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@@toshtao1 you didn’t even finish the video. I can tell because your comment was posted before this video was even out for an hour, which is the length of the video
She cared so much about that cat. More than a duffel bag of cash. So much so that she gave the cat away in the very next scene. Definitely one of the games ever made.
She's relatable to the boardroom of 60 year olds who watched a bunch of Marvel movies, Rick and Morty and 5 minutes of reaction videos and thought that's what people like.
@@Walamonga1313 oh, that explains way too much I was wondering why the hell would a Japanese company create an isekai like this because the usual go-to is the "overworked office worker getting a second chance in a wonderful fantasy land" instead of this "homeless criminal hates her life, gets a second chance, and immediately wants to go back to the life she hated"
@@kalashnikovdevil ya like she rushes out of bed to save her cat and the camera pans down to the bag of cash igniting on fire. Something more cinematic like that but this game isn’t good enough for that I guess.
@@felixbennett6125 fade to blacks are 100% fine... When there are only a few an hour to finish chapter or long scenes or to express time advancing or total location shift. Not almost every camera transition lol. Like in the one cutscene from before walking into the court room area and end of scene there was like 10 fade to blacks in 10-15min, like a fade to black when transitioning to each character speaking in the same room during the same conversation?!?!?! Wtf lol
The thing with the money bag to me, is, they didn't HAVE to put it there. They could've said, for example, that she was worried about someone breaking in so she put it in a hidden spot, and then the hidden spot was already on fire. They could've had the flames already reach the foot of her bed and burn it by the time she woke up. They could have done ANYTHING other than literally spawn her in with the option to (fail to) pick up the bag. The developers *chose* to make her a massive idiot for not just grabbing it on her way by. Imo that's just a sign of horrible game design.
Exactly. Plot holes that appear because the writers wrote themselves into a corner after adding a ton of lore and characters is one thing, but such an obvious scene with such an easy way to make it make sense being this contrived is baffling. Like you said, they could have just placed the bag somewhere she couldn't easily get to it and it wouldn't be stupid.
As usual Luke has sage advice. I really regret all the times I've left a bag full of cash in a burning room when I could've just taken the bag full of cash.
I honestly don't know shit about this game but the part when she continues to be a smart ass when there's a gun in her face I just completely checked out
I checked out when she threw dirt at the gangsters. So, a criminal heavily involved with gangsters doesn't carry a pistol, let alone a knife? A handful of dirt she got out of nowhere is her ONLY means of self-defense? Really?
@@aleciad7218 I hate to defend this game but she literally just walked out of a courthouse, she wouldn't have any weapons even if she did regularly carry.
Yeah,we call that lazy writing. "Hey, protagonist,you did something very wrong for the 3rd time!, I won't send you to jail this time,because you promise to be a good person/I know you are a good person with zero proof!".
@@WarBirdGhost Indeed bro, the 360/PS3 one was awesome! Hopefully the new info about a TNTN: Last Ronin game and Wolverine, open up doors for more antihero games!
The idea that a teenage girl is walking the street of New-York with the pockets full of sands to defend herself "just in case" is hilarious to me. I wish I was this witty.
Imagine someone said we need to leave the bag of cash in the burning room and not allow the plyer to pick it up. Someone else said but that wouldn't make sense and they said nah it'll be fine they will never see the cash burning coming. Don't you know, everyone just leaves money on the floor when the place is burning even though you can easily grab it while you walk out of the room.
"everyone"?? Literally one of the guide for disaster (at least in my country) are keeping valuable documents (as such house certificate) in a spot that easy for you to grab in times of disaster. And i used to occasionally worked at temp. shelter for disaster (usually fire), and most of the victims there always said they rushed to save valuables (house/land certificate, money etc) as many as they can in that moment. And here you see full of your hard-earned cash already in one bag and ready to grab literally in FRONT of you and just leave there? Lol!! Not the mention she looking for her cat and that bag can also be used to help carrying the cats so her hands will free (if she needed both of them later to moved heavy object, etc)
It was already in a bag. If it had been laid out all over a table, sure, I could have criticized the MC for not at least taking some of it, but it was already to be picked up. Just grab it and find the cat and go.
@@Bee_Mavrick it takes no time to take the money just grab it while rushing to your cat, that would add less than a second. She was walking anyway so it's not like she was in a hurry lol
@@martinramirez9647 It's like the east assumed everyone in the west is into a lot of the stuff Hollywood and Disney are pumping out because that's how they see it from the outside and just expected us to like this too. Ik I'm exaggerating and conspiring but if that turned out to be true, they couldn't be more ignorant of the west if they tried. I think more accurately though the writers probably come off as big Marvel fans. It feels like clunky Marvel writing if I ever saw it.
Just to point out, the officer in the picture holding her as a baby is wearing the same NYS COURTS uniform as the Court Officers in the court scene... i guess devs just reused the skin and thought nobody would notice a court officer rescuing a baby from the holland tunnel for some reason LMAO
as a fic writer and a fic reader i feel like that's slander 💀this is so much worse than about 75% of the fanfic that's ever been written lol, no question about it!!!
@@kathleenh2782 It's not really meant as a slander against fanfiction per se. I do run into a good number of people who really were raised on a diet of little but fanfic and -- it's not pretty. It doesn't help them be adults with a lot of options and talents in the world. It's like, I don't mean to slander french fries, but catering to/fomenting french fry addictions isn't, I'll put my neck out to say, a positive contribution to culture/society.
@@cainyourkids That must surely be Fake News!!!! From what I've seen, getting sex advice from fanfic is FAR, FAR more likely to prevent any possibility of pregnancy than to cause it! ;) (If it doesn't entirely prevent any possibility of successfully having sex...)
@@TheKepaza The only thing that looks next gen about it are the particle effects. Take away those, and you are left with a game that looks more bland and low res than Dragon's Dogma back in 2012. (No shade thrown at Dragon's Dogma though. Great game.)
15:30 🤣🤣😭🤨 Climbing away from a gun and standing off behind a metal open fence as if bullets can’t still hit you Is undeniably the funniest stupid cinematic scene I’ve ever seen
I was dying laughing. She makes the dumbest "clever" remarks with a gun in her face, and the delivery is so wooden. Then she somehow fights off a group of people who she could have easily just run away from at the outset. Followed by that ridiculous climbing bs and the middle fingers. It's beyond insane lmao
This was an interesting review to watch, I like your style of interacting with games you review semi-live. Just something I thought I'd mention: my great-grandfather was found abandoned in the snow outside of a catholic children's home/hospital/coven as a baby and because of that, he was given the last name "Blanc", which means white in French. I also know that a more distant ancestor was named "Duchemin" which means "of/from the path/road" because he was found on a dirt road leading out of a small village. These are common naming conventions for abandoned children, at least in my country. You have to give them a name, so usually the people who found them would do it, and especially in older times, they would give these very generic names related to where they were found, and their first name would be either the saint on the calendar date or if it's a monastery or a school dedicated to a saint, the child would be named that way, which is what happened to my great-grandfather. Just thought you might be interested in that tidbit of information!
So true. Not a fair comparison but I play Rdr2 every year just because of how real the characters feel. Arthur Morgan is a remarkably written and acted character. These characters feel like caricatures.
@Kx xK it’s square Enix I will never understand while people where expecting a god of war or red dead redemption acting performance these are the same people that worked in final fantasy 15 similar cringy acting in that too
@@ISGAMINGFORNERDS I haven’t seen any of final fantasy. I’ve just seen what’s here and I gave my opinion on what I’ve seen. It doesn’t mean they can’t improve
@@ISGAMINGFORNERDS yeah idk, they are a Japanese studio so idk what kinda resources they used for VA/mocap etc.. but yeah the bar is raised for video game writing. If you don't have confidence you can make it engaging and realistic, minimize it as much as possible.
The thing about the infamous dialogue at 33:55 is that I think it goes wrong when she goes “Yeah this is what I do know.” The stuff beforehand I actually liked caused it would make sense for her to be confused and excited about doing magic but then she just completely ignores cuff’s explanation and goes “Yeah that’s what I do now, this magic is just mine now”. it’s weird and doesn’t sit right with me. Plus Frey ignoring cuff comes back later when he betrays Frey and goes “Your powers? They were never yours!” Like yeah he literally tells that to Frey at the beginning of the game but she just ignored it
@HandOnAttempt I only know the story from videos and people who streamed but from what I can tell no, Freya doesn’t at any point try to befriend cuff. From the beginning Frey is super rude to cuff for like the entire story. In fact later, Freya is just the absolute worse saying how she doesn’t care about the world and that “it can all burn” and weirdly enough cuff is the one telling Freya she’s gone too far and that she should apologize? I genuinely believe cuff being a twist villain was thrown at the last second cause they didn’t have a big climactic boss for the end
@HandOnAttempt Yeah, other people suggested where Freya knows cuff’s evil from the beginning but because she’s just lost everything and has no where to go, she willingly goes along with cuff because being able to do magic and be a hero would be better than her life before
Well I mean if you actually played the game and saw what comes after that, you'd learn that what Cuff said about the powers never being hers was not exactly true...
God, I love these full-stop tutorials to teach how to run away from the bad guys. Oh, you’re being pursued by the gang members (who could’ve shot you through that fence, I want to point out, because you didn’t actually take the gun from her, you just knocked it out of her hand onto the floor) - let’s stand still and teach you how to run and jump. Oh, you’re being pursued by fantasy bears - let’s stand still and teach you how to jump again, but this time it’s higher. Yeah, that totally doesn’t break the flow of gameplay, ruin the immersion, and ignore the fact that it’s instinctual to basically every person who will ever play this game to “run away from the bad guys”. No, we definitely need to halt the player and throw up that full-sized text box for them to read; we can’t just teach that shit on-the-fly with simple tool tips (like we totally did with the sprint tutorial). It’s amazing how much criticism I can draw from literally a couple seconds of the gameplay.
I hate when games do a full halt while the player is in motion. I'm disabled and one of the symptoms of that is that I get easily confused and disoriented by changing contexts. So when I'm jumping around trying to fight some bad guys and a modal dialog suddenly pops up, freezing the game, I get really disoriented especially when I close that dialog and the action resumes. The result is that it often takes a couple of seconds for me to get my bearings and remember which buttons to press. I wish games that do this had their modal dialogs _before_ the action instead of in the middle of it.
I recently played a game called Blasphemous. The tutorial goes like this. Your dude begins that game all jacked up. You see the prompt for L1. This makes you stand and use a health potion. You see A pop up as you approach hops. You see R2 for dodge/slide to get under stuff. The game doesn't stop full stop. The only true tutorial windows were about the more unique mechanics like prayer beads and icons of guilt. How AAA games can't be this seamless and creative is kinda shocking.
Ghost of Tsushima was the worst for me about this. During an unskippable combat tutorial the game freezes and tells you to attack a certain enemy. The problem is this is happening during dynamic gameplay so the enemy's AI is random. So when I go to attack the enemy the game tells me to, he runs behind a different enemy and I end up killing him instead. This resulted in the game soft locking. Yes the game soft locked on the tutorial. This was my first experience with the game. Luckily I just loaded an earlier auto save so I ended up liking the game regardless but this could have been a deal breaker for some people.
@@silverblade357 Think of it as AAA games sniffing their own farts. They know they could have made it simpler yet the really think players are THAT DUMB. If you're already into the first fight before a tutorial pops up just leave it on the cutting room floor.
If you're curious, in the Ted Bundy trial the judge told Bundy he could have had a bright future as a lawyer if he went down a different path. Having a judge tell someone "it's a shame you did what you did because you're so smart" isn't that rare
The problem is not the judge behaviour but the stupid girl's responses and inner thought. O and the hours of unskippable cut scenes. O and the disjointed dialogues AND the illogical and unnecessary fade to black as he mentioned.
This sort of flew under my radar, but just based on the cringe opening court scene alone I can't see how it would be very well received. Here, protagonist! Here is a picture of you as a discovered baby that has been put here on the defense's table! This is how court rooms work!
Or how you can wear a beanie in front of the judge without the bailiff "escorting" you out of the court room and shoving his arm so far up your ass that he'll work your mouth like a puppet.
@@loadishstone No, that's still subjective and I think it's pretty plain/basic. I actually baffles me because the colors in this game are amazing, and the contrast between NYC drabness/confined colors and Athia open and super free colors is very beautiful and well done.
You know, that actually is an interesting point... people enjoy or respond to different styles of dialogue. When the main character in a game, played for probably 100% of the gameplay, is talking all of the time, the odds that everybody who plays the game will enjoy the character's "style" are low. And the thing is, by having other game characters do most of the talking in a game featuring a "silent protagonist", if players hate the dialogue then they can identify it with characters other than the main, making it less difficult for them to put up with, at least. .. when your main character is unlikable, there isn't much story that anybody would care about.
I'm 20 minutes into the video and I already can't take it anymore. Games like this are the reason why people still aren't taking video games seriously. The writing is worse than in a Steven Seagal movie.
@@sayospecter6731 I honestly prefer room temp soda over cold soda. Has a lower chance of giving me a headache (presumably my body desperately looking for an attempt to cry brainfreeze)
Game lost me as soon as I saw a defendant appear at an arraignment with no one else in the courtroom and allowing the defendant to wear a hat in a courtroom.
the lack of care for realism is driving me crazy. like what are the spikes on the towers supposed to do ? 45:20 at least put some flag on it and pretend it had a purpose in the world lol...
I feel like ideas for games/creative things in general are getting bigger and better but the execution is getting worse, and the want for big spectacular set pieces leaves the basic little things forgotten about ruining the entire experience.
This game was clearly more of a higher fantasy yet they were too scared that it would flop so they did the "Hello Fellow Kids" take. There's 2 games here one clearly was interesting yet was neglected and the other was focused yet never wanted. Like how Stranger in Paradise pretty much flopped too.
33:33 "because its not as it seems" -- How it seemed was that it was a bear/wolf type creature that was clearly carniverous chowing down on its prey. What was the main character expecting?
People try to feed actual feral bears they encounter in the wilds. And GenZ believes Men can become pregnant. In other words, they don't think at all...
Okay, I just have to say, if there was even a hint that my house might be on fire and I was asleep, my cat would not hide in a corner. He'd yank off my blankets, flip the mattress and slap me awake while screaming "FIRE!"
I don’t believe you. I mean, if you’re very close with your cat, and it’s very intelligent, then maybe. I would say with 100% certainty that this would never happen in 90% of these scenarios.
Thing about the so called popular AI bots, they actually relies on lots of "big data" to emulate and recreate what was already in existence to fit a particular situation. It ain't true authentic AI in the classic sense. So when it comes to art .. the issue arises if the AI was trained not just with piece in the public domain but also pieces without getting the artist consent. But if it is truly just from public domain art then it is not a big issue, but don't mistake it as a true creative.
@@Jinkypigs There's no way to know if they used ONLY public domain art or just any image scraped directly off a google search, that's one of the biggest issues with AI art right now. The people who make them aren't transparent about the data fed to the AI/don't collect the data fed to the AI so for all we know, ALL of them or NONE of them are using someones art which isn't public domain.
Yeah. I'm a woodworker, and I find factory made furniture repulsive too. You know how long it took me to get good enough to make nice furniture? Now it's just crapped out by some unthinking machine. It's not real furniture, it doesn't have that human touch that makes furniture special.
@@jessh4016 False equivalency. The issue with AI is how it straight up steals artwork to function. Factory made furniture doesn't do that. Truly a lame statement you shared here.
I think the thing that puzzles me about the judge thing is that they clearly have a history and it also looked like the judge was willing to help her when she gave her the cat, yet she decided not to accept help from the judge. I don't have issue with predictability. If your creation isn't a mystery, being predictable isn't bad, it's all in your execution and what new you can offer than other media with similar story beats.
@@nicocee2431 but the world where we live exist in this univers. And it was a really bad interpretation. If anything, the game shouldn’t have shown a court case
@@JoeEver123 Not really. You don't watch action films based on the real world and expect everything to be realistic, why would the law in a fantasy game be the same? It's not even based on it being realistic, it's just petty to think it's important
FORSPOKEN should be preserved as an example why YOU SHOULD NEVER MIX Japanese game devs with American writers. You will reach unfathomable levels in the uncanny valley.
I was one of the people defending this game before launch...I'm so sorry to everyone I argued with. What a disappointment 🙁 Those constant "fades to black" are rage inducing 🤬
I wouldn't say I was negative on the game, I'm sure there were some people who liked it / were excited, but I just didn't understand why. Something about all the gameplay videos they put out didn't sit well with me.
I heard that they put less playable times than the cutscenes, and the fact that there's an actual option to make the protagonist -be shitty- talk less. And the dreary open world is too big with so little to do. The $70 is a little too expensive for such a product.
One thing about the court scene that bugs me, and I’m sure it’s like this in NYC right now IRL is that this chick has been arrested for the same crime like 6 times now and gets community service. Probably actually reality but shouldn’t be. I’ll take up for the apartment because it’s kinda implied that she’s not actually paying for it, that’s why she hides the windows, running power from an extension cord maybe. Edit: you did address this at 24:15.
Nope, that building just has power. She has the christmas lights on sure, but the building's lighting is also on, the building clearly is getting power for SOME reason.
This guy is a paid tool, demo did huge disservice to this game full game is so much better trust me i was on fence, and also 3070 runs 4k dlss at 70 80fps high
Dialogue isnt even that fkn bad to shes newyork older teen basically story is good combat is good i dont get it i dont just play ya remakes and remasters
Problem with photorealism (in this case, mainly of the main character) is it doesn't allow for any imperfections. Any wrong detail like the wrong footsteps sound is extra heightened. And it raises the bar so high the whole production gets either impossible, or looks much worse in comparison to the one photorealistic part.
ChatGPT write a fantasy script for modern audiences in the style of Ryan Reynolds and Josh Whedon, where a young, sassy, female of color living in New York with her cat gets whisked away to a magical world, hijinks ensue.
@@TheSGBrown I've been playing the demo a bit on PC and it's funny how the environments remind me so much of Dragon's Dogma. But where that game had a typical medieval fantasy environment that was somehow filled with wonder and variety, this one feels very empty. It might be the lack of enemy variety so far but it's hella disappointing not so much because it's bad, but because it has potential. It's just half-assed.
The writers actually thought that a character who, constantly breaks the law, has 0 respect, is "sassy", would be likable and acceptable because she's a girl and she was an orphan. Wheres my violin?
shut up. I bet you like male characters that are sassy and don't mind it just because they are male but now when a female does it ya'll have a problem. hypocrisy at it's best...ya'll idolize male characters that have done way worse than break the law
Gotta write for those US-American Isekai readers. Male and female oriented iskeai is different. Western and Eastern isekai is also different. Notice how they didn't make her average looking, despite having a hard life she still needs to look pretty for the power-escapism-fantasy
I think that one of the major problems that the game has that makes people say that is cringe worthy/the dialogue is cringe is that it falls under a major trapping that many writers are falling nowdays, and is that a character needs to be "relatable". This limits so much the potential of the characters because they always end feeling mundane. A good writer seeks for the characters to be fascinating, interesting; At first glance, it seems like the same goal by a different name, but believe me is a difference that really matters and it shows. Just look at Homelander and Butcher for example, both characters would be truly awful to be around, but their characteristics make them interesting to watch, and at times, relate to in certain circumstances. If the goal would be to make them relatable instead, I can bet you all that they wouldn't be as near as interesting as they are, since they will be limited in what can be explored with them and what situations you can put them, since you can no longer take the risk without alienating the audience who the char is designed to relate to.
The thing about Homelander and Butcher is that they're emotional and people can relate to that.
Рік тому+15
The problem is not "relatable", the problem is the writers both don't really understand what that is and secondly they often (not sure in this case) think "if we make her/him/they like us, people will be able to 'relate' to them" Also: "representation" is not just overrated, it's bullshit.
@Linkman247 I get the feeling the writers thought they would get more good will from critics given the...characteristics...of the characters and world building.
@@artcorbeau That’s what I’m saying man. People just say Political agenda for literally barley anything at all. Especially when it comes to JUST having a female protagonist sometimes. But not all of them do that tho
I think that Fallout New Vegas was a good example of a really austere post-apocalyptic landscape that you still cared about because of the interesting characters and humans hanging on no matter what. Also you got this feeling of reclaiming what was there from the monsters and not just killing them.
Yes!! The world of NV is downright hideous, aesthetically speaking, yet everytime I return to the game world-- I've replayed it dozens of times-- it feels like being wrapped in a warm and fuzzy blanket. Sure, some of that is a function of nostalgia, but I felt the connection to that world from my very first play-through. I honestly think that the radio has a lot to do with it (I *always* keep my radio on in-game), and the way that the game balances the grim, post apocalyptic world with more campy, satirical and light-hearted elements.
@@DereineLord Just shows how stupid top g truly is. Drink fresh mixed or pressed lemon juice. That combats fat liver and sugar in general. There is no detriment by drinking lemon. Yet, i have to hear even a single positive for drinking bull$hit.
@@riikyricardo YOU are wrong, you clown. She was clearly being sarcastic. Judge: You have so much... Frey: What? Potential? I can do so much more with my life? I'm a smart girl with a bright future? Judge: I was going to say you have so much anger and resentment in you I'm not sure you'll ever amount to anything at all.
Its like they added the break corruptiuon as an excuse to make a mostly barren open world with random zombies. I feel this game would have been good if it was livelier with more towns and cities in the different regions and we can see how the Tantas rule. Each region would have it's own theme as every Tanta has different corrupted values. Something like how the Seed siblings controled their regions in farcry 5. This would be cool.
Like how elevators and slow crawls mask the loading areas in modern games, the fade to black hides the transition from gameplay assets to cutscene assets. The character models are the most obvious change, and it's more frequent in the Yakuza series.
one positive thing that I can give this game is the cloth and how realistic it looks, I couldn't stop looking at her puffer jacket when she was in court.
Don't we all need some time to build our relationship with our drug dealer 😩, this character could have been likable with a minimal level of care for the dialogue
Exactly! Like, I'm tempted to play it just cuz of the character, until I remember that she's a poorly written idiot. She could've been written like Jason Brody from Farcry 3, gone on a real hero's journey.
It's honestly the "I'm a New Yorker Character." and writers using that mindset to make a certain type of character that always comes off a little cringy no matter what. I will never understand the appeal of the "Urban Lost Soul" Archetype and I'm from New York.
In fact I don't think it's too late to make the dialogue good, it's probably way out of budget to even change it, it's a waste of a character of colour in a good looking game
I thought the city looked okay until the gang members were chasing them. Those ally ways were so bare. Also I'm going to call it, her parents were sucked into the same magical world she's going to be sucked into. Also, you never mentioned if they are ever any people in the game. That's really what I wanted to know. Edit- Spoilers ahead.... it's been about 24 hours and I was right about the parent thing, well half right anyway. Point being that this game was incredibly predictable in all the wrong ways.
I’ll call more, her parents WERE from that magical world, and left her in our world so she could be saved from whatever gobblygook is going in on there, and that’s why she didn’t fit in, yadda yadda
There are other NPCs when you get to a big city but they're pretty generic and the whole dynamic with them is Mc saying a word from modern language and them not understanding. It happens like 10 times in under an hour
From 2023 titles, i expect at the very least 3 rats running around in an environment like that.. If they want to be impressive, 5-10 rats+ a few homeless people doing their own thing until you run through and push them out of the way/ bust through their cardboard houses..
11:51 Omg, i just realized that the stranger dropping her phone scene was them trying to use a barbed wire baseball bat to beat us over the head with how chill, atruistic, and down-to-earth she is.
I would always be interested to see perspectives on new generation games from people playing a videogame for the first time. Maybe they would absolutely adore this game? I don't know since I'm a hardened gamer veteran too. Maybe if this is their first big game this would be amazing and they'll sink hundreds of hours in it.
New people would like this (and ANY bad game) because: * Wow - you can run and jump! * Wow - you can use magick! * Wow - you can speak to other people and creatures! They see all of that for the first time. So that game would be "the best"! Because they have no point of reference - nothing to compare it too. I started playing games since 2000, so just having ability to run and use spells doesn't make any game great and I could spot that: * Writing is really bad. Cuff is more interesting character than Frey (our main character). * Graphics are PS4 era but more demanding that Cyberpunk 2077, Metro Exodus or Horizon Forbidden West (look at this one - it's also open world, post apocalypse, female protagonist, but it's better in any way!) * Fights are easy. Enemies are stupid and do just a few moves very slowly ;-) It's "Dark Souls for kids". * If that game would be advertised as "everyone could make games! Look what those 10 students did!" - it would be criticized much less ;-) * It's overpriced. For 25$ it would be an ok game.
@@igorthelight Yeah, I've been gaming my whole life, and there are some games I've gone back to over a decade later and they don't hold up. Some of them do, which is amazing, but plenty of games I used to play just fall flat because of all these problems I didn't see because I was so amazed by the NEW thing. The same goes for stuff like books too. If you don't read, for example, fantasy books very often, you could read a SHITTY book that just steals all its ideas from BETTER books, ahem Goodkind AHEM HACK, and has very poor writing and characters and all kinds of problems, but you don't know what makes a good fantasy book so you think it's amazing cause everything is new. Then you start reading more fantasy and you begin to realize the faults in that first book.
@@SuperHornetX True! Or they are just "casual gamers" - play and eat at the same time and don't pay much attention. I disliked them in the past... But now I think that everyone could play games as he/she wants to. It's just not for me ;-)
I remember seeing some tech demos for this game and seeing how cool it was to be able to fly around and do magic. And then the main character opened her mouth in the first cutscene.
The very first teaser I think had no dialogue and I was like “wow the power of the ps5!” Then the next trailer came out and I was like “why did she talk.” Tried the demo, shut it off 5 min in. The dialogue and the downgrade was baffling
@Phawnix I mean like others have said, it's a great viking game, but a bad AC game. I hate the fact you can't loot or open doors alone, or the fact enemies are mashed together so you can't stealth kill them.
I also feel like there wasn’t good direction for the voice actors. They aren’t bad it feels like they just needed more direction as to how they should sound.
@@nathanwatkins1005 Direction is everything in VO work. Vin Diesel already had experience in VO but in Dark Fury every delivery from every talented actor was quiet, tone deaf and took away from the action scenes. Not everyone is Mark Hamill. Also, look at Destiny vanilla versus Taken King and onward, especially in regards to Nathan Fillion's performance. He had previously worked with Bungie since Halo 3: ODST, but for some reason his performance lacked in vanilla Destiny. Again, direction matters.
@@Verasoul Actors know how to act, especially voice actors. Vin Diesel is not the standard bearer of such skills even in front of the camera, much less in a sound booth so that's probably not the best example (in fact, the hiring of named actors for voiceovers has killed the quality of most such film for the last 20 years, and most games having them as well). Go listen to Disney actors in the old mid-century classic animated films like Sterling Holloway and Phil Harris; they were all the same guys in all of them and you won't find a flat performance because they knew exactly what they were doing as voice actors. Directors give...direction and insight to the character and situation, but they don't tell actors how to do their jobs. If you're seeing or hearing bad acting, it's because you're seeing and hearing bad actors. By that token, Michael Caine, for example, has been in dozens of lousy movies, but his performances were never phoned in.
41:43 Thank you for saying it. Those were my exact thoughts during my playthrough. In addition to the graphics, the open world feeling dead, story being predictable and side quest being second boring job, I don't know why they think this game is worth $70 at launch. This is more like a $40 game that displays the tech luminous studios have brought to the table since ff15 (some of the fire sword moveset looks exactly like how Noctis wielded the engine blade back in ff15). The only saving grace is the Magic system (not the earth magic but the rest), the animations and the parkour.
At most, I'd pay $20 for this game in this state, and even that might be too much! So disappointing too when the initial trailers looked so promising 😢
The fact that I completely forgot about this game almost *right after* it was announced during a State of Play like last year or whatever... that in and of itself is a massive red flag. And I'm willing to bet I'm not the only one. Even just a few moments ago, I was trying to bring something to my friend's attention, regarding this game. We had talked about it just a few nights ago. And she was "Which game was that? Remind me." 🤣🤣🤣
Would still enjoy seeing a full review of this game, shame its turned out like this cause I think the combat and traversal has potential. I'll probably pick it up when it goes for cheap, hopefully the dialogue can be funny bad and not boring bad
Same. I'll get it for $20 or something. I think most of the people talking shit haven't actually played the game (or if they have, they didn't play more than an hour), they're just jumping on the hate bandwagon. Gamers gonna be gamers.
I'd say that predictability isn't necessarily a bad thing. It's just that when the story beats are predictable, you are more sensitive to elements of the game/movie that are executed poorly. And from the gameplay videos I've seen, forsaken does a lot of things very poorly. All of the characters seem to be suffering from some slight case of andromeda.
Personally, when it comes to video game companions that stay with you for the whole game while also being a sentient object, I can't think of a better example than Grimoire Weiss from Nier Replicant. I remember every time I played the game I was always looking forward to the tiny bits of dialogue between him and Nier while fighting or simply traveling, and never got tired of their conversations or little banter, no matter how little they contributed to the plot or the lore of the world. Grimoire Weiss is one of the best companions I've ever had when playing a game because he just has so much personality that really makes you care about him and get emotionally attached. The bracelet from Forspoken on the other hand... not so much. It was extremely surprising finding out both games were published by Square Enix, because how can a company fail at something they've already achieved perfectly nearly a decade ago? This really baffles me if I'm being honest, but I'm sure the main reason behind said failure when it comes to Forspoken was the scriptwriters trying to be "funny and hip with the genz". Companies should actually start observing their target audience instead of making half-assed attempts at creating what a bunch of people with zero experience in human interactions believe a relatable character to such audience is. Sometimes all you have to do is ask, but I guess companies would rather grab all the cash they can from all the hype, than a game that is actually good in multiple aspects. A real shame, because the game was looking so good from the trailers that the disappointment just came crashing down in the end.
Cuff seems verrrrrry similar to Frakir (from a fantasy book series), which was a strangling cord wrapped around the protagonist's wrist. It was sentient and communicated telepathically and had danger-sense.🤔 But it was invisible, and female, and didn't talk much. So, definitely cooler.
i seriously wanted to like this game. I couldn't even get into the demo so was hoping the reviews would change my mind. I might still get it, but definitely when it's on sale. I kind of expect it to go on sale as early as Saints Row did
The gameplay itself is great, the spells, the movement, the combat... everything else is just meh, and yes the characters are annoying (to most people, not me) but the actual game part... when you get to play it is actually quite good... to many cutscenes break up the gameplay in the early game tho. Also its too expensive, should be like $50...
Alice in Wonderland written in 1865, The psychedelic drug (or entheogen) lysergic acid diethylamide (LSD) was first synthesized on November 16, 1938, by the Swiss chemist Albert Hofmann in the Sandoz (now Novartis) laboratories in Basel, Switzerland. It was not until five years later on April 19, 1943, therefore, no, AIW is not the journal of a guy tripping on Acid unless he was also a time traveler
I appreciate your take on Forspoken, had my doubts about it from the beginning. Unrelated to gaming, but AI art generators are being protested by artists for stealing art. And in my opinion, cheapening the value of talented artists. I understand a sponsor is a sponsor, but as an artist, it's not something I can ever put money behind. Not coming for you, just needed to say it.
@@Thor-Orion Unfortunately, it's worse. It was made by cringe people who never heard normal people speak. It's interesting and creepy at the same time, like they never left hollywood.
Did they add character customisation in the beginning but then decided to remove it completely cause that 7:55 definitely looks like a customisation screen to me
You know it shocks me that no one has pointed out that the Judge allowed you to in a sense run away, because wouldn't the Judge stop her from leaving? Or maybe report it asap? Just a thought
As someone who's trained in dealing with people like the main character in this game, she was clearly suicidal and the judge, who would also be trained, is LEGALLY OBLIGED to escalate it to people who handle suicidal individuals. And as a writer, what makes it worse is (what Luke touched upon about 65% through the video) there is no background behind why the character is like this and no believability to any of her situations. Also, she was in real trouble (literally a gun to her jaw) and was popping jokes like she's on stage. I also fully agree with Luke that the dialogue is basically Marvel's godawful, horrendous crap but made 100x worse.
She didn't really tell the judge that she was going anywhere, just that she needed to sort some stuff out. That does sort of hint at running away (maybe?), but Frey was extremely vague with the judge. Judge kept asking what was going on, and Frey just kept talking about the cat, like they were having two different conversations.
Tbh this game should have been about the Cuff finding a clueless young adult and using her for his own goals. Would have been more interesting this way. I really hate the fact she's able to do all the weird crap right out of the box. If you and me ended up in this situation it would take us years to digest it all and find out what needs to be done. But whatever, I always try to appreciate all the effort that went into making games like this, all the artists and devs who spent countless hours building this world. The game DOES work and it is rather beautiful, so if anyone's to blame it's the execs and whoever was in charge of decision-making for going with all the clunky illogical stuff you're referring to. However it does hurt when the game costs three kidneys and a retina and it leaves you with a "meh" aftertaste at best.
Even when Luke is wrong, sometimes I laugh out loud like the Holland tunnel thing I sort of rolled my eyes at it too but it actually plays into the story in the first 10 minutes or whatever. But I still cracked up laughing that he makes fun of the same stuff I do and all these reviews that's why it's pretty much my number one favorite review site now, the next closest would be my boy ACG. Oh and by the way Luke you have such a bright future. 😂😂😂😂
You'd quite clearly made your mind up about this game before you played it, and refused to change that opinion regardless of you saying you'd give it a fair chance.
the entire game couldve been 4 hours but the cutscenes take up 18 hours of your playtime (i am including the walking simulator segments as part of cutscenes)
6:12 The look on his face here. Also, I love how Sony was boasting about the graphics of this game, but the facial animations look like they come straight out of 2006.
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You're just cherry picking the game because its the popular thing to do.
@@toshtao1 you didn’t even finish the video. I can tell because your comment was posted before this video was even out for an hour, which is the length of the video
Recommended a 3070 for this REALLY?
BOO! AI art is trash. No thanks, Luke!
@@toshtao1L
She cared so much about that cat. More than a duffel bag of cash. So much so that she gave the cat away in the very next scene. Definitely one of the games ever made.
It's definitely a game that was made
>complains about being poor and homeless
>owns a $2000 cat
lol
I mean, you can't keep a cat if you're homeless. Game sucks, but there're a bunch of weird criticisms in these comments
Are you gonna keep a fucking cat or literally any pets if you are poor and homeless ???
HotY status (game of the year)
It’s like the devs wanted her to be this cool relatable character but they have managed the opposite
She's relatable to the Devs. 🤷
Western writers worked on this game, that's why
She's relatable to the boardroom of 60 year olds who watched a bunch of Marvel movies, Rick and Morty and 5 minutes of reaction videos and thought that's what people like.
@@Walamonga1313 oh, that explains way too much
I was wondering why the hell would a Japanese company create an isekai like this because the usual go-to is the "overworked office worker getting a second chance in a wonderful fantasy land" instead of this "homeless criminal hates her life, gets a second chance, and immediately wants to go back to the life she hated"
@@Walamonga1313 sounds like someone who hasn’t read a lot of western writing.
This game is the obligatory "I can't believe it's not Ubisoft" title of the year.
The voice acting in particular, script like a Marvel movie
@@mikeyrocks4274 Exactly, and not even one of the good ones. We're talking Phase 4 She-Hulk schlock.
There is one Ubisoft game that is really good rainbow 6 sleigh
I honestly don't trust square Enix anymore either just as bad
@@mikeyrocks4274 Joss Whedon's humor has ruined DCEU. It was only a matter of time before it crept into video games.
Leaving the bag of cash in a burning room on purpose is the worst plot point I’ve seen in a while.
Hahahahah that was so dumb
They could have made that not stupid too. like. It wouldn't even be hard.
@@kalashnikovdevil ya like she rushes out of bed to save her cat and the camera pans down to the bag of cash igniting on fire. Something more cinematic like that but this game isn’t good enough for that I guess.
Extremely dumb, especially when the player can clearly grab it while still completing the other objective
Absolutely horrible lmfaoo
Lol when Luke was asking where she got the dirt to throw in the guy's face, all I could think was "Pocket sand!"
must've learned it after getting scammed for 20 silver by a dude in some ruins in the sea of dust
After watching the clip I’m convinced it’s pocket sand.
Shaaa Sha sha!!
It's a super power
SAME
The first belly laugh for me was the "Just Another Day" chapter headline after she just avoided a severe prison sentence for three felonies.
you dont get an almost prison sentence every day?
I know it's nothing like trumps 97 felonies it just ridiculous 😂
The smile on my face when luke starts to complain about the fade to black... Because I already know what lies ahead 🤣
This game should fade to black in never reappear again!
I feel like fade to blacks only work well when it's a character POV and they're fading in and out.
@@felixbennett6125 fade to blacks are 100% fine... When there are only a few an hour to finish chapter or long scenes or to express time advancing or total location shift. Not almost every camera transition lol. Like in the one cutscene from before walking into the court room area and end of scene there was like 10 fade to blacks in 10-15min, like a fade to black when transitioning to each character speaking in the same room during the same conversation?!?!?! Wtf lol
Good one, how long did it take to come up with comedic gold.
@@ninernation2828 here, you dropped your extra chromosome
Ok I honestly believe that stopping the player from picking up the cash was a deliberate troll by the developers.
Bet
The game is just telling you early on that buying their game is equivalent of burning a bag of cash, genius meta commentary really
wow! its like im playing forespoken
@Milcentvin no it's to say even though she is in trouble she believes a cats life is more important than hers
Imagine if the game started with player choice between money and the cat. Too bad
The thing with the money bag to me, is, they didn't HAVE to put it there. They could've said, for example, that she was worried about someone breaking in so she put it in a hidden spot, and then the hidden spot was already on fire. They could've had the flames already reach the foot of her bed and burn it by the time she woke up. They could have done ANYTHING other than literally spawn her in with the option to (fail to) pick up the bag. The developers *chose* to make her a massive idiot for not just grabbing it on her way by. Imo that's just a sign of horrible game design.
Exactly. Plot holes that appear because the writers wrote themselves into a corner after adding a ton of lore and characters is one thing, but such an obvious scene with such an easy way to make it make sense being this contrived is baffling. Like you said, they could have just placed the bag somewhere she couldn't easily get to it and it wouldn't be stupid.
And it's funny the stupid gang found her and burns her place but didn't take the FUCKING CASH
As usual Luke has sage advice. I really regret all the times I've left a bag full of cash in a burning room when I could've just taken the bag full of cash.
120 hours of community service for her third felony 💀
I guess it was a Christmas present
Bail reform in new york lol
Commiting crimes must be worth it as hell in this universe.
That’s a harsher sentence than most criminals receive in New York
then she goes to perform breaking and entering and stealing a cuff. We are supposed to like this character btw.
I honestly don't know shit about this game but the part when she continues to be a smart ass when there's a gun in her face I just completely checked out
Lmao….. what? Like seriously? That’s all it takes? My god how do you enjoy anything if you get that triggered by something so stupid.
@@ninernation2828 you’re telling me that scene was good? 😂 my eyes glazed over as that was playing out the dialogue was absolutely horrendous
@@titustheboxer2364 the dude above is defending the game in all the comments like he made it or something 😂
I checked out when she threw dirt at the gangsters. So, a criminal heavily involved with gangsters doesn't carry a pistol, let alone a knife? A handful of dirt she got out of nowhere is her ONLY means of self-defense? Really?
@@aleciad7218 I hate to defend this game but she literally just walked out of a courthouse, she wouldn't have any weapons even if she did regularly carry.
Luke: thankyou redbull for the 6 month supply.
Redbull: that was supposed to be a 3 year supply….
Love how gigachad judge just sentenced her without any trial after she pled not guilty lmao the judge doesnt give a fuck
The judge is strong and independent - she doesn't need any rules! ;-)
Yeah,we call that lazy writing. "Hey, protagonist,you did something very wrong for the 3rd time!, I won't send you to jail this time,because you promise to be a good person/I know you are a good person with zero proof!".
The judge should be the main character 🤣
Gigachad? 😒
She went like "Haya, pocket sand!"💀
Yep, this is what happens when the writters wanna make a Ryan Reynolds type of a character...
...Outside of Deadpool
*pocket sand and then I'll stand on a chain link fence when they have a GUN*
I desperately need a proper Deadpool 2 game, to play.
@@WarBirdGhost Indeed bro, the 360/PS3 one was awesome! Hopefully the new info about a TNTN: Last Ronin game and Wolverine, open up doors for more antihero games!
sha shaaaa!
I like how we don't have to infer motivation or discover anything about a character because they'll just tell us.
Thank god too. I could feel my brain wrinkle from the mere thought of actually paying attention to story beats.
I love how that judge immediately broke herself down from "idk if you'll ever amount to anything" to alright fine community service
The idea that a teenage girl is walking the street of New-York with the pockets full of sands to defend herself "just in case" is hilarious to me. I wish I was this witty.
Pocket sand!
@@cerberusmutt4252you bear me like a few days lmao
Imagine someone said we need to leave the bag of cash in the burning room and not allow the plyer to pick it up. Someone else said but that wouldn't make sense and they said nah it'll be fine they will never see the cash burning coming. Don't you know, everyone just leaves money on the floor when the place is burning even though you can easily grab it while you walk out of the room.
don't even have to grab it you could literally kick it along the ground if you wanted to
Its either let the cash burn or let the cat burn and if in that time you grab the money your cat could die. Would you risk it for the bisket?
"everyone"?? Literally one of the guide for disaster (at least in my country) are keeping valuable documents (as such house certificate) in a spot that easy for you to grab in times of disaster. And i used to occasionally worked at temp. shelter for disaster (usually fire), and most of the victims there always said they rushed to save valuables (house/land certificate, money etc) as many as they can in that moment. And here you see full of your hard-earned cash already in one bag and ready to grab literally in FRONT of you and just leave there? Lol!! Not the mention she looking for her cat and that bag can also be used to help carrying the cats so her hands will free (if she needed both of them later to moved heavy object, etc)
It was already in a bag. If it had been laid out all over a table, sure, I could have criticized the MC for not at least taking some of it, but it was already to be picked up. Just grab it and find the cat and go.
@@Bee_Mavrick it takes no time to take the money just grab it while rushing to your cat, that would add less than a second. She was walking anyway so it's not like she was in a hurry lol
And remember, this game was designed like this, this is what they went for.
Idk man...something went awry... FF15 was better in every way and it was only a 7/10 for me.
@@nathanwatkins1005 I know, it's like if they tried to westernize a jrpg, I don't know, it just doesn't work like a player would want to.
@@martinramirez9647 Action RPG all day baby.
@@martinramirez9647 It's like the east assumed everyone in the west is into a lot of the stuff Hollywood and Disney are pumping out because that's how they see it from the outside and just expected us to like this too. Ik I'm exaggerating and conspiring but if that turned out to be true, they couldn't be more ignorant of the west if they tried.
I think more accurately though the writers probably come off as big Marvel fans. It feels like clunky Marvel writing if I ever saw it.
So when they were writing this game they looked at every mcu film and was like "yeah let's do that".
Frey: "Gotta find Homer first!"
Real Cat: **
🤣🤣🤣🤣
How you gonna take care of a cat realistically tho? Also left it with someone she trusted.
Just to point out, the officer in the picture holding her as a baby is wearing the same NYS COURTS uniform as the Court Officers in the court scene... i guess devs just reused the skin and thought nobody would notice a court officer rescuing a baby from the holland tunnel for some reason LMAO
I guess Forspoken should remain Unspoken.
Im loving it. Magic based combat w a flowing dash system. 👌
@@btnhstillfire Prototype does it better.
@@btnhstillfire its going to be forgotten when hogwarts legacy drops
@@nier_gard9236 it's going to be forgotten way before Hogwarts Legacy comes out
Matter of fact just play the infamous games
I feel like this game was written by (and for) people who've been raised by fanfic and have very little experience with (or patience with) human life.
as a fic writer and a fic reader i feel like that's slander 💀this is so much worse than about 75% of the fanfic that's ever been written lol, no question about it!!!
@@kathleenh2782 It's not really meant as a slander against fanfiction per se. I do run into a good number of people who really were raised on a diet of little but fanfic and -- it's not pretty. It doesn't help them be adults with a lot of options and talents in the world. It's like, I don't mean to slander french fries, but catering to/fomenting french fry addictions isn't, I'll put my neck out to say, a positive contribution to culture/society.
Elitists are always trying to pretend they're normal. Only like 10 celebrities ever sent their kids to public school
@@kkuro7054 I'm still reeling from that one news of someone who got pregnant because they took sex ed advice from fanfiction
@@cainyourkids That must surely be Fake News!!!! From what I've seen, getting sex advice from fanfic is FAR, FAR more likely to prevent any possibility of pregnancy than to cause it! ;)
(If it doesn't entirely prevent any possibility of successfully having sex...)
Remember everyone, this is what's considered "next gen" by the industry.
Graphically it is next gen plus a good engine it's just the characters and gameplay so don't be this way
@@TheKepaza This shit was next gen 2 gens ago.
This looks awful, give me indie games over this crap any day.
@@TheKepaza graphics are mid 🤦🤦🤡 you must only play Fortnite and Minecraft if u thing this game looks next gen
@@TheKepaza The only thing that looks next gen about it are the particle effects.
Take away those, and you are left with a game that looks more bland and low res than Dragon's Dogma back in 2012.
(No shade thrown at Dragon's Dogma though. Great game.)
15:30
🤣🤣😭🤨 Climbing away from a gun and standing off behind a metal open fence as if bullets can’t still hit you
Is undeniably the funniest stupid cinematic scene I’ve ever seen
it's rather sad than funny but I get you 😂
@@angelcrush3320it’s funny CUZ of how sad it is 😂😂❤
surprised they didnt shoot her when she decided to go ape shit and climb up the rails. I woulda ran back in a crowd of people
I was dying laughing. She makes the dumbest "clever" remarks with a gun in her face, and the delivery is so wooden.
Then she somehow fights off a group of people who she could have easily just run away from at the outset.
Followed by that ridiculous climbing bs and the middle fingers. It's beyond insane lmao
@@ds90seph It’s not even wooden, it’s IKEA particle board levels of dialogue 😂
This was an interesting review to watch, I like your style of interacting with games you review semi-live. Just something I thought I'd mention: my great-grandfather was found abandoned in the snow outside of a catholic children's home/hospital/coven as a baby and because of that, he was given the last name "Blanc", which means white in French. I also know that a more distant ancestor was named "Duchemin" which means "of/from the path/road" because he was found on a dirt road leading out of a small village. These are common naming conventions for abandoned children, at least in my country. You have to give them a name, so usually the people who found them would do it, and especially in older times, they would give these very generic names related to where they were found, and their first name would be either the saint on the calendar date or if it's a monastery or a school dedicated to a saint, the child would be named that way, which is what happened to my great-grandfather. Just thought you might be interested in that tidbit of information!
One of the things that bothers me is that the performances feel like acting, not like people actually talking.
So true. Not a fair comparison but I play Rdr2 every year just because of how real the characters feel. Arthur Morgan is a remarkably written and acted character. These characters feel like caricatures.
It is a “performance”
@Kx xK it’s square Enix I will never understand while people where expecting a god of war or red dead redemption acting performance these are the same people that worked in final fantasy 15 similar cringy acting in that too
@@ISGAMINGFORNERDS I haven’t seen any of final fantasy. I’ve just seen what’s here and I gave my opinion on what I’ve seen. It doesn’t mean they can’t improve
@@ISGAMINGFORNERDS yeah idk, they are a Japanese studio so idk what kinda resources they used for VA/mocap etc.. but yeah the bar is raised for video game writing. If you don't have confidence you can make it engaging and realistic, minimize it as much as possible.
"Those aren't the sounds those shoes make".
Love it, that really did encapsulate the review... lol
@Phawnix Those weren't squeaks they were more like claps that you would get from a more solid soled shoe.
@Phawnix I may have miss understood where you were coming from. My b
The thing about the infamous dialogue at 33:55 is that I think it goes wrong when she goes “Yeah this is what I do know.” The stuff beforehand I actually liked caused it would make sense for her to be confused and excited about doing magic but then she just completely ignores cuff’s explanation and goes “Yeah that’s what I do now, this magic is just mine now”. it’s weird and doesn’t sit right with me. Plus Frey ignoring cuff comes back later when he betrays Frey and goes “Your powers? They were never yours!” Like yeah he literally tells that to Frey at the beginning of the game but she just ignored it
@HandOnAttempt I only know the story from videos and people who streamed but from what I can tell no, Freya doesn’t at any point try to befriend cuff. From the beginning Frey is super rude to cuff for like the entire story. In fact later, Freya is just the absolute worse saying how she doesn’t care about the world and that “it can all burn” and weirdly enough cuff is the one telling Freya she’s gone too far and that she should apologize? I genuinely believe cuff being a twist villain was thrown at the last second cause they didn’t have a big climactic boss for the end
@HandOnAttempt Yeah, other people suggested where Freya knows cuff’s evil from the beginning but because she’s just lost everything and has no where to go, she willingly goes along with cuff because being able to do magic and be a hero would be better than her life before
Well I mean if you actually played the game and saw what comes after that, you'd learn that what Cuff said about the powers never being hers was not exactly true...
@@Highlander77 It was though.
@@SuperHornetX Except...it wasn't? Have you ever played the game?
I love how he’s trying to give the game a chance but it proceeds to trigger back to back nitpicks and unintentional laughter.
Alot of parroting going on
@@Bee_Mavrick Alot of parroting going on
@@Bee_Mavrick Alot of parroting going on
@@Bee_Mavrick Alot of parroting going on
God, I love these full-stop tutorials to teach how to run away from the bad guys.
Oh, you’re being pursued by the gang members (who could’ve shot you through that fence, I want to point out, because you didn’t actually take the gun from her, you just knocked it out of her hand onto the floor) - let’s stand still and teach you how to run and jump. Oh, you’re being pursued by fantasy bears - let’s stand still and teach you how to jump again, but this time it’s higher.
Yeah, that totally doesn’t break the flow of gameplay, ruin the immersion, and ignore the fact that it’s instinctual to basically every person who will ever play this game to “run away from the bad guys”. No, we definitely need to halt the player and throw up that full-sized text box for them to read; we can’t just teach that shit on-the-fly with simple tool tips (like we totally did with the sprint tutorial).
It’s amazing how much criticism I can draw from literally a couple seconds of the gameplay.
I hate when games do a full halt while the player is in motion. I'm disabled and one of the symptoms of that is that I get easily confused and disoriented by changing contexts. So when I'm jumping around trying to fight some bad guys and a modal dialog suddenly pops up, freezing the game, I get really disoriented especially when I close that dialog and the action resumes. The result is that it often takes a couple of seconds for me to get my bearings and remember which buttons to press. I wish games that do this had their modal dialogs _before_ the action instead of in the middle of it.
I recently played a game called Blasphemous. The tutorial goes like this.
Your dude begins that game all jacked up. You see the prompt for L1. This makes you stand and use a health potion. You see A pop up as you approach hops. You see R2 for dodge/slide to get under stuff.
The game doesn't stop full stop. The only true tutorial windows were about the more unique mechanics like prayer beads and icons of guilt.
How AAA games can't be this seamless and creative is kinda shocking.
Ghost of Tsushima was the worst for me about this. During an unskippable combat tutorial the game freezes and tells you to attack a certain enemy. The problem is this is happening during dynamic gameplay so the enemy's AI is random. So when I go to attack the enemy the game tells me to, he runs behind a different enemy and I end up killing him instead. This resulted in the game soft locking.
Yes the game soft locked on the tutorial. This was my first experience with the game. Luckily I just loaded an earlier auto save so I ended up liking the game regardless but this could have been a deal breaker for some people.
@@silverblade357 its seamless yes, creative no. Plenty of games have used organic tutorials over the years.
@@silverblade357 Think of it as AAA games sniffing their own farts. They know they could have made it simpler yet the really think players are THAT DUMB. If you're already into the first fight before a tutorial pops up just leave it on the cutting room floor.
If you're curious, in the Ted Bundy trial the judge told Bundy he could have had a bright future as a lawyer if he went down a different path. Having a judge tell someone "it's a shame you did what you did because you're so smart" isn't that rare
Luke tends to lack a lot of common life knowledge. Neurotypical brains only process their own, small worlds of experience.
I think he misinterpreted it as Frey saying that about herself, which would certainly be odd
@@pleasegoawaydude what are you on about bro 💀💀💀
@@pleasegoawaydude
Wtf?
The problem is not the judge behaviour but the stupid girl's responses and inner thought. O and the hours of unskippable cut scenes. O and the disjointed dialogues AND the illogical and unnecessary fade to black as he mentioned.
This sort of flew under my radar, but just based on the cringe opening court scene alone I can't see how it would be very well received. Here, protagonist! Here is a picture of you as a discovered baby that has been put here on the defense's table! This is how court rooms work!
Or how you can wear a beanie in front of the judge without the bailiff "escorting" you out of the court room and shoving his arm so far up your ass that he'll work your mouth like a puppet.
@@loadishstone what does good art direction mean to you? (Being serious)
@@loadishstone No, that's still subjective and I think it's pretty plain/basic. I actually baffles me because the colors in this game are amazing, and the contrast between NYC drabness/confined colors and Athia open and super free colors is very beautiful and well done.
@@TheFinalGate_ some of it looks pretty but it’s bland generic
@@loadishstone you're confusing graphical quality for art direction.
This game feels like it was written by a sixth-grader. This makes me miss the silent protagonist...
You know, that actually is an interesting point... people enjoy or respond to different styles of dialogue. When the main character in a game, played for probably 100% of the gameplay, is talking all of the time, the odds that everybody who plays the game will enjoy the character's "style" are low. And the thing is, by having other game characters do most of the talking in a game featuring a "silent protagonist", if players hate the dialogue then they can identify it with characters other than the main, making it less difficult for them to put up with, at least.
.. when your main character is unlikable, there isn't much story that anybody would care about.
This review would've been shorter, but in the end it would be for the greater good.
I'm 20 minutes into the video and I already can't take it anymore. Games like this are the reason why people still aren't taking video games seriously. The writing is worse than in a Steven Seagal movie.
@@TheOldMan-75 I've been flying helicopters with Steven seagall for 67 years.
I've written a short story like that when I was 11, and even with the age excuse I'm embarrassed.
These dialogues... writers must have been proud of themselves 🤣
I heard waterboarding is being replaced with making prisoners listen to dialogue from Forspoken.
I heard particularly nasty criminals would be forced to drink room temp soda while listening too.
@@sayospecter6731 I honestly prefer room temp soda over cold soda. Has a lower chance of giving me a headache (presumably my body desperately looking for an attempt to cry brainfreeze)
I'll take the waterboarding please
Game lost me as soon as I saw a defendant appear at an arraignment with no one else in the courtroom and allowing the defendant to wear a hat in a courtroom.
The hat bugged me too lol
the lack of care for realism is driving me crazy.
like what are the spikes on the towers supposed to do ? 45:20
at least put some flag on it and pretend it had a purpose in the world lol...
Also a pleading at an arraignment with no advisement of her rights for a GRAND (felony) Larceny.
Ikr.. going from watching better call Saul to watching this gameplay sure was something..
This game was made by people who have no idea about anything lol
I feel like ideas for games/creative things in general are getting bigger and better but the execution is getting worse, and the want for big spectacular set pieces leaves the basic little things forgotten about ruining the entire experience.
Well... Some games are really bad like that. Other are pretty good! Some are innovative, like Watchdogs: Legion.
Some indie games are great ;-)
This game was clearly more of a higher fantasy yet they were too scared that it would flop so they did the "Hello Fellow Kids" take. There's 2 games here one clearly was interesting yet was neglected and the other was focused yet never wanted. Like how Stranger in Paradise pretty much flopped too.
@@ExeErdna doubt kids would wanna play this garbage. Especially the when they find out what "Cringe" is
33:33 "because its not as it seems" -- How it seemed was that it was a bear/wolf type creature that was clearly carniverous chowing down on its prey. What was the main character expecting?
For it to behave like a cat that found its owner
People try to feed actual feral bears they encounter in the wilds. And GenZ believes Men can become pregnant. In other words, they don't think at all...
I lived in Alaska for a couple years. I see even a small furry thing, my immediate first thought is, "Imma get moving before it's momma shows up!"
Exactly, like it's a massive unknown WILD animal, WHY would you ever call it? it didn't need to be some weird teeth thing to be a threat.
Okay, I just have to say, if there was even a hint that my house might be on fire and I was asleep, my cat would not hide in a corner. He'd yank off my blankets, flip the mattress and slap me awake while screaming "FIRE!"
I don’t believe you. I mean, if you’re very close with your cat, and it’s very intelligent, then maybe. I would say with 100% certainty that this would never happen in 90% of these scenarios.
@@id1550 🙄
Cringe. Did you write this game?
@@animuslite8809 🙄
Hahahah
As someone who IS NOT an artist, I find the whole AI generated art thing kind of repulsive because of how hard people work to become skilled artists.
Thing about the so called popular AI bots, they actually relies on lots of "big data" to emulate and recreate what was already in existence to fit a particular situation. It ain't true authentic AI in the classic sense.
So when it comes to art .. the issue arises if the AI was trained not just with piece in the public domain but also pieces without getting the artist consent.
But if it is truly just from public domain art then it is not a big issue, but don't mistake it as a true creative.
@@Jinkypigs There's no way to know if they used ONLY public domain art or just any image scraped directly off a google search, that's one of the biggest issues with AI art right now. The people who make them aren't transparent about the data fed to the AI/don't collect the data fed to the AI so for all we know, ALL of them or NONE of them are using someones art which isn't public domain.
Yeah. I'm a woodworker, and I find factory made furniture repulsive too. You know how long it took me to get good enough to make nice furniture? Now it's just crapped out by some unthinking machine. It's not real furniture, it doesn't have that human touch that makes furniture special.
@@jessh4016 False equivalency. The issue with AI is how it straight up steals artwork to function. Factory made furniture doesn't do that. Truly a lame statement you shared here.
theres nothing stopping artist to use AI art. This is just hate, ignorance, fear. Real artists are excited to have more tools for thier workflow.
The dialog… This had me scratching my head, who speaks like this & that 100% volume music soon as the gun gets pulled out had me 😂
I think the thing that puzzles me about the judge thing is that they clearly have a history and it also looked like the judge was willing to help her when she gave her the cat, yet she decided not to accept help from the judge. I don't have issue with predictability. If your creation isn't a mystery, being predictable isn't bad, it's all in your execution and what new you can offer than other media with similar story beats.
If anything if they had a history legally the judge wouldn't have even been able to preside over that court case.
@@sonofbelz If anything this game is about a homeless girl getting dropped inside a magical fantasy world, you might say it's not realistic
@@nicocee2431 but the world where we live exist in this univers. And it was a really bad interpretation. If anything, the game shouldn’t have shown a court case
Maybe it's to show how alone she is? literally having no one to turn to but the person that showed you mercy.
@@JoeEver123 Not really. You don't watch action films based on the real world and expect everything to be realistic, why would the law in a fantasy game be the same? It's not even based on it being realistic, it's just petty to think it's important
FORSPOKEN should be preserved as an example why YOU SHOULD NEVER MIX Japanese game devs with American writers. You will reach unfathomable levels in the uncanny valley.
@Doom Guy umm what?
@@jacobjackson5062 Silent Hill 2 and Resident Evil 1-3
@@failtronic2646 Oh yeah. Still dont make sense.
@Doom Guy You didn't understand the comment. They don't mean uncanny valley as in horror, they just mean uncanny valley as in it's shitty.
@@jessh4016 Right on bro! Thanks....
I was one of the people defending this game before launch...I'm so sorry to everyone I argued with.
What a disappointment 🙁
Those constant "fades to black" are rage inducing 🤬
I wouldn't say I was negative on the game, I'm sure there were some people who liked it / were excited, but I just didn't understand why. Something about all the gameplay videos they put out didn't sit well with me.
I have money to buy this but in two minds if I should
I heard that they put less playable times than the cutscenes, and the fact that there's an actual option to make the protagonist -be shitty- talk less. And the dreary open world is too big with so little to do. The $70 is a little too expensive for such a product.
6:42 This is probably the reason why they didn't give you a preview code earlier.
Right 💀
They didnt give anyone codes xd cus the game is trash
One thing about the court scene that bugs me, and I’m sure it’s like this in NYC right now IRL is that this chick has been arrested for the same crime like 6 times now and gets community service. Probably actually reality but shouldn’t be. I’ll take up for the apartment because it’s kinda implied that she’s not actually paying for it, that’s why she hides the windows, running power from an extension cord maybe. Edit: you did address this at 24:15.
Nope, that building just has power. She has the christmas lights on sure, but the building's lighting is also on, the building clearly is getting power for SOME reason.
Thanks for playing games i will never even bother with Luke. You are doing us a service
I mean, this one was very obvious from the demo and PC requirements
It's almost like he's financially benefiting from these reviews
This guy is a paid tool, demo did huge disservice to this game full game is so much better trust me i was on fence, and also 3070 runs 4k dlss at 70 80fps high
Dialogue isnt even that fkn bad to shes newyork older teen basically story is good combat is good i dont get it i dont just play ya remakes and remasters
@djbpresents9584 sounds like youre huffing the finest copium in all the land. what grown man would enjoy these vibes anyway?
That dead eye moment and your response made my day. Audibly lol'ing over here. 🤣
Which part? I’m about to listen, can’t watch til later(working)
@Chase Rhodes
It's very close to the very beginning of the vid. I'd say roughly within the first 3 mins or so.
@@thevolta89 11:20 lmaoo
I snorted my food out at that bit holy SHIT LOL
I cared more about homer (the cat) than any human in the game
The floating cat familiars were pretty cool too
Problem with photorealism (in this case, mainly of the main character) is it doesn't allow for any imperfections. Any wrong detail like the wrong footsteps sound is extra heightened. And it raises the bar so high the whole production gets either impossible, or looks much worse in comparison to the one photorealistic part.
Not to mention it's usually the trade off for the other aspects of a game.
these graphics aren't photorealistic the art style is like something out of a children's book
@@eclisis5080 yes, I meant the main character. It sticks out like a sore thumb.
@@eclisis5080 it is realistic
Nothing in the game is stylized, except for the magic
@@thetruestar6348 lmao the entire game is stylized, photorealistic is like the Matrix Unreal Demo, games don't look like that lmao
I've seen a lot of people say this game feels like it's AI created.
And I'm sure 50% of it was.
Yeah, at least the environment. . . /shrug
It's just a modern audience game.
ChatGPT write a fantasy script for modern audiences in the style of Ryan Reynolds and Josh Whedon, where a young, sassy, female of color living in New York with her cat gets whisked away to a magical world, hijinks ensue.
@@TheSGBrown I've been playing the demo a bit on PC and it's funny how the environments remind me so much of Dragon's Dogma. But where that game had a typical medieval fantasy environment that was somehow filled with wonder and variety, this one feels very empty. It might be the lack of enemy variety so far but it's hella disappointing not so much because it's bad, but because it has potential. It's just half-assed.
Dialogues probably were written by AI and AI was trained on some cringe shit too lol.
The writers actually thought that a character who, constantly breaks the law, has 0 respect, is "sassy", would be likable and acceptable because she's a girl and she was an orphan. Wheres my violin?
shut up. I bet you like male characters that are sassy and don't mind it just because they are male but now when a female does it ya'll have a problem. hypocrisy at it's best...ya'll idolize male characters that have done way worse than break the law
Gotta write for those US-American Isekai readers. Male and female oriented iskeai is different. Western and Eastern isekai is also different. Notice how they didn't make her average looking, despite having a hard life she still needs to look pretty for the power-escapism-fantasy
@@amberbaum4079 delete this comment
* Gives you Mr. Krabs' tiny violin *
@quetzalpacheco you make no sense whatsoever. you're the minority
I think that one of the major problems that the game has that makes people say that is cringe worthy/the dialogue is cringe is that it falls under a major trapping that many writers are falling nowdays, and is that a character needs to be "relatable".
This limits so much the potential of the characters because they always end feeling mundane.
A good writer seeks for the characters to be fascinating, interesting; At first glance, it seems like the same goal by a different name, but believe me is a difference that really matters and it shows.
Just look at Homelander and Butcher for example, both characters would be truly awful to be around, but their characteristics make them interesting to watch, and at times, relate to in certain circumstances.
If the goal would be to make them relatable instead, I can bet you all that they wouldn't be as near as interesting as they are, since they will be limited in what can be explored with them and what situations you can put them, since you can no longer take the risk without alienating the audience who the char is designed to relate to.
The thing about Homelander and Butcher is that they're emotional and people can relate to that.
The problem is not "relatable", the problem is the writers both don't really understand what that is and secondly they often (not sure in this case) think "if we make her/him/they like us, people will be able to 'relate' to them"
Also: "representation" is not just overrated, it's bullshit.
It feels like the game knows it's a game and has to fill tropes
@ what do you mean by representation is bullshit? Care to explain
@ I think you mean relatability is bullshit. Representation is not.
This is the culmination of writing games for a “modern audience”
The game is filled with political agenda.
@@Linkman247 yea you can already tell in the first scene of the game lmao
@Linkman247 I get the feeling the writers thought they would get more good will from critics given the...characteristics...of the characters and world building.
@@Linkman247 what political agenda ? elaborate
@@artcorbeau That’s what I’m saying man. People just say Political agenda for literally barley anything at all. Especially when it comes to JUST having a female protagonist sometimes. But not all of them do that tho
I think that Fallout New Vegas was a good example of a really austere post-apocalyptic landscape that you still cared about because of the interesting characters and humans hanging on no matter what. Also you got this feeling of reclaiming what was there from the monsters and not just killing them.
Yes!! The world of NV is downright hideous, aesthetically speaking, yet everytime I return to the game world-- I've replayed it dozens of times-- it feels like being wrapped in a warm and fuzzy blanket. Sure, some of that is a function of nostalgia, but I felt the connection to that world from my very first play-through. I honestly think that the radio has a lot to do with it (I *always* keep my radio on in-game), and the way that the game balances the grim, post apocalyptic world with more campy, satirical and light-hearted elements.
Bruh 6 months of red bull, I don't think they were helping you out, I think they may be trying to kill you 😂
@Phawnix why? Red Bull is top g approved…
@@DereineLord noooiokokkkkslalskdjdb
@@DereineLord Just shows how stupid top g truly is. Drink fresh mixed or pressed lemon juice. That combats fat liver and sugar in general. There is no detriment by drinking lemon. Yet, i have to hear even a single positive for drinking bull$hit.
@@nathanwatkins1005 too political
@@DereineLord Redbull is way better than Cola
"where'd she get this dirt to throw at people" he says just after the character rolled into dirt
Literally 🤦🏾♀️
I really felt like he wasn’t paying attention.
Luke we both laughed at the same time when she said “im a smart girl with a bright future”, its like we were in the room together lmao
The judge said that, not her.
@@adams3560 W R O N G
@@riikyricardo YOU are wrong, you clown. She was clearly being sarcastic.
Judge: You have so much...
Frey: What? Potential? I can do so much more with my life? I'm a smart girl with a bright future?
Judge: I was going to say you have so much anger and resentment in you I'm not sure you'll ever amount to anything at all.
@@KaylaJones2000That's not at all how she said it.
Its like they added the break corruptiuon as an excuse to make a mostly barren open world with random zombies. I feel this game would have been good if it was livelier with more towns and cities in the different regions and we can see how the Tantas rule. Each region would have it's own theme as every Tanta has different corrupted values. Something like how the Seed siblings controled their regions in farcry 5. This would be cool.
like a 7 deadly sins kind of thing
You learn about what the tantas did later in the game
Like how elevators and slow crawls mask the loading areas in modern games, the fade to black hides the transition from gameplay assets to cutscene assets. The character models are the most obvious change, and it's more frequent in the Yakuza series.
one positive thing that I can give this game is the cloth and how realistic it looks, I couldn't stop looking at her puffer jacket when she was in court.
Don't we all need some time to build our relationship with our drug dealer 😩, this character could have been likable with a minimal level of care for the dialogue
Exactly! Like, I'm tempted to play it just cuz of the character, until I remember that she's a poorly written idiot.
She could've been written like Jason Brody from Farcry 3, gone on a real hero's journey.
It's honestly the "I'm a New Yorker Character." and writers using that mindset to make a certain type of character that always comes off a little cringy no matter what.
I will never understand the appeal of the "Urban Lost Soul" Archetype and I'm from New York.
@@menosuraiya4686 racist
@@menosuraiya4686 I think that it could have worked to be someone living in New York if the dialogue wasn't more inhuman than Life is Strange
In fact I don't think it's too late to make the dialogue good, it's probably way out of budget to even change it, it's a waste of a character of colour in a good looking game
I thought the city looked okay until the gang members were chasing them. Those ally ways were so bare.
Also I'm going to call it, her parents were sucked into the same magical world she's going to be sucked into.
Also, you never mentioned if they are ever any people in the game. That's really what I wanted to know.
Edit-
Spoilers ahead....
it's been about 24 hours and I was right about the parent thing, well half right anyway. Point being that this game was incredibly predictable in all the wrong ways.
I’ll call more, her parents WERE from that magical world, and left her in our world so she could be saved from whatever gobblygook is going in on there, and that’s why she didn’t fit in, yadda yadda
thats what I really want to know too. are there ANY interesting characters ?
@@psicorpant3940 i was thinking this.... reminded me of 'once upon a time'
There are other NPCs when you get to a big city but they're pretty generic and the whole dynamic with them is Mc saying a word from modern language and them not understanding. It happens like 10 times in under an hour
From 2023 titles, i expect at the very least 3 rats running around in an environment like that.. If they want to be impressive, 5-10 rats+ a few homeless people doing their own thing until you run through and push them out of the way/ bust through their cardboard houses..
11:51 Omg, i just realized that the stranger dropping her phone scene was them trying to use a barbed wire baseball bat to beat us over the head with how chill, atruistic, and down-to-earth she is.
This is quick becoming one of my favorite UA-cam channels
Cross eyed bit had me creasing
“merry christmas”
I would always be interested to see perspectives on new generation games from people playing a videogame for the first time. Maybe they would absolutely adore this game? I don't know since I'm a hardened gamer veteran too. Maybe if this is their first big game this would be amazing and they'll sink hundreds of hours in it.
New people would like this (and ANY bad game) because:
* Wow - you can run and jump!
* Wow - you can use magick!
* Wow - you can speak to other people and creatures!
They see all of that for the first time. So that game would be "the best"! Because they have no point of reference - nothing to compare it too. I started playing games since 2000, so just having ability to run and use spells doesn't make any game great and I could spot that:
* Writing is really bad. Cuff is more interesting character than Frey (our main character).
* Graphics are PS4 era but more demanding that Cyberpunk 2077, Metro Exodus or Horizon Forbidden West (look at this one - it's also open world, post apocalypse, female protagonist, but it's better in any way!)
* Fights are easy. Enemies are stupid and do just a few moves very slowly ;-) It's "Dark Souls for kids".
* If that game would be advertised as "everyone could make games! Look what those 10 students did!" - it would be criticized much less ;-)
* It's overpriced. For 25$ it would be an ok game.
@@igorthelight Yeah, I've been gaming my whole life, and there are some games I've gone back to over a decade later and they don't hold up. Some of them do, which is amazing, but plenty of games I used to play just fall flat because of all these problems I didn't see because I was so amazed by the NEW thing.
The same goes for stuff like books too. If you don't read, for example, fantasy books very often, you could read a SHITTY book that just steals all its ideas from BETTER books, ahem Goodkind AHEM HACK, and has very poor writing and characters and all kinds of problems, but you don't know what makes a good fantasy book so you think it's amazing cause everything is new. Then you start reading more fantasy and you begin to realize the faults in that first book.
@@haku8135 True!
@@igorthelight That's my prediction. People who like this game have probably never played a game before.
@@SuperHornetX True!
Or they are just "casual gamers" - play and eat at the same time and don't pay much attention.
I disliked them in the past... But now I think that everyone could play games as he/she wants to. It's just not for me ;-)
Game: "everything just looks broken"
Reviewers: "Yes."
why do you think it's called the break then
I remember seeing some tech demos for this game and seeing how cool it was to be able to fly around and do magic.
And then the main character opened her mouth in the first cutscene.
The very first teaser I think had no dialogue and I was like “wow the power of the ps5!” Then the next trailer came out and I was like “why did she talk.”
Tried the demo, shut it off 5 min in. The dialogue and the downgrade was baffling
Listening to this review while playing the game is a unique experience.
Don't worry i feel your pain
I played Valhalla while listening to Luke shit talk that game...
Painting ritualistic symbols is new to magic now? Having it on your characters nails is fn incredibly smart. 🤷♂️
@Phawnix At the end of the day people like different games
@Phawnix I mean like others have said, it's a great viking game, but a bad AC game. I hate the fact you can't loot or open doors alone, or the fact enemies are mashed together so you can't stealth kill them.
@@Ligmaballin yup, they easily could have made it a new ip. God knows they need it now desperately .
I thought that it couldn't be that bad, but after watching this I know that I couldn't even make it through the New York bit.
I also feel like there wasn’t good direction for the voice actors. They aren’t bad it feels like they just needed more direction as to how they should sound.
I assure you that they are mostly objectively awful.
@@nathanwatkins1005 Direction is everything in VO work. Vin Diesel already had experience in VO but in Dark Fury every delivery from every talented actor was quiet, tone deaf and took away from the action scenes. Not everyone is Mark Hamill. Also, look at Destiny vanilla versus Taken King and onward, especially in regards to Nathan Fillion's performance. He had previously worked with Bungie since Halo 3: ODST, but for some reason his performance lacked in vanilla Destiny. Again, direction matters.
@@Verasoulno one said it don’t matter….
And they suck at voice acting ❤
It sounds like they had NO direction, someone just threw the script on their hands and said "Try to act."
@@Verasoul Actors know how to act, especially voice actors. Vin Diesel is not the standard bearer of such skills even in front of the camera, much less in a sound booth so that's probably not the best example (in fact, the hiring of named actors for voiceovers has killed the quality of most such film for the last 20 years, and most games having them as well). Go listen to Disney actors in the old mid-century classic animated films like Sterling Holloway and Phil Harris; they were all the same guys in all of them and you won't find a flat performance because they knew exactly what they were doing as voice actors. Directors give...direction and insight to the character and situation, but they don't tell actors how to do their jobs. If you're seeing or hearing bad acting, it's because you're seeing and hearing bad actors.
By that token, Michael Caine, for example, has been in dozens of lousy movies, but his performances were never phoned in.
41:43 Thank you for saying it. Those were my exact thoughts during my playthrough. In addition to the graphics, the open world feeling dead, story being predictable and side quest being second boring job, I don't know why they think this game is worth $70 at launch. This is more like a $40 game that displays the tech luminous studios have brought to the table since ff15 (some of the fire sword moveset looks exactly like how Noctis wielded the engine blade back in ff15). The only saving grace is the Magic system (not the earth magic but the rest), the animations and the parkour.
40 is too expensive for this game too
At most, I'd pay $20 for this game in this state, and even that might be too much! So disappointing too when the initial trailers looked so promising 😢
The next epoc being "soulslike" is probably the only thing I'm lowkey excited for in gaming for the coming years lol
Honestly hate that genre but can understand why people love it.
The fact that I completely forgot about this game almost *right after* it was announced during a State of Play like last year or whatever... that in and of itself is a massive red flag. And I'm willing to bet I'm not the only one. Even just a few moments ago, I was trying to bring something to my friend's attention, regarding this game. We had talked about it just a few nights ago. And she was "Which game was that? Remind me." 🤣🤣🤣
Would still enjoy seeing a full review of this game, shame its turned out like this cause I think the combat and traversal has potential. I'll probably pick it up when it goes for cheap, hopefully the dialogue can be funny bad and not boring bad
Same. I'll get it for $20 or something. I think most of the people talking shit haven't actually played the game (or if they have, they didn't play more than an hour), they're just jumping on the hate bandwagon. Gamers gonna be gamers.
I'd say that predictability isn't necessarily a bad thing. It's just that when the story beats are predictable, you are more sensitive to elements of the game/movie that are executed poorly. And from the gameplay videos I've seen, forsaken does a lot of things very poorly. All of the characters seem to be suffering from some slight case of andromeda.
16:20 "where is she getting this dirt?"
I immediately thought of Dale "pocket sand!" Gribble from King of the Hill
Nooo, he missed "happy almost birthday" when the judge was interrupting her from leaving, that shit is hilarious.
Personally, when it comes to video game companions that stay with you for the whole game while also being a sentient object, I can't think of a better example than Grimoire Weiss from Nier Replicant. I remember every time I played the game I was always looking forward to the tiny bits of dialogue between him and Nier while fighting or simply traveling, and never got tired of their conversations or little banter, no matter how little they contributed to the plot or the lore of the world. Grimoire Weiss is one of the best companions I've ever had when playing a game because he just has so much personality that really makes you care about him and get emotionally attached. The bracelet from Forspoken on the other hand... not so much.
It was extremely surprising finding out both games were published by Square Enix, because how can a company fail at something they've already achieved perfectly nearly a decade ago? This really baffles me if I'm being honest, but I'm sure the main reason behind said failure when it comes to Forspoken was the scriptwriters trying to be "funny and hip with the genz".
Companies should actually start observing their target audience instead of making half-assed attempts at creating what a bunch of people with zero experience in human interactions believe a relatable character to such audience is. Sometimes all you have to do is ask, but I guess companies would rather grab all the cash they can from all the hype, than a game that is actually good in multiple aspects.
A real shame, because the game was looking so good from the trailers that the disappointment just came crashing down in the end.
Cuff seems verrrrrry similar to Frakir (from a fantasy book series), which was a strangling cord wrapped around the protagonist's wrist. It was sentient and communicated telepathically and had danger-sense.🤔
But it was invisible, and female, and didn't talk much. So, definitely cooler.
Not defending the game but the sentient piece of gear thing that someone has is actually a pretty common thing in various European mythology.
that fade to black transition though to “IT DIDNT GET ANY BETTER!” 🤣🤣
Even funnier seeing how optimistic he was trying to be
The way he effortlessly predicted the bag of money 😂
i seriously wanted to like this game. I couldn't even get into the demo so was hoping the reviews would change my mind. I might still get it, but definitely when it's on sale. I kind of expect it to go on sale as early as Saints Row did
Its actually a fn blast to play. Funnest game for me in the last few years. Only Ghost of Tsushima was more fun imo…
The gameplay itself is great, the spells, the movement, the combat... everything else is just meh, and yes the characters are annoying (to most people, not me) but the actual game part... when you get to play it is actually quite good... to many cutscenes break up the gameplay in the early game tho. Also its too expensive, should be like $50...
@@btnhstillfire you must not have played a lot of games
You should check out assassins creed , it would be right up your alley
@@btnhstillfire Love how you're everywhere, trying your best to defend this game. Grow up lmao
It costs close to $85 on Steam in my country, and you have saved me that money. Thank you sir.
Alice in Wonderland written in 1865, The psychedelic drug (or entheogen) lysergic acid diethylamide (LSD) was first synthesized on November 16, 1938, by the Swiss chemist Albert Hofmann in the Sandoz (now Novartis) laboratories in Basel, Switzerland. It was not until five years later on April 19, 1943, therefore, no, AIW is not the journal of a guy tripping on Acid unless he was also a time traveler
She has that huge apartment because she is a squatter? That makes the most sense for this story.
And why are the lights on if its abandoned? Is that a thing in NYC? In my country the electrical company is all to eager to cut the power off.
@@matosz23 She could be illegally tapping into the power. Actually, it turns out that the character is supposed to be a squatter.
I appreciate your take on Forspoken, had my doubts about it from the beginning. Unrelated to gaming, but AI art generators are being protested by artists for stealing art. And in my opinion, cheapening the value of talented artists. I understand a sponsor is a sponsor, but as an artist, it's not something I can ever put money behind. Not coming for you, just needed to say it.
Not unrelated to gaming. An AI wrote the script for this game!
@@Thor-Orion Unfortunately, it's worse. It was made by cringe people who never heard normal people speak. It's interesting and creepy at the same time, like they never left hollywood.
@@Teuwufel I was making a joke, but yeah, you’re right. A lot of that going around these days. People living in bubbles.
Did they add character customisation in the beginning but then decided to remove it completely cause that 7:55 definitely looks like a customisation screen to me
You know it shocks me that no one has pointed out that the Judge allowed you to in a sense run away, because wouldn't the Judge stop her from leaving? Or maybe report it asap? Just a thought
As someone who's trained in dealing with people like the main character in this game, she was clearly suicidal and the judge, who would also be trained, is LEGALLY OBLIGED to escalate it to people who handle suicidal individuals. And as a writer, what makes it worse is (what Luke touched upon about 65% through the video) there is no background behind why the character is like this and no believability to any of her situations. Also, she was in real trouble (literally a gun to her jaw) and was popping jokes like she's on stage. I also fully agree with Luke that the dialogue is basically Marvel's godawful, horrendous crap but made 100x worse.
She didn't really tell the judge that she was going anywhere, just that she needed to sort some stuff out. That does sort of hint at running away (maybe?), but Frey was extremely vague with the judge. Judge kept asking what was going on, and Frey just kept talking about the cat, like they were having two different conversations.
Tbh this game should have been about the Cuff finding a clueless young adult and using her for his own goals. Would have been more interesting this way. I really hate the fact she's able to do all the weird crap right out of the box. If you and me ended up in this situation it would take us years to digest it all and find out what needs to be done. But whatever, I always try to appreciate all the effort that went into making games like this, all the artists and devs who spent countless hours building this world. The game DOES work and it is rather beautiful, so if anyone's to blame it's the execs and whoever was in charge of decision-making for going with all the clunky illogical stuff you're referring to. However it does hurt when the game costs three kidneys and a retina and it leaves you with a "meh" aftertaste at best.
I find Forspoken really fun and on the whole a good game despite its limits.
Even when Luke is wrong, sometimes I laugh out loud like the Holland tunnel thing I sort of rolled my eyes at it too but it actually plays into the story in the first 10 minutes or whatever. But I still cracked up laughing that he makes fun of the same stuff I do and all these reviews that's why it's pretty much my number one favorite review site now, the next closest would be my boy ACG. Oh and by the way Luke you have such a bright future. 😂😂😂😂
Can't wait for modders to mod her out of the game and put some Dovahkiin in so I could play it
I think you mean cj
I wanna play as the emperor of mankind
Honestly modders are more likely to remove her clothes first
@@deandre6559
Nah, aint nobody gonna do that shit. This is not 2B lmao.
We all know the trifecta. Shrek, Thomas the tank engine and Randy Savage.
You'd quite clearly made your mind up about this game before you played it, and refused to change that opinion regardless of you saying you'd give it a fair chance.
"I gotta find Homer first" girl you got two hands you can put down the cash whenever you need to
This video could have been 4 hours and I would have watched every second of it 🤣
That's pretty sad.
the entire game couldve been 4 hours but the cutscenes take up 18 hours of your playtime (i am including the walking simulator segments as part of cutscenes)
6:12 The look on his face here. Also, I love how Sony was boasting about the graphics of this game, but the facial animations look like they come straight out of 2006.
Thank you Luke for suffering for us so we don't have to