Mesh Simplification Inside UE5 Tutorial

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 11

  • @HipernovaGames
    @HipernovaGames Рік тому +2

    It comes to me from 10, thanks for sharing!

  • @RiverFox_YT
    @RiverFox_YT 8 місяців тому

    very informative video. i do have a question though. what do reducing the triangles actually do? will it reduce the amount the game has to render making it run better? if so this is exactly what i need as im trying to optimise my game right now

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  8 місяців тому

      Yes this simplifies the mesh, optimizing the mesh, and making it easier to render It will speed things up.

    • @RiverFox_YT
      @RiverFox_YT 8 місяців тому

      @@blaqueaddonnisgames I've spent the last week optimising my textures to reduce file size and increase performance dramatically. So my next step should be reducing the triangle count? Also what's the difference between this method Vs going into the mesh itself and reducing the triangle count in there via the keep triangle percentage option?

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  8 місяців тому

      @@RiverFox_YT Yes reducing triangle count is a great step for complex Mmesh. You can do it Either way but I find it to be easier and more accurate in the modeling tools. Are you in Engine Version 5.3?

    • @RiverFox_YT
      @RiverFox_YT 8 місяців тому

      @@blaqueaddonnisgames yes I'm using 5.3

  • @NicolasCaplat
    @NicolasCaplat 8 місяців тому

    how did you manage to display modeling tools this way, please ? like shown at 11'00''

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  8 місяців тому

      What Engine Version are you using?

    • @NicolasCaplat
      @NicolasCaplat 8 місяців тому

      @@blaqueaddonnisgames I'm on UE 5.3

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  8 місяців тому +1

      @@NicolasCaplat That Video was done in 5.0.3 They changed the Modeling mode UI in 5.3 unfortunately.

    • @NicolasCaplat
      @NicolasCaplat 8 місяців тому +1

      @@blaqueaddonnisgames that's what I suspected ... anyway, thanks a lot for taking the time to answer 😊