Rating Your CUSTOM Yu-Gi-Oh Cards!

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  • Опубліковано 15 січ 2025

КОМЕНТАРІ • 633

  • @TeamAPS
    @TeamAPS  2 роки тому +90

    *Hope you all enjoyed the video! Thank you for your crazy custom card submissions. 5,000 Likes and maybe we'll do this segment again!*
    Install Raid for Free ✅ IOS/ANDROID/PC: clcr.me/nvDG13 and get a special starter pack 💥 Available only for the next 30 days!

    • @DarkSymphony777
      @DarkSymphony777 2 роки тому +3

      How does one submit the cards, just in case anyone wants to send you cards.

    • @AssassinoDiAnime
      @AssassinoDiAnime 2 роки тому +2

      What about a video of you guys of Team APS making a your custom card? One for each of you

    • @adpavelka7588
      @adpavelka7588 2 роки тому +1

      0:55 Pot of Illusions is very similar to Igknight reload, which has exactly the same effect of drawing +1, but it only allows to shuffle pundulum monsters and it's Quick Spell card.

    • @DragonixBeys
      @DragonixBeys 2 роки тому +2

      Really enjoyed the video! How about Making a series about this?

    • @TeamAPS
      @TeamAPS  2 роки тому +4

      @@DarkSymphony777 Like mentioned at the beginning of the video, just join our Discord server!

  • @madakaruarakumo1598
    @madakaruarakumo1598 2 роки тому +337

    I 100% want more of these videos. This challenges people to think critically about the current game state and create something that would both be fun and useful, without making it overly strong. Would love to see more themes for things like Zombie monsters, turning Normal Monsters into an Effect Monster, or taking an Extra Deck Monster and changing it from its original type to a different one, like how Trishula went from Synchro to Fusion.

    • @bellerei2360
      @bellerei2360 2 роки тому +2

      I thought about joining as well in one of these competitions. But more for something like an archetype

    • @madakaruarakumo1598
      @madakaruarakumo1598 2 роки тому

      We would love to have you in the server. It's a lot of fun, and a very friendly environment.

    • @Getwellcuts
      @Getwellcuts 2 роки тому

      i hope they make this a series

    • @ArbitraryOutcome
      @ArbitraryOutcome Рік тому

      "turning Normal Monsters into an Effect Monster" So basically Geminis but not terrible?

    • @madakaruarakumo1598
      @madakaruarakumo1598 Рік тому

      @@ArbitraryOutcome Taking the flavor text and making it an effect

  • @tv_tim
    @tv_tim 2 роки тому +228

    Definitely liked Pot of Illusions' effect, well thought out and balanced in terms of advantage and not being able to just throw them all down in one turn. My favorite card art wise was Mystic Chain. I just liked the colors and the overall look of the chains with the spell circles at their ends. Arcane Defense was a good second in terms of art.

    • @FrostBeast5
      @FrostBeast5 2 роки тому +9

      It’s not though. This is an upstart goblin that mulligans. And upstart goblin is limited

    • @AkatPlays
      @AkatPlays 2 роки тому +7

      I have a few issues with it, 1 it says "for the rest of this AFTER this card resolves you cannot draw", so you could. in theory play your other draw spells first then shuffle back your garnets. 2 you can still add cards from deck to hand after resolution (so you could play this, then a card like rota) and I feel like that much control over your card selection is a bit dangerous.
      I would change it to: During the turn you resolve this effect you cannot add cards from your deck to your hand.

    • @tinkerer3399
      @tinkerer3399 2 роки тому +8

      I definitely don't think Pot of Illusions is balanced at all. A massively improved Upstart Goblin would become a 100% must include in all decks.

    • @zoroarkon
      @zoroarkon 2 роки тому +4

      It could be balanced by making you unable to add cards for the rest of the turn, not just drawing or being unable to draw cards during the turn it is used (except during the draw phase).

    • @simonkubert7014
      @simonkubert7014 2 роки тому +1

      Definetly cool artwork

  • @williamgonzalez2846
    @williamgonzalez2846 2 роки тому +178

    The Pot of Illusions card could honestly be a real card however I think it should have the same clause as Extravagance to where it must be activated at the start of MP 1.

    • @itsthatguyarc7186
      @itsthatguyarc7186 2 роки тому +12

      It's closer, but I'm not sure if even that would be enough to avoid the 'auto-include 3' range; it may also need to mulligan the whole hand to be sent back so it's not just a better Upstart Goblin as its worst case.

    • @mynameisramos
      @mynameisramos 2 роки тому +12

      @@itsthatguyarc7186 Its upstart goblin that locks you out of drawing for the rest of your turn in the worst case. If It had the clause of needing to be activated at the start of MP1 that's much worse than upstart in the worst case scenario.

    • @WingedEspeon
      @WingedEspeon 2 роки тому +8

      I would prefer if it just said you can't draw cards by other card effects the turn you active it. So you can activate it MP2, but only if you didn't draw cards by other effects yet.

    • @toonsoffun5733
      @toonsoffun5733 2 роки тому

      @@xboosted5590 You can’t draw the turn you play prosperity. There’s a reason why flu does not run upstart goblin.

    • @zurajanaisephirothda3886
      @zurajanaisephirothda3886 2 роки тому +1

      Not rly, you could print it as it is right now as most people would still run Prosperity over this card.

  • @bass-dc9175
    @bass-dc9175 Рік тому +3

    Reworking a few cards:
    Pot: Add a once per duel, make it shuffle itself into the deck (meaning this is then a brick). For ballance.
    Werewolf: Make it: each time your opponent negates the summon of a monster or the activation of a card or card effect, draw 1 card. Neither player can activate cards or card effects in response to this effect. Now it is a negate-compensator which allows for more play on turn 2.

  • @SirBranDon24
    @SirBranDon24 2 роки тому +133

    No card will ever be as broken as that blank card that Alec played

    • @TeamAPS
      @TeamAPS  2 роки тому +33

      This is true!

    • @DragonWaffleX
      @DragonWaffleX 2 роки тому +5

      @@TeamAPS "Interpreting"

    • @SpectresFromHell
      @SpectresFromHell 2 роки тому

      One rule: don't ever ping Paul

    • @seacucumber1773
      @seacucumber1773 2 роки тому

      @@SpectresFromHell he will negate with the hand trap that he has on him at all times

    • @technicallygood7569
      @technicallygood7569 5 місяців тому

      @@TeamAPS Paul, I love that you had a Google Pixel. Given the time period I'm thinking this was Pixel 6 Pro. The launch of that phone was so bad that we returned the Pixel 6 and 6 Pro at the time lol. Do you still have a pixel and if you do is it that phone or have you upgraded since then? Did you get the phone at launch?

  • @CasualDnD
    @CasualDnD 2 роки тому +36

    Surprisingly, most of the shown cards were pretty balanced-ish. I was honestly expecting a bunch of cards that just said stuff like ‘Draw 5 cards’ (like in the thumbnail, ‘If you do X then you win the duel’, or stuff like Utopic Zexal that just prevent the opponent from playing the game

  • @sephirothbahamut245
    @sephirothbahamut245 2 роки тому +34

    How can you expect people to make "balanced" cards when Konami is the first one powercreeping the game into oblivion with every new thing?

  • @faereman
    @faereman 2 роки тому +9

    Solemn Smite was actually a lot stronger than it seemed because the clause is that you cannot SET spells and traps on your next turn, which means you can still activate spell cards and do your combos like normal. That's a REALLY good staple right there!

  • @timzoat
    @timzoat 2 роки тому +11

    The art of the second card is from Minimus Containment, a white Magic the Gathering enchantment removal card from the Dungeons and Dragons set, that basically turns a monster into a treasure you can use for mana.

  • @TheGenesisWarrior
    @TheGenesisWarrior 2 роки тому +90

    One card I think is neat is an Odd-Eyes Link Dragon with three arrows pointing down, so more pendulums can come back from the extra deck. Effects would probably be a bit similar to Beyond the Pendulum but the main thing would be the three arrows (I just want an Odd-Eyes Link card as Odd-Eyes has a dragon for each summoning type except Link).

    • @kyleaca5122
      @kyleaca5122 2 роки тому +7

      I like that idea, and what if it gives you and additional pendulum summon for odd eyes monsters the turn it’s link summoned, either that or it should be an omni negate lol

    • @TheGenesisWarrior
      @TheGenesisWarrior 2 роки тому +5

      @@kyleaca5122 that's a good idea to have just singular Odd-Eyes summons but one effect I want to take from another card is Gravity Dragon having the opponent pay 500 lp to activate effects. Another idea could be locking the opponent out of a certain summoning type

    • @WahWhoopie
      @WahWhoopie 2 роки тому +2

      honestly there would have to be 2 a pure link one and then… a pendulum/link monster

    • @TheGenesisWarrior
      @TheGenesisWarrior 2 роки тому +1

      @@WahWhoopie I wonder how that would look design wise with a link pendulum card

    • @jvsonic2468
      @jvsonic2468 2 роки тому +3

      @@WahWhoopie Link Pendulums are not possible. Heard from some custom card creators that are exceptional in card design that tried to make a template for them in precise quality. There's so many problems that just couldn't be fixed. Konami more likely avoided them for that reason.
      Hence why we didn't get Metafoes a Link Pendulum when they were getting new support or why Valiants/Valyantz didn't get one and used some other gimmick that evolved Pendulums.

  • @Torvar
    @Torvar 2 роки тому +19

    First card reminds me of Igknight Reload, Spell, Quick-Play
    Reveal any number of Pendulum Monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. For the rest of this turn after this card resolves, you cannot draw cards by card effects. You can only activate 1 "Igknight Reload" per turn.

  • @tatehile5029
    @tatehile5029 2 роки тому +15

    I think dueling with fan made archetypes/custom cards could be a very interesting concept as well, if you’d want to continue this series! This was super cool.

  • @jakelnordstrom
    @jakelnordstrom 2 роки тому +7

    Delinquent Werewolf seems designed to be the anti-handtrap handtrap. Your opponent can choose to throw their interruptions at you and let you keep drawing and potentially be able to just power through or they can let your combos go off. It really seems like one of those things that would be abused in any OTK/FTK strategy to just power through any attempts at stopping you.

  • @iouliosant
    @iouliosant 2 роки тому +3

    I'm the guy who recommended a friend of mine to make Pot of Illusions. Never expected it to be on a video lol. I love it's design :D

  • @Boltizar49
    @Boltizar49 2 роки тому +41

    Pot of Illusion would be a staple unless you had to shuffle something back. Otherwise it’s an Upstart Goblin.

    • @moaa042
      @moaa042 2 роки тому +23

      Locking yourself out of draws for one upstart wouldn't be worth it for every deck

    • @Merilirem
      @Merilirem 2 роки тому +4

      Exactly what i thought. I would play it in any deck that didn't want to draw 5 times every turn.

    • @tinkerer3399
      @tinkerer3399 2 роки тому +7

      @@moaa042 It only locks you out *after* playing it so worst case scenario you just play it as your last card. It's just too good. I'd personally say at a bare minimum they need to extend that "cannot draw cards by card effects" out to the whole turn.
      Hmm, I'd also say that they need to introduce some other minor penalty. Since it is indeed very reminiscent of Upstart maybe 1000 self burn? Most of the other thematic penalties I can think of seem too harsh.
      The way it is written right now though it's a staple that would be an easy auto-include in at least 80% of decks. Improved Upstart Goblin.

    • @firepuppies4086
      @firepuppies4086 2 роки тому

      It's more a generic Igknight Reload

    • @bencrandall-malcolm8303
      @bencrandall-malcolm8303 2 роки тому +3

      I believe that in Yugioh, effects like Pot of Illusions' always have an unspoken (min. 1) attached to them. See cards like Twin Twisters, which lets you target up to 2 spells/traps, but has to target at least one and can't be cast with no targets.
      Even with that restriction, it's still extremely good. If your hand contains 4 cards you don't want to mulligan and somehow still isn't playable, your deck probably isn't very good.

  • @ViewerOnline101
    @ViewerOnline101 2 роки тому +10

    I remember five I made. A Polymerization of Blue-Eyes Shining Dragon and Red-Eyes Darkness Dragon. I called it, Purple-Eyes Eclipse Dragon, and it resembled BESD and REDD basically cut in half and mashed together, only the two halves blended together rather than just being half-and-half (like the dusk/dawn), and the jewels and markings on its body were purple instead of red or blue. It had BESD abilities of being immune to card effects, it could not be destroyed in battle (still lose Life Points), and it gained 300 ATK for every dragon in both players' Graves. It had an ATK/DEF of 5400/4500 (combining BESD and REDD's ATK/DEF), and any monsters it destroyed were banished instead. You could sacrifice it to banish all cards on your opponent's side of the field. That may seem OP, but the summoning conditions for it are pretty tough.
    Another was a Polymerization of Five-Headed Dragon and Blue-Eyes White Dragon. It was basically FHD with a BEWD head added to the other five heads, giving it the Light attribute FHD lacked. I called it Mythic Dragon God. It had 6000/6000 ATK/DEF and could not be destroyed in battle (still lose Life Points) or by card effects. It's somewhat OP, but again, considering the summoning conditions, it seemed fair enough.
    Then I had a Polymerization of Blue-Eyes White Dragon and Dark Magician. I called it Armored Dragon Of The Dark. It resembled a purple BEWD, but had an armored body that resembled the plates on Dark Magician's outfit. It had an ATK/DEF of 3500/3200, and gained 200 ATK/DEF for every Dark monster in your Grave that you banished. Once per turn, you could discard a Spell Card to destroy one card on your opponent's side fo the field.
    And then I had a Polymerization of Thousand-Eyes Idol and Masked Beast Des Gardius. It resembled TEI, but its cape was now bat-wings and its body was red instead of green, and its many eyes were replaced with the different masks from differently cards and monsters. I called it Thousand-Face Totem. It's ATK/DEF was 3300/2500 (same as MBDG since TEI had 0/0), and since Masked Doll is not an actual TCG card, it had that card's effects where while it was face-up on the field, it negated the negative effects of Mask based Spell cards, and when its sent to the Grave, you could add one Mask card to your hand.
    Snake-Eyes Serpent. It was a green diamond-back rattlesnake with eyes that were a pair of dice. It was a 5 star monster with an ATK/DEF of 1000/1000 and a Flip effect where once it's flipped face-up, it activated the effects of both Graceful Dice and Skull Dice, where you roll 2 dice. The first dice raised the ATK/DEF of it by 100x for whatever number you roll, and the second dice lowered the ATK/DEF of one of your opponent's monster's ATK/DEF by 100x for whatever number rolled.
    I made others too, but these five were my favorites. I also came up with some Spell cards. One I called Home Field Advantage. You paid 1000 Life Points to activate it, and it basically worked the same way as the Field Power Bonus during the Duelist Kingdom arc in the anime, where the users declared a field type (ocean, land, wilderness, etc, same as in the show), and those monsters gained a 30% increase in ATK/DEF. This also increased your opponent's monsters ATK/DEF too if their monsters were that type.
    Another was called Ultimate Sacrifice. By paying 3/4 of your Life Points, as long as this card remained face-up on the field, you could summon monsters without Tributing (Fusion and Ritual monsters were excluded from this). Monsters summoned without Tributing by this effect had to wait 1 turn before attacking.
    Another was the Millennium Eye. Pay 2000 Life Points to activate. As long as it was face-up on the field, it allowed you to see all your opponent's face-down cards (this did not activate any of your opponent's card effects). Once you lose any Life Points from battle or card effects, this card was destroyed.

    • @Snipergod1024
      @Snipergod1024 Рік тому

      Those fusions are easy to bring out. You just use something like King of the Swamp to sub, or Dragon's Mirror, or Red-Eyes Fusion. So they're not really balanced, sorry.

  • @bencrandall-malcolm8303
    @bencrandall-malcolm8303 2 роки тому +2

    I'd change board cramming's effect to something like "neither player can control more than 3 cards in their monster zones, and neither player can control more than 3 cards in their spell/trap zone." Both to make it more powerful, and to avoid some of the weird rulings that its current wording would inevitably cause

  • @neanight222
    @neanight222 2 роки тому +12

    That's such a cool format! 🙌 These cards are really creative and cool. It's great to see the players themselves create stuff like this! Would love to see more of these reviews. 😊

    • @TeamAPS
      @TeamAPS  2 роки тому +3

      Glad you enjoyed! This was a lot of fun to make.

  • @leapingcoyote767
    @leapingcoyote767 2 роки тому +10

    We should definitely do this again I loved the hard work put into the cards and the way u explain how they could be used and countered. Much love to u guys

  • @TBakerXD
    @TBakerXD 2 роки тому +43

    While I liked the idea of Solemn Smite, its current wording makes it impossible to play properly - since they'd end up face down, there's no way to prove that you're only setting counter traps on your turn, unless you confirm that to your opponent by showing them the cards as you set them, which ruins counter traps

    • @TBakerXD
      @TBakerXD 2 роки тому +28

      A more workable restriction could be that you cannot *activate* set spell and trap cards until the end of your *opponent's* next turn, except counter traps

    • @TeamAPS
      @TeamAPS  2 роки тому +12

      Yeah I thought about that, too, but decided not to mention it since I basically get what they were probably going for.

    • @bombatomica_6449
      @bombatomica_6449 2 роки тому +1

      you don't need to make your opponent check as for card rules as it illegal to set non counter traps, for a similar example you can think of mind crush, after the rule changes your opponent doesn't get to check because it's a private zone .
      also the card is broken, it's just a better psi frame delta that would let you negate normal spells during your opponent turn 1

    • @TBakerXD
      @TBakerXD 2 роки тому

      @@bombatomica_6449 The Mind Crush ruling isn't quite the same situation, and is only applicable if the card you declare is either on the Forbidden list, or all possible copies are in public knowledge (grave, banished face-up, on the field face-up) after the effect's resolution. Otherwise, the Konami Judge Program states "If the maximum legally allowed number of copies of the declared card cannot be verified as public knowledge, you may ask your opponent to verify their hand."

    • @TBakerXD
      @TBakerXD 2 роки тому +1

      @@bombatomica_6449 Also, while it would let you interrupt an opponent's spell or trap on their turn 1, that's kinda all that the current meta is given how essential hand traps are to stop the opponent making unbreakable boards. It's only about as broken as all of the other Solemn counter traps were upon release (well, except for Scolding)

  • @joshuawenninger6439
    @joshuawenninger6439 2 роки тому +2

    3:59 It is from Magic the Gathering. "Minimus Containment"

  • @cswei6045
    @cswei6045 2 роки тому +1

    The Board Cramming’s art is from Magic The Gathering card name Minimus Containment.

  • @horn_hero
    @horn_hero 2 роки тому +3

    Only thing I would change about Pot of Illusions for PSCT’s sake and so people don’t just lose the game to Ash, is “ Choose any number of cards in your hand; shuffle them into the deck, then draw that many +1. You cannot draw cards by card effects for the rest of the turn.” In the original they said to shuffle for cost then draw, by making them in the same part of the effect Ash blossom doesn’t just make you lose the game

    • @alisethera9349
      @alisethera9349 2 роки тому +1

      No it isn’t. That’s a comma in the text, not a semicolon. It doesn’t even have a cost or activation condition. It’s just an effect.

  • @u.a.perfectace7786
    @u.a.perfectace7786 2 роки тому +2

    I would love to see more videos like these from this channel. As always, video presentation and flow are on point. You give the community who make custom cards a place to show off their work and give us insight into what players can cook up in their spare time.
    Delinquent Werewolf should be card. That thing screams official Yugioh card art even if the effect is novel and not as useful as other handtraps (by far my favorite card on this list). Being a low level Beast tuner is also very nice.

  • @manh-haimuller6027
    @manh-haimuller6027 2 роки тому +41

    Pot of Illusions would be really awesome to have! A unique but also cool card!
    Since it still relies on random draws it’s very well balanced!
    Very well balanced! The less cards you have the less advantage you get out of it! Really cool to add to our card pool!

    • @malareon
      @malareon 2 роки тому +2

      If you ash that pot ur opponent can activate another one sense it has no hard once per turn.

    • @FrostBeast5
      @FrostBeast5 2 роки тому +2

      @@malareon no, you can’t draw because of the restriction on the card. That being said, this card is still very poorly balanced

    • @manh-haimuller6027
      @manh-haimuller6027 2 роки тому

      @@FrostBeast5 how is it not well balanced when the turn you activate it you can’t draw cards from ur Deck with any other effects? There is no way to enable broken combos!

    • @FrostBeast5
      @FrostBeast5 2 роки тому +2

      @@manh-haimuller6027 you know the card upstart goblin? Which is limited? This is that card, but it also lets you mulligan.

    • @manh-haimuller6027
      @manh-haimuller6027 2 роки тому +1

      @@FrostBeast5 upstart Goblin is a completely different card! You can’t compare the two! Doesn’t make any sense

  • @theniteowl7777
    @theniteowl7777 2 роки тому +3

    pot of illusions is a sneaky way to brings mulligans into yugioh.

  • @connortheduelist2260
    @connortheduelist2260 2 роки тому +2

    I can see board cramming being used in tandom with there can be only one.

  • @robrick9361
    @robrick9361 2 роки тому +4

    name = LOL
    type = continuous trap card
    effect = This card cannot be set. This card cannot be negated or destroyed. Your opponent cannot lose the duel except by decking out.

    • @kindlingking
      @kindlingking 2 роки тому

      It should summon lol, weed from the deck upon activation

    • @chaosenforcerdhm969
      @chaosenforcerdhm969 10 місяців тому

      Wait so what does it do to help the person playing it

  • @realzionygo
    @realzionygo 2 роки тому +4

    Pot of Illusions should of had the clause, "Can only be used once per Duel." That way it is hard text limited to 1.

    • @BmanTheChamp
      @BmanTheChamp 2 роки тому +2

      I think it's pretty balanced as is, no need to further restrict it.

  • @王禮恩-n5j
    @王禮恩-n5j 2 роки тому +2

    fun fact, the card art of mystic chain cones from a card named "chain of calling" in shadowverse, and the card art of Atlas, knight of reflection comes from another card named "white ridge swordsman" in the same game.

  • @redhood5264
    @redhood5264 2 роки тому +8

    So Solemn Smite is easily a 8 or 9 out of 10. It is basically an infinite impermanence for spells and traps, but your opponent has almost no other way to respond to it, because unlike Imperm it is a counter trap. If this card was in the game, it would immediately shift the game, and make spell heavy decks pee their pants

    • @reeonboi937
      @reeonboi937 2 роки тому +5

      Thats kinda what I was going for, and just the fact that there wasn't a solemn for spell/traps was a little odd to me.

    • @redhood5264
      @redhood5264 2 роки тому +2

      @@reeonboi937 you made that card? If so then bravo I think it would be rather interesting, as it directly counters Infinite Impermanence, could make for some interesting interactions if it were in the game.

  • @dylandrake2442
    @dylandrake2442 2 роки тому +36

    Last time I was this fast, my girlfriend needed to "have a chat"

  • @doctorgamer1292
    @doctorgamer1292 2 роки тому +9

    Solemn Smite is way more powerful than described. Though you cannot set spells/ traps you can activate them (see left hand offering if you want confirmation). Personally I would run this in almost every deck i run because I just don't run much backrow hate (or negates in general).

    • @TeamAPS
      @TeamAPS  2 роки тому +4

      Good catch! Didn't notice this at all. It's actually much better in my eyes then.

    • @lyanaducky
      @lyanaducky 2 роки тому +1

      a counter trap that negates spell cards for 2000 life points by activating from hand on turn 0....

  • @josephcourtright8071
    @josephcourtright8071 2 роки тому +1

    Board cramming artwork comes from the magic card "minimus containment"

  • @BenceVindisch
    @BenceVindisch 2 роки тому

    3:52 Board Cramming and Minimus Containmant from Magic the Gathering has the same artwork

  • @worm_9912
    @worm_9912 2 роки тому +3

    Pot of illusions is absolutely insane

  • @four-en-tee
    @four-en-tee 2 роки тому +5

    I want Arcane Defense to be a real card.
    That sounds fucking awesome and really solves sort of the problem found in a lot of modern strategies where you just get shut down right out of the gate at the start of turn 2. It solves the problem of "build a board decks" that slap a gazillion disruption/negation monsters on the board turn 1, but there's still a lot of skillful counter play.
    My only suggestion would be adding "this card's activation can't be interrupted" only because a card like this is dead on arrival if it has to worry about baiting out negates first. Against a Halq board, Naturia Beast, Borreload Savage Dragon or some other horse shit? Forget about it. This should be a card that you can slap down and then not have to worry about much during your MP1. In other words, it means your opponent would need to either side deck back row destruction or have to already be playing back row destruction, which can be accounted for if your opponent has extra deck monsters with back row removal that they can play when setting up their turn 1 board (which in turn can eat up the amount of resources they can use to slap negation monsters on the board).
    Hell, if they made this card and it was still affordable, i'd be down with banning Mystic Mine.

  • @bl00by_
    @bl00by_ 2 роки тому +2

    Am I the only one who thought that the chain trap would have something to do with chain links while seeing the art and name?

  • @Ryurai0
    @Ryurai0 2 роки тому +1

    Board Cramming's art is from Magic the Gathering

  • @baconsir1159
    @baconsir1159 2 роки тому +5

    I feel like I'd be playing at least one Solemn Smite in every deck, unless none of the best decks care about spell/trap cards at all.

    • @reeonboi937
      @reeonboi937 2 роки тому +4

      A lot of decks use staple spell/traps, thats why I made it

    • @ll01dm
      @ll01dm 2 роки тому

      also, if it's set, it's a free negate. i think it is an 8 at least

  • @OveratedUsername
    @OveratedUsername 2 роки тому +1

    Literally every time I think about a fan made card I think of "wicked god fusion' like the wicked god's from the manga like the wicked dreadroot

  • @shocknawe
    @shocknawe 2 роки тому +1

    "Pot 4 Greed.
    Draw 4 cards, then draw 4 cards. Play 4 cards, or else discard 4 cards."

    • @kindlingking
      @kindlingking 2 роки тому

      Pot 4 Greed
      Draw 4 cards; draw 4 cards, then draw 4 cards, and if you do, draw 4 cards, also, immediately after this effect resolves: draw 4 cards.

  • @MarcWolf8
    @MarcWolf8 2 роки тому

    The only problem I see with Mystic Chain is that how it's worded it could send itself for cost in order to gain the additional effect, since it does not specify it needs to send another card you control, but any. Anyways, great video! Been loving your content ever since and you actually got me into playing Yu-Gi-Oh!

  • @anthonyle9788
    @anthonyle9788 2 роки тому +3

    I loved this video! I’d like to see more of it! Maybe do a video on custom archetypes?

  • @KeoaruboruOfficial
    @KeoaruboruOfficial 2 роки тому

    Man, I remember in high school, I used to make full archetypes with support cards and stuff, and actually tried to balance it out as closely as I could to the way cards were balanced at the time. Supremely tempting to get back into that again, thanks to this video lol.

  • @FlareTooth
    @FlareTooth 2 роки тому +4

    Delinquent Werewolf has some interesting use verse tax effects like Masquerade Dragon, Trickstar, and so on. Maybe could also be useful against trap heavy decks? Seems better going second.

    • @alisethera9349
      @alisethera9349 2 роки тому

      Masquerade is not an activated effect.

    • @fullmoonxxxx
      @fullmoonxxxx 2 роки тому

      I feel like that it would make blue eyes a little better too

  • @Rabidragon9241
    @Rabidragon9241 2 роки тому

    I remember I made an entire custom archetype that I called the Ukrites. They had the gimmick of switching between being trap monsters and floodgates. They were super op but we're limited by a hard once per turn and you had to have out a specific continuous trap. Those were the days

  • @natedog101591
    @natedog101591 2 роки тому +5

    I had the ultimate custom card when I was a little kid, I can't remember the name but basically the effect for this custom monster was that if it's in the deck I win the duel 😂

    • @powerfulberry237
      @powerfulberry237 2 роки тому

      Ur still a kid

    • @Symonch_
      @Symonch_ 2 роки тому +1

      Back then i made the Chuck Norris card which can be drawn also from graveyard, banish zone or other people's deck and made you win the game and allow you to roundhouse kick your opponent

    • @seacucumber1773
      @seacucumber1773 2 роки тому

      @@powerfulberry237 bro can read people’s ages just from youtube comments (a power possesed by many, but never confirmed by scientists)

  • @strikingfalcon16
    @strikingfalcon16 2 роки тому

    For anyone who was wondering, the artwork used for Board Cramming is from a Magic the Gathering card called Minimus Containment.

  • @theKontos
    @theKontos 2 роки тому +1

    Cool concepts.
    Btw, activate Mystic Chain, send itself to grave, steal and negate. Gotta get my playset right now XD

  • @wolfhurricane897
    @wolfhurricane897 Рік тому

    I remember on Duelingbook you can make custom cards. One of the cards i was most proud to make was a card called Jurassic Era. It turns all monsters on the field and Graveyards into Dinosaur type monsters and has the only cards allowed to be tribute summoned be default Dinosaur type monsters.

  • @The_Gestan
    @The_Gestan 2 роки тому +1

    3:50 Art is from a MTG card

  • @foxywoxy1915
    @foxywoxy1915 2 роки тому +1

    Honestly love Custom Cards reviews. As a card creator, it’s nice to see the balanced ones being reviewed too, and not the amateur, poor-quality customs that get focused on a lot

  • @kombatserbia6034
    @kombatserbia6034 2 роки тому +4

    One day I want to make my own Yu-Gi-Oh series and this video is so cool because I wanna use my custom cards and these people made cards better than mine

  • @spearsage
    @spearsage 2 роки тому +1

    The first card reminds me of igknight reload, if it's not limited to only pendulum monster, not a quickplay, and has no hopt.
    The idea behind the Knight of Reflection's special summon effect is real creative there, but I have to agree that the soft once per turn negate kinda make it too OP. Reminds me of Dogmatika Fleurdelis, but much, much stronger. Maybe make the negate "once while this card is face-up on the field" instead? Or if you want to be evil, give it Red-eyes Flare Metal Dragon's burn effect in exchange for the negate.
    That said, I'd like to see more of this kind of video!

  • @megachris505me
    @megachris505me 2 роки тому +1

    Really loved this idea for a video you gotta do more!

  • @DoNotSin
    @DoNotSin 2 роки тому +1

    Board Cramming: Made*
    Eldich: I'm feeling targeted

  • @Miir
    @Miir 2 роки тому +9

    The first card is broken as hell because it will just make decks even more consistent. Skystrikers would of course play three of these no problem

    • @chryzz7395
      @chryzz7395 2 роки тому

      Just 2 I think 🤔 though what are the chances youd get all 3 in your hand

  • @alonsogomez7897
    @alonsogomez7897 2 роки тому +1

    Isnt pot of illusiones just magical mallet?

  • @codenamexelda
    @codenamexelda 2 роки тому +1

    I really want pot of illusions to become real

  • @aidenkarma3844
    @aidenkarma3844 2 роки тому +1

    Nice video! Also Sonic music i see! Very nice!

  • @Lucarivyle
    @Lucarivyle 2 роки тому

    Arcane Defense would be a quite good card for Floowandereeze instead of Book of Moon. Because then, you only have to make sure that you can chainblock Ash and such and Veiler and Imperm wouldn't be a problem anymore.

  • @casuallydone468
    @casuallydone468 2 роки тому +1

    Atlas is literally just Mechaba, but out the hand.

  • @danielgibson8799
    @danielgibson8799 2 роки тому +1

    0:37-0:48 It should be a “mallet” card instead of a “pot” card and it doesn’t need the drawback.

  • @TheSwiftie467
    @TheSwiftie467 2 роки тому

    A long time ago I thought of this card. A normal trap card.
    “Dark magic cannon buster” if you control a level five or higher dark spellcaster you can activate this card from your hand. When your opponents monster declares an attack negate that attack, if you do inflict damage equal to the original attack of that monster to your opponents life points. Then shuffle that monster back into your opponents deck.

  • @PrototypePlatform
    @PrototypePlatform 2 роки тому +2

    ngl, i thought these were gonna be ridiculous, much to my surprise many of these were actually super balanced and make sense fixing core issues with the game, and would see synergy with niche decks and meta decks alike.
    the term 'custom card syndrome' flies around a lot, often depicting cards that have busted, un-balanced effects. to my surprise *most* of the cards here werent that bad. mystic chain was kinda too cracked tho, needs limitations to its effect. and atlas is just a maindeck mechaba, but without an entire invoked engine needed to summon it. way too strong.

  • @firstrateduelist4377
    @firstrateduelist4377 2 роки тому +1

    Pot of Illusions only needs a name change to fit the "Pot Of" lore to be a real card.

  • @bushfounded711
    @bushfounded711 2 роки тому +2

    If you ever do this again, I think it would be a good idea to rate the balance and the design of the cards seperately

  • @Kno_Buddy
    @Kno_Buddy 2 роки тому

    I’ve made a few custom cards for just random decks whenever one comes to mind, but I always make sure to balance the effects and not just make them super broken.

  • @jokerofmorocco
    @jokerofmorocco 2 роки тому +1

    My custom card idea:
    A retrain for Painful Choice where you select 4 Normal monsters and 1 Effect Monster all with different names and they have to select one to keep while the rest get sent to the graveyard. I know this card won't be very competitive but it will be a great reference to the anime where Painful Choice was used to send Exodia to the graveyard.

  • @briandukes5721
    @briandukes5721 2 роки тому

    I most DEFINITELY love that trap "Mystic Chain" . As a trap trix player, we would got nuts to resolve that effect with sera

  • @555tork
    @555tork 2 роки тому

    i guess the plus side to Board Cramming is that you can use it to effect your opponent then let it banish itself in your turn so it doesn't hinder you, at least for solemn smite you can still play standard spells just not set them.

  • @tvwill9732
    @tvwill9732 6 місяців тому

    Cool idea! I would be interested if you make this a series, has a lot of potential.

  • @Aides1128
    @Aides1128 2 роки тому

    I made a custom deck based off of the world ends with you that involves you to special summon any of the monsters from the grave but banish them when they go to grave after being summoned( xyz don’t work to return them to grave). The deck also revolves around making synchro and links using the on theme tuner

  • @zeekou
    @zeekou 2 роки тому

    With Mystic Chain, the send one card from your hand or field to the gy does not specify that you cant send itself to the gy, meaning you can get the additional negate for free

  • @marcoscunha9711
    @marcoscunha9711 2 роки тому +2

    Hope you continue this video concept seems interesting

  • @brentjones8628
    @brentjones8628 2 роки тому +1

    Atlas’s discard effect for negations, should have Atlas player pitch a card of the same type. 10/10

  • @ludovich9539
    @ludovich9539 2 роки тому

    The art for "board cramming" is the art from the mtg card "minimus containment" that might be where you recognise it from.

  • @FrostBeast5
    @FrostBeast5 2 роки тому +4

    Isn’t the first one an even greater upstart goblin? And upstart goblin is...limited? That might’ve changed

  • @nooblangpoo
    @nooblangpoo 2 роки тому

    Definitely want that Pot of Illusion card, I already use Moray of Greed in my Marincess deck and it's very useful when you need to unbrick yourself when using extenders and sea turtle kaiju

  • @banmonsterg.8245
    @banmonsterg.8245 2 роки тому

    This is super interesting to me, not for these particular cards but the reaction to custom cards as a whole. I've been playing a lot of Hearthstone, and community figures (UA-camrs/Streamers) looking at custom cards and evaluating them is regular, whereas the Yu-Gi-Oh community at large seems a lot less receptive to the idea of custom card making.
    I think this is because Yu-Gi-Oh is so much more open-ended in what a card does, combined with the wording being a lot to handle. In a game like Hearthstone, most things that are allowed to exist on a card are established in some way, and card creation is more about finding a fun and thematic way to combine those elements. Yu-Gi-Oh just has an endless supply of things you can mash together, where any card can do basically anything. The utility of any one card is also a lot cut-and-dry in yugioh. A "bad" card could become "good" at any time with the right thing that uses it (See Tyrant Neptune).

  • @ScammertronVGC
    @ScammertronVGC 2 роки тому +1

    If I had known there was a discord I would have posted my own card. I actually have made a whole archetype.

    • @reeonboi937
      @reeonboi937 2 роки тому +1

      you can join it if you want, we even have a channel for custom cards

    • @ScammertronVGC
      @ScammertronVGC 2 роки тому

      I just joined

  • @joeshmoe735
    @joeshmoe735 2 роки тому

    I think the wearwolf should have an effect where it cannot have it's activation or effected negated by faceup monsters on the field. So it ultimately performs its purpose but you can still use something like ash or called by the grave to stop it.

  • @mrnaughtycat
    @mrnaughtycat 2 роки тому +1

    My gay friends d made a card that if you don’t do a gay gesture you win but if you do you lose

  • @lewisway1125
    @lewisway1125 2 роки тому

    Whoever created board cramming really looked at ojama knight and said "this is too op, needs a maintenance cost"

  • @LomasneyAaron
    @LomasneyAaron 2 роки тому

    This isn’t a staple type of thing but my friend decided to make an archetype of Gemini Ritual monsters, where they can be Normal Summoned/Set as vanillas. Are always treated as vanillas and gain their effect when ritual summoned. I thought this was a realllly interesting idea to fix the entire gemini mechanic as a whole, i even suggested to make the archetype as Pendulums, just so they can have their pendulum effects either act as a fusion spell or ritual spell while also never running out of materials to use for their ritual or fusion summons. Plus with the entire deck being Rituals, Geminis, Vanillas AND Pendulums, it has 4 types of very large waves of support that could easily break it

  • @flaming1204
    @flaming1204 8 місяців тому

    Pot of illusions:
    " I don't like my hand, redraw"
    they made what we all did when we were younger into a pot card

  • @EndymionThemightyMasterofMagic
    @EndymionThemightyMasterofMagic 2 роки тому +2

    You must be one of the 4 best custom card reviewer

    • @reeonboi937
      @reeonboi937 2 роки тому +2

      jesus christ? I has no idea you were a fan of team aps AND the duel logs duel logs duel vloggs.

  • @dapperghost3409
    @dapperghost3409 2 роки тому +1

    Something interesting about the picture for bored cramming is that it's the picture for a new card in Magic that came out with Baldur's gate. I can't remember the name

  • @xysupply3903
    @xysupply3903 2 роки тому

    D/D\D play continues spells so that at deck does that

  • @iamdanieloliveira
    @iamdanieloliveira 2 роки тому +1

    These cards were all OP in some regard, but that's what you'd expect in the meta today. If a card isn't broken it isn't worth playing it anymore.
    Pot of illusions isn't a plus, but neither is upstart goblin and people still play it just for deck consistency. Imagine being also a mulligan on top of it. Also, the restriction is just not enough, especially when you can play it at the end of MP2. Should be beginning of MP1 only and there should be an extra cost to justify it being better than both Upstart and Magical Mallet.
    Board cramming I agree, it's "too fair". The fact that you look at it and don't immediately hate its effect means it fails as a floodgate. No one would play it.
    Mystic chain does too much and is searchable. You could cut half of the effects and it'd still probably see play in some decks.
    Atlas is like a super Pankratops. It can quick effect summon itself during the opponent's turn, negates, banishes and doesn't leave the field. The summoning effect is not once per turn and the negation is a soft once per turn. Would be a new going second staple.

  • @YgernaX
    @YgernaX 2 роки тому +2

    More of that pls. Nice Video Format

  • @Crockist
    @Crockist 2 роки тому

    Board Cramming's art is drawn by Steve Prescott and was used in Minimus Containment from Magic: The Gathering.

  • @DragonWaffleX
    @DragonWaffleX 2 роки тому

    When I was a kid I made up comic hand, although I called it toon transformation and it had the exact same effect and activation condition

  • @11shoopdawhoop
    @11shoopdawhoop 2 роки тому

    I loved this video! Not a single uninteresting card. Your commentary made it so much more fun and also clear as to how to use the cards. Great ratings too! More please!

  • @TheFallenStarlight
    @TheFallenStarlight 2 роки тому

    I absolutely enjoy this segment.

  • @baconsir1159
    @baconsir1159 2 роки тому +2

    I feel like the person who made Arcane Defense thinks the milling 3 is a downside

    • @Mom3ntkill3r
      @Mom3ntkill3r 2 роки тому

      meanwhile look at lightsworn, that deck is mill

  • @Long537
    @Long537 2 роки тому +1

    Mystic Chain would work so well with Nibiru.
    Nibiru the opponent and if they play past that, Mystic Chain lose Nibiru, take the giant token and negate a monster effect

    • @nh6574
      @nh6574 2 роки тому

      You can only take the monster they summoned not any monster, so you can't take the token

    • @Long537
      @Long537 2 роки тому

      @@nh6574 I misread, you are right

  • @ancientgearsynchro
    @ancientgearsynchro 2 роки тому

    One thing about Pot of Illusions is that it says shuffle ANY number of cards, meaning you can shuffle 0 cards into the deck and draw 1 card. Using it like that is basically a "free" upstart goblin, which in decks that dont draw, rather they search, is pretty damn good. Still, think it needs a stipulation of needing to send atleast 1 card to the deck.

    • @puppieslovies
      @puppieslovies 2 роки тому

      Since it's a hard once per turn it is just a better upstart but it would not break the meta and wouldn't enable FTKs
      It would just be played in decks that don't draw cards and that would be fine