Unreal Engine 5 Beginner Tutorial Part 18: Animation & Sequencer Advanced

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  • Опубліковано 14 бер 2024
  • In this episode, We dive deeper into animation with the sequencer. We demonstrate with 2 example scenes and show you how we used the sequencer to setup our camera shots, the stormtrooper and the spaceship animations.
    Console commands 💾:
    Nanite Raytracing - r.RayTracing.Nanite.Mode 1
    Raytracing Shadows - r.RayTracing.Culling 0
    Important Links 🔗:
    Epic Launcher Download - store.epicgames.com/en-US/dow...
    Reference Viewer - www.pureref.com/
    Texture Download - www.textures.com/download/PBR...
    JSplacement Download- archive.org/details/jsplaceme...
    JSplacement Web - jsplacementweb.pages.dev/
    HDRI - rendercrate.com/environments/...
    Stormtroopers - sketchfab.com/3d-models/ue4-s...
    Blaster - sketchfab.com/3d-models/star-...
    Thanks to Polycam for sponsoring this entire course! ❤️
    Here is that sweet promo code we promised you guys:
    Type the code "BADDECISIONS" on poly.cam/ to save 30% on their Pro Plan.
    If this course is helping you, please take 2 minutes to rate our podcast on Spotify or Apple Podcasts, It will help us SO MUCH, you have no idea lol 😅
    Spotify - open.spotify.com/show/12jUe4l...
    Apple Podcasts (Scroll down to review)- podcasts.apple.com/us/podcast...
    Podcasts mentioned in this course 🎙️:
    Blender Guru - • Blender Guru: The Stor...
    Pwnisher - • Internet's BIGGEST 3D ...
    Felix Jorge - • Virtual Production wit...
    Emonee LaRussa- • The Art of Motion Grap...
    Reference for making the spaceship 🔍:
    1. www.10news.com/lifestyle/expl...
    2. blenderartists.org/t/starwars...
    3. / 507077239286068548
    4. starwars.fandom.com/wiki/Hang...
    5.veniceogar.xyz/product_detail...
    Chapters 📚:
    Unreal Engine 5 Beginner Tutorial: Introduction
    Part 01 - Installation and using Templates
    Part 02 - Navigating the Interface like a pro
    Part 03 - Modelling Tools Basics
    Part 04 - Modelling Tools Advanced
    Part 05 - Lighting
    Part 06 - Intro to Materials and Textures
    Part 07 - Material & Texture Basics
    Part 08 - Material & Texture Advanced
    Part 09 - Scene Decoration
    Part 10 - Post Process Volume
    Part 11 - HDRI
    Part 12 - Importing Assets
    Part 13 - Importing Character Animation
    Part 14 - Clone Characters
    Part 15 - Adding Details with Decals
    Part 16 - Cameras, Rig Rail, and Crane
    Part 17 - Animation and Sequencer Basics
    Part 18 - Animation and Sequencer Advanced
    Part 19 - Render Setting & Console Commands
    Join our discord server where we connect and share assets:
    / discord
    If you wanna see us to do cool things follow us here too:
    Instagram: / badxstudio
    Twitter: / badxstudio
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    LinkedIn: / badxstudio
    Bad Decisions Audio Podcast 🎙️:
    podcasters.spotify.com/pod/sh...
    Our personal handles: (if you wanna stalk us)
    / farhad_baddecisions
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    #unrealengine5 #ue5 #unrealengine #unrealenginevfxtutorials #unrealenginetutorial #blender3d #blender
  • Наука та технологія

КОМЕНТАРІ • 38

  • @CamIsMac.
    @CamIsMac. 2 місяці тому +5

    1:25 - Two Ways To Open The Sequencer
    2:03 - Setting up Your Camera Shots
    4:54 - Positioning Actor Starting Marks
    6:30 - Fix Foot Sliding
    8:25 - How To Add/Edit Camera To Sequencer
    10:36 - Setting Animation Timing/Propreties For Your Scene
    12:07 - Animating Your Camera
    13:33 - Editng Animated Camera Settings
    16:25 - Important Camera Tip
    18:10 - Overview Of Camera Cuts
    19:46 - Tip: This Toggles On Exact Camera View ( Shortcut Crtl + Shift + C )
    20:33 - Problem With Stromtroopers When Changing Focal Settings
    21:36 - Path Tracing vs Lumen
    23:07 - Setting Up Second Camera Shot
    24:15 - Tracking Actors With Camera
    27:09 - Tracking And Animating Camera To Actors
    29:12 - Don't Forget About Turning Off The Decals ( If Needed)

    • @badxstudio
      @badxstudio  2 місяці тому +4

      Ma man

    • @CamIsMac.
      @CamIsMac. 2 місяці тому +1

      @@badxstudio lol I missed yesterday but I'm back. I'm happy yet sad the series is almost done. I still want to buy you guys some coffee when it's finished. ☕☕

  • @CartoonChris1
    @CartoonChris1 2 місяці тому +7

    you can also scale down your decal in Z to like .1 or something to avoid having to turn off receive decals. For instance, if you want the shuttle to avoid the yellow decal but you want to add blaster mark decals to its hull, you can't add blaster marks if you've turned off receive decals because it's all or nothing. This works with very flat surfaces like the floor but if it's uneven, then the z scale would need to be larger so each solution will be different per scene/object.

    • @badxstudio
      @badxstudio  2 місяці тому +2

      Interesting point! thanks for that :) That will actually be a better workflow you are right

  • @harshalsatlok-_-3258
    @harshalsatlok-_-3258 2 місяці тому +12

    guys the way you teach is very awesome please start a different series after this plzzzzz

  • @imanrezaei1419
    @imanrezaei1419 2 місяці тому +4

    your bad decisions are good for us.thank you😊

  • @kingroninitus8183
    @kingroninitus8183 2 місяці тому +2

    You guys are one the best thing that happened to me great tutorials

  • @nimaheydarzadeh
    @nimaheydarzadeh 2 місяці тому +1

    LOVED every second of it. Thank you guys, you're the best ❤❤

  • @pilzburger6905
    @pilzburger6905 Місяць тому +1

    everytime i choose my character and click on enable look at tracking the camera fixes a point where the character starts but doesnt follow him. when i click on draw debug look at tracking position i see a yellow cube but the cube doesnt move with the character...

  • @MuhlisErtugrul
    @MuhlisErtugrul 2 місяці тому +1

    If anybody suffering from the problem not being able to replicate similar blur effect like 27:00, check if your scalability setting is set to Epic or Cinematic. The blur effect doesn't reflect on the preview if your scalability quality is set to High or lower. Mine was at High setting and I was wondering why I couldn't achieve the same blur result lol

    • @badxstudio
      @badxstudio  2 місяці тому +2

      Oh yes that is true! Some effects only work on higher settings!!
      But within the scalability settings you can still keep most settings low manually in order to prevent your computer from dying! So you don't have to change ALL settings to epic or cinematic :)

  • @eyezlee1142
    @eyezlee1142 2 місяці тому +2

    where is chapter 19? it's been 5 hours

    • @badxstudio
      @badxstudio  2 місяці тому +2

      It will be out in a few hours

  • @EdVizenor
    @EdVizenor 2 місяці тому +3

    U guys rock 🎉 Thank You!

  • @yoshslac
    @yoshslac 28 днів тому

    nice tutorial. Just a little thing. Decals problem @28:22 :)

  • @motivationalmusafir7999
    @motivationalmusafir7999 2 місяці тому +1

    brother...very very very informative video. thanks....

  • @christophedevillers
    @christophedevillers Місяць тому +1

    Thank you very much for all you did. Greetings frome France.

    • @badxstudio
      @badxstudio  Місяць тому

      Bonjour mon frere! Merci beaucoup

  • @PBPVIDEO
    @PBPVIDEO 2 місяці тому

    amazing

  • @adamabutaya6946
    @adamabutaya6946 25 днів тому

    may i ask, why when i assign location in sequncer it appears that at first one is faster than the other then slower and at the end they reach at the same time how can i fix that?

  • @soikotsarkar7863
    @soikotsarkar7863 2 місяці тому +1

    Now you guys are god of unreal ❤❤

  • @vasdek2
    @vasdek2 2 місяці тому

    Hey guys, really good job with these tutorials. Really exciting stuff. Quick question about 25:20-25:22. Will you show in the next parts about how to fix this light leak towards the edges. It's pretty noticable here at the spaceship metallic parts near the window, where there is a bright reflection towards the edges like a bright vignette that movea with the shot and fades. Is there a way to fix it?

    • @badxstudio
      @badxstudio  2 місяці тому +1

      Hey mate! So wait until we upload the rendering episode today and go ahead and render your shots first. More often than not these issues wont end up in final render since its not realtime. But in any case that they do there are 10000s of console variables you can use to tweak settings and produce better results. Those variables depend on scenes and lights and need researching but you can always find them online with a little digging!

  • @danodesigndanomotion2068
    @danodesigndanomotion2068 Місяць тому

    Ready

  • @pacificlinedesign19
    @pacificlinedesign19 2 місяці тому

    Amazong :)

  • @GamingJitu
    @GamingJitu 2 місяці тому +1

    please add time stamp

    • @badxstudio
      @badxstudio  2 місяці тому +2

      Our brother has already done that in the comments for ya

  • @_bymahi_
    @_bymahi_ 2 місяці тому

    👌👌👌

  • @danodesigndanomotion2068
    @danodesigndanomotion2068 Місяць тому

    Start This part

  • @Enki23
    @Enki23 2 місяці тому +2

    I'm disappointed how come this not the most important chapter? Lol

    • @badxstudio
      @badxstudio  2 місяці тому +3

      DAMN DID WE FORGET TO SAY THAT?????

  • @mosesvega1300
    @mosesvega1300 6 днів тому

    "promosm" 👍

  • @ashishavin8748
    @ashishavin8748 2 місяці тому

    Hi guys... can you please do a medieval war simulation if possible? There are barely any tuts around for that sorta thing.