UV Maps Explained

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  • Опубліковано 4 чер 2024
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КОМЕНТАРІ • 36

  • @edwardgyu7990
    @edwardgyu7990 Рік тому +8

    one single best explanations on UV!!! great job, thank you!!

  • @DodZz666
    @DodZz666 3 роки тому +37

    Best explanation I have seen of UVs online

    • @fnmarket
      @fnmarket  3 роки тому +5

      Thank you! Chunck is absolutely fantastic at breaking down complex topic into simple explanations

    • @DodZz666
      @DodZz666 3 роки тому

      @@fnmarket great stuff 👍🏻

  • @thomas435able
    @thomas435able 2 роки тому +24

    So basically what you’re saying is: The 3D model is unwrapped by the software like a piece of origami which transforms its x-y-z coordinates into just x and y, thereby allowing the now 2D image made from that unwrapped 3D model to be overlayed on top of another 2D image, which the software then uses the x and y coordinates of to determine how to stitch the 2D image onto the 2D image created from the 3D model, and then the final 2D image created by stitching the two together is folded back into a 3D model.

  • @Seag-Gaming
    @Seag-Gaming 3 роки тому +3

    Definitely deserves more views

  • @gergolaky3624
    @gergolaky3624 Рік тому +1

    that origamy example is fucking great, I love this channel

  • @gabek5760
    @gabek5760 Рік тому +3

    Right off the bat, instant UV burn. I really do need to go outside more, gawd damn!

  • @lifetoons
    @lifetoons 2 роки тому +2

    This video is very helpful! Thank you!

  • @bahramha5322
    @bahramha5322 3 роки тому +10

    Thanks guys for this amazing video🖐 It would be really really great if u make a video on optimization methods for games😀

    • @fnmarket
      @fnmarket  3 роки тому +3

      Thanks for the idea! We'll definitely add it to our to-do list :)

  • @DrPastah
    @DrPastah 2 роки тому +3

    Educating for shaders. Would be nice if this tied back into Linear Algebra.

  • @voidconcepts
    @voidconcepts Рік тому +2

    "Yeah. . .but how does it work"
    Remember all that, "math", you believed you would never need in, "real life", well here it is on full display. That. . .that's how it works.

  • @comida_latina
    @comida_latina 2 місяці тому

    I really need more UV's

  • @michibosire5000
    @michibosire5000 2 роки тому

    Very informative. Thank you sir. 😊

  • @tentative4474
    @tentative4474 3 роки тому +4

    is that you Chunck, awesome explanation by the way!!

    • @fnmarket
      @fnmarket  3 роки тому +3

      Yes! Chunck is the instructor of this course :)

  • @rodrigo_rscs
    @rodrigo_rscs Рік тому

    Tanks for the explanation

  • @glenneric1
    @glenneric1 2 роки тому

    Great thank you!

  • @ashunegi6216
    @ashunegi6216 3 роки тому +4

    I just want to learn how can you eliminate seams in substance they are annoying even can't be removed from Tri planar mapping

  • @ArtSurvivesArtist
    @ArtSurvivesArtist 7 місяців тому

    I have been searching for a very long time as to how to, both download and import UV Maps into blender. Why is this so hard to find? Does anyone out there have the answer?

  • @handlehaggler
    @handlehaggler 4 місяці тому

    i wish this was done in podcast format

  • @captainvenom7252
    @captainvenom7252 3 роки тому +1

    Wow
    I got it now better that watching those 40 min vids

  • @cielaczek81
    @cielaczek81 Рік тому

    I still do not understand the concept of texture space....if we unwrap 3d model what are UV coordinates? Texture space is just square? So this transparent layer on top of actual texture is texture space containing flat representation of 3d model?

  • @naveenreddy570
    @naveenreddy570 3 роки тому +1

    Can you make a video on vfx in blender

    • @fnmarket
      @fnmarket  3 роки тому +1

      vfx is a large topic - what specifically would you like to see; modeling, simulation, rendering, cinematics?

    • @naveenreddy570
      @naveenreddy570 3 роки тому +1

      @@fnmarket we would like to see simulations and cinematics. Everyone would love it and be thankfull for it.

    • @fnmarket
      @fnmarket  3 роки тому +1

      We'll add simulations to the to-do list! For cinematics, we already have a free video on the topic here ua-cam.com/video/foPviNon_jI/v-deo.html

    • @naveenreddy570
      @naveenreddy570 3 роки тому +2

      @@fnmarket Thank You very much. I appreciate your hardwork to help others learn. Means a lot🙏❤

  • @arnilgarcia8103
    @arnilgarcia8103 7 місяців тому

    ❤❤

  • @kaniuoh911
    @kaniuoh911 3 роки тому

    Now make a uv mapping tutorial in hex editor