I tried 'Lies of P' and I'm amazed...
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- Опубліковано 20 сер 2024
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Lies of P is an upcoming action role-playing video game developed by Round8 Studio and published by Neowiz Games, set for release in September 19, 2023. The game will be released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S.
Lies of P is a third-person action-adventure role-playing video game. The player controls the humanoid Pinocchio and travels on foot through the city of Krat, exploring the environment and fighting various biomechanical enemies. The player uses an arsenal of weapons such as a sword and an axe against his enemies and can dodge and block their blows. Pinocchio has a mechanical arm that can be equipped with gadgets such as a grappling hook to lure enemies or a flamethrower. The weapon and crafting system offers 30 different weapon types with 100 combinations. The game features a "Lying System" where the decisions the player makes during certain passages affect the course of events, leading to three different endings. The gameplay of Lies of P has been called a "soulslike" and compared to that of Dark Souls and Bloodborne.
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#liesofp #xbox #playstation
I love that demos are making a comeback. Gives me so much childhood nostalgia.
the ps1 demo discs were so much fun!
Where I live, as a kid, they made a market on selling demo discs mixed with some full games. Here's the thing, the internet was not something that really existed then, and with no information I had no Idea most of them were demos, and I didn't understand why in god's name I couldn't progress the game.
Good times.
ikr.. its a welcome one and underrated nowadays
Any game that does a demo automatically gets points with me because that's a ballsy move
Demo's never left. They just evolved. 'Early Access' for all its faults, it just an extension of the purpose Demo's served. The biggest difference is that a demo is just one build of the game given to you while Early Access is a demo that is updated to whatever current iteration the game is in.
Who knew the closest thing to a Bloodborne sequel would come in the form of a re imagining of the story Pinnochio
id leave bloodborne sequel to the professionals then...
@@vault29a if the professionals (Sony, in this case) would do anything about it.
@@vault29a The "professionals" don't give a shit about Bloodborne PC or Bloodborne 2 despite huge interest from gamers and being asked every day for years. Fuck those lazy "professionals"
@@vault29a “professionals” dude this game LOOKS and FEELS professional, which is surprising given it’s coming from a small indie dev company.
At most it feels like a proper spiritual successor to not only Bloodborne, but also Sekiro and Bioshock as well because of the mechanics and the vibes it has going.
@@vault29a have you actually played the game? Seems like it’s made by professionals to me
The return of demos is exactly what we need. Being able to get hands on with something before you buy. Especially when asking for $70 for most games now is so critical.
Demos have saved me money and also made me preorder games.
Demos are a sign of good faith from devs and I will always be grateful.
The Resident Evil 4 Demo was fun enough for me to immediately preorder the game after finishing the demo. My first preorder ever in over 22+ years of gaming. And it was worth it, because I ended up playing through the game 9 times, finished it on the hardest difficulty, unlocked everything, yada yada.
Downloading this demo on Steam right now. Looking forward to the FFXVI demo that'll be available before launch.
@@aninfinitemindofmusicandreams that’s what I’m saaaaaaayin. I’m more likely to preorder or buy games I might not because I got to play it. I trust 0 interviews from developers as too many times I’ve fallen for lies. There is literally one studio I still trust when they do releases (Larien Studios making Baulder’s Gate 3) because what they say actually happens and it’s clear that what they’re saying is real.
Not like “we are gonna have you go from ground to space, no load screens”
We get
“The first major road block was realizing that we needed the player to acquire this box but in an effort to make the path feel authentic and chosen we realized how massive this was going to be. I found myself frustrated, thinking we came up with the last one and then someone would should something new and we would have several more”
One tells us a promise, the other talked about what they wanted and the process they went through to get.
And when they had things to cut they then just said it before launch as opposed to letting us find out. Super rare for a studio to truly be transparent.
Demos are such a huge step towards that transparency. AHHHH I have a lot of feelings about this and love the return to form.
@Jacky The Noot Zoot I've never been as duped playing something that was nowhere near what was promised as I'd been with Cyberpunk. I try to not get myself hyped for most games these days without first seeing enough footage and a demo before release. If it doesn't have a demo I'm not buying it until later when I've confirmed it's a good game and runs well enough. I feel for the poor souls who preordered Redfall.
I just played about half an hour of this demo, it's quite solid and does most things well enough but it'll have to wait cause I got FFXVI to pick up. SE have been showing absolute confidence in that game with all the footage, trailers, letting many people play it early on and with the upcoming demo I'm quite hyped for it. After that it's Fires of Rubicon and Spidey 2. Hoping for a small demo slice of Armored Core VI. I know From Soft don't usually do demos but I'm new to the AC series and I'd like to check out a demo before playing.
@@aninfinitemindofmusicandreams I feel that! Cyberpunk had such a horrible launch and like now I can enjoy it but I completely understand anyone who can’t get that foul taste if let down out of their mouths.
I’m so glad I dodged redfall. Redflag one was I couldn’t find really anyone talking about it up to release.
I’m looking forward to Lies of P and I need to get re4 still (I need to make myself play more games I already own before I get it)
Suicide Squad kills the Justice League was something I was excited about but fuck I cannot stand even one more live service game. If I see “battle pass” or “live service” you no longer get my money because I reject the idea with every fiber of my body.
If that means playing bloodborne, jedi survivor or Spiderman one more time then I’m fine with it. Because I love those games (flaws and all)
@Jacky The Noot Zoot I enjoy Cyberpunk too after all the patches and additional content. As of now it's a very solid game. But it's still not the game that was promised. We weren't expecting just a solid game. There's promised features and options that still don't exist in the game as of yet. But here's to Cyberpunk Orion. CDPR fell so hard that the only way for them to go is rocket up the stratosphere again.
I recommend Resi 4. It's an even better remake than Resi 2.
This demo was legit the highlight of the showcase for me! Instantly started downloading it the second it got announced!
why? its some garbage. just play bloodborne again if you have an itch.
@@vault29a did you forget not everyone can play bloodborne? And this isn’t bloodborne this is Lies of P a completely different game
@@vault29ayou bloodborne fans cant stop crying
@@vault29a u know u corny right now
@@vault29a bloodborne fans be like:
why don't they make more games like bloodborne?
*game like bloodborne is made
why play this garbage? just play bloodborne again.
SMH
Devs seem like they understand the source material and genre pretty well. 100% a purchase consideration for me.
My only gripe (and some might see it as nitpicking) is that I wish he had a more saturated and realistic walk/run. It would also be cool that when enemies aren't around the camera should zoom in a bit closer, because they did a great job on the models but it's so zoomed out. It would be nice if it got in close and went wide with the FOV so you can get a more upclose look at the graphical details because it does seem to be very visually enveloping.
It’s on game pass and I’m definitely going to get it
@@billywashere6965He's a literal puppet, I find it practically intentional. I can see where you're coming from, though
Blocking will reduce incoming damage based on the weapon you are equipping, heavier weapons tend to reduce damage by greater amount than lighter weapons. You can mitigate the damage fully by perfectly timing your blocks/deflects (kind of like Sekiro)
And you get to reabsorb the health u lose after blocking if you attack immediately after, the first boss became quite manageable once I started using the jab, run, block routine
@@abdullahmalik7217 right, like Bloodborne's rally mechanic, except here it applies only for damage received while blocking
@@abdullahmalik7217 it's cool once you unlock the weapon combination, you can mix high damage blades, like the greatsword, with lighter weapon's hilt, and have a high damage output without the hindering of a slow moveset, since you retain the moveset of the selected weapon's hilt. Like greatsword blade + rapier hilt = high damage from greatsword blade with quick thrusting attack animations from rapier hilt
@@egp014 yep yep, I couldn't get the hang of the grapple legion arm tho, always felt like there was supposed to be more to it
@@abdullahmalik7217 if you use the Grapple Legion Arm on certain enemies that are blocking, you can break their weapon. I found that out against the two enemies before the Mad Donkey.
And for sure the Legion Arm will have more variety we can play with, kinda like DMC5.
wow a game that isn't broken and is actually optimized properly in 2023?? i must be dreaming
Resident Evil 4 remake? Dead Space remake? Both of these games were well optimized.
for a korean game, seeing how korean games prioritize graphics and for a 2023 game, yea i was surprized its optimized.
@@blueflare3848 Not Dead Space... it runs like shit on Hivemind... but up until that point it's fucking amazing, true
Do you not play that many games?
tbf it's just a demo, but looks promising
this demo kinda mimics the first area of bloodborne and i love it. You wake after something was done to you, bloodborne from a bed and this from a chair, and then immediatly action and then you find a bigger guy in a corner this looks like a amazing succecsor to bloodborne
Lies of P , a game I’m definitely looking forward to. Sep, 2023. Smart decision by the studio, give it more time then to rush it out with pure nonsense bugs. I can’t wait. It definitely has a BLOODBORNE vibe
Doesn’t play like bloodborne in the slightest though, bloodborne is far faster and more fluid, this game is kind of a mix between ds1 clunk with sekiro inspired perfect block.
@@shaunmarshall4504 seeing its a koreanjank(?), i think the price tag would make it less tolerable for me
i mean they just copied a lot of random shit from it. but in the end its miles behind. another gamepass worthy fodder.
@@vault29a Not at all. This might be the best souls-like game ever made that is not made by fromsoftware. It is the perfect mix of Bloodborne and Sekiro. It just feels good to play. Shaun has no idea what he is talking about, there is no jank. When you get hit, it's your fault, when you perfect block it FEELS good.
more like Lords of the Fallen.
you have a power arm kinda like the gauntlets in LotF...
I can’t agree more with your sentiments on this demo. This game is getting criminally low attention and I’ve never played a non-fromsoft soulsborne that absolutely nails it like this while simultaneously bringing its own identity to the formula. I actually preordered it even though I still can’t beat the first big boss (I’m bad at this lol) but goddamn I’m spending as much time exploring the lore as I am playing the actual game
the fact this game performs immaculately is so refreshing
A rapier seems like the literal worst weapon to use against robots.
i beg to differ 😭
how about a bunch of flowers?
Dark Souls DEX users disagree
@@Rubenz343 Eww DEX users.
The Dex build calls for mobility along with a dex scaling weapon, so don't be afraid to sprint around and take some pot shots if you need to. But we Dex users excel in also using other things like throwables or buffs.
The text at the start of the Carnival Master bossfight is in English, but uses a very badly distorted font. It says: "Finally a guest is here! Kick this party into gear!"
CMIIW its last line was "You would've given the king a real festival..."
This is the most generous demo I've ever played. Every time I thought the demo would end it just kept going. Even after beating the final boss, you get to keep on playing, you just can't progress any further on the map.
I’ve been waiting for this game for years and the fact that it’s almost time is insane
I felt the same for Scorn. Visually what we got is exactly what I wanted but everything else felt not so good.
Can we all agree, turning around and getting ultimately destroyed is always hilarious 😂
This demo is like 3 hours long, and my friend was rushing it, with you play calmly testing other builds, there's like 5 to 6 hours of content, it's more than a lot of indies and even AAA games (sonic forces).
Oh hell yeah!!! It’s installing on my ps5 right now. Guess this is gonna be the rest of my day.
Oh hell yeah!!! It’s installing on my ps5 right now. Guess this is gonna be the rest of my day.
Yeah, I downloaded the demo around 8pm thinking "I'll just finish the demo and watch a movie".
Went to bed 4 hours later and wasn't even done with it =')
It took me 8 hours to finish, I'm crap at soulslikes though.
@@crediblesalamander8056 Look for the bright side, you basically got a full game for free, and now lies of P is gonna feel like, lies of P 2 :)
Even watching secondhand thru this video I was impressed with the graphics. I noticed his shirt getting splattered by oil after killing the robots, (black not red) and was like "oooo"...they put a lot of detail into the world. At first glance it looks very realized, don't know how to explain it but the world already felt full not empty. Hope the developer can live up to the hype...
really hoping this game fills the massive Bloodborne shaped hole in my heart 😂
im kinda glad fromsoft didnt make bb2, we wouldnt have gotten better games like sekiro and especially ER, this game seems to be a blend of dishonored and bb and im glad for the ppl that like this style at the very least.
@@flamingmanuredoesn’t mean they can’t still make bb💀
2*
@@flamingmanure they couldn't make bb2, sony has the licenses and Bb is a sore topic between Sony nd from soft. As for a spiritual/mechanical successor, there's a big chance that there's a team silently working on it on some level
It’s scratching that itch for me. Try the demo If you haven’t it’s awesome.
The Lies of P demo is probably one of the best demos that has ever come out. Nearly 3 hours, good optimization, looks great with great presentation, and really fun boss fights. I'm really hyped for this game.
Same, I really liked the demo, was a ton of fun and I liked the combat a lot too
24:06 Red attacks cannot be dodged. That's why it felt like there were no i-frames here. This took me awhile to figure out too. There is a help tip that sometimes shows up that mentions this, but I didn't get it until much later in the demo.
I love how wearing the donkey costume alludes to Pinocchio and other boys turning into donkeys in the original story and popular Disney cartoon. It's a clever use of the interactive medium of games. By choosing to don the costume you're participating in the Pinocchio canon.
They have some key improvements to make to the combat and movement but the demo exceeded expectations.
I'm playing the demo on my steam deck at work, not my favorite way to play souls games but it's running surprisingly well
Just completed the demo, and I'm so hyped for this game. I've played every souls game from Miyazaki and Bloodborne was always one of the best games for me. And this demo is just amazing, they took many things from bb, but the fighting mechanics feels different, like combined Sekiro with Bloodborne. The last boss was pretty good, if you challenge him without phantom help. I truly wish this game can become the first ever actually good souls like game which isn't made by fromsoft.
Luke, I hope the devs are watching this... some great suggestions on how to clean up a few things.
Congrats on the new addition to the family!!
a game we didn’t know we needed
wow this actually looks and feels amazing!
I presume they have Timothée Chalamet lined up for the film adaption of this particular game.
Dude I literally called this a Timothée Chalamet simulator. Happy to see someone called this out too lmao
I love the stylistic of this game more than any other souls game, this belle epoque with a twisted Pinnocio with Edward Scissor-Hands vibes is just great
Great description
The weapon assembly can change actual move sets for weapons too. The demo was awesome.
Absolutely love your content dude!! I didn't even know that they had released a demo until I spotted this, I skipped to the end to avoid any spoilers but wanted to listen to your final say so about it. Good luck to you and your wife with the birth of your new arrival!
Love that game devs are listening to the public when it comes to demos again, Forspoken didn’t get the results it wanted, but I feel we don’t give it the credit it deserves for kinda getting the ball rolling on that trend again (also RE4)
Its like 3/4 Bloodborne + 1/4 Bioshock aesthetics, with Dark Souls 1 speed, on Sekiro combat, with Dark Soiuls II enemy placement. Sounds dreadful on paper, somehow works astonishingly well in practise.
I played the demo right after games fest and as soon as they said demo i was downloading it. Its great very souls like i did run into alittle jank which is to be expected. It's a great long demo i think i spent about 4 hours playing it messing around. They let you keep playing idk if theres a lvl max i stopped around lvl 33 upgrading my weapons even it's a ton of fun. The story is intriguing too.
Dont know if he figured it out, but this game focuses heavily on blocking and perfect blocking instead of parrying or dodging (you get chip damage if you dont perfect block, but can regain health afterwards by hitting the enemy, similar to Bloodborne). You can still parry with some weapons e.g. rapier, but its a special move that uses energy (LB+Y), you can dodge as well but dodging in any other direction other then stepping back is slow and offers very little i frames. Therefore concentrate on perfect blocking to not lose health, even special red moves that are 'unblockable' can be blocked with perfect block. There is also a similar concept to staggering enemies like in Bloodborne, as well as a weapon durability similar to Monster Hunter, where the less durability you have the less damage you do, so sharpen that blade with your grinder elbow. Hope this helps...
If you perfect guard enough times on an enemy, it'll break their weapon. Not sure if it works on the enemies that uses fists instead though.
The dodge is very clunky, hope they fix it before release
it does have some input delay for sure, but parrying is the main defense you should be using in this game in order to break posture (groggyness is what they call it in this). It's a lot more like sekiro than it is dark souls.
@@hansolokeyyeah people get into this game thinking its bloodborne. Not saying that they shouldnt make the dodge smoother, i would love this but parrying seems to be the main defense option🤷♂️
Bloodborne: Timothée Chalamet edition
im guessing depending on whether we lie or tell the truth, we'll become either more human or more puppetlike. I'm wondering if when we become more puppetlike we'll be able to understand the garbled speech the boss puppets have.
Oh, so THATS what that garbled text at the bottom of the screen was? I was wondering if it was some sort of corruption of Pinnochio's mechanics or something, since it only ever appeared when Pinnochio dies. Like a negative consequence for dying too much.
If you squint at it you can make it out still
Whatever the game is on release let's all get one thing straight. This is waaaay better than the Disney remake of the same story lmfao
That's a very *LOW* bar to set, my friend.
I genuinely don't know how people are hating on this game in the comments. People calling this a "standard dark souls knockoff" clearly haven't touched the demo to see for themselves. I've played nearly every souls game and Lies of P has me more hooked in the first few hours than any souls-like has. The combat is surprisingly deep once you understand the mechanics, and it incorporates the best parts of combat from several souls-like games to create an outstanding system. (Prosthetics, Posture/ Groggy mechanic, Weapon arts). Not to mention the setting and atmosphere which is extremely immersive.
Playing the demo is what made me feel like this game is a shallow knockoff. I was excited going into it, but I’m honestly not at all anymore.
The way they present the world through the item descriptions is also what made this a hit for me. The devs actually put some real thought into the world building unlike so many other souls-likes.
dark souls elitists certainly hate on this game but we have to acknowledge the fact that it has some issues that'll hopefully be resolved before release
@@glowie5811 so true. Even the posters and billboards within the levels are intriguing
@@GRGCompletionist that’s true. It’s certainly not perfect and they have some things to improve for the full release. I think it’s refreshing though that it doesn’t have major technical problems, unlike most big games released this year.
The demo even gave me a moment of aww when I used the Arm of Steel on an enemy that is blocking and IT BROKE HIS SWORD!!!
This game has all the ingredients to be excellent. Always a special time when a good soulslike is on the horizon.
This is indeed so close spiritually to Bloodborne, even that Sophie feels like The Doll which is one of my favourite NPC.
I had the same feelings lmao, "ok cool demo now it's over" "oh wow it's still going"
It took me 5 Hours and 15 minutes to play the demo 😂😂 longest demo of my life, but so worth it
To whoever idea it was to make a demo for everyone to play without needing a preorder I applaud you. Gives people the chance to try it out before you make a decision to buy! Just like back in the day.
The fact as well people are complaining that there’s another Dark Souls copy cat blows my mind as outta all the genres (FPS RPGs especially) this what people complain about. Probably too hard for them, as FPS and RPG are usually easy to learn and play. Also Fromsoftware isn’t the first to make a game like Dark Souls, as that genre has been around way before those games was made. Just that Dark Souls put it on the map.
The game has the same attack to heal mechanic that Bloodborne had, but only if you block, it encourages trading hits with enemies.
Yeah, Luke had the same realization when we realized there's MORE demo
I just beat the whole thing in one sitting. Wasn’t being super fast and it about 3 and a half hours. I was very very impressed, and I definitely will be getting the full game in September. It ran perfectly, it looks beautiful, and the gameplay for the most part was really solid. The only issue I had was that, the way they built certain enemies definitely seems to favor a dexterity play style. I tried my first run with the strength greatsword and I hit a couple areas (namely the first boss) where the slower attack speed definitely put me at a disadvantage that I feel like the rapier would cruise through. After I upgraded the weapon a couple times and leveled up a bit, my damage output increased and I started feeling better about it, but it is something to be mindful of I guess. Still, it was a blast overall and I’m really glad they put out a demo. This game went from barely being on my radar to being something I’m greatly looking forward to.
The only gripe I have with the game sofar is that you can't cancel mid attack to parry or block. And not much stuns the enemy. So you end up just trading blow for blow at times.
Welcome to the souls genre! The whole point of not being able to cancel your moves mid attack is so you can think carefully about your next attack. Imo the enemies got stunned pretty easily for me, it was a breathe of fresh air since most games these days have enemies that just power thru your attacks even your powerful ones
I'm enjoying it a lot, but I don't understand why devs don't take animation cancelling from DS. It's such a big part of what makes those games so smooth and this would feel absolutely perfect if it were included
there is no animation cancelling in any of the souls games
@@flamingmanure there definitely is when it comes to dodging which is the most important, and with a few special attacks
Ds3 is literally the only smooth ds game. The rest are clunky as hell
@@andrewibarra3101 I don't think so. Dark Souls games have input queuing. Animations stack up in a queue and play after the last finishes. That's why panic rolling can result in double inputs.
@@Wasdniak animation queuing works as animation cancelling though. If you have 2 attacks queued already when you hit dodge, it will cancel the second attack in the queue and you will dodge instead
Congrats on you and your wife having a kid!! I wish you both luck and hope everything goes well!!
@sundiver9074he wasn’t referring to that, he was referring to the fact Luke’s wife just had a baby
Couple things I think are cool:
You only receive no damage if you pull off a perfect guard BUT after normal guards you can get your health back. Nice touch every game is better with rally.
The respawning of a healing item after enough hits on an enemy is a fantastic mechanic.
It seems like they took a lot of the cool ideas from several Souls games and made them into a solid little product.
The roll is terrible though and it needs to be fixed omg is it bad.
I am Korean gamer. Korean game dev usually make mmorpg or mobile games like Lineage and Lost Ark. But Lies of P is Soulslike game so I am very hyped.
I'm honestly surprised how well this runs. Also was surprised by how fun and challenging it was. The watchman was really hard or maybe I'm just bad lol.
Nah, watchman second phase definitely took some getting used to. Got him on my 7th try without the summon, but it was a slog. The dodge felt mostly useless and was just a get away from the puddle of electricity he leaves on the ground move rather than to actually dodge most attacks or space/ create distance.
@Gamer You'll get there in time. The combat has potential. Also, like I've beaten most of the souls games at base level, so I'm pretty used to this style of combat, and the boss was still no pushover.
@Gamer Use the summon, he'll help a lot. Besides that, try to parry/block all attacks and only use dodge to dodge the electric puddles in phase two. Electricity buff will help tons as well if you still have any left
Timothee Chalamet’s new game looking crazy
The game has its issues though. For example after getting to the hotel you can only level up there even tho prior you can do it at the stargazers, which wouldn’t be a huge problem if there wasn’t a loading screen every time I need to fast travel to the hotel. Also parrying window needs some work.
Yea I thought I was tripping like wtf
Yeah parry window feels weird, reminds me of when i played the wo long demo back before release but i've heard they fixed it afterwards
Is there actually a souls-style parry animation, or do you just do bonus damage? I've definitely got the timing down, but I swear I can't get riposte.
@@qrowing it’s not a parry riposte system and I think calling it a parry is what is confusing people it’s more of a perfect guard/deflect than a parry think sekiro without the posture bar I do think there could be a little more feedback between when you’ve guarded something and when you’ve actually perfect guarded it as it is quite hard to tell between the two other than the fact you take a bit of chip damage when you haven’t perfect guarded I think the window for a perfect guard could use a bit of tweaking as well as it’s a little bit too tight as it stands, only other thing I would change is the dodging system making the dodge slightly faster and cover a bit more distance but apart from that they’ve done very well with this game.
Skill issue
Watched the first few minutes of this, downloaded the demo. Next thing I know, 4 hrs have gone by.
I dont know the last time I've been this hyped for a game. Thanks for bringing it to my attention!
This is actually good. Good soundtrack, good looking maps, great art and no fugly characters.
Although I couldn't figure out the combat mechanics. I was doing the Sekiro deflect style and was getting whooped LoL.
I hope the best for your wife.
The dash / dodge needs a buff, but it's pretty good otherwise. The level design is a little square cornered as well, but it's passable.
you can upgrade dodge after finish demo like DS2
@@Jaguar-Hamm I hope they change that. Upgrading your dodge through stats/ limited items was the worst design decision that DS2 made.
Btw the combat is not only a dodge and distance based. It's mainly perfect parry based on bosses atleast.
I’ve been into this game since it was announced and I’m so glad it’s getting so much love. It’s amazing so far.
I have just defeated the circus boss last night and I gotta say this game is sort of Sekiro-ish but not really, which makes it a bit more unique than its inspirations but also takes a while to get used to. As expected the first boss is a skill check. You are encouraged to block instead of dodging (which you can still do but it's a lot harder to pull than say, Bloodborne), be aggressive and fill up your opponent's groggy meter (which are not shown until their life bar flashes) and then pull off a charged heavy attack to stagger it before finishing with a backstab for huge damage. What makes it a bit confusing for new players is that blocking still hurt you, so at first you're kind of wondering what you're supposed to do here. I think they're actually trying to encourage you to practice perfect parry as it is the only way to block the red glowing attacks (and if I'm not mistaken perfect parry doesn't give you chip damage), that's why there's a punching bag puppet next to the merchant.
This has a chance to be the first 3D Soulslike to be an 8.5/10 or higher
Maybe the souls genre will get its own name. Remember how FPS games used to be called Doom Clones until Quake.
This looks more amazing than expected! Will probably get this. I need to try the demo.
During a year that seems like the beginning of a "Gaming Dark Age" Gems like this are very welcome
I was amazed at the length of the demo! There were like 4 different instances where I thought splash screen was going to show and the demo would be over! I liked the game but I hope they fix a few things... like the block timing, the item management a bit awkward also the sprinting was so slow!
Same. I thought after the first boss, it would end. And again after entering the hotel and meeting the npcs. And then again when beating that donkey. And then finally it ended with the 2nd boss. About 2-3 hours of playtime, that's more than Steam's refund length.
I seen somebody comment "Pinocchisouls" and i cant stop saying that word
I'm a nerd for video games in general, Soulslike games specifically, and classic literature to boot. This game has me drooling 🤤
Only “issue” I had was I want the oil to stay on my character after killing people.
Tip for players: the dodging and rolling isn’t the most effective as you’re metal. Parrying is more effective and i think there’s loot drops like elden ring. I got the baton from the first big boy in the video.
Dude the demo is massive. Can't wait for the final release to come out.
Woah I just realized the text during boss fights isn't nonsense, it's just really distorted. The parade master says something like "Finally, a guest is..." and then I can't figure out the rest
Luke - 'wgat you got? Oh, he don't got no head' lolz
Looks good, but I feel like the UI is a little weird in places? Health & stamina bars look a little too "clean" and I find it odd in the level up menu that pressing right to up a skill actually plays a vertical scrolling animation
The UI and Controls are a bit of a mess, on K&M at least.
For example, I bound the strong attack to middle mouse click, just like I do in Souls games. I then bound the switch item buttons to 1 and 2. However, the scroll wheel for some reason also switches between items, even though that binding isn't shown anywhere in the settings. So what keeps happening is that if I accidentally scroll slightly while I'm hitting strong attack, I accidentally switch item away from my heal without noticing. Very annoying and weird thing for them to do.
genuinely surprised at how much fun this demo is!
-level up lady: check
-old person in wheelchair: check
-rally mechanic: check
This is really bloodborne inspired. Gamepass users are eating good this Sept. it was fun playing it after being stuck on 3rd boss for a few hours.
This MC looks like that Timothy dude from Dune👀😂
*FromSoft not developing Bloodborne 2*
Lies of P developers: Fine, I’ll do it myself.
Luke taking a deep breath..."The Hype of P is really, don't judge me." Hope you and the wife are doing well and Congrats on #2.
Luke didn't even play with the weapon craft system, the merchant sell 3 other weapons and you can find 1 other and you can mix blades and handles to make an OP estoc greatsword for exemple. Also the 3rd boss (the one luke didn't do) is by far the best and the hardest of the 3.
Congrats on baby 2, wishing your family all the best. xxx
Even with a game pass I will pay the 70 bucks to get it! I want those devs to do more stuff!
I just finished the demo an hour ago and my god, this was an amazing demo. Can't wait for the full game release.
Congratz on your baby, wish everything goes well 😊
I've been fighting this boss for over 2 hours. I'm pretty sure the problem is that the dodge range is too small. If you are close enough to attack, you are too class to dodge the boss wide swings. It swings too wide and reaches too far, so it hits even when I die, then it hits again while my character is stunned, then I die helplessly.
Yeah it's not good range and really small gap of i-frames. Also the bosses attack track way too good to the player. Try perfect block, it saved my ass many times.
Perfect blocking is the meta
It’s incredible so far. I deleted it and will watch nothing on it until launch. Very impressed.
Luke, if you can, play it on your own taking your time, you'll find that the world tells you enough to understand what's going on, who the bosses are, and much more information, the festival/circus boss explained in some stuff you find around there. You will also find out some things that when you stream you miss them, such as the use of the lamp, the definitive attacks, the blocks, etc. I've been there for 5 hours and I still haven't beaten what I think is the last boss. I think this is a beautiful demo. Cheers.
PS: You missed the last part and final boss.
I’ll be real: this game will be lucky to be nominated for GOTY. But it will most likely be MY GOTY. I spent 2 and a half hours on the demo and I want more
I want to play this game so bad when it comes out in the fall but ofc the most interesting games aren’t available for mac users LOL
the demo took me 5 hours to complete lol and during this video iam thinking of downloading it again , i can name many games which cant even compare to this games demo.
I am so excited for this title for quite some time, to actually get a playable demo right now fills me with such childish joy.
The game looks amazing also is very promising, the only problem is once I was fighting that guard boss it felt extremely unresponsive as if dodge didn't work at all in some moments, I don't think this is something we should get used to, it's just poorly designed combat. Since the devs are already copying FromSoftware, they could copy the action timing too :D
Just once, I wish someone would make one of these games that wasn't set in a dystopian hellscape. There's other stuff besides hopeless misery, ya know?
Just screaming Grind your weapon!!! The whole time. Lol
i played the Demo and it is awesome. It really feels the closest to a soulslike game made by fromsoft
Congrats on the baby man! Been following you for years and its nuts were all just older haha
Man I'm pretty pleased with this demo 10 minutes in. Big souls, especially bloodborne fan so I'm super into it. Having alot of fun after a long days work
From the looks of this im very impressed. The voice acting is surprisingly good as well. Just need to tighten up some things and then we may have a worthy successor to bloodborne.
Can a game really be a "spritual successor" just because it's a sorta a similar setting? Like saying Lords of The Fallen is a spiritual successor to dark souls lol.
I didn't know Lies of P was a game until a friend told me, he said it's like a spiritual successor to Bloodborne and i was sold before he said anything else. I just played the demo and got a bit past the first boss, and I'm definitely buying it day 1