
      of the woodwork.
      We had waited a few months before switching to the new origin based
      centering, so I was quite surprised to find such fundamental problems with
      it. We called up Ken and told him about it, and he said he didn't think
      anyone was using it, but he really didn't know. We asked him to fix it.
      Tonight I called up Ken because of the group file problems, and because we
      still don't have a fix for the clipmove() or hitscan() problems. Ken he
      wasn't going to fix it and we should go back to using the old centering mode.
      This is totally and completely unacceptable. We've already invested time and
      effort (need I say money?) into using something, and we're not about to waste
      more regressing.
      Ken understands algorithms, and he understands graphics. What he doesn't get
      is how to design SYSTEMS. Everything he does to the engine is a piecemeal
      enhancement to something that should have been designed right from the
      beginning. The memory system is a poignant example of this. It is a hack,
      like most of his code, and not very robust. From what I've disassembled of
      the group file code (trying to figure out a way to eliminate or replace it),
      it too demonstrates plentiful opportunities for crashing the system --
      pointers being freed without validation, files being closed without
      verifying the handle, etc.
      Our resource and memory manager are quite superior to Ken's (no bragging),
      so to abandon our body of code would be a step in the wrong direction. When
      I mentioned to him that our resource manager used an LRU list to handle
      purging of resources, he said that he didn't understand how they worked and
      he didn't want to undertake something that complicated. It isn't that
      complex; it's just outside the realm of Ken's experience.
      I usually end my phone conversations with Ken with something like the
      following: "Ken, is there anything I can do, anything I can provide to you,
      that would help you make these fixes or changes?" The answer is invariably
      "No." After we hang up, I usually bang my head on the desk for about ten
      minutes. I've tried to explain to Nick that this is why I don't like to call
      Ken, but I think he already knows.
      Tonight I tried to explain to Ken what a library file is. I told him how
      linkers work, and how they resolve symbol name when producing an executable.
      I tried to impress on him the benefits of "code granularity" -- breaking a
      system up into as many small discrete modules as possible so that the linker
      can efficiently pack only used code into the executable. I informed him
      about "dead code", and why there was so much of his in Blood. I don't think
      I made any impression at all.
      George, I want you to understand one thing. When I ask Ken to make a fix or
      enhancement, it is most surely something we absolutely need for Blood. I
      wouldn't force myself to make the phone otherwise. However, everything that
      I ask for would benefit not only Blood, but EVERY OTHER build project. I've
      spent enough time as a Project Manager for commercial programming tools that
      I know what makes a good API, and I know what makes a system extensible. The
      things I've been asking for are "hooks" so we can implement our own features,
      not have him do them for us.
      I sometimes wonder, though, if I'm going against the flow. Perhaps Ken added
      his cache system in response to other teams request for a memory manager?
      Maybe the group file code was asked for by the Duke Nukem team? These fears
      usually turn out to be unfounded, since other teams report similar problems
      as a result of Ken's "updates."
      I realize that most of the problems I've been describing with Ken are highly
      historical in nature, and there's no way to change the past. What can and
      must be done though is to make Ken more responsive to our needs. He needs to
      work WITH us, not against us. I don't know why he is so combative, but I can
      guess -- ego. He probably feels about his code the way a lot of programmers
      do: it's okay to criticize your own code, but for anyone else to do so is
      blasphemy. I used to be that way until I realized that a lot of the
      suggestions people were making to me were actually right.

  • @nicwilson89
    @nicwilson89 5 років тому +23

    Lunar Reactor has a kickass soundtrack, too. Love that level...almost makes all of the screaming floating roombas worth it...almost

    • @Roxor128
      @Roxor128 2 роки тому

      I think it's a toss-up between Spaceport and Lunar Reactor for the best level in the game. Spaceport has top-notch design, and Lunar Reactor has the best music.

  • @Zim85
    @Zim85 5 років тому +9

    My first experience with Duke was the PS1 Total Meltdown. Blew my brothers and I minds when we saw Duke take a dump on the Overlord. Loved the videos. Keep it up man.

  • @salokin3087
    @salokin3087 5 років тому +155

    12am: Tired
    Civvie Uploads: WIRED!!!

    • @thedragon7041
      @thedragon7041 5 років тому

      Ha, it is currently 9 am in america

    • @jobelthirty1294
      @jobelthirty1294 5 років тому +2

      salokin has amazing taste in youtubers

    • @jimbo2revengeance
      @jimbo2revengeance 5 років тому

      @@jobelthirty1294 Salokin IS the amazing taste in youtubers.

    • @xmm-cf5eg
      @xmm-cf5eg 5 років тому +1

      Knee: Unbroken
      Water: Wine
      Thanks Civvie.

  • @thischannel1071
    @thischannel1071 5 років тому +25

    I love the Lunar Apocalypse episode. I often think it might be my favourite. Those sentry drones are really easy to deal with, you just have to know how. They're almost always placed where you can close a door on them. You're supposed to trigger them so they follow you, and then close a door between them and you, and then stand next to the door and they blow themselves up when they're close to you on the other side of the door. Doing that deals no damage to you.

    • @expendableround6186
      @expendableround6186 2 роки тому +3

      Their explosion seems kind of anemic, as well.

    • @tomasrivero6423
      @tomasrivero6423 8 місяців тому

      @@expendableround6186 the explosion has an odd hitrange that deals more or less damage depending from the weird angles the explosions hit you

  • @Zontar82
    @Zontar82 5 років тому +55

    tripbomb didn't work on the train because it doesn't count as a "wall" in the game engine. i use them a lot.
    Also, dat Enterprise map tho

  • @SandorBundaMusic
    @SandorBundaMusic 5 років тому +35

    Manhattan Project had the best Grabbag version, for real.

    • @LaverniusTucker2410
      @LaverniusTucker2410 5 років тому +1

      Just the best in the way of Duke music in general! End boss theme of episode 1 was great as well!

    • @SandorBundaMusic
      @SandorBundaMusic 5 років тому

      @@LaverniusTucker2410 Oh hell yeah, that helicopter boss fight was epic.

    • @todesziege
      @todesziege 10 місяців тому

      @@LaverniusTucker2410 The level music was terrible.

  • @ParrotMan01276
    @ParrotMan01276 5 років тому +389

    Actually, a bonus: Pro Turok 1 and 2 when Civvie??? :P

    • @the_kovic
      @the_kovic 5 років тому +19

      Oh my childhood. Pro Turok 1 would be even better than Pro Doom.

    • @novaket1264
      @novaket1264 5 років тому +2

      Iunno which one I'd like to see more.

    • @ootdega
      @ootdega 5 років тому +6

      Turok is a Nintendo thing though. I mean, there are PC ports, but they're *_really_* not the same. Especially not the soundtrack. Eugh.
      The N64 handled its music very differently from anything else, and since Turok 2 basically pushed the limits of the N64 kicking and screaming to the end of the universe, it's just about impossible to replicate the music properly. Or...much of anything else, actually.
      Like, the beta for Turok 2 occupied three cartridges. I'm not even kidding.
      You could just use an emulator, but...then you'd have to deal with the original controls. Which are...depressing.

    • @the_kovic
      @the_kovic 5 років тому +9

      @@ootdega I don't know about any of that, I only ever played Turok on PC, I remember spending a good hour as a kiddo setting Turok 1 up because I had no idea what graphics accelerator option I should choose. There was no music. Only enemies, guns and some ambience. To me that added to the atmosphere. You had this thick fog, aggressive enemies (especially those annoying bugs), heartstopping platforming and a sense of mystery because seemingly at any moment at any place a portal could appear that would take you to another dimension filled with traps and electricity.

    • @mere-duke
      @mere-duke 5 років тому +1

      @@the_kovic I remember how smooth moving in that game impressed me :)

  • @scottl.1568
    @scottl.1568 5 років тому +68

    Only today have I discovered that the dude's name really is Jon St. John... I always thought that was some stage name or porn alias...

  • @RewindMike
    @RewindMike 5 років тому +57

    Best use of duct tape and clown jizz ever. Who knew those were an essential part of my childhood. Guess I must have suppressed it in blood and cheesy one liners 🤣

    • @SharewareWizard
      @SharewareWizard 5 років тому +2

      had to pause the video for a minute there. incredible line.

    • @xmm-cf5eg
      @xmm-cf5eg 5 років тому +4

      Still better code than half the Triple A shit we have now.

    • @crackedupmonk
      @crackedupmonk 5 років тому

      Bozo the clown. You know, the guy your mom called uncle? Ya, he was painfully aware.

  • @SpaceySoundy
    @SpaceySoundy 5 років тому +77

    idk why the ending made me laugh so much.
    Great stuff.

    • @FFFan3445
      @FFFan3445 5 років тому +13

      Man, it was a callback to an old-internet classic. Glorious ending.

  • @mrred773
    @mrred773 5 років тому +148

    Time to crack out the illicit energy drinks. Thanks, Civ!

    • @rgstever
      @rgstever 5 років тому +6

      You mean root beer made with real sassafras oil?

    • @xmm-cf5eg
      @xmm-cf5eg 5 років тому

      Barq's Root Beer with no ice and lukewarm

    • @rgstever
      @rgstever 5 років тому

      @@metanumia That's MDMA dude.

  • @pagb666
    @pagb666 5 років тому +124

    Hate when I can't watch Civvie right away and have to send him to "Watch later"

    • @dirtfriend
      @dirtfriend 5 років тому +10

      i didnt know there were people who actually used "watch later"

    • @papayer
      @papayer 5 років тому +7

      I just enter the video once so it goes in my history

    • @pagb666
      @pagb666 5 років тому +13

      @@dirtfriend I keep a backlog there, for when I'm bored

    • @SickBoyOC
      @SickBoyOC 5 років тому +5

      @@papayer same, I open the video then just go back to my history later

    • @AleK0451
      @AleK0451 5 років тому +9

      @@dirtfriend i had to start using it when i realised having 300 tabs open was killing my pc

  • @sleeplessindefatigable6385
    @sleeplessindefatigable6385 5 років тому +11

    I love the astounded cackle at 9:06. That is the laugh of a man who just found new depths of build engine weirdness.

  • @dingleberryliespewer3177
    @dingleberryliespewer3177 5 років тому +78

    Did I hear ventrilo harrassment at the end? Civvie you beautiful bastard.

    • @JeffMakesGames
      @JeffMakesGames 5 років тому +5

      Oh my god yes. I remember those. No idea if they still do those these days. They are probably discord harassments now?

    • @LysergicAcidDerivate
      @LysergicAcidDerivate 5 років тому +1

      Someone has BALLS OF STEEL xD

    • @burgertim7878
      @burgertim7878 5 років тому +5

      BALLS BALLS BALLS BALLS

    • @KryptiKGh0st
      @KryptiKGh0st 5 років тому +13

      GET OFF THE VENT
      OR I'LL HAVE YOU BENT
      BALLS
      BALLS
      BALLS
      BALLS
      BALLS

    • @TBONE_2004
      @TBONE_2004 4 роки тому

      @@KryptiKGh0st IT HAS TO BE SOMEBODY FROM THE GUILD.

  • @BPKPhoenix
    @BPKPhoenix 5 років тому +6

    2:58 such a calm and chill song, just standing by some doors while hearing explosions, so chill.

  • @TheSkeletonVA
    @TheSkeletonVA 5 років тому +509

    Pro Coolmath Games when Civvie?

    • @olzhas1one755
      @olzhas1one755 5 років тому +31

      When Civvie finishes that Boomer Juice can

    • @asais1024
      @asais1024 5 років тому +41

      That's not important, important is Pro Grezzo 2.

    • @cosmicrazer9617
      @cosmicrazer9617 5 років тому +8

      lol, imagine pro club penguin or poptropica.

    • @glue105
      @glue105 5 років тому +5

      Whoa easy there guy, Civvie isn't ISorrowProductions/ISP, next you'll want Civv to play HOI4 in observe mode...

    • @mcshittalk
      @mcshittalk 5 років тому

      I didn't know I needed this.

  • @PKAmedia
    @PKAmedia 3 роки тому +4

    So glad Jon St. John just seems to be a legit cool and chill person.
    Shine on you crazy talented bastard!

  • @benedictus9683
    @benedictus9683 5 років тому +5

    Duke mapping was really awesome as a kid and there were tons of cool custom maps. It had really mindblowing mechanics for it's time like destructible environment, trains, etc. You could even make a driveable car which was also done in Shadow Warrior.
    Man great times, nothing regarding games have impressed me as much as the build engine did back then.

  • @thevgmlover
    @thevgmlover 3 роки тому +2

    I finally found the only pair of 3D glasses I know I have, and tried to watch the 3D section at 9:02.
    ...
    I didn't get as much 3D as I was hoping for, lol.

  • @Szederp
    @Szederp 5 років тому +6

    Great memories. This episode really drives home the sci-fi feel....when I was traveling on shuttles I almost crapped my pants when I was 10. Civvie's done good...get that stray jacket off of him!

  • @mayanksinghbhati8921
    @mayanksinghbhati8921 5 років тому +32

    You're the Duke Nukem of all video game review channels.
    All hail the king.......🙌

    • @dankmemere6981
      @dankmemere6981 5 років тому

      Or the DooMguy

    • @dankmemere6981
      @dankmemere6981 5 років тому

      He's still great

    • @ajragle
      @ajragle 5 років тому +4

      HE'S GOING ON A FIFTEEN YEAR HIATUS?
      OH, GOD!
      OH, FUCK!

    • @CathrineMacNiel
      @CathrineMacNiel 5 років тому

      But it doesn't beat LGR though. Clint even makes a somewhat decent impression of Duke.

  • @poiuytrewqmnbvcxz236
    @poiuytrewqmnbvcxz236 3 роки тому +3

    Oh and thanks for the door trick with the sentry drones, I'd always try to be ballsy with the pistol but this is better!

  • @Suiax
    @Suiax 4 роки тому +1

    I love how you added that "Ventrilo Harassment" clip at the very end! That Duke Nukem one was hilarious.

  • @AlexeiVoronin
    @AlexeiVoronin 5 років тому +4

    I like this episode - it's pure sci-fi, and also the closest you can get to the look and feel of the old Duke Nukem platformers. The oldest Duke 3D beta, a.k.a. "Lame Duke," began with the space station episode.

  • @93MANIAC
    @93MANIAC 11 місяців тому +1

    Sentry Drones are pretty much Classic Doctor Who Daleks but without the dignity and instead of stairs their weakness is doors 2:47

  • @elionblitz
    @elionblitz 5 років тому +14

    Civvie is literally that cool uncle you always play games with lmao
    Ur awsome civvie !

  • @justsomeone4445
    @justsomeone4445 Рік тому +1

    15:20 That's what I was thinking! What kind of alien invasion force shoots down Duke's ride unless they have a death wish?

  • @ThisIsTeeKay
    @ThisIsTeeKay 5 років тому +3

    I'm gonna get technical here: Lunatic Fringe doesn't use teleporting to create the 720° effect. Neither did the spiral staircase in Hollywood Holocaust. Figured I should point this out now, just in case you run out of Duke and end up reluctantly playing Ragtag Randy's cashgrab episode. Fucking Randy.
    The way the Build engine works, different sectors can overlap and occupy the exact same space. Nothing _should_ go wrong as long as you can't see into two overlapping sectors at the same time. I say "should" because you can throw pipebombs from the projection room down to the elevator in Hollywood Holocaust, and crouch jump your way from the bulletin board of wanted developers into the secret behind John McClane's bookcase in Pigsty, among countless other oddities.
    So in Lunatic Fringe, you're just walking from sector to sector in a path that just so happens to loop over itself, taking you 720° to get back to where you started. It's sort like traveling around a Mobius strip of sorts... but not really, because Ken Silverman gave Euclid the finger when programming the Build engine.
    I'm not Ken, I just spent way too many hours making maps for DN3D in my youth.
    The elevators that you enter and exit from the same side do use teleportation, though.

  • @jackmehoffe9372
    @jackmehoffe9372 2 роки тому +1

    Thoroughly enjoyed this!
    I couldn't afford this as a kid so I had to go watch my mate play it on his pc.
    But what a great way to rewind time and smile again.

  • @p1nkfreud
    @p1nkfreud 5 років тому +3

    Great episode. I really enjoyed that short snippet of dungeon exposure

  • @SuperBeautifulNoise
    @SuperBeautifulNoise 5 років тому

    I see you hit 73k subscribers Civvie! It won't be too long before you have 100k! You deserve it man your video are both informative and hilarious. Keep up the great work, much love and best of luck!

  • @lionocyborg6030
    @lionocyborg6030 4 роки тому +3

    Just recently found a new Pro tip for the drones in Megaton Edition and Eduke True 3D pack: if you can get them hemmed into a narrow space or, in more open areas, get them to fly close to the wall of floor, you can trick them into not getting far when they try to dodge your rockets or not dodge at all. It's more likely to work with the main RPG instead of the devastator and it takes 2 to 3 rockets. If it looks like they won't manoeuvre just right for this trick to work, doors and corners are still the best way other than the shotgun or chaingun cannon.

  • @snuseren
    @snuseren 5 років тому +1

    thanks for reliving these games for me without having to play them again!! much appreciated, just recently found your channel! I enjoy your Vids very much, subbed !

  • @theblackpantslegion
    @theblackpantslegion 5 років тому +27

    What a wonderful day in the neighborhood.

    • @xmm-cf5eg
      @xmm-cf5eg 5 років тому +2

      Oh won't you be my Neighbor~

  • @coolbrotherf127
    @coolbrotherf127 2 роки тому +1

    That 3D section reminded me that UA-cam used to natively support that kind of 3D too. It was a hardly used feature and got replaced with VR support but it was an interesting thing to see in like 2009.

  • @ArnieMcStranglehold
    @ArnieMcStranglehold 5 років тому +3

    I *REALLY* liked the usage of the Duke Manhattan Project intro and level change theme in this.
    Barring the Megadeth mixes, those are my favorite.
    I guess the video's pretty cool too.

  • @ArtificialDjDAGX
    @ArtificialDjDAGX 5 років тому +7

    That ending with Duke Nukem Ventrilo Harassment Day 2, classic

  • @TheNexus721
    @TheNexus721 5 років тому +24

    Just a friendly reminder that CV-11 is going to review Duke Nukem Forever when he gets 100,000 Subscribers.

  • @RexcorJ
    @RexcorJ 3 роки тому +1

    12:10 Leaving this time stamp here so I can come back to that funky jam and watch Civvie break shit.

  • @zoidsfan12
    @zoidsfan12 5 років тому +11

    Love the music. I'm at the 40 hour mark of being awake and you are serenading me off to dream Land.

    • @moisttony9798
      @moisttony9798 5 років тому +1

      Do you also save Civvie for coke comedowns?

    • @zoidsfan12
      @zoidsfan12 5 років тому

      @@moisttony9798 rofl my heart couldn't take coke. Nah It wasn't even acid this time, just insomnia coming back out of nowhere.

    • @moisttony9798
      @moisttony9798 5 років тому

      @@zoidsfan12 after 12 hours of tripping the first time I took acid I just wanted to sleep but I wouldn't let me, learnt my lesson not to take it at night. I feel for you with the insomnia in general, it's hell. Hope you're better now.

    • @zoidsfan12
      @zoidsfan12 5 років тому

      @@moisttony9798 well as for tripping my first time I dosed with 3 tabs, one after another every 6 hours. 18 hour trip. Absolute hell. Just wanted to go to sleep and couldn't. Right now I'm to the point of rolling a log a mile. I just an trying to burn energy and pass out.

    • @khorneflake5943
      @khorneflake5943 4 роки тому

      @CreeperManCreeps its Grabbag from Manhattan Project.

  • @MrBenMcLean
    @MrBenMcLean 5 років тому +2

    I really liked how this episode hankered back to Duke Nukem 1 Episode 2, Mission: Moonbase

  • @neal2399
    @neal2399 5 років тому +4

    6:59 oh so THIS is where Alex Kurtzman got the idea for Picard and Data’s new relationship

  • @owenrichards1418
    @owenrichards1418 5 років тому +1

    Thanks for giving me a new appreciation of exactly how freaking awesome this game still is after all these years.

  • @Jerrarum
    @Jerrarum 5 років тому +5

    You know it's a good day when civvie11 uploads

  • @GmodPlusWoW
    @GmodPlusWoW 4 роки тому +2

    Jon St John's impression of Picard was surprisingly good. Almost indistinguishable, even!

  • @Murto84
    @Murto84 4 роки тому +3

    To be fair, Spin Cycle always felt like a map that was specifically designed for Deathmatch.
    Many good hours on that map.

  • @Atrahasis7
    @Atrahasis7 5 років тому +1

    Its probably my favourite duke episode and I lveo the earth levels. Its so comfy for some reason like black mesa.

  • @Palachrist
    @Palachrist 3 роки тому +3

    John St. John delivers the "Kickass and chew bubblegum" line much better than the person they stole it from. its like a person bringing you the first chocolate ever and then another person the next day perfecting the presentation and flavor of chocolate.

    • @sorrenblitz805
      @sorrenblitz805 3 роки тому +2

      Idk man if Rowdy Roddy Piper in his prime walked into my Bank with a shotgun and said, "I am here to kick ass and chew bubble gum and I'm all out of bubblegum!" My pants would be pretty full.

    • @_V.Va_
      @_V.Va_ 3 роки тому

      Imo that line is pretty lame, but Duke being an eccentric guy makes it suck less.

  • @3949zxcvbnm
    @3949zxcvbnm 3 роки тому +1

    I bet Duke could solve the crisis at the boarder in record time

  • @kasrakhatir
    @kasrakhatir 5 років тому +5

    I love this episode. Come at me Civvie
    BTW you forgot to mention the Awesome Soundtrack especially lunar Reactor's

  • @andreasottohansen7338
    @andreasottohansen7338 4 роки тому +1

    To the day I die, I will maintain that the best version of the Duke Nukem theme, is the one from Manhattan Project.

  • @s.a.m.2300
    @s.a.m.2300 Рік тому +3

    Is it weird that I enjoy this game more than I enjoy Doom? Idk what it is, but it feels more like an adventure than a slaughter game. The puzzles and traps feel more creative too

    • @alex.starostin
      @alex.starostin Рік тому +2

      Duke is a lot more advanced, it came out 3 years after Doom. Duke is a classic and as good as Doom, imo

  • @Kaioken20
    @Kaioken20 5 років тому

    The delivery of your lines makes me chuckle. Thank you.
    Subbed.

  • @kaffykathy8729
    @kaffykathy8729 5 років тому +4

    Manhattan Project theme for the intro? I see you're a man of culture as well, Civvie.

  • @normienormie9425
    @normienormie9425 3 роки тому +1

    In dark side they should have had a line for duke where he says "That's one small step for man and another giant leap for Duke Nukem!"

  • @HrvojeGrahovac
    @HrvojeGrahovac 5 років тому +23

    Blue keycard in the bathroom? Randy?!

  • @indybingyi
    @indybingyi 5 років тому +1

    the shrink ray can make enemies explode, you have to press it's nuber two times, an it turns red, and grow enemies till they explode

  • @zachwave
    @zachwave 5 років тому +37

    Episode 2 is okay on paper but man coming back to it every once in a while those sentry drones make it so tedious.

    • @ScorpioRahl
      @ScorpioRahl 5 років тому +2

      Yeah, but only slimes and drones. Even with that my favorite episode. Great maps, great ideas, music and general "VIBE". It is like cosmic-dr-who-ferrari. From 201X to 1997 in 1 sek :D

    • @zachwave
      @zachwave 5 років тому

      @@ScorpioRahl I feel you. But honestly playing duke 1 & 2, and Blake stone, at the time and recently I just had my fill of space stuff. Bit of a stretch I know. I just thought duke was at it's fucking peak, ITS PEAK, when you were sleeping the floors of Duke burger of alien guts. Ducking between dumpsters and trash cans between ass blasting pig cops. The city levels were my absolute favourite, and you'd see that the most in the first, third and fourth episodes.

    • @AlexeiVoronin
      @AlexeiVoronin 5 років тому +2

      You guys realize the Sentry Drones also appear in Episode 3 and 4, right? They are not exclusive to Episode 2 ;)

    • @zachwave
      @zachwave 5 років тому +1

      @Kyros Droztamyr pipe bombs bro

    • @zachwave
      @zachwave 5 років тому

      @Kyros Droztamyr hell ya brother.

  • @AshlynnTheFennec
    @AshlynnTheFennec 4 роки тому +1

    "there are no pig cops in space" yes because "PIIIGS IN SPAAAAAAAAACE!" would be too obvious a joke right?

  • @Destroyah5000
    @Destroyah5000 5 років тому +4

    "Put on your 3-D glasses now"
    Dammit, not I gotta go dig out Spy Kids 3D. Like literally, I buried that shit.

  • @dannyfromneworleans2791
    @dannyfromneworleans2791 5 років тому +2

    This episode is hilarious with the DukePlus-enhancer, as you can give sentry drones randomized upgrades. Some of them get rocket launchers attached to them, and thus every map turns into a horrible clusterfuck.

  • @jconley2795
    @jconley2795 3 роки тому +7

    16:30 When the Alien Bastards are sus

  • @dougshallow
    @dougshallow 4 роки тому

    You really nail every beat, I've watched a lot of your videos now. You never outstay your welcome, excellent videos.

  • @gabrielloko30000
    @gabrielloko30000 5 років тому +6

    For us, Thanos makes half of the universe turn into dust
    For Civvie, he srinks the whole universe

    • @xmm-cf5eg
      @xmm-cf5eg 5 років тому +1

      "Topical and socially Relevant Marvel Expanded Universe reference." Devoid of any actual humor or wit.
      I guess it's slightly better than making a jojoke though.

    • @KyosukeShigeru
      @KyosukeShigeru 5 років тому +1

      *squish!*

  • @Bizargh
    @Bizargh 5 років тому

    Thank you for getting me to hear the Manhattan Project version of Grabbag for the first time. What a banger!!

  • @cheello_art
    @cheello_art 5 років тому +61

    Did Civvie just make a Ventrilo Harrassment reference?

    • @cluckyx443
      @cluckyx443 5 років тому +17

      BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS BALLS

    • @TBONE_2004
      @TBONE_2004 4 роки тому +6

      @@cluckyx443 IT ONLY DOES IT WHEN YOU TALK, PEGGY.

    • @Chud_Bud_Supreme
      @Chud_Bud_Supreme 4 роки тому +2

      @@TBONE_2004"*Sigh* I'm gonna get you"

  • @poiuytrewqmnbvcxz236
    @poiuytrewqmnbvcxz236 3 роки тому

    That strafe jump you did to go into the vent at the last level blew my mind! I always get pissed at myself for using up my damn jetpack fuel, but that blew my mind. Ill have to try it out! Thanks CV-11!

  • @luismelendez5561
    @luismelendez5561 5 років тому +7

    Man, your channel is actual perfection.

  • @Tangers3345
    @Tangers3345 5 років тому +1

    Omg godly ventrillo hatrassment reference at the end. I'd subscribe if i hadn't already

  • @AmericanGringo97
    @AmericanGringo97 5 років тому +30

    Just wait till Civvie finds out about the Sega Genesis version.

  • @umguistein
    @umguistein 3 роки тому +1

    These games got me into track ball mice big time.
    Memories.

  • @Jeanpierregilbert666
    @Jeanpierregilbert666 3 роки тому +4

    The freezethower is pretty useful against explosives sentries

    • @todesziege
      @todesziege 10 місяців тому

      Also protector drones and enforcers.

  • @JustAnotherGamer-no3.94m
    @JustAnotherGamer-no3.94m 3 роки тому

    Oh man, those slimes scared the crap out of me as a kid. Creeping up on your face = rapidly scooting back in the office chair

  • @John_Souls
    @John_Souls 5 років тому +12

    This is my favorite fps episode in a history. Just a masterpiece in level design

    • @SevenCompleted
      @SevenCompleted 5 років тому

      Yes ep 2 is the best, on 4chan /vr/ there are so many retard plebs who think its the weakest episode cause of sentry drones and theyre too stupid to use a pistol or ripper against them so that kind of tells you all you need to know of their opinion.

    • @xmm-cf5eg
      @xmm-cf5eg 5 років тому

      >/vr/
      also IN AMERICA

    • @John_Souls
      @John_Souls 5 років тому

      It just the textures itself, give so much incredible atmosphere, and space itself is sooo great. Also love a fan levels that use this assets. If someone want play Duke again, should check mod War of Attirtion that add rpg elements.

    • @KeksimusMaximus
      @KeksimusMaximus Рік тому +2

      Ew

  • @MrFunnyHandsInYourPants
    @MrFunnyHandsInYourPants 5 років тому +1

    I dig that Ventrilo reference you put at the end! That really put the "icing" on the pie! (Yeah puns intended!)

  • @VaderTheWhite
    @VaderTheWhite 5 років тому +21

    That was a damn good impression of Patrick Stewart.

  • @KhalidYousif87
    @KhalidYousif87 4 роки тому +1

    Ha! I didn't notice, until now, that the lunar crater in the "Dark Side" level is actually a part of a super huge telescope!
    Very cool, I hope something like this will be built on the Moon during our lifetime :)

  • @ralphmarx7554
    @ralphmarx7554 5 років тому +18

    "ha hah haaa , nerds......." [THE EXISTENTIAL SILENCE THAT YOU'RE A NERD TOO]