The Lord of The Rings: Gollum - What Happened?

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  • Опубліковано 10 лис 2023
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    Edited By: Jesse / guarascia and Gerardo / hybridrain
    SkeleMatt art by: / donwoka
    Intro By: / 2manysnacks and / littlevmills
    Goku Won The Argument By: / xtremexavier
    MUSIC:
    Lord of the Rings Fellowship of the Ring - The Bridge of Khazad Dum
    Lord of the Rings Fellowship of the Ring - Concerning Hobbits
    Deponia - The Floating Black Market (Beat Version)
    Lord of the Rings The Return of the King - The Black Gate Opens
    The Hobbit - Working in the Mill
    Runescape - Blistering Barnacles
    King's Field - Shop
    Dark Cloud - The Village Festival
    Lord of the Rings The Return of the King - Shelob's Lair
    King's Field IV The Ancient City - Old Battlefield
    Fable The Lost Chapters - Oakvale
    Brain Age Concentration Training - Doctor's Demo
    Dark Savior - Jailor's Port ~Black Harbor Town~
    King's Field IV The Ancient City - Healing Temple
    The Hobbit - Crossing The Bridge
    The Hobbit - Combat In the Lone Lands
    The Hobbit - Inside the Misty Mountains
    The Hobbit - Sneaking Through Elvish Halls
    The Hobbit - A Hobbit's Tale
    Concerning Hobbits - 16 Bit SNES Version
    SOURCES:
    Toxic Work Environement at Daedalic - gonintendo.com/contents/27037...
    New Report Makes Disturbing Allegations at Daedalic - www.ign.com/articles/new-repo...
    LOTR Fans concerned over latest Gollum Trailer - gamerant.com/lord-of-the-ring...
    Gollum Devs were expected to make a Triple A game - www.rockpapershotgun.com/the-...
    Gollum Devs on why he's such an interesting hero - www.gamesradar.com/lord-of-th...
    Gollum Game Leaks onto youtube - / the_lord_of_the_rings_...
    Gollum makes way onto UK sales chart - gamerant.com/the-lord-of-the-...
    Gollum's Steam Sales/Numbers - gamesensor.info/news/the_lord...
    #mattmcmuscles #gollum #gollumgame

КОМЕНТАРІ • 708

  • @MattMcMuscles

    14 DAYS LEFT to order the Matt McFighter Plushie ➤

  • @OmegaReconGaming

    I’m surprised he hasn’t done a whole video on THQ yet. That’s a very interesting yet depressing spiral they go through.

  • @GeminiTasiri

    The dramatic irony in all of this is that a Point'n'Click adventure game starring Gollum would've probably fared better overall. It wouldn't have been a blockbuster, probably just be something that hardcore LotR fans would seek out, but it also would've fit more into the budget and scope that Daedelic could manage.

  • @yaoiloverstudio

    Honestly I've seen a German video about this where they even interviewed some of the workers and it's horrifying to hear the abuse they had to go through.

  • @MrFutago87

    This is honestly a really sad story, as a German I can say that over here Daedalic was very much not an under the radar developer. They were known in Germany at least, and part of the reason why point & click adventures are still popular in Germany. Seeing them go down like this is a real blow to the German gaming industry that is not very large, we have only a handful of notable studios and Daedalic was one of them. It stings every time a studio has to close down but it does sting a bit harder in this case because there is comparatively little else to cushion that blow.

  • @Timberwolftrass

    I'm german and here in germany, the name Daedelic used to have a good reputation for their adventure games which were excellent. it was a really well liked studio and to have seen it end like this... its really really sad and kinda heartbreaking but it is what it is

  • @buttertool6211

    The worst part is that a Gollum game is not the worst idea ever, they could've made an entire game that would be a true survival horror set in TLOR world and show how Smeagol and Gollum fight for control of the other, even showing that Gollum as slimy as he is does keep them both alive

  • @SwannyTheMike

    This whole game seems like it would have gone so much better if Daedalic had stuck to their adventure gaming roots and made this closer to a Telltale-style one.

  • @sleeplessindefatigable6385

    Man, this one's sad to see. It's a rare thing to see a project just so thoroughly doomed from the start. Usually there's another world where it could have worked, but the moment Daedelic higher-ups decided they were going to make a game like this, there was no saving it. Gollum was doomed from inception, and that's a rare thing indeed

  • @Johann_Gambolputty_of_Ulm

    I am really (negatively) surprised, by how Nacon manages to avoid the negative publicity it sorely deserves. This company is really an "AA version" of the likes of EA or Acti - yet nobody talks about their pathologies. They are the guys behind subpar release of VtM: Swansong; and another hero of Matt's series, "Werewolf: The Apocalypse". They are behind the ultra-scummy release of "Blood Bowl 3"; the botched condition of a really promising "Ad Infinitum"; they even have their yearly sport series in "Rugby" or "Cricket".

  • @YorkJonhson

    One of those messy development stories that's going to be a lot more sad than funny. Amidst all the backlash I really feel for Daedalic going under. Knowing devs were pushed into a super ambitious project on a shoe-string budget and tight deadlines. All while being forced to juggle new mechanics they had minimal experience with.

  • @Katy133
    @Katy133  +84

    I knew about Daedalic (since I'm an adventure games fan) way before the Gollum game's release, so it was sad to hear that the studio had decided to stop developing games afterwards (only focusing on publishing). I saw some people talk about the studio in such a way that it felt obvious to me they weren't familiar with Daedalic or its previous works. Their previous games are point 'n click games, with 2D art styles, and a focus on puzzle-solving. The Gollum game appeared to be a disempowering stealth game, in a 3D space, with platforming mechanics. It was such a mechanically different game from their previous experience.

  • @TheJollyRamRancher

    OH no you broke my heart in the very first few minutes! I never put together that the same devs who made the very awesome Deponia series made this! oh that hurts me, that hurts so much.

  • @okbutwhy2749

    Two things I’m surprised that Matt didn’t point out is the horrific Gollum design, like he looks so weird, and also the fact that you had to buy dlc for a lore compendium, you know the thing that every game with a deep story has

  • @professormilly2021

    "This has to be a record!" - in reference to the development team being shut down in a month after release.

  • @Thepopcornator

    Daedalic made some truly excellent point and click titles, like The Dark Eye: Chains of Satinav and the Deponia series. Shame they had to go out like this.

  • @GenerationWest

    As soon as I saw the first trailer of the game, I knew it would be here eventually, not for anything good, but never THIS bad.

  • @TheZeroNeonix

    Seems like this game's biggest problem was it was being developed by a smaller studio that bit off way more than it could chew. They were trying to make a triple A game with an indie budget. A stealth game starring Gollum makes a lot of sense to me, and I like experimental, out-of-the-box games. Not every game has to star an attractive, badass hero.

  • @Necromagenvi0n

    My favorite part of the game is when Gollum locks himself in a bathroom, devours a sandwich and starts having panic attacks.

  • @davidjsaul

    15:00