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Mechanics Is A Myth And Here's Why:

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  • Опубліковано 12 сер 2024
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    Timestamps:
    00:00 - What is Mechanics?
    00:51 - Why This Video Is Important?
    02:51 - Why Is Mechanics A Myth?
    09:48 - Examples
    18:21 - In Low Elo?
    19:58 - SI Trip + SoS
    Music Credits:
    Joakim Karud - Never Stop (w/ Dead Man Dancin')
    Music by Joakim Karud / joakimkarud
    Soundcloud: @joakimkarud
    Copyright Notice:
    I do not own and did not produce the professional gameplay footage.
    I edited the footage with the intent to educate my audience.
    #micro #macro #leagueoflegends #coaching #coachcupcake

КОМЕНТАРІ • 54

  • @vipneo3879
    @vipneo3879 Рік тому +15

    First.
    I think TheShy was rly the best example for this topic, great one
    Anticipation is rly underrated, and it rly rly helps to know what you want to do and it counters autopilot
    Your content is a HUGE GOLDMINE

    • @CoachCupcake
      @CoachCupcake  Рік тому +1

      I probably should’ve used that word come to think of it 😅 thanks!

  • @vincentvindevogel2368
    @vincentvindevogel2368 Рік тому +4

    I think that movement is the most difficult mechanic to use well.
    Not only map movement, but also in fights, when to step back, when to step up, to the side, etc.
    It's obviously easier when you plan stuff out, but I think that when people say "he has better mechanics" they feel a discrepancy between how smooth their own movement feels compared to their opponent

  • @wrenromero6392
    @wrenromero6392 Рік тому +5

    Loved the example of TheShy. Been really pushing for mastery on "agility" melees like Pyke and Rakan after several seasons of mostly "pressure" ranged like Swain and Senna and it's been really cool to see how much visualization can open up combos. Right after watching this, I landed an E-Prowlers-Flash combo for the first time and won a key skirmish!

  • @stephenstewart3301
    @stephenstewart3301 Рік тому +7

    Big gamer cupcake back at it again

  • @KnightOfTheGoods
    @KnightOfTheGoods Рік тому +1

    You did Coach Curtis so dirty haha. Mid Lane Academy moment.

  • @TenjinZekken
    @TenjinZekken 8 місяців тому

    IMO, a good way for a lot of people who struggle in League to understand how these concepts fit in is to play some Fighting Games. You'll quickly start to understand how much knowing match ups and anticipation matters, much more so than raw reactions to what's happening on screen. Things like knowing your opponent's poke ranges, knowing their best normals and playing around those, and pre-emptively choosing options based on what you think your opponent will do are all core fundamentals of playing FGs. In addition, playing FGs really lets you focus in on this aspect of 1v1s without distracting you too much with extra stuff like the map, macro, snowball, wavestates etc.
    While the initial learning curve was rough, I found that after the initial curve, fitting just a couple of matches in SF6 before playing League really helped my laning when I hopped back on. FG matches tend to be nice and short, and is also a great in Queue game for those who are a little higher ranked with slightly longer queue times.

  • @ryzeonline
    @ryzeonline Рік тому

    Super interesting. Loved TheShy example and quote, loved how you dissected your own examples. Thank you again for the value. Will aim to practice this and review.

  • @ryzeonline
    @ryzeonline Рік тому

    Really cool that you shared hiking footage at the end too!

  • @Raizinslol
    @Raizinslol Рік тому +5

    Banger video, I often found myself struggling to respond when students told me they had 'bad micro' or 'bad reaction times'. The only thing I'd add on to your video which I would love to hear your thoughts on is the topic of Working memory.
    "Working memory" is the small amount of information that can be held in mind and used in the execution of cognitive tasks - and I've found that to be a problem when it comes to executing in game for most of my students. They struggle to properly process the inputs of the game (flashes, CD's, key enemy positions) and create an output fast enough to actually change their gameplay in the moment. I found my gameplay massively improved when I focused on my working memory and it's helped some of my students also to create a decent output from all the variables happening in game.
    Only recently found your channel and you're great, you deserve every sub you get :)

    • @josephbouteille7868
      @josephbouteille7868 Рік тому

      Could you give me some tips on how you improuv your "working memory" ? Also I think there is also the fact that you have parasit informations that you are computing in your memory like being scared of an enemis spell that is actually still on cd. So you are processing thing that are irrevelent. Founding what's revelent and what's not in LOL feel like the hardest thing to do. What do you think ?

    • @CoachCupcake
      @CoachCupcake  Рік тому +4

      Good idea, I may make a video on this at some stage. Thanks for the support!

    • @Freakattaker
      @Freakattaker Рік тому +2

      There's actually a term for working memory in fighting games called "Mental Stack". Basically everyone has a limited amount of things they can actively set their mental stack or working memory towards. They can only focus on and pay attention and react to only so many things to a high standard of performance. It's definitely a thing in League too and why it's so important to think about things beforehand so you can anticipate what's going to happen.

    • @Raizinslol
      @Raizinslol Рік тому

      @@Freakattaker That's pretty cool I didn't know that

    • @Freakattaker
      @Freakattaker Рік тому +1

      ​@@josephbouteille7868 Working memory is connected to your knowledge of champions, knowledge of the game, muscle memory, and instinct. At least in League it is imo.
      TL;DR is to have 1-3 champions so you can learn to execute your abilities on muscle memory. Use that new working memory to then focus on various parts of the game until those parts become autopilot and muscle memory too. Eventually you reach a point where the situations are so complex that you then have to choose and prioritize certain things in advance and then just let your muscle memory execute the rest during points of high focus (teamfights, skirmishes, contested cs in laning, etc.)
      Reasons being:
      You can't actively think about where the enemy jungler is if you're constantly having to think about how to hit your abilities in lane, how to last hit, how to not get hit by enemy abilities. You have to spend time just focusing on doing those things until it's muscle memory or at least as much of it that's possible is.
      You can't pan your camera to track how the dragon situation is while you're literally in the middle of a life and death skirmish/trade in the Top lane, so you may need to concede some pressure just to take some time to look on the other side of the map.
      The reason high level players look insane is not just because they've strategized about things far in advance, but also because they've experienced same or similar situations so many times AND strategized what to do in those situations that they simply have to focus on the execution of their loose pre-plan of what's going to happen.
      A challenger ADC isn't just flashing a Malph ult on reaction, they've actually thought about all of the ways they could die and structured a contingency plan for all of the threats. Rakan Ult Flash W from the fogged Jungle? Prep Cleanse when he's in vision and stay far away enough from walls. Malph Ult? Save Flash for it and Flash in the direction of your team mates for peel. Syndra Flash ball stun? Relying on Tahm Kench to position in such a way to eat you when she throws ult. Crazy things like these.
      IDK What it's actually like because I'm not a Challenger player and just made up the examples though.

  • @lordaizen5500
    @lordaizen5500 Рік тому

    Thanks alot for this content you really helped me understand many things about support and the game in general , hope you have a great time sir !

  • @zezanje1
    @zezanje1 Рік тому

    great video, it really gets all the small details of how a "mechanical" player thinks about the game. personally, after figuring stuff like this out which support role helped me with the most propelled me from gold to diamond, by simply outplaying the enemy in these mindgames. this is a really underrated skill which is most prevelant with supports up until high elo where it actually becomes common sense.

  • @Rocman55
    @Rocman55 Рік тому +1

    At the end of the day, it all boils down to game knowledge. Once you know WHY to go for something, pulling it off is usually pretty simple. Great video!

  • @MeestLoL
    @MeestLoL 11 місяців тому

    I love the cass ult you juked was coach Curtis

  • @Typhoonflame
    @Typhoonflame Рік тому +1

    Really needed to hear this as someone who claims to have bad micro and good macro. Thank you!

  • @user-be5ym3ry1i
    @user-be5ym3ry1i Рік тому +1

    Hello! Don't you want to do a Senna guide? She was recently buffed, so she’s popular now, and I’d like to figure out how to play it because she’s the only marksman support, so it’s not really clear how to play it, especially in the laning phase.

  • @familyfriendlycontent.jayp1944
    @familyfriendlycontent.jayp1944 9 місяців тому

    Coming from a Dota 2 background, I agree with a lot of your analyses. I’ve been able to transfer a lot of my knowledge on the vision game into league (league gives way more vision then in dota) and I’m able to create fights that I want, or help create escapes in fights we don’t want, I’m still rather shaky atm since I still need to know what each champion does and such, but great attitude nonetheless

  • @lolMidroid
    @lolMidroid Рік тому

    Cupcake climbing high both League and irl! Thanks for sharing, beautiful views!
    Can't say whether mechanics are myth or not, not really something i've been questioning myself at any point, but i can definitely say, that age is NOT a barrier in League!
    I'm nearly 29 years old, working on 12h night/day shifts, often tired and dizzy from constant switches from night to day shifts (people who don't work on shifts have no idea how exhausting it is) and let me tell you, i can still own those youngers on rift just like years ago and not through mechanics, but just like you said, i like to view League as a chess. I love to get into my laner opponents head, watching their body language, love when they start dance around or spam emotes from frustration and then flash to die. I can often end games with crazy kda's and it is NOT through mechanics, but through understanding and execution 💯.

  • @btvitek1671
    @btvitek1671 Рік тому

    Ty senpai, gonna play thresh in scrims today, last time I played him in season 5...

  • @Ilandria.
    @Ilandria. Рік тому

    I have to visit your part of the world sometime, those vistas are serene.

  • @joshm2612
    @joshm2612 Рік тому

    thank you for the great content

  • @ahmedfata732
    @ahmedfata732 Рік тому

    But what if i know what i should do but can’t execute it correctly. For example if i play qiyana i have to be able to make fast and clean smooth combos to be able to get challenger and that’s what is called mechanics. But i do agree i have to have strategy along side mechanics as well.

    • @WiseYetti
      @WiseYetti Рік тому

      I think the hardest part about combo champions isn't the combo itself as you can easily learn these all in practice tool and do them pretty well consistently.
      However doing them in game is extremely difficult because most of us will just play based on muscle memory instead of having a plan.
      If you know that you are going to use Combo A as soon as X champion is in range or uses an ability then you will probably execute it flawlessly however if that champion comes into range and then you try to figure out what combo to use you'll fuck it up haha.

  • @trickstabbed
    @trickstabbed Рік тому +1

    maybe your vision of chaos and order explain how some pros are "coinflip", the major example in eu would probably be Hylissang who's either a god or a sub optimal player depending on the game

    • @abddjamil7842
      @abddjamil7842 Рік тому

      Somtime he is both in the same game

    • @CoachCupcake
      @CoachCupcake  Рік тому +1

      I think his inconsistency reflects he isn’t operating in order. He would’ve been a good example to talk about, fair point!

    • @vipneo3879
      @vipneo3879 Рік тому

      You can't get "tail" without getting "head", but yes it's better to be consistent to get better outcome

  • @Atanatari165
    @Atanatari165 Рік тому

    You can prove that mechanics are very real simply by changing your setup. For example I play on a huge 80 inch screen in my home theatre. My setup is not optimal, but its more comfortable for me. If I simply move to a regular desk with 20 inch monitor, my mechanics improve. Mechanics is simply the information flow from visual input > brain > mouse/keyboard inputs. If the screen is too large, your eyes have to move more and your mechanics will suffer as a result.

  • @JonathanSaxon
    @JonathanSaxon Рік тому

    Hello.
    I play ADC... so far my only real strategy (I play ashe and jinx) is keep wave on my side of the lane, poke with autos & ws, and then play off whatever my support wants to do. Both champions do most of their damage from autos so they like pursuing enemies down the lane. Especially Ashe!
    Then I get to my items, and shoot people in the face. Try to get baron mid game, try not to die moving around the map... quite basic. I don't see champion 'guides' on adc champs talk about strategy at all. Its just item guides and combos.

  • @realNaniByte
    @realNaniByte Рік тому +2

    lol get dunked on curtis 17:40

  • @ibukunosoteku6263
    @ibukunosoteku6263 Рік тому

    You are the best teacher I know

  • @katattack707
    @katattack707 Рік тому

    you narrate your hike in your league teaching voice 😂 thanks for the vid! I see a lot of people contribute age to their inability to perform and it makes me sad that they think that way.

    • @CoachCupcake
      @CoachCupcake  Рік тому

      I think it might just be my voice 😂 thanks for watching

  • @milkpuddle
    @milkpuddle Рік тому

  • @danielf2651
    @danielf2651 Рік тому

    algo comment. ps D1 and 1mil points later I still miss like half my pyke ults

  • @dirtydeeds4free553
    @dirtydeeds4free553 Місяць тому

    In league, i am a macro player (sometimes, sometimes my jgl tracking is total ass) but oh boi its cuz im new, watch my macro on total war warhammer and inwas a god, but i accept it. Im not up to snuff yet, i can still see all of my bad micro plays.... i can only see my macro bad plays if i have vison... gotta watch the replay, a bit harder to pull off in game

  • @saint_lol
    @saint_lol Рік тому

    Know that I know mechanics doesn't exist, I don't need to feel bad about whiffing my e on rell on point blank targets. Thanks coach!

    • @CoachCupcake
      @CoachCupcake  Рік тому

      Exactly the message I was pushing. Great to hear 😂

    • @saint_lol
      @saint_lol Рік тому

      *now mechanical error LMAOO

  • @bettersuppwins
    @bettersuppwins Рік тому

    Better supp wins always and forever 🔝

  • @janhob7250
    @janhob7250 Рік тому

    Upvote and comment. Now start the video :)

  • @meroxky112
    @meroxky112 Рік тому

    I want to preface my critique by saying I haven't played League in a long time, and can be completely misunderstanding precise jargon and that the video as a whole is entertaining, educational, and pulled me a little bit towards wanting to boot up that client again. but...
    When I hear "mechanics", what comes to mind is 500 APM in Starcraft, milisecond timing of inputs of fighting games, pinpoint accuracy in shooters or aimlabs, or in the case of league... inhuman reaction speed of Faker vs Ryu's Zed. In other words, human physical limitations in video games; what truly and definitively solidifies esports as a physical professional sport for me personally.
    However what you seem to be talking about is "meta-gaming", "gamesense", "awareness/vision" and pure experience. All valuable skills to have, and often times used by great players to offset physical limitations... but not exactly "mechanics" as your title sugguests.
    To put it to the extreme, a person with one hand will clearly be "mechanically disadvantaged" but I have no doubt certain pros have attempted to get to a high level only using their mouse (and leveraging all the other aspects of their games to overcome the disadvantage). Pulling it back a bit, not all pairs of hands/eyes/brain are equal either. Perhaps you simply meant that mechanics is not a single aspect that makes another player better than you, in which case I absolutely agree.
    Anyways, I love the positive attitude and ultimately like you said using "he's just mechanically better than me" is not an excuse since that is not the only aspect of the complex game of LoL.