Dual-Stacked Quest 3 Viewports

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  • Опубліковано 8 вер 2024

КОМЕНТАРІ • 5

  • @RaM-xy8kg
    @RaM-xy8kg 3 місяці тому +1

    ahaha. cool. if you install meta's developer hub you can disable the proximity sensor (and the boundary) so it stays always on

    • @calebcram
      @calebcram  3 місяці тому

      Good point! I hadn’t spent enough time on it to do that but I might give that a try for fun sometime soon! Thanks for the idea!

  • @ronniebaker1917
    @ronniebaker1917 3 місяці тому +2

    ever played pavlov shack beta? ever gone into spectator mode and zoom in and out shrinking and enlargening the map and players remaining?
    start a match,get eliminated and then toy can spectate and resize map.
    this miniature 3D scale should be used more.
    if you could write a program that with ai turns 2D streams such as tiktok or twitch into 1 foot by 1 foot box sets.
    well 3 walled sets.
    doubt i relayed this properly here

  • @MusicIsMyLaunguage
    @MusicIsMyLaunguage 3 місяці тому +4

    Bros playing vr in vr…

    • @calebcram
      @calebcram  3 місяці тому +1

      Haha for real though. The hand gestures worked and everything 😂 The video looks a little janky cause it’s not recording through both lenses very well, but it actually was shockingly useable. 😅