BeamNG - How to convert a .GLB file into a .DAE that will work in any level...

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  • Опубліковано 27 лис 2024

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  • @ElCarroVolador
    @ElCarroVolador Рік тому +1

    I just learned watching you that you can put lights on it to better illuminate some parts, as well as giving me many new possibilities with the tutorial. Thank you very much for the rush

    • @havocng
      @havocng  Рік тому

      Your welcome...if you need help with anything just let me know.

  • @permainanbocah
    @permainanbocah Рік тому +1

    thank you sir, you are my hero. I just started making this video. this video is very helpful and easy to understand for beginners like me in beamng content.

  • @beamnGCrash2024
    @beamnGCrash2024 Рік тому +1

    Thanks so much 👍👍👍👍

  • @shacops6790
    @shacops6790 7 місяців тому +1

    Hi, is it possible to have an anime character that is not ghostly? Although I put it in "visible mesh", the character is pierceable

    • @havocng
      @havocng  7 місяців тому +1

      Select edit then Rebuild Collison, after you change it to Visible Mesh..

  • @7vanX
    @7vanX Рік тому +1

    Watching Your Videos is like investing. I also want to know can you please make a tutorial on How to import ETS2 mods to BeamNG

    • @havocng
      @havocng  Рік тому

      What is ETS2?

    • @7vanX
      @7vanX Рік тому

      @@havocng ETS2 is Euro truck simulator PC game