Okay, let me make something clear again, because the intro isn't getting through to some people. If I featured a mod here, then I thought it was cool and worthwhile. I didn't say that out loud, because I made it implicit with the intro and it would get dull for you to hear that 20+ times. Jokes at the expense of mods, might reflect my opinion to some extent, but they are clearly overly exaggerated (Godkin and Wolfkind in particular). Godkin, Wolfkind, Cambion, and Fantastical Multiverse are all great mods. If I thought any of them were terrible, they wouldn't even be in this video.
Hi! I’m the maker of the Owlin Mod! Yes, it’s still very much WIP in getting the body color sorted better! I’ve been working with a texture artist and with the toolkit coming out, custom color options are on the horizon! (Also frick you I want the beak kisses!😂)
@@seriousdraw I would give it a couple days as I am about to release the modkit version! Theoretically it should still work with the current nexus version, but better safe than sorry!
One of the authors of the hobgoblin mod here; thank you so much for covering our stuff! We also have a rules as written patch for those that feel the progressions are too over the top 😅
I'm PRAYING for an eventual proper kobold mod with some decent customization and also hopefully fixing the issues most of the current ones have where like, the elbows kinda stretch into the void during dialogue. Even just properly working colors would be absolutely incredible, then the gnome bastards shall know fear!
@@orco253what i mean is “the list has options for each base game race” (except half orc, dragonborn and shorties), and then in the following “except for” list, does not mention orcs
Cambions are different from tieflings. Their inclusion here is a flavor thing. They are a human/demon mixed race, whereas tieflings are planetouched. Cambion bloodlines do give way to tieflings but the difference being that tieflings will continue in the lineage even if the demon genetics are eventually lost over the generations. Fey' ri are the elven equivalent to cambions and tanrukks are the orcish equivalent. Draegloths are also half fiend but they're a more specific phenomenon than the others.
Ok. I need to remember to get that goblin mod. The world not actually treating you like the race you pick is pretty much the sole reason I wouldn't want any race mods.
Honourable mention to the Tabaxi mod! It's far from finished but it's in a playable state and I've seen some videos of people testing the mod already for couple of months and it looks awesome!
@@JazzyCee Well actually it's not even on nexus, it's on the creator's (named CobaltOwl) patron account now. Though he promised it's gonna get released for free when it's done
@@ponczos_2293 You might have misread my comment haha. I did recognize it's not on the nexus. Still, I hadn't heard the name so that's nice to know, thank you!
Kenku race idea Kenku gets a tadpole and strives to be Half-Illithidic, because it gets them three things every Kenku dreams of: being able to speak (psychicly), being able to think creatively and being able to FLY! KENKU WOULD *LOVE* TO BE HALF-ILLITHID!!! Like, seriously! At least according to original DnD lore
I think my favourite race mod is the Demon one. Because it has the absolute batshit broken vanilla variant, and then an optional nerf patch that turns you from an immortal abyssal monstrosity, to a fairly balanced custom race with the disposition and skillset of an angry cat. Also good call on not ranking these and inciting race war =P
author of both the fairy and satyr race - thanks for showcasing both :) appreciate the kind words as well shame this video didnt come later so some of the stuff added in its recent updates could be shown off! some clarifications: - the fairies were able to have two sets of wings just because some people used mods that added stuff in either the horn or tail slot, so I had to add the wings to both to retain as much compatibility - I say *were* because the addition of antennae-like horns in the recent update means theyve been removed from the horns section and the double-wing thing cant happen anymore - the Light/Snuff not targeting all lightsources is unfortunately an annoying base-game thing, a lot of lightsources aren't properly tagged and therefor cant be targeted by the spell - finally someone appreciated the fact that fairies dont get infinite fly upon level 1!!! you dont know how many comments ive gotten about people being annoyed by that lol but I stand by it - due to cloth collission stuff being editable in the toolkit now a majority of armors with physics shouldnt clip through the satyr legs anymore! the difference is especially noticable on armors with long skirts/robes :)
Yeah, I remember you mentioned the light stuff in the description of the mods. But I'm glad to hear about all these improvements! Your mods were already some of my favorites, so this is great. Don't stress that the changes not appearing. I mean, the point of this video series is more to show things before the modding tools!
Well that's-i mean-You know what, fair point. Though the story does imply most characters were stronger before but the tadpole made them forget stuff so theres that.
There's actually one race mod that I love that lets ya be a half-dragon. It has three sub races that ya can choose from which effect just how unbalanced you can be, and also adds in its own class. The most op of that mods sub-races lets ya get many, many spell slots, to the point that you have 8 level ones, like 5 of 2-5 last I checked, and three level 6 slots as a full caster class, and lets ya turn into a dragon, but the others are a lot more balanced which is fun.
As a PS five user I am so incredibly jealous. I want mod now any mods will do. I cannot wait. This is so exciting to have a new game with mods like this on console. Good news from gaming.
Unfortunately the patch 7 modlist is weak af, hopefully moders try to make their mods compatible, still expect the best mods to need their own mod manager.
I’m a sucker for BG3 Race Mods, I’m always looking at the page to see what’s new! Actually saw the Hobgoblin race just before stumbling on this video 😆 I hope someone adds a standalone Kobold at some point, the mod with them in is too over saturated for me personally
Do you mean saturated as in the colors or the amount of races? Because both are fixable. There are different bodies for the Kobold in the mod and Fantastical Multiverse actually has each race as a separate file! You don't need to get all of them, you can just get the Kobolds.
@@JazzyCee oh huh, I didn’t know that! Yeah the amount of races is a bit of a turn off for me - I prefer to only download races/sub races I know I’ll use, and there’s a lot I’m not interested in. Time to revisit the mod page methinks 😉
It's nice to know that even though the company stopped making quest updates for BG3, there are still hundreds of ways you can quest (and by ways, I mean there are different characters and paths with said characters you can use)
its uncanny having the owlbear head model stitched onto a player character. The head as is, is a little too big and it doesnt have enough changes to distinguish it from just an owlbear head. Cool concept tho but hopefully it gets changed more later down the road.
I think it's a clever way to do it, honestly. Sure, something custom would be awesome. But, you know, it's not like the author is paid to do this or anything haha.
Fantastical Multiverse has the old ones. I think there were some One Dnd alternative versions of the races there too, but can't recall. Check it out when it comes to consoles, that is.
I was considering the Undead player race mod for my next playthrough, it would work extremely well with Velkrana's various mods, which offer a lot of support for Undead characters. I think they could have baked in a bit more downsides into the races, but some of that is just native to BG3 as well. When do you ever see the AI use Turn Undead? And some of those weaknesses get rubbed out with turning resistance. I've not seen the Gnoll race mod, and that actually gets me excited. I always love Gnolls, and have had a Gnoll player character or NPC idea for D&D floating in my head for a long time, so this mod provides the perfect way to implement that in some way.
Great video, been looking for something like for a long while. I wish you divide it by lore-friendly/plausible race mods with the the more whacky stuff tho.
Thank you. You say I should have separated whacky from lore-friendly, but literally all races shown are lore-friendly except for Godkin and Wolfkind. And even those, you could just say are coming from Sigil.
@@JazzyCee I meant more like plausibility, an Ogre Tav would be hard to ignore, meanwhile a Genasi or other subvariants of the available races would have probably turned heads but still plausible.
speaking of angels, there's a playable solar race mod...it is 100% a power trip mod like cambions, I put the game on tactician for the first time just to feel something, and even then I wiped the floor with the game until well into the second act lmao it's fun for roleplay for me personally, as I have op angel ocs that deserve to get taken down a peg (in the mod's defense, you can turn off a lot of the op stuff)
@JazzyCee especially with all the new races and hair and coming mods I'd love to create a character for multiple playthroughs let people reuse them download ones that like or ones that look like celebrities or sonic[lmao] would spur a whole sub genre I'm sure
@@mikeymikerules People kind of already do that by posting early saves right after coming out of the pod. There's a bunch on the nexus of characters from Actual Play shows.
with patch 7 coming out, i cannot wait to see dialogue for new races being added. while i understand that mods, unless they get original voice actors (or damn good impressionists), they won't feel as integrated as base game content, but frankly i don't care, it would rock to play as a pious goblin or something.
Man seeing how great these mods are just makes me excited for the future. Hoping for kobolds and kenkus, I have a paladin with the latter I badly wanna make in this game.
Still no Dhampir or Vampire (Spawn) despite elements of their lineage being in game already. (Kinda annoying how Undead Warlock also fully in game but no one has made a mod of them either with Patch 7.)
Actually there are. The Dhampir was "Transient Guests Are We", but it got broken and never updated irc. There is another mod that I'll mention in coming videos where when Astarion bites you, you can then choose to become a vamp. Lore breaking, but whatever. Still fun.
Absolutely a shame the game doesn't already come with some kinda lore reason for more races. Being a devil of some kind but severely de-powered by the brain worm would make a fascinating story.
I feel like the Cambion mod was treated quite harshly, it could be there for roleplay reasons! Cambions *are* different to Tiefs, afterall, as Tiefs are part human, Cambions are full devil meanwhile. Aesthetically there are some differences too, such as their horns being smoother and more curvy compared to a Tief's generally more rough and rugged horns
Was I harsh? I didn't insult it or demean it or anything. I mean, you're right about the cambion lore, which is why despite me feeling it to be somewhat redundant, I still chose to feature it.
@@JazzyCee It's just my interpretation! I'm not good at discerning tone so the "tieflings are right there" felt harsh to me. I hope I'm not coming across as hateful
@@myhlosic You are absolutely not, don't worry. Hateful comments are usually way more, let's say, succinct and to the point, haha. I actually really appreciate feedback like this, the last thing I want is to come across like I'm sh^tting on these good people's work.
@@JazzyCee I think my biggest issue was that once you had moved from the Cambion mod and then got to the Tiefling subtypes and there was rhe winged one you said "further making the cambion mod more redundant" (or something along those lines)
Kept you waiting, huh? Happy to see you! This video was taking sooo long, I took a break to work on another one about Fallout London, which turned even bigger. WIth patch 7 coming, I thought I'd get back to this and get it out of the way, haha.
Satyr is the term used in 5e for the collective race starting in the theros source book. This source book is also from a mtg plane. Anyway it's probably because it follows the offical terminology as opposed to mythology.
Tbh, I wasn't even aware there was much of a modding community outside of the nexus for bg3. When I checked waaaay back, I didn't really find anything of note. Sucks that it's paywalled.
@@d3str0i3rThe tabaxi mod is still a work in progress, the mod's creator says it'll be up for free on Nexus when it's finished, so no it's not really paywalled.
20:43 This is the point in the video where you went off the rails and could not be more wrong. The amount of customization here is off the charts. For example, If you select the ORC race, you ALL NEW COMPLETELY UNIQUE TO ONLY ORCS BodyArt/TATTOOS, that you did not even show in your video. Because you completely blew them off. Another example would be the Lizardmen, who look amazing AND get colors which make them look more like Lizards. Another example would be the Dhampir (half-vampire race), who get the unique movement ability of TURNING INTO A SWARM OF BATS and then reforming at their destination. It's incredible. Another example would be the Vedalken who are from MTG: Ravnica and part of the D&D Multiverse. And if you get into dialogue with the Vedalken character, you get "PLANAR" as your dialogue options because they are not from this world. They are from a completely different plane of existence. So that's pretty cool and unique! And 100% lore accurate. So how could you say, "none of them have the amount of care or visual customization we've seen for other mods"... wow! Could not be more wrong.
I appreciate you batting for the mod, and you are free to disagree, of course. Perhaps I could've worded it better, but I stand by what I meant. Fantastical Multiverse is a well done mod, but it does not have the amount of custom visual options compared to individual mods that really double down on races out of a particular fondness for them like: Whispers of the Divine, Warlords of the Coast, or Ghastly Ghouls. Or even the standalone Firbolg that we can directly compare to the Firbolgs in Multiverse. What I'm not saying, however, is that it's a bad mod or that it's got nothing going for it, or that it's somehow lesser. What I don't appreciate is saying I "blew them off. I didn't show"certain things on the mod for the same reason I didn't show a bunch of other stuff in other mods. This isn't meant to be an in-depth review, but a taste and a showcase to make it easier for people to find mods they might be interested in.
Honestly, I don't mind it too much. The only reason I talk about balance a lot here is because when you give something too easily to a race/class while another one has to work hard for it, it just feels bad. Which is what concerns me far more than combat situations.
Love your work! I hope the Wolfkind section didn't come across as mean-spirited. I've been worried about whether I exaggerated too much for the initial joke.
kind of hate your avatar im sorry but this video was great, well edited & sectioned, most of these mods i had never heard of before and look REALLY good
@@JazzyCee So you can improve it if it was something a lot of people said something about, trust me im not hating for the sake of hating, but if i made a really good video and had one aspect of it that was setting a lot of people off of it, i would want people to tell me, thats all! If you want specific constructive criticism, i would say that it just doesnt look super professionally done, and the rigging doesnt look very appealing either. I think if a good piece of art is rigged badly, its salvaged by the art but if both are kinda meh then its overall just not great. In the nicest way possible, i kinda got deviantart art vibes. This doesnt come from a place of hate but just a comment from someone who would want to hear the same type of criticism if i was the one making content regularly and trying to get more people to watch my video, because overall, it was a pretty good video!
@@flyinglobster9552 yeah i cant really speak on the animation because it seemed like a vtuber type deal, but the art itself just felt a little out of place
And both were heavily.inspired by dnd, which in turn took them from irish myth. But their current popularity and stylings in the dnd community specifically have been heavily influenced by Matt Mercers take on them.
Always thought yuan-to pure bloods were like full snake people but apparently I am wrong. The more snake-like version are the half-bloods and the abominations. Which, in my opinion, are way fucking cooler. Hope someone makes a half-blood and abomination mod for Yuan-ti
Are we sure the mod just isnt considering camera lens to be a type of mirror? In all seriousness just give it time, people are still toying with the new modding tools.
I'm not sure it's going to happen. It's way more work making a custom race for a monstrous race that isn't in the exact format of a humanoid. But hey, maybe some Kobold lover will put in the work at some point. We can only hope.
Okay, let me make something clear again, because the intro isn't getting through to some people. If I featured a mod here, then I thought it was cool and worthwhile. I didn't say that out loud, because I made it implicit with the intro and it would get dull for you to hear that 20+ times. Jokes at the expense of mods, might reflect my opinion to some extent, but they are clearly overly exaggerated (Godkin and Wolfkind in particular). Godkin, Wolfkind, Cambion, and Fantastical Multiverse are all great mods. If I thought any of them were terrible, they wouldn't even be in this video.
Dryad mod maker here. Cried at the dryad lingerie show. Thanks for showcasing my mod ❤ 😂
I loved your mod, glad you enjoyed it haha!
Hi! I’m the maker of the Owlin Mod! Yes, it’s still very much WIP in getting the body color sorted better! I’ve been working with a texture artist and with the toolkit coming out, custom color options are on the horizon!
(Also frick you I want the beak kisses!😂)
That's genuinely so freaking awesome to hear! I'm looking forward to the new versions!
Could you take a page out if the fairy mod and allow owlins of the shorter variety as an option?
@@AquaticLotus7552 Pygmy Owlins are in the plans, yes!
Should I hang on to make an Owlin wizard or would you say it's in its best state now?
@@seriousdraw I would give it a couple days as I am about to release the modkit version! Theoretically it should still work with the current nexus version, but better safe than sorry!
One of the authors of the hobgoblin mod here; thank you so much for covering our stuff!
We also have a rules as written patch for those that feel the progressions are too over the top 😅
The progression is honestly so cool, I think it's worth just maybe turning up the difficulty in other ways haha.
Going to wait until my favorite race is properly implemented with more care
KOBOLD GANG
RISE UPPPPP, KOBOLD GANG!
Whoo!
I'm PRAYING for an eventual proper kobold mod with some decent customization and also hopefully fixing the issues most of the current ones have where like, the elbows kinda stretch into the void during dialogue. Even just properly working colors would be absolutely incredible, then the gnome bastards shall know fear!
Ghouls mod - and half orcs, no one ever remembers the orcs
Do you mean to say there are no half-orc options? Because I did show them.
@@JazzyCee look at 1:50 , no half orc option for race tags, - you mentioned none for Dragonborn or Shorties, but not Orcs
He is meaning real Orcs, not half orcs
@@orco253what i mean is “the list has options for each base game race” (except half orc, dragonborn and shorties), and then in the following “except for” list, does not mention orcs
@@Kuulpb Oh, u right. I think because there are some head options that look like half-orcs, I didn't even pay attention to the tags.
Cambions are different from tieflings. Their inclusion here is a flavor thing. They are a human/demon mixed race, whereas tieflings are planetouched. Cambion bloodlines do give way to tieflings but the difference being that tieflings will continue in the lineage even if the demon genetics are eventually lost over the generations. Fey' ri are the elven equivalent to cambions and tanrukks are the orcish equivalent. Draegloths are also half fiend but they're a more specific phenomenon than the others.
Sure, I get that, which is why I even featured the mod at all, despite feeling it's mostly the same thing.
Ok. I need to remember to get that goblin mod. The world not actually treating you like the race you pick is pretty much the sole reason I wouldn't want any race mods.
With the unlocked tools, I wouldn't be surprised if most races start coming with new dialogue.
Honourable mention to the Tabaxi mod! It's far from finished but it's in a playable state and I've seen some videos of people testing the mod already for couple of months and it looks awesome!
I was only made aware of it via the comments recently since it's not on the nexus.
@@JazzyCee Well actually it's not even on nexus, it's on the creator's (named CobaltOwl) patron account now. Though he promised it's gonna get released for free when it's done
@@ponczos_2293 You might have misread my comment haha. I did recognize it's not on the nexus. Still, I hadn't heard the name so that's nice to know, thank you!
@@JazzyCee no problem
Kenku race idea
Kenku gets a tadpole and strives to be Half-Illithidic, because it gets them three things every Kenku dreams of: being able to speak (psychicly), being able to think creatively and being able to FLY! KENKU WOULD *LOVE* TO BE HALF-ILLITHID!!! Like, seriously! At least according to original DnD lore
I think my favourite race mod is the Demon one. Because it has the absolute batshit broken vanilla variant, and then an optional nerf patch that turns you from an immortal abyssal monstrosity, to a fairly balanced custom race with the disposition and skillset of an angry cat.
Also good call on not ranking these and inciting race war =P
Ranking these was never a consideration tbh. The point was to celebrate modders.
There's also a mod you can get in the game's mod manager that lets you play as a kuo-toa.
It's going to be a new age with the new patch!
author of both the fairy and satyr race - thanks for showcasing both :) appreciate the kind words as well
shame this video didnt come later so some of the stuff added in its recent updates could be shown off!
some clarifications:
- the fairies were able to have two sets of wings just because some people used mods that added stuff in either the horn or tail slot, so I had to add the wings to both to retain as much compatibility - I say *were* because the addition of antennae-like horns in the recent update means theyve been removed from the horns section and the double-wing thing cant happen anymore
- the Light/Snuff not targeting all lightsources is unfortunately an annoying base-game thing, a lot of lightsources aren't properly tagged and therefor cant be targeted by the spell
- finally someone appreciated the fact that fairies dont get infinite fly upon level 1!!! you dont know how many comments ive gotten about people being annoyed by that lol but I stand by it
- due to cloth collission stuff being editable in the toolkit now a majority of armors with physics shouldnt clip through the satyr legs anymore! the difference is especially noticable on armors with long skirts/robes :)
Yeah, I remember you mentioned the light stuff in the description of the mods. But I'm glad to hear about all these improvements! Your mods were already some of my favorites, so this is great.
Don't stress that the changes not appearing. I mean, the point of this video series is more to show things before the modding tools!
the fairy was the best one ive seen so far really balanced and really cool
I'm not that into fay in general and it still was one of my favorites.
Yeah, I liked the Fairy from this list the most.
I'm still holding out hope a Warforged mod is fully fleshed out!
That'd be so cool!
Same here, I wanna bring my Warforged Barbarian to Baldur’s Gate someday
"Not sure if the game makes sense as a mindflayer" after presenting a mod that lets you play as a creature that is supposed to be CR 21. xD
Well that's-i mean-You know what, fair point. Though the story does imply most characters were stronger before but the tadpole made them forget stuff so theres that.
Finaly
A list of the best races
...... in Baldur’s gate 3 ! In Baldur’s gate 3 !
Gotta be honest, I was really worried about how I was going to word that title.
@@JazzyCee yea i get that aha x)
Anyway, 285 more race mods to go !
Well that’s easy the best race is obviously wh………
at ever race you have fun with😂👌
There's actually one race mod that I love that lets ya be a half-dragon. It has three sub races that ya can choose from which effect just how unbalanced you can be, and also adds in its own class. The most op of that mods sub-races lets ya get many, many spell slots, to the point that you have 8 level ones, like 5 of 2-5 last I checked, and three level 6 slots as a full caster class, and lets ya turn into a dragon, but the others are a lot more balanced which is fun.
Yeah, that looked pretty fun!
17:48 The godkin seem to be based on the Pillars of Eternity Godlike.
Is that so? The author didn't mention that in the description, so I was unaware. Never really got around to playing Pillars, maybe I should.
@@JazzyCee Both Pillars games are definitely worth playing.
will probably be a long ways off but I'm still hoping for an Aarakocra mod. love those bird fellas, Owlins are decently close tho
Crossing my fingers!
As a PS five user I am so incredibly jealous. I want mod now any mods will do. I cannot wait. This is so exciting to have a new game with mods like this on console. Good news from gaming.
Unfortunately the patch 7 modlist is weak af, hopefully moders try to make their mods compatible, still expect the best mods to need their own mod manager.
Hey, once upon a time you guys even getting mods was an absurd thought. So at least that's changed.
Unfortunately the PS5 is the console that is the hardest to make mods for, but some tenacious people usually manage to make at least some.
I’m a sucker for BG3 Race Mods, I’m always looking at the page to see what’s new! Actually saw the Hobgoblin race just before stumbling on this video 😆 I hope someone adds a standalone Kobold at some point, the mod with them in is too over saturated for me personally
Do you mean saturated as in the colors or the amount of races? Because both are fixable. There are different bodies for the Kobold in the mod and Fantastical Multiverse actually has each race as a separate file! You don't need to get all of them, you can just get the Kobolds.
@@JazzyCee oh huh, I didn’t know that! Yeah the amount of races is a bit of a turn off for me - I prefer to only download races/sub races I know I’ll use, and there’s a lot I’m not interested in. Time to revisit the mod page methinks 😉
It's a shame the tortle breed hasn't been bred to this day.
Would be a whole new model and stuff. Veeery complicated. I don't think we'll ever get something like that, but I'd love to be proven wrong.
Saw the Rizz Gukgak shoutout and instantly subscribed, shoutout The Ball
Hoot growl, hoot growl, hoot growl!
@@JazzyCee I believe in you, spring break!
Ah yes, my favorite Gnoll, Blanka from Street fighter.
Goblins not being in the base game is a crime.
Preach! Say it again for the people in the back!
Kobolds needs some TLC
But gnolls are forever.
Goblin army with The hobgoblin race sounds hella fun aswell
It's nice to know that even though the company stopped making quest updates for BG3, there are still hundreds of ways you can quest (and by ways, I mean there are different characters and paths with said characters you can use)
It just came out that there is actually a map editor with the modding tools, so we might actually be questing differently genuinely!
6:38 Remove the hair from the Changeling. Make them all bald. Then they look like ODO from DS9. Always make your Changelings BALD!
Filthy solids!
SQEEEEE, I want to be tiny winged bard!
IT IS SO FUN! I was just walking around enjoying it after using it for the first time.
Now we need them on ps5
I'm sure the modders will be working on that in a bit.
its uncanny having the owlbear head model stitched onto a player character. The head as is, is a little too big and it doesnt have enough changes to distinguish it from just an owlbear head. Cool concept tho but hopefully it gets changed more later down the road.
I think it's a clever way to do it, honestly. Sure, something custom would be awesome. But, you know, it's not like the author is paid to do this or anything haha.
Damn I didn't know some of these, nice vid!
Can't wait until they the new update comes to consoles. Speaking of which, does anyone know when that will be?
October no specific date
October, theoretically. Though I'd bet on at least a 1 month delay from that.
@@hawkname1234 well don't jynx it, I cannot wait another month. Okay, I can but that's besides the point
Ruprest Ruprestson reference, nice
There are 2 of you that got it, which is shocking because I thought there would be none haha!
I really hope we get a 2024 PHB Goliath mod here soon, I play on console and I'd love to have it on my next honor mode run.
Fantastical Multiverse has the old ones. I think there were some One Dnd alternative versions of the races there too, but can't recall. Check it out when it comes to consoles, that is.
The Lonely Mill song in the middle of this video goes hard, every time I think of Goblins I think of that song and bam, it's played. Perfection.
I was considering the Undead player race mod for my next playthrough, it would work extremely well with Velkrana's various mods, which offer a lot of support for Undead characters. I think they could have baked in a bit more downsides into the races, but some of that is just native to BG3 as well. When do you ever see the AI use Turn Undead? And some of those weaknesses get rubbed out with turning resistance.
I've not seen the Gnoll race mod, and that actually gets me excited. I always love Gnolls, and have had a Gnoll player character or NPC idea for D&D floating in my head for a long time, so this mod provides the perfect way to implement that in some way.
NERDCAST MENCIONADO 🗣️🗣️🗣️🔥🔥🔥
LET'S GOOOOO! E eu achando que nao ia ter ninguem que ia pegar a referencia e so botei pra minha propria satisfacao lol.
@@JazzyCee eu tomei um susto haha
Eu tava buscando um comentario de alguém falando disso,nem sabia q tu era br
Great video, been looking for something like for a long while.
I wish you divide it by lore-friendly/plausible race mods with the the more whacky stuff tho.
Thank you. You say I should have separated whacky from lore-friendly, but literally all races shown are lore-friendly except for Godkin and Wolfkind. And even those, you could just say are coming from Sigil.
@@JazzyCee I meant more like plausibility, an Ogre Tav would be hard to ignore, meanwhile a Genasi or other subvariants of the available races would have probably turned heads but still plausible.
6:43 OMG! Ruprest Ruprestson mentioned! De fato o maior doppelganger da história! Um salve de Curitiba meu mano!
Salve de SP, amigo!
Mmm I am playing a Dhampir. Which is fun to play as well as a Blood Hunter. Can't forget to do a half Vampire/half human. 🤣🤣🤣
speaking of angels, there's a playable solar race mod...it is 100% a power trip mod like cambions, I put the game on tactician for the first time just to feel something, and even then I wiped the floor with the game until well into the second act lmao
it's fun for roleplay for me personally, as I have op angel ocs that deserve to get taken down a peg (in the mod's defense, you can turn off a lot of the op stuff)
A mod that lets me save,reuse,and share my favorite creative characters or designs would be peak!
It genuinely would!
@JazzyCee especially with all the new races and hair and coming mods I'd love to create a character for multiple playthroughs let people reuse them download ones that like or ones that look like celebrities or sonic[lmao] would spur a whole sub genre I'm sure
@@mikeymikerules People kind of already do that by posting early saves right after coming out of the pod. There's a bunch on the nexus of characters from Actual Play shows.
@JazzyCee so maybe a mod that curates it? Idk I'm on console so I'm just hoping to get access to something like that
forget comically large spoon, now we have...comically large violin bow
Man, this is a really good video. Keep it up!
I’m surprised no one has done a Goblin play through yet
I'll definitely do it at some point, love those little green guys.
@@JazzyCee Same 😤
Wow, Ruprest reference... You are a man of culture.
with patch 7 coming out, i cannot wait to see dialogue for new races being added. while i understand that mods, unless they get original voice actors (or damn good impressionists), they won't feel as integrated as base game content, but frankly i don't care, it would rock to play as a pious goblin or something.
Man seeing how great these mods are just makes me excited for the future. Hoping for kobolds and kenkus, I have a paladin with the latter I badly wanna make in this game.
Disappointed that the kobolds didn't get a proper feature. But to be fair, that's because they don't have a dedicated mod! And that's TERRIBLE.
Although a standalone in-depth mod would be great, the multiverse mod is pretty good!
Still no Dhampir or Vampire (Spawn) despite elements of their lineage being in game already. (Kinda annoying how Undead Warlock also fully in game but no one has made a mod of them either with Patch 7.)
Actually there are. The Dhampir was "Transient Guests Are We", but it got broken and never updated irc. There is another mod that I'll mention in coming videos where when Astarion bites you, you can then choose to become a vamp. Lore breaking, but whatever. Still fun.
Absolutely a shame the game doesn't already come with some kinda lore reason for more races. Being a devil of some kind but severely de-powered by the brain worm would make a fascinating story.
Finally someone did this
I feel like the Cambion mod was treated quite harshly, it could be there for roleplay reasons! Cambions *are* different to Tiefs, afterall, as Tiefs are part human, Cambions are full devil meanwhile. Aesthetically there are some differences too, such as their horns being smoother and more curvy compared to a Tief's generally more rough and rugged horns
Was I harsh? I didn't insult it or demean it or anything. I mean, you're right about the cambion lore, which is why despite me feeling it to be somewhat redundant, I still chose to feature it.
@@JazzyCee It's just my interpretation! I'm not good at discerning tone so the "tieflings are right there" felt harsh to me. I hope I'm not coming across as hateful
@@myhlosic You are absolutely not, don't worry. Hateful comments are usually way more, let's say, succinct and to the point, haha.
I actually really appreciate feedback like this, the last thing I want is to come across like I'm sh^tting on these good people's work.
@@JazzyCee I think my biggest issue was that once you had moved from the Cambion mod and then got to the Tiefling subtypes and there was rhe winged one you said "further making the cambion mod more redundant" (or something along those lines)
The fairy mod is exactly what most male secret wants but won’t install lmao
Reject gender norms, join the Winx Club!
You're back! :D
Kept you waiting, huh? Happy to see you! This video was taking sooo long, I took a break to work on another one about Fallout London, which turned even bigger. WIth patch 7 coming, I thought I'd get back to this and get it out of the way, haha.
2:58 omg they are playing. They are so cute together!
Why is it Satyr and not a Fawn I know this is a bit nitpicky but Satyrs can only be male doesn't really matter though
Satyr is the term used in 5e for the collective race starting in the theros source book. This source book is also from a mtg plane. Anyway it's probably because it follows the offical terminology as opposed to mythology.
@@z9173 Oh sorry I didn't know this
Still waiting on the word for the Tabaxi race. I hoped it would've been mentioned.
it's paywalled and not on nexus, instant 1/10/h
but this is a video about nexus mods
Tbh, I wasn't even aware there was much of a modding community outside of the nexus for bg3. When I checked waaaay back, I didn't really find anything of note. Sucks that it's paywalled.
@@d3str0i3rThe tabaxi mod is still a work in progress, the mod's creator says it'll be up for free on Nexus when it's finished, so no it's not really paywalled.
Where was my boy Kuo-Toa? Its objectively the best class to play that make the game infinitely more enjoyable
As far as I know Kuo toa came with the patch, unless I missed it.
Shadar Kai spotted in that last mod.
That was one of my 4e characters. Fun.
Anyway, I'm gonna go play as a Kobold now.
Look another person who played 4e! There are dozens of us!
@@JazzyCee More like exactly 1 Dozen of us-
But it was definitely a fun introduction into D&D when I was 10.
BG3 Kenku Mod when?
"For thou has been...NAUGHTY~"
( ͡° ͜ʖ ͡°)
Now I pray for Bugbear mod (and a better gnoll mod)
I watched this video just to see if anyone made a Kobold mod.. I came out of it disappointed because only 1 exists.
One is still better than none!
@@JazzyCee That’s true! Thank you for showing me/us these mods! Great video!
I'll download and use a half giant mod. Had a soft spot for them in the 3rd Edition Psionics handbook.
6:42 Nerdcast RPG Ghanor reference? Wasn't expecting it
Lambda, lambda, lambda!
20:43 This is the point in the video where you went off the rails and could not be more wrong. The amount of customization here is off the charts.
For example, If you select the ORC race, you ALL NEW COMPLETELY UNIQUE TO ONLY ORCS BodyArt/TATTOOS, that you did not even show in your video. Because you completely blew them off.
Another example would be the Lizardmen, who look amazing AND get colors which make them look more like Lizards.
Another example would be the Dhampir (half-vampire race), who get the unique movement ability of TURNING INTO A SWARM OF BATS and then reforming at their destination. It's incredible.
Another example would be the Vedalken who are from MTG: Ravnica and part of the D&D Multiverse. And if you get into dialogue with the Vedalken character, you get "PLANAR" as your dialogue options because they are not from this world. They are from a completely different plane of existence. So that's pretty cool and unique! And 100% lore accurate.
So how could you say, "none of them have the amount of care or visual customization we've seen for other mods"... wow! Could not be more wrong.
I appreciate you batting for the mod, and you are free to disagree, of course. Perhaps I could've worded it better, but I stand by what I meant. Fantastical Multiverse is a well done mod, but it does not have the amount of custom visual options compared to individual mods that really double down on races out of a particular fondness for them like: Whispers of the Divine, Warlords of the Coast, or Ghastly Ghouls. Or even the standalone Firbolg that we can directly compare to the Firbolgs in Multiverse.
What I'm not saying, however, is that it's a bad mod or that it's got nothing going for it, or that it's somehow lesser.
What I don't appreciate is saying I "blew them off. I didn't show"certain things on the mod for the same reason I didn't show a bunch of other stuff in other mods. This isn't meant to be an in-depth review, but a taste and a showcase to make it easier for people to find mods they might be interested in.
I can't believe they added the Owlin as a race in BG3 but still haven't added the Kenku!
I mean, the Kenku would take a lot of work with the models and stuff. Owlings have all the parts already there.
3:37 that armor reminds me of daedric armor from skyrim
I hope the Goblin one comes to PS5. I wanna make a sneaky small character, but base game ones seem too cheery for what I want for my rogue.
>mad respect to authors for not giving them flight outright
Yeah, if only 5e had any sense of balance...
Honestly, I don't mind it too much. The only reason I talk about balance a lot here is because when you give something too easily to a race/class while another one has to work hard for it, it just feels bad. Which is what concerns me far more than combat situations.
the new kobolt press races are cool ash too, i hope someone adds them
I'm also the mod author of wolfkind lol thanks for the laughs bud.
Love your work! I hope the Wolfkind section didn't come across as mean-spirited. I've been worried about whether I exaggerated too much for the initial joke.
Finally, there is mod, what allow us to make kobold bard!!!
Gotta make good ol' Deekin.
@@JazzyCee Ya. We gotta make good ol' Deekin pround. His legacy will be not forgotten.
can someone update the goblin mod :(
I just need the Genasi mechanics with the Dryad looks, and I'll have a complete mod to make one of my characters
kind of hate your avatar im sorry but this video was great, well edited & sectioned, most of these mods i had never heard of before and look REALLY good
If you're going to apologize right after, why even say anything? I'd understand if there was some constructive criticism there, but come on.
@@JazzyCee So you can improve it if it was something a lot of people said something about, trust me im not hating for the sake of hating, but if i made a really good video and had one aspect of it that was setting a lot of people off of it, i would want people to tell me, thats all! If you want specific constructive criticism, i would say that it just doesnt look super professionally done, and the rigging doesnt look very appealing either. I think if a good piece of art is rigged badly, its salvaged by the art but if both are kinda meh then its overall just not great. In the nicest way possible, i kinda got deviantart art vibes. This doesnt come from a place of hate but just a comment from someone who would want to hear the same type of criticism if i was the one making content regularly and trying to get more people to watch my video, because overall, it was a pretty good video!
@@koiyo303it’s not rigged but animated obviously and it looks fine
@@flyinglobster9552 yeah i cant really speak on the animation because it seemed like a vtuber type deal, but the art itself just felt a little out of place
Wyll got turned into a devil, not a tiefling.
I know, I was pointing out they are barely any different
Definitivamente NÃO estava esperando uma referência ao Nerdcast de RPG do nada
Eu botei so para minha propria satisfacao, e to surpreso que tantos brs acharam o video haha.
We need some many race mods for the official mod manager so that I can use it on console.
Edit: I’d love the satyr mod alone.
All this, and still no Tabaxi to be found. Also, where's my Kenku at!?
No fantastical races mod overview? Would’ve loved to see Goliath and such.
What? It's in the video? It's the last mod.
@@JazzyCee ope so it is
For like... 15 seconds lmao
It's not on nexusmods but a modder on patreon is making a tabaxi mod and I've been having a lot of fun with it, a lot of love is being put into it
It has definitely piqued my interest, seeing as you're not the first person to mention it.
Soooo, Harengon race when?
Shut up, that would be awesome!
the godkin look amazing wym
Not my cup of tea, but I actually do appreciate the design. Certainly better than elf number 540.
Furbolgs have been in Warcraft for over 20 years and Dota 2 for 10+.
And both were heavily.inspired by dnd, which in turn took them from irish myth. But their current popularity and stylings in the dnd community specifically have been heavily influenced by Matt Mercers take on them.
Always thought yuan-to pure bloods were like full snake people but apparently I am wrong. The more snake-like version are the half-bloods and the abominations. Which, in my opinion, are way fucking cooler. Hope someone makes a half-blood and abomination mod for Yuan-ti
Yeah the nomenclature is confusing lol!
I miss the dhampir mod… it unfortunately only gives me floating teeth now 😔
Are we sure the mod just isnt considering camera lens to be a type of mirror? In all seriousness just give it time, people are still toying with the new modding tools.
Man now i wanna make a power rangers team with those bling bling dragons XD
That's such a freaking funny idea, lol
I love the reference to Riz Gukgak
Love the ball!
18:02 insert “brother, ehhhwwww” meme here
I would love to see a better Kobold race mod - as they're one of my favorite races (...species?).
I'm not sure it's going to happen. It's way more work making a custom race for a monstrous race that isn't in the exact format of a humanoid. But hey, maybe some Kobold lover will put in the work at some point. We can only hope.
GDAMN I've already been playing bg3 for the past 2 weeks now I gotta do an extra 2 months to try all this out
Need these on console asap. Id settle for even a third of these.
Fingers crossed y'all can get some more soon.
i love you sm for this video
So i can finnaly play as the racist mushroom that wants to kill the king and take over the throne or play as the king himself heck yes!
I want a kobold mod so I can make my first ever dnd character I played with in my first dnd session.
Use the multiversal one, then. It's the best you're going to get I suspect.
@@JazzyCee is it coming to console? I know a few mods are being tested now, but I have no idea if that one is coming to console.
@@soullight7003 I'm not sure. Go check out the mod's nexus page or something, the author might have said something.
17:08 omg thats Blanka the green eletric guy from street figther XD
Now i just need a kenku mod
Don't we all.