Past Rarran (foolishly, uneducated): This terrible game is a horrible mess Present Rarran (calm, enlightened, wise beyond his years): This terrible game is a horrible mess when I lose the coin flip, also they should ban Maxx C
IDK why people don't like going second; the comeback approach in YGO is fucking orgasmic. Seriouslly, there is nothing like testing and prodding your opponent's board and CRUSHING them by managing your resources better.
As a Yugioh player I can tell you that pretty much every single thing you complain about (terrible beginner experience, turns are too long, winning the coinflip matters too much, cards have too much superfluous text, etc) are all well known problems that we all complain about on a daily basis. For some reason though, when it's someone outside of the game saying it, we all start getting defensive and trying to pretend it's not true. I don't think anyone who likes this game can in good conscience say it's not extremely flawed. Anyway, kudos to you for sticking it out and trying your best to learn, set mo ye was one of the funniest things i've seen all week.
The weird thing is that if Komoney took the Hearthstone approach of using simplified game states for new players and getting a strong competitive deck at the start (the Swordsoul event is a great start), they can make the new player experience much better.
Tbh, as someone who's inside the game, it feels like the community gets defensive when I say it as well. It's the elitist mindset IMO, same as league. If someone who's not max rank or well-known in the community as a good player says this stuff, the community just gets extremely defensive and contradicts points (not all the time, and maybe not even the majority, but enough to the point that it's problematic). A new player can easily spot problems, especially if they're experienced with card games.
Every card game has a sell by date before it goes stale and gets powercrept into nonsense. Yugioh didn't just get stale, it got moldy, and at this point there's like 3 layers of mold and whatever was there originally isn't there anymore. Like for real, you're paying hundreds/thousands of dollars, and memorizing short stories for every card in your deck, all so you basically can decide the most complicated coin flip ever. It's honestly kinda sad, because there's really no way to go back from it.
True. Honestly, most players probably just scoop if the opponent is popping off but they don't have an out. I mean, a lot of Ramen's opponents did. I suppose that's the secret technique that helps the going second experience, quitting if you've got no plan lol
i am genuinely proud that rarran took the time to learn, thank god he chose swordsoul and not that salamangreat deck, deck choice is also important for new players as well
kinda confused how it took like an hour to understand normal summon mo ye reveal a wyrm in hand when like 90% of your deck is wyrms ??? don't know what that was about but valiant effort
@@sagii1372yeah kinda like trying to learn how to play madolche but you only know the angelly line. what about when you dont open angelly? one of the hardest things to do in yugioh is learning a deck from scratch, it can take WEEKS for you to figure out some "secret" lines. because its easy to learn 1-2 card combos, but you also need to learn how to use your entire hand at maximum efficiency, and that... can be really tough.
Maxx C is banned in the TCG, which is the western release of the game. It is however legal in the OCG, which is the Japanese release version of the game and what Master Duel's banlist is more based on
@@Gravitysonic0 99.9% yugioh cards and directions are came from Japan's devision, with some exceptions like warrock, konami eu and na aren't as independent as you think they are they are still rigid and have to follow konami japan direction, take my words as a reality check, they released maxx c or what we call suru G here, because they think that's what the tcg players wants.
@@r3zaful lol so Konami JP actually made the mistake of Maxx C and is too dumb to correct it. They also created the combo situation that required maxx c too... Almost like they got no clue how to balance their game and have been doing worse without Upper Decks help so it would be better if the TCG got away from the bad ocg rules.
They also design entire decks around it. Some of the more recent meta decks either don't summon much, can end their combo while still putting up interruptions, or play on the opponents turn. So when Konami wants a deck to be good in the OCG they make it play very well under Maxx C. Sometimes though it doesn't translate very well into the TCG because the amount of special summons a deck does are irrelevant there (unless if Nibiru) because of Maxx C being banned so the deck isn't as strong as it is in the OCG at times.
This is genuinely one of the best character arcs I’ve ever seen regarding this game. The dedication. The training. The empowerment!!! He has ASCENDED!!! He is THE SWORD OF SOULS!!! LETS GOOOOOOO
- Link is the easiest Extra Deck mechanic. - Very straightforward lines, even more streamlined than Swordsoul. - If you exclude the Nibiru token, all he has to deal are Cyberse/Effect/FIRE monsters, unlike Wyrm lock (vs Baronne) / Tenyi lock (Shaman) and other niche scenarios that can be frustrating. - The intermediate combo of Accesscode is way easier compared to Baxia/Yazi lines. If Josh (salad lover) swapped with Farfa he would have the same results because it's one person giving you the advice instead of a thousand different points of view at the same time.
@@looneyloonatic I disagree. I introduced the game to a lot of new players with the salad structure deck back in 2019, when before that I did that with the Dino one. My argument is that it's not about the deck, but having a proper guide. Chat of 1000+ people doesn't have the focus one person would have
I'm glad Rarran gave Yu-Gi-Oh! enough of a chance to be able to have fun with it and see why we love it so much. As a YGO player, his criticisms are all very fair, and we've been complaining about Maxx C for years too lol. YGO has a lot of flaws but it's such a unique game that it has a special place in my heart (even if a lot of other games are objectively more fun)
You mean dumbed down. There has to be one game that stands out compared to the others in Complexity. Dark Souls is that for Open World RPG's and Yu-Gi-Oh is the Dark Souls equivalent for Card Games
@kaimobley5324 Gotta disagree with you that Yugioh is the dark souls of card games. Yugioh is a complicated game, but many of the interactions/combos are predetermined, flashy af but still almost always end at the same state. A more accurate description is its the Steet fighter or Mortal Kombat of card games. High octane action that ends in a pretty short explosion depending on who can get their well practiced hit in first. To me magic is a more complex game, where sure you have practiced lines but you can deviate in numerous directions. That makes the slow burn a bit more Dark Soulsy to me. That said neither are better or worse. Just different.
@@joshprice4855 I 100% agree that YGO more like a fighting game than a board game like MTG. But i disagree about complexity specifically due to the fact of how Chain Links VS Stack works making YGO way more punishing, in addition to the overload of information, pressure for timely response and worse game design (lack of keywords, situational rulings) when we compare the Advanced Formats. I know it's anecdotal evidence but just like Elden Ring made me breeze through Hogwards Legacy (to the point of installing "Harder" mods), i felt the exact same when i picked up MTG and after a week i was undefeated for 2 months in my locals with Glissa the Traitor a decade+ ago to the point it felt boring and i stopped playing. BTW this is not bashing MTG as a simple game, but more like YGO is tooooo complex for no reason (i mainly blame bad design) to the point of becoming an overall better player.
@@babradIt's like a fighting game where you roll a dice to see which of your buttons are locked for the first 20s, if any. I still hate that his game doesn't have a mulligan 25 years later.
The fact that Rarran landed on the conclusion that Maxx C is dumb (aka needs to be banned) lets you know all you need to, man's played enough of the game to know. btw, actually had a lot of fun watching him stream the game, happy to see that he actually enjoyed Synchro focused deck as that is my favorite extra deck monsters. Also seeing how often Rarran top decked like a god in this game was amazing, man's clearly the IRL version of Yu-gi Moto. Ending conclusion was pretty good basically being yu-gi-oh is good for what it provides once you gotten deep enough into it (the feeling of getting a big combo done etc.) but it still needs to vastly improve the new player experience.
Yeah I really don’t understand people who think synchros is a hard mechanic I’m an idiot who picked up this game 4-5 months ago and I think my only real mistake with the synchro mechanic was wondering why u couldn’t synchro my 2 level 4 monsters They were both tuners and I ramped there levels up using card effects to get monster abilities abd u fucked my brain over dince it associated turners with low level monsters
Yugioh is indeed quite overwhelming starting out, because every deck is it's own beast to learn and not just learning the deck itself, but how it interacts with every single other deck, so I never blamed you for not wanting to play it after the first attempt. That said, mad respects for actually giving it a second shot and getting so far with it. Side note: Max-C is indeed busted and we all question why the OCG format (which Master Dule uses) still has it legal.
Master Duel is not OCG format, it's mainly it's own format because of different banlist philosophy and card release date. But yeah, Maxx C should be banned or errated and probably 95% of player base thinks the same. Shame what Konami don't play it's own game
@@mopsik56 Tbf there are some rule differences in how TCG and OCG format is executed; mainly when it revolves around public and private information and how chaining works (I mean I guess it makes sense considering it's a video game and slowing the game down to let you build your own chains even while they would be simultaneous makes sense). So iirc Master Duel does use the OCG more in than the TCG format in that sense as well.
@@mopsik56master duel is using ocg rulings and they will never answer any rulings questions and bugs in English, yes they will ignore every single English complaints as you can see in farfa's video, that's a testament that master duel is pretty much an ocg based not tcg lmao.
I love how the "Maxx C bad" take completely redeemed Rarran in the eyes of most players. This was a great video, I'm glad you came back and actually found enjoyment in this game. It has a lot of flaws, but it puts some things on the table no other card game can provide. The streams were a lot of fun to watch too! It'd be fun to see you come back eventually to keep learning and improving.
It did not. What redeemed him is he admited in his previos video that he was not actually trying to play or learn and applogising for how bad that vid was
@@mrbubbles6468 I don't think he owed an apology, most of the criticism in the last video was valid at the end of the day, I wouldn't call it a bad video, because realistically that's what the new player experience will be for a lot of people.
I think you nailed it honestly 90% of my enjoyment from yugioh comes from these big fuck off combos and the yugi muto moments. Theres NO other card game ive ever played that scratches BOTH of those itches at the exact same time. I found you from picking up hearthstone for the first time in like 6 years. Glad you had a much better time.
I mean no other card game gets close to Yugioh when it comes to potential combos either. Famously Blue Blooded Oni FTK had a 90 step combo (this is the basic one, the complex ones with weaker hands can be over 200 steps I think?) that took like 40 minutes to execute at fast play pace
@@mooncalf_4534"Oni for Oni" god that history of Yu-Gi-Oh episode was abysmal lmao. And let's not forget about Gishki FTK. That combo takes just as long.
A comparison I can make is that yugioh is like a fighting game. You can do fine as a beginner and play against your friend. But to play ranked you actually have to put in more work than normal games to become decent which is a lot of time to sink in for a beginner to attempt. So when people say that yugioh is hard to get into, I get it. This is coming from yugioh player.
The same goes for RTS, the knowledge gap between a newbie and a veteran is so absolutely massive that's almost unbridgeable, and as more and more content is released and the game become more and more complicated, that gap has only ever widen. You're basically running a marathon with people that have a 25 years headstart.
As a fighting game player this is completely untrue, because fighting games have skill based matchmaking. And pair you up against people who are playing about the same way you are. Yugioh might have some kind of mmr system, but the gap between a complete beginner and someone who knows how to play the game but is bad, is still horrifically massive, making it still a bad experience regardless of how bad the other person is.
Maybe if you play a new game with a lot of players, but youre going to have a bad time as a beginner going into any fighting game with a smaller playerbase or that is older than a couple of months. Like just try playing under night in-birth 2 as a beginner. @@vgcatharsis9480
@@vgcatharsis9480you're not going to win a match against someone who consistently in the top 32 evo, but you might win against someone like ltg, tmm or koeficient if you are decent at the game. Yugioh is the exact same thing, you might win a round or two against josh or tasuku but winning against them in match is straight up unlikely even if you have a decent knowledge of how the game works, but against cimoo, farfa or amakudari(jp) you can win even if they play their main archetype(treat this as character like tmm with kazuya, farfa with burning abyss) because they are decent enough to play the game, but don't have the necessary fundamental to win more games.
Another positive about Yu-Gi-Oh is that in terms of aesthetics and all the different archetypes I truly think theres a Yu-Gi-Oh deck for everyone. You saw the 25th anniversary animation and that in a nutshell is why I love Yu-Gi-Oh. You have mech gundams in the same game as fluffy forest creatures and religious cults and sushi battleships. And they're all always playable because Yu-Gi-Oh standard format is unlimited which balance wise is a nightmare but it also means eventually even your pet deck from 7+ years ago can get some support and in Yu-Gi-Oh since the power of each card is so high that one card you get can completely change your deck to make it more viable
As a Yugioh player, I love Yugioh because sometimes you get the most epic duels and moments you've experienced in all of your gaming career. Yes, format can be extremely dull (I think current MD format is boring for example) and sometimes unbalanced. But when you have a 20 turn duel with extreme back and forth, you have SO MUCH fun. I've tried to return to HS and climbed for something like high Gold and after epic duels Yugioh can offer it felt so dull
IMO problem with HS (I played til Saviors of Uldum for context) is that eventually it's all just playing on curve, there are very few moments were you can have the sort of interactions that happen in YGO like making your opponent's cards whiff by chaining another card. Also wish HS had more crazy concepts like Spell Only Hunter or Highlander, YGO has wacky stuff like alternate win conditions, playing with no cards in hand, milling, locking zones, etc (mostly in the past tho, most decks now just build boards of negates).
Had the same experience with the Pokemon TCG, it's a way fairer & easier game to understand, but it was boring after a while because I'm used to Yu-Gi-Oh's awfulness (& sometimes it's actual good moments)
Right now we have a 2004 event. Which is using cards that only existed in 2004 and before. It is honestly ALOT of fun. The game is much slower and you have more fun options using cards that you normaly never would. There are some staple cards for sure but it's not the 1 turn death bord like the currant game.
Hoping that they'll at least consider the idea of making this a long term thing. I actually like modern YuGiOh to some degree, but every now and again I just want that old school experience.
@@RaidZeroh play goat simulators. The mode in master duel is garbage. It is so rng dependent and boring. I genuinely had some gamestates were I had to wait for my opponent to get the out because he had a zero attack relinquished with another relinquished atached to it. It was insufferable.
As somebody who has started from HS and went to yugioh. The beggining was rough, but just like you i found a deck i enjoyed and gor good at it first. The more i understand about the game the more i love it. Last week i won my locals and it felt like the best thing. Gl Rarran you have gotten so much better at this
Oh, I knew it. I said it in one of his vods that he’d be hooked on Yu-Gi-Oh and him saying that he misses it at the end confirms my statement. But also congratulations love you. I’m so glad you gave Yu-Gi-Oh a chance. Loved watching you live you’re amazing.
Great video! As a card games enthusiast myself I can safely say YGO is my favourite out of all of them. It just feels incredibly rewarding when you play well. I did face a lot of your same issues when I came back to the game back in 2019, I picked up a fairly complex deck in Shaddoll and made graphs to remember the main combo lines, which sounds absolutely ridiculous. What helped me tremendously was having a friend who was starting to play at the same time as me, we basically played every day and picked up new decks every so often to learn more and more about the game. Also f- Maxx C. Playing the physical game feels so much better just because we don't have to deal with that card.
I really appreciate your journey rarran, because modern yugioh is so far from other game in terms of beginner friendliness and learning curve that i can't even imagine someone completely new playing this game. But for most old player even if they aren't that competitive, there's no other game that can match the craziness of yugioh game. It absolutely similar to moba, fps, and other competitive game that as bad as your game is, you still keep playing it.
Yoooo the fact that you made it to diamond on a top deck makes this journey even better. Thanks for giving this game a second chance. Yes it's flawed, like any other card game, but it's really fun trying to find the out or stopping your opponent at the right moment when they're comboing off
"Man this game sucks, I can't wait to dumpster my opponent with my sick combo" is the true yugioh experience that seems insane to anyone that hasn't put a ton of hours in Also yes, good to see you on the #banmaxxC train!
Great video!! Nobody's remotely obligated to enjoy the game or think it's good at all, of course - it has a ton of problems no doubt. That's why it's so good to see a review that genuinely sits down and evaluates the experience as a whole. Huge respect for taking the time to revisit the game!
After watching this video I can say that Yugioh is just its own species of a card game because it seems that every deck is a combo deck so you can't just blindly jump into it and expect to do something or to work itself out. It's not like Runeterra or Hearthstone where in general you gradually build your board state to win or like Flesh and Blood that is back and forth trying to get a small advantage where you can take the tempo with a big turn. These games also have simple rules for basic play unlike yugioh where I still don't get how things work after these 2 yugioh videos. This is accentuated by the fact that Rarran needed to read a guide for 1.5h to play the deck. From my perspective, it seems that Yugioh stands closer to fighting games. I haven't played fighting games online, only occasionally with friends, but I know that characters have combo strings and if you, as a new player, were to jump into online play without looking beforehand how you character works, you would have a similar experience to what Rarran had in the 1st video. This idea is also reinforced by him saying in this video that a single mistake can snowball into you getting crushed. But after this video, like Rarran, I can understand why it still exists and why some people are drawn to it. It has an appeal and it seems to give you a high sense of satisfaction for doing your combo right and just watching your opponent either surrender or trying to scramble to mount a counterattack. But still, the game doesn't seem to be my cup of tea and the barrier to entry still seems to absurdly high, but at least from now on I won't have a negative opinion towards the game because this video showed us what the game is like a bit after stepping beyond the entry barrier. Good video!
While the fighting game analogy is very good, and used by multiple people in the community, I think the reason you don't get yugioh is not necessarily because you watched too little or because the game is complicated but because you watched the wrong videos. Rarran's videos (especially the first one. Good god that one was terrible) are not very informative. If you wanna learn more about yugioh, there are content creators who have made videos and entire series specifically for that.
@@lordgrub12345 While they weren't very informative on how the game is played, it still showcased a bit how the game is experienced and as I said previously, it's not something that gets my attention. From my perspective, combo decks are cool and feel unique im general and it's why they attract people. Especially in more normal card games like Hearthstone where other archtypes exist. When everhthing is a combo deck(I might be wrong, but that's the impression I got from the yugioh videos) it loses its magic and appeal for me. It's a bit funny cause right now I'm trying to learn a combo deck in Flesh and Blood, which is around the hero Kano. But as I said in my comment, after this video I can understand a bit the appeal of yugioh and why people are attracted to it and that I won't have an unfair negative opinion of it anymore becoming more of a difference in preferences
@@LegendOfRoGamers oh yeah I totally understand that you don't find the game interesting. I get that it isn't everyones cup of tea, but the videos rarran made aren't very good at informing, even the basics. This one is definitely better in that regard but it still is very lacking in that department. Also, about every deck being a combo deck, that isn't necessarily right. There are many decks that don't combo (Control decks like sky striker, Labrynth and umi for example) and other decks that learn much more into the combo aspect of the game then others (synchrons, cyberse, mathmech, dark world etc.), but yeah, overall most decks have some sort if combo-like style.
One thing about yugioh is that it is totally made for tryharders who love COMPLEX SHIT. Like, it looks like that every deck is a combo deck, and thats pretty much how It feels up until diamond. because past that the game actually opens up a lot in skill gap and diversity of plays. Going second aint as terrible as it looks, the real issue about going second is that ITS ANOTHER LEARNING CURVE YOU NEED TO GO THROUGH. Playing to disrupt and deal with your opponents board is where the real complexity of the game kicks in. Basically to play any deck in yugioh at higher levels you need to: learn your cards then learn some lines then you get used to modify those lines a little bit then you learn more complicated lines then you learn how to use your cards to improvise lines at a mere sight then you're ready to play going second with confidence then you learn the matchups and the shit just goes on. and im not even taking deck building, meta call and side decking into account because thats a whole different beast. yugioh is really nuts on how difficult it can be to become GOOD at any deck, but for the people who loves this kind of challenge its the reason why its their favorite tcg
@@PamellaCardoso-pp5tr I mean if you wanna get good at a game then of course you have to learn a lot of skills. That applies to every game, not just Yu-Gi-Oh. Card games like Hearthstone are just very simple. Magic is an example of a complex TCG (although generally not as complex as Yu-Gi-Oh). Yu-Gi-Oh is basically the Tekken of card games. It is REAAAAALLY confusing and hard to Master but that just comes with learning experience and after a bit you'll be able to master the basics and with the right Fighter (or in this case deck) that is enough to get you some wins.
It was never about if you ultimately like or dislike the game. What made me smile about this video is the genuine attempt to learn and understand. Amazing video :)
As a yugioh player, I promise you... the community was way too harsh on you from the get go. "just read the card" is all well and good when you've been playing since childhood and can actually contextualize why/how you would want to use a card at any point and time. I would say the most annoying aspect of getting into the game isn't even the difficulty, but the elitist community that willl act like the game isn't extremely difficult to grasp and get into.
You love to see it, I was there watching the streams and it was a fun time seeing you try to understand yugioh also the farfa collab was amazing teaching tool to be linked to players who want to learn sword soul. Another thing is theres an option to go 2nd since there are gigachad decks that blind second like 8axis, sky striker, numerons, cyber dragons, mikanko etc.
Cyber Dragons are so funny because you can just contact fuse your opponent's Link Monsters. Sorry, you had a plan for that Masquerena? Nah, I get a basically free 2400 beatstick.
@@DylenizI loved it because of how long it survived it became a deck that casuals could just invest in and then never have to focus on getting a new meta deck again because of Dragonlink being soo resilient. It sucks soo much with what happened to it in MD.
I’ve been playing this game for years, played dozens of decks, and gone to many locals and I still mess up sometimes lol It’s a massive learning process and you’re doing super well so far! Keep it up man, you got this.
This has been the greatest redemption arc ive ever seen. You have my absolute respect forever for doing this and Im so glad you got to appreciate (if not always enjoy) our silly little card game. I think I speak for a lot of us when I say thank you!!
7:52 Never ever doubt the player base's aversion to reading. I've made it to Master playing Spright (pre-nimble ban) without knowing Gigantic and Starter lock you into level 2's, I always just assume it was just special summon a level 2 no cost.
Well, i'm sort of glad someone went through what i did. I been playing digital cards games at a "high level" for years. Been highest rank in MTG, Runeterra and hearthstone. As well as decent with some other lesser known ones. Yugioh though is horrible. Like the gameplay is cool, but its so complex that even my solid card game knowledge wasn't really doing to much for me, or so it felt. Every new deck i built i had to look up on youtube of people using it and learn the "combos" through videos. Which EASILY took over an hour before i can even play a game with a sliver of chance to win. I've always said and will continue to say that yugioh is sort of set up for failure as far as widening their audience because getting into it is REALLY hard. Then as soon as you think you have a grip on the game you make a new deck and realize how lost you really are all over again. Turns also take forever because people can summoning 7+ times in a turn and that is not including any reading people might do and cards have straight paragraphs for no reason. It sucks because i think there is a world where yugioh could actually be a big card game, but the things it needs will just never change. So its forever stuck to the niche of people who are either big card game nerds (me) or masochists who are willing to tread through the trenches to learn this overly complicated card game with zero key words and long turns (also me i guess). Yugioh will NEVER be my favorite card game, but it still fun sometimes.
Rarran, it's super respectable to see you come back and try this game again that is loved by so many people. I'm just writing down some thoughts I'm having while watching and commenting on what I'm seeing. I quit playing when I was a young teen and didn't start again until I was 23. At this point we had gone from only fusion monsters to now full powered Links. It was super jarring at first and my intro to the new pace of Yugioh was actually through a water structure deck from back in the mid 2000's. I started adding synchro here and there and then practicing by myself to see what each card could do. Eventually, by playing with that one deck, I was able to get a good understanding of the more modern playstyle. My introduction to MD (Master Duel) was after dueling my friends for a while, but anytime I learn a new deck that looks fun, I do the same thing. I duel against bots for like1 hour and then take it online. I'm glad Farfa had you play Swordsoul. It's a very consistent deck and makes it great for learning simple, but very powerful combos. The minutia of combos and different interactions is the real learning curve and going more in depth with just one deck is great and it's good to see you figure it out. People that are really good make mistakes still in the game, it's a common occurrence actually. Going second can be awful, but different decks handle it better than others. Combo decks tend to want to go first. Maxx C, yes the card that any sane player hates because it's one of the most anti fun cards in existence. Finally, yes, the newcomer experience is abysmal. It really is hard to attract new players to this game.
Played Master Duel at the top rank the first couple seasons, but it got boring fast having every match end on the first turn essentially coming down to a coin flip of who drew more hand traps. Felt like I was playing solitaire. The best card games have lots of interactivity and less RNG.
Sword soul is one of my favorite decks of all time, and I'm glad you used it for this experience! This game is very akin to a fighting game, in that you can button mash and maybe see some results, but you're not going to beat someone who knows the combos. then you can keep going and understand the fundamentals, but probably won't get far against people who understand frame data and optimizing interactions. Finally you can get super good at all of that, but you still can get steam rolled by a guy who picks the oddball character who no one plays, who just so happens to counter pick your character and wins all the 50/50s by intuition or luck. That's yugioh baby!
yup ive always felt while in other card games you slowly build up get your stuff online due to a resource system, yugioh you build your nuke turn one and the only interruption is the opponent chucking a wrench at your head(a hand trap)
17:50 , this was my exact experience with the game. I played through multiple tutorials and practiced against bots, the first real player I played against went first and won in turn 1 after I could not do anything to react to him.
Current yu gi oh in a nutshell first go is really important unless your playing specific decks or cards and Konami has no idea who they're marketing the game for the tutorials are way off how the game actually plays
Fantastic video, Rarran! It was a lovely surprise to see you give the game a second try, and lovelier still to see you finally having fun with it. It's okay if it's not your favorite game - you've soldiered through that horrific barrier to entry. The game really is insanely complicated. Huge respect to anyone who plays at a high level. Speaking of, you did amazingly to hit Diamond! If you ever decide to come back for a Round 3, I'm really curious what kind of decks other you'll want to try. Peace and love!
12:04 As a Yu-Gi-Oh! Player, this pretty much summed up my experience coaching my friend on how to use a Combo Deck. (We BOTH had a very hard time understanding what to do.) The card game does not hold your hand through it all, the competitive scene is horrible but 'that's just how the game is'. Once you get a fair chance at playing the game, it is really fun, once you face someone of your level and with a deck that allows interactions, it is also really fun. Sadly, with how many interruptions there are in it, and how long the turns can take, it becomes quite less entertaining and more "Bro! Are you done yet?!", the musical. I'd play Magic over YGO any time if I could. EDIT: 28:54 These will never not be the most satisfying moments in Yu-Gi-Oh!
Competitive scene is completely fine. Sure there are bad metas, but every other card game has bad metas as well. Good players can actually play good games, but it's easy to just say that going 2nd is auto lose (which Rarran also did during his massive rant and in this video he actually goes back on that).
I unironically think YGO is the fastest card game that I have ever played, though I admit I have huge biases since I don't spend a ton of hours in other card games besides YGO and Vanguard. For example, if my opponent normal summon Mo Ye, I'll look into my hand and see if I can stop or deal with at least Chixiao, Baronne, and Blackout. If I can't, then I will not wait and move on to the next game. I'm not saying whether it's a good or bad thing about YGO. I just want to share why I feel it's fast despite 5-minute turns being common in this game.
@Yusodus It is easy to say that going Second just loses your game, until you learn what Kaijus, Lava Golem and the Sphere (Which Rarran got introduced to in one of his Games on Streams) can do. However, that is a case of 'just draw the out'. EDIT: Yeah, the Competitive Scene could be alright if you're ready for it. The Meta is bad but other Card Games pretty much had the same thing going on so you got a good point. Maybe I'm just glaring at Master Duel's SPECIFICALY because you *need* to play Ranked to do your daily missions. Which exposes me to Snake-Eyes. With a deck that can't play the game against it.
This game has functioned very weirdly to others, and it’s so ungodly hard to wonder how it ever existed this long to see the insane decks we have today
The game in its core has been the same as the beginning. One player makes plays while the other has interaction. Whether the interaction is the titular "You've activated my trap card!" or "I'm gonna Ash that," these interactions between players is what pushes the design.
Komoney wants to sell cards and they will print almost anything to do it. They have this “fix it in post” mentality where they release broken cards, ban it, and then either unban it when the powercreep has caught up to it, or just release an errata that change how the card works (RIP Chaos Emperor Dragon…), and basically nerf it into the ground.
I don't watch rarran's videos, but I'm genuinely proud of what he did What I understood from the previous videos is that he genuinely didn't want anything to do with Yu-Gi-Oh anymore, and although pressured to do so by a very annoying yugituber, he still tried to play it again You could see the progress he was making during the streams, you could see him improving with almost every match So if anyone still tries to get mad at him, just ignore them, because it is genuinely obvious rarran put a lot of effort in this
I will just hop into the comments for some Maxx C slander. The card is banned in the version of YGO you play in the west - so EU, US, South America. It is however legal at 3 copies per deck in the OCG, which is what they play in Japan and the rest of Asia. In fact, they have two entirely diffrent ban lists. As a rule of thumb, cards gets released in the OCG first and then a couple of months later, the West also gets them. To compensate the West Konami sometimes releases cards exclusive to the West. When Master Duel was released Konami basically fused the formats together. TCG exclusive cards are playable, but the banlist is closer to the OCGs. That makes Maxx C legal and a lot of people hate palying Master Duel because of this. Playing in a Meta, where Maxx C is legal means you need to prepare for it. You need to either stop your opponents, so you can play the game and dont lose on the spot AND make sure your opponent does not stop yours (because you want to win the game). So you have to play the maximimum number of Maxx C, Ashblossom (because it can negate the Maxx C) and Called by the Grave (as it can both negate Maxx C and Ashblossom). Furthermore you might aswell play Psyframe Gama (as it can negate Ashblossom as well) and if you are feeling realy spicy Crossout Designator (which can negate all cards as long as you are also playing them in your deck). In the current Master Duel format that results in up to 12 cards of your deck being designated to Maxx C alone. Thats is more of a quarter for most decks and not including other staples like Inf-Imp. A good example actually comes form this video: 28:19 There is a battle of 4 cards just to stop the activation of Maxx C alone, which in the end decides the game. So yeah, ban the card Konami.
Great video, glad to see you gave it another shot and having personally tried to get 2 brothers into this game… They do a complete 180 once the information wall hits!
Love the recap near the end. Basically how I felt playing YGO, and why I love mobas and fighting games. Making the other player hate their lives is peak gameplay.
I watched your last video, and I can totally relate to everything you mentioned. Back when I was in college, it was a bit more manageable. You would build your deck around one boss monster, and the main goal was to get that monster on the field to dominate the game. But now, I'm not so sure anymore.
Your first stance on the game was already valid. Because Yugioh is terrible at teaching new players the game, just like League of Legends, it's fair to say: 'This isn't for me.' But it's great to see you return and give it another go. I love this game, but I felt you when you didn't want to play it anymore. I went through a similar phase in my childhood when I went to my LGS and tried to play the game. Yugioh is very much a game of extremes where it can feel like the best game ever if decks and players are at a similar power level, and the game is an interactive back-and-forth, or you just get locked out of playing it. I stuck around because the complexity of this game was addicting. There was so much to learn, and it never got boring!
It’s a real easy deck to learn and play. There’s a reason it was a SD IRL. Issue was, as Raran says, he was not really playing the card game in his first video. Him failing with Salads was entirely on him.
hey rarran. Really been enjoying your content for games other than hearthstone. I still love watching you hang out with other creators and do silly challenges in hearthstone, but it's nice to see ya looking into other places for things to play and enjoy. Hope you keep it up and keep enjoying other games and ideas.
as a yugioh player that quit the game for hearthstone, i found your first video to be fine, you were spot on with many of the criticisms, there were a couple things you were off on, but the fact that you put 10 hours in and still had things you weren't right on just further highlights how difficult the game is to get into
His video admits he quit 4 hours in. And he said he wasn’t actively trying to learn it. It’s why lots of people got mad. Because he was saying the game had issues when it did not. Yugioh is not a complicated game. People go in thinking it will be like Magic and all the other card games they played and complain when it is not. Those players also never bring up that it took just as long to learn their first completely new cardgame. And that the cardpool is always daunting.
I was watching the vid recordings along the way and it was fun to see you progress in the game. The new player experience is definitely rough for anyone who hopes to be good at the game quickly. There are so many mechanics and cards to begin to understand that it will always be inherently overwhelming. Yugioh could probably use some other officially supported older formats that give a chance to use each of the main extra deck mechanics for example and learn their ins and outs
I dont get it. The game is still literally about memorizing combos and praying they dont get interrupted. It's still a game of solitaire. Where is the euphoria in that?
What i really respect is a grindset Rarran has regarding being good at something. Though i wonder that being good streaming is no easy feat I alse think that most streamers just got lucky to be there, Rarran, however, does a great job at being good content creator by sheer force of will. When AoO was released I tried DH and left HS because I felt that this is not a game I fell in love since the closed beta. Now I’m rewatching all history of HS through Rarran’s content and I believe he’s the best that happened to HS since Brode left. And i love his content on other games and respect his goal to be a variety streamer. Thanks to you I will try HS in new expansion!
Another reason why I think no one really watches yugioh is because you cant watch it as a casual player, these decks and combos take actual studying to understand so its not like me or anyone else whos only see say the anime or watched a couple of youtube videos would get anything out of watching pro players play, its not like we understand the skill or plays going on, only that there are cards being played.
That's more of a presentation issue though. If Yugioh videos and match showcase people took stuff from how some Hearthstone content creators show cards or relevant effects (usually with a simple pop up of the card with the text), then maybe it might be easier for casuals to watch.
YOOOOO CONGRATS ON GETTING TO DIAMOND!!!!!!!!! Would love to see more Yugioh content from you, maybe testing other decks or whatever else you come up with but it'd be really fun to watch
ngl i hated your first video. it was uneducated trash talk. now you got my respect, youre one of us and can trash talk all you want. i will probably agree with most things. you experienced the highs and the lows and pulled trough 🤝
I'm crying 22:00 You don't have to say sorry. That's your experience. I'm big fan of Yugioh but the Meta and the decks is so much to handle. I never went to to rank.
A big gg to you. As much as everyone shit on the game even the player themselves, you understand now that behind the dirt there is gold if you dig enough. The fact that you actually took the shovel and got dirty after everything is very impressive.
Was really enjoyable to stick out this journey watching you play. I haven’t played yugioh in about 4 years, but I still keep up with it to see if it’s a game I’d ever want to go back to. Now if they gave my main TCG a digital simulator, maybe I can get you to try that.
I personally feel the best way to get into Yugioh is irl where you can directly interact and converse with other players as well as the cards themselves; i genuinely think the physical interaction helps. congrats on your progress and glad for your more nuanced opinion.
I’m really glad you gave it another shot. I was lucky enough to tap into Master Duel when the Branded Selection pack was in the shop and I needed the guides too
I am happy to see you really try again, and actually enjoying it to some extent. And congrats on getting into Diamond! And yes, the beginner experience is terrible, going second often feels terrible, there are too many cards in the format leading to information overload, and Maxx "C" should be banned in Master Duel. But now you actually understand that despite that, there is some great fun to be had.
0:35 Not baddd homie, alright in my book. A humble brag to Yogiohs Complexity, churning up conversation, and this breakdown video for people like *me* new to Card Games
Mild correction: Maxx "C" is only banned in the TCG, which is the version of Yu-Gi-Oh! played in western regions like Europe and the US; it's not banned in the OCG, which is the Asian region that Master Duel is more closely based on.
I mean, this is what happens when he says he’s going to try and learn something for 10 hours and actually does so indtead of deliberately not doing. It’s amazing what putting in a little effort does
I'm glad you revisited this game and gave it a chance. You improved so much as a player. This video was great and I'm sure the Yu-Gi-Oh community enjoyed it too! 👏👏
The streams had some exciting moments with time. Kudos to you for giving this a fair shot! I personally think that having a deck you click with does help a lot, but game absolutely requires you to be adaptable and have good reading comprehension. The quality of life does help with that though, it's a lot easier now than it was on release. I only learned yugioh with the MD releasing, my first deck being Starry Knight (it's so bad, looking back at it).
Honestly, most average yugioh players make plenty of mistakes. The game is very hard. We're all trying to optimize our way of playing and it takes a combination of talent, experience, knowledge and luck to play perfectly. This is not always easy. And even when you play perfectly you can still get sacked. Fundamentally, a lot of your original complaints were valid. It's nice that you learned the game a bit and you can maybe call you skill level average. One thing I can say for sure, is even if you didn't go super super in-depth with the game (like handtrap timing, matchup, side decking which isnt in MD I know, and such) you still ACTUALLY experienced what Yu-Gi-Oh is and that's amazing. I'm glad you gave it a second chance.
I’m really happy you felt way better about the game and made it high this time! (Especially hating Maxx “C”) About the drawing good hands and top decks: Idk how true this is, but I heard that players who have more recently constructed a deck have better luck with that deck statistically.
Good job king, I have to respect the idea of going back in to amend things and prove a point. Many of the things you said initially are true, but I think the way you got tilted and leaned into them so much is what rubbed people the wrong way. And it wasn't exactly unjustified, since the new player experience truly is awful and frustrating, but it still led to a message that was easy to misconstrue. Being able to give a similar point of view from a higher position is very respectable and if this is the final interaction with yugioh, I think it's a good one to end on
yes and no. think of it like a bunch of nicotine fiends. we all want that glorious rush of whatever moments we want to replicate, but to get to it we're sitting through turns of non-interaction, infinite interruptions, entire lockouts of certain mechanics, etc, or perhaps being the ones to do that. through all the junk, however, we'll have those matches where there's genuine outplay and strategy going on (or evil powertripping for some...), and it feels absolutely incomparable to almost any other card game when it happens. if i had to describe it shortly, yugioh is a game of abysmal lows and insane highs.
This is such a triumphant return my guy. I'm glad you were able to see why we love the game and I'm happy you gave it another shot. Sorry people were harsh on your initial video but congrats on diamond
As a completely random stranger who plays Yu-Gi-Oh! I'm proud of you! It takes balls to dive into this game fresh and attempt to climb some ranks in Master Duel. Most people's brains would just melt. One of the biggest mysteries, or challenges rather, that the Yu-Gi-Oh! community faces is answering "How do you teach a new player how to play". The League analogy works perfectly, that's what I did to get back into this game as well. The reason I personally like it so much is because how much stupid shit you can come up with for deck ideas. I made one deck to mimic Hearthstone's Yogg-Saron (a bunch of effect monster that activates when sent to the graveyard, a monster that on flip summon sends monsters from the deck to the graveyard until it finds a spell card and one spell card which only shuffles itself into the deck on activation lol).
The formats make YGO my favorite tcg by far. I love being able to OTK combo for 5 minutes, and I also love the slow back and forth of the older formats such as GOAT etc. It really feels like a sandbox tcg and I absolutely love that.
I also am overwhelmed by the info overload of Yu-Gi-Oh. Played it in early 2000s, but it is a different game now. Thanks for explaining what game it is today. Representing my struggle with Yu-Gi-Oh.
That’s the thing, people force themselves to learn everything right away. Like why do people force themself to learn synchro,xyz, pendulums, and links. You should just pick 1 (high level) deck you really like and stick with it and learn that way
@@megaspacewaffles I get the mechanic itself. it's the way modern decks use it. it's also a personal aversion to synchro combos, and just how good their generic roster is compared to other summoning methods when im not a big fan of going outside of archetype. probably doesn't help my favorite synchro decks are also very bad as of todays standards. most of my day to day decks are more in the Exceed category.
@@DarkCT modern decks use it without cheating. Fusion decks shortcut it and so do pendulums to an extent. Synchros don’t. They’ve always been about putting tuners and non tuners on the field. Even back then, they used their generic options. Stardust has always been an insane generic synchro since he came out, Goyo, many many more.
That was the most fitting way to rank up to Dimond ive ever seen 😂 Winning the Max c challenge. Glad you gave it another shot. I love the games where you get a good back and forth and it comes down to knowing how your deck interacts and doing it well. Sadly those games are few and far between. Still love the game but don't play it nearly as much as I used to because of that.
i am gonna be honest. as a yugioh player that started playing the game more when Pendulums were starting to come out, with no Master Duel OR Duel Links in sight, i lost a lot. and thats the point. in my experience, losing TEACHES you how to play the game. of course you first have to pick a deck, but alas, that isnt as important as learning the game in full. it takes time to learn yugioh fully, because its a game of imperfect information, as well as the new player basically not knowing HOW to do anything. all that is required, in my opinion, is patience, and giving the game a fair shot. thats all it takes.
Chat outed themselves so often that they do not understand what makes swordsoul so resilient and powerful. Being in stream as this was going down hurt me as Somebody who played and still plays Swordsoul since it's release. So good job Rarran, you managed to survive being backseated by the worst swordsoul players I've ever seen.
I'm so happy he gave it a second go. I think this is the biggest thing, that you can't just pick up Yugioh and play it, you need to study first and craft a gameplan so you don't get blown out immediately and leave. I played solo mode for like half a week straight while watching guides and a Ninja tutorial (just cause they're quick and ez f2p) & looking up the deck on Masterduelmeta to see the secret spices some people were cooking with. That's what it takes to approach the game with informed consent, but it's literally not advertised anywhere in client that this is the case. The euphoria of finally getting your combo off or outplaying someone in the choke point of theirs is so huge though, big dopamine moment. That's kinda what keeps me playing.
Past Rarran (foolishly, uneducated): This terrible game is a horrible mess
Present Rarran (calm, enlightened, wise beyond his years): This terrible game is a horrible mess when I lose the coin flip, also they should ban Maxx C
Like a true Yugioh player
IDK why people don't like going second; the comeback approach in YGO is fucking orgasmic.
Seriouslly, there is nothing like testing and prodding your opponent's board and CRUSHING them by managing your resources better.
sure sometimes you can't do shit, but that's the same as every card game...
@@REDDAWNprojectthat’s only if you are good enough to do it lol
@@REDDAWNproject because of the all or nothing nature of it. breaking a board sometimes is just impossible unless you draw the god hand
Phenomenal video! We now know you're a true Yu-Gi-Oh! player because you hate Maxx "C" like the rest of us!
FUCKING FACT'S!
So when are you gonna put him up against Mystic Mine 👀
i don't hate maxx C shifter is worse :)
Fr
History of yugioh season 2 but with Rarran instead of MBT? :p
Rarran: "Maxx C Sucks"
Yugioh players: "ONE OF US! ONE OF US! ONE OF US! ONE OF US!"
I thought Maxx C is banned, how could he play 2 copies of it ? :D
@@giulsen2028 Master Duel has a separate Ban List from the TCG
Man I hope they unban Maxx c
@@DANCERcow you shut your mouth
@@DANCERcow im with ya. unban maxx C, just for the chaos.
As a Yugioh player I can tell you that pretty much every single thing you complain about (terrible beginner experience, turns are too long, winning the coinflip matters too much, cards have too much superfluous text, etc) are all well known problems that we all complain about on a daily basis. For some reason though, when it's someone outside of the game saying it, we all start getting defensive and trying to pretend it's not true. I don't think anyone who likes this game can in good conscience say it's not extremely flawed. Anyway, kudos to you for sticking it out and trying your best to learn, set mo ye was one of the funniest things i've seen all week.
The weird thing is that if Komoney took the Hearthstone approach of using simplified game states for new players and getting a strong competitive deck at the start (the Swordsoul event is a great start), they can make the new player experience much better.
Tbh, as someone who's inside the game, it feels like the community gets defensive when I say it as well. It's the elitist mindset IMO, same as league. If someone who's not max rank or well-known in the community as a good player says this stuff, the community just gets extremely defensive and contradicts points (not all the time, and maybe not even the majority, but enough to the point that it's problematic). A new player can easily spot problems, especially if they're experienced with card games.
As a yugioh player i will nooot read all of this and give you the priority
To be fair I think most people did not have a problem with his points only his conclusion.
Every card game has a sell by date before it goes stale and gets powercrept into nonsense. Yugioh didn't just get stale, it got moldy, and at this point there's like 3 layers of mold and whatever was there originally isn't there anymore. Like for real, you're paying hundreds/thousands of dollars, and memorizing short stories for every card in your deck, all so you basically can decide the most complicated coin flip ever. It's honestly kinda sad, because there's really no way to go back from it.
You know what feels better than comboing off? Breaking full boards through so many interruptions, that’s the ecstasy
HONEST TO GOD THAT'S THE DOPAMINE RIGHT THERE
Like trying to solve a puzzle and figuring it out
True. Honestly, most players probably just scoop if the opponent is popping off but they don't have an out. I mean, a lot of Ramen's opponents did. I suppose that's the secret technique that helps the going second experience, quitting if you've got no plan lol
Gotta destroy your opponents sandcastle at the beach
That's why I play CyDra
breaking boards with swordsoul going second is so fun, i hope rarran experience that bliss 😌
Very fitting that the final duel was basically over as soon as Maxx C resolved.
"This video's okay"
"Maxx C sucks"
"Actually Rarran is the goat I forgive him for everything."
Lmao you described me perfectly watching this. Love your vids btw
@@Honest_Mids_Masher Hey thanks!
i am genuinely proud that rarran took the time to learn, thank god he chose swordsoul and not that salamangreat deck, deck choice is also important for new players as well
kinda confused how it took like an hour to understand normal summon mo ye reveal a wyrm in hand when like 90% of your deck is wyrms ??? don't know what that was about but valiant effort
I wanted to play a reptile deck but they dont have any support for it still :/
@@kindklan8020 what if you dont draw moye? have you thought of that?
@@sagii1372yeah kinda like trying to learn how to play madolche but you only know the angelly line.
what about when you dont open angelly?
one of the hardest things to do in yugioh is learning a deck from scratch, it can take WEEKS for you to figure out some "secret" lines.
because its easy to learn 1-2 card combos, but you also need to learn how to use your entire hand at maximum efficiency, and that... can be really tough.
I've heard ogduatics are fun.
Maxx C is banned in the TCG, which is the western release of the game. It is however legal in the OCG, which is the Japanese release version of the game and what Master Duel's banlist is more based on
And it's funnier in hindsight that Maxx C was MADE by the TCG division and ?embraced? by the OCG
@@Gravitysonic0 99.9% yugioh cards and directions are came from Japan's devision, with some exceptions like warrock, konami eu and na aren't as independent as you think they are they are still rigid and have to follow konami japan direction, take my words as a reality check, they released maxx c or what we call suru G here, because they think that's what the tcg players wants.
@@r3zaful lol so Konami JP actually made the mistake of Maxx C and is too dumb to correct it. They also created the combo situation that required maxx c too... Almost like they got no clue how to balance their game and have been doing worse without Upper Decks help so it would be better if the TCG got away from the bad ocg rules.
They also design entire decks around it. Some of the more recent meta decks either don't summon much, can end their combo while still putting up interruptions, or play on the opponents turn. So when Konami wants a deck to be good in the OCG they make it play very well under Maxx C.
Sometimes though it doesn't translate very well into the TCG because the amount of special summons a deck does are irrelevant there (unless if Nibiru) because of Maxx C being banned so the deck isn't as strong as it is in the OCG at times.
maybe that's why both their new banlists are terrible
This is genuinely one of the best character arcs I’ve ever seen regarding this game. The dedication. The training. The empowerment!!! He has ASCENDED!!! He is THE SWORD OF SOULS!!! LETS GOOOOOOO
and the final realisation that :" wait a minute, this maxx c card sucks" hahahahahaha
@@eligiobuscema6829 The realization every yugioh player has to go through at one point in their lives, really.
The fact that Rarran’s chat gave him salad as his first deck will always bewilder me
- Link is the easiest Extra Deck mechanic.
- Very straightforward lines, even more streamlined than Swordsoul.
- If you exclude the Nibiru token, all he has to deal are Cyberse/Effect/FIRE monsters, unlike Wyrm lock (vs Baronne) / Tenyi lock (Shaman) and other niche scenarios that can be frustrating.
- The intermediate combo of Accesscode is way easier compared to Baxia/Yazi lines.
If Josh (salad lover) swapped with Farfa he would have the same results because it's one person giving you the advice instead of a thousand different points of view at the same time.
@@babrad yeah but you have to know in-depth combo lines for good boards where Swordsoul summons moye, add longyuan and you have a monster and an omni.
@@babradokay but you’re still wrong salad is a bad first player deck lol
@@looneyloonatic I disagree. I introduced the game to a lot of new players with the salad structure deck back in 2019, when before that I did that with the Dino one.
My argument is that it's not about the deck, but having a proper guide. Chat of 1000+ people doesn't have the focus one person would have
I think he had a Dragonmaid deck before switching to Salads, I guess chat thought it was easier to make a meta Salad deck than a meta Dragonmaid deck.
I'm glad Rarran gave Yu-Gi-Oh! enough of a chance to be able to have fun with it and see why we love it so much. As a YGO player, his criticisms are all very fair, and we've been complaining about Maxx C for years too lol. YGO has a lot of flaws but it's such a unique game that it has a special place in my heart (even if a lot of other games are objectively more fun)
You mean dumbed down. There has to be one game that stands out compared to the others in Complexity. Dark Souls is that for Open World RPG's and Yu-Gi-Oh is the Dark Souls equivalent for Card Games
@kaimobley5324
Gotta disagree with you that Yugioh is the dark souls of card games. Yugioh is a complicated game, but many of the interactions/combos are predetermined, flashy af but still almost always end at the same state.
A more accurate description is its the Steet fighter or Mortal Kombat of card games. High octane action that ends in a pretty short explosion depending on who can get their well practiced hit in first.
To me magic is a more complex game, where sure you have practiced lines but you can deviate in numerous directions. That makes the slow burn a bit more Dark Soulsy to me.
That said neither are better or worse. Just different.
Nice 😮
@@joshprice4855 I 100% agree that YGO more like a fighting game than a board game like MTG. But i disagree about complexity specifically due to the fact of how Chain Links VS Stack works making YGO way more punishing, in addition to the overload of information, pressure for timely response and worse game design (lack of keywords, situational rulings) when we compare the Advanced Formats.
I know it's anecdotal evidence but just like Elden Ring made me breeze through Hogwards Legacy (to the point of installing "Harder" mods), i felt the exact same when i picked up MTG and after a week i was undefeated for 2 months in my locals with Glissa the Traitor a decade+ ago to the point it felt boring and i stopped playing. BTW this is not bashing MTG as a simple game, but more like YGO is tooooo complex for no reason (i mainly blame bad design) to the point of becoming an overall better player.
@@babradIt's like a fighting game where you roll a dice to see which of your buttons are locked for the first 20s, if any. I still hate that his game doesn't have a mulligan 25 years later.
"Maxx C sucks"
This is where you became a real yugioh player, you're one of us now, there's no turning back.
The fact that Rarran landed on the conclusion that Maxx C is dumb (aka needs to be banned) lets you know all you need to, man's played enough of the game to know.
btw, actually had a lot of fun watching him stream the game, happy to see that he actually enjoyed Synchro focused deck as that is my favorite extra deck monsters.
Also seeing how often Rarran top decked like a god in this game was amazing, man's clearly the IRL version of Yu-gi Moto.
Ending conclusion was pretty good basically being yu-gi-oh is good for what it provides once you gotten deep enough into it (the feeling of getting a big combo done etc.) but it still needs to vastly improve the new player experience.
Yeah I really don’t understand people who think synchros is a hard mechanic
I’m an idiot who picked up this game 4-5 months ago and I think my only real mistake with the synchro mechanic was wondering why u couldn’t synchro my 2 level 4 monsters
They were both tuners and I ramped there levels up using card effects to get monster abilities abd u fucked my brain over dince it associated turners with low level monsters
I still prefer Maxx C being in the game to the alternative of going 2nd being an auto loss.
Yugioh is indeed quite overwhelming starting out, because every deck is it's own beast to learn and not just learning the deck itself, but how it interacts with every single other deck, so I never blamed you for not wanting to play it after the first attempt. That said, mad respects for actually giving it a second shot and getting so far with it.
Side note: Max-C is indeed busted and we all question why the OCG format (which Master Dule uses) still has it legal.
Master Duel is not OCG format, it's mainly it's own format because of different banlist philosophy and card release date. But yeah, Maxx C should be banned or errated and probably 95% of player base thinks the same. Shame what Konami don't play it's own game
@@mopsik56 Tbf there are some rule differences in how TCG and OCG format is executed; mainly when it revolves around public and private information and how chaining works (I mean I guess it makes sense considering it's a video game and slowing the game down to let you build your own chains even while they would be simultaneous makes sense). So iirc Master Duel does use the OCG more in than the TCG format in that sense as well.
@@mopsik56master duel is using ocg rulings and they will never answer any rulings questions and bugs in English, yes they will ignore every single English complaints as you can see in farfa's video, that's a testament that master duel is pretty much an ocg based not tcg lmao.
@@r3zafulSo basically I gotta learn Japanese? Damn I never thought not learning a second language would actually come back to bite me.
I love how the "Maxx C bad" take completely redeemed Rarran in the eyes of most players.
This was a great video, I'm glad you came back and actually found enjoyment in this game. It has a lot of flaws, but it puts some things on the table no other card game can provide. The streams were a lot of fun to watch too! It'd be fun to see you come back eventually to keep learning and improving.
It did not. What redeemed him is he admited in his previos video that he was not actually trying to play or learn and applogising for how bad that vid was
@@mrbubbles6468 I don't think he owed an apology, most of the criticism in the last video was valid at the end of the day, I wouldn't call it a bad video, because realistically that's what the new player experience will be for a lot of people.
I think you nailed it honestly 90% of my enjoyment from yugioh comes from these big fuck off combos and the yugi muto moments. Theres NO other card game ive ever played that scratches BOTH of those itches at the exact same time. I found you from picking up hearthstone for the first time in like 6 years. Glad you had a much better time.
I mean no other card game gets close to Yugioh when it comes to potential combos either. Famously Blue Blooded Oni FTK had a 90 step combo (this is the basic one, the complex ones with weaker hands can be over 200 steps I think?) that took like 40 minutes to execute at fast play pace
@@mooncalf_4534 jesus 200 steps? That shit is crazy
I wana pull off Playmaker’s BS combos lol, that’s the whole reason I am building Cyberse Link deck.
@@lordgrub12345Some of the vailantz, DDD and Ritual Beast lines can easily take that amount of steps
@@mooncalf_4534"Oni for Oni" god that history of Yu-Gi-Oh episode was abysmal lmao.
And let's not forget about Gishki FTK. That combo takes just as long.
A comparison I can make is that yugioh is like a fighting game. You can do fine as a beginner and play against your friend. But to play ranked you actually have to put in more work than normal games to become decent which is a lot of time to sink in for a beginner to attempt. So when people say that yugioh is hard to get into, I get it. This is coming from yugioh player.
The same goes for RTS, the knowledge gap between a newbie and a veteran is so absolutely massive that's almost unbridgeable, and as more and more content is released and the game become more and more complicated, that gap has only ever widen. You're basically running a marathon with people that have a 25 years headstart.
As a fighting game player this is completely untrue, because fighting games have skill based matchmaking. And pair you up against people who are playing about the same way you are. Yugioh might have some kind of mmr system, but the gap between a complete beginner and someone who knows how to play the game but is bad, is still horrifically massive, making it still a bad experience regardless of how bad the other person is.
Maybe if you play a new game with a lot of players, but youre going to have a bad time as a beginner going into any fighting game with a smaller playerbase or that is older than a couple of months. Like just try playing under night in-birth 2 as a beginner.
@@vgcatharsis9480
If so, YuGiOh is BlazBlue Central Fiction.
@@vgcatharsis9480you're not going to win a match against someone who consistently in the top 32 evo, but you might win against someone like ltg, tmm or koeficient if you are decent at the game.
Yugioh is the exact same thing, you might win a round or two against josh or tasuku but winning against them in match is straight up unlikely even if you have a decent knowledge of how the game works, but against cimoo, farfa or amakudari(jp) you can win even if they play their main archetype(treat this as character like tmm with kazuya, farfa with burning abyss) because they are decent enough to play the game, but don't have the necessary fundamental to win more games.
20:19
What's funny is bouncing the Waterfront with Vishuda was actually really good here, it gets rid of those 5 counters on it.
can't believe rarran is playing yu gi oh again
So excited to see ram ranch try out my game.
He’s a content creator and these videos get boat loads of views. He’d be foolish not to.
Another positive about Yu-Gi-Oh is that in terms of aesthetics and all the different archetypes I truly think theres a Yu-Gi-Oh deck for everyone. You saw the 25th anniversary animation and that in a nutshell is why I love Yu-Gi-Oh. You have mech gundams in the same game as fluffy forest creatures and religious cults and sushi battleships. And they're all always playable because Yu-Gi-Oh standard format is unlimited which balance wise is a nightmare but it also means eventually even your pet deck from 7+ years ago can get some support and in Yu-Gi-Oh since the power of each card is so high that one card you get can completely change your deck to make it more viable
As a Yugioh player, I love Yugioh because sometimes you get the most epic duels and moments you've experienced in all of your gaming career. Yes, format can be extremely dull (I think current MD format is boring for example) and sometimes unbalanced. But when you have a 20 turn duel with extreme back and forth, you have SO MUCH fun.
I've tried to return to HS and climbed for something like high Gold and after epic duels Yugioh can offer it felt so dull
I do rather have a 6-7 turn duels than having a war of attrition with snake eyes players, I'm not going to make it.
L take, the sneyes attrition wars are amazing, way more fun than Superheavy Spamurai.@@r3zaful
@@r3zaful Although attrition war against snake eyes is pretty much decided by the timer than anything else...
IMO problem with HS (I played til Saviors of Uldum for context) is that eventually it's all just playing on curve, there are very few moments were you can have the sort of interactions that happen in YGO like making your opponent's cards whiff by chaining another card. Also wish HS had more crazy concepts like Spell Only Hunter or Highlander, YGO has wacky stuff like alternate win conditions, playing with no cards in hand, milling, locking zones, etc (mostly in the past tho, most decks now just build boards of negates).
Had the same experience with the Pokemon TCG, it's a way fairer & easier game to understand, but it was boring after a while because I'm used to Yu-Gi-Oh's awfulness (& sometimes it's actual good moments)
Right now we have a 2004 event. Which is using cards that only existed in 2004 and before.
It is honestly ALOT of fun. The game is much slower and you have more fun options using cards that you normaly never would. There are some staple cards for sure but it's not the 1 turn death bord like the currant game.
Explain more. I miss the 1 monster a turn steady increase of power.
I stopped playing a little after elemental heroes were released.
@@GalavantmanIt is a short event where you can only use old school cards.
Hoping that they'll at least consider the idea of making this a long term thing. I actually like modern YuGiOh to some degree, but every now and again I just want that old school experience.
@@RaidZerohThat's what everyone is hoping for. It wouldn't cost them anything ether.
@@RaidZeroh play goat simulators. The mode in master duel is garbage. It is so rng dependent and boring. I genuinely had some gamestates were I had to wait for my opponent to get the out because he had a zero attack relinquished with another relinquished atached to it. It was insufferable.
As somebody who has started from HS and went to yugioh. The beggining was rough, but just like you i found a deck i enjoyed and gor good at it first. The more i understand about the game the more i love it. Last week i won my locals and it felt like the best thing. Gl Rarran you have gotten so much better at this
Oh, I knew it. I said it in one of his vods that he’d be hooked on Yu-Gi-Oh and him saying that he misses it at the end confirms my statement.
But also congratulations love you. I’m so glad you gave Yu-Gi-Oh a chance. Loved watching you live you’re amazing.
Great video!
As a card games enthusiast myself I can safely say YGO is my favourite out of all of them. It just feels incredibly rewarding when you play well.
I did face a lot of your same issues when I came back to the game back in 2019, I picked up a fairly complex deck in Shaddoll and made graphs to remember the main combo lines, which sounds absolutely ridiculous.
What helped me tremendously was having a friend who was starting to play at the same time as me, we basically played every day and picked up new decks every so often to learn more and more about the game.
Also f- Maxx C. Playing the physical game feels so much better just because we don't have to deal with that card.
I really appreciate your journey rarran, because modern yugioh is so far from other game in terms of beginner friendliness and learning curve that i can't even imagine someone completely new playing this game. But for most old player even if they aren't that competitive, there's no other game that can match the craziness of yugioh game. It absolutely similar to moba, fps, and other competitive game that as bad as your game is, you still keep playing it.
Yoooo the fact that you made it to diamond on a top deck makes this journey even better. Thanks for giving this game a second chance. Yes it's flawed, like any other card game, but it's really fun trying to find the out or stopping your opponent at the right moment when they're comboing off
"Man this game sucks, I can't wait to dumpster my opponent with my sick combo" is the true yugioh experience that seems insane to anyone that hasn't put a ton of hours in
Also yes, good to see you on the #banmaxxC train!
Great video!! Nobody's remotely obligated to enjoy the game or think it's good at all, of course - it has a ton of problems no doubt. That's why it's so good to see a review that genuinely sits down and evaluates the experience as a whole. Huge respect for taking the time to revisit the game!
After watching this video I can say that Yugioh is just its own species of a card game because it seems that every deck is a combo deck so you can't just blindly jump into it and expect to do something or to work itself out. It's not like Runeterra or Hearthstone where in general you gradually build your board state to win or like Flesh and Blood that is back and forth trying to get a small advantage where you can take the tempo with a big turn. These games also have simple rules for basic play unlike yugioh where I still don't get how things work after these 2 yugioh videos.
This is accentuated by the fact that Rarran needed to read a guide for 1.5h to play the deck. From my perspective, it seems that Yugioh stands closer to fighting games. I haven't played fighting games online, only occasionally with friends, but I know that characters have combo strings and if you, as a new player, were to jump into online play without looking beforehand how you character works, you would have a similar experience to what Rarran had in the 1st video. This idea is also reinforced by him saying in this video that a single mistake can snowball into you getting crushed.
But after this video, like Rarran, I can understand why it still exists and why some people are drawn to it. It has an appeal and it seems to give you a high sense of satisfaction for doing your combo right and just watching your opponent either surrender or trying to scramble to mount a counterattack.
But still, the game doesn't seem to be my cup of tea and the barrier to entry still seems to absurdly high, but at least from now on I won't have a negative opinion towards the game because this video showed us what the game is like a bit after stepping beyond the entry barrier.
Good video!
While the fighting game analogy is very good, and used by multiple people in the community, I think the reason you don't get yugioh is not necessarily because you watched too little or because the game is complicated but because you watched the wrong videos. Rarran's videos (especially the first one. Good god that one was terrible) are not very informative. If you wanna learn more about yugioh, there are content creators who have made videos and entire series specifically for that.
@@lordgrub12345 While they weren't very informative on how the game is played, it still showcased a bit how the game is experienced and as I said previously, it's not something that gets my attention.
From my perspective, combo decks are cool and feel unique im general and it's why they attract people. Especially in more normal card games like Hearthstone where other archtypes exist. When everhthing is a combo deck(I might be wrong, but that's the impression I got from the yugioh videos) it loses its magic and appeal for me. It's a bit funny cause right now I'm trying to learn a combo deck in Flesh and Blood, which is around the hero Kano.
But as I said in my comment, after this video I can understand a bit the appeal of yugioh and why people are attracted to it and that I won't have an unfair negative opinion of it anymore becoming more of a difference in preferences
@@LegendOfRoGamers oh yeah I totally understand that you don't find the game interesting. I get that it isn't everyones cup of tea, but the videos rarran made aren't very good at informing, even the basics. This one is definitely better in that regard but it still is very lacking in that department. Also, about every deck being a combo deck, that isn't necessarily right. There are many decks that don't combo (Control decks like sky striker, Labrynth and umi for example) and other decks that learn much more into the combo aspect of the game then others (synchrons, cyberse, mathmech, dark world etc.), but yeah, overall most decks have some sort if combo-like style.
One thing about yugioh is that it is totally made for tryharders who love COMPLEX SHIT.
Like, it looks like that every deck is a combo deck, and thats pretty much how It feels up until diamond.
because past that the game actually opens up a lot in skill gap and diversity of plays.
Going second aint as terrible as it looks, the real issue about going second is that ITS ANOTHER LEARNING CURVE YOU NEED TO GO THROUGH. Playing to disrupt and deal with your opponents board is where the real complexity of the game kicks in.
Basically to play any deck in yugioh at higher levels you need to:
learn your cards
then learn some lines
then you get used to modify those lines a little bit
then you learn more complicated lines
then you learn how to use your cards to improvise lines at a mere sight
then you're ready to play going second with confidence
then you learn the matchups
and the shit just goes on. and im not even taking deck building, meta call and side decking into account because thats a whole different beast.
yugioh is really nuts on how difficult it can be to become GOOD at any deck, but for the people who loves this kind of challenge its the reason why its their favorite tcg
@@PamellaCardoso-pp5tr I mean if you wanna get good at a game then of course you have to learn a lot of skills. That applies to every game, not just Yu-Gi-Oh. Card games like Hearthstone are just very simple. Magic is an example of a complex TCG (although generally not as complex as Yu-Gi-Oh). Yu-Gi-Oh is basically the Tekken of card games. It is REAAAAALLY confusing and hard to Master but that just comes with learning experience and after a bit you'll be able to master the basics and with the right Fighter (or in this case deck) that is enough to get you some wins.
It was never about if you ultimately like or dislike the game. What made me smile about this video is the genuine attempt to learn and understand. Amazing video :)
The Maxx C Ted Talk was the best 😂😂😂 proud of you Rarran!
As a yugioh player, I promise you... the community was way too harsh on you from the get go. "just read the card" is all well and good when you've been playing since childhood and can actually contextualize why/how you would want to use a card at any point and time. I would say the most annoying aspect of getting into the game isn't even the difficulty, but the elitist community that willl act like the game isn't extremely difficult to grasp and get into.
You love to see it, I was there watching the streams and it was a fun time seeing you try to understand yugioh also the farfa collab was amazing teaching tool to be linked to players who want to learn sword soul.
Another thing is theres an option to go 2nd since there are gigachad decks that blind second like
8axis, sky striker, numerons, cyber dragons, mikanko etc.
Cyber Dragons are so funny because you can just contact fuse your opponent's Link Monsters. Sorry, you had a plan for that Masquerena? Nah, I get a basically free 2400 beatstick.
Adventure Horus Kaiju.
If that deck doesn't OTK you going second, it ends on a 6 mat Zeus. Blows away a ton of decks that never suspect it.
Dragonlink at one point was a going second beast of a deck due to having soo many engines (miss that beautiful casual friendly meta deck)
@@Honest_Mids_Masher I just love how dragon link survives and stayed in the meta for fuckin years being a dragon pile
@@DylenizI loved it because of how long it survived it became a deck that casuals could just invest in and then never have to focus on getting a new meta deck again because of Dragonlink being soo resilient. It sucks soo much with what happened to it in MD.
I’ve been playing this game for years, played dozens of decks, and gone to many locals and I still mess up sometimes lol
It’s a massive learning process and you’re doing super well so far!
Keep it up man, you got this.
This has been the greatest redemption arc ive ever seen. You have my absolute respect forever for doing this and Im so glad you got to appreciate (if not always enjoy) our silly little card game. I think I speak for a lot of us when I say thank you!!
7:52 Never ever doubt the player base's aversion to reading. I've made it to Master playing Spright (pre-nimble ban) without knowing Gigantic and Starter lock you into level 2's, I always just assume it was just special summon a level 2 no cost.
holy shit that Mo Ye copypasta in chat at 11:00 just sent me to the moon man
Well, i'm sort of glad someone went through what i did. I been playing digital cards games at a "high level" for years. Been highest rank in MTG, Runeterra and hearthstone. As well as decent with some other lesser known ones. Yugioh though is horrible. Like the gameplay is cool, but its so complex that even my solid card game knowledge wasn't really doing to much for me, or so it felt. Every new deck i built i had to look up on youtube of people using it and learn the "combos" through videos. Which EASILY took over an hour before i can even play a game with a sliver of chance to win. I've always said and will continue to say that yugioh is sort of set up for failure as far as widening their audience because getting into it is REALLY hard. Then as soon as you think you have a grip on the game you make a new deck and realize how lost you really are all over again. Turns also take forever because people can summoning 7+ times in a turn and that is not including any reading people might do and cards have straight paragraphs for no reason. It sucks because i think there is a world where yugioh could actually be a big card game, but the things it needs will just never change. So its forever stuck to the niche of people who are either big card game nerds (me) or masochists who are willing to tread through the trenches to learn this overly complicated card game with zero key words and long turns (also me i guess). Yugioh will NEVER be my favorite card game, but it still fun sometimes.
Rarran, it's super respectable to see you come back and try this game again that is loved by so many people. I'm just writing down some thoughts I'm having while watching and commenting on what I'm seeing.
I quit playing when I was a young teen and didn't start again until I was 23. At this point we had gone from only fusion monsters to now full powered Links. It was super jarring at first and my intro to the new pace of Yugioh was actually through a water structure deck from back in the mid 2000's. I started adding synchro here and there and then practicing by myself to see what each card could do. Eventually, by playing with that one deck, I was able to get a good understanding of the more modern playstyle.
My introduction to MD (Master Duel) was after dueling my friends for a while, but anytime I learn a new deck that looks fun, I do the same thing. I duel against bots for like1 hour and then take it online.
I'm glad Farfa had you play Swordsoul. It's a very consistent deck and makes it great for learning simple, but very powerful combos.
The minutia of combos and different interactions is the real learning curve and going more in depth with just one deck is great and it's good to see you figure it out.
People that are really good make mistakes still in the game, it's a common occurrence actually.
Going second can be awful, but different decks handle it better than others. Combo decks tend to want to go first.
Maxx C, yes the card that any sane player hates because it's one of the most anti fun cards in existence.
Finally, yes, the newcomer experience is abysmal. It really is hard to attract new players to this game.
Played Master Duel at the top rank the first couple seasons, but it got boring fast having every match end on the first turn essentially coming down to a coin flip of who drew more hand traps. Felt like I was playing solitaire. The best card games have lots of interactivity and less RNG.
The amount of work rarran had to do to even know how to play his deck should say everything you need to know about yugioh as a game lol
Sword soul is one of my favorite decks of all time, and I'm glad you used it for this experience! This game is very akin to a fighting game, in that you can button mash and maybe see some results, but you're not going to beat someone who knows the combos. then you can keep going and understand the fundamentals, but probably won't get far against people who understand frame data and optimizing interactions. Finally you can get super good at all of that, but you still can get steam rolled by a guy who picks the oddball character who no one plays, who just so happens to counter pick your character and wins all the 50/50s by intuition or luck. That's yugioh baby!
"Yugi became a great duelist"
That's unambigiously the funniest joke in the entire video.
yup ive always felt while in other card games you slowly build up get your stuff online due to a resource system, yugioh you build your nuke turn one and the only interruption is the opponent chucking a wrench at your head(a hand trap)
You can tell he's a real yugioh player now because he has opinions on Maxx-C.
17:50 , this was my exact experience with the game. I played through multiple tutorials and practiced against bots, the first real player I played against went first and won in turn 1 after I could not do anything to react to him.
Current yu gi oh in a nutshell first go is really important unless your playing specific decks or cards and Konami has no idea who they're marketing the game for the tutorials are way off how the game actually plays
honestly an amazing achievement and it's insane how committed you were
Fantastic video, Rarran!
It was a lovely surprise to see you give the game a second try, and lovelier still to see you finally having fun with it. It's okay if it's not your favorite game - you've soldiered through that horrific barrier to entry.
The game really is insanely complicated. Huge respect to anyone who plays at a high level. Speaking of, you did amazingly to hit Diamond! If you ever decide to come back for a Round 3, I'm really curious what kind of decks other you'll want to try.
Peace and love!
Any time a non-yugioh player asks me about the game I always describe it as not a card game but a fighting game (street fighter, tekken, ext).
Dragon ball fighters Z would probably be a good analogy lightning fast, few interaction points and flashy as all hell
I respect that thank you for giving the game a fair shot. It was pretty dope watching your Journey hope you come back and play some more.
12:04 As a Yu-Gi-Oh! Player, this pretty much summed up my experience coaching my friend on how to use a Combo Deck. (We BOTH had a very hard time understanding what to do.)
The card game does not hold your hand through it all, the competitive scene is horrible but 'that's just how the game is'. Once you get a fair chance at playing the game, it is really fun, once you face someone of your level and with a deck that allows interactions, it is also really fun. Sadly, with how many interruptions there are in it, and how long the turns can take, it becomes quite less entertaining and more "Bro! Are you done yet?!", the musical.
I'd play Magic over YGO any time if I could.
EDIT: 28:54 These will never not be the most satisfying moments in Yu-Gi-Oh!
You can, there's nothing stopping you other than your own will
Lack of devices that I can play the game on. So I am stuck in Purgatory (Yu-Gi-Oh!)
Competitive scene is completely fine. Sure there are bad metas, but every other card game has bad metas as well. Good players can actually play good games, but it's easy to just say that going 2nd is auto lose (which Rarran also did during his massive rant and in this video he actually goes back on that).
I unironically think YGO is the fastest card game that I have ever played, though I admit I have huge biases since I don't spend a ton of hours in other card games besides YGO and Vanguard.
For example, if my opponent normal summon Mo Ye, I'll look into my hand and see if I can stop or deal with at least Chixiao, Baronne, and Blackout. If I can't, then I will not wait and move on to the next game.
I'm not saying whether it's a good or bad thing about YGO. I just want to share why I feel it's fast despite 5-minute turns being common in this game.
@Yusodus It is easy to say that going Second just loses your game, until you learn what Kaijus, Lava Golem and the Sphere (Which Rarran got introduced to in one of his Games on Streams) can do.
However, that is a case of 'just draw the out'.
EDIT: Yeah, the Competitive Scene could be alright if you're ready for it. The Meta is bad but other Card Games pretty much had the same thing going on so you got a good point. Maybe I'm just glaring at Master Duel's SPECIFICALY because you *need* to play Ranked to do your daily missions. Which exposes me to Snake-Eyes. With a deck that can't play the game against it.
This has been such a fun little journey to watch!! Subbing. Great content!!
This game has functioned very weirdly to others, and it’s so ungodly hard to wonder how it ever existed this long to see the insane decks we have today
Power creep. Not that hard to imagine.
Power Creep + Anime.
The game in its core has been the same as the beginning. One player makes plays while the other has interaction. Whether the interaction is the titular "You've activated my trap card!" or "I'm gonna Ash that," these interactions between players is what pushes the design.
Komoney wants to sell cards and they will print almost anything to do it. They have this “fix it in post” mentality where they release broken cards, ban it, and then either unban it when the powercreep has caught up to it, or just release an errata that change how the card works (RIP Chaos Emperor Dragon…), and basically nerf it into the ground.
I don't watch rarran's videos, but I'm genuinely proud of what he did
What I understood from the previous videos is that he genuinely didn't want anything to do with Yu-Gi-Oh anymore, and although pressured to do so by a very annoying yugituber, he still tried to play it again
You could see the progress he was making during the streams, you could see him improving with almost every match
So if anyone still tries to get mad at him, just ignore them, because it is genuinely obvious rarran put a lot of effort in this
He is a true gamer. I just subscribed to him for the first time.
I will just hop into the comments for some Maxx C slander.
The card is banned in the version of YGO you play in the west - so EU, US, South America. It is however legal at 3 copies per deck in the OCG, which is what they play in Japan and the rest of Asia. In fact, they have two entirely diffrent ban lists.
As a rule of thumb, cards gets released in the OCG first and then a couple of months later, the West also gets them. To compensate the West Konami sometimes releases cards exclusive to the West.
When Master Duel was released Konami basically fused the formats together. TCG exclusive cards are playable, but the banlist is closer to the OCGs. That makes Maxx C legal and a lot of people hate palying Master Duel because of this.
Playing in a Meta, where Maxx C is legal means you need to prepare for it. You need to either stop your opponents, so you can play the game and dont lose on the spot AND make sure your opponent does not stop yours (because you want to win the game). So you have to play the maximimum number of Maxx C, Ashblossom (because it can negate the Maxx C) and Called by the Grave (as it can both negate Maxx C and Ashblossom). Furthermore you might aswell play Psyframe Gama (as it can negate Ashblossom as well) and if you are feeling realy spicy Crossout Designator (which can negate all cards as long as you are also playing them in your deck).
In the current Master Duel format that results in up to 12 cards of your deck being designated to Maxx C alone. Thats is more of a quarter for most decks and not including other staples like Inf-Imp. A good example actually comes form this video: 28:19 There is a battle of 4 cards just to stop the activation of Maxx C alone, which in the end decides the game.
So yeah, ban the card Konami.
"so EU, US, South America"
That slander against Mexico, Canada and every european country that's not in the EU though.
Thank you so much for this video. I had so many smiles watching this, especially the maxx "c" rants. We have all been there!
Rarran went through his character development arc 👏🤧
Great video, glad to see you gave it another shot and having personally tried to get 2 brothers into this game… They do a complete 180 once the information wall hits!
Love the recap near the end. Basically how I felt playing YGO, and why I love mobas and fighting games. Making the other player hate their lives is peak gameplay.
lmao I bet you have a rich social life
I watched your last video, and I can totally relate to everything you mentioned. Back when I was in college, it was a bit more manageable. You would build your deck around one boss monster, and the main goal was to get that monster on the field to dominate the game. But now, I'm not so sure anymore.
Rarran really gave "gun against my head" at the end
Your first stance on the game was already valid. Because Yugioh is terrible at teaching new players the game, just like League of Legends, it's fair to say: 'This isn't for me.' But it's great to see you return and give it another go. I love this game, but I felt you when you didn't want to play it anymore. I went through a similar phase in my childhood when I went to my LGS and tried to play the game.
Yugioh is very much a game of extremes where it can feel like the best game ever if decks and players are at a similar power level, and the game is an interactive back-and-forth, or you just get locked out of playing it.
I stuck around because the complexity of this game was addicting. There was so much to learn, and it never got boring!
Chat was absolutely DEVIOUS for giving him salad the first time though.
It’s a real easy deck to learn and play. There’s a reason it was a SD IRL.
Issue was, as Raran says, he was not really playing the card game in his first video. Him failing with Salads was entirely on him.
How did you miss the entire point of all of this@@mrbubbles6468
hey rarran. Really been enjoying your content for games other than hearthstone. I still love watching you hang out with other creators and do silly challenges in hearthstone, but it's nice to see ya looking into other places for things to play and enjoy. Hope you keep it up and keep enjoying other games and ideas.
as a yugioh player that quit the game for hearthstone, i found your first video to be fine, you were spot on with many of the criticisms, there were a couple things you were off on, but the fact that you put 10 hours in and still had things you weren't right on just further highlights how difficult the game is to get into
His video admits he quit 4 hours in.
And he said he wasn’t actively trying to learn it.
It’s why lots of people got mad. Because he was saying the game had issues when it did not.
Yugioh is not a complicated game. People go in thinking it will be like Magic and all the other card games they played and complain when it is not. Those players also never bring up that it took just as long to learn their first completely new cardgame. And that the cardpool is always daunting.
I was watching the vid recordings along the way and it was fun to see you progress in the game. The new player experience is definitely rough for anyone who hopes to be good at the game quickly. There are so many mechanics and cards to begin to understand that it will always be inherently overwhelming. Yugioh could probably use some other officially supported older formats that give a chance to use each of the main extra deck mechanics for example and learn their ins and outs
I dont get it. The game is still literally about memorizing combos and praying they dont get interrupted. It's still a game of solitaire. Where is the euphoria in that?
What i really respect is a grindset Rarran has regarding being good at something.
Though i wonder that being good streaming is no easy feat I alse think that most streamers just got lucky to be there, Rarran, however, does a great job at being good content creator by sheer force of will.
When AoO was released I tried DH and left HS because I felt that this is not a game I fell in love since the closed beta. Now I’m rewatching all history of HS through Rarran’s content and I believe he’s the best that happened to HS since Brode left.
And i love his content on other games and respect his goal to be a variety streamer.
Thanks to you I will try HS in new expansion!
Another reason why I think no one really watches yugioh is because you cant watch it as a casual player, these decks and combos take actual studying to understand so its not like me or anyone else whos only see say the anime or watched a couple of youtube videos would get anything out of watching pro players play, its not like we understand the skill or plays going on, only that there are cards being played.
That's more of a presentation issue though. If Yugioh videos and match showcase people took stuff from how some Hearthstone content creators show cards or relevant effects (usually with a simple pop up of the card with the text), then maybe it might be easier for casuals to watch.
YOOOOO CONGRATS ON GETTING TO DIAMOND!!!!!!!!! Would love to see more Yugioh content from you, maybe testing other decks or whatever else you come up with but it'd be really fun to watch
ngl i hated your first video. it was uneducated trash talk. now you got my respect, youre one of us and can trash talk all you want. i will probably agree with most things. you experienced the highs and the lows and pulled trough 🤝
I'm crying 22:00 You don't have to say sorry. That's your experience. I'm big fan of Yugioh but the Meta and the decks is so much to handle. I never went to to rank.
A big gg to you. As much as everyone shit on the game even the player themselves, you understand now that behind the dirt there is gold if you dig enough. The fact that you actually took the shovel and got dirty after everything is very impressive.
Was really enjoyable to stick out this journey watching you play. I haven’t played yugioh in about 4 years, but I still keep up with it to see if it’s a game I’d ever want to go back to. Now if they gave my main TCG a digital simulator, maybe I can get you to try that.
I personally feel the best way to get into Yugioh is irl where you can directly interact and converse with other players as well as the cards themselves; i genuinely think the physical interaction helps. congrats on your progress and glad for your more nuanced opinion.
I’m really glad you gave it another shot. I was lucky enough to tap into Master Duel when the Branded Selection pack was in the shop and I needed the guides too
I am happy to see you really try again, and actually enjoying it to some extent. And congrats on getting into Diamond!
And yes, the beginner experience is terrible, going second often feels terrible, there are too many cards in the format leading to information overload, and Maxx "C" should be banned in Master Duel. But now you actually understand that despite that, there is some great fun to be had.
0:35 Not baddd homie, alright in my book. A humble brag to Yogiohs Complexity, churning up conversation, and this breakdown video for people like *me* new to Card Games
Mild correction: Maxx "C" is only banned in the TCG, which is the version of Yu-Gi-Oh! played in western regions like Europe and the US; it's not banned in the OCG, which is the Asian region that Master Duel is more closely based on.
Thank you for giving it a second shot. And becoming a member of the Swordsoul Duelists 💪🏽💪🏽💪🏽💪🏽💪🏽💪🏽
The progress you made was legit really impressive. Really well done man.
I mean, this is what happens when he says he’s going to try and learn something for 10 hours and actually does so indtead of deliberately not doing.
It’s amazing what putting in a little effort does
I'm glad you revisited this game and gave it a chance. You improved so much as a player. This video was great and I'm sure the Yu-Gi-Oh community enjoyed it too! 👏👏
Bro this redemption arc is so wholesome. Learning what decks can do is some of the best.
Im just happy to hear another gamer giving yugioh a fair chance. You may love the game or hate it, but it earned a lot of respect either way 29:56
The streams had some exciting moments with time. Kudos to you for giving this a fair shot! I personally think that having a deck you click with does help a lot, but game absolutely requires you to be adaptable and have good reading comprehension. The quality of life does help with that though, it's a lot easier now than it was on release. I only learned yugioh with the MD releasing, my first deck being Starry Knight (it's so bad, looking back at it).
Honestly, most average yugioh players make plenty of mistakes. The game is very hard. We're all trying to optimize our way of playing and it takes a combination of talent, experience, knowledge and luck to play perfectly. This is not always easy. And even when you play perfectly you can still get sacked. Fundamentally, a lot of your original complaints were valid. It's nice that you learned the game a bit and you can maybe call you skill level average. One thing I can say for sure, is even if you didn't go super super in-depth with the game (like handtrap timing, matchup, side decking which isnt in MD I know, and such) you still ACTUALLY experienced what Yu-Gi-Oh is and that's amazing. I'm glad you gave it a second chance.
I’m really happy you felt way better about the game and made it high this time! (Especially hating Maxx “C”)
About the drawing good hands and top decks: Idk how true this is, but I heard that players who have more recently constructed a deck have better luck with that deck statistically.
Good job king, I have to respect the idea of going back in to amend things and prove a point. Many of the things you said initially are true, but I think the way you got tilted and leaned into them so much is what rubbed people the wrong way. And it wasn't exactly unjustified, since the new player experience truly is awful and frustrating, but it still led to a message that was easy to misconstrue. Being able to give a similar point of view from a higher position is very respectable and if this is the final interaction with yugioh, I think it's a good one to end on
Yu-Gi-Oh! looks like the kind of card game where deckbuilding is more exciting than actually playing the game.
yes and no. think of it like a bunch of nicotine fiends. we all want that glorious rush of whatever moments we want to replicate, but to get to it we're sitting through turns of non-interaction, infinite interruptions, entire lockouts of certain mechanics, etc, or perhaps being the ones to do that. through all the junk, however, we'll have those matches where there's genuine outplay and strategy going on (or evil powertripping for some...), and it feels absolutely incomparable to almost any other card game when it happens. if i had to describe it shortly, yugioh is a game of abysmal lows and insane highs.
This is such a triumphant return my guy. I'm glad you were able to see why we love the game and I'm happy you gave it another shot. Sorry people were harsh on your initial video but congrats on diamond
That's some amazing character development.
As a completely random stranger who plays Yu-Gi-Oh! I'm proud of you! It takes balls to dive into this game fresh and attempt to climb some ranks in Master Duel. Most people's brains would just melt. One of the biggest mysteries, or challenges rather, that the Yu-Gi-Oh! community faces is answering "How do you teach a new player how to play".
The League analogy works perfectly, that's what I did to get back into this game as well. The reason I personally like it so much is because how much stupid shit you can come up with for deck ideas. I made one deck to mimic Hearthstone's Yogg-Saron (a bunch of effect monster that activates when sent to the graveyard, a monster that on flip summon sends monsters from the deck to the graveyard until it finds a spell card and one spell card which only shuffles itself into the deck on activation lol).
The formats make YGO my favorite tcg by far. I love being able to OTK combo for 5 minutes, and I also love the slow back and forth of the older formats such as GOAT etc. It really feels like a sandbox tcg and I absolutely love that.
I also am overwhelmed by the info overload of Yu-Gi-Oh. Played it in early 2000s, but it is a different game now. Thanks for explaining what game it is today. Representing my struggle with Yu-Gi-Oh.
That’s the thing, people force themselves to learn everything right away. Like why do people force themself to learn synchro,xyz, pendulums, and links. You should just pick 1 (high level) deck you really like and stick with it and learn that way
@@megaspacewaffles this here is the answer. despite how long ive played the games, I blank out often on Synchro and pendulum often enough.
@@DarkCT really? Synchros give you trouble, it’s just addition
@@megaspacewaffles I get the mechanic itself. it's the way modern decks use it. it's also a personal aversion to synchro combos, and just how good their generic roster is compared to other summoning methods when im not a big fan of going outside of archetype. probably doesn't help my favorite synchro decks are also very bad as of todays standards. most of my day to day decks are more in the Exceed category.
@@DarkCT modern decks use it without cheating. Fusion decks shortcut it and so do pendulums to an extent.
Synchros don’t. They’ve always been about putting tuners and non tuners on the field. Even back then, they used their generic options. Stardust has always been an insane generic synchro since he came out, Goyo, many many more.
That was the most fitting way to rank up to Dimond ive ever seen 😂 Winning the Max c challenge. Glad you gave it another shot. I love the games where you get a good back and forth and it comes down to knowing how your deck interacts and doing it well. Sadly those games are few and far between. Still love the game but don't play it nearly as much as I used to because of that.
i am gonna be honest. as a yugioh player that started playing the game more when Pendulums were starting to come out, with no Master Duel OR Duel Links in sight, i lost a lot. and thats the point. in my experience, losing TEACHES you how to play the game. of course you first have to pick a deck, but alas, that isnt as important as learning the game in full. it takes time to learn yugioh fully, because its a game of imperfect information, as well as the new player basically not knowing HOW to do anything. all that is required, in my opinion, is patience, and giving the game a fair shot. thats all it takes.
Chat outed themselves so often that they do not understand what makes swordsoul so resilient and powerful. Being in stream as this was going down hurt me as Somebody who played and still plays Swordsoul since it's release. So good job Rarran, you managed to survive being backseated by the worst swordsoul players I've ever seen.
I'm so happy he gave it a second go. I think this is the biggest thing, that you can't just pick up Yugioh and play it, you need to study first and craft a gameplan so you don't get blown out immediately and leave.
I played solo mode for like half a week straight while watching guides and a Ninja tutorial (just cause they're quick and ez f2p) & looking up the deck on Masterduelmeta to see the secret spices some people were cooking with. That's what it takes to approach the game with informed consent, but it's literally not advertised anywhere in client that this is the case.
The euphoria of finally getting your combo off or outplaying someone in the choke point of theirs is so huge though, big dopamine moment. That's kinda what keeps me playing.