Just want to say thanks for all these long videos. I put them on as background noise when I am working. Love listening to how excited and knowledgeable you are about D2.
Those guided play-through you do now are a perfect antidote to the disappointment i feel with d4. Interesting builds that are not generated by items but by me. Items provide fewer but meaningful upgrades, not a new weapon every second level which is 3% stronger; at the end i cannot remember any of the items i used along the way, they have no character. A campaign that i actually want to replay.
I still suggest at the end of the Playthrough after Baal has been defeated to have some gear ready for the character on a Shared Stash that shows what an upgraded/fully geared version of the character plays like. It would be a visual difference in what the Playthrough character is capable of with what was found during and what the character is capable of once decked out. Doing that would only extend the Playthrough by about 5 to 10 minutes.
Everytime I sit and listen to the videos of Llama I'm always getting sick loot. Just started my javazon for the new season and at level 50 nightmare I get titans on a trash mob act 5
With regards to Diablo II's loot. I think it's worth mentioning that a lot of early to mid game items are still solid when you're in the endgame. Aldur's Boots offer solid res and increased movement speed. If you're a summon necro, Marrowalk's can help give you a level in Summon Mastery. I could go on. The problem with D3, and from what I'm hearing about D4, is that early to mid game loot simply falls off. You have to have endgame loot for the endgame. Another bad decision by Blizzard.
This is seriously such a big part. The fact that Stealth and Ancient's Pledge can potentially carry you through Hell, some set pieces like Iratha's and Sigon's for filling out resists (ESPECIALLY being able to up set belts now, Death's Demonhide Sash is phenomenal for budget melee), the list really does go on and on. Even early weapons like Crushflange can be swaps for CB on bosses.
Love the guide, thanks! I like playing the "wuff" druid (are you just messing around when you mispronounce it, or is "wuff" a Texas dialect thing?). but I like the maul Druid even better now. The IAS per lvl of maul rocks. I'd love to see a maul play-through all the way till Metamorphosis.
Around the 2 hour mark someone in twitch chat said something along the line of eating from the dollar menu for 6 0 years worth cost 6 million dollars and barely getting by costs 60 million. This math of theres is very very wrong. Apparently they think making a million a year is "just getting by"
I still feel like Asheron's Call will never be topped. If you look into how groundbreaking that game was, and how involved the devs were. It will never be matched. Then take into account they had a PvP server with very little safety and consequences for being killed by another player. I really miss that game. You're right, games are different now, they're generic and boring for the most part. They are so expensive to make it is very rare that they are willing to take risks any more. They just try and reach a broad audience and that means they are boring to someone like me.
Alex, let me clarify something. Blizzard or Microsoft have no intention to build a game that you play for 20 years like D2. Actually at the moment D2 is bad for them because they took the money for that game long time ago and there is still a community to play it and to prefer it. The goal for the corporation is to create "something" that is played for one year, then change the colors scheme and sell it again. This is D4 - they created something, took the money and the rest is not important.
Lllama, you are old enough to remember life pre-respec pre-Essences. Why not do an old-school run in D2R that does no respec'ing but lots of planning ahead and such? (I mean, besides the recent Fire Druid run?)
Based on my own experiences; summoning for normal, and then it's a toss up for nm/hell. Shape-shifting will perform well in both, but elemental is a little more gear demanding to work in hell (even though with the right gear it's arguably the stronger build)
Dungeon siege really was awesome ahead of its time really the pet system was awesome in and of itself I agree there aren't really any games out there right now that just make me wanna try I tried diablo 3 and like it was okay but it didn't really compare to d2 not to mention played with my friend who used the spider summon attack and took all the xp
Hey MrLlamaSC You mentioned that you look into games of indie devs on your mail. If someone were to send you text turn based rpg, would you try it? Or is it too basic form of presentation?
Have cleared Hell as an SSF Pure Summoner - the only pieces of gear you need are Lawbringer in a sword to deal with PIs (Act V Frenzy Merc) and a source of teleport charges. Buy the latter from Ormus in Normal and farm the Hell Countess for the former. Game is easy because you have so many meat shields, but can be a bit slow in areas where you rely on the mercenary to kill everything (use 20 hard points in Heart of the Wolverine to assist). Can solo all the act bosses using just the Raven at every point in the game (though it does take a while - lol) and either summoning wolf/bear to distract the boss from targeting you or running around in a circle. By the end my character was entirely kitted out with mf gear in every available slot, red resistances etc and basically couldn't die as long as I paid attention. The only area that really sucks is Hell Cows so don't play Pure Summoner if you want to farm cows - lol.
"Diablo 2 was bad from the start" it had its bugs...like Zeal would do 1 swing per level, so if you had 20 points he would swing 20x. Sorc spells had no delay so you could just spam frozen orb and blizzard til the system crashed. Necro bone prison used to kill players in cows for the amount of lag it caused on 56k. All Necromancer skelatons were a 1:1/point. I felt like such a bad ass walking through act 4 with my necromancer and his army of skelatons. Diablo did 1 flame wave and nuked my whole army, and I ended up having to kill him by hitting him with my wand melee style. Charms didn't exist, so no rune words, there was no exceptional or elite versions of gear in 1.0, so Wormskull and Silks of the Victor were God gear for necros
I have a question/suggestion for LlamaRPG, do you think you would have any ways to afk/semi-afk farm in it? Like I'm down for grinding for a few hours every session for gear like andy/mephy runs, those are fun, but sometimes I'd like to just put a game on the second monitor and watch videos while rarely paying attention to an idle game or something. Obviously it would have to be balanced so everyone can't just afk and get the best stuff, but I was thinking something like how your mining will have a 30 second timer to do the skill check, well maybe if someone just doesn't hit anything in those 30 seconds it gives you the bare minimum of low quality crafting materials and then possibly auto starts mining again. That way it's very low effort semi-afk, but you also get very low yield, like you could actively mine and fill your bags with high quality mats in 3-5 minutes or you afk mine and fill your bag with basic mats in 15 minutes. Or you could build in an entire idle clicker game into LlamaRPG that builds up currency and you can trade in that currency for basic crafting mats or something :P Just a thought to help keep high engagement with the game, but not in the fake FOMO way, in a way that makes the player feel like they are able to continue to progress their accounts while doing other stuff like working or life stuff in general or just watching vids.
@@danni222 Like runescape has some pretty afk farms but also some really intensive boss battles, always a balance for how much effort you want to put in vs how fast you can farm.
@@seo6450 Remember LlamaRPG will have turn based combat so you can play it as fast or slow as you want anyway. I was just thinking of how to extend that to the crafting system as well.
Diablo 4 is designed to try to make you feel obligated to play (lots of psychological tricks at play to manipulate and predate on consumers), not feel like you want to play. It's trash and it always will be as long as they adhere to that, which will be always because they are strictly looking at it from a monetization perspective and literally nothing else. There's no consideration for quality. At least with D3 you can tell they tried to make it fun. Hopefully if microsoft does buy them they'll just let the devs do something that they think is fun.
20 years is a mouse queef in the timespan of video games. the earliest video games came out in the 70s and the worlds top video game mascot (mario) came out ten years later. people are still playing mario to this day.
The difficulty I see with "correcting" D4 at this point is what happened to Guild Wars 2. I played it at launch and was fairly disappointed. The dev team responded to player feedback, and over the months and years that followed, they revamped so many of the systems that every time I tried going back to it, I felt like I didn't even recognize what I was looking at and had to relearn the game, which was frustrating and made me drop the game again and again. It feels like D4 launched in that same self-dug hole, and it's very hard to get out of it.
"Link to the Past? Haven't actually played through it..." What? WHAT?!? This is an outrage! An outrage, I tell you! Let me ask you this, do you want your daughter to grow up resenting you? Do you want her to lose all respect for you? OF COURSE YOU DON'T! My advice to you, play Link to the Past. You'll thank me later. I don't do this for the thanks, though. I do it for the love of the game, son. Love of the game.
You need to get to a point where when people in chat ask about D4 you just say "I might play it later" instead of going on 30 minute conversations about how bad it is and why you're playing D2. Tired of hearing the same conversations on all your vids :-(
I agree that D2 is still better than D4 by a long shot an I think D4 my be the worst way I've ever spent 70$ in my entire life as I quit the game less than 40 hours in when I realized just how bad the itemization was. Gaming is pretty sad as a whole these days that we are here playing 20 year old games like D2 and Wow classic because nothing anyones making today is any good.
Controller is absolutely garbage, it takes several S tier builds that rely on precision aiming i.e. traps, charge, etc.. and completely dumpsters them via autolock aiming. Even teleport becomes significantly worse due to only being able to cast at max distance.
Zelda TOTK is hot garbage for me. I HATE the Ultra Hand and the whole game revolves around it. I also hate that the combat can't even come close to a Souls game and has a very low difficulty. I have 100% every Zelda game besides Zelda 2 and BOTW and TOTK are both trash for me. If you dont care about collecting koroks 90% of the world is pointless
They focus more on end game for people to stay for years and dont in the actual game, best thing diablo 4 was skip history, it was so bad for me and not even has an end...
@@Boris82 I played it until I realized that the devs consider anything that makes the game fun as a bug to be hotfixed or patched immediately upon discovery. But Heaven forbid that they fix actual problems like the fact that resistances mean nothing (which causes Sorcerers to be nigh-unplayable in the endgame). You'll have to wait months for that. In the meantime, enjoy all of these other little inconveniences that add up to make everything take forever. The longer you're stuck waiting for things or traveling from place to place, the bigger the number that the greedy snakes occupying Blizzard's husk can present to the shareholders every quarter. I knew that this was going to happen, but I bought D4 because my friend was excited for it and wanted me to play with him. Now he's bored of it already, and I'm holding the bag for seventy bucks. My only solace is that I didn't get suckered into buying the thrice-cursed battle pass. D4 is the perfect example of the sort of microtransactional cancer endemic in Western games today, and I miss the days when developers cared more about solid gameplay and quality-of-life than figuring out how much the whales will be willing to pay for some stupid skins. D4 sucks gator gonads. Rant over.
Just want to say thanks for all these long videos. I put them on as background noise when I am working. Love listening to how excited and knowledgeable you are about D2.
Literally what I am doing right now working in the office with anti money laundering :D
Those guided play-through you do now are a perfect antidote to the disappointment i feel with d4. Interesting builds that are not generated by items but by me. Items provide fewer but meaningful upgrades, not a new weapon every second level which is 3% stronger; at the end i cannot remember any of the items i used along the way, they have no character. A campaign that i actually want to replay.
I still suggest at the end of the Playthrough after Baal has been defeated to have some gear ready for the character on a Shared Stash that shows what an upgraded/fully geared version of the character plays like. It would be a visual difference in what the Playthrough character is capable of with what was found during and what the character is capable of once decked out.
Doing that would only extend the Playthrough by about 5 to 10 minutes.
You think he would put that amount of effort in? He only makes six figures not enough for all dat
@@austinhall9179 True. Llama has shown time and time again that he prefers to do the least amount of work and or prep for the majority of his content.
21:00 Llama just saved his marriage right there.
The thumbnail suggested that this is D3 content :D
Players: "BLIZZARD NORTH MADE DIABLO 2 IN A CAVE!! .... WITH A BOX OF SCRAPS!!""
Current Blizzard: "Well I'm not Blizzard North (Anymore)..."
So true
Everytime I sit and listen to the videos of Llama I'm always getting sick loot. Just started my javazon for the new season and at level 50 nightmare I get titans on a trash mob act 5
With regards to Diablo II's loot. I think it's worth mentioning that a lot of early to mid game items are still solid when you're in the endgame. Aldur's Boots offer solid res and increased movement speed. If you're a summon necro, Marrowalk's can help give you a level in Summon Mastery. I could go on.
The problem with D3, and from what I'm hearing about D4, is that early to mid game loot simply falls off. You have to have endgame loot for the endgame. Another bad decision by Blizzard.
This is seriously such a big part. The fact that Stealth and Ancient's Pledge can potentially carry you through Hell, some set pieces like Iratha's and Sigon's for filling out resists (ESPECIALLY being able to up set belts now, Death's Demonhide Sash is phenomenal for budget melee), the list really does go on and on. Even early weapons like Crushflange can be swaps for CB on bosses.
Love the guide, thanks! I like playing the "wuff" druid (are you just messing around when you mispronounce it, or is "wuff" a Texas dialect thing?). but I like the maul Druid even better now. The IAS per lvl of maul rocks. I'd love to see a maul play-through all the way till Metamorphosis.
Around the 2 hour mark someone in twitch chat said something along the line of eating from the dollar menu for 6 0 years worth cost 6 million dollars and barely getting by costs 60 million.
This math of theres is very very wrong.
Apparently they think making a million a year is "just getting by"
Love these kind of play throughs!
Hell summoner will be interesting...
I still feel like Asheron's Call will never be topped. If you look into how groundbreaking that game was, and how involved the devs were. It will never be matched. Then take into account they had a PvP server with very little safety and consequences for being killed by another player. I really miss that game.
You're right, games are different now, they're generic and boring for the most part. They are so expensive to make it is very rare that they are willing to take risks any more. They just try and reach a broad audience and that means they are boring to someone like me.
Alex, let me clarify something. Blizzard or Microsoft have no intention to build a game that you play for 20 years like D2. Actually at the moment D2 is bad for them because they took the money for that game long time ago and there is still a community to play it and to prefer it. The goal for the corporation is to create "something" that is played for one year, then change the colors scheme and sell it again. This is D4 - they created something, took the money and the rest is not important.
Lllama, you are old enough to remember life pre-respec pre-Essences. Why not do an old-school run in D2R that does no respec'ing but lots of planning ahead and such? (I mean, besides the recent Fire Druid run?)
Midnight drop 🎉
Depends where your watching from, 10pm for me northwest wa state. What about you?
I would love to do this in next season, but as a new player, what order would be easyer??
Based on my own experiences; summoning for normal, and then it's a toss up for nm/hell. Shape-shifting will perform well in both, but elemental is a little more gear demanding to work in hell (even though with the right gear it's arguably the stronger build)
Dungeon siege really was awesome ahead of its time really the pet system was awesome in and of itself I agree there aren't really any games out there right now that just make me wanna try I tried diablo 3 and like it was okay but it didn't really compare to d2 not to mention played with my friend who used the spider summon attack and took all the xp
Hey MrLlamaSC
You mentioned that you look into games of indie devs on your mail. If someone were to send you text turn based rpg, would you try it? Or is it too basic form of presentation?
it would be nice to see a Sorc online run, solo :)
Summoner through hell sounds scary lol
Have cleared Hell as an SSF Pure Summoner - the only pieces of gear you need are Lawbringer in a sword to deal with PIs (Act V Frenzy Merc) and a source of teleport charges. Buy the latter from Ormus in Normal and farm the Hell Countess for the former. Game is easy because you have so many meat shields, but can be a bit slow in areas where you rely on the mercenary to kill everything (use 20 hard points in Heart of the Wolverine to assist). Can solo all the act bosses using just the Raven at every point in the game (though it does take a while - lol) and either summoning wolf/bear to distract the boss from targeting you or running around in a circle. By the end my character was entirely kitted out with mf gear in every available slot, red resistances etc and basically couldn't die as long as I paid attention. The only area that really sucks is Hell Cows so don't play Pure Summoner if you want to farm cows - lol.
don't you shift/auto-hit anything? I find this is needed later when walk/run-speed is too fast, then it gets exhausting clicking every monster
I got bored of the Mosaic sin as soon as I got the weapons
interesting challange
33:09 wait, sparkling chests aren’t super chests?
"Diablo 2 was bad from the start" it had its bugs...like Zeal would do 1 swing per level, so if you had 20 points he would swing 20x. Sorc spells had no delay so you could just spam frozen orb and blizzard til the system crashed. Necro bone prison used to kill players in cows for the amount of lag it caused on 56k. All Necromancer skelatons were a 1:1/point. I felt like such a bad ass walking through act 4 with my necromancer and his army of skelatons. Diablo did 1 flame wave and nuked my whole army, and I ended up having to kill him by hitting him with my wand melee style. Charms didn't exist, so no rune words, there was no exceptional or elite versions of gear in 1.0, so Wormskull and Silks of the Victor were God gear for necros
I have a question/suggestion for LlamaRPG, do you think you would have any ways to afk/semi-afk farm in it? Like I'm down for grinding for a few hours every session for gear like andy/mephy runs, those are fun, but sometimes I'd like to just put a game on the second monitor and watch videos while rarely paying attention to an idle game or something. Obviously it would have to be balanced so everyone can't just afk and get the best stuff, but I was thinking something like how your mining will have a 30 second timer to do the skill check, well maybe if someone just doesn't hit anything in those 30 seconds it gives you the bare minimum of low quality crafting materials and then possibly auto starts mining again. That way it's very low effort semi-afk, but you also get very low yield, like you could actively mine and fill your bags with high quality mats in 3-5 minutes or you afk mine and fill your bag with basic mats in 15 minutes. Or you could build in an entire idle clicker game into LlamaRPG that builds up currency and you can trade in that currency for basic crafting mats or something :P Just a thought to help keep high engagement with the game, but not in the fake FOMO way, in a way that makes the player feel like they are able to continue to progress their accounts while doing other stuff like working or life stuff in general or just watching vids.
Tesladin is most "dont pay attention" build, but one of most expensive one.
afk farm kekw
@@danni222 Like runescape has some pretty afk farms but also some really intensive boss battles, always a balance for how much effort you want to put in vs how fast you can farm.
@@seo6450 Remember LlamaRPG will have turn based combat so you can play it as fast or slow as you want anyway. I was just thinking of how to extend that to the crafting system as well.
Diablo 4 is designed to try to make you feel obligated to play (lots of psychological tricks at play to manipulate and predate on consumers), not feel like you want to play. It's trash and it always will be as long as they adhere to that, which will be always because they are strictly looking at it from a monetization perspective and literally nothing else. There's no consideration for quality. At least with D3 you can tell they tried to make it fun. Hopefully if microsoft does buy them they'll just let the devs do something that they think is fun.
20 years is a mouse queef in the timespan of video games. the earliest video games came out in the 70s and the worlds top video game mascot (mario) came out ten years later. people are still playing mario to this day.
I'm still wondering where is the clasic diablo figth 😠
I live for this fruity druid build
Yasified
But can I speedrun lamarpg?
I don't know Megan Fox but I know a fox named Megan if that helps.
The difficulty I see with "correcting" D4 at this point is what happened to Guild Wars 2. I played it at launch and was fairly disappointed. The dev team responded to player feedback, and over the months and years that followed, they revamped so many of the systems that every time I tried going back to it, I felt like I didn't even recognize what I was looking at and had to relearn the game, which was frustrating and made me drop the game again and again. It feels like D4 launched in that same self-dug hole, and it's very hard to get out of it.
A woof? Just decided to leave out the L
He always does that
"Link to the Past? Haven't actually played through it..." What? WHAT?!? This is an outrage! An outrage, I tell you! Let me ask you this, do you want your daughter to grow up resenting you? Do you want her to lose all respect for you? OF COURSE YOU DON'T! My advice to you, play Link to the Past. You'll thank me later. I don't do this for the thanks, though. I do it for the love of the game, son. Love of the game.
Act 6 is diablo immortal.
You need to get to a point where when people in chat ask about D4 you just say "I might play it later" instead of going on 30 minute conversations about how bad it is and why you're playing D2. Tired of hearing the same conversations on all your vids :-(
I agree that D2 is still better than D4 by a long shot an I think D4 my be the worst way I've ever spent 70$ in my entire life as I quit the game less than 40 hours in when I realized just how bad the itemization was. Gaming is pretty sad as a whole these days that we are here playing 20 year old games like D2 and Wow classic because nothing anyones making today is any good.
Controller is absolutely garbage, it takes several S tier builds that rely on precision aiming i.e. traps, charge, etc.. and completely dumpsters them via autolock aiming. Even teleport becomes significantly worse due to only being able to cast at max distance.
Teleport is decent on controller, trying to use charge or leap on controller is terrible.
Zelda TOTK is hot garbage for me. I HATE the Ultra Hand and the whole game revolves around it. I also hate that the combat can't even come close to a Souls game and has a very low difficulty. I have 100% every Zelda game besides Zelda 2 and BOTW and TOTK are both trash for me. If you dont care about collecting koroks 90% of the world is pointless
First
First
Firf
Yet, last in life ❤
They focus more on end game for people to stay for years and dont in the actual game, best thing diablo 4 was skip history, it was so bad for me and not even has an end...
Rainbow Druid? 🏳🌈?
trans druid?
And You're telling me that's more fun than Diablo 4?
Sure.
At least this game isn't just a shop with a half-assed shell of a game stapled to it.
@@CharlesUrban
Neither is D4.
With all due respect but that's just nonsense. Have you even played it?
D4 was really fun... for the first week. After that there isn't anything fun to do or more challenges that seem worthwhile
Yes it is and we are tired to pretend that it isn't and by a lot.
@@Boris82 I played it until I realized that the devs consider anything that makes the game fun as a bug to be hotfixed or patched immediately upon discovery. But Heaven forbid that they fix actual problems like the fact that resistances mean nothing (which causes Sorcerers to be nigh-unplayable in the endgame). You'll have to wait months for that. In the meantime, enjoy all of these other little inconveniences that add up to make everything take forever. The longer you're stuck waiting for things or traveling from place to place, the bigger the number that the greedy snakes occupying Blizzard's husk can present to the shareholders every quarter.
I knew that this was going to happen, but I bought D4 because my friend was excited for it and wanted me to play with him. Now he's bored of it already, and I'm holding the bag for seventy bucks. My only solace is that I didn't get suckered into buying the thrice-cursed battle pass. D4 is the perfect example of the sort of microtransactional cancer endemic in Western games today, and I miss the days when developers cared more about solid gameplay and quality-of-life than figuring out how much the whales will be willing to pay for some stupid skins.
D4 sucks gator gonads. Rant over.