It seems the video has a few problems so let me address them here in this comment. Firstly, I made a mistake: the exoskelton was never meant to be used as an item put over the suit. It was always a separate suit, even if the suit itself was similar to another suit without the exoskelton frame. Secondly, I used a lot of images taken directly from the press kit version of the trailer because they are much higher quality, and indeed they looked way better on my computer, however something seems to be wrong with UA-cam compression and all these images appear way darker than they should be. I'm sorry for the inconvenience.
Lol, I thought the dark effect was very much intentional. Like you just cranked up the contrast to the max for the added dramatic effect while eerie music plays in the background. Although it was hilarious when you described something in the screenshot when I just saw a pitch black image once
This is not a airship, but a Aerostat, it was used when extinguishing a fire, spotlights were hung on it and it illuminated the scene of the accident at night, there is a photo, it is also used as a weather balloon to obtain data from different layers of the atmosphere. For example, this is needed to predict storms. Aerostat it is tied to a mast and is simply lifted and lowered by ropes to hold it at different heights and obtain data.
Part 2 is finally out! Work on part 3 has started, however I will be gone for a few days so it will take a bit longer to make it. In the meantime, enjoy the news from Gamescom!
Man, these Anamolous Dugout videos are keeping me sane through all the delays... GSC owes this man for keeping me engaged in their game despite the multiple delays.
I assume this time the release date is final. It's just that, as you can see, their PR machine has been working in overdrive for the last few weeks. And I read somewhere that they start their hype campaign exactly 3 months before the release. Well, it has started
4:30 I hate the fact that people try to hate on that by saying they don't respect the real world and such... They follow their original games lore and the exclusion zone in lore was never secured and the plant never repaired like in real life - The game plays in a total "What if" scenario and on top of that it is a sci-fi horror story at that as well! People these days take everything so serious and compare everything to real life... it is a video game and a very good looking one as well! I can't wait to explore this game world on my own screen and I will spend a lot of time playing this game! It is one of the few games I truly ever was hyped for! This and state of decay 3... Both are the only games I am very hyped about when it comes to future games!
36:49 the sign "Tyrant" might be a chalk board naming the current champion on the arena or something like that. The bar is probably called "arena bar" as for the sign behind the counter.
13:50 - the appearance of this building is based on a real plant in Kyiv called "Электронмаш" (Elektronmash). Its history dates back to the 60s, it was one of the main computer producers in the USSR. Unfortunately, in recent decades it began to decline and in 2021 the site was put up for auction. Anyway, yet another great analysis. Can't wait for part 3!
damn advanced factions putting up blimps for communication sounds interesting as hell, it could also make a good mission to find it and shoot it down or to defend it
I had the thought that maybe they have anomaly mapping tools / devices on them to help map the area and to help avoid another Stingray incident like in CoP
Shout out to AD for including atmospheric music when screenshots of locations are shown. Chill music in the bar, Exploration music in the woods, etc. Great attention to detail! ❤
29:01 most words are obscured, but it's something along the lines of "Soldier radio-operator! Your duty to the Motherland is to be a high-skilled specialist"
GSC posted on Instagram saying "Scar had already earned his place as one of the Legends... But the apex of his path seems to be only just the beginning" and linked to the IGN livestream!
Hello! Tour content is so thorough I am amazed. Like the amount of work to write the chapters in the description, let alone edit everything into the video. So many music files. Anyways just wanted to tell you work so hard on this and it's amazing :)
Isnt it awesome being a veteran of a game that is reworked and you know is going to be a hit and new to many many players :) The BG music sounds on point, so far the BG music has been classic and timeless, lets hope it is much the same in this version.
Your channel is my go-to when I'm looking for Stalker related content. I'd truly wish for a demo to be released so you could play it and bring us your thoughts on the game. Thanks for the work!
It feels so strange to see skeletons in STALKER. Back in the originals the Zone was so new will we had was corpses in suits, but it seems they’ve decayed and had their gear stripped over the years
*I think the giant bubble on Rostok is a Space Anomaly, it is probably the one that makes you teleport would be great if there were more around the Zone who could help the player fast travel to some locations.*
This building looks a lot like some of the old reactor buildings at the Savannah River Site in near Augusta Georgia in South Carolina in the US. It's owned by the US department of energy and has been working with nuclear research and technology since the cold war.
I can only imagine what waits for us in these mysterious areas, whether they be bandits. Former Fanatic Monolith Soldiers, loners who got lost. Mercenary's perhaps? Who knows who has control over all these vast areas now, there's going to be so much lore to find and figure out.
39:12 Amazingly enough, this bumper car indeed exists in reality, though I couldn't find any clues regarding how it appeared there. Maybe scrap hunters tried to pull it out and got tired halfway through?
@@F1stzz unfortunately I was not able to visit this basement when I was in the zone IRL but I checked some video after that, and yes this really seems to be the Hospital ^^
Awesome video man! Thanks for explaining everything. Gets me hyped for the game. I hope the buildings are enterable. One thing I'm going to do with mods is change that orange hue to something a little more bluish and realistic.
The building at 13:50 is almost certainly the one directly under the word "Statistics" in PDA, southeast of the mechanic pictogram. First, the building itself looks like a typical soviet style administrative hall/main entry for the staff (I`ve seen a lot of them). That`s why it has the name and emblem of the factory. It has a complex leveling and unique, not a common rectangular shape of the typical factory shops. Furthermore, the wide main road leads to it through a T-shaped crossroad on the PDA map. And the last - in a wider shot at 14:17 of this video, we can see a small park-like area in front of the building with few benches, which is clearly seen as square to the right side of the road entrance on the PDA map.
Another fantastic environment analysis! How did you manage to discern all the writing/signs?? Especially the ones from supposed Duga station? Even though I know the language, it won't matter for how long I would stare into this "no control, no victory" sign, I am unable to see it whole. Just bits and pieces. Thanks for bringing all these small details up!
10:00 I suspect this *could* be the exit tunnel to the underground part of the NPP? There is a story of some employees driving a bright red german merc truck out of a tunnel like this (the truck carried radiological measuring equipment normally)
14:33 It may seem odd to mention that, but I always thought this looks kind of similar to one of those small settlements Bald and Bankrupt visited when he was in Chernobyl. Maybe we will meet some babushkas there?
Stalker 2 too good so far, Its my first game to insta buy after like 2 years of not buying games anymore. Thanks for wanting me to play video games again... 😍
I like how durring the entire video. Dugout almost aways finishes his sentances with "I can't wait to explore it in the final game" And can anyone blame him? I mean LOOK AT THE GAME! The second I get my hands on it I am runing to the CNPP and looking if you can go in it, and if you can: How much it's been redesigned.
@@grzyb11 No ammount of monolith is stopping me from my exposed nuclear core. This is going from "STALKER Heart of Choernobyl/Chernobyl" to "Metal Gear Rising, Revengence" the second I am allowed to reach the CNPP. Nothing is stopping from going in the power plant.
What stood out to me when first viewing the video where the npc animations. The number of possible poses is so extremely small, to the point when the smoking anim was used, idk, like 5 times during the showcase. But not only that, the quality of the animations is so damn poor, just look at the scene at 30:50. 6 characters, they ALL use the same standing animation. There is 0 variation between them, some of them dont even have their heads turned to the base entrance. And than couple in the fact that the costumes arent really diverse too (eg: the zombies with their jackets).The zone really feels alive with this one. But the graphics are really stuning at times. When i first saw the scene at 12:38 I legitimately thought it was a video from real Pripyat.
@@grzyb11 I thought that it would be a possibility for them to be brought back in Stalker 2? I haven’t seen anything that says that they ARENT in the game. in fact, they just revealed TODAY that Scar is still alive and well, which already throws out over a decade’s worth of speculation on his condition after Clear Sky. really, anything is possible until proven otherwise
at 29:03 it says soldier-radio operator, and below there is an incomplete inscription and it says "duty to the motherland to be a detachment and a class specialist". The meaning of the inscription is somewhat lost due to incomplete reading, but it is simply a slogan.
Me: I'm going to take a break from the STALKER 2 hype because the constant cycle of getting excited then the game being pushed back is starting to wear down my soul a bit. Also me: Anomalous Dugout posted another vid huh? I'll take a break tomorrow.
Aesthetically, this is pretty much a dumbed down version of Anomaly/GAMMA to appeal to COD players, so if the story is good and modding does happen, expect GAMMA 2 to be one of the first big mods to happen. A shame, really.
@@tanostrelok2323I don't know, aesthetically it's still very much following the art style of the old games, which did always try to look realistic with the real-life elements. We have to wait until we have actually played the game to judge it properly.
I dabbled a little bit in leak materials , mainly just wanting to see what the map looks like. This is fair warning that what's below is from a leak. The area between the POV and the Blimp, is a new area known as the Burnt Forest. The POV is probably from the Garbage. The Garbage is roughly in the center of the map, along with Rostok *Rostok is west of the garbage now* I wont spoil any more than this, but just know that the Burnt forest is a new area, that its on the south-western side of the map, and that there are still some new areas even further in that direction behind the forest, there are also some returning locations, but they are completely re-arranged compared to where they used to be. Two of the Locations that used to be north of Rostok, are now nowhere near it.
There's a UA-camr who does illegal urban exploration, and he went to Pripyat too. ... Interesting just how many locations are recognisable! - It's like how I know the general layout and recognise places around Venice beach in California in movies because I played GTA in my teens 😂
A detail I noticed is that the "base " AK74u now has a under folding stock vs the typically seen side folding. I wonder if the stock on differing weapons will be "upgradable "
Hello, Anomalous! There is indeed a children's car from the amusement park near the bookstore in Pripyat, I checked it on the Internet and found a photo of such a car near the bookstore, but I don't know how that car appeared so far from the amusement park.
The fact that areas are mostly empty in the footage is probably to showcase the areas, we're definitely gonna fight lots of mutants and STALKERS ^^ EDIT : Oh man, the Zombified STALKERS always make me so sad 😥 Especially when they try to say things... EDIT 2 : 36:27 I think that's just a leaf being carried by the wind
KH in russian/ukranian words always sounds like H. Dont know whats up with this spelling tradition. KHarod = Harod. ZH always sounds like S in viSion, meaSure.
It seems the video has a few problems so let me address them here in this comment.
Firstly, I made a mistake: the exoskelton was never meant to be used as an item put over the suit. It was always a separate suit, even if the suit itself was similar to another suit without the exoskelton frame.
Secondly, I used a lot of images taken directly from the press kit version of the trailer because they are much higher quality, and indeed they looked way better on my computer, however something seems to be wrong with UA-cam compression and all these images appear way darker than they should be. I'm sorry for the inconvenience.
Lol, I thought the dark effect was very much intentional. Like you just cranked up the contrast to the max for the added dramatic effect while eerie music plays in the background. Although it was hilarious when you described something in the screenshot when I just saw a pitch black image once
This is not a airship, but a Aerostat, it was used when extinguishing a fire, spotlights were hung on it and it illuminated the scene of the accident at night, there is a photo, it is also used as a weather balloon to obtain data from different layers of the atmosphere. For example, this is needed to predict storms.
Aerostat it is tied to a mast and is simply lifted and lowered by ropes to hold it at different heights and obtain data.
Part 2 is finally out!
Work on part 3 has started, however I will be gone for a few days so it will take a bit longer to make it.
In the meantime, enjoy the news from Gamescom!
Thanks so much I’m addicted to these so thanks for getting them out so quickly
So... this one is "Part 2?"
Thank you, sir!!! ❤
Babe wake up! Anomalous Dugout posted a breakdown video!
When the babe woke up she was in almost nothing but her birthday suit
Yes!
@@KhuniBachaShe should at least put on a Sunrise suit
@@daedalus6433
And wear her Mama's Beads @@daedalus6433
Man, these Anamolous Dugout videos are keeping me sane through all the delays...
GSC owes this man for keeping me engaged in their game despite the multiple delays.
I do what I can.
I assume this time the release date is final. It's just that, as you can see, their PR machine has been working in overdrive for the last few weeks. And I read somewhere that they start their hype campaign exactly 3 months before the release. Well, it has started
36:38 Freedom breaking new ground by having seats and chairs in their bar for the first time in a STALKER game
4:30 I hate the fact that people try to hate on that by saying they don't respect the real world and such... They follow their original games lore and the exclusion zone in lore was never secured and the plant never repaired like in real life - The game plays in a total "What if" scenario and on top of that it is a sci-fi horror story at that as well! People these days take everything so serious and compare everything to real life... it is a video game and a very good looking one as well!
I can't wait to explore this game world on my own screen and I will spend a lot of time playing this game! It is one of the few games I truly ever was hyped for!
This and state of decay 3... Both are the only games I am very hyped about when it comes to future games!
7:40 - LAZ-695 (Львівський Автобусний Завод - Lviv Bus Plant) This is one of the bus models used to evacuate people from Pripyat
5:12 that sounds like a burer crying
Oh yeah that could be!
Vietnam flashbacks.
@@hassansong7630 Degtyarev thousand-yard stare.
36:49 the sign "Tyrant" might be a chalk board naming the current champion on the arena or something like that. The bar is probably called "arena bar" as for the sign behind the counter.
I like that the icon for hunger is a chicken leg. Can't wait to encounter Sidorivich for the first time chowing down on a 4K rotisserie chicken.
😸👍
13:50 - the appearance of this building is based on a real plant in Kyiv called "Электронмаш" (Elektronmash). Its history dates back to the 60s, it was one of the main computer producers in the USSR. Unfortunately, in recent decades it began to decline and in 2021 the site was put up for auction.
Anyway, yet another great analysis. Can't wait for part 3!
0:50 Also blimps can be used as radio relays, like in WW 1 for example.
Yes, it's possible.
damn advanced factions putting up blimps for communication sounds interesting as hell, it could also make a good mission to find it and shoot it down or to defend it
I had the thought that maybe they have anomaly mapping tools / devices on them to help map the area and to help avoid another Stingray incident like in CoP
Oh, if Zulu's Tower is still there, it'll make for a good base for me again
Nice.
climbing there everytime was a pain for me
@@omerkucuk_ That also made it very defensible when I needed to retreat from roaming enemies that I'd then pick off
Fantastic Breakdown! The World & Locations trailer is so atmospheric I love it.
Thanks!
this guy just spot everything from just still video scenen, damn even i already got a picture of what has happened and what will happened in the game
There's still a lot we haven't seen.
s.t.a.l.k.e.r. 2 - t.h.i.s. i.s. l.o.v.e.
I imagine AD just editing this video then seeing the gameplay trailer come out and is just like: oh, come on
Shout out to AD for including atmospheric music when screenshots of locations are shown. Chill music in the bar, Exploration music in the woods, etc. Great attention to detail! ❤
29:01 most words are obscured, but it's something along the lines of "Soldier radio-operator! Your duty to the Motherland is to be a high-skilled specialist"
35:50 could be wrong, but I think that's a DP-12 double barreled shotgun.
You are correct
13:27 "Here are the boars!" Made me Spit out my water lmao
9:58 the truck is a MAZ-537, it is a military tank transporter
GSC posted on Instagram saying "Scar had already earned his place as one of the Legends... But the apex of his path seems to be only just the beginning" and linked to the IGN livestream!
23:27 It would be amazing just to slowly enter the mines and discovering Sin doing Sin stuff.
Hello! Tour content is so thorough I am amazed. Like the amount of work to write the chapters in the description, let alone edit everything into the video. So many music files. Anyways just wanted to tell you work so hard on this and it's amazing :)
Isnt it awesome being a veteran of a game that is reworked and you know is going to be a hit and new to many many players :)
The BG music sounds on point, so far the BG music has been classic and timeless, lets hope it is much the same in this version.
Love you anomalous , thank you for those videos
:)
Your channel is my go-to when I'm looking for Stalker related content. I'd truly wish for a demo to be released so you could play it and bring us your thoughts on the game. Thanks for the work!
It feels so strange to see skeletons in STALKER. Back in the originals the Zone was so new will we had was corpses in suits, but it seems they’ve decayed and had their gear stripped over the years
у перших частинах теж було багато скелетів, їх навіть використовували як дрова
29:56 building on the right is signed "продукты" (groceries)
27:01 this is agroprom tunnel, we saw it and the controller in one of the earlier screenshots
28:27 power plant administration building
Love your content Stalker! ❤
Thank you.
21:16 you can see a crane behind the building. maybe with that you can figure out where the rainbow emitter is.
*I think the giant bubble on Rostok is a Space Anomaly, it is probably the one that makes you teleport would be great if there were more around the Zone who could help the player fast travel to some locations.*
18:32 I think that is the area in Call of Pripyat where everyone gets stuck in the time anomalies. Just abandoned and overgrown with nature.
This building looks a lot like some of the old reactor buildings at the Savannah River Site in near Augusta Georgia in South Carolina in the US. It's owned by the US department of energy and has been working with nuclear research and technology since the cold war.
I can only imagine what waits for us in these mysterious areas, whether they be bandits. Former Fanatic Monolith Soldiers, loners who got lost. Mercenary's perhaps? Who knows who has control over all these vast areas now, there's going to be so much lore to find and figure out.
39:12 Amazingly enough, this bumper car indeed exists in reality, though I couldn't find any clues regarding how it appeared there.
Maybe scrap hunters tried to pull it out and got tired halfway through?
Man this place in 14:35 is a wallpaper..so beautiful.Can't wait to see it in game.
👍👍👍
At 26:34 I see someone say that it is the Hospital basement were they left all the firefighter stuff.
It just REALLY looks similar, if you've seen that basement once - it'll forever stay imprinted in your mind 😁
It does look a lot like the basement of hospital no. 126
@@F1stzz unfortunately I was not able to visit this basement when I was in the zone IRL but I checked some video after that, and yes this really seems to be the Hospital ^^
I can't wait to play this game! Already preordered it.
Awesome video man! Thanks for explaining everything. Gets me hyped for the game. I hope the buildings are enterable. One thing I'm going to do with mods is change that orange hue to something a little more bluish and realistic.
The building at 13:50 is almost certainly the one directly under the word "Statistics" in PDA, southeast of the mechanic pictogram. First, the building itself looks like a typical soviet style administrative hall/main entry for the staff (I`ve seen a lot of them). That`s why it has the name and emblem of the factory. It has a complex leveling and unique, not a common rectangular shape of the typical factory shops. Furthermore, the wide main road leads to it through a T-shaped crossroad on the PDA map. And the last - in a wider shot at 14:17 of this video, we can see a small park-like area in front of the building with few benches, which is clearly seen as square to the right side of the road entrance on the PDA map.
Very good video bro❤
Another fantastic environment analysis! How did you manage to discern all the writing/signs?? Especially the ones from supposed Duga station? Even though I know the language, it won't matter for how long I would stare into this "no control, no victory" sign, I am unable to see it whole. Just bits and pieces. Thanks for bringing all these small details up!
7:26
It's ZiL-158
Gas was instaled to use it as cheaper fuel
This most definitely is LAZ 695. This type of bus was the most used during the evacuation
Thanks!
@@Alex-xk4dw Thanks for the info.
hell yeah another video from the man himself!
I love your videos, thank you very much
thanks for the subtitles
10:00 I suspect this *could* be the exit tunnel to the underground part of the NPP? There is a story of some employees driving a bright red german merc truck out of a tunnel like this (the truck carried radiological measuring equipment normally)
You did excelent job as always !!
14:33
It may seem odd to mention that, but I always thought this looks kind of similar to one of those small settlements Bald and Bankrupt visited when he was in Chernobyl. Maybe we will meet some babushkas there?
cannot wait for HOC. played GAMMA mod for Salker was most fun had in years.
Yet another time I watch your long-ass video while working from home. Couldn't ask for more :)
I really hope you saw what they just revealed at gamescom oh my god I can’t wait for the deep dive from you
I can't wait to enjoy those beatifull autumn sunsets while holding a Vintorez, especially if there will be cigarettes with the right animations.
Great video as always
20:40 That's the barman, check out the tattoo on left arm
38:06 looks like the small stalker camp north of the garbage in CS
Wow great video it hyped me even more!!!
The Shotgun could either be a DP12 or a M&P 12 with fab defense iron sights.
That weighting machine is gotta be Тюмень brand, my home town
This game is unbelievable
STALKER: the dark ages
Stalker 2 too good so far, Its my first game to insta buy after like 2 years of not buying games anymore. Thanks for wanting me to play video games again... 😍
I like how durring the entire video.
Dugout almost aways finishes his sentances with "I can't wait to explore it in the final game"
And can anyone blame him? I mean LOOK AT THE GAME! The second I get my hands on it I am runing to the CNPP and looking if you can go in it, and if you can: How much it's been redesigned.
monolith and psy fields tho
@@grzyb11 No ammount of monolith is stopping me from my exposed nuclear core.
This is going from "STALKER Heart of Choernobyl/Chernobyl" to "Metal Gear Rising, Revengence" the second I am allowed to reach the CNPP.
Nothing is stopping from going in the power plant.
16:40, it might be a weird want, but i would really love it if you can set up camp anywhere, i would make my home in one of those apartments for sure
I hope the game has mercenary contracts. Taking a contract to escort stalkers across the map was some of the most fun I had playing Gamma.
What stood out to me when first viewing the video where the npc animations. The number of possible poses is so extremely small, to the point when the smoking anim was used, idk, like 5 times during the showcase. But not only that, the quality of the animations is so damn poor, just look at the scene at 30:50. 6 characters, they ALL use the same standing animation. There is 0 variation between them, some of them dont even have their heads turned to the base entrance. And than couple in the fact that the costumes arent really diverse too (eg: the zombies with their jackets).The zone really feels alive with this one.
But the graphics are really stuning at times. When i first saw the scene at 12:38 I legitimately thought it was a video from real Pripyat.
and the speakers in the new bar are Radiotechnika S-30B mostlikely
imagine how cool it would be if the Sin faction was secretly using the Brain Scorcher bunker as their faction base
yeah but sadly they were cut in soc and werent even a concept for the other games so theyre probably not gonna be here
@@grzyb11 I thought that it would be a possibility for them to be brought back in Stalker 2? I haven’t seen anything that says that they ARENT in the game. in fact, they just revealed TODAY that Scar is still alive and well, which already throws out over a decade’s worth of speculation on his condition after Clear Sky. really, anything is possible until proven otherwise
at 29:03 it says soldier-radio operator, and below there is an incomplete inscription and it says "duty to the motherland to be a detachment and a class specialist".
The meaning of the inscription is somewhat lost due to incomplete reading, but it is simply a slogan.
32:45 I think thats one of reactors turbine. Just inactive because of disaster OR maybe it was restored but not puted in use yet
It would be awesome to be able to play the guitar ingame
I wonder, what if there’s some anomalies that only the Compass can help you navigate through?
35:49 If you look closer you can see that it has two barrels,so instead it might be a DP-12 shotgun
41:31 виглядає як підірваний колектор чи витяжка підземних споруд - та сама бетонна труба в центрі
Me: I'm going to take a break from the STALKER 2 hype because the constant cycle of getting excited then the game being pushed back is starting to wear down my soul a bit.
Also me: Anomalous Dugout posted another vid huh? I'll take a break tomorrow.
04:53 - about that, yeah, judging by the Gamescom demo the windows are gonna be breakable, at least some of them for sure 😁
Attention Duty! Anomalous Dugout has posted a new Video.(But seriously Tysm for putting so much effort into your videos keep going.)
If the GAMMA fanatics don't try this game, we're gonna pity them so badly for missing out.
It's up to them.
Aesthetically, this is pretty much a dumbed down version of Anomaly/GAMMA to appeal to COD players, so if the story is good and modding does happen, expect GAMMA 2 to be one of the first big mods to happen. A shame, really.
@@tanostrelok2323Im glad someone else noticed this. Even the hud looks so generic and simplified compared to the huds from the old games.
I mean, why wouldnt they? Were all going to be modding it anyways.
@@tanostrelok2323I don't know, aesthetically it's still very much following the art style of the old games, which did always try to look realistic with the real-life elements. We have to wait until we have actually played the game to judge it properly.
Loved the reference at 24:20 about the Clear Sky machine gunner 😂😂
What a total nuissance that guy was...
it would also be cool if they added the merc tunnels into the game maby overrun by mutants a dangerous shortcut from a to b
I just hope the game is a real challenge in higher difficulties. Killing the controller looked very easy. I want to be scared by mutants.
I dabbled a little bit in leak materials , mainly just wanting to see what the map looks like. This is fair warning that what's below is from a leak.
The area between the POV and the Blimp, is a new area known as the Burnt Forest. The POV is probably from the Garbage. The Garbage is roughly in the center of the map, along with Rostok
*Rostok is west of the garbage now*
I wont spoil any more than this, but just know that the Burnt forest is a new area, that its on the south-western side of the map, and that there are still some new areas even further in that direction behind the forest, there are also some returning locations, but they are completely re-arranged compared to where they used to be. Two of the Locations that used to be north of Rostok, are now nowhere near it.
Was there a new leak on top of last year's?
There's a UA-camr who does illegal urban exploration, and he went to Pripyat too.
... Interesting just how many locations are recognisable!
- It's like how I know the general layout and recognise places around Venice beach in California in movies because I played GTA in my teens 😂
Таких блогерів було багато
The blimp looks like a ' barrage balloon' used to protect ground soldiers against aircraft strike in ww2
Does a lone barrage balloon make any sense in this setting? It's more likely to be what AD said, an observation balloon.
@@hunter_0221 it makes no sense, or stalker 2 is set in 1944 maybe :p
@@hunter_0221ні, насправді подібні - запускали науковці та різні дослідники, щоб підняти антену радіо зв'язку
A detail I noticed is that the "base " AK74u now has a under folding stock vs the typically seen side folding. I wonder if the stock on differing weapons will be "upgradable "
Так буде
Good video
if all building is explorable, we finally have another urbex simulator other than "INFRA"
Hello, Anomalous! There is indeed a children's car from the amusement park near the bookstore in Pripyat, I checked it on the Internet and found a photo of such a car near the bookstore, but I don't know how that car appeared so far from the amusement park.
24:21 ah yes, that guy
The new shotgun is the DP-12
Hello Anomalous Dugout!!
Hi.
Bus its LAZ (Lviv auto factory)
Yup, definitely looks like LAZ-695 NG "Lviv"
32:51 the room and the device gives me more half life 2 vibes rather than Stalker vibes tbh
Pls cover the gamescom showcase too
Nooo freedom in rostok mean duty lost 😞
The fact that areas are mostly empty in the footage is probably to showcase the areas, we're definitely gonna fight lots of mutants and STALKERS ^^
EDIT : Oh man, the Zombified STALKERS always make me so sad 😥 Especially when they try to say things...
EDIT 2 : 36:27 I think that's just a leaf being carried by the wind
The lunar cycle would be amazing!
7:30 озеро Янтарь
KH in russian/ukranian words always sounds like H. Dont know whats up with this spelling tradition. KHarod = Harod.
ZH always sounds like S in viSion, meaSure.
will you analyze the gameplay shared by IGN today?
Probably in posts but I don't think I'll make a video.