Desire being good is pretty debatable though, because it's basically a gamble of 1/4 your entire decks (unless you play more than 40 cards), no matter what deck you play it's kinda risky, unlike Prosperity or Extravagance
@@Fikri_A777well the only risk is when you’re playing a combo deck that requires specific pieces but if your deck is basically a pile with nothing but three ofs then you don’t really care
@@harleypettersen9225id argue its still a calculated risk even with a bunch of three of but desires is still worth. I think it will come in and out if the meta forever
In the PTCG standard format we have what’s essentially skill drain as a field spell for ex/V/radiant pokemon called Path to the Peak. Even if you draw 10-20 cards in a single turn you still need to draw into the out, so it isn’t too crazy for him to figure this one out. He pretty much has to do this on a regular basis lmao
@@blankazure217 level 1 normal monster with 10000 atk/def. Would that be enough of a threat? Let's also make it a fire warrior type so you can search it and let it be able to combo of with spiritual art fire - kurenai for that otk/ftk potential! ;)
@@anakinsmith4770 but mystic mine doesn't break the board... And also wins you the game... What You're saying is that the opponent either needs to run so much back row the deck falls apart, or literally out themselves with something like dark hole to lose on retaliation because they're playing in an open board Skill issue or not we like having fun here and that card is not fun, does not promote fun, is not satisfying, is not a skillful solution to any meta, has no restrictions that matter to you, and comes with a win condition that is heavily based around wasting time not playing yugioh Skill issue has never been more irrelevant, this is a no fun issue and mystic mine is the culprit
@@gregnog8119your delusional mystic mine may not be fun but to say it wins games when it's win rate is lower than droll or ash on a rogue deck is really saying something. mine, hand traps, combo not are fun
He's a great creator to follow from a competitive standpoint. I watch his streams and his UA-cam videos, and he is super informative about evert facet of the game. Definitely recommend him. Also, pokemon tcg is ridiculously cheaper than ygo.
@@lostcauze0012oh yes you could probably build every relevant meta deck for the same price as Fire king snake eyes. And these are probably like 10 Decks
A fun note on shifter is that the first major deck to use it when it released was Thunder Dragon that plussed on being banished as well as hurting the other decks in the format, so it's not completely wrong that that part can be relevant
The thing is you didn't really plus off of for the most part. There wasn't easy ways to get thunder dragons in the gy without either sending from field, which triggered their effects anyways, or using hand eff, where shifter wouldn't trigger. Its more that they didn't conflict. Shifter was painfully mediocre in that deck.
As a thundra player, shifter isn't super great in that deck. Both Titan and Colossus need cards in grave for their protection effects. Also, the chaos banish style monsters don't work under shifter. You can play through shifter better than most decks, but it still doesn't feel great.
@@Cms7899 sure, but any deck that can play Shifter will always have an advantage because there are always relevant decks that basically don't operate under it.
What a cool crossover that I never expected to see. Seeing Azul's process of reasoning behind his choices was so engaging as well as entertaining. Especially the logic behind why you would want to use pot of desires. Big props to Azul and Farfa for making such a fun video here.
I've seen a lot of videos like these with magic players, and after this one have come to the conclusion that clearly pokemon players are smarter than magic players.
@@John_1-1_in_Japanese mtg at least has popular "balanced" / casual formats i believe (im not a magic player but from an outsiders perspective it seems like that)
@@bonsaiflrn As far as I'm aware, Commander is kinda the opposite. It's casual because it's HIGHER power format. Too unpredictable to place prizes on, but very fun to play with a friend group.
same, ive seen a few digimon pros and a lot of mtg pros do this and ill give digimon the pass but mtg players more often then not seems to be way too pilled on mtg to be able to grasp anything that isnt analogue to mtg
@@YukiFubuki. true, people who play just MtG definitely have a problem with meta conceptualization of other card games. They have a really hard time figuring out if something would be good, often even with cards that, while they are bad in context, have plainly good effects in a vacuum, they are just worse at figuring out if an effect is good or bad in general unless there's a direct overlap with something an MtG card does.
@@admontblanc yeh and like not to throw shade at mtg players but ive noticed that a lot of people who play other tcg from mtg tends to lean towards tcgs that can be summed up as mtg adjacent/clones, meanwhile the people i know who plays other tcg from yugioh plays an assortments of tcgs though this can more or less be explained by how there isnt any other tcg that resembles yugioh rather then actually branching out
Mystic Mine feels like it would be particularly hard to judge for a pokemon player. Pokemon has stadium cards (pretty much the same as field spells) and there is even one in current rotation that is essentially a big floodgate. It''s called path to the peak and turns off a lot of pokemons abilities, stopping certain decks entirely. But since in that game you draw so many more cards and see much more of your deck in a game you can afford to put a bunch of counter cards into your deck, making the floodgate mostly manageable. Also helps that in Pokemon you usually get a couple more turns to find your outs than you would in yugioh.
This has to be the fastest I've ever seen someone grasp what makes Pot of Desires' downside so negligible. It's all the more impressive coming from a Pokémon player given how incredibly cheap card draw is in that game
To be fair the downside of Pot of Desires IS most relevant in a game like Yu-Gi-Oh compared to other TCGs because of how much targetted searching there is so the "just pretend it's the bottom 10 cards of your deck you'd never see anyway" is accurate and why it still didn't see univeral play while it was at 3 copies and SwoSo was running it and Branded wasn't because if you lost your Fallen of Albaz it was just game over. If Pot of Desires was like a 0 or 1 mana draw 2 in say Hearthstone for effectively the same effect it would 100% see play in any aggro or midrange deck because you RARELY actually get cards outside of drawing them off the top.
It's not really negligible, but a lot of decks just don't care so it might seem that way. I'd Prosperity's cost is the most negligible because, even though you banish from the extra deck, you pick exactly which things you're gonna banish, and this allows even combo decks to play Pot of Prosperity. Desires is more like Extravagance in that some decks just don't care at all, and others would be literally gambling every time they activated it.
Because you can just draw the out. Yugioh players just don't want to add the out into their deck because they'd have to *gasp* take out some monsters in order to run backrow removal! What a horrible notion, that they have to actually play spells or traps like the creator intended instead of running 39 monsters and a copy of terraforming.
@@randomdeliveryguy Weigh your options then. Don't whine and complain because the game is evolving to a point you don't like. I can't imagine the sheer level of patheticness that it takes to cry to Konami to ban a card because you don't want to run answers to it, but you also don't want to lose to it. You're the type of little pussy that goes tattling to the HOA when your neighbors do anything remotely disagreeable, aren't you?
@@NovusIgnisin pokemon, there's so much draw power that drawing the out is more common. Pokemon decks also include "dead" cards much more often because engine + draw will actually allow a few dead tech cards and some matchups without much drawback
12:50 In Pokemon terms, it's basically the equivalent of playing some alternate control strat based on Poke-Powers rather than very strong VMAX monsters. It's not the standard matchup, but it very well can come up frequently.
Azul: "I don't know how easy it is to get creatures off your board...." A.i dualist: "I link baron, therion regulus and 3 mat appolusa into knightmare unicorn, activate effect, target self..."
I dont know how he would assume shifter is bad. Having a lingering send to lost zone with an activation requirement in pokemon would be insane. Giratina lost box would drool all over that shit, and being able to snipe your opponent's energy discards on their first turn would be insane.
You're trying to make a comparison that is a bit of a stretch. It's hard to see dimenshon Shifter as a great card without context because the cost seems high and the reward seems unclear. In fact, d Shifter IS a bad card when the opponents deck plays around it.
@@Manley410 "In fact, d Shifter IS a bad card when the opponents deck plays around it." by this metric there is no good card in YGO because there are decks that basically can play around any conceivable card. The context he would need to know to evaluate Shifter is how reliant are meta decks on gy effects, cards being in the gy in general and the amount of effects that specifically need to send something to the gy to resolve properly (eg; cards that can't even activate under Shifter's effect). Your example is bad because the truth is that there have always been more meta decks that struggle under Shifter than those that can play under it or around it, even if you count all the formats from before that card was printed.
I feel like the point shouldn't have been given to Denko Sekka, It *was* good in its heyday, and if you build around it, it's not generally useful when compared to PoD where its not good in *every* deck but useful in most. Edit: Okay, after further inspection, it's not bad persay but its not good however in this video format theres no mid option (also compared to these other stinkers its good) Edit 2: Mystic Mine, the format warping completely banned card is bad??? Bruh. This format is so weird
@@Glittersword this is true, that made it an always great pick for pendulum decks' side deck. The only card that sort of powercrept Denko was Red Reboot, but if for some reason you can't OTK, then Denko is still superior.
For the format of these types of videos, you should keep the card on the screen so that people less familiar with the cards can reread the card over as you talk about it. Love this type of content and think these vids would benefit from such a small change.
Despite being banned, I still found Mystic Mine FAIR. Then again, I'm a rogue player that liked using the card, but didn't mind facing it either. Then again, they also forgot another use for Mystic Mine: UPPER CUT. I did this particularly with R10 Trains and Gren Maju Decks: OTK decks fielding relatively fewer (but BIG) monsters. They expect me to draw the out to their massive negates board, so I bait them and then Mystic Mine. Then I take my time killing them. I'd say, bring it to 1 to put the fear into the combo-heavy decks. Technically "2 copies" due to Terraforming.
Have you not realized that all the cards that get targeted as "unfair/must ban" are cards that make combo players inconvenienced? The same was true with Maxx "C", and with Master Duel I've been hearing the same crying about it that I heard in the TCG 7-9 years ago. These people are kind of mentally ill, imho, I play mostly Endymion, and I think Maxx "C" is fine because as long as it's legal people have more chances against my deck if they lose the die roll, and there's no need to just destroy my deck to make it "fair". Most combo players are complete degenerates without any respect for the game, they're all fine as long as they're having fun with their deck, but if you suggest that something like MM is fine they just need to play backrow outs immediately the cry rises: "and make my deck worse against everything else?"; why yes, that's how to actually make the game fair, to force every deck to either play more broad options or just admit that there will be match-ups you can't win. For my life I will never again concede an inch to these people who think they're entitled to both play the strongest decks and also not having to face hard cards.
@@admontblanc Yup I noticed. I remembered getting into a discussion with someone about it on a YT comments section, and you could read them progressively melting down when I expressed that cards like MM and Colossus are "fair". Somehow blames me of using them as a crutch as if they knew me. To which I simply replied "I'll adjust accordingly then, should they get affected in the banlist". With that being said, I find it laughable how the combo players (especially meta players) tremble in fear towards Mystic Mine. I played Zombie World Vampire Aggro back when Halq was unbanned. Could set up upwards of 7 interruptions on the opponent's turn including a possible Scythe lock. However, it cost a lot in LP to set up board, and my 1st turn was vulnerable to a well-timed Ash or a Nibiru. And yet, it never bothered me that I could lose. Then again, I have a rogue player mindset, which I believe is in the business of making "gods bleed" with hard-earned victories. ^Some of the same combo players called the deck trash, until I was able to set up board. Then they called me "toxic". Few times, I side decked Mystic Mine (basically smokescreening the deck to a Going 2nd Zombie World control with board breakers), and they rage quit. Yeah, I strongly agree to never giving an inch to those whiney combo/meta players. It is not my fault if their "unfair" boards costing 100's of $$$ gets broken by cards like MM. While I currently play sporadically, I seem to gravitate towards Umi Control lately. I was always a Mako fan even in the OG Series. Highlight has still been beating Kashtira at full power prior to being hit hard in the banlist last year. I'm also thinking of making the Plants Deck since I do have the deck cores back from when said archetypes were considered "low tier". This is the rare case where it topped at some point, and am glad since it seems like a tight-knit category.
I concur with this. They whine and bitch about how MM and Maxx C are “ToXiC” but aren’t ready to talk about how they’re running turn 1 floodgates before their opponent has even had a chance to draw. Technically, yes, cards like MM and Maxx C _are_ toxic, but only because they’re a response to an equally toxic meta. They really do expose the hypocrisy of the modern Yugioh player, especially Maxx C. True, having half my deck in my hand is an absurd advantage, but remember I only have that much advantage because my opponent special summoned out half of _their_ deck in the first place. I even had an argument with a dude at locals about it. His argument was that preventing your opponent from playing is usually a win con in other games (i.e. checkmate in chess), so turn 1 floodgates must be a valid play. I responded that none of those other games allow you to do that on turn 1 and that you had to work for them. Using his example, I told him the earliest possible checkmate in chess takes 7 turns and even then, only if your opponent plays extremely foolishly, hence the term “Fool’s Mate”. I told him a chess equivalent to Yugioh would be wiping out all his power pieces and putting my queen or rook in his corner before he’s moved a single piece. Dude admitted that would be grossly unfair after he had literally just extra linked me and put an Iblee on my board.
Keep in mind that facing Mine (and stun in general) is boring whether you draw the out or not. If you have the out, you basically just win, and if you don't, you just lose.
Ok guys, but with all due respect. How are you not prepared for mine at this point. It’s a little ridiculous to not have a well thought out plan when entering a tournament.
Pot of the Forbidden is playable in Krawler Prediction Princess, which is a deck based on Level 9 monsters with Flip effects. World Legacy Monstrosity is an easy way to summon this card and World Legacy Pawns can trigger its effect.
@@theswarmsquad3606 Can Labrynth make it work given Butler lets you set and activate it on the same turn and one of the kitchenware lets you do the latter?
@@espurrseyes42 maybe, but you need to be willing to lose your speculated monsters and keep your one normaled one, provided you aren’t setting anything more useful
As a Pokemon player also who knows of Azul, his niche is miss g in yugioh. His content is mainly just reviewing high level tournament gameplay. I won't lie it be a slog sometimes as far as content goes but it's definitely invaluable.
Yugioh, partially due to having a great online client, has plenty and a large variety of content. On the other hand, Pokemon TCG just isn't as big or famous as the games and is pretty bland due to variety of factors. On major complaint by many contenr creators is that Pokemon TCG online tends to be neglected hard. They jave a very meh online client that is not supported by the main Japanese branch, unlike Konami who supports Master Duel.
@@Manley410 I agree yugioh has more variety content, but as far as pro focused content Pokemon has more. I'm pretty sure there isn't a yugioh channel that consistently reviews wcs level gameplay.
Why does Sejun Park pop up everywhere?? My man is on the TCG stream, not sure how good he is. He also won Vgc worlds (with Pachrisu), qualified for Smash World Tour finals, and played in the Pokémon Unite finals
He essentially made it his goal to just appear at every Pokenon Worlds. He qualified for Worlds in VGC, TCG, Unite, and Pokken. I think he has yet to make a Pokemon Go debut but it is an option.
Mystic Mine is only broken to players who can’t play this game without monster effects & being told how to play a deck. I’ve seen so many YUGI boomer run through mine decks it’s laughable.
19:00 I just noticed the OPT for Mystic Mine, and I don't see the reason for it. It makes the card slightly better, but it'd be already atrocious enough without it.
I'm surprised Azul didn't figure out that it didn't matter if D Shifter was dead on draw, as long as you have the chance to draw it in your opening hand turn 1, considering VIP Battle Pass was a Pokemon card that only did anything on your first turn, and was one of the best cards when it was legal up until a couple formats ago.
Maybe I just had to be there, but I don't understand how Mystic Mine was anything other than a Great Equalizer. "Oh, boo hoo, you don't get to play your first-turn kill combo that completely locks me out of doing anything while you play your half-hour turn that ends with me losing. Pardon me if it gets completely wrecked with a single card. Side deck a Mystical Space Typhoon and stop complaining."
if playable at 3 and even with cards that can return cards from graveyard like magician of faith and shield barrier. the card become a floodgate nuke and in decks like exodia or cards with alt win cons it alone could stop anyone from being able to counter you or kill you before you got your alt win con
It became a problem because the combo and meta decks started abusing it and just slamming this card down becomes a pace killer while you wait to draw the out. And most of the time said out is countered because the mine player has a solemn to protect or just has established other means to protect mine while either decking you out, or just accumulating resources to kill you. Basically instead of a card that only rogue decks played, it became a menace for everyone that even the best decks can abuse.
Mystical Mine, so for stall decks or lockdown, whatever. The typical deck usually doesn't special summon or have a ton of monsters since your effects are supposed to counter that aspect. If you have a bunch of summons, it's like shooting yourself in the foot.
FUN FACT: TWO of the few cards that can interact with Face-Down Banishment cards are "Paleozoic Leanchoilia" and 'Gizmek Naganak, the Sunrise Signaler"
I noticed that by combining Denko Sekka and Anti-Spell Incense (or what ever the card is) you can completely lock out spells from the game, completely ruining decks like Runic.
Desires is a great card, but then you're me in TOSS format activating it with no Raye, Hornet Drones, or Engage in hand, praying to draw anything, only to look at your banished pile to see 3 engage, a Raye, 2 Widow Anchors, and Hornet Drones which makes me want to scoup, and to cap it off, I drew 2 handtraps going second.
Issue with pot of desires: you WILL always banish the card/cards you still need in your deck when you use the card, but your opponent will not. Hearing the 33% chance to have a 3-of in opening hand hurts. Don't remind me about how I miss that 33% chance to see my 3-of's 95% of the time.
5:47 draw power worth it until you banish off the top of your deck all copies of your combo starters... and no one tell me that doesn't happen, it happens, it just doesn't happen to you lucky bastards
Desires depends on the deck. In salamangreat i would never use it. Cause you go through that deck so fast you need all the resources, if the duel lasts 3 of my turns, my deck has no monsters left. Except for recycles from weasel, jaguar, and wolf. But if you play some sort of control deck it doesn't matter unless you hit your one ofs.
I'm surprised Azul got a couple of these wrong. For example, imagine dropping D-Shifter going up against Roaring Moon. Instant win, since your opponent couldn't use Dark Patch or Sada's Vitality to setup going second. Earthen Vessel would be dead in your hand too.
D shifter is a context heavy card, but it was interested he leaned a bit too heavy on the side of how do my deck combo off of this instead of i just shut down my opponent instead.
A pokemon player understand desires better than half of the community
Desire being good is pretty debatable though, because it's basically a gamble of 1/4 your entire decks (unless you play more than 40 cards), no matter what deck you play it's kinda risky, unlike Prosperity or Extravagance
@@Fikri_A777well the only risk is when you’re playing a combo deck that requires specific pieces but if your deck is basically a pile with nothing but three ofs then you don’t really care
@@Fikri_A777it's only risky if you have 1 ofs that you can't play without
@@Fikri_A777😂😂😂😂
@@harleypettersen9225id argue its still a calculated risk even with a bunch of three of but desires is still worth. I think it will come in and out if the meta forever
Can't believe he worked his way into "just draw the out" when describing Mystic Mine...
You draw 20 cards a turn in pokemon so i could understand why 🤣🤣🤣
@@nickF_CA Throw in like 10 searches for good measure
@@Nekros4442 if a yugioh player ever considers playing pokemon read genesect V and i promise they'll run away 🤣
In the PTCG standard format we have what’s essentially skill drain as a field spell for ex/V/radiant pokemon called Path to the Peak. Even if you draw 10-20 cards in a single turn you still need to draw into the out, so it isn’t too crazy for him to figure this one out. He pretty much has to do this on a regular basis lmao
Path to the peak is just pokemon mystic mine and everyone plays 2-4 outs in the deck so its manageable so he prolly thought the same.
The staple of these videos is the guest getting fixated on ATK/DEF not knowing that it is the least relevant part of any card.
Attack stat is highly relevant in Pokemon
What if we power creep into 10000 atk/def vanilla monster :p
@@larryla6121so Ten Thousand Dragon?
@@larryla6121kaiju
@@blankazure217 level 1 normal monster with 10000 atk/def. Would that be enough of a threat? Let's also make it a fire warrior type so you can search it and let it be able to combo of with spiritual art fire - kurenai for that otk/ftk potential! ;)
Mystic mine is basically a one side path to the peak that also says your opponent can't attack as long as they have more pokemon in play
yugioh is built on the break my board concept so the people that lost to mine in a non burn deck where simply losing to skill issue.
@@anakinsmith4770 but mystic mine doesn't break the board... And also wins you the game...
What You're saying is that the opponent either needs to run so much back row the deck falls apart, or literally out themselves with something like dark hole to lose on retaliation because they're playing in an open board
Skill issue or not we like having fun here and that card is not fun, does not promote fun, is not satisfying, is not a skillful solution to any meta, has no restrictions that matter to you, and comes with a win condition that is heavily based around wasting time not playing yugioh
Skill issue has never been more irrelevant, this is a no fun issue and mystic mine is the culprit
@@gregnog8119your delusional mystic mine may not be fun but to say it wins games when it's win rate is lower than droll or ash on a rogue deck is really saying something. mine, hand traps, combo not are fun
Farfa Azul cross over was not on my bingo card for 2024
Can't wait for Mr.Beast colab
I rarely get put onto creators from collabs, but Azul sold me. Seems like a down to earth dude who’s locked in, definitely will check out 👍
mans honestly making me want to get into pokemon TCG content
He's a great creator to follow from a competitive standpoint. I watch his streams and his UA-cam videos, and he is super informative about evert facet of the game. Definitely recommend him. Also, pokemon tcg is ridiculously cheaper than ygo.
@@lostcauze0012oh yes you could probably build every relevant meta deck for the same price as Fire king snake eyes. And these are probably like 10 Decks
A fun note on shifter is that the first major deck to use it when it released was Thunder Dragon that plussed on being banished as well as hurting the other decks in the format, so it's not completely wrong that that part can be relevant
The thing is you didn't really plus off of for the most part. There wasn't easy ways to get thunder dragons in the gy without either sending from field, which triggered their effects anyways, or using hand eff, where shifter wouldn't trigger. Its more that they didn't conflict. Shifter was painfully mediocre in that deck.
@@shawnjaveryi feel like it's more that most thunder dragon cards just banished their own shit anyways with gold sarc, wolf etc.
As a thundra player, shifter isn't super great in that deck. Both Titan and Colossus need cards in grave for their protection effects. Also, the chaos banish style monsters don't work under shifter. You can play through shifter better than most decks, but it still doesn't feel great.
Free Colossus
@@Cms7899 sure, but any deck that can play Shifter will always have an advantage because there are always relevant decks that basically don't operate under it.
What a cool crossover that I never expected to see. Seeing Azul's process of reasoning behind his choices was so engaging as well as entertaining. Especially the logic behind why you would want to use pot of desires. Big props to Azul and Farfa for making such a fun video here.
I've seen a lot of videos like these with magic players, and after this one have come to the conclusion that clearly pokemon players are smarter than magic players.
Its not about beigh smarter is just that in pokemon the game is faster that magic so they understand the things quicker
Pokemon is just closer to ygo than mtg.
It helped that he has a basic understanding of the rules as well. Most the magic people go what's a normal summon
Not a high bar to pass
Untrue. Pokémon is just more akin to Yugioh than MTG is. It makes sense why he’s good at this with that information on hand.
Oh damn I did not expect you to pull Azul on for a video, super cool collab here.
How are you everywhere at once? Do you follow Pokemon TCG too?
I like how this was less a game show and more of a discussion video picking the brain of another trading card game player.
thats the only reason i watch these. dont care for the gameshow
pokemon pros are way more interesting to watch since their game is about as broken as ours
All of the big three are at this point
@@John_1-1_in_Japanese mtg at least has popular "balanced" / casual formats i believe (im not a magic player but from an outsiders perspective it seems like that)
@@bonsaiflrn YGO has Time Wizard too. In either case, they're just not as popular as Standard.
@@John_1-1_in_Japanese yeah, but Magic has Commander which is their most popular format i believe which is very casual
@@bonsaiflrn As far as I'm aware, Commander is kinda the opposite. It's casual because it's HIGHER power format. Too unpredictable to place prizes on, but very fun to play with a friend group.
Mad respect for pokemon players, he analyzed every card pretty precisely especially compared to other card game pros
same, ive seen a few digimon pros and a lot of mtg pros do this and ill give digimon the pass but mtg players more often then not seems to be way too pilled on mtg to be able to grasp anything that isnt analogue to mtg
@@YukiFubuki. true, people who play just MtG definitely have a problem with meta conceptualization of other card games. They have a really hard time figuring out if something would be good, often even with cards that, while they are bad in context, have plainly good effects in a vacuum, they are just worse at figuring out if an effect is good or bad in general unless there's a direct overlap with something an MtG card does.
@@admontblanc yeh and like not to throw shade at mtg players but ive noticed that a lot of people who play other tcg from mtg tends to lean towards tcgs that can be summed up as mtg adjacent/clones, meanwhile the people i know who plays other tcg from yugioh plays an assortments of tcgs though this can more or less be explained by how there isnt any other tcg that resembles yugioh rather then actually branching out
Azul is arguably the best pojemon tcg player in the world. He knows card games well
YOOO THE AZUL AND FARFA COLLAB GOES CRAZY
If only they know the great Rahul Reddy is the comment section like a normal dude
@@fightinggamesandchill.5660 I'm a big Farfa enjoyer and I don't even understand YGO that well
@@RahulReddy yeah farfa has that effect I think, I don't play Yu-Gi-Oh anymore or care but a good farfa video is always a must
Rahul jumpscare!
Mystic Mine feels like it would be particularly hard to judge for a pokemon player. Pokemon has stadium cards (pretty much the same as field spells) and there is even one in current rotation that is essentially a big floodgate. It''s called path to the peak and turns off a lot of pokemons abilities, stopping certain decks entirely. But since in that game you draw so many more cards and see much more of your deck in a game you can afford to put a bunch of counter cards into your deck, making the floodgate mostly manageable. Also helps that in Pokemon you usually get a couple more turns to find your outs than you would in yugioh.
Also worth noting that pokemon basically has old field spell rules so you can remove a stadium by playing a new one.
Mystic Mine is a card that is hard to judge in general because it's obviously obnoxious and format-warping but it isn't even that good.
I need to see a video where Azul shows Farfa hated Pokémon cards
This was probably my favorite “x player rates y cards” video on UA-cam. I actually really like this dude and I don’t even play Pokémon.
I think he did really well, he just underestimates how petty and win-con focused yugioh players are lol
This has to be the fastest I've ever seen someone grasp what makes Pot of Desires' downside so negligible. It's all the more impressive coming from a Pokémon player given how incredibly cheap card draw is in that game
To be fair the downside of Pot of Desires IS most relevant in a game like Yu-Gi-Oh compared to other TCGs because of how much targetted searching there is so the "just pretend it's the bottom 10 cards of your deck you'd never see anyway" is accurate and why it still didn't see univeral play while it was at 3 copies and SwoSo was running it and Branded wasn't because if you lost your Fallen of Albaz it was just game over.
If Pot of Desires was like a 0 or 1 mana draw 2 in say Hearthstone for effectively the same effect it would 100% see play in any aggro or midrange deck because you RARELY actually get cards outside of drawing them off the top.
It's not really negligible, but a lot of decks just don't care so it might seem that way. I'd Prosperity's cost is the most negligible because, even though you banish from the extra deck, you pick exactly which things you're gonna banish, and this allows even combo decks to play Pot of Prosperity. Desires is more like Extravagance in that some decks just don't care at all, and others would be literally gambling every time they activated it.
Can't believe how absolutely spot on he was about Desires
23:00 bro really said, nah players would just draw the out to mystic mine
Tbf in pokemon there is a good chance you would.
Because you can just draw the out. Yugioh players just don't want to add the out into their deck because they'd have to *gasp* take out some monsters in order to run backrow removal! What a horrible notion, that they have to actually play spells or traps like the creator intended instead of running 39 monsters and a copy of terraforming.
@@NovusIgnis And lose 20% more games because you put garbage that will be useful once every 10 games.
@@randomdeliveryguy Weigh your options then. Don't whine and complain because the game is evolving to a point you don't like. I can't imagine the sheer level of patheticness that it takes to cry to Konami to ban a card because you don't want to run answers to it, but you also don't want to lose to it.
You're the type of little pussy that goes tattling to the HOA when your neighbors do anything remotely disagreeable, aren't you?
@@NovusIgnisin pokemon, there's so much draw power that drawing the out is more common. Pokemon decks also include "dead" cards much more often because engine + draw will actually allow a few dead tech cards and some matchups without much drawback
12:50
In Pokemon terms, it's basically the equivalent of playing some alternate control strat based on Poke-Powers rather than very strong VMAX monsters. It's not the standard matchup, but it very well can come up frequently.
28:04 - Ironically, he got it right. The "banishment" is now the term for the banish pile. xD
Azul: "I don't know how easy it is to get creatures off your board...."
A.i dualist: "I link baron, therion regulus and 3 mat appolusa into knightmare unicorn, activate effect, target self..."
😂😂😂
I'm playing first. I'm gonna start the turn by activating Maxx C, any response?
Crazy crossover shoutout uncommon energy like the best card game podcast I’ve listened to
I dont know how he would assume shifter is bad.
Having a lingering send to lost zone with an activation requirement in pokemon would be insane. Giratina lost box would drool all over that shit, and being able to snipe your opponent's energy discards on their first turn would be insane.
You're trying to make a comparison that is a bit of a stretch.
It's hard to see dimenshon Shifter as a great card without context because the cost seems high and the reward seems unclear. In fact, d Shifter IS a bad card when the opponents deck plays around it.
@@Manley410 "In fact, d Shifter IS a bad card when the opponents deck plays around it." by this metric there is no good card in YGO because there are decks that basically can play around any conceivable card. The context he would need to know to evaluate Shifter is how reliant are meta decks on gy effects, cards being in the gy in general and the amount of effects that specifically need to send something to the gy to resolve properly (eg; cards that can't even activate under Shifter's effect). Your example is bad because the truth is that there have always been more meta decks that struggle under Shifter than those that can play under it or around it, even if you count all the formats from before that card was printed.
He really poked the mon
farfa not mentioning shifter being used on turn 1 forces your opponent to be under macro turn 2 with literally no real counter play is crazy
I feel like the point shouldn't have been given to Denko Sekka, It *was* good in its heyday, and if you build around it, it's not generally useful when compared to PoD where its not good in *every* deck but useful in most. Edit: Okay, after further inspection, it's not bad persay but its not good however in this video format theres no mid option (also compared to these other stinkers its good)
Edit 2: Mystic Mine, the format warping completely banned card is bad??? Bruh. This format is so weird
The one thing that was never mentioned was normal spells that are not set would not be affected by Denko. As far as I can tell.
He forgot the peak time of Denko during Remote duels at COVID Format. You just slap down This dude and win , when the Camera didnt see it .
@@Glittersword this is true, that made it an always great pick for pendulum decks' side deck. The only card that sort of powercrept Denko was Red Reboot, but if for some reason you can't OTK, then Denko is still superior.
Denko Sekka also saw recent side deck play in decks like Bystial Runick that could afford to give up their Normal Summon to shit on Labrynth.
For the format of these types of videos, you should keep the card on the screen so that people less familiar with the cards can reread the card over as you talk about it. Love this type of content and think these vids would benefit from such a small change.
Despite being banned, I still found Mystic Mine FAIR. Then again, I'm a rogue player that liked using the card, but didn't mind facing it either.
Then again, they also forgot another use for Mystic Mine: UPPER CUT.
I did this particularly with R10 Trains and Gren Maju Decks: OTK decks fielding relatively fewer (but BIG) monsters.
They expect me to draw the out to their massive negates board, so I bait them and then Mystic Mine. Then I take my time killing them.
I'd say, bring it to 1 to put the fear into the combo-heavy decks. Technically "2 copies" due to Terraforming.
Have you not realized that all the cards that get targeted as "unfair/must ban" are cards that make combo players inconvenienced? The same was true with Maxx "C", and with Master Duel I've been hearing the same crying about it that I heard in the TCG 7-9 years ago. These people are kind of mentally ill, imho, I play mostly Endymion, and I think Maxx "C" is fine because as long as it's legal people have more chances against my deck if they lose the die roll, and there's no need to just destroy my deck to make it "fair". Most combo players are complete degenerates without any respect for the game, they're all fine as long as they're having fun with their deck, but if you suggest that something like MM is fine they just need to play backrow outs immediately the cry rises: "and make my deck worse against everything else?"; why yes, that's how to actually make the game fair, to force every deck to either play more broad options or just admit that there will be match-ups you can't win. For my life I will never again concede an inch to these people who think they're entitled to both play the strongest decks and also not having to face hard cards.
@@admontblanc Yup I noticed.
I remembered getting into a discussion with someone about it on a YT comments section, and you could read them progressively melting down when I expressed that cards like MM and Colossus are "fair".
Somehow blames me of using them as a crutch as if they knew me. To which I simply replied "I'll adjust accordingly then, should they get affected in the banlist".
With that being said, I find it laughable how the combo players (especially meta players) tremble in fear towards Mystic Mine.
I played Zombie World Vampire Aggro back when Halq was unbanned. Could set up upwards of 7 interruptions on the opponent's turn including a possible Scythe lock. However, it cost a lot in LP to set up board, and my 1st turn was vulnerable to a well-timed Ash or a Nibiru. And yet, it never bothered me that I could lose. Then again, I have a rogue player mindset, which I believe is in the business of making "gods bleed" with hard-earned victories.
^Some of the same combo players called the deck trash, until I was able to set up board. Then they called me "toxic". Few times, I side decked Mystic Mine (basically smokescreening the deck to a Going 2nd Zombie World control with board breakers), and they rage quit.
Yeah, I strongly agree to never giving an inch to those whiney combo/meta players. It is not my fault if their "unfair" boards costing 100's of $$$ gets broken by cards like MM.
While I currently play sporadically, I seem to gravitate towards Umi Control lately. I was always a Mako fan even in the OG Series. Highlight has still been beating Kashtira at full power prior to being hit hard in the banlist last year.
I'm also thinking of making the Plants Deck since I do have the deck cores back from when said archetypes were considered "low tier". This is the rare case where it topped at some point, and am glad since it seems like a tight-knit category.
I concur with this. They whine and bitch about how MM and Maxx C are “ToXiC” but aren’t ready to talk about how they’re running turn 1 floodgates before their opponent has even had a chance to draw. Technically, yes, cards like MM and Maxx C _are_ toxic, but only because they’re a response to an equally toxic meta. They really do expose the hypocrisy of the modern Yugioh player, especially Maxx C. True, having half my deck in my hand is an absurd advantage, but remember I only have that much advantage because my opponent special summoned out half of _their_ deck in the first place.
I even had an argument with a dude at locals about it. His argument was that preventing your opponent from playing is usually a win con in other games (i.e. checkmate in chess), so turn 1 floodgates must be a valid play. I responded that none of those other games allow you to do that on turn 1 and that you had to work for them. Using his example, I told him the earliest possible checkmate in chess takes 7 turns and even then, only if your opponent plays extremely foolishly, hence the term “Fool’s Mate”. I told him a chess equivalent to Yugioh would be wiping out all his power pieces and putting my queen or rook in his corner before he’s moved a single piece. Dude admitted that would be grossly unfair after he had literally just extra linked me and put an Iblee on my board.
Keep in mind that facing Mine (and stun in general) is boring whether you draw the out or not. If you have the out, you basically just win, and if you don't, you just lose.
@@dudono1744 Guess I'm just built different. Though I do like fast-paced stuff too.
Azul farfa content is what the world needs right now
Ok guys, but with all due respect. How are you not prepared for mine at this point. It’s a little ridiculous to not have a well thought out plan when entering a tournament.
Yeah. I always prepare to face pot of greed as well.
Jesse be like - Fairy tail Snow’s effect, flip Mystic Mine face down.
Pot of the Forbidden is playable in Krawler Prediction Princess, which is a deck based on Level 9 monsters with Flip effects. World Legacy Monstrosity is an easy way to summon this card and World Legacy Pawns can trigger its effect.
I see youre also doing the "other card game player rated ygo cards" concept! Please do more of this
I'm ordering a playset of Apex Predation now. Thanks Farfa
It’s too slow (trap card) and its destruction based removal (destruction cringe removal)
@@theswarmsquad3606
Can Labrynth make it work given Butler lets you set and activate it on the same turn and one of the kitchenware lets you do the latter?
@@espurrseyes42 maybe, but you need to be willing to lose your speculated monsters and keep your one normaled one, provided you aren’t setting anything more useful
He knows his way around card games (card advantage/resource management) and theorizes splendidly with how much he knows about the game.
Having experience in GOAT format definitely seems like he's a based dude and has understanding that can be applied cross-genre.
I love how silly YGO is and explaining it
27:50 don't we have an official term for the banished zone now? Your Banishment or whatever?
Yes I believe it’s just banished zone
I play both pkmn and yugi tcg so this was a pleasant surprise for me. Very cool collab for someone a fan of both games
As a Pokemon player also who knows of Azul, his niche is miss g in yugioh. His content is mainly just reviewing high level tournament gameplay.
I won't lie it be a slog sometimes as far as content goes but it's definitely invaluable.
Going from yugioh to pokemon, yugioh is spoiled for content. Pokemon content creators kinda suck in comparison
Yugioh, partially due to having a great online client, has plenty and a large variety of content. On the other hand, Pokemon TCG just isn't as big or famous as the games and is pretty bland due to variety of factors. On major complaint by many contenr creators is that Pokemon TCG online tends to be neglected hard. They jave a very meh online client that is not supported by the main Japanese branch, unlike Konami who supports Master Duel.
@@Manley410 I agree yugioh has more variety content, but as far as pro focused content Pokemon has more.
I'm pretty sure there isn't a yugioh channel that consistently reviews wcs level gameplay.
Why does Sejun Park pop up everywhere?? My man is on the TCG stream, not sure how good he is. He also won Vgc worlds (with Pachrisu), qualified for Smash World Tour finals, and played in the Pokémon Unite finals
He essentially made it his goal to just appear at every Pokenon Worlds. He qualified for Worlds in VGC, TCG, Unite, and Pokken. I think he has yet to make a Pokemon Go debut but it is an option.
@@coolyeh1017 that's awesome, I'm just surprised he didn't main a Pokémon in smash
Mystic Mine is only broken to players who can’t play this game without monster effects & being told how to play a deck.
I’ve seen so many YUGI boomer run through mine decks it’s laughable.
19:00
I just noticed the OPT for Mystic Mine, and I don't see the reason for it. It makes the card slightly better, but it'd be already atrocious enough without it.
I'm surprised Azul didn't figure out that it didn't matter if D Shifter was dead on draw, as long as you have the chance to draw it in your opening hand turn 1, considering VIP Battle Pass was a Pokemon card that only did anything on your first turn, and was one of the best cards when it was legal up until a couple formats ago.
Best yugituber x Best poketuber, the crossover I didn't know I needed. I respect you both a lot, Azul is amazing
Farfa being the best Yugituber is...a choice.
@@SparkShadow212 that would be a correct assumption my friend
I didn't see Dzeeff in the video
@@BLonsdale912 me neither, thankfully
@@BLonsdale912Thank fuck we didn't. He's an insufferable ACKSHUALLY channel.
This is a great concept man. def need more of these
Watching him saying that Mystic mine is bad for like 10 minutes is fricking hillarious
Maybe I just had to be there, but I don't understand how Mystic Mine was anything other than a Great Equalizer.
"Oh, boo hoo, you don't get to play your first-turn kill combo that completely locks me out of doing anything while you play your half-hour turn that ends with me losing. Pardon me if it gets completely wrecked with a single card. Side deck a Mystical Space Typhoon and stop complaining."
if playable at 3 and even with cards that can return cards from graveyard like magician of faith and shield barrier. the card become a floodgate nuke and in decks like exodia or cards with alt win cons it alone could stop anyone from being able to counter you or kill you before you got your alt win con
It became a problem because the combo and meta decks started abusing it and just slamming this card down becomes a pace killer while you wait to draw the out. And most of the time said out is countered because the mine player has a solemn to protect or just has established other means to protect mine while either decking you out, or just accumulating resources to kill you.
Basically instead of a card that only rogue decks played, it became a menace for everyone that even the best decks can abuse.
His reasoning is actually really really solid. holy heck hats off to azulGG
Mystical Mine, so for stall decks or lockdown, whatever. The typical deck usually doesn't special summon or have a ton of monsters since your effects are supposed to counter that aspect. If you have a bunch of summons, it's like shooting yourself in the foot.
Reading mystic mine and shifter made him want to try yugioh?! I'm scared....
FUN FACT: TWO of the few cards that can interact with Face-Down Banishment cards are "Paleozoic Leanchoilia" and 'Gizmek Naganak, the Sunrise Signaler"
Seeing him rate weird archetypes would be funny i think.
Monster Mash Decks, Palaeozoics, etc
Throw Cursed Seal of the Forbidden Spell at him. It'll be interesting to see his analysis.
This was the video I didn’t know i needed today,
To think he knows of Pot of Greed, which you can summon to draw three additional cards from your deck.
Farfa desperately trying not to laugh when he mentions having to immediately win with D Shifter
for d shifter he needed more context cause on surface level just reading it sounds like a brick
Bro is a Pokémon Master named "Blue"
I noticed that by combining Denko Sekka and Anti-Spell Incense (or what ever the card is) you can completely lock out spells from the game, completely ruining decks like Runic.
Desires is a great card, but then you're me in TOSS format activating it with no Raye, Hornet Drones, or Engage in hand, praying to draw anything, only to look at your banished pile to see 3 engage, a Raye, 2 Widow Anchors, and Hornet Drones which makes me want to scoup, and to cap it off, I drew 2 handtraps going second.
Massive Brain
Bro has the perfect thought process absolute *Gigachad*
Issue with pot of desires: you WILL always banish the card/cards you still need in your deck when you use the card, but your opponent will not.
Hearing the 33% chance to have a 3-of in opening hand hurts. Don't remind me about how I miss that 33% chance to see my 3-of's 95% of the time.
Tell him about pile shuffling in Yugioh
5:47 draw power worth it until you banish off the top of your deck all copies of your combo starters... and no one tell me that doesn't happen, it happens, it just doesn't happen to you lucky bastards
Honestly, in 2024, it's ridiculous not having your deck ready for mystic mine, guys.
Just draw the out.
He didn't consider the importance of GY effects but outside of that really impressive
My man's got Azul on here. Pretty neat to see the crossover
10:23
This man is asking all the right questions! :O
you don't really need to build around denko, you can just link it off
@Farfa Next time you should try giving the guesser 4-5 cards from an archtype and let them guess if the archtype is good or not.
17:49 Prediction Princess still play one copy of Pot of the Forbidden 👍
This is the crossover I never knew I needed.
farfa and azul in the same video, that's crazy, I love them both
Farfa forgets there are card that can flip cards up and down on the first turn.
This guy made me want to try Pokemon even without talk about the game
I have seen two different series of these and I got to say they are great. I want to see people play the other game with pre-made and "simpler" decks.
Shifter is so good because in Yu-Gi-Oh the graveyard is pretty much a second hand
Fucking love Azul. Been watching him on UA-cam for at least 3-4 years.
Desires depends on the deck. In salamangreat i would never use it. Cause you go through that deck so fast you need all the resources, if the duel lasts 3 of my turns, my deck has no monsters left. Except for recycles from weasel, jaguar, and wolf. But if you play some sort of control deck it doesn't matter unless you hit your one ofs.
This guy has clear ideas and pretty good answers!
I'll be honest, I could not have told you Dimension Shifter was a 6 star monster off the top of my head
I'm surprised Azul got a couple of these wrong. For example, imagine dropping D-Shifter going up against Roaring Moon. Instant win, since your opponent couldn't use Dark Patch or Sada's Vitality to setup going second. Earthen Vessel would be dead in your hand too.
I saw the thumbnail and had flash backs of going up against mystic mine decks
I’ve been watching azul a lot lately learning pokemon!
his thought processes were spot on
Wait wait wait Se Jun Park is a top player in the TCG AND VGC?! Thats absolutely insane.
Azul is really smart!! My gosh he's awesome! Why was I not subscribed to him sooner???
i like how farfa doing math on D shifter section and just say 3 out of 35
I got to say shifter is particularly nasty when you've gone full Madolche combo and still have an empty gy only to activate shifter on end phase😂
Farfa clowning in the introduction is just...welp he is funny at least
He did incredibly well to be honest.
Back at it again with gaslighting the guests into changing their position 😂
D shifter is a context heavy card, but it was interested he leaned a bit too heavy on the side of how do my deck combo off of this instead of i just shut down my opponent instead.
Azul is the Pokemon equivalent of like Joshua Schmitt or a Jesse Kotton
I have a pot in my jank ritual deck and you can SS it with a prediction princess, then use the ritual prediction princess monster to flip it face up
Azul is the man. please take care Farfa
Love this collab! It would be cool to see farfa take a look at some pokemon cards over on Azul's channel