How I Fixed Repeating Textures in Redshift | Cinema 4D | Free Preset!

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 21

  • @motiondz2786
    @motiondz2786 Місяць тому

    thank you for your tutorial, I tried your free version with cinema 4d 2025.0.1 but an error message appears when I open the scene telling me that the version of redshift is not compatible

  • @AMdvij
    @AMdvij 2 місяці тому +1

    Ужасает что такой востребованной функции до сих пор нет из коробки Cinema 4D...

  • @TheRustedPixel
    @TheRustedPixel Рік тому +1

    This is super handy. Just bought the pro version.

    • @VDOFX_SG
      @VDOFX_SG  11 місяців тому

      thank you for your support!

  • @louisseet
    @louisseet 11 місяців тому +1

    My eyes lit up when I saw ur gumroad stating youre from Singapore :) Sub-ed

    • @VDOFX_SG
      @VDOFX_SG  11 місяців тому

      haha. thank you for the support! yes, i'm Singaporean.

  • @JR-ro9rl
    @JR-ro9rl Рік тому

    Preset works great! If you ever find a work around for the displacement, please share!

    • @VDOFX_SG
      @VDOFX_SG  Рік тому +1

      Thank you so much! Yes, will definitely have a follow up video if I can get the displacement to work!

  • @filippopellegrini2970
    @filippopellegrini2970 10 місяців тому

    Hi Man! I have one question is it possible changing the type of projection stpace of the voronoi noise ? it thing that by default is in 3d space like normal maxon noise is.

  • @MirkoMancini
    @MirkoMancini 10 місяців тому

    Thank you so much, liked && subscribed ❤

  • @bretkline4633
    @bretkline4633 11 місяців тому +1

    I'm using the stock "Metal Brushed 001" RS texture that came with my Cinema 2024.2.0. I have not found a way to rotate the brush pattern direction when this texture is placed inside of an alpha channel logo texture map. The "Metal Brushed 001" texture uses "TriPlanar" node to modify the Base Color, Roughness, Anisotropy, and Normal nodes. Will your Tile Breaker node solve my problem? Thanks for your work on this!!!!!!

    • @VDOFX_SG
      @VDOFX_SG  10 місяців тому

      Hi! I have not thought of this use case. maybe you can try take the Rotate output of my Tile Breaker node and put into the rotation input for all the triplanar nodes. see if that helps?

    • @bretkline4633
      @bretkline4633 10 місяців тому

      I figured it out. You have to Rotate (and in my case Scale) every texture Node independent of the alpha texture Node@@VDOFX_SG I found it best to leave the scaling of the texture tag on the object alone.

  • @victorfougeray3308
    @victorfougeray3308 11 місяців тому

    hello, I bought it, and when I put the node in my 2024 scene, it crash and it finaly appear as an empty group node

    • @VDOFX_SG
      @VDOFX_SG  11 місяців тому

      hi! thanks for your support. unfortunate to hear that you have this issue. i'm not sure if the latest update of C4D may have cause some issues with the node group as I dont have much feedback from other users. can i check if you have the same issue with the free version too?

  • @Lakttos
    @Lakttos 11 місяців тому +1

    🤯🤯🤯🤯

  • @elliotverhaeren1945
    @elliotverhaeren1945 11 місяців тому

    It is native inside octane render.

    • @VDOFX_SG
      @VDOFX_SG  11 місяців тому

      Yeah, i heard about it. Surprising how Redshift still hasn't made their own version of this. So this is my solution for now.

  • @bigrods
    @bigrods 9 місяців тому

    I tried it and it did not work