For the people who made Winnie the Pooh: Blood and Honey, see? This is how you take a public domain character, make something edgy, bloody and scary, while still being good and somehow still respecting the source material.
People sleep on that Alice game series that came out for the ps3 and 360. Alice: Madness Returns is one of my favorite games of all time. Went into it blind and was pleasantly surprised at how gruesome, dark, and mature it is. Plus the gameplay is pretty good.
@@MFBloosh I really want to play American McGee's: Alice but I don't know how to on PC, and I cannot find a guide for it, the game looks right up my ally too!
@@MFBloosh I loved American McGee's Alice. So much love was put into those games' art and music, and the story was darkly poignant without falling into 'edgy' territory, which is an amazing feat in of itself considering how "Wonderland is Alice's hallucination" is not exactly the most original grimdark Alice concept. If only EA hadn't axed American McGee's projects to the point where he quit developing altogether.
@@astromechas I'm pretty upset about that. I was part of the AMA3 funding patreon for a while and while I got some great merch and official art prints from that I'm extremely heartbroken we won't be getting the game. I was really excited for it. I hope theres another way? Like another company picks it up?
Why is everyone complaining about there being another soulslike coming out? It isn’t like there’s a lack of games within other genres still coming out. RPGs and FPSs are still pouring in by the minute, and turn based games are still being made. Metroidvania games are abundant and isometric style games have made a resurgence, indie titles are booming on pc with every other possible genre being explored. Why hate on a soulslike game being in their midst? There isn’t a lack of other titles to play.
All people riding Bloodborne's meat like it's a flawless masterpiece and giving no leeway for anything new to come out since "souls-like" is some sort of sacred untouchable genre (this game has done it the best so far and Lords of the Fallen reboot also looks very promising).
@Demour I'm sorry, but how much do you think Microsoft pays for the game to be on gamepass? Why are we acting like the devs aren't compensated with OUR money anyway? I get wanting to directly support developers who deserve it, and I'm going to myself anyway....but I'd never call someone poor over using a subscription they pay for... for the reason they pay for it..
Never ceases to amaze me that Charlie constantly asks questions to his chat when they have varying answers because they haven't played the game and just want attention.
One time I genuinely wished I was in the stream cause would’ve gave him every correct answer cause every time he asked chat he could’ve known if he just read the damn tips the game provides like it’s an exact copy of sekiro and dark souls which I ain’t even complaining about cause I genuinely loving this game
Never ceases to amaze me that Charlie constantly asks questions to his chat despite how lobotomized they are, I know he knows since he agues with them A LOT.
Charlie lets the chat backseat game him ALL THE TIME. It's honestly one of the main reasons I don't watch his streams live. It's so infuriating how he barely plays the game himself.
Like with the dodging shit. Dodging in this game works perfectly fine. People saying it doesn't either haven't played the game and just watched someone else bad at the game fail, or they played and are bad and failed themselves. The dodging works amazing as long as you aren't a fucking smooth brain.
Can we just take a moment to appreciate the pure and warm atmosphere of Hotel Krat? The first time I beat the game I stood on the balcony and just listened to the Soundtrack appreciating the Central Stargazer and in all its beauty. It's already become my favorite hub of all Souls games, including FromSoftware games.
This demo made me preorder the game. A lot of love and care went into this and i played it 3 times (with each starting weapon) until the end of the demo.
I’m late, but I just finished it. Absolutely going to preorder too. Bloodborne is my favorite game of all time and I can see the elements of it in here. Along with Dark Souls and Sekiro
I was hooked after Parade Master, and then there was more. Then there was the Mad Donkey (admittedly the easiest in the demo, poor guy) AND THEN THERE WAS MORE... then finally after the Scrapped Watchman I was like "if this demo doesn't stop I'm just quitting and playing the whole thing on full release." It was such a packed demo! Other devs.. take notes lol.
ya dude I was positive the demo was over after the parade master maybe because I had just played the Ff16 demo which was great, but short, and then the game kept going and I was blown away
@@SaintsFan09-z3s I think you can actually break most enemy weapons. In my playthrough of the demo I know I broke the big cops and the sign welding enemies weapons. I wasn't actually sure about Mad Donkey's until I saw a streamer break it. I'm so freaking hyped for the full release!
@@APG93 nah just the demo cuz I can’t afford it, it was really fun tho and was setting up a great story… i’m kinda pissed their are so many good games coming out lately cuz i can’t buy anything after spending 70 dollars on TOTK(not actually pissed I think it’s nice to see but it does suck a bit💀)
Took me a while to get into its flow, but once i did the game is a fucking bop. Also the song "FEEL" from that sidequest is absolutely phenomenal and i want to buy this game's vinyl like yesterday
im saying, been listening to feel since i finished the demo, such a nice little reward for going out of your way. Also, can we talk about how they put into the game the quest item icons next to the teleport they're used at? souls could never
How did y’all play it 2 months ago😔 I wanna play so bad the colors are beautiful for a fromsoftware game and the combos and hit effects from the weapons look satisfying as hell
Every single time a streamer plays a game, literally a minute into it, someone will ask "is this game good?!" "Is it better than elden ring?!" Shit like that. Like, God damn, maybe just watch it yourself and come to a conclusion
You can genuinely be proud of yourself for persevering through and getting a look at what draws most of us to these type of games. Enjoy your stay with the community and never forget: Do. Not. Give. Up. You can do it!
I enjoyed playing the demo, as it was my first experience with a soul-like game. Despite having minimal challenges and frequently dying, I'm still getting to know the game's controls and tactics.
A lot of it is reaction time and spacing. You'll get the hang of it and be freaking addicted to the genre 100% if you keep trying. When you die just laugh it off and actually want to get better.
If you listen to the music record you get from the sick lady, something happens, you get a prompt that says your springs are reacting, it seems to be a mechanic because you get the same prompt when you lie. The music record is called feel so maybe the more you get the more human you become since "becoming a real boy" is part of the Pinocchio story. I'm guessing different records give different emotions that could be really cool.
One of the loading screen lore blurbs I got mentioned that you were literally ‘gaining humanity’ by doing things like lying and listening to the collectible music tracks. I assume it’ll be a far more explored mechanic in the full release.
@SimplySwayze oh really? I never noticed that, seems like a cool mechanic. Maybe P will start talking depending on how much "human" we make him. This maybe tied to different endings like gaining insight by consuming the cords in bloodborne.
It also happens with using Gestures. Do the Show off Clothes gesture in front of Antonia. Really cool idea/mechanic that he becomes more human the more human things he does.
For the lightning attacks in phase 2 of the Scrapped Watchman you just move left or right after each block. And then after his final slam in the combo you just punish with a heavy. This boss you want to only punish with heavy attacks on focus on perfect guards. Also his animation for the grab is longer then any other and he isn’t super loud nor is his arm super loud when he does it.
@@592Johno I want to see where you are coming from, but I have learned the telegraphs for every attack and have no problem understanding which one is next. I also learned your positioning and how it effects his actions. He is a really well made boss, so well designed that I decided to do it with 0 heals, upgrades or levels. You just have to practice that’s all it is, if you complain about the boss being hard you will not get better. It’s been this way with every souls game.
This shit was stellar. A loveletter to the Soulsborne games, with so many QoL additions. I can't wait. Btw, you can actually get the shock-rod thing from a chest down in the streets. Edit: also weight doesn't effect dodge. It says that movement speed and stamina recovery are impacted by weight. Movement speed probably effects dodge tho.
Gotta say I really like how the parry works in this game. The kind of parrythat instantly guard breaks just feels way to strong in my opinion. + I really like the mechanic of destroying the enemy's weapon with enough parrys
This demo honestly surprised me. The sea of soulsborne titles that are of questionable quality, with rare exceptions. This one right here is quite special it seems. The lore is interesting, combat was tight, dodge is a little wonky, but minus that, this one may be the new souls to get its hooks in the fandom. It sure has for me.
From what I've seen this game looks great, haven't played the demo yet but I will. So excited for this game man love the world and theme it's going for.
@@tnzwelk Oh man that's a bummer. I was actually hoping to replay it quite a bit and try out different weapons and play styles. It's such a good demo. I am really looking forward to the full game.
As someone who loves Bloodborne, but not much of a fan of the Souls/Elden Ring Series. I'm been pretty excited for Lies Of P sense it feels like it captured the vibes that made me love Bloodborne so much and after playing the Demo I am happy to say that the game captures the vibe that I haven't felt sense the original Bloodborne.
yes it is! I love the Pinocchio retelling they're going for and I absolutely love how they've done it, it feels so unique, original and charming! Legit a world I'd love to explore
Start with Path of the Sweeper (heavy) or Path of the Cricket (balanced) if you want to to do big damage with the shock mace. It scales best off Motivity (strength) and Advance ("special" - throwables, status effect, etc.) You'll have to dump some points into Advance no matter what you choose, but I really enjoyed that thing's fable art once I was doing decent damage with it. By the way, the main fable art is a powerup to the electric damage on the weapon, not a parry. But the special fable art is a leaping heavy strike which is just badass. Qualifications: I put 8 hours into this demo trying every weapon and scouring every corner of the map for some reason. It's just too damn fun. 😂
The sound effects are fantastic! The art assets and art direction are on par with a From Soft game as well. I just have to play it myself to see if the gameplay also holds up, but this looks incredible
That final boss is a pain I still can't get by it 💔 but otherwise its a great demo I'm definitely buying it when it comes out in September. So that's three new soul's like games coming out later this year Lies of P, Lords of the Fallen remake, and Remant 2 good time to be a souls fan I guess.
Try perfect gaurding it's attacks, also it has a weakness, the electric ball on its butt if you hit it it'll explode dealing damage and stunning it for a small time.
Just focus on parrying it’s delayed right slash dodge back it’s frenzy into the spinning arm slam the parry time is a little tricky so just learn that second phase every arm slam sends a lighting strike move to the left it’s final red slam just move to the left or right and charge a heavy jumping slam creates a delayed shockwave just move back it’s blanka ball when it screeches it creates and shock wave around it then lightning strikes dodge it and the strikes will almost never hit you so you can wait on it
@@LiveLaughLovecraft yeah man, i saw a random trailer way back and just said "i need more" saw lies of p "tba" and wishlisted it, looked at all the updates. I was so excited when i saw a demo release
I‘ve been following it for quite a while as well, and I love the demo as well. However, there is one thing that genuinely pissed me off and that’s if you hit a wall you‘re animation locked for like 2 whole seconds, and that we need to wait in order to upgrade our dodge was kind of weird as well, but I can get used to that. That animation lock absolutely has to change though.
@@Avyrr i think its a stun lock mechanic coz i got it too with fighting certain enemies, like they can parry aswell. Bug or not, I genuinely didnt mind it. Adds more challenge to a fight
@@ImmortalSISU Playing more into parry than dodge. The robot arm seem it will work like the Prostetic tools in sekiro. Obviosly its not totaly like sekiro
@@ImmortalSISU I insist you to try the demo again with only parrying! Parry/Guard is definitely more consistent way to deal dmg & if you beaten the demo with only dodge then you are god gamer imo.
What i hate about this game is dodging is tied to your FPS, meaning if you're playing at high frame rate, dodging is less reliable. I've tried capping this game at 30 fps and dodging was good. Then i uncapped it and my frames went up to 144 frames and dodging was such a miserable experience. Blocking is the only way to go and Vitality is so damn strong. I hope they fix the dodge system in the retail version.
Played through this demo TWICE i was craving the combat so much. I thought I'd dislike the short dodge, but after playing it it felt like I had a real choice. Dodge, or Block or create Space. Very VERY fun combat and polished demo. Bloodborne 2? nah, but ill take it!
@danielantony1882 You can spec into making dodge better. There is a base dodge for a reason. This is still a dodging game as much as any other souls game is a parry game even though you roll more than you'd parry typically.
This game feels so much better than a lot of other soulslikes so far, and has some pretty cool mechanics. Im so stoked for the full game, on top of AC6. Gonna be a good two months
I played a bit of this game. Overall, I enjoyed it, but it was rough around the edges. I think it has a lot of potential if they can work through the clunky parts.
As someone who never played Sekiro, this plays like Sekiro and with it's emphasis on parrying. It's more forgiving since it has it's own version of the rally mechanic with Guard Regain. Even if you fail a perfect guard, just attack the enemy to regain any lost health. There's no downside to guarding.
I’m shamelessly gonna pre ordered this. I know it’s not Bloodborne but the vibe/ aesthetic is so damn good and it’s got that going for it plus an intriguing new take on Pinocchio? I’m down for it.
I completely forgot this game existed. It clearly has so much Bloodborne DNA and I’m loving it. This one is definitely a day one for me. I’ll take ANYTHING to fill the gaping hole BB left in my heart 😔
Honestly don’t listen to chat next time. I played this entire demo just dodging and never guarding (like bloodborne) and I had a super fun time. It never felt unfair, like I could dodge every move theoretically. Not saying parrying isn’t good but dodging only is definitely an option.
@@Z3R0NU11 move on.. Says the dude who replied in the first place and didn’t add anything interesting just wanted to be rude for no reason? Now who’s brain dead lmao
Isn't Lies of P supposed to be some dark version of Pinocchio? Pinocchio's a novel by Carlo Collodi, an italian writer. Why's lots of people talking about France? Am I missing something?
I had my doubts at first. I love Bloodborne and having a game that's obviously based on it made me raise my eyebrows and after playing the demo, I'm confident to say that I am excited for this.
After I looked up the devs that made this (Studio8) I realized that there's no wikipedia page for them, just a list of their games, which is not entirely related to the vid but I thought I should say it somewhere relevant, love your content mr moist man
Dodge is not bad, it's just that it has few i-frames. Well, I'm a MonHun addict, so i-framing things with terrible i-frames are easy for me, can't say for anyone else.
It is in MH you dodge goes somewhere, but in here the s are terrible plus the dodge distance is very small the enemies hit in an arc which covers an area bigger than the dodge distance sometimes reaching even behind them, so unless you're perfectly iframing it or dodging multiple times away from the attack you will get hit, I guess they want you to upgrade it since there is an upgrade after you kill the final boss, but imo a dodge should just work since it's a core mechanic. This reminds me of DS2 adaptability stat that you basically needed to level to get more s which was something everyone hated in ds2.
@@alenezi989a3odge is meant to be situational. There’s barely any I frames or distance, it’s a repositioning tool for big slow attacks, and thrusting attacks. The game obviously wants you to deflect. And there’s nothing hinting towards the fact that the upgrades give more s like ds2.
@bigsmall2842 the problem is the game never explained it, in Sekiro you are told and go through a tutorial to teach you that you need to deflect and dodging has no s. They never explain this in this game they just tell you that you can dodge or guard. The upgrade doesn't give more s but atleast it allows you to dodge away from the attacks so that it helps in avoiding damaging instead of the terrible sidestep you originally get. They need to explain this clearly in the full game because alot of people are complaining about the dodge if not fixed or explained it will hurt the game reception.
i don't get the hate on this game. this is like the perfect way to keep the souls experience with new visuals and story, it's like a fairy tale bloodbourne
Bloodbourne was my intro to Souls games (never finished it, too hard) and Elden Ring was the one I finally actually 100%'d and beat, this game intrigues me.
I really enjoyed this demo though I had the strangest problem with it: no matter what, the demo would crash after 10 minutes. I did everything I could think of but, without fail, the demo crashes 10 minutes after the moment it boots. I have never seen a problem like this in a game/ demo and no one else to seems to be experiencing it so I guess I am just tragically unlucky because I really did enjoy the demo in those 10 minute increments
Am I the only person who saw the map similarities to Bloodborne. Obviously there is a style/theme similarity as well but even the map was roughly the same for the first area which is very odd.
I hope the devs empahsize the importance of Deflecting in the full release. Game plays very much like Sekiro despite the aesthetic beingBloodborne-inspired
The games pretty good. I thought there was dodge delay, but that was just because the dodge comes out after you let go of the button not when you press it because its the same button you run with, like Bloodborne. losing health when you guard is a bit annoying since more often than not you can't get all your health back from attacking, but the game is meant to be hard so I can understand.
Dodge does have I frames btw, don’t know if you learn that later in the vod from where I’m at rn, chat is bs’ing you, it’s just a lot different timing than fromsoft dodges, but they are correct if you’re perfect blocking it’s better
As Asmongold himself said, no one complains about Madden and Fifa being launched every single year, but when we get a new souls-like some ppl start b*tching about it
For the people who made Winnie the Pooh: Blood and Honey, see? This is how you take a public domain character, make something edgy, bloody and scary, while still being good and somehow still respecting the source material.
People sleep on that Alice game series that came out for the ps3 and 360. Alice: Madness Returns is one of my favorite games of all time. Went into it blind and was pleasantly surprised at how gruesome, dark, and mature it is. Plus the gameplay is pretty good.
@@MFBloosh I really want to play American McGee's: Alice but I don't know how to on PC, and I cannot find a guide for it, the game looks right up my ally too!
@@MFBloosh I loved American McGee's Alice. So much love was put into those games' art and music, and the story was darkly poignant without falling into 'edgy' territory, which is an amazing feat in of itself considering how "Wonderland is Alice's hallucination" is not exactly the most original grimdark Alice concept. If only EA hadn't axed American McGee's projects to the point where he quit developing altogether.
@@astromechas I'm pretty upset about that. I was part of the AMA3 funding patreon for a while and while I got some great merch and official art prints from that I'm extremely heartbroken we won't be getting the game. I was really excited for it. I hope theres another way? Like another company picks it up?
What public domain character is Lies of P?
Why is everyone complaining about there being another soulslike coming out? It isn’t like there’s a lack of games within other genres still coming out. RPGs and FPSs are still pouring in by the minute, and turn based games are still being made. Metroidvania games are abundant and isometric style games have made a resurgence, indie titles are booming on pc with every other possible genre being explored. Why hate on a soulslike game being in their midst? There isn’t a lack of other titles to play.
All people riding Bloodborne's meat like it's a flawless masterpiece and giving no leeway for anything new to come out since "souls-like" is some sort of sacred untouchable genre (this game has done it the best so far and Lords of the Fallen reboot also looks very promising).
@cursed_etches8128 I don't get why people complain about an excess of Soulslikes either, it's my favorite genre so the more the marrier
Because they can't beat them so they complain about them to feel better.
what are some good other metroidvania games other than hollow knight and ori
@@pranavaloney918 Bloodstained: ritual of the night. Shit slaps
Whoever decided the game goes on gamepass is a true legend.
yw
Glad I actually am not poor and can support the developer directly by buying the game!
@@Demour.....I've never seen an actual rich person brag about spending money they could have saved.
@@SyIis the point is not the money itself, the point is the money goes to the developer directly
@Demour
I'm sorry, but how much do you think Microsoft pays for the game to be on gamepass?
Why are we acting like the devs aren't compensated with OUR money anyway?
I get wanting to directly support developers who deserve it, and I'm going to myself anyway....but I'd never call someone poor over using a subscription they pay for... for the reason they pay for it..
Never ceases to amaze me that Charlie constantly asks questions to his chat when they have varying answers because they haven't played the game and just want attention.
One time I genuinely wished I was in the stream cause would’ve gave him every correct answer cause every time he asked chat he could’ve known if he just read the damn tips the game provides like it’s an exact copy of sekiro and dark souls which I ain’t even complaining about cause I genuinely loving this game
Never ceases to amaze me that Charlie constantly asks questions to his chat despite how lobotomized they are, I know he knows since he agues with them A LOT.
Charlie lets the chat backseat game him ALL THE TIME.
It's honestly one of the main reasons I don't watch his streams live. It's so infuriating how he barely plays the game himself.
Tbf they were right about most things. The "dodging is useless" to ... yikes
Like with the dodging shit. Dodging in this game works perfectly fine. People saying it doesn't either haven't played the game and just watched someone else bad at the game fail, or they played and are bad and failed themselves. The dodging works amazing as long as you aren't a fucking smooth brain.
I love how almost everyone's first instinct when fighting Mad Donkey was to immediately run up behind him and try to backstab his sorry ass.
Demo was so damn good, can’t wait for the full release, genuinely the first souls like to give me as much joy as a true souls game
good ass comment bro i was lookin for sum like this because i feel the exact same way the demo felt like a true souls game
Really good experience, even tho I am not into souls like games I did enjoy those 3 hours of game play getting my ass beaten
I can count on one hand how many good Soulslike out there that are actually good, this one just earned an extra finger.
Can we just take a moment to appreciate the pure and warm atmosphere of Hotel Krat? The first time I beat the game I stood on the balcony and just listened to the Soundtrack appreciating the Central Stargazer and in all its beauty. It's already become my favorite hub of all Souls games, including FromSoftware games.
Last souls like I truly enjoyed was Code Vein this one is a gem 🥹🙏🏽
This demo made me preorder the game. A lot of love and care went into this and i played it 3 times (with each starting weapon) until the end of the demo.
Same here played it 4 times with different builds and loved it
I’m late, but I just finished it. Absolutely going to preorder too. Bloodborne is my favorite game of all time and I can see the elements of it in here. Along with Dark Souls and Sekiro
Good choice! This is the main game I'm most excited for in '23.
I was hooked after Parade Master, and then there was more. Then there was the Mad Donkey (admittedly the easiest in the demo, poor guy) AND THEN THERE WAS MORE... then finally after the Scrapped Watchman I was like "if this demo doesn't stop I'm just quitting and playing the whole thing on full release."
It was such a packed demo! Other devs.. take notes lol.
I thought it was insane that you could break the mad donkeys blade.
ya dude I was positive the demo was over after the parade master maybe because I had just played the Ff16 demo which was great, but short, and then the game kept going and I was blown away
@@SaintsFan09-z3s I think you can actually break most enemy weapons. In my playthrough of the demo I know I broke the big cops and the sign welding enemies weapons. I wasn't actually sure about Mad Donkey's until I saw a streamer break it.
I'm so freaking hyped for the full release!
@@RAHHHRAHHH-en8md no PS5 here, but I've heard fantastic things about FF16. Have you played the full game yet or just the demo?
@@APG93 nah just the demo cuz I can’t afford it, it was really fun tho and was setting up a great story… i’m kinda pissed their are so many good games coming out lately cuz i can’t buy anything after spending 70 dollars on TOTK(not actually pissed I think it’s nice to see but it does suck a bit💀)
Took me a while to get into its flow, but once i did the game is a fucking bop.
Also the song "FEEL" from that sidequest is absolutely phenomenal and i want to buy this game's vinyl like yesterday
im saying, been listening to feel since i finished the demo, such a nice little reward for going out of your way. Also, can we talk about how they put into the game the quest item icons next to the teleport they're used at? souls could never
How did y’all play it 2 months ago😔 I wanna play so bad the colors are beautiful for a fromsoftware game and the combos and hit effects from the weapons look satisfying as hell
@@ijustbevibin0425I believe there was a demo, the game is on game pass now it’s a blast
Every single time a streamer plays a game, literally a minute into it, someone will ask "is this game good?!" "Is it better than elden ring?!" Shit like that. Like, God damn, maybe just watch it yourself and come to a conclusion
As someone who has never beat any FROM software games, this took me a whopping 16 hours to beat the demo, but I definitely see the appeal now XD
I'm glad you liked it bro, most people would have quit.
You can genuinely be proud of yourself for persevering through and getting a look at what draws most of us to these type of games. Enjoy your stay with the community and never forget: Do. Not. Give. Up. You can do it!
fromsoft did not make this game, it is just a mimick of bloodborne by another company,
@@Justlivin420 he just mentioned fromsoft to say he has never beaten a soulslike before, i'm pretty sure he knows fromsoft didn't make this game
btw congrats bro, it took me 100+ hours to beat my first souls game (Dark Souls 2). Each time it gets easier.
I enjoyed playing the demo, as it was my first experience with a soul-like game. Despite having minimal challenges and frequently dying, I'm still getting to know the game's controls and tactics.
A lot of it is reaction time and spacing. You'll get the hang of it and be freaking addicted to the genre 100% if you keep trying. When you die just laugh it off and actually want to get better.
Really this is your first? You haven't played Elden Ring or any of the Dark Souls before?? Bloodborne?? Sekiro??
@@darthtyrex Yes, I'm new to this genre, as it's my first time, but I haven’t played any of those games before.
@@oceanmango4987 you should give Elden Ring a try. pretty good
If you listen to the music record you get from the sick lady, something happens, you get a prompt that says your springs are reacting, it seems to be a mechanic because you get the same prompt when you lie. The music record is called feel so maybe the more you get the more human you become since "becoming a real boy" is part of the Pinocchio story. I'm guessing different records give different emotions that could be really cool.
One of the loading screen lore blurbs I got mentioned that you were literally ‘gaining humanity’ by doing things like lying and listening to the collectible music tracks. I assume it’ll be a far more explored mechanic in the full release.
@SimplySwayze oh really? I never noticed that, seems like a cool mechanic. Maybe P will start talking depending on how much "human" we make him. This maybe tied to different endings like gaining insight by consuming the cords in bloodborne.
Yeah and did you notice that you can play piano? Im guessing that as you become more human you'll be able to create music
It also happens with using Gestures. Do the Show off Clothes gesture in front of Antonia. Really cool idea/mechanic that he becomes more human the more human things he does.
Nice of Charlie to upload a 2005 quality UA-cam video, brings back memories ❤ *update he fixed the video quality lol
Charlie didn't fix it.
Processing and making public lower resolution versions of the video first is just how UA-cam works.
@@hazim_izzat today I learned
Watching this baby on 360p this is crisp gameplay 😂
240p baby
wait... y'all aren't watching at 144p ?!
U commented 1 minute after it was uploaded and it’s a 2 and a half hour vid what the fuck do you expect
@@AAM20000 I used to but now my internet is little more fast
@@AAM20000 and it still looks better than redfall 🤣🤣🤣
Finally. A new Bloodborne game.
Frenchborne*
@@MeguSplosion bonjour good hunter
@@giantdad2414 no baguettes?
@@_M41KU_ baguetteborne
feels more like Sekiro-Borne
For the lightning attacks in phase 2 of the Scrapped Watchman you just move left or right after each block. And then after his final slam in the combo you just punish with a heavy. This boss you want to only punish with heavy attacks on focus on perfect guards. Also his animation for the grab is longer then any other and he isn’t super loud nor is his arm super loud when he does it.
Generally I wish some attacks were telegraphed slightly better.
@@592Johno I want to see where you are coming from, but I have learned the telegraphs for every attack and have no problem understanding which one is next. I also learned your positioning and how it effects his actions. He is a really well made boss, so well designed that I decided to do it with 0 heals, upgrades or levels. You just have to practice that’s all it is, if you complain about the boss being hard you will not get better. It’s been this way with every souls game.
@@smeegshumanyou're so cool
@@Jeremycook_ you’re so funny
@@smeegshuman you're really really cool
I’m shocked people told him not to dodge. Never would have beat this demo without dodging
Dodging is just more punishing
people suck ass at playing this game lol, sometimes you have to dodge sometimes you have to block
@@moddedpan4252I mean dodging trying to get i frames isn’t practical
Blocking worked better for me, because from soft games (aside from sekiro) have trained me to be able to spam dodge, it doesn't work in this game
“Oh shit! It’s a … goofball!” - classic Charlie insult lol 29:50
This game looks so fun, I think I'm actually excited
The very first time you meet Geppeto, your creator and the man who can answer all your questions.
Charlie: 1:39:14
burp jumpscare
This shit was stellar. A loveletter to the Soulsborne games, with so many QoL additions. I can't wait.
Btw, you can actually get the shock-rod thing from a chest down in the streets.
Edit: also weight doesn't effect dodge. It says that movement speed and stamina recovery are impacted by weight. Movement speed probably effects dodge tho.
@Seng2 ya it only makes sense it would.
Gotta say I really like how the parry works in this game. The kind of parrythat instantly guard breaks just feels way to strong in my opinion. + I really like the mechanic of destroying the enemy's weapon with enough parrys
It's not a parry though, it's a perfect guard
My favorite combo is Greatsword Blade with Rapier Handle, it's so fun
I ended up using the greatsword blade + baton handle. The charged R2 does a nutty amount of posture damage lol.
Pinocchio vs Cthulhu, now that is a premise that will grab anyone’s attention
Such a nice turn of things. This one definitely looked like one of those ganes that looked to good to be true. Im happy it delivered
This demo honestly surprised me. The sea of soulsborne titles that are of questionable quality, with rare exceptions. This one right here is quite special it seems. The lore is interesting, combat was tight, dodge is a little wonky, but minus that, this one may be the new souls to get its hooks in the fandom. It sure has for me.
From what I've seen this game looks great, haven't played the demo yet but I will. So excited for this game man love the world and theme it's going for.
ok
Careful! The demo is only available for a limited time. I think it's 9 more days?
sAME! THE WORLD AND STYLE FEELS SO COOL, so charming and refreshing and interesting!
@@tnzwelk Oh man that's a bummer. I was actually hoping to replay it quite a bit and try out different weapons and play styles. It's such a good demo. I am really looking forward to the full game.
@@tnzwelk That's not true, unless you are talking about the download availability.
As someone who loves Bloodborne, but not much of a fan of the Souls/Elden Ring Series. I'm been pretty excited for Lies Of P sense it feels like it captured the vibes that made me love Bloodborne so much and after playing the Demo I am happy to say that the game captures the vibe that I haven't felt sense the original Bloodborne.
the only bloodborne 😢
This is better than Bloodborne.
@@keun-Niku beat bloodborne?
@@ripdito y
it changes alot
Is this like Pinocchio based? Looks unique & actually pretty good.
It is a Pinocchio story. Which is such a cool concept for a soulslike.
yes it is! I love the Pinocchio retelling they're going for and I absolutely love how they've done it, it feels so unique, original and charming! Legit a world I'd love to explore
Start with Path of the Sweeper (heavy) or Path of the Cricket (balanced) if you want to to do big damage with the shock mace. It scales best off Motivity (strength) and Advance ("special" - throwables, status effect, etc.) You'll have to dump some points into Advance no matter what you choose, but I really enjoyed that thing's fable art once I was doing decent damage with it.
By the way, the main fable art is a powerup to the electric damage on the weapon, not a parry. But the special fable art is a leaping heavy strike which is just badass.
Qualifications: I put 8 hours into this demo trying every weapon and scouring every corner of the map for some reason. It's just too damn fun. 😂
The sound effects are fantastic! The art assets and art direction are on par with a From Soft game as well. I just have to play it myself to see if the gameplay also holds up, but this looks incredible
Wow Charlie seems really enthusiastic while playing the game
@@smacktabular5755 he's always like that when playing games
he's always like that no matter what
@m alright, good bait. But we all know that's not true.
Between this, FF16 and Armored Core 6 I can't wait at all for any of them. I pre ordered this game instantly after playing the demo.
That final boss is a pain I still can't get by it 💔 but otherwise its a great demo I'm definitely buying it when it comes out in September.
So that's three new soul's like games coming out later this year Lies of P, Lords of the Fallen remake, and Remant 2 good time to be a souls fan I guess.
Yep
Try perfect gaurding it's attacks, also it has a weakness, the electric ball on its butt if you hit it it'll explode dealing damage and stunning it for a small time.
Just focus on parrying it’s delayed right slash dodge back it’s frenzy into the spinning arm slam the parry time is a little tricky so just learn that second phase every arm slam sends a lighting strike move to the left it’s final red slam just move to the left or right and charge a heavy jumping slam creates a delayed shockwave just move back it’s blanka ball when it screeches it creates and shock wave around it then lightning strikes dodge it and the strikes will almost never hit you so you can wait on it
Love it too but damn I’m horrible at it, still gonna keep trying tho
I'm bad at it too but I really love the setting lol
@@Miketation I'm really bad at soulslikes but I'm absolutely gonna play this game just for the awesome style and atmosphere and how it looks!
I have been following this game for 4 years. And I absolutely loved the demo. Automatically pre ordered the game after
4 years?! Wow 😮
@@LiveLaughLovecraft yeah man, i saw a random trailer way back and just said "i need more" saw lies of p "tba" and wishlisted it, looked at all the updates. I was so excited when i saw a demo release
I‘ve been following it for quite a while as well, and I love the demo as well. However, there is one thing that genuinely pissed me off and that’s if you hit a wall you‘re animation locked for like 2 whole seconds, and that we need to wait in order to upgrade our dodge was kind of weird as well, but I can get used to that. That animation lock absolutely has to change though.
@@Avyrr i think its a stun lock mechanic coz i got it too with fighting certain enemies, like they can parry aswell. Bug or not, I genuinely didnt mind it. Adds more challenge to a fight
While the atmosphere is a lot like Bloodborne the gameplay is more Sekiro. Really want to see how the final game turn up
@@ImmortalSISU Playing more into parry than dodge. The robot arm seem it will work like the Prostetic tools in sekiro. Obviosly its not totaly like sekiro
@@ImmortalSISU blocking gives you also an incentive to replenish all the damage you took while you were blocking by attacking.
@@ImmortalSISU I insist you to try the demo again with only parrying! Parry/Guard is definitely more consistent way to deal dmg & if you beaten the demo with only dodge then you are god gamer imo.
Not as good as sekiro its more clunky imo
I feel like Geppetto is the mastermind behind all this
is a lovecraftian god that came from a metiorite that is been use to animate the popets.
He'll totally betray you and make you go through NG+ if you follow him.
Probably why Boss dialogue is unreadable.
The only thing better than a soulslike is more soulslikes. Easily my favourite genre. I am super pumped for this game.
What i hate about this game is dodging is tied to your FPS, meaning if you're playing at high frame rate, dodging is less reliable. I've tried capping this game at 30 fps and dodging was good. Then i uncapped it and my frames went up to 144 frames and dodging was such a miserable experience. Blocking is the only way to go and Vitality is so damn strong. I hope they fix the dodge system in the retail version.
Ok? Dark souls litterally slows down the whole game the lower the framerate is
Played through this demo TWICE i was craving the combat so much. I thought I'd dislike the short dodge, but after playing it it felt like I had a real choice. Dodge, or Block or create Space. Very VERY fun combat and polished demo. Bloodborne 2? nah, but ill take it!
Only thing they should change is the dodge. Seems a little wonky. Other than that, it looks perfect
Ðis isn't a dodge game.
@danielantony1882
You can spec into making dodge better. There is a base dodge for a reason.
This is still a dodging game as much as any other souls game is a parry game even though you roll more than you'd parry typically.
you have to dodge right before they hit you for it to work
At this point, a souls style BESERK game would historical
I never played the demo but it looks like those sword guys swang faster after a parry, i think i prefer that.
This game feels so much better than a lot of other soulslikes so far, and has some pretty cool mechanics. Im so stoked for the full game, on top of AC6. Gonna be a good two months
No final fantasy??
He could have x box
watching this without chat is like without audio
Bro the weapon combos are sick and in depth
I played a bit of this game. Overall, I enjoyed it, but it was rough around the edges. I think it has a lot of potential if they can work through the clunky parts.
Lol naw, skill issue on your part. Been a huge souls fan since 2008 and the demo felt spot on.
on the first boss, charlie seems to either not know or forget he can dodge, most of his close up moves are dodgeable after you know their timings
you heal when you attack interesting life steal
Fighting robots with a rapier seems very impractical.
Pinocchio can parry lightning confirmed.
As someone who never played Sekiro, this plays like Sekiro and with it's emphasis on parrying. It's more forgiving since it has it's own version of the rally mechanic with Guard Regain. Even if you fail a perfect guard, just attack the enemy to regain any lost health. There's no downside to guarding.
It's a ton less forgiving than sekiro
58:20 is literally a section of the first area in bloodborne
charlie releasing behemoths out of nowhere god damn
I’m shamelessly gonna pre ordered this. I know it’s not Bloodborne but the vibe/ aesthetic is so damn good and it’s got that going for it plus an intriguing new take on Pinocchio? I’m down for it.
I completely forgot this game existed. It clearly has so much Bloodborne DNA and I’m loving it. This one is definitely a day one for me. I’ll take ANYTHING to fill the gaping hole BB left in my heart 😔
he's not Pinocchio and not even a puppet. But the universe IS.
It's a souls-like where you play as Timothee Chalamet
If there is a single youtuber to meet IRL it's probably Charlie,that would be a wacky encounter.
Honestly don’t listen to chat next time. I played this entire demo just dodging and never guarding (like bloodborne) and I had a super fun time. It never felt unfair, like I could dodge every move theoretically. Not saying parrying isn’t good but dodging only is definitely an option.
Telling a streamer not to interact with chat is a brain dead take
@@Z3R0NU11 😂 someone only read the first sentence and not the rest. Just meant in that specific thing bud.
@@penguinruler4512 yeah I read the whole thing, move on peon
@@Z3R0NU11 move on.. Says the dude who replied in the first place and didn’t add anything interesting just wanted to be rude for no reason? Now who’s brain dead lmao
Not guarding is like not parrying in sekiro it’s not really “an option” and it’s definitely not fair to not use guarding
Bloodkiro Shadows Lie Twice
This game slaps.
I can't express enough times on how much fun i had with the demo...
Isn't Lies of P supposed to be some dark version of Pinocchio?
Pinocchio's a novel by Carlo Collodi, an italian writer. Why's lots of people talking about France? Am I missing something?
I stuck at the big policeman in the beginning of the demo...
I had my doubts at first. I love Bloodborne and having a game that's obviously based on it made me raise my eyebrows and after playing the demo, I'm confident to say that I am excited for this.
It’s literally a cheap knockoff
@@joeslowgon4096 L opinion and perspective
After I looked up the devs that made this (Studio8) I realized that there's no wikipedia page for them, just a list of their games, which is not entirely related to the vid but I thought I should say it somewhere relevant, love your content mr moist man
Just finished the demo, it’s really good!! As a diehard bloodborne obsesser this game is everything I’ve ever wanted
Looks super good. I love that the dex build is the bastard 😂
Mad donkey is easily the hardest boss in the game💯💯
No lol there is way worse trust
Dodge is not bad, it's just that it has few i-frames.
Well, I'm a MonHun addict, so i-framing things with terrible i-frames are easy for me, can't say for anyone else.
It is in MH you dodge goes somewhere, but in here the s are terrible plus the dodge distance is very small the enemies hit in an arc which covers an area bigger than the dodge distance sometimes reaching even behind them, so unless you're perfectly iframing it or dodging multiple times away from the attack you will get hit, I guess they want you to upgrade it since there is an upgrade after you kill the final boss, but imo a dodge should just work since it's a core mechanic. This reminds me of DS2 adaptability stat that you basically needed to level to get more s which was something everyone hated in ds2.
@@alenezi989a3odge is meant to be situational. There’s barely any I frames or distance, it’s a repositioning tool for big slow attacks, and thrusting attacks. The game obviously wants you to deflect. And there’s nothing hinting towards the fact that the upgrades give more s like ds2.
@bigsmall2842 the problem is the game never explained it, in Sekiro you are told and go through a tutorial to teach you that you need to deflect and dodging has no s. They never explain this in this game they just tell you that you can dodge or guard. The upgrade doesn't give more s but atleast it allows you to dodge away from the attacks so that it helps in avoiding damaging instead of the terrible sidestep you originally get. They need to explain this clearly in the full game because alot of people are complaining about the dodge if not fixed or explained it will hurt the game reception.
@@alenezi989a3 I 100% agree with you there
I was wondering if maybe the rope attack works on bosses to pull aggro away from specters when their hp is low. I was hoping he'd try it but oh well.
i don't get the hate on this game. this is like the perfect way to keep the souls experience with new visuals and story, it's like a fairy tale bloodbourne
Bloodbourne was my intro to Souls games (never finished it, too hard) and Elden Ring was the one I finally actually 100%'d and beat, this game intrigues me.
I really enjoyed this demo though I had the strangest problem with it: no matter what, the demo would crash after 10 minutes. I did everything I could think of but, without fail, the demo crashes 10 minutes after the moment it boots. I have never seen a problem like this in a game/ demo and no one else to seems to be experiencing it so I guess I am just tragically unlucky because I really did enjoy the demo in those 10 minute increments
Playe on ps5 had no crashes, but the one stream I saw of the demo was someone playing on pc and crashed 2 times.
I had sort of a similar issue, everytime I closed the game my PC had to fully restart
Does P stand for Pinocchio
Ye
Am I the only person who saw the map similarities to Bloodborne. Obviously there is a style/theme similarity as well but even the map was roughly the same for the first area which is very odd.
Dodging is fine in this game, if you are good at games
why is it 360p lmao
I was shocked to learn this game was inspired by Pinocchio
One of the first indie soullike with a little bit of dark soul inspiration
I was like WHAT? How is he already playing it!
Is this character based on the kid who run into the Elden GOTY award?
Might be the best soulslike game from a studio other than fromsoft
Damn this is looks like such a good soulslike, I normally don’t like soulslike games that aren’t from soft games but this looks super promising
I hope the devs empahsize the importance of Deflecting in the full release.
Game plays very much like Sekiro despite the aesthetic beingBloodborne-inspired
Back attack is very finicky on mad donkey for some reason
A tribute to Pinocchio through the years
I thought blocking was not good, and this video proved me wrong😅Please UA-cam! we need new codecs asap. It's really hard to watch😿
If u sleepy homie get ur gfuel and drink it
The games pretty good. I thought there was dodge delay, but that was just because the dodge comes out after you let go of the button not when you press it because its the same button you run with, like Bloodborne. losing health when you guard is a bit annoying since more often than not you can't get all your health back from attacking, but the game is meant to be hard so I can understand.
So hyped for this game dude if it keeps the same energy as the demo it might be one of my favourite souls likes
Dodge does have I frames btw, don’t know if you learn that later in the vod from where I’m at rn, chat is bs’ing you, it’s just a lot different timing than fromsoft dodges, but they are correct if you’re perfect blocking it’s better
I really enjoyed this bloodkiro souls cry demo
Charlie forgot you could dodge
This demo just hit different
As Asmongold himself said, no one complains about Madden and Fifa being launched every single year, but when we get a new souls-like some ppl start b*tching about it