Substance Painter to Arnold workflow | How to export and connect textures

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 52

  • @szofiazonai9034
    @szofiazonai9034 Рік тому +7

    I can't tell you how many times I had to come back to this video over the one and half year (and it always solved my problem!)! So yeah, thank you!

    • @polyrendr
      @polyrendr  Рік тому

      Thank you! I appreciate the comment, glad to hear you find it helpful :)

  • @vishalbirajdar7262
    @vishalbirajdar7262 2 роки тому +5

    you are the best bro in Maya and substances your videos are very helpful

    • @polyrendr
      @polyrendr  2 роки тому +1

      Thanks man! I'm glad you enjoy them and find them helpful :)

  • @Rhinoqauke
    @Rhinoqauke 11 місяців тому +2

    Thank you so much, I pretty much got all the maps right, except for the height map. It would always become puffy and I had no idea why, but now I do! So thank you very much. You make great content.

    • @polyrendr
      @polyrendr  11 місяців тому +1

      Thanks! Glad I could help, and I appreciate the comment! :)

  • @saratherm9108
    @saratherm9108 Місяць тому +1

    very helpful video bro thank you😍

  • @takumiuchiha86
    @takumiuchiha86 3 місяці тому +1

    best tutorial, soy de habla hispana, el único tutorial que me sirvió es este, en español nada, todo enredado, muchas gracias 😁

    • @polyrendr
      @polyrendr  3 місяці тому +1

      Thanks for the comment! Happy to hear you found it helpful.

  • @buyutku
    @buyutku 2 роки тому +1

    Great tutorial mate, you are help me fo fix my problem on displacementshader, thankyou so much

    • @polyrendr
      @polyrendr  2 роки тому

      No problem! I'm happy you found it helpful.

  • @Lucky-lo2wc
    @Lucky-lo2wc 2 роки тому +1

    This is the video tutorial I've been waiting for😍😍😍
    Tq so much for uploading
    I want more videos 🙌🙌

    • @polyrendr
      @polyrendr  2 роки тому +1

      I'm glad you found it helpful :) definitely more to come!

  • @euricoakbarrabbani
    @euricoakbarrabbani 2 роки тому +2

    Thanks Man! You help me a lot!

    • @polyrendr
      @polyrendr  2 роки тому

      No problem, I'm happy to help!

  • @emaeshka
    @emaeshka 2 роки тому +2

    Thank you for the video) long been waiting for a lesson like this from you. all very cool! Looking forward to more interesting videos. Thank you for your work

    • @polyrendr
      @polyrendr  2 роки тому

      Thanks, I'm glad you enjoyed it! More to come so stay tuned :)

  • @josetelink
    @josetelink 2 роки тому +1

    Thank you so much for the tutorial. It's really useful. Cheers!!!

    • @polyrendr
      @polyrendr  2 роки тому +1

      Awesome, I'm glad you found it helpful :)

  • @astimargarettbundalian6366
    @astimargarettbundalian6366 9 місяців тому +1

    chefs kiss

  • @chewybee
    @chewybee 7 місяців тому +1

    Thanks for this, it's exactly what I needed. 🤠 If you were using an ACES workflow, would you recommend the textures be exported as EXRs?

    • @polyrendr
      @polyrendr  7 місяців тому

      Thanks man I appreciate the comment! And yes, if you're specifically using ACES then EXR's would be best.

  • @OrionStream
    @OrionStream 2 роки тому +1

    Well done! Thank you!

    • @polyrendr
      @polyrendr  2 роки тому

      No problem, I'm glad you enjoyed it! 😄

  • @euphoria4573
    @euphoria4573 2 роки тому +3

    I would really suggest people use and learn the hypershade editor. some basic knowledge of shading network would really help new people to understand shading more. and gives a better visual representation of what node goes where

    • @polyrendr
      @polyrendr  2 роки тому +2

      For sure, great idea. This was more aimed for beginners. When I first learned how to connect textures I found it much easier to understand by first learning outside of the hyper shade editor. Definitely more intermediate - advanced tutorials in the future though :)

  • @PauCFabregas
    @PauCFabregas 9 місяців тому

    Nice video! But i think there is a plugin for maya to add all the texture maps from Substance to a material aiStandardSurface in a couple clicks!

  • @thanhvyle7655
    @thanhvyle7655 6 місяців тому +1

    thank you su much 🥰🥰🥰💯

  • @vinaykumar-ns3kh
    @vinaykumar-ns3kh 4 місяці тому +1

    thanks man

  • @GauravUniyalofficial
    @GauravUniyalofficial 2 роки тому +1

    DAmnnnnn i was waiting for this..................

  • @renderpeach
    @renderpeach Рік тому +1

    Great tut, music too loud tho;) great tutorial though, I've sen many people build the PBR setup with nodes only... This is way more streamline.

  • @Mary_EFX
    @Mary_EFX Рік тому

    i have a question for the color management in SP, why you didnt set the color management to OpenColorIO?

    • @polyrendr
      @polyrendr  Рік тому

      From what I understand Maya automatically sets it to ACES.

  • @fractalelement857
    @fractalelement857 Рік тому

    where do i plug in emissive and ambient occlusion maps?

  • @saadullah5583
    @saadullah5583 Рік тому +1

    make more stuff like this rather than timelapses

  • @system5944
    @system5944 2 роки тому +1

    😊👍

  • @AngelaLovesYou
    @AngelaLovesYou Рік тому

    What do I do if I'm using UDIMs?

  • @jonathanwennstromm1578
    @jonathanwennstromm1578 6 місяців тому

    What does the Baking in Substance do?

    • @polyrendr
      @polyrendr  6 місяців тому

      It generates texture maps with the lighting and baking information so your textures will display properly on the model (curvature, AO, normals, etc.)

  • @trp_stark
    @trp_stark 2 роки тому +2

    Where is my request tutorial :(

    • @polyrendr
      @polyrendr  2 роки тому

      More tutorials will come :)

  • @reachingeric
    @reachingeric Рік тому +2

    Music is way too loud.

    • @polyrendr
      @polyrendr  Рік тому

      I know 😔 Noted for next time!

  • @lilyfel2118
    @lilyfel2118 3 місяці тому

    Love the tutorial, but one critical point: The backgound music is WAY too distracting compared to your voice. Could you at least turn it down? I'm really having trouble differentiating your voice from the music. It makes this hell to watch for someone who was problems picking one sound out from others. Your voice is not loud enough, the music too loud. Thanks for consideration.

  • @someonespecial1525
    @someonespecial1525 Рік тому

    start the video and you already had the project going? wtf?... did you use a template when starting the new project?

    • @polyrendr
      @polyrendr  Рік тому

      This video is just showing how to connect textures from Substance Painter to Arnold. The material used is a free material available on the Substance Source website. I used a random turtle model for the example.

    • @someonespecial1525
      @someonespecial1525 Рік тому

      @@polyrendr Got it. Great video!

  • @rwaters9709
    @rwaters9709 2 роки тому

    ???????