I tried 'Lies of P' and I'm amazed...

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  • Опубліковано 1 гру 2024

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  • @TABJJ
    @TABJJ Рік тому +1177

    I love that demos are making a comeback. Gives me so much childhood nostalgia.

    • @hausriot.animation
      @hausriot.animation Рік тому +36

      the ps1 demo discs were so much fun!

    • @FrozenAXL
      @FrozenAXL Рік тому +19

      Where I live, as a kid, they made a market on selling demo discs mixed with some full games. Here's the thing, the internet was not something that really existed then, and with no information I had no Idea most of them were demos, and I didn't understand why in god's name I couldn't progress the game.
      Good times.

    • @R3TR0J4N
      @R3TR0J4N Рік тому +9

      ikr.. its a welcome one and underrated nowadays

    • @BrokenMessiah1
      @BrokenMessiah1 Рік тому +20

      Any game that does a demo automatically gets points with me because that's a ballsy move

    • @GomulDart
      @GomulDart Рік тому +5

      Demo's never left. They just evolved. 'Early Access' for all its faults, it just an extension of the purpose Demo's served. The biggest difference is that a demo is just one build of the game given to you while Early Access is a demo that is updated to whatever current iteration the game is in.

  • @KeepitABuck50
    @KeepitABuck50 Рік тому +739

    Who knew the closest thing to a Bloodborne sequel would come in the form of a re imagining of the story Pinnochio

    • @vault29a
      @vault29a Рік тому +13

      id leave bloodborne sequel to the professionals then...

    • @ethansmedley724
      @ethansmedley724 Рік тому +55

      @@vault29a if the professionals (Sony, in this case) would do anything about it.

    • @ThwipThwipBoom
      @ThwipThwipBoom Рік тому

      @@vault29a The "professionals" don't give a shit about Bloodborne PC or Bloodborne 2 despite huge interest from gamers and being asked every day for years. Fuck those lazy "professionals"

    • @justaguyonyoutube4592
      @justaguyonyoutube4592 Рік тому +59

      @@vault29a “professionals” dude this game LOOKS and FEELS professional, which is surprising given it’s coming from a small indie dev company.
      At most it feels like a proper spiritual successor to not only Bloodborne, but also Sekiro and Bioshock as well because of the mechanics and the vibes it has going.

    • @slenderphizics
      @slenderphizics Рік тому +33

      @@vault29a have you actually played the game? Seems like it’s made by professionals to me

  • @Labyrinthfox
    @Labyrinthfox Рік тому +386

    The return of demos is exactly what we need. Being able to get hands on with something before you buy. Especially when asking for $70 for most games now is so critical.
    Demos have saved me money and also made me preorder games.
    Demos are a sign of good faith from devs and I will always be grateful.

    • @aninfinitemindofmusicandreams
      @aninfinitemindofmusicandreams Рік тому +11

      The Resident Evil 4 Demo was fun enough for me to immediately preorder the game after finishing the demo. My first preorder ever in over 22+ years of gaming. And it was worth it, because I ended up playing through the game 9 times, finished it on the hardest difficulty, unlocked everything, yada yada.
      Downloading this demo on Steam right now. Looking forward to the FFXVI demo that'll be available before launch.

    • @Labyrinthfox
      @Labyrinthfox Рік тому +2

      @@aninfinitemindofmusicandreams that’s what I’m saaaaaaayin. I’m more likely to preorder or buy games I might not because I got to play it. I trust 0 interviews from developers as too many times I’ve fallen for lies. There is literally one studio I still trust when they do releases (Larien Studios making Baulder’s Gate 3) because what they say actually happens and it’s clear that what they’re saying is real.
      Not like “we are gonna have you go from ground to space, no load screens”
      We get
      “The first major road block was realizing that we needed the player to acquire this box but in an effort to make the path feel authentic and chosen we realized how massive this was going to be. I found myself frustrated, thinking we came up with the last one and then someone would should something new and we would have several more”
      One tells us a promise, the other talked about what they wanted and the process they went through to get.
      And when they had things to cut they then just said it before launch as opposed to letting us find out. Super rare for a studio to truly be transparent.
      Demos are such a huge step towards that transparency. AHHHH I have a lot of feelings about this and love the return to form.

    • @aninfinitemindofmusicandreams
      @aninfinitemindofmusicandreams Рік тому

      @Jacky The Noot Zoot I've never been as duped playing something that was nowhere near what was promised as I'd been with Cyberpunk. I try to not get myself hyped for most games these days without first seeing enough footage and a demo before release. If it doesn't have a demo I'm not buying it until later when I've confirmed it's a good game and runs well enough. I feel for the poor souls who preordered Redfall.
      I just played about half an hour of this demo, it's quite solid and does most things well enough but it'll have to wait cause I got FFXVI to pick up. SE have been showing absolute confidence in that game with all the footage, trailers, letting many people play it early on and with the upcoming demo I'm quite hyped for it. After that it's Fires of Rubicon and Spidey 2. Hoping for a small demo slice of Armored Core VI. I know From Soft don't usually do demos but I'm new to the AC series and I'd like to check out a demo before playing.

    • @Labyrinthfox
      @Labyrinthfox Рік тому

      @@aninfinitemindofmusicandreams I feel that! Cyberpunk had such a horrible launch and like now I can enjoy it but I completely understand anyone who can’t get that foul taste if let down out of their mouths.
      I’m so glad I dodged redfall. Redflag one was I couldn’t find really anyone talking about it up to release.
      I’m looking forward to Lies of P and I need to get re4 still (I need to make myself play more games I already own before I get it)
      Suicide Squad kills the Justice League was something I was excited about but fuck I cannot stand even one more live service game. If I see “battle pass” or “live service” you no longer get my money because I reject the idea with every fiber of my body.
      If that means playing bloodborne, jedi survivor or Spiderman one more time then I’m fine with it. Because I love those games (flaws and all)

    • @aninfinitemindofmusicandreams
      @aninfinitemindofmusicandreams Рік тому +2

      @Jacky The Noot Zoot I enjoy Cyberpunk too after all the patches and additional content. As of now it's a very solid game. But it's still not the game that was promised. We weren't expecting just a solid game. There's promised features and options that still don't exist in the game as of yet. But here's to Cyberpunk Orion. CDPR fell so hard that the only way for them to go is rocket up the stratosphere again.
      I recommend Resi 4. It's an even better remake than Resi 2.

  • @cafuune
    @cafuune Рік тому +485

    wow a game that isn't broken and is actually optimized properly in 2023?? i must be dreaming

    • @blueflare3848
      @blueflare3848 Рік тому +34

      Resident Evil 4 remake? Dead Space remake? Both of these games were well optimized.

    • @R3TR0J4N
      @R3TR0J4N Рік тому +7

      for a korean game, seeing how korean games prioritize graphics and for a 2023 game, yea i was surprized its optimized.

    • @AlesMicik
      @AlesMicik Рік тому +5

      @@blueflare3848 Not Dead Space... it runs like shit on Hivemind... but up until that point it's fucking amazing, true

    • @LowResLeafa
      @LowResLeafa Рік тому +9

      Do you not play that many games?

    • @YumiSumire
      @YumiSumire Рік тому +4

      tbf it's just a demo, but looks promising

  • @blazevoptixzz9748
    @blazevoptixzz9748 Рік тому +175

    This demo was legit the highlight of the showcase for me! Instantly started downloading it the second it got announced!

    • @vault29a
      @vault29a Рік тому +1

      why? its some garbage. just play bloodborne again if you have an itch.

    • @spacegoat0133
      @spacegoat0133 Рік тому +34

      ⁠@@vault29a did you forget not everyone can play bloodborne? And this isn’t bloodborne this is Lies of P a completely different game

    • @thanasesstratoures9201
      @thanasesstratoures9201 Рік тому +35

      ​@@vault29ayou bloodborne fans cant stop crying

    • @damndatscrazyyy940
      @damndatscrazyyy940 Рік тому +14

      @@vault29a u know u corny right now

    • @salmankhan2739
      @salmankhan2739 Рік тому +32

      @@vault29a bloodborne fans be like:
      why don't they make more games like bloodborne?
      *game like bloodborne is made
      why play this garbage? just play bloodborne again.
      SMH

  • @egp014
    @egp014 Рік тому +57

    Blocking will reduce incoming damage based on the weapon you are equipping, heavier weapons tend to reduce damage by greater amount than lighter weapons. You can mitigate the damage fully by perfectly timing your blocks/deflects (kind of like Sekiro)

    • @abdullahmalik7217
      @abdullahmalik7217 Рік тому +4

      And you get to reabsorb the health u lose after blocking if you attack immediately after, the first boss became quite manageable once I started using the jab, run, block routine

    • @egp014
      @egp014 Рік тому +9

      @@abdullahmalik7217 right, like Bloodborne's rally mechanic, except here it applies only for damage received while blocking

    • @egp014
      @egp014 Рік тому +5

      @@abdullahmalik7217 it's cool once you unlock the weapon combination, you can mix high damage blades, like the greatsword, with lighter weapon's hilt, and have a high damage output without the hindering of a slow moveset, since you retain the moveset of the selected weapon's hilt. Like greatsword blade + rapier hilt = high damage from greatsword blade with quick thrusting attack animations from rapier hilt

    • @abdullahmalik7217
      @abdullahmalik7217 Рік тому +1

      @@egp014 yep yep, I couldn't get the hang of the grapple legion arm tho, always felt like there was supposed to be more to it

    • @akmal94ibrahim
      @akmal94ibrahim Рік тому +1

      ​​​@@abdullahmalik7217 if you use the Grapple Legion Arm on certain enemies that are blocking, you can break their weapon. I found that out against the two enemies before the Mad Donkey.
      And for sure the Legion Arm will have more variety we can play with, kinda like DMC5.

  • @hubris7434
    @hubris7434 Рік тому +430

    A rapier seems like the literal worst weapon to use against robots.

    • @kosta764
      @kosta764 Рік тому +22

      i beg to differ 😭

    • @ollyrukes
      @ollyrukes Рік тому +23

      how about a bunch of flowers?

    • @Rubenz343
      @Rubenz343 Рік тому +41

      Dark Souls DEX users disagree

    • @common_undead
      @common_undead Рік тому +10

      @@Rubenz343 Eww DEX users.

    • @TheGravityShifter
      @TheGravityShifter Рік тому +5

      The Dex build calls for mobility along with a dex scaling weapon, so don't be afraid to sprint around and take some pot shots if you need to. But we Dex users excel in also using other things like throwables or buffs.

  • @JustSheen
    @JustSheen Рік тому +72

    Devs seem like they understand the source material and genre pretty well. 100% a purchase consideration for me.

    • @billywashere6965
      @billywashere6965 Рік тому +2

      My only gripe (and some might see it as nitpicking) is that I wish he had a more saturated and realistic walk/run. It would also be cool that when enemies aren't around the camera should zoom in a bit closer, because they did a great job on the models but it's so zoomed out. It would be nice if it got in close and went wide with the FOV so you can get a more upclose look at the graphical details because it does seem to be very visually enveloping.

    • @bonniedykstra6722
      @bonniedykstra6722 Рік тому

      It’s on game pass and I’m definitely going to get it

    • @peterpeladon
      @peterpeladon Рік тому +2

      @@billywashere6965He's a literal puppet, I find it practically intentional. I can see where you're coming from, though

  • @nystabbers3097
    @nystabbers3097 Рік тому +33

    this demo kinda mimics the first area of bloodborne and i love it. You wake after something was done to you, bloodborne from a bed and this from a chair, and then immediatly action and then you find a bigger guy in a corner this looks like a amazing succecsor to bloodborne

  • @tonydeluna8095
    @tonydeluna8095 Рік тому +284

    Lies of P , a game I’m definitely looking forward to. Sep, 2023. Smart decision by the studio, give it more time then to rush it out with pure nonsense bugs. I can’t wait. It definitely has a BLOODBORNE vibe

    • @shaunmarshall4504
      @shaunmarshall4504 Рік тому +18

      Doesn’t play like bloodborne in the slightest though, bloodborne is far faster and more fluid, this game is kind of a mix between ds1 clunk with sekiro inspired perfect block.

    • @R3TR0J4N
      @R3TR0J4N Рік тому +2

      @@shaunmarshall4504 seeing its a koreanjank(?), i think the price tag would make it less tolerable for me

    • @vault29a
      @vault29a Рік тому +1

      i mean they just copied a lot of random shit from it. but in the end its miles behind. another gamepass worthy fodder.

    • @RegalPixelKing
      @RegalPixelKing Рік тому +24

      @@vault29a Not at all. This might be the best souls-like game ever made that is not made by fromsoftware. It is the perfect mix of Bloodborne and Sekiro. It just feels good to play. Shaun has no idea what he is talking about, there is no jank. When you get hit, it's your fault, when you perfect block it FEELS good.

    • @ShadowDeus
      @ShadowDeus Рік тому

      more like Lords of the Fallen.
      you have a power arm kinda like the gauntlets in LotF...

  • @NightDocs
    @NightDocs Рік тому +4

    I can’t agree more with your sentiments on this demo. This game is getting criminally low attention and I’ve never played a non-fromsoft soulsborne that absolutely nails it like this while simultaneously bringing its own identity to the formula. I actually preordered it even though I still can’t beat the first big boss (I’m bad at this lol) but goddamn I’m spending as much time exploring the lore as I am playing the actual game

  • @leandromadeireira8840
    @leandromadeireira8840 Рік тому +117

    This demo is like 3 hours long, and my friend was rushing it, with you play calmly testing other builds, there's like 5 to 6 hours of content, it's more than a lot of indies and even AAA games (sonic forces).

    • @Erosgates
      @Erosgates Рік тому +2

      Oh hell yeah!!! It’s installing on my ps5 right now. Guess this is gonna be the rest of my day.

    • @Erosgates
      @Erosgates Рік тому +3

      Oh hell yeah!!! It’s installing on my ps5 right now. Guess this is gonna be the rest of my day.

    • @RomainDelmaire
      @RomainDelmaire Рік тому +3

      Yeah, I downloaded the demo around 8pm thinking "I'll just finish the demo and watch a movie".
      Went to bed 4 hours later and wasn't even done with it =')

    • @crediblesalamander8056
      @crediblesalamander8056 Рік тому +3

      It took me 8 hours to finish, I'm crap at soulslikes though.

    • @leandromadeireira8840
      @leandromadeireira8840 Рік тому +2

      @@crediblesalamander8056 Look for the bright side, you basically got a full game for free, and now lies of P is gonna feel like, lies of P 2 :)

  • @bleedszn
    @bleedszn Рік тому +46

    the fact this game performs immaculately is so refreshing

  • @dannyt503
    @dannyt503 Рік тому +10

    This is the most generous demo I've ever played. Every time I thought the demo would end it just kept going. Even after beating the final boss, you get to keep on playing, you just can't progress any further on the map.

  • @AustinFriley-uc1qh
    @AustinFriley-uc1qh Рік тому +62

    I’ve been waiting for this game for years and the fact that it’s almost time is insane

    • @John_Notmylastname
      @John_Notmylastname Рік тому +2

      I felt the same for Scorn. Visually what we got is exactly what I wanted but everything else felt not so good.

  • @userhihihiwn
    @userhihihiwn Рік тому +3

    I am Korean gamer. Korean game dev usually make mmorpg or mobile games like Lineage and Lost Ark. But Lies of P is Soulslike game so I am very hyped.

  • @cvspergaming
    @cvspergaming Рік тому +98

    really hoping this game fills the massive Bloodborne shaped hole in my heart 😂

    • @flamingmanure
      @flamingmanure Рік тому +5

      im kinda glad fromsoft didnt make bb2, we wouldnt have gotten better games like sekiro and especially ER, this game seems to be a blend of dishonored and bb and im glad for the ppl that like this style at the very least.

    • @ProdLucio
      @ProdLucio Рік тому +4

      @@flamingmanuredoesn’t mean they can’t still make bb💀

    • @ProdLucio
      @ProdLucio Рік тому +2

      2*

    • @abdullahmalik7217
      @abdullahmalik7217 Рік тому +6

      ​@@flamingmanure they couldn't make bb2, sony has the licenses and Bb is a sore topic between Sony nd from soft. As for a spiritual/mechanical successor, there's a big chance that there's a team silently working on it on some level

    • @thomasjefferson2676
      @thomasjefferson2676 Рік тому

      It’s scratching that itch for me. Try the demo If you haven’t it’s awesome.

  • @GwionWilliams
    @GwionWilliams Рік тому +20

    The text at the start of the Carnival Master bossfight is in English, but uses a very badly distorted font. It says: "Finally a guest is here! Kick this party into gear!"

    • @MedskiPurnamski
      @MedskiPurnamski Рік тому +2

      CMIIW its last line was "You would've given the king a real festival..."

  • @ThatPurpleGirl81
    @ThatPurpleGirl81 Рік тому +4

    Even watching secondhand thru this video I was impressed with the graphics. I noticed his shirt getting splattered by oil after killing the robots, (black not red) and was like "oooo"...they put a lot of detail into the world. At first glance it looks very realized, don't know how to explain it but the world already felt full not empty. Hope the developer can live up to the hype...

  • @duggy92
    @duggy92 Рік тому +3

    To whoever idea it was to make a demo for everyone to play without needing a preorder I applaud you. Gives people the chance to try it out before you make a decision to buy! Just like back in the day.
    The fact as well people are complaining that there’s another Dark Souls copy cat blows my mind as outta all the genres (FPS RPGs especially) this what people complain about. Probably too hard for them, as FPS and RPG are usually easy to learn and play. Also Fromsoftware isn’t the first to make a game like Dark Souls, as that genre has been around way before those games was made. Just that Dark Souls put it on the map.

  • @vovapsix
    @vovapsix Рік тому +3

    Dont know if he figured it out, but this game focuses heavily on blocking and perfect blocking instead of parrying or dodging (you get chip damage if you dont perfect block, but can regain health afterwards by hitting the enemy, similar to Bloodborne). You can still parry with some weapons e.g. rapier, but its a special move that uses energy (LB+Y), you can dodge as well but dodging in any other direction other then stepping back is slow and offers very little i frames. Therefore concentrate on perfect blocking to not lose health, even special red moves that are 'unblockable' can be blocked with perfect block. There is also a similar concept to staggering enemies like in Bloodborne, as well as a weapon durability similar to Monster Hunter, where the less durability you have the less damage you do, so sharpen that blade with your grinder elbow. Hope this helps...

  • @kered13
    @kered13 Рік тому +4

    24:06 Red attacks cannot be dodged. That's why it felt like there were no i-frames here. This took me awhile to figure out too. There is a help tip that sometimes shows up that mentions this, but I didn't get it until much later in the demo.

  • @Mr.Kratoast
    @Mr.Kratoast Рік тому +26

    I'm playing the demo on my steam deck at work, not my favorite way to play souls games but it's running surprisingly well

  • @Safetyman99
    @Safetyman99 Рік тому +12

    Luke, I hope the devs are watching this... some great suggestions on how to clean up a few things.
    Congrats on the new addition to the family!!

  • @gimonkey98
    @gimonkey98 Рік тому +46

    Can we all agree, turning around and getting ultimately destroyed is always hilarious 😂

  • @learntoswimify
    @learntoswimify Рік тому +11

    I love how wearing the donkey costume alludes to Pinocchio and other boys turning into donkeys in the original story and popular Disney cartoon. It's a clever use of the interactive medium of games. By choosing to don the costume you're participating in the Pinocchio canon.
    They have some key improvements to make to the combat and movement but the demo exceeded expectations.

  • @HeIsFlx
    @HeIsFlx Рік тому +3

    Love that game devs are listening to the public when it comes to demos again, Forspoken didn’t get the results it wanted, but I feel we don’t give it the credit it deserves for kinda getting the ball rolling on that trend again (also RE4)

  • @lepersonnage371
    @lepersonnage371 Рік тому +21

    I love the stylistic of this game more than any other souls game, this belle epoque with a twisted Pinnocio with Edward Scissor-Hands vibes is just great

  • @boblambo8195
    @boblambo8195 Рік тому +12

    Absolutely love your content dude!! I didn't even know that they had released a demo until I spotted this, I skipped to the end to avoid any spoilers but wanted to listen to your final say so about it. Good luck to you and your wife with the birth of your new arrival!

  • @SixSoSpooky
    @SixSoSpooky Рік тому +7

    The weapon assembly can change actual move sets for weapons too. The demo was awesome.

  • @IamYasha10
    @IamYasha10 Рік тому +36

    wow this actually looks and feels amazing!

  • @paku9634
    @paku9634 Рік тому +4

    Just completed the demo, and I'm so hyped for this game. I've played every souls game from Miyazaki and Bloodborne was always one of the best games for me. And this demo is just amazing, they took many things from bb, but the fighting mechanics feels different, like combined Sekiro with Bloodborne. The last boss was pretty good, if you challenge him without phantom help. I truly wish this game can become the first ever actually good souls like game which isn't made by fromsoft.

  • @chexmixkitty
    @chexmixkitty Рік тому +7

    The Lies of P demo is probably one of the best demos that has ever come out. Nearly 3 hours, good optimization, looks great with great presentation, and really fun boss fights. I'm really hyped for this game.

    • @bonniedykstra6722
      @bonniedykstra6722 Рік тому +2

      Same, I really liked the demo, was a ton of fun and I liked the combat a lot too

  • @zurfey
    @zurfey Рік тому +89

    a game we didn’t know we needed

  • @Sctn187
    @Sctn187 Рік тому +13

    I played the demo right after games fest and as soon as they said demo i was downloading it. Its great very souls like i did run into alittle jank which is to be expected. It's a great long demo i think i spent about 4 hours playing it messing around. They let you keep playing idk if theres a lvl max i stopped around lvl 33 upgrading my weapons even it's a ton of fun. The story is intriguing too.

  • @cory6266
    @cory6266 Рік тому +1

    The game has the same attack to heal mechanic that Bloodborne had, but only if you block, it encourages trading hits with enemies.

  • @hansolokey
    @hansolokey Рік тому +5

    I genuinely don't know how people are hating on this game in the comments. People calling this a "standard dark souls knockoff" clearly haven't touched the demo to see for themselves. I've played nearly every souls game and Lies of P has me more hooked in the first few hours than any souls-like has. The combat is surprisingly deep once you understand the mechanics, and it incorporates the best parts of combat from several souls-like games to create an outstanding system. (Prosthetics, Posture/ Groggy mechanic, Weapon arts). Not to mention the setting and atmosphere which is extremely immersive.

    • @ras6794
      @ras6794 Рік тому +3

      Playing the demo is what made me feel like this game is a shallow knockoff. I was excited going into it, but I’m honestly not at all anymore.

    • @glowie5811
      @glowie5811 Рік тому +2

      The way they present the world through the item descriptions is also what made this a hit for me. The devs actually put some real thought into the world building unlike so many other souls-likes.

    • @GRGCompletionist
      @GRGCompletionist Рік тому +1

      dark souls elitists certainly hate on this game but we have to acknowledge the fact that it has some issues that'll hopefully be resolved before release

    • @hansolokey
      @hansolokey Рік тому

      @@glowie5811 so true. Even the posters and billboards within the levels are intriguing

    • @hansolokey
      @hansolokey Рік тому

      @@GRGCompletionist that’s true. It’s certainly not perfect and they have some things to improve for the full release. I think it’s refreshing though that it doesn’t have major technical problems, unlike most big games released this year.

  • @FinneousPJ1
    @FinneousPJ1 Рік тому +1

    I had the same feelings lmao, "ok cool demo now it's over" "oh wow it's still going"

  • @juvenilegolden
    @juvenilegolden Рік тому +3

    This game has all the ingredients to be excellent. Always a special time when a good soulslike is on the horizon.

  • @gingeroverseer9302
    @gingeroverseer9302 Рік тому +5

    Whatever the game is on release let's all get one thing straight. This is waaaay better than the Disney remake of the same story lmfao

  • @gnarleeinstrumentals
    @gnarleeinstrumentals Рік тому +1

    I'm a nerd for video games in general, Soulslike games specifically, and classic literature to boot. This game has me drooling 🤤

  • @bongwaterbojack
    @bongwaterbojack Рік тому +3

    Watched the first few minutes of this, downloaded the demo. Next thing I know, 4 hrs have gone by.
    I dont know the last time I've been this hyped for a game. Thanks for bringing it to my attention!

  • @aoihitori
    @aoihitori Рік тому +1

    This is indeed so close spiritually to Bloodborne, even that Sophie feels like The Doll which is one of my favourite NPC.

  • @MedskiPurnamski
    @MedskiPurnamski Рік тому +1

    I have just defeated the circus boss last night and I gotta say this game is sort of Sekiro-ish but not really, which makes it a bit more unique than its inspirations but also takes a while to get used to. As expected the first boss is a skill check. You are encouraged to block instead of dodging (which you can still do but it's a lot harder to pull than say, Bloodborne), be aggressive and fill up your opponent's groggy meter (which are not shown until their life bar flashes) and then pull off a charged heavy attack to stagger it before finishing with a backstab for huge damage. What makes it a bit confusing for new players is that blocking still hurt you, so at first you're kind of wondering what you're supposed to do here. I think they're actually trying to encourage you to practice perfect parry as it is the only way to block the red glowing attacks (and if I'm not mistaken perfect parry doesn't give you chip damage), that's why there's a punching bag puppet next to the merchant.

  • @thegreyinitiate3680
    @thegreyinitiate3680 Рік тому +2

    I just beat the whole thing in one sitting. Wasn’t being super fast and it about 3 and a half hours. I was very very impressed, and I definitely will be getting the full game in September. It ran perfectly, it looks beautiful, and the gameplay for the most part was really solid. The only issue I had was that, the way they built certain enemies definitely seems to favor a dexterity play style. I tried my first run with the strength greatsword and I hit a couple areas (namely the first boss) where the slower attack speed definitely put me at a disadvantage that I feel like the rapier would cruise through. After I upgraded the weapon a couple times and leveled up a bit, my damage output increased and I started feeling better about it, but it is something to be mindful of I guess. Still, it was a blast overall and I’m really glad they put out a demo. This game went from barely being on my radar to being something I’m greatly looking forward to.

  • @pranchole
    @pranchole Рік тому +4

    I presume they have Timothée Chalamet lined up for the film adaption of this particular game.

    • @Cedric.Q
      @Cedric.Q Рік тому +2

      Dude I literally called this a Timothée Chalamet simulator. Happy to see someone called this out too lmao

  • @drm2318
    @drm2318 Рік тому +12

    Its like 3/4 Bloodborne + 1/4 Bioshock aesthetics, with Dark Souls 1 speed, on Sekiro combat, with Dark Soiuls II enemy placement. Sounds dreadful on paper, somehow works astonishingly well in practise.

  • @bdbgh
    @bdbgh Рік тому +2

    If you perfect guard enough times on an enemy, it'll break their weapon. Not sure if it works on the enemies that uses fists instead though.

  • @ColdLights
    @ColdLights Рік тому +2

    I’ve been into this game since it was announced and I’m so glad it’s getting so much love. It’s amazing so far.

  • @MrAtheking0
    @MrAtheking0 Рік тому +3

    It took me 5 Hours and 15 minutes to play the demo 😂😂 longest demo of my life, but so worth it

  • @fr0gfairy
    @fr0gfairy Рік тому +13

    im guessing depending on whether we lie or tell the truth, we'll become either more human or more puppetlike. I'm wondering if when we become more puppetlike we'll be able to understand the garbled speech the boss puppets have.

    • @qrowing
      @qrowing Рік тому

      Oh, so THATS what that garbled text at the bottom of the screen was? I was wondering if it was some sort of corruption of Pinnochio's mechanics or something, since it only ever appeared when Pinnochio dies. Like a negative consequence for dying too much.

    • @cosmology124
      @cosmology124 Рік тому

      If you squint at it you can make it out still

  • @kyesmith6635
    @kyesmith6635 Рік тому +1

    Congrats on you and your wife having a kid!! I wish you both luck and hope everything goes well!!

    • @bonniedykstra6722
      @bonniedykstra6722 Рік тому

      @sundiver9074he wasn’t referring to that, he was referring to the fact Luke’s wife just had a baby

  • @antihero9443
    @antihero9443 Рік тому +2

    This is actually good. Good soundtrack, good looking maps, great art and no fugly characters.
    Although I couldn't figure out the combat mechanics. I was doing the Sekiro deflect style and was getting whooped LoL.
    I hope the best for your wife.

  • @jayker5246
    @jayker5246 Рік тому +1

    *FromSoft not developing Bloodborne 2*
    Lies of P developers: Fine, I’ll do it myself.

  • @genuinejustin6269
    @genuinejustin6269 Рік тому +5

    The only gripe I have with the game sofar is that you can't cancel mid attack to parry or block. And not much stuns the enemy. So you end up just trading blow for blow at times.

    • @JC0ALOFT
      @JC0ALOFT Рік тому

      Welcome to the souls genre! The whole point of not being able to cancel your moves mid attack is so you can think carefully about your next attack. Imo the enemies got stunned pretty easily for me, it was a breathe of fresh air since most games these days have enemies that just power thru your attacks even your powerful ones

  • @xAfroMetalHead1990x
    @xAfroMetalHead1990x Рік тому +3

    Timothee Chalamet’s new game looking crazy

  • @romainbanks356
    @romainbanks356 Рік тому +1

    Luke didn't even play with the weapon craft system, the merchant sell 3 other weapons and you can find 1 other and you can mix blades and handles to make an OP estoc greatsword for exemple. Also the 3rd boss (the one luke didn't do) is by far the best and the hardest of the 3.

  • @akmal94ibrahim
    @akmal94ibrahim Рік тому +1

    The demo even gave me a moment of aww when I used the Arm of Steel on an enemy that is blocking and IT BROKE HIS SWORD!!!

  • @minusp895
    @minusp895 Рік тому +4

    The dash / dodge needs a buff, but it's pretty good otherwise. The level design is a little square cornered as well, but it's passable.

    • @Jaguar-Hamm
      @Jaguar-Hamm Рік тому +1

      you can upgrade dodge after finish demo like DS2

    • @common_undead
      @common_undead Рік тому +1

      @@Jaguar-Hamm I hope they change that. Upgrading your dodge through stats/ limited items was the worst design decision that DS2 made.

  • @kyletrout3828
    @kyletrout3828 Рік тому +1

    Couple things I think are cool:
    You only receive no damage if you pull off a perfect guard BUT after normal guards you can get your health back. Nice touch every game is better with rally.
    The respawning of a healing item after enough hits on an enemy is a fantastic mechanic.
    It seems like they took a lot of the cool ideas from several Souls games and made them into a solid little product.
    The roll is terrible though and it needs to be fixed omg is it bad.

  • @bgamingnerd
    @bgamingnerd Рік тому +1

    I’ll be real: this game will be lucky to be nominated for GOTY. But it will most likely be MY GOTY. I spent 2 and a half hours on the demo and I want more

  • @fennec2395
    @fennec2395 Рік тому +4

    Bloodborne: Timothée Chalamet edition

  • @MusingsMuses
    @MusingsMuses Рік тому +1

    I think it's very respectable to admit you're getting a little hype for something but explain how the demo earned it. It isn't just overwhelming you with cool trailers and fast gameplay getting your blood pumping. What the demo presents to you and how it feels is enjoyable for you and you want more.

  • @ericsaari2901
    @ericsaari2901 Рік тому +6

    This looks more amazing than expected! Will probably get this. I need to try the demo.

  • @jonathangoodwin5609
    @jonathangoodwin5609 Рік тому +2

    I've been fighting this boss for over 2 hours. I'm pretty sure the problem is that the dodge range is too small. If you are close enough to attack, you are too class to dodge the boss wide swings. It swings too wide and reaches too far, so it hits even when I die, then it hits again while my character is stunned, then I die helplessly.

    • @kaltask1
      @kaltask1 Рік тому

      Yeah it's not good range and really small gap of i-frames. Also the bosses attack track way too good to the player. Try perfect block, it saved my ass many times.

    • @purpl3spartan
      @purpl3spartan Рік тому

      Perfect blocking is the meta

  • @Givejordr
    @Givejordr Рік тому +2

    Yeah, Luke had the same realization when we realized there's MORE demo

  • @Scippiaf
    @Scippiaf Рік тому +1

    During a year that seems like the beginning of a "Gaming Dark Age" Gems like this are very welcome

  • @AlesMicik
    @AlesMicik Рік тому +1

    Btw the combat is not only a dodge and distance based. It's mainly perfect parry based on bosses atleast.

  • @Endymion429
    @Endymion429 Рік тому +1

    This game is a big W for gamepass. Seems like they got the soulslike formula down really well

  • @Niater8106
    @Niater8106 Рік тому +6

    I'm honestly surprised how well this runs. Also was surprised by how fun and challenging it was. The watchman was really hard or maybe I'm just bad lol.

    • @common_undead
      @common_undead Рік тому

      Nah, watchman second phase definitely took some getting used to. Got him on my 7th try without the summon, but it was a slog. The dodge felt mostly useless and was just a get away from the puddle of electricity he leaves on the ground move rather than to actually dodge most attacks or space/ create distance.

    • @common_undead
      @common_undead Рік тому

      @Gamer You'll get there in time. The combat has potential. Also, like I've beaten most of the souls games at base level, so I'm pretty used to this style of combat, and the boss was still no pushover.

    • @slyr0980
      @slyr0980 Рік тому

      ​@Gamer Use the summon, he'll help a lot. Besides that, try to parry/block all attacks and only use dodge to dodge the electric puddles in phase two. Electricity buff will help tons as well if you still have any left

  • @TheFallen3
    @TheFallen3 Рік тому

    Only “issue” I had was I want the oil to stay on my character after killing people.
    Tip for players: the dodging and rolling isn’t the most effective as you’re metal. Parrying is more effective and i think there’s loot drops like elden ring. I got the baton from the first big boy in the video.

  • @kosta764
    @kosta764 Рік тому +3

    genuinely surprised at how much fun this demo is!

  • @CapucineNighly
    @CapucineNighly Рік тому +1

    Someone on the discussion board for this game on STEAM said this isn't a Souls game because the title doesn't have "souls" in it. I felt like my IQ dropped a bit reading that person's post. I guess Elden Ring, Sekiro, Nioh and Hollow Knight aren't souls game if we were to go with that poster's logic.
    Anyways this game's demo is pretty good so far. It actually has a good amount of play time to show us how the game will most likely function once released. The 20gb+ download makes sense I guess.

    • @abrupt9090
      @abrupt9090 Рік тому

      Hollow knight isn’t really a soulslike. It’s more of a metroidvania

  • @Caelum_01
    @Caelum_01 Рік тому

    what i love with the normal parry of this game, is you don't get a riposte immediately like most souls games but instead it weakens enemy's weapons and while stacking "posture damage" aka Groggy to get to the "riposte" similar to deathblow from sekiro but with added debuff on enemies with their broken weapons

  • @andrewibarra3101
    @andrewibarra3101 Рік тому +21

    I'm enjoying it a lot, but I don't understand why devs don't take animation cancelling from DS. It's such a big part of what makes those games so smooth and this would feel absolutely perfect if it were included

    • @flamingmanure
      @flamingmanure Рік тому +12

      there is no animation cancelling in any of the souls games

    • @andrewibarra3101
      @andrewibarra3101 Рік тому +9

      @@flamingmanure there definitely is when it comes to dodging which is the most important, and with a few special attacks

    • @thanasesstratoures9201
      @thanasesstratoures9201 Рік тому

      Ds3 is literally the only smooth ds game. The rest are clunky as hell

    • @Wasdniak
      @Wasdniak Рік тому +1

      @@andrewibarra3101 I don't think so. Dark Souls games have input queuing. Animations stack up in a queue and play after the last finishes. That's why panic rolling can result in double inputs.

    • @andrewibarra3101
      @andrewibarra3101 Рік тому +1

      @@Wasdniak animation queuing works as animation cancelling though. If you have 2 attacks queued already when you hit dodge, it will cancel the second attack in the queue and you will dodge instead

  • @corey_clip
    @corey_clip Рік тому +1

    Woah I just realized the text during boss fights isn't nonsense, it's just really distorted. The parade master says something like "Finally, a guest is..." and then I can't figure out the rest

  • @Kyle-bu3og
    @Kyle-bu3og Рік тому +2

    Dude the demo is massive. Can't wait for the final release to come out.

  • @hellsingalucard22
    @hellsingalucard22 Рік тому +1

    I just finished the demo an hour ago and my god, this was an amazing demo. Can't wait for the full game release.
    Congratz on your baby, wish everything goes well 😊

  • @dddddddddddddddadddddddddddddd

    Looks good, but I feel like the UI is a little weird in places? Health & stamina bars look a little too "clean" and I find it odd in the level up menu that pressing right to up a skill actually plays a vertical scrolling animation

    • @slynt_
      @slynt_ Рік тому +1

      The UI and Controls are a bit of a mess, on K&M at least.
      For example, I bound the strong attack to middle mouse click, just like I do in Souls games. I then bound the switch item buttons to 1 and 2. However, the scroll wheel for some reason also switches between items, even though that binding isn't shown anywhere in the settings. So what keeps happening is that if I accidentally scroll slightly while I'm hitting strong attack, I accidentally switch item away from my heal without noticing. Very annoying and weird thing for them to do.

  • @jw7256
    @jw7256 Рік тому +11

    I was amazed at the length of the demo! There were like 4 different instances where I thought splash screen was going to show and the demo would be over! I liked the game but I hope they fix a few things... like the block timing, the item management a bit awkward also the sprinting was so slow!

    • @akmal94ibrahim
      @akmal94ibrahim Рік тому

      Same. I thought after the first boss, it would end. And again after entering the hotel and meeting the npcs. And then again when beating that donkey. And then finally it ended with the 2nd boss. About 2-3 hours of playtime, that's more than Steam's refund length.

  • @treasurehunter3369
    @treasurehunter3369 Рік тому +1

    I seen somebody comment "Pinocchisouls" and i cant stop saying that word

  • @vamparmand
    @vamparmand Рік тому +1

    Congrats on baby 2, wishing your family all the best. xxx

  • @evacomamartin3332
    @evacomamartin3332 Рік тому +1

    Bloodborne with Timothee Chalamet just wow

  • @si_mon_ki2828
    @si_mon_ki2828 Рік тому +1

    Luke, if you can, play it on your own taking your time, you'll find that the world tells you enough to understand what's going on, who the bosses are, and much more information, the festival/circus boss explained in some stuff you find around there. You will also find out some things that when you stream you miss them, such as the use of the lamp, the definitive attacks, the blocks, etc. I've been there for 5 hours and I still haven't beaten what I think is the last boss. I think this is a beautiful demo. Cheers.
    PS: You missed the last part and final boss.

  • @CompleteProducer84
    @CompleteProducer84 Рік тому +2

    This has a chance to be the first 3D Soulslike to be an 8.5/10 or higher

    • @personman1148
      @personman1148 Рік тому

      Maybe the souls genre will get its own name. Remember how FPS games used to be called Doom Clones until Quake.

  • @bayarhassan3009
    @bayarhassan3009 Рік тому +2

    the demo took me 5 hours to complete lol and during this video iam thinking of downloading it again , i can name many games which cant even compare to this games demo.

  • @vonbryan01
    @vonbryan01 Рік тому

    -level up lady: check
    -old person in wheelchair: check
    -rally mechanic: check
    This is really bloodborne inspired. Gamepass users are eating good this Sept. it was fun playing it after being stuck on 3rd boss for a few hours.

  • @andresramos310
    @andresramos310 Рік тому +27

    The game has its issues though. For example after getting to the hotel you can only level up there even tho prior you can do it at the stargazers, which wouldn’t be a huge problem if there wasn’t a loading screen every time I need to fast travel to the hotel. Also parrying window needs some work.

    • @BrokenMessiah1
      @BrokenMessiah1 Рік тому +3

      Yea I thought I was tripping like wtf

    • @GRGCompletionist
      @GRGCompletionist Рік тому +1

      Yeah parry window feels weird, reminds me of when i played the wo long demo back before release but i've heard they fixed it afterwards

    • @qrowing
      @qrowing Рік тому

      Is there actually a souls-style parry animation, or do you just do bonus damage? I've definitely got the timing down, but I swear I can't get riposte.

    • @wrathofthegods4739
      @wrathofthegods4739 Рік тому +1

      @@qrowing it’s not a parry riposte system and I think calling it a parry is what is confusing people it’s more of a perfect guard/deflect than a parry think sekiro without the posture bar I do think there could be a little more feedback between when you’ve guarded something and when you’ve actually perfect guarded it as it is quite hard to tell between the two other than the fact you take a bit of chip damage when you haven’t perfect guarded I think the window for a perfect guard could use a bit of tweaking as well as it’s a little bit too tight as it stands, only other thing I would change is the dodging system making the dodge slightly faster and cover a bit more distance but apart from that they’ve done very well with this game.

    • @lewispooper3138
      @lewispooper3138 Рік тому

      Skill issue

  • @cloverraven
    @cloverraven Рік тому +1

    It’s incredible so far. I deleted it and will watch nothing on it until launch. Very impressed.

  • @allandm
    @allandm Рік тому +2

    Just tried it, really enjoyed it as well. But I see what you mean by the dodge seeming to have a bit of a delay, I hope they tweak that. Also, the parry window os literally ONE frame aha

  • @thomaskopv2366
    @thomaskopv2366 Рік тому +3

    From the looks of this im very impressed. The voice acting is surprisingly good as well. Just need to tighten up some things and then we may have a worthy successor to bloodborne.

  • @sootekken
    @sootekken Рік тому +2

    I want to play this game so bad when it comes out in the fall but ofc the most interesting games aren’t available for mac users LOL

  • @inquespot9368
    @inquespot9368 Рік тому +3

    Luke taking a deep breath..."The Hype of P is really, don't judge me." Hope you and the wife are doing well and Congrats on #2.

  • @garrytalaroc
    @garrytalaroc Рік тому +2

    Lies of Timothee

  • @Nicksixstringdad
    @Nicksixstringdad Рік тому +1

    I've been playing the demo like a kid. Getting as much as I could get out of it. This game is exceeding my expectations of it. Bloodborne has been my favorite game for a long time and this game has so much influence from it that I love it already. Can't wait to get this game and it's been delayed for a month is fine by me. Make it as polished as can be

  • @grimreefer213
    @grimreefer213 Рік тому

    It’s not just about positioning, positioning does help but it’s more about a mix of dodging and parrying. The dodge isn’t super reliable but I found some attacks are better to dodge, and other attacks are better to parry. Don’t neglect the “perfect block”, and red aura attacks need to be parried and cannot be i-framed.

  • @n1lknarf
    @n1lknarf Рік тому

    It's crazy that people are really interested in a Pinocchio game. It doesn't get more shallow than that; the character doesn't even grow its nose as a fully developed game mechanic.

  • @jermainerucker2027
    @jermainerucker2027 Рік тому +1

    This MC looks like that Timothy dude from Dune👀😂

  • @jacksoncabrera7236
    @jacksoncabrera7236 Рік тому +1

    The demo wanted me to pre orrder the game. Thats how amazing this game is.

  • @TheDot89
    @TheDot89 Рік тому +1

    I am so excited for this title for quite some time, to actually get a playable demo right now fills me with such childish joy.