Farfa waiting 30 seconds to respawn "c'mon, I can't take it anymore!" Farfa watching a 15 minute solitaire combo "everything that's currently happening is fine"
@@__-be1gk Don't know any. One I know plays Lab. Another plays Mikanko. One other plays Virtual World. Don't know any that plays Live Twins unironically.
@@Practitioner_of_DiogenesVTubers try Live Twin because it's one of the first dozen suggestions by chat, then they play other decks and eventually find which decks fit their tastes. That one commenter is just cranky.
@@Rose_in_Blue I mean, sure it's good for learning how links work, but not every vtuber starts out with it. The one I mentioned that plays Mikankos started out with Frightfurs before playing Mikankos.
Yup. When you set up a board and win next turn, that's satisfying but it gets old. The real game is after turn 3, when you both have your boss monsters out and you're trying to like go "off script" to figure out how to get the upper hand with limited resources. I've discovered entirely new lines in my deck that I never knew existed that were only playable in super specific scenarios, that feels AMAZING. With modern yugioh those games are much rarer than with pre-2014 Yugioh, but they're amazing when they happen.
27:54 farfa accidentally starting beef with lol community leading to a big streamer teaching him but him still disliking then farfa trying again and no longer finding it boring!
Breaking boards is so fun imo. Like I usually play heavy combo decks myself, but if a combo deck can play through established boards and break it piece by piece I'm just gonna be in love with that deck
@@magictorte6022 Hahaha same, CyDra enjoyer mainly but I also made striker deck when engage got back to 2 and after a brief hiatus I saw most of the cards got reprinted in MAMA
Him using vernacular like 'I can Gamma the Ash', is so weirdly satisfying. On another note I can't understand how people don't see him having to do all that research on one deck and being coached by Farfa as a problem for people trying to get into the game.
Because it isn’t? Becayse learning a game is usually something people have to do to play well. The problem with MD is people want it to be something it was never even advertised as. Casual.
@@mrbubbles6468 If you're trying to get people to play a game as a company, it shouldn't take deep commitment to want to get into the game and doing long research just to get to the fun part. Even in competitive shooters you can find out about the game just by playing in Bronze and having fun, thus wanting to get better. Most players in Master Duel, but also the TCG don't have fun early on, unless they spent a lot of time basically doing their homework, because it is very overwhelming to just queue up in ranked and get destroyed by a new deck every time, that plays completely different from the one you got destroyed by earlier. There are lots of potential players that get turned off the game, before even understanding how it works. That's what Rarran's first Yu-Gi-Oh! video was about. You can argue all you want about it being inherently competitive and games like that having a high entry point, but all the evidence points to it being very extreme in this game and it having a way higher point of entry than other games. That's why there is so much discussion about that topic right now. Yu-Gi-Oh! players have a very elitist mindset when it comes to getting good and putting the time in, but a game should be fun from the get go and that is what leads you to want to become good or competitive at the game. Not having to commit to being a great player, before even picking it up for the first time. Anecdotal evidence for sure, but just from my friend group I could see how easy it was to get multiple people to try out MTG with me and most of them stuck with the game, even if just casually. Almost no one wanted to give this game a shot, or immediately quit, exactly because there is no casual way to experience the game.
Because its not? first, learning how to play your deck shouldnt have to be seen as a problem and even then its not like he spent days he spent little over an hour which for someone who doesnt 100% percent understand yugioh on a greater scale isnt that bad and every subsequent deck would realistically get easier. Even when i was new thats what i did cause that seemed like the most logical thing to do instead of just flailing and getting upset that nothing is working. I didnt interpret him getting farfa as him needing a coach, he could have continued learning on his own just fine (I have my problems with rarran but i believe hes smart enough to figure it out) and i think he just got farfa for the content.
@@PersonaPrime Obviously every game needs understanding of the game's mechanics, it's just how hard is it to come by that understanding and how much do you need BEFORE you can start enjoying the game. In games like MTG you can know how to play, and then know how to roughly play every deck in a short amount of time and have fun learning. Even if you go against a pro player you will get crushed, but you can play some cards and it feels like you are doing stuff, before getting your ass beat. In Yu-Gi-Oh! starting out you have no idea about Maxx C, Ash, Nibiru and learning one deck, doesn't mean you understand any other deck. Which even if you commit to one, you have no idea what your opponent is doing. If you go against a pro in this game, you won't play a single card, or at least not resolve a single effect and learning is just getting crushed completely, basically having no fun. Joshua Schmidt has a good explanation in his reaction, if you guys want a more qualified take than mine. But even he has said to have problems figuring some of the new decks out, barely being able to play Infernobles at all at first. A new player is going to have a way rougher take on every single deck.
I think rookie should last longer and make you use a certain set of pre-made and relevant decks so that new players could have an actual feel for how the game is suppose to go. They could just be rental decks specifically for rookie.
@F0r3v3rT0m0rr0w I think I might have missed out on rookie being locked under those pre-made decks. You won't be able to use your own decks till you pass rookie and you could opt out of your rookie matches.
@@F0r3v3rT0m0rr0w You would be able to opt out, so masochist challenge would still be viable :) Don't wanna force already experienced players from not being g able to use the decks they wanna use
I mean you basically are using a rental deck for rookie that does that and by the time you’ve cleared you have enough to build a meta level deck. The problem us not learning the game, it’s learning your deck. There is not really a mode you can do that in properly
@@yuricahere He kinda changed his opinion in this video on that though, no? Like he said it's an absolute blast just getting to combo off so I think he'd appreciate it to some extent now.
Bruh as a MD baby myself, my first ever game was against virtual world VFD turbo. I thought the long combos were cool and its not like VFD was gonna stop me from normal summoning Luster Dragon anyway (my entire gameplan) 😂
Ngl when I started playing I thought the herald and VFD stuff was normal and I was doing something wrong. Only when I actually understood the game and how decks are designed did I realize that I went through hell without realizing it and thought hell was normal.
Trying to get through the first week of YGO was tough for me. Queue up with a janky Megalith/Impcantation deck, and either go against "beginner deck still learning" or Exodia FTK, Rhongo, Eldlich, One Bad Day, full power Drytron, Zoodiac Tri-Brigade. I honestly don't know why I keep playing.
@@SHAO_L1N Same tbh I'm able to build some extremely funny decks like using the SHS engine to just draw 8 card when my entire deck is nothing but handtraps, or coming up with some of the most unorthodox combo lines to play around certain cards and my favorite would have to be playing through interruptions because of how much gas the deck itself has to where you almost feel like a bullet train with a crate of pillows in your way.
New players got absolutely dicked on by Konami when master duel came out. The game was a mess of some of the worst shit imaginable to play against. VFD, Rhongo, full power virtual world. All while being forced to realize why maxx c is banned in the TCG.
Salads was my first deck when I started in TOSS format. I think it's a decent entry point tbh. I'd literally never touched a yugioh card in my life prior to buying 3x of the structure.
It's not bad, but swordsoul is waaaaaay better for a beginner. It's a solid deck, it's pretty straightforward, it doesn't require knowledge of some obscure mechanic to understand, and it's pretty powerful.
Yugioh has turned from a respectful back and forth with your opponent, to a game for People that used to be bullied in school for playing yugioh, to Bullying others that now also play Yugioh.
It's great that he gave it another chance but legit he needed a coach to take his play to the next level and it's sad that it feels like you need one for yugioh because it's so incomprehensible without one. There's legit no other card game out there where you need so much on boarding by an outside source and thsts why Konami will never make more people play this game
@@cedrusnguyen5188From what I saw no one bashed him for that take. They bashed him cause his forst vid he just clicked shiny buttons like a monkey and never actually sat the fuck down and READ what even 1 card of his deck does. Take the coaching to know the ins and outs thing he did fucking NOTHING first time around to actually learn the game
i mean thats just not true, he could of totally kept improving on his own and i assume he got farfa along just to speed things a long and/or for content. even with other tcgs i still had to use online resources for things like how to think about specific situations and deck building. Sure initially learning the basics for stuff like magic and pokemon is faster and easier but these games are also simpler and different. Yu-gi-oh is not the insurmountable wall that people think it is. i did not have as much of a terrible time learning through MD as how others paint it and my first constructed deck was fucking Mekk-knight invoked and MDmeta didnt exist yet (or i didnt know)
I started playing Yu-Gi-Oh in 2021 and i taught myself how to play by watching UA-cam and playing MD, it's not that difficult, although it is harder than other games.
I love the beginning going on the spreadsheet instead of just reading Mo Ye's effect great video overall Rarran really gave the game a chance this time.
From what I can tell, Rarranch never changed the chain options to manually choose the order of the chain links when multiple effects trigger at the same time, so basically he could never chain block except for the times the game automatically did it for him (Chixiao and Moye is the basic example, Moye protects the search from the deck by being chain link 2). For me this makes him getting to Diamond even more impressive. Also he did what pretty much everyone asked him to do, practice the combos in the solo mode before getting to the ranked ladder. I think that with enough time (and a more modern deck) he could get to Master 1, easy.
Amazing how far a person can get without knowing how to play. He could get to master with Labyrinth. Make mistakes, misplay, activate at the wrong time. The deck is forgiving
@@Fallen_Blade I can't say I agree, playing a control deck can be harder than it looks, as they say in the video, a misplay can cost a game. Also floodgates are limited in MD, you can win games by flipping them but that would not be consistent. Snake-Eyes is an example of a very forgiving deck.
@@Fallen_BladeLab is absolutely not a forgiving deck. The only forgiving thing about it is that there are a bunch of people who will instantly concede upon seeing a lab card
@@Fallen_Bladelab is like the least forgiving deck at the highest level, it murders jank but you’re not getting master without playing at least decently
I made it to plat when Masterduel was still pretty new. Since then, I've been playing with fun decks. And I've stayed pretty low. Usually gold but sometimes still Platinum. Honestly, I think it's more fun than stressing to get to higher tiers.
1:01 To be honest, the first ranked he played in the recent run (in Rookie 2) was a full power Bathmech. Luckily, it was piloted by an idiot, so it was an even match. 2:33 ditto
I love watching ram ranch learn yugioh he just like me fr fr. I was a anime batchest bewd best deck yugiboomer when MD came out but I also REALLY wanted to learn YGO. So I one tricked Zoodiac for like 4 months, learned how the decks I had to play against worked, and branched out from there since then. Hopefully Download More Ram has the same experience (I didnt finish the video yet) but if he still doesnt like it thats fine too.
Can't say about league, but I do play other mobas like dota and unite. If you're seeking constant action then mobas won't cut it for you especially because you're severely punished by your misplays where it will cause your enemies to snowball you into the lategame. During downtimes you're usually supposed to evaluate what got you killed or what is the big picture of the current gamestate means moving forward, which objective to take next, what item you should build as an attempt to counter the opponent's composition. It's an ADHD nightmare, which is why I dropped most of them and play warframe instead.
This is why I chose to play Duel Links before Master Duel. Duel Links had the advantage of slowly adding mechanics over time which helped me learn them and get used to them. I do think Master Duel could’ve done something similar, but I don’t think it would’ve popped off the way it did if it worked like that. I feel a lot of people from DL immediately transitioned to MD because they immediately knew everything from DL. This might be an unpopular opinion but I think DL is a good training ground before MD - from my own experience.
This felt like a way more well-rounded take. I didn't like his last video because it felt like he was trying to play badly and to avoid reading any cards.
im glad he gave it another try and actually tried this time, my criticism for him was the fact he started out by picking a 5 minute guide which glosses over so much of how to play because he said "30 minutes is too long" the fact he actually tried now, and learned a deck as well as even knows how to synchro summon (which is a big step up) makes me happy.
Yugi didn't spend money for his cards (except lifeforce sword) because his grandpa owned Kame Game Shop, the manga equivalent to a real world local card shop.
We don’t know that he did not spend money. Yugi might very well have bought most of his cards from his grandfather. Heck, he only got a goid deck after inheriting his grandfather’s deck and after that we saw that he bought cards to improve it
@@OdelyxRa he bought the pack to get lifeforce sword. He already had then buster blader, at least in the manga. I don’t remember if he bought another pack in the anime.
While winning the Swordsoul mirror would've been the best way to finish the challenge, topdecking Mo Ye when most needed is a close second. That's why she's the BAE
When I watched the original video I deadass thought it was Farfa in his final match he was talking to. Sitting here the whole time thinking Farfa was fucking with chat.
The thing is, the further you get into the game, the more the 90 get closer to 50, then 40, then 20, etc. Unlike other games, the game is way more fun the further you get into tryharding.
The problem is they frontload your gems heavily so everyone is incentivized to make alt accounts to play the hot new deck. I made a masochist alt and half my rookie and bronze games were vs full power snake-eyes. I think restricting rookie and bronze to structure decks wouldn't be a bad idea honestly.
@@NinaNinaM24All of the structure decks, if unmodified, are garbage though. I don't think i need to tell you giving incentive to play without staples is a bad idea
@@1stCallipostleThey just actually make rookies play with loaners decks built specifically for them to learn the NECESSARY to play the game. Also make rookie last longer to give them time to learn. Then after you get out of rookie and reach bronze youre allowed to play with your own deck.
Ye is actually pronounced Yeh. en.wikipedia.org/wiki/Gan_Jiang_and_Mo_Ye Based on real sword Moye, paired sword with Ganjiang. BTW, Japanese pronounciation for the pair of swords is Kanshou and Bakuya, if that sounds familiar.
Yep, always said Swordsoul is an excellent if not the best learner deck. If not for Yugioh in general then at least for dipping your toes in Synchro Summoning.
@@Ragnarok540 It doesn't though. You are still fulfilling the concept of "Sum of the Levels of a Tuner(s) and non-Tuner(s)". Cheating the tuner mechanic would mean not needing a tuner to synchro summon, but swordsoul still needs tuners, even if they're generated tokens. imo cheating would be more like Crimson Dragon who just specials a synchro monster (and it _still_ counts as a proper synchro)
@@1stCallipostle Swordsoul is anything but stiff and time consuming. The deck have a straight forward simple line that help new player get used to the game, and have some potential weird lines that they can learn to play through disruptions. Their main weakness is that Branded steal all the new decent support, leaving them at the same state since they first came out.
I'd love to see Rarran get to Master and I'm impressed by his journey. Would love to watch a Graduation match of Farfa vs Rarran with the swordsoul mirror.
An interesting thing about Rarran's observation on Yu-Gi-Oh, about a mistake being so punishing. To me, I think I actually like that about Yu-Gi-Oh. I feel like in a game like ygo it's easier to learn a new deck, and also get better in general, because you get instant negative consequences from making a misplay. It does feel very awful to lose a game to a simple missclick or forgetting a part of an effect or restriction, or whatever else can punish you. But when it happens I instantly see "that was bad, I should avoid doing that" or "okay, that choice ended badly, I should have played that turn differently". To me it feels oddly reassuring, because I know the game will let me know if I play the turn wrong. Meanwhile, I know that if I play MTG or something, where it's a lot slower, and your mistake could lie many turns back. It would be a lot harder for me to learn from my mistakes, because I wouldn't even notice them. It's a harsh way to learn for sure, but I prefer knowing how much I still have to learn, than thinking I'm better than I am or have a better understanding of the deck/game than I actually have, because I don't even know when I've made a mistake until 10 turns in I suddenly lose out of seemingly nowhere. (Slightly clarification, this of course only applies once you're both looking for mistakes and how to improve, and when you at least have enough game knowledge to understand how your plays relate to what happened)
In defense of the person playing Sunseed in Rookie his first time, there isn't really a way to avoid that. You can't exactly enforce only bad decks in low ranks or anything like that. And the same thing happens in other games too.
Tbf if you go into a medium with an expectation, in this case Yu-Gi-Oh being difficult and long, you're gonna reflect that. And he felt like he didn't gove it a fair try
Okay one myth we seriously need to dispel is that getting to Plat/Diamond/whatever in any of these big name card games means ANYTHING beyond understanding the core of the game. The vast majority of players can reach these ranks, the only thing stopping them is time investment.
Complexity does NOT breed Depth... All YGO decks play the same strategy... Tutor/Search Ur cards - Play/Cheat Ur boss monsters from Deck or Extra Deck - Destroy Ur Opponent board (second) or Set up Negations (First) to not let Ur opponent play - Game over within the first 4 turns .... The game just makes their players "feel smart" by giving them archetypes Pre-Built by the Devs that ALL DO THE SAME .... Definately the alternative to card games that actually care about progression in game state and resource management ... if it isn't clear yet, YGO is ABSOLUTE TRASH, but to each its own
9:10 Very true. I started playing I was using DM deck (like of course), it wasn't much fun at all. Then, I got Ishizu Tearlaments, playing on opponent's turn was very much fun.
I think its not unusual for Rarran to enjoy doing a combo he studied for. I do have to say this loses its appeal really quickly IMO. After some time an uninterupted Turn 1 combo is just muscle memory you are throwing out without thinking. But breaking an established board with a bunch of engine gas is like the ultimate dopamine rush because you get 1 extra card to get through this up hill battle and if you succeed it just feels sooo good. Also big Engine grindgames or topdeck situation in a simplified gamestate. These are the Situations at least I am playing Yu-Gi-Oh for.
i have to say after seeing rarrans streams did i see what a ginormous card game brain he is. he is way better in understanding how card games work than the average person which means he was even more correct than he already was
A new thought occurs, why didnt he scoop to sunavalon, I assume there is a conceed button in hearthstone been a bit since ive played it, that is a skill that shouldve transferred right?, hitting the conceed button, instead sitting through the combo, perhaps for a bit? To make a point?
Farfa, if you want to keep him engaged, maybe suggesting the "pet deck" idea would do the trick... While he became another SS player that will choose Moye over anyone, wouldn't be "poetic" to have a Dante mirror instead? Imagine taking the spot for Gimmick puppet content creator... (Haven't noticed if there's other, please let me know if there's such a chad out there) And hey, with luck his voice about the roach might be noticed... #BanMaxxC
Watched the update to the first and then the initial video of Rarran's and looked at the criticism from others. The first video he made remains the most correct reaction from most people and the reason why Yugioh is not good game design. Most decks are "I setup negates to negate your negates and moves". If the opponent goes first, the idea is the same. There's no real deck type variety. Just summon and have negates to negate opponent's negates and plays. Negate, negate, negate. Who can setup a better negate board?
Idk why people said he’s a bad teacher, instead of lecturing he’s asking questions to get his “ student” to actively think about what he has to do. W teacher Shit teach me I maxed out at plat 1 😭
even rarran knows normal summon ash
truly, a vetteren of the snake eye meta
With that Maxx C take he had, he is truly a Yugioh player
If you control no effect monsters, proceed to normal an effect monster
If you control no monsters, you can normal a monster
@@HyperWhale286 If you no monsters you normal monster
@@Honest_Mids_Masher if you monsters you normal
@@HyperWhale286 monsters normal
@@Honest_Mids_Mashermonster
Farfa waiting 30 seconds to respawn "c'mon, I can't take it anymore!"
Farfa watching a 15 minute solitaire combo "everything that's currently happening is fine"
Rarran: Maxx C bad
“Ladies and gentlemen, we got him”
23:30 shout out to vtubers who have to learn Yu-Gi-Oh from twitch chat. It's crazy how many vtubers had to learn live twins from twitch chat.
Shout out to every single vtuber playing live twins and melodious because none of them have personalities and just picked vtubers and idols
Fun fact, Nova Aokami never played a card game till she started streaming.
Her main card games are Vanguard and Yugioh.
@@__-be1gk Don't know any.
One I know plays Lab. Another plays Mikanko. One other plays Virtual World.
Don't know any that plays Live Twins unironically.
@@Practitioner_of_DiogenesVTubers try Live Twin because it's one of the first dozen suggestions by chat, then they play other decks and eventually find which decks fit their tastes.
That one commenter is just cranky.
@@Rose_in_Blue I mean, sure it's good for learning how links work, but not every vtuber starts out with it.
The one I mentioned that plays Mikankos started out with Frightfurs before playing Mikankos.
I saw the stream live, the first thing anyone posted in chat is "ain't no way you lunatics convinced him to play yu gi oh again"
Lmfao that's actually hilarious
The back and forth grind games are peak Yu-Gi-Oh.
"Fuck you, no fuck YOU" type of games are great
Yup. When you set up a board and win next turn, that's satisfying but it gets old. The real game is after turn 3, when you both have your boss monsters out and you're trying to like go "off script" to figure out how to get the upper hand with limited resources. I've discovered entirely new lines in my deck that I never knew existed that were only playable in super specific scenarios, that feels AMAZING.
With modern yugioh those games are much rarer than with pre-2014 Yugioh, but they're amazing when they happen.
27:27 When are we getting the Farfa LoL training arc! We can even get Rarran to teach you!
Ok that would be insane
As a challenger play, I would never recommend the game to anyone. I'm still waiting for the game to die out
27:54 farfa accidentally starting beef with lol community leading to a big streamer teaching him but him still disliking then farfa trying again and no longer finding it boring!
The going 2nd critique is legit the reason why I mainly play going 2nd decks. Breaking boards with Sky Strikers is pretty fun
Breaking boards is so fun imo. Like I usually play heavy combo decks myself, but if a combo deck can play through established boards and break it piece by piece I'm just gonna be in love with that deck
it's why i'm a cyber dragon enjoyer, also currently picking up sky striker as well :)
@@nouvelle147my 1st combo deck i ever did is blackwing without nothung (didnt wanna pull/craft) and a single interrupt devastated me
I also find breaking boards to be fun as long as there's no Maxx C involved. Especially when you have a deck that's pretty decent going 2nd that is.
@@magictorte6022 Hahaha same, CyDra enjoyer mainly but I also made striker deck when engage got back to 2 and after a brief hiatus I saw most of the cards got reprinted in MAMA
Now have Nesh teach him d/d/d xD
his head would unironically explode
D/D/D was the deck I learned the game with in 2017. It took me 4 years. I was a child
@@Rabidragon9241And at the end of it you became a MAN!
I'm down to do it actually. I returned to the game in 2019 playing only DDD
Vaylantz as well XD
Graduation match should be Farfa playing against him with Burning Abyss.
Ngl I think he'd like the art
Rawran? What a nice guy. I hope he doesn't spend his life on a game like this
"I don't know what's happening" - Rarran 2024
Most yugioh players be like
-Yugioh players at least once a day in 2024.
I play Yu-Gi-Oh for years and I STILL don't know what's going on
Him using vernacular like 'I can Gamma the Ash', is so weirdly satisfying. On another note I can't understand how people don't see him having to do all that research on one deck and being coached by Farfa as a problem for people trying to get into the game.
Because it isn’t?
Becayse learning a game is usually something people have to do to play well.
The problem with MD is people want it to be something it was never even advertised as. Casual.
@@mrbubbles6468 If you're trying to get people to play a game as a company, it shouldn't take deep commitment to want to get into the game and doing long research just to get to the fun part. Even in competitive shooters you can find out about the game just by playing in Bronze and having fun, thus wanting to get better. Most players in Master Duel, but also the TCG don't have fun early on, unless they spent a lot of time basically doing their homework, because it is very overwhelming to just queue up in ranked and get destroyed by a new deck every time, that plays completely different from the one you got destroyed by earlier.
There are lots of potential players that get turned off the game, before even understanding how it works. That's what Rarran's first Yu-Gi-Oh! video was about. You can argue all you want about it being inherently competitive and games like that having a high entry point, but all the evidence points to it being very extreme in this game and it having a way higher point of entry than other games. That's why there is so much discussion about that topic right now.
Yu-Gi-Oh! players have a very elitist mindset when it comes to getting good and putting the time in, but a game should be fun from the get go and that is what leads you to want to become good or competitive at the game. Not having to commit to being a great player, before even picking it up for the first time.
Anecdotal evidence for sure, but just from my friend group I could see how easy it was to get multiple people to try out MTG with me and most of them stuck with the game, even if just casually. Almost no one wanted to give this game a shot, or immediately quit, exactly because there is no casual way to experience the game.
Because its not?
first, learning how to play your deck shouldnt have to be seen as a problem and even then its not like he spent days he spent little over an hour which for someone who doesnt 100% percent understand yugioh on a greater scale isnt that bad and every subsequent deck would realistically get easier. Even when i was new thats what i did cause that seemed like the most logical thing to do instead of just flailing and getting upset that nothing is working.
I didnt interpret him getting farfa as him needing a coach, he could have continued learning on his own just fine (I have my problems with rarran but i believe hes smart enough to figure it out) and i think he just got farfa for the content.
What PvP game doesn't need proper understanding of the game's mechanics?
@@PersonaPrime Obviously every game needs understanding of the game's mechanics, it's just how hard is it to come by that understanding and how much do you need BEFORE you can start enjoying the game. In games like MTG you can know how to play, and then know how to roughly play every deck in a short amount of time and have fun learning. Even if you go against a pro player you will get crushed, but you can play some cards and it feels like you are doing stuff, before getting your ass beat.
In Yu-Gi-Oh! starting out you have no idea about Maxx C, Ash, Nibiru and learning one deck, doesn't mean you understand any other deck. Which even if you commit to one, you have no idea what your opponent is doing. If you go against a pro in this game, you won't play a single card, or at least not resolve a single effect and learning is just getting crushed completely, basically having no fun.
Joshua Schmidt has a good explanation in his reaction, if you guys want a more qualified take than mine. But even he has said to have problems figuring some of the new decks out, barely being able to play Infernobles at all at first. A new player is going to have a way rougher take on every single deck.
I think rookie should last longer and make you use a certain set of pre-made and relevant decks so that new players could have an actual feel for how the game is suppose to go. They could just be rental decks specifically for rookie.
With how easy it is to make an account and que up a meta deck so you can bully noobs this aint the best take. Silver is more enjoyable than rookie
@F0r3v3rT0m0rr0w I think I might have missed out on rookie being locked under those pre-made decks. You won't be able to use your own decks till you pass rookie and you could opt out of your rookie matches.
@Ninja_Bryden Oh ok I missed the locking you into pre-made decks. Yeah, that might be fun for some but the masochist challenge wouldn't exist.
@@F0r3v3rT0m0rr0w You would be able to opt out, so masochist challenge would still be viable :)
Don't wanna force already experienced players from not being g able to use the decks they wanna use
I mean you basically are using a rental deck for rookie that does that and by the time you’ve cleared you have enough to build a meta level deck.
The problem us not learning the game, it’s learning your deck.
There is not really a mode you can do that in properly
That Maxx "C" take was the seal of approval to being a proper Yu-Gi-Oh player.
you should invite rarran to watch table 500 with you to show him how creative and funny the game can be
Ranran, the guy who said ygo has too many long turn and ftks is probably not going to enjoy the format loaded with long turn ftks lol
@@yuricahere He kinda changed his opinion in this video on that though, no? Like he said it's an absolute blast just getting to combo off so I think he'd appreciate it to some extent now.
Bruh as a MD baby myself, my first ever game was against virtual world VFD turbo. I thought the long combos were cool and its not like VFD was gonna stop me from normal summoning Luster Dragon anyway (my entire gameplan) 😂
Ngl when I started playing I thought the herald and VFD stuff was normal and I was doing something wrong. Only when I actually understood the game and how decks are designed did I realize that I went through hell without realizing it and thought hell was normal.
@@Honest_Mids_Masher Pretty much the same for me lol. Although I immediately loved the "anything goes" nature of YGO
Trying to get through the first week of YGO was tough for me. Queue up with a janky Megalith/Impcantation deck, and either go against "beginner deck still learning" or Exodia FTK, Rhongo, Eldlich, One Bad Day, full power Drytron, Zoodiac Tri-Brigade. I honestly don't know why I keep playing.
@@SHAO_L1N Same tbh I'm able to build some extremely funny decks like using the SHS engine to just draw 8 card when my entire deck is nothing but handtraps, or coming up with some of the most unorthodox combo lines to play around certain cards and my favorite would have to be playing through interruptions because of how much gas the deck itself has to where you almost feel like a bullet train with a crate of pillows in your way.
New players got absolutely dicked on by Konami when master duel came out. The game was a mess of some of the worst shit imaginable to play against. VFD, Rhongo, full power virtual world.
All while being forced to realize why maxx c is banned in the TCG.
People forget that farfa's day job was literally being a teacher for a while
why is raran chat suggesting salamangreat deck for a new player dude lmao
Salads was my first deck when I started in TOSS format. I think it's a decent entry point tbh. I'd literally never touched a yugioh card in my life prior to buying 3x of the structure.
Because it is real easy to play and got way more recursion than most.
It's not bad, but swordsoul is waaaaaay better for a beginner. It's a solid deck, it's pretty straightforward, it doesn't require knowledge of some obscure mechanic to understand, and it's pretty powerful.
Because he asked which deck he should play before Swordsoul was free.
@@tylerwylde4100well no… why you buy 3x a structure deck if you never played before.
Why you lying?
Moye mo' problems!
Rarran's Redemption Arc
Yugioh has turned from a respectful back and forth with your opponent, to a game for People that used to be bullied in school for playing yugioh, to Bullying others that now also play Yugioh.
It's great that he gave it another chance but legit he needed a coach to take his play to the next level and it's sad that it feels like you need one for yugioh because it's so incomprehensible without one. There's legit no other card game out there where you need so much on boarding by an outside source and thsts why Konami will never make more people play this game
Yeah, that's literary Rarran's take from the start and I can't understand why people bash him so much for that
@@cedrusnguyen5188From what I saw no one bashed him for that take. They bashed him cause his forst vid he just clicked shiny buttons like a monkey and never actually sat the fuck down and READ what even 1 card of his deck does.
Take the coaching to know the ins and outs thing he did fucking NOTHING first time around to actually learn the game
You don’t.
The amount of people playing yugioh keeps increasing every year.
i mean thats just not true, he could of totally kept improving on his own and i assume he got farfa along just to speed things a long and/or for content.
even with other tcgs i still had to use online resources for things like how to think about specific situations and deck building. Sure initially learning the basics for stuff like magic and pokemon is faster and easier but these games are also simpler and different. Yu-gi-oh is not the insurmountable wall that people think it is.
i did not have as much of a terrible time learning through MD as how others paint it and my first constructed deck was fucking Mekk-knight invoked and MDmeta didnt exist yet (or i didnt know)
I started playing Yu-Gi-Oh in 2021 and i taught myself how to play by watching UA-cam and playing MD, it's not that difficult, although it is harder than other games.
I love the beginning going on the spreadsheet instead of just reading Mo Ye's effect great video overall Rarran really gave the game a chance this time.
From what I can tell, Rarranch never changed the chain options to manually choose the order of the chain links when multiple effects trigger at the same time, so basically he could never chain block except for the times the game automatically did it for him (Chixiao and Moye is the basic example, Moye protects the search from the deck by being chain link 2). For me this makes him getting to Diamond even more impressive. Also he did what pretty much everyone asked him to do, practice the combos in the solo mode before getting to the ranked ladder. I think that with enough time (and a more modern deck) he could get to Master 1, easy.
Amazing how far a person can get without knowing how to play. He could get to master with Labyrinth. Make mistakes, misplay, activate at the wrong time. The deck is forgiving
@@Fallen_Blade I can't say I agree, playing a control deck can be harder than it looks, as they say in the video, a misplay can cost a game. Also floodgates are limited in MD, you can win games by flipping them but that would not be consistent. Snake-Eyes is an example of a very forgiving deck.
@@Fallen_BladeLab is absolutely not a forgiving deck. The only forgiving thing about it is that there are a bunch of people who will instantly concede upon seeing a lab card
@@Fallen_Bladeclearly just salty at lab players lol
@@Fallen_Bladelab is like the least forgiving deck at the highest level, it murders jank but you’re not getting master without playing at least decently
I made it to plat when Masterduel was still pretty new. Since then, I've been playing with fun decks. And I've stayed pretty low. Usually gold but sometimes still Platinum. Honestly, I think it's more fun than stressing to get to higher tiers.
Based Circular, best card in the whole game.
1:01 To be honest, the first ranked he played in the recent run (in Rookie 2) was a full power Bathmech. Luckily, it was piloted by an idiot, so it was an even match.
2:33 ditto
I love watching ram ranch learn yugioh he just like me fr fr. I was a anime batchest bewd best deck yugiboomer when MD came out but I also REALLY wanted to learn YGO. So I one tricked Zoodiac for like 4 months, learned how the decks I had to play against worked, and branched out from there since then. Hopefully Download More Ram has the same experience (I didnt finish the video yet) but if he still doesnt like it thats fine too.
Can't say about league, but I do play other mobas like dota and unite. If you're seeking constant action then mobas won't cut it for you especially because you're severely punished by your misplays where it will cause your enemies to snowball you into the lategame. During downtimes you're usually supposed to evaluate what got you killed or what is the big picture of the current gamestate means moving forward, which objective to take next, what item you should build as an attempt to counter the opponent's composition. It's an ADHD nightmare, which is why I dropped most of them and play warframe instead.
This is why I chose to play Duel Links before Master Duel. Duel Links had the advantage of slowly adding mechanics over time which helped me learn them and get used to them.
I do think Master Duel could’ve done something similar, but I don’t think it would’ve popped off the way it did if it worked like that. I feel a lot of people from DL immediately transitioned to MD because they immediately knew everything from DL.
This might be an unpopular opinion but I think DL is a good training ground before MD - from my own experience.
This felt like a way more well-rounded take. I didn't like his last video because it felt like he was trying to play badly and to avoid reading any cards.
What he said about comboing off and killing your opponent. Man what a feeling
Yup top yugioh player farfa
Raran had his anime redemption arc
It’s really weird tuning into this again and hear Farfa avidly defending him from all the criticism that Farfa brought up initially.
Im glad hes actually trying to learn his deck now instead of just clicking shiny cards.
Ok but what if the shiny cards worked?
Why the BA no die?@@Honest_Mids_Masher
Ya weird how sitting down and actually sitting down and reading your cards leads to actually learning what cards do
32:38
Fartfa acting like he wasn't holding a gun to rarrans head making him put a "max see bad" section in his video
im glad he gave it another try and actually tried this time, my criticism for him was the fact he started out by picking a 5 minute guide which glosses over so much of how to play because he said "30 minutes is too long" the fact he actually tried now, and learned a deck as well as even knows how to synchro summon (which is a big step up) makes me happy.
Yugi didn't spend money for his cards (except lifeforce sword) because his grandpa owned Kame Game Shop, the manga equivalent to a real world local card shop.
We don’t know that he did not spend money. Yugi might very well have bought most of his cards from his grandfather. Heck, he only got a goid deck after inheriting his grandfather’s deck and after that we saw that he bought cards to improve it
Didn't he buy a pack of cards to get Buster Blader in battle city?
@@OdelyxRa he bought the pack to get lifeforce sword. He already had then buster blader, at least in the manga. I don’t remember if he bought another pack in the anime.
While winning the Swordsoul mirror would've been the best way to finish the challenge, topdecking Mo Ye when most needed is a close second. That's why she's the BAE
23:31 rarran screming YES after farfa whas complaing about chat feel like they where on the same room
When I watched the original video I deadass thought it was Farfa in his final match he was talking to. Sitting here the whole time thinking Farfa was fucking with chat.
as a rarran viewer, im watching farfa laugh at random points and going “ah yes, this play truly was funny” while not understanding shit
28:00 the start can be the most important part of the game. Each sec and Cs can be game deciding.
That was a pleasant watch. Good on Professor Farfa and Aspiring Champion Rarran. Please let there be a graduation match
I learned yugioh with ancient gears in tear format as the ishizu cards were coming out. I love this game.
Give this man a branded despia deck.
How poetic his journey begins with normal summon moye and it ends with normal summon moye
The moment he attacked with the 0 atk swordsoul token, I knew he was a real yugioh player
Good thing he hasn't met Stun players yet
I luv toot toot train.
Cus stun deck give u vip pass to master so there is no player below diamond play it, and it's fckin expensive deck
what I hate most with yugioh is that 90% of games feel like non games, but oh man does that 10% feel good
The thing is, the further you get into the game, the more the 90 get closer to 50, then 40, then 20, etc. Unlike other games, the game is way more fun the further you get into tryharding.
Rookie and Bronze should just be Structure Deck Battles only... like please 😢
The problem is they frontload your gems heavily so everyone is incentivized to make alt accounts to play the hot new deck. I made a masochist alt and half my rookie and bronze games were vs full power snake-eyes.
I think restricting rookie and bronze to structure decks wouldn't be a bad idea honestly.
@@NinaNinaM24All of the structure decks, if unmodified, are garbage though.
I don't think i need to tell you giving incentive to play without staples is a bad idea
@@1stCallipostleThey just actually make rookies play with loaners decks built specifically for them to learn the NECESSARY to play the game. Also make rookie last longer to give them time to learn.
Then after you get out of rookie and reach bronze youre allowed to play with your own deck.
Ye is actually pronounced Yeh.
en.wikipedia.org/wiki/Gan_Jiang_and_Mo_Ye
Based on real sword Moye, paired sword with Ganjiang.
BTW, Japanese pronounciation for the pair of swords is Kanshou and Bakuya, if that sounds familiar.
Michael bays lord of the rings sounds like an experience not gonna lie
Yep, always said Swordsoul is an excellent if not the best learner deck. If not for Yugioh in general then at least for dipping your toes in Synchro Summoning.
I think something like Zombies or P.U.N.K. is better to learn to synchro summon, Swordsoul cheats the tuner mechanic completely.
@@Ragnarok540 It doesn't though. You are still fulfilling the concept of "Sum of the Levels of a Tuner(s) and non-Tuner(s)".
Cheating the tuner mechanic would mean not needing a tuner to synchro summon, but swordsoul still needs tuners, even if they're generated tokens.
imo cheating would be more like Crimson Dragon who just specials a synchro monster (and it _still_ counts as a proper synchro)
I think something a stiff and time consuming as Swordsoul stresses the issues new players have.
@@1stCallipostle I don't know what you mean by stiff and time consuming
@@1stCallipostle Swordsoul is anything but stiff and time consuming. The deck have a straight forward simple line that help new player get used to the game, and have some potential weird lines that they can learn to play through disruptions.
Their main weakness is that Branded steal all the new decent support, leaving them at the same state since they first came out.
24:55 - lowkey... I would watch a michael bay lord of the rings movie. sounds like a great time if I'm just laughing at it.
Yes Farfa vs Rastafarian lezzzgoooo
17:50 you can normal tiai first to check for responses since it's a ignition and not trigger before longyuan eff it's perfectly fine
I'd love to see Rarran get to Master and I'm impressed by his journey. Would love to watch a Graduation match of Farfa vs Rarran with the swordsoul mirror.
Now that's a real yugioh plot
@@jps_user20 Maybe he can learn salad after this.
League is only fun when you play it with someone else. Playing it alone is either you turn insane or make everyone else insane.
An interesting thing about Rarran's observation on Yu-Gi-Oh, about a mistake being so punishing. To me, I think I actually like that about Yu-Gi-Oh. I feel like in a game like ygo it's easier to learn a new deck, and also get better in general, because you get instant negative consequences from making a misplay. It does feel very awful to lose a game to a simple missclick or forgetting a part of an effect or restriction, or whatever else can punish you. But when it happens I instantly see "that was bad, I should avoid doing that" or "okay, that choice ended badly, I should have played that turn differently". To me it feels oddly reassuring, because I know the game will let me know if I play the turn wrong. Meanwhile, I know that if I play MTG or something, where it's a lot slower, and your mistake could lie many turns back. It would be a lot harder for me to learn from my mistakes, because I wouldn't even notice them.
It's a harsh way to learn for sure, but I prefer knowing how much I still have to learn, than thinking I'm better than I am or have a better understanding of the deck/game than I actually have, because I don't even know when I've made a mistake until 10 turns in I suddenly lose out of seemingly nowhere.
(Slightly clarification, this of course only applies once you're both looking for mistakes and how to improve, and when you at least have enough game knowledge to understand how your plays relate to what happened)
21:40 Not the Adamancipator WC match lmao
In defense of the person playing Sunseed in Rookie his first time, there isn't really a way to avoid that. You can't exactly enforce only bad decks in low ranks or anything like that. And the same thing happens in other games too.
masochist deck farfa vs Rarran :D would be funny
Having Farfa would be an excellent teacher to have 💯
Tbf if you go into a medium with an expectation, in this case Yu-Gi-Oh being difficult and long, you're gonna reflect that. And he felt like he didn't gove it a fair try
Would love to see that graduation match s.s. mirror 😮
When I watched him attack with that token I was dying
Okay one myth we seriously need to dispel is that getting to Plat/Diamond/whatever in any of these big name card games means ANYTHING beyond understanding the core of the game. The vast majority of players can reach these ranks, the only thing stopping them is time investment.
Okay now rarran coaches you on league
I wouldn't wish having to play League on my worst enemies.
Complexity does NOT breed Depth...
All YGO decks play the same strategy... Tutor/Search Ur cards - Play/Cheat Ur boss monsters from Deck or Extra Deck - Destroy Ur Opponent board (second) or Set up Negations (First) to not let Ur opponent play - Game over within the first 4 turns .... The game just makes their players "feel smart" by giving them archetypes Pre-Built by the Devs that ALL DO THE SAME ....
Definately the alternative to card games that actually care about progression in game state and resource management ... if it isn't clear yet, YGO is ABSOLUTE TRASH, but to each its own
Once tried to teach a new player and he was so baffled when I explained missing the timing. Why does that mechanic even exist?
i got to silver while watching this
I need to watch rarran at double speed so he is talking as fast as Farfa.
Technically if all of a new player’s opponents surrender than it’s completely possible to reach diamond without reading a single card
9:10 Very true. I started playing I was using DM deck (like of course), it wasn't much fun at all. Then, I got Ishizu Tearlaments, playing on opponent's turn was very much fun.
I love DM, but it's so bad in MD because Dragoon is banned for no reason.
Love the Farfa Rarran friendship arc haha
I think its not unusual for Rarran to enjoy doing a combo he studied for. I do have to say this loses its appeal really quickly IMO. After some time an uninterupted Turn 1 combo is just muscle memory you are throwing out without thinking. But breaking an established board with a bunch of engine gas is like the ultimate dopamine rush because you get 1 extra card to get through this up hill battle and if you succeed it just feels sooo good. Also big Engine grindgames or topdeck situation in a simplified gamestate. These are the Situations at least I am playing Yu-Gi-Oh for.
Me with Dragunity ending on Areadhbair, Crystal Wing, and Borreload Savage
8:59 It would be more how Kaiba looks at Joey lol.
i have to say after seeing rarrans streams did i see what a ginormous card game brain he is. he is way better in understanding how card games work than the average person which means he was even more correct than he already was
How can someone with such supposed knowledge have played legitimately worse than a 5 year old the first time around though
Last time I normal summoned ash, I won the duel by attacking a beatstick with it :> T A.I. Strike is underrated
i play yugioh for about 12 years and haven't got to diamond yet, what the fuck
i just float around plat because playing too much yugioh in one day breaks my mental state.
A new thought occurs, why didnt he scoop to sunavalon, I assume there is a conceed button in hearthstone been a bit since ive played it, that is a skill that shouldve transferred right?, hitting the conceed button, instead sitting through the combo, perhaps for a bit? To make a point?
Farfa, if you want to keep him engaged, maybe suggesting the "pet deck" idea would do the trick... While he became another SS player that will choose Moye over anyone, wouldn't be "poetic" to have a Dante mirror instead? Imagine taking the spot for Gimmick puppet content creator... (Haven't noticed if there's other, please let me know if there's such a chad out there)
And hey, with luck his voice about the roach might be noticed... #BanMaxxC
Diamond is a thinking mans rank.
Me whos only seen diamond once by sheer luck: yea i guess that's why I'll never get back there
If he wants to go master he'll loose remaining grass on his head
Did they showed him the time travel event that was like perfect to actaully maiking him like the game
Rarran is incredible, I hope he doesn’t hard-pivot to just LoL once Hearthstone finally kicks the bucket
Need a LoL streamer to do a react video to this now, how dare farfa not like a thing they like
Watched the update to the first and then the initial video of Rarran's and looked at the criticism from others. The first video he made remains the most correct reaction from most people and the reason why Yugioh is not good game design. Most decks are "I setup negates to negate your negates and moves". If the opponent goes first, the idea is the same. There's no real deck type variety. Just summon and have negates to negate opponent's negates and plays. Negate, negate, negate. Who can setup a better negate board?
The reaction to the reaction of the reaction of the reaction video 😅
I mean I learn through solo moding bots. N/R or limited distance build and learn the raw basics.
Imagine playing an Online Competitive game and not expecting it to feel like League of Legends...
Real life human on my game = Day ruined.
@farfa you gotta play aram on league. its just one lane 5v5 just fight all the time.
Idk why people said he’s a bad teacher, instead of lecturing he’s asking questions to get his “ student” to actively think about what he has to do. W teacher
Shit teach me I maxed out at plat 1 😭