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New Airburst Rocket Launcher vs EVERY Enemy in Helldivers 2
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- Опубліковано 4 кві 2024
- Stress Testing the New LEAKED Airburst Rocket Launcher Gameplay versus all enemies in Helldivers 2. Players continue to mod the game and data mine new future content. Check out all of my Helldivers 2 videos here: • Helldivers 2 - VENATIX...
Thanks to reddit u/Emptynesz for posting the leak!
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Helldivers 2 LEAKED Explosive Bolt Action Sniper Rifle: ua-cam.com/video/bi95vRSjylI/v-deo.html
New Helldivers 2 Teleporter Backpack: ua-cam.com/video/RDURcV9xVl8/v-deo.html
New Helldivers 2 Remote Controller Missile Silo: ua-cam.com/video/XLn3jNDBV4A/v-deo.html
New Helldivers 2 Enemy Faction Leaks: ua-cam.com/video/puj7iJheM5U/v-deo.html
Instead of trying to hit the dropship engine directly, I’d reccomend trying to hit it dead center to see if you can at least clear out the bots in it.
And if lucky a few too many might strike an engine, center mass is definitely the best choice. I just wouldn’t bother shooting a tank or hulk and save it for any other drop types unless it’s the only choice is available.
Agreed
WE TEAMKILLING WITH THIS ONE 🗣🗣🗣🗣🔥🔥🔥🔥🔥
I wonder whether the rocket back blast will kill.
60 million teamkills so far, we ain't stopping now.
😂😂😂
Lmao my team told me im already banned from using it after they saw the lightbulb of trolling appear over my head when i showed them this 😂
100% lmao
The rise of Jamsheed
Wasnt expecting this ol reference. Rip jamsheed
the RPG god
Goated ref. Jamsheed lives in paradise
The legend continues
No way this isn’t getting nerfed. If I had to guess, I’d say they’ll lower the armour pen so it’s mainly an add clear weapon otherwise it’ll be superior to the RR in every way expect team killing potential
it does seem VERY strong but weak against heavily armored units, 2 shots for a hulk, multiple for a titan, i doubt the factory strider was one shot... there seems to have been a hellbomb nearby. But yeah, this obviously isn't out yet and totally subject to change which I imagine it will
They could also make it not reload when resupplying and limited stratagems use.
@@rafaeldeoliveiranobre6064There's no way they do that when all of the other backpacked weapons get ammo back on reload and aren't limited use. They might lower the ammo count on its backpack to put it at a better medium between the Recoilless and Spear though, since it's comparable to the Recoilless in its current form.
Bro, IF they don't nerf the QUASAR CANNON, I highly doubt they'll nerf this...and if anything, I think it's very balanced compared to RR, i mean, it's not good against Titans and Hulks, against Chargers you have to actually aim for its butt for the bombs to connect, and unlike the RR, you do NOT want to shoot at point blank like you can with RR. One-shotting tanks isn't really that big of a deal because tanks are very rare spawn, you'd typically see only like...1-2 of them every match, even in Helldive, and they only spawn from dropships too.
This thing is great for clearing chaffs, but I wouldn't say it's the most optimal way, given the fact that there's a 6s stationary reload and only 6 rockets, it's a nice bonus but that's about it. I do not see it being a dedicated chaff-clear support weapon. You'd be better off clearing hordes with your primary weapon. Not to mention, enemies ain't always gonna be clumped up in on spot.
I'm thinking they might go with minimum range, so you won't be able to use it in close combat.
WHY DOES THE AIRBURST LEAKS DO BETTER COMPARED TO THE ACTUAL GAMEPLAY?
If you want to make a real world comparison, you could say this is how it works in testing vs how it works in the field
Jack of all trades
Master of -none- teamkilling
Unlocks at Lv55
costs 22,000
thanks for the heads up!
22,000? Thats kinda insane ngl
@@jackdaw3822 By the time you're 55 you're already maxed out on requisition and strategems anyway
@thugsonjugs1810 ah yeah now you say it, makes more sense, but like moneywise not really, i guess? High tech railgun: 10,000. Rocket launcher: 22,000 lol
@@jackdaw3822the Mech costs 20k if I remember correctly. Imagine if a rocketlauncher is more expensive than that
Berserkers probably eat a shot from this and keep coming at you only angrier.
I don't think the Titan died after 3 shots in that footage, you'd be able to hear the Titan's death roar if it died, and the legs didn't even seem to collapse. Hell, its stomach bits didn't even burst.
I'd argue that you are correct. sadly the video cut before I could 100% tell
@@Venatix It can't even destroy Shrieker's nest in all 6 rockets, according to the tester on the reddit post. So I doubt it can kill Bile Titans in 3 rockets.
@@sivel7493 good info
@@sivel7493you’d have to use it as a cluster bomb I guess
But it did it was still up walking watch the video over
putting one of these into the troop compartment of dropships seems like a great way to nullify it, as shooting them down often has some stragglers or stuck devastators inside the wreck that can shoot out and not be killed until the ship despawns
That's what I do with the gl works very well.
I love how close to your own face you're shooting this thing.
Full helmets are there for a reason 🫣
the true helldiver ethos is that everything is a grenade
Love it! Just a RPG with cluster bombs.
Exactly! it's lovely
or panzerfaust 3
@@zihongezrali6053 no its clearly modeled after the RPG-7
now THIS is what weapons with a backpack for ammo should be.
VERY strong.
Because the downside of not having a free backpack slot is huge.
no its not, a backpack eats up slot that can be used for more offense
@@TheTroubleshooter I think you're misunderstanding my comment.
I'm saying a weapon that takes a backpack slot should be very strong.
@@TheCosmicAstro- As it stands, its not strong, its extremely inconsistent and a number 1 team killer
@nella9115 you're replying to a comment from 3 weeks ago as well as the weapon was obviously changed from the leaked video to what we have in game right now.
Yeah the weapon sucks ass right now lol.
@@TheCosmicAstro- yeah fair one, didnt realise it was from weeks ago 👍
Im sure it'll get balanced before release, definitely should be like an eagle cluster (ie useless against heavy targets)
stratagem weapons that are useless against heavies are not a good look. Every "meta" support weapon has use cases against heavies. Making it not affect heavies would put it right next to the stalwart, which is only used by new guys because they arent facing heavies and dont have many other options. The needed backpack, the limited ammo, and the self/team damage, and the slow af reload do a good job balancing it against being very useful in many situations. If they needed to rein it in a little, Id say not allowing it to team reload would be a solid nerf while leaving it useful.
@@nathancawley8759stalwart?
@@nathancawley8759 I see your point, but it might still have a use-case in organised teams (one guy bringing this for CC). Theres no reason that all support weapons should be able to deal with all heavies.. The autocannon is considered S tier by many and cant do shit against bile titans!
Actually, I still think support weapons that don’t penetrate heavy armor, like the stalwart, can still be useful in giving the people with heavy weapons time to reload and focus on the heavy enemies by shooting less armored targets. Even then, Some of those non heavy support weapons can still kill things like hulks and chargers really fast if they can shoot the weak spots with less armor.
As for using them when you’re by yourself, like on a solo mission or when splitting up, then yeah they’re terrible.
@@nathancawley8759 the HMG is highly effective against heavies on paper, but its trash and nobody uses it. The grenade launcher has no real use case against heavies yet its still incredibly effective.
I’d prefer the Quasar because you get to also take a backpack
Quasar do it better anyway
That'd be cool if you could manually control when the burst happens by holding the trigger or something like that
This helps make my choice for the major order, thank you
I think that the explosion doesn’t happen in the middle of the missile or rocket, but shoots out like various mines.
This means it’s for crowd control, not just one enemy
…thats obvious.
Finally someone who knows how to use the weapon
My teammates gonna make me rage when this shit comes out, there's always that one dude who gives no fucks about friendly fire 😂
I assume they are gonna nerf it, as it seems like a jack of all trades weapon like the railgun was.
“Your intel is appreciated and will go towards the cause, Helldiver.”
I’m glad one of these rocket launchers is different from the recoilless rifle finally
Saw a clip with over 10 gunships active at the same time, can’t wait till this comes
HELLO I USED TO WATCH YOUR WWZ VIDEOS RELIGIOUSLY!!!! (when I use to play that game) now I'm playing helldivers and it's so awesome to see a familiar face. have been subscribed all these years but never thought I'd be coming back. hello :)
got linked here from a reddit post.
the people arguing for the mines don't know what they're missing out on
This aged well lol
AYO?! Alright so new load out; cluster rockets-eagle clusters, orbital clusters, and arc thrower. We’re getting over 16k friendly fire on this update for SURE.
Looks really cool and fun, but I dont think I'll be using it while the Quasar exists.
Oh this thing looks sick… gonna be running this for sure
THE PROFESSIONAL TEAM KILLERS GET ANOTHER BUILD!!!
Illuminate Spy
Arc Thrower / Tesla Tower / Guard Dog (laser) / Eagle Cluster Bomb
Workplace Accidents
Mortar Sentry / Tesla Tower / Anti-Personnel Minefield (Normal or Incendiary) / Guard Dog (Laser)
From the Heavens
Orbital 380MM HE Barrage / Orbital 120MM HE Barrage / Eagle Airstrike (or Napalm) / Mortar Sentry
Helldiving
Flamethrower / Eagle Napalm AirStrike / Orbital 380MM HE Barrage / Optional (Orbital Laser if you want to keep fire theme)
Airborn Graveyard
Eagle Clusterbomb / Orbital Airburst Strike / Airburst Rocket / Orbital 380MM HE Barrage
Would be insane to clear those 10 hole nests on Helldive, they can be brutally hard to establish a foothold sometimes.
Something like this along with a napalm / cluster to just clear the area
It’s only a slow reload cuz it makes the player not putting enough effort to reload faster
You can try it out right now. Tried it out and it seems to have issues with jungle as can't fire though the leaves. It is good at team and self killing.
Kinda wondering why it kills tanks so easy but not hulks. Also the fact it can’t take out dropships is a real bummer.
Don’t know if it’ll replace my Autocannon, but it’ll be an interesting choice for heavy ad clear like devastators, stridors, tanks etc.
The top turret of the tank is less armored than the majority of the hulk. Also why rocket pods are a guranteed one shot against tanks but not any other heavy enemy.
Arrowhead: "hurr durr we need to nerf more weapons that nobody asked to nerf like slugger and make it useless"
Also Arrowhead: "howabout we make crusterbomb rpg that shits on everything in the game while making half of the other support weapons like the recoilless obsolete"
There's simply no way they keep the ability to 1 shot a tank no way😂
My randoms are gonna love using this on me!
So just better recoiless, which is funny cause the quasar is already the better recoiless. Now it doesn’t even get the team reload advantage
Oh, I didn't realize this would also work against ground units. It might actually be much more useful than I first realized. I feel like with the Quasar and now this new weapon the Recoiless Rifle has become obsolete. A shame, I really want it to be good and useful but I can't see it being any better than literally any other option.
I don't think this will dethrone the Quasar since both have their use cases, this for clearing an area while the Quasar, RR and EAT are mostly for when you want to target something more specific, for example have someone with the cluster clearing chaff, a charger or two that hasn't noticed the team and such while the AT guy takes care of BTs, drop ships (and making useful cover in the process) or that one charger too close to you and/or team
LOL why wouldn't it work on ground units? It'd be utterly useless if it didn't.
@@VioIetteMolotov because it's literally called Airburst rocket?! Some detonation devices only work on certain altitudes and the name and all the leaks implied it was an anti air weapon. It woudn't be ulsess, just very niche for perhaps future missions where our primary objective is to deal with air units, I don't know.
@@Kasumi_Tashi I never said the Quasar is going to be dethroned. Read my comment again.
@@gabzsy4924 You're not the brightest bulb, are you? Are you gonna tell me next that the airburst strike should only hit flying units..? My god. Air = only used for air?? Hahaha
love that it looks like a panzerfaust 3, this is gonna be so cool to carry
if this gets added as is than are they really adding weapons that are all at the same usability due to being good at different things
It’s most efficient when there’s already bunched of groups of enemies. If you get those situations where the enemy is coming at you in long spawning lines it’s not the best choice. Definitely looks strong and fun as hell tho
This thing should operate just like a cluster bomb. High spread means high crowd clear potential, but relatively low armor pen
Also, the Recoiless should have a much faster reload so it isn't overshadowed by this monster
with a teammate who also has that so you can swap roles after you are empty.... its SHREDDDDING TIMMMMME
This looks like a straight upgrade of the recoilless. TBH the recoilless using a backpack slot and having a slow reload makes it usually less useful than the EAT or Quasar.
This isn't as good as it seems I think. It's much worse against armored targets (Recoilless rifle kills chargers with ease, spear deals with bile titans, and this weapon isn't as effectice against gunships as the spear or the recoilless rifle). It's also the equalivent of a suicide note if you shoot it up close (and believe me you will shoot it up close), it's useless if the enemy is within 20 meters of you.
So to make it clear for you:
Autocannon: mini 110mm rocket pods
This gun: mini eagle airstrike
Recoilless rifle: mini precision strike
Spear: Handheld railcannon strike.
i love the concept but it's way too powerfull. should be like 60% the damage of the RR for it's main rocket and like 33% the damage of the main rocket for the secondary explosives. Still useful for clearing hordes AND doing big damage, but not as powerful of a precise concentrated shot, even if hit precisely.
maybe my new favourite gun after Autocannon i will definetly get it when it will launch
Imagine all 4 guys just blasting everything with these all mission 😂
Remember calm before the storm we will have stronger enemies and we will need stronger weapons
That’s the beauty of a well made live service, and selling this game like hotcakes on release. We’re gonna get a ton of cool new stuff to fight, and fight with.
I’m just not sure if their old engine can keep up. But they’re miracle workers for what they’ve done with it already, so who knows.
would of been nice if you could of just got a friend and showed us the speed reload animation
I think they should add an option to manually detonate with the fire button. How cool would it be to shoot it up over a bot patrol and then rain down a mini cluster from the sky?
As it is it's like a miniature strategem, and I think that's fair for having to run a backpack and having such slow reloads.
Recoilless is still king at 1-shotting hulks and chargers to the face and quasar is still king at taking out dropships nests and fabricators with no ammo penalty.
It should take 2 shots for tanks as well.
multiple instances of damage seem to be pretty effective
When they said airburst, this is not what I had in mind! I was thinking proximity fused shrapnel, not this! I'm not complaining about performance though! It's just not a name that prepares you for what you get.
What amazed me here was the physics on the trees because of the air bursting.
Finally a Flak gun this is gonna look so cool with lots of people shooting shriekers in the air
Ok. As the current pattern is "releasing more and more powerfull weapons to keep the hype up", i'm gonna play again in one year when the beta test ends.
That is wayy too Op for that tiny warhead. Plus the blast must be affected by the kinetic of the rocket, it makes no sense blasting backwards.
Definitely need the explosion resistance armor to save you from yourself
I'm surprised it can kill the bile titan at all. Means the explosions actually have armor pen on them
There's a saying
If there's a powerful weapon, there's a powerful enemy. They gave us Quasar and HMG to fight the AT-AT and Gunship
I think its too good against heavy armor, it makes the recoilless redundant to use if it can deal with heavy targets AND chaff
Honestly, at this point the recoilless can almost be considered a relic of a weapon lol.
@@julienvalley28 Recoilless Rifle outclasses any other AT weapon when it's used in team. RR duo supported by a guy with Supply Pack will erase all heavy targets in the area in twenty seconds. Claiming RR shit is extremely dumb.
And I doubt they are going to release Air-Burst Launcher in its current state
@@gorgeousgeorge7104...in other words it will be very effective if 3 people dedicate themselves to it. Yeah...
@@user-fs7rb1nw1y yeah, it's totally impossible in, you know, team-oriented game.. 🤭
"recoilless outclasses every other at wep in the game" mfs when they have to dedicate 2-3 members of their team to constantly upkeep the mf for the same benefit as everything else
I love the RR, I run it myself, but denying that its slowly getting powercrept out of the game is just negligence, every content drop something else just does its job better.
Bile titan is so goofy when he roars
Id like to see a non cluster version of this, would really help snipe fabricators
Isn't that just a Recoilless?
You’re using it so close to the target, and you keep getting hit by the AOE.
So AOE on this is pretty powerful
This weapon made for Bile Titans and AT-AT. but the single explosion of this weapon is weaker than the rest so it heavily relies on it's claster boomes
I love that it looks like an RPG! Now all I need is a primary that looks like an AK47 and I'll be even happier!
Bro this thing has killed me and my teammates more than anything. The spread of the cluster is way too wide
Seems more effective against air targets if you aim above your target to enable the rainbow of explosives
They had better not nerf this. We're already massively outnumbered on the ground and in the air in like manner.
gunship is one shot, the first shot in the video missed
How this will work? It will explode by proximity of the target, by pure hit, or maximim range?
Finally, my time has come
😎
1:30 bro you completely missed
Now this... this is beautiful.
A really cool, all around useful and fun-to-use weapon?
Can't wait till it gets nerfed into the ground and rendered useless unless you use it in a wildly dangerous fashion.
I swear when it comes to balancing, the devs are allergic to fun.
I actually dont think this is too unbalanced in its current state. 2 ish or more shots on a bile titan and deleting a charger in one shot is no different than recoilless, plus doesn't really matter when you're up against 5 of each lol. Just a cool weapon with different strengths.
Why they gotta hit my boy recoilless rifle while he’s down 😭
pocket cluster airstrike, we team killing alot with this one 🗣️ 🔥🔥🔥 🦅🦅🦅
🗣️ 🔥🔥🔥 🦅🦅🦅
So cool seeing this early!!!!! Love the leaks hypes me up for the game so much
God I hope this is the version we get on Tuesday
amen!
Probably not final product, but if true, they totally gonna need to nerf it hard as much as I hate the annoying big dudes.
That or either not resuppliable or long cooldown
I'm having fun teamkilling with this
Lotta death boutta be had, double edge sword i mean rockets 🚀
Man this game just keeps getting better and better 😂
Ah yes.. the fuck everything in that direction rocket launcher. A must have in any self respecting Helldivers arsenal.
Horde clear? What horde? It's just a green mist now.
Loving the Airbust strike, can't wait to get my hands on this.
people are seriously calling this op? it 3 shots biles, can't down drop ships, 3 shots hulks, 1-2 shots gun ships, seriously the only thing its good at is tanks and crowd control
initial reaction to everything tbh. it has it's place just like every other weapon and stratagem. good here bad there, etc..
The anti charger + crowd around it will be very nice in a team
It may not be meta but it still seems fun.
Isnt it better then recoilless, antitank, spear and railgun? Seems that way
@@LordUggeda spear 1 shots most if not 2 shots so if it could actually lock on no, recoilless 2 shots all those, EAT 1 shots half and 2 shots the other half, please don't mention railgun 😭
Looks great....also I feel like taking this in difficulty 7-9 is going to result in a lot of team kills
So I’m just wiping my squad with every other rocket right?
Even if they nerf the shit out of this thing its gonna be my go to weapon just because its such a cool concept. Fuck the meta. I hope this gets added to the game soon
It may be good at killing everything but if you forget for a second it has a large aoe. A lot of friendly fire and yourself will die.
If only it didn't need a backpack, than this'd be sick with the jet pack
hope it gets rebalanced a little. In this state i can imagine literally everyone running it in their loadout. kind of like the quasar cannon now
It seems the accidental casualties will take a big leap with this one 🔥🔥
This looks like a beefed up Recoiless Rifle with AOE.
The after explosions are too strong thats why it's so OP
They’re going to nerf this as soon as it’s spammed into everyone’s inventories lol