the charm in old minecraft is heavily reliant on the fact that it gave more room to the imagination because less was fed to the player. new minecraft is not horrible because it still brings success, but it lacks the lure and the special, almost “indie” charm it carried in its earlier and growing years. old minecraft is something we unfortunately will never have back and it will never be replicated because it was of its era. very good video.
I started at XBox 360. I remember playing with my sister. Life was good and simple. But, things happened. I still played on my XBox 360 but then I switched to 1. To this day I have the disk that contains my old world.
@@D1stop1anNotch said even slabs were a mistake. I understand what he meant, even though I don't think I would prefer playing in a Minecraft without stairs and slabs.
Honestly I'm a beta 1.7.3 enjoyer and will continue developing mods to make sure that interest remains in the old version while recapturing the feel of the old modding scene.
The Phantom was a result of poor communication on Jeb's part. He made it sound like the Phantom would be this cool spooky monster in the night which kinda peaked people's interest, but if people had known the upcoming update was for the Ocean, the Deep Dweller mob probably would've been the winner.
It still kinda baffles me that they made a mob that rewards you for cheesing survival by sleeping the night. If anything, it should've been a mob that punishes you for sleeping too much and skipping too many nights. Like some sort of entity that haunts you and triggers the "You can't sleep right now. There are monsters nearby." message until you get defeat it.
They could've implemented it in so many other interesting ways but the Phantoms we got are just annoying and punishing and not really interesting at all. I wish they'd just remove them from the game altogether.
People did know the ocean update was coming. That why alot of people didn't want the Deep Dweller as we were already getting new ocean stuff. The other mobs could have been annoying too depending on how they did it. The dweller would drown you, the eater thing would ruin enchantments, blaze boss would have been fire and death lol.
My problem is that they added to many features and made it too overwhelming to go to the newest version after playing 1.12.2 for nearly 6 years, the version I usually play
That’s not the games fault that falls on you for staying behind, the game in all honesty should have almost double the content in it considering the resources they’ve had. Old players like myself have to face the music, the world won’t change just because you can’t accept it’s change.
@@robinking6787no, it is Minecraft’s fault because of how bad it is at teaching the player about the game. Maybe if Minecraft had a better tutorial or way of telling the player stuff then players won’t get overwhelmed so much. Also, it’s not just his problem. It’s a problem for new players as well.
@@lucasmatthiessen1570 that's very true, imagine a blind player trying to go into the nether lmao... they tried to fix that with the ruined portals but honestly i think it simply doesn't elaborates that much
I feel the same way. Tbh I can see why people are like “it’s nostalgia your feeling” but really nostalgia is only a little bit of why I think the older Minecraft is better. I just feel like Minecraft was just been declining a lot recently and looking at the new mobs and their corporate over animated feel is just the last straw for me. I don’t think I will ever enjoy the new versions of Minecraft now.
Nostalgia is just based on warm fuzzy feelings of a vanished past but when someone can articulate reasons why they enjoyed an older version of something more than the newer version using logic and reason then it's probably not just nostalgia but decisive and intentional preferences on their part. I'm tired of the cliche "nostalgia goggles" argument against it when people actually have good reasons for liking the older version.
I can definitely see what the other comments mean in regards to you being "too nostalgic", and as you said, as we grow older, we begin to see our pasts through a rose tinted lens. However, even though it was fueled partially by nostalgia, I can see a lot of sense in your words as the video progresses. I too remember the change of the rose to the poppy, and I love your use of it as a symbol of the simpler times, as well as how upset the change made me. Such a minute detail making me upset, I believe was me just not wanting to let go of a small piece that made up those old memories of mine. And as those details slowly add up over time (rose to poppy, voidfog removed, changed recipes, the recipe book added, farlands replaced, ect..), it pushes the idea that we are no longer allowed to play the thing we used to enjoy. It feels as if the game design itself is attempting to rid us of its foundation. Microsoft wants us to forget the past, so without much resistance, they can shape the future. I like your perspective, as it's one I, and many others resonate with. Keep it up mate.
I do believe the older versions were just better for chilling out, building things and mining for resources. If it was just nostalgia alot of people would download the old version, play it for an hour, get bored and go back to the new version. I have had nostalgia moments with other games and that was always the case. Yet I with minecraft even as an adult now it's the opposite, I find myself almost exclusively playing the older beta versions, and only really looking at the newer version when an update drops playing for a few hours getting bored and going back to beta. I find myself doing things I just don't do in the modern version, like just watching the sun set from the house I build, or mining for hours just because I can. Don't get me started on inventory bloat and decision paralysis of the new versions. I literally cannot play the modern versions without mods like backpacks and large capacity chests and even then I feel I am just doing inventory management 80 percent of the time.
This is why I play Minecraft Beta and Minecraft 1.0- 1.12. I personally grew up on Minecraft xbox 360 and loved the game. I was really sad when I heard that 4J Studios stopped making updates for the legacy editions. The old textures hits me differently than now's textures.
@@xirochamber5863 eh not really? all 1.13 added is stuff in the ocean, and phantoms, yeah screw phantoms but besides that its just stuff in the ocean which was very empty, maybe it made the game run worse idk
I came in at 1.16 and you're right, it has lost a lot of charm. It's like people have forgotten why they play, and what actually makes the game fun to play in their attempts to out do every other content creator.
As a Alpha player I miss the simple days of my quite world, playing with redstone or modding the games for machines, I feel like lots of mods does Minecraft better then the devs.
old minecraft had its own charm and new minecraft has its own charm. I was speedrunning the game with a friend recently and I noticed just how much more enjoyable it is now. Ruined portals, updated villages, nether biomes, and the dragon fight is way better than it used to be. If Minecraft stayed where it was, the game would have stagnated and died (like it was during 2017-2019). But as an old player I can recognise that the old versions have their own aesthetic which is cool.
Out of all the comments I've read in this video, yours is the most I resonate with. I started playing in 2012 in 1.3.2, and while I absolutely fell in love with the game in that version, it would have struggled to stay relevant or even available if it had not changed. We can always go back and play older versions right? I do that often and I still try and keep up with new versions.
My issue with the newer versions isn't that we got more features, it's that these new features were just all over the place with no real connection to one another. Instead of taking what was already there and adding onto it, they would jump to something completely different and build something from scratch. Modern minecraft feels like what 1.8-1.12 did when you went overboard with the mods and all of a sudden have many different conflicting aesthetics and with hyper detailed animals, standing next to blocky sheep and pigs. It's off putting. Then there is the bloat, we have gone from a handful of blocks and items to literally thousands, yet the inventory system has remained identical to alpha with the only key change being Shulkers which is late game. For everyone 30 minutes i play on modern versions I am spending atleast 5-8 of that just clearing inventory and trying to find a way to store it.
They look much better than they did before. I've been in playing since 2014 and going back to my old Xbox 360 worlds from 2018 I don't know how we lived with the old textures. They feel like 2000s art
2017 was probably the only time i could actually afford to go to minecon, or at least buy a ticket so i could get a cape they cancelled it, and i never had the opportunity
and having a surpluses of knowledge from playing java before console came out i would play on my brothers second Minecraft account on another pc and he would venture me around old beta servers
I bet $100 the glow signs and item frames would have happened anyway by using glow berries instead of glow ink sacks, the glow squid is useless, literally
I've been playing since 1.16 and unfortunately use bugrock but I still use programmer art textures and fog to this day. It's so sad I didn't discover Minecraft in it's prime :(
imo ever since b1.8, minecraft started to lack focus and identity, it went from a simple survival sandbox to... an rpg, idle, sandbox game with barely anything related to survival other than hardcore mode and as time went on it kept getting worse, mostly recently as they tried to make it more and more into a 'cozy' peaceful-friendly game, which is ironic because minecraft's early years since indef/SURVIVAL_TEST were grounded on an eerie, yet calm vibe, which made minecraft so unique in the first place, so mojang (not microsoft as mojang had been butchering the style since b1.4 now (with the poorly made inclusion of wolves)) by trying to remove that atmosphere to make it more 'friendly' has honestly backfired hard game design-wise minecraft is a nightmare, as said before, the game since b1.8 had no idea what it wanted to be and it just kept getting more and more bloated due to that lack of focus with features that are either useless or completely broken, the game for the longest time had become a jack of all traits yet master of none, from what ive seen and experienced, the reason why so many people like older minecraft versions isnt due to blinded nostalgia, its simply because it had a better atmosphere and game design, something that modern minecraft is too far gone to get it back no matter what mojang tries to do, the only way they can bring minecraft to its golden ages is gonna require a complete overhaul or removal of multiple bloated features, and i doubt they would do such thing, mostly with all the backlash they are getting now, there are SOME good in modern minecraft, the bee in my honest opinion fits right in with alpha animals, as its comically big yet monster-like just like spiders, and has a unique drop just like the alpha animals, squids are in the same boat, mostly recently as their AI isnt terrible and they feel unique, the nether revamp ALMOST feels like an alternative for the overworld with the piglins being a perfect way of doing an NPC that perfectly fits with the game, the enderman is just as iconic as the creeper, and its unique way of attacking is just perfect (even if the end wasnt well made nor needed) and lets not forget the new terrain generation, which is on-par with beta's while having THE BEST officially made cave generation so far, and even the new trail ruins which are exactly what dungeons shouldve been from the start i (and certainly many others here) bash minecraft out of love and passion, we criticize the game due to dubious features or poorly made game designs, we want the best for the game, and its why it is so sad to see the people that make (and created) the game to not understand what made it work in the first place. while they do develop the game, they dont seem to care about it since more than 10 years ago, and that, is truly saddening for us who cared about this franchise for such long time
I remember voting for glowsquid wishing for some hostile/neutral mob that isn't a humanoid (Drowned) because I thought they will mesmerize us and makes it harder to see things and get out of the water like the trailer suggest. I'm disappointed that the glowsquid is a just a squid retextured. and it doesn't even had a bioluminescent. I was oblivious to what Dream done where he rigged the vote, and was shocked about the drama about the glowsquid that happened at the time.
Funny I voted glowsquid by just expecting an squid that glows and thats it (no I didnt did it because of dream, in fact I didnt even knew he was a thing back than) but ya liked the iceologer buuuut considering how much people were hating on the phantom, prefered not be responsible for another tsunami of complains, so went for the squid, cant actively harass you and hey at least would look nice in the new caves (love the glow ink tho) :^
I aggree with you man, I started to look at Minecraft thanks to a friend back in 2012 It was a shock i felt in love with minecraft bcs i was 8 and the only time i could play it was in my friend house on his ps3 with Minecraft DEMO, i had to wait december 2014 to have the game on my own computer then i lived the best experience ever on Minecraft coming back school and connect to play with my friend on Skype until the 1.9, after i left Minecraft bcs the pvp was less played and people start to leave the community and go to fortnite, but i came back for the 1.13, from 1.14 to now i really feel that the game loss his charm a lot even more with the new texture. Your video make me feel sad and nostalgic about the good time on Minecraft
My problem for Bedrock and Java is, that they kept coming out with updates that had loads of problems and did not want to go back and fix them. Minecraft went down hill and bug as hell in 1.13 and onward. I would be fine with the newer updates if people quit treating mojang like they are still an indi company when they are not. Let's get a major update that just fixes bugs because damn both versions need it.
Minecraft did lose its musterious almost omnious vibe due to its limitations. It was truely accidental geniousness. The limitations was what made it special. I resently played 1.6.3 (full rrlease) andi was flying around in creative and got into a cave and the atmosphere was so suspenceful a creeper made me jump even tho i couldnt die. And its not only the textures, its also the old engine, the lighting, the fog... all of those things was what made it special. Og versions still hold up that magical feel just like they used to. I can feel the herobrines presence
It’s all about personal preference; and I personally prefer pre-Microsoft Minecraft, even though they’ve been adding some really cool things. Some people will love all of the cool content and things there are to do in Microsoft’s vision of Minecraft, while a lot of people, such as myself, love the nostalgic feeling of peaceful isolation that Java versions 1.8.9 and older radiate.
Even though I played Minecraft back when Bedrock was called Pocket Edtion and started on 0.9.0, I'm not really affected by Minecraft's change of identity over the years, since I still find myself enjoying playing Minecraft. Maybe because I'm a casual player and like to take things slow playing Minecraft (putting aside my quest for defeating the Ender Dragon for the first time and collect all music discs, building villages, doing archeology). I guess I'm easily adapted to changes and putting my nostalgia aside in moving forward. A part of me still miss my simpler times playing MCPE, but a part of me also looks foward in what Minecraft will add in future updates.
You described exactly what my thoughts are. I didn't play much after 1.9 came out. I came back to the game in the last few years and tend to play older versions instead of the modern ones. Primarily Beta 1.7.3 and release 1.8.9. It might be my nostalgia speaking, but the game just seemed to have a different atmosphere back then. Great video!
> mojang and Microsoft are out of touch with their community > community votes for the phantom > the phantoms are proof that mojang and Microsoft are out of touch with their community Make it make sense???
I played on pocket edition ever since 2013. I enjoy almost all of the updates, though I'm extremely happy that we were spared from the combat changes. I do miss the older days as well but I don't mind the changes as much other than the textures, which I can easily just change.
Dude, I love some of the new additions to minecraft... and I can forgive the sniffer and phantoms... but the rose? That will consistently bother me. For ever and ever. If I have to choose one tiny-small thing to be able to complain about, it's the rose. It falls in line with all the other random things that happen in the game; roses don't grow alone, we can't add sharks cause ppl with kill them, the warden won't have drops cause we don't want you to kill it, pandas will be useless because China would be mad if there were incentives to kill them, and we can't add vertical slabs because that's not what minecraft is. It's BS, to put it bluntly.
For some reason me and my girlfriend (we live together) playing Beta 1.7.3 together, not multiplayer but, in one world. She's caving dirt and gravel, you know, in caves, I building stuff, and it is nice experience even though she sometimes looses all the stuff she digged. And this Minecraft Experience is somehow still fun enough. I love to play together with her
When I saw all of my own signs in my own world not even a realm. My own world the signs were censored I was pretty much done at that point. You can't censor my own signs and my own world that nobody else can see but me. That's quite ridiculous that's controlling my mind at that point
Dude I can tell you it’s not really about what you say , but the way you say it. Your voice is so calm , so nostalgic that it made me reminisce about my past and even cry a bit. You got a beautiful way of saying things really keep it up dude!
the glow squid functionality could have been handled by glowstone dust the sniffer could have been handled by some sort of buried treasure chest or fossil the armadillo could have been handled by the turtle the penguin competes for existing functionality, even if it wasnt added in the end the allay was the only mob that had actual unique functionality, but it still had limitations on its use they removed the firefly based on misinformation that it could kill frogs (the post said that they were poisonous, but some species arent, and some frogs arent affected by the poisonous chemicals natural to the firefly) think about that for a second we lost most functionality and mob opportunities because mojang is trying to be PETA they are trying to prevent us from doing things in a game, because some people are stupid and associate anything they see as fact most of the modern updates have been intentionally made bland, shallow, corporate, "safe", and "comfortable for most users"
The thing for me is it definitely lost the survival vibe, the creepy vibe. When hunger was introduced I knew the game had jumped the shark, then you could stack food, then they made it less dark, then beds. Everyone’s first memory is looking for wood, wait the sun down! Dig a hole and hide in the dark. Then leave scared asf about creepers. Now you can completely skip the night and make it so mobs don’t spawn. Now you’re gonna have unlimited food all stacked to 64 from so many sources who cares about health, ores are so easy to get now you’ll never need leather armour. You’ll have full iron everything and diamond with a little extra sweat. So I stopped playing after all that, I come back now and then but after I make my base, I get my tools, I’m like hmm okay what now? Full diamond armour and tools? For what. If I die I’ll spawn right back at my base, I can skip the night cycle, I don’t need to venture into caves to find ores anymore. So I’m just hit in the face with you’re wasting time here
Hi an OG here that never really moved past minecraft 1.8 that was the time where i stopped playing minecraft with its greatest charms... nowadays im so burned and uninterested with the new stuff in minecraft that. i shit you not my earliest memory of playing minecraft was when i had this shitty notebook with 1 gb of ram and running minecraft in super low render distance, dreading to see herobrine out of no where because of how short my view distance was... it was good and now i just left minecraft as a nostalgic memory of my childhood as now im 23, old minecraft is my childhood and it will be a loving memory for years to come.
I think the new textures aren't that great, when I build with them it doesn't look that good, especially since minecraft has low graphics The old textures matched the low graphics making it looks actually good since the textures were a bit more simple and they were kinda unique These new ones don't fit and I don't really like the colors that much
i had a unique experience recently which highlighted to me why minecraft has lost its charm, i was playing on the xbox 360 and was absolutely obsessed, i had a world where i build castles and paths throughout. the charm of the textures and limited block options made it so much more fun for reasons i cant explain. one night i connected the xbox up to the wifi and it began updating minecraft, my world was updated, new blocks, new textures, new mob behaviours, the worst thing was the biome blending. this was a completely different game, i lost intrest, it felt like my creativity was overwhelmed, i just wanted the 3 wood types the simplicity of building, idk the game isnt what it was i now i cant touch that world its been tainted
While I agree with a lot of your points, I also do think that your later comment about the rose tinted glasses do overshadow some of the good that came out of recent years. I used the old texture pack to see how my new builds stood up to time, and found that it instantly looked far too crowded and hard to look at with the old textures. Some of the colors looked dead and uninspired. However I did find that some textures like the cobblestone was much nicer and more defined. As a bedrock player looking at the Java edition, I can see a lot of the concern especially with how it’s slowly being overtaken with parody. While I personally would like to see my friends on Java finally play on the same version as me, the game should get some polish on old bugs, and really take into consideration the community before doing so
Honestly if there was a version selector as well as a modding API for bedrock edition. Being able to go back to older versions and play mods that make those older versions have something new in it but keep the old feeling of the game.. in the game. Basically i would just like to play mods like BTA on bedrock
Not to "Urmm actually" but, Console edition (Releasing in 2012) Was based off Beta 1.6.6. Beta 1.8 And release 1.0 where already almost a year old by then. Meant that CE was 1 year behind. Thus why hunger didn't exist. (I grew up with console edition too.) Just wanted to state that. #LegacyBetterThanBedrock
Hiii, I see a lot of critique on the Phantom for its own mis-management To play WITHOUT the phantom, you can disable it (without cheats) in the "Game Rules" section of creating a new world. I don't like sleeping in Minecraft, nor do I enjoy Phantoms, this has worked for me in the past and present!!!
This might be unpopular coming from someone who started playing in 2010 or so at the age of 4, but I actually prefer new Minecraft because it has more content. I can sympathize with what this video is talking about, though.
I’ll admit the game just doesn’t feel like it used to anymore. In older Minecraft I feel right at home but in newer updates I just feel like a fish out of water. I think a big part of that is that many of us just aren’t kids anymore. People don’t like change and I guess we thought Minecraft would always be the same, and while fundamentally it is, it has changed a lot over the years.
i started playing back on the wiiu but i find beta 1.7.3 to be the funnest version, so its not just nostgia bc im more nostalgic for the time between 1.9-1.13, there is something more minecrafty about the older editions, its not just the rose tented classes
In my opinion I think 1.13 was where Minecraft was going the right way (Excluding phantoms), and 1.14 was Minecraft looking at 1.13 and deciding to ignore what actually made it good- It wasn't redoing content. It wasn't that corporate feel of it. It was the new content that felt like Minecraft but also felt new and exciting.
i started playing on the wiiu which was like at 1.9 [combat update] and yet i find beta 1.7.3 to be the best version of minecraft, i thought people were just meat riding the old versions but its actually alot of fun when you get used to it, try it if you can its really fun
I still find Minecraft very entertaining. It is a game I'll always come back to. And quite frankly, I think most of this points are baseless. Nostalgia is pulling our noses so we think that Minecraft was better(you acknowledged it in your video), but in reality we grew up. Charm of childhood will never be again. It's time to do other things. With that out of the way, I've got a few things to say about your other points. New Minecraft textures in my opinion are better than they were in the past, it was a work of a bunch of artists, every with their own style trying to work together(undoubtedly it had its charm), but new textures are more consistent and refined. There are few that are worse like cobblestone, which i think is worse but in general they are better. A lot of people are complaining about players getting end game items at the beggining of the playthrough. It's their freedom to do that. Back in the day things like diamonds were much easier to come by but we didn't know that much about the game so it seemed harder. I like playing slow. I would play for like 100 hours in a world before getting to the End. It's your freedom to choose the playstyle. That's what is great about Minecraft. Play however you want. You can go back in versions. You can mod it. Costumize it in any way you want. Minecraft marketplace. I don't have anything to say about it since I play on Java. People really got mad about Microsoft account migration. Many seem to think that this was a move orchestrated by Microsoft, but that is unlikely. Old Mojang database was outdated, with many exploitable flaws in security. They could've made migration easier, but it is what it is. With all that said, I'm still salty about them changing roses to poppies and removing voidfog. I hope I got my points across.
Everything was fine until the speedrunning tryhards made survival less about building for fun and more about getting done with the game faster, which makes people not wanna play after a bit bc theyre to slow, or the builds dont look good (which is a hardcore youtuber issue)
6:02 - If new textures made you feel uncomfortable, they made me super-pissed off once they released them in 1.14, and by super-pissed - I mean it, Ive spent 3-4 years making not just a resourcepack that takes EVERYTHING into account (textures, sounds, texts, you name it), but also whole god damn MODPACKS that are so, SO dedicated to original styles and aspects that you cannot make a step any bigger than in version they're dedicated to, which is 1.12.2. This version, just on itself, is the final border of what Minecraft is before screwing off into RPG shenanigans, but the mods that were made for it - DRASTICALLY reinforces that border, we talking about several mods that only exists for this version that makes seemingly little changes, but changes that impacts strongly. Even though Modern Minecraft still can be modified to be interesting despite being RPG-themed (which is still good considering different styles in different versions), overall - its just sad if not horrible, because knowing what Notch did during late 2010-2011 - It feels like he actually found that medium where the whole meaning of the game is utilized the ways it supposed to: Freedom, strong atmosphere/details, simplicity, sharp yet also simple environment, and nowadays - its super diluted, less rewarding, less impressing game that also takes alot of processing power just to even launch it, some of players even COMPLETELY unable to play latest versions, or seriously relying on performance mods, so if you have a low-end computer and you have no experience with mods - you are doomed unless you switch to older versions (where something like even Beta 1.8 takes less than 500 mb of RAM for everything, FOR EVERYTHING).
Modded minecraft is a good thing, but only temporarly. Yet if they add lots and lots of things to minecraft, it would be weird. The game would have too many things and it would indeed lose its charm. What was only possible years ago only with mods now it is with minecraft vanilla. When you used to play Minecraft on 1.6.4 as an example, there wouldn't be too many blocks, or biomes or anything like that. I don't say that the updates are bad or anything, they are good, but for me it kind of feels as if I was playing a modded minecraft instead of its original form (even more now with that redesigned texture pack). I still love the game, but it certainly doesn't feel the same. I don't know if I could consider myself an OG player, I've been playing since 2012.
That's exactly what I always said, Minecraft now feels like it's permanently modded, and while mods are fun, I don't want that when I play vanilla. I just wish Microsoft went the way of creating official mods you can pick and chose but leave vanilla mostly alone.
Im 24 yo and just started playing beta 1.7.3 for the first time and damn I feel like a lil kid when i first played minecraft some 12 years ago 🥲 now i wana play sm but adult life gets in the way 😭
Here's how to handle bundles work with touch controls: GIVE THEM THEIR OWN BUTTON! hell! Just put it next to the button that opens your inventory... and instead of bringing up the inventory screen with your character, armor and offhand it opens the bundle inventory similar to the saddle menu for horses and this same action could be mapped to down on the DPad for controllers and any random key on keyboard. There! I came up with a solution in 5 seconds! It's kinda pathetic Mojang hasn't come up with one in FOUR YEARS!
When I first played minecraft. It was a version that was very akin to creative. Pc only. I don't remember flying though. But maybe. It was either alpha, or the tail end of it transitioning to beta. I honestly have no idea at this point. I do agree with many points you make in this video. Phantoms, pillagers, I really hate all that crap. It just forces me to play a specific way and always have milk around me. Idk about the account merge. They did mine very early on. The 2nd cape is kind of fun to swap between. I took a really long break from Minecraft. Lost my ability to build well, had to relearn. Completely lost my ability for interiors. But I've pushed through on a new world. I've got about 170 hours. I've been having fun. Leaving and coming back with a fresh pair of eyes has almost completely recaptured those early days of playing. Maybe it could help you? As for Dream. Yes... Let's talk about Dream. The pedophile. He's fallen off. Don't worry about him anymore. He has made some clever plays and clearly had cheated. Not everyone likes him and he doesn't do much now. But yeah pedophile. Don't mention him at all. I can see you really care man. I hope this helps you in some small manner.
I'm also a nostalgic player from the 360 era, but I can still enjoy modern versions for different reasons. All of the gorgeous new decorations, wide variety of mobs, and greater sense of adventure in a larger, grander world make current versions still compelling to me but for different reasons than previous versions. Yes the old game had a charm to it and that's changed to something else over the years, but I don't think that means we should ask Mojang to try and appeal to that specific angle of Minecraft at the expense of experimenting and evolving the game as they have. I think its best to just accept that the game might change to something not as appealing to you, and stick to the version you like best. This is Minecraft after all and you can play it however you want, which includes playing older versions, a privilege few games give us in the current live service era.
They went after the nostalgia and the community that makes it great. The game was simple enough for new players but now it seems overwhelming. My recommendation to you. Do a how start and enjoy the game as a new player and even build a small discord community of fun players.
i didnt start playing minecraft tell on ps3 before the aqautic update i was so excited for the updaet but after a while minecraft felt dry i eventualy started playing old versions of minecraft and played alpha minecraft for a while and then checked out nsss,Bta,NFC and some other "goldenage" minecraft mods
Sometimes I feel like these videos forget that they're talking about two different games. Remember minecraft is what you make it, you can still have that charm, theres mods, datapacks, resourcepacks out there that change the game that gives you that feeling back and if you want, adds in new things that are along the design philosophy of older versions. I think both versions are different yet fun. Hell I still play both versions actively, only truly negative thing I could see is the missed promises, that sucks, I've learned to lower my expectations though. No one can tell you what you can or can not do.
A business have to remain profitable and grow. Cant stay the same, break a wood make a pickaxe game. Have to evolve some how and unfortunately us OGs not going to feel the same bc we out in our 20s w responsibilities. We not kids anymore
I think at the bottom of all of tvis. The problem started when Notch lost interest in the game and handled Jeb the reins. Jeb clearly didn't have the deep understanding of the game Notch had.
I am happy to see someone play 1.12.2 without it just being a modpack. I love the update but I will say there are some features in newer minecraft that I like the one being mostly the grindstone and some other stuff thats why I use a mod called future mc
Or, an alternative. Hunger Strike + Better Combat + Golden Days Resource Pack. Hunger Strike essentially removes hunger from the game, making eating less redundant overall and rewarding players for avoiding damage just like the old days (you can still stack food though). Better Combat makes melee combat more fun by allowing you to hold and spam your swings as opposed to just waiting for it to cool down. You can also dual wield in place of the offhand and this mod is compatible with most weapon mods. Golden Days is like the resource pack you're using in version 1.12.2 in the video, for newer versions. It brings back classic textures as well as making newer modern features look more faithful to classic.
I would rather choose other classic styled textures Golden days just replace the cobblestone, grass and leaves texture It lacks most of the old textures
I don't get how people don't like going to straight to the endgame, getter full netherite armor and an elytra. I like doing that because it lets me focus on building a big base and stuff like that while not worrying about my gear. for me Minecraft is more about building and automation than survival.
To me, Minecraft 1.6.4 is ideal. It has ALL the iconic features of the game and still very much has that indie, "Minecraft" charm to it. That is the last version that feels right in my opinion, before 1.7 overhauled terrain and certain parts of the game. The one thing I would take from future versions is world height. Minecraft involves a lot of mining after all, and deserves a large underground, at least the size of Minecraft 1.18 and up. And the higher build limit for more creativity.
here goes a long comment in december, i decided to play older versions of minecraft (classic, alpha and beta) and well, i had fun playing it, cause it was a new experience for me, i wasnt around when classic and alpha came out to actually experience the game. it was fun but i can confirm that minecraft had a lot, but i mean A LOT OF FLAWS. i even played older release versions like 1.2.5-1.5 for example and i still could see the flaws that the game have. one of the main flaws was the terrain generation. the last time that minecraft had good terrain generation before 1.18 was in beta 1.7, after that the game had the most boring worlds ever and it is really frustrating to see that. it became all blend and boring, i couldnt see those beautiful cliffs that i would see in beta and alpha, not even the weird yet interesting floating blocks. it just felt boring but guess what? barely nobody complained about that cause it was a change that happened about 10 years ago actually. i feel like the minecraft community complain too much about nothing sometimes. they say minecraft nowadays is bad but when in reality, it wasnt that "good" to begin with. people seem to create irealistic standards for the game simply because of nostalgia blinding them. sometimes i see people saying that minecraft was better before it was by microsoft when in reality, it really wasnt. Notch wasnt that good of a programmer and the updates would add really simple stuff, sometimes even forgettable. like come on, do people even remember what they added in 1.3 or even 1.4? i highly doubt. Nostalgia is a curse and a bless at the same time honestly. Not to mention that pre microsoft team was really slow at actually improving the game. a lot of incrediblly obvious stuff that we have in minecraft nowadays didnt exist back in update 1.5 or 1.6 for example, lets all remember that notch's team was also slow at patching game breaking glitches and bugs too. For me, minecraft is probably at its peak. there is content for everything that you want. Regular survival series with mindblowing buildings and redstone circuits, pvp stuff for 1.8 and 1.9 combat, history and documentary videos, and even speedrunning, that tries to reach the limits of the game and much, much more. the community is way more diverse now, i feel like minecraft managed to envolve thanks to the community. i do get that the "past" was better but lately ive been trying to learn to stop thinking that way. we always say the past is better without giving any value to the present. being a child was different, our only concern back then was our next day of school, our standards were low which means we could enjoy things more easily. but yeah, i love old and new minecraft, i do believe that mojang and microsoft takes some stupid decisions from here and there but overall, im glad that the game is going to this direction. things change and not everyone will get used to it sadly but overall, good video and its an understandable perspective. thats exactly the way i used to think, but then i noticed that the past was only special because i was a child who didnt care about anything
I think that all of the points about Microsoft should not have been included in a video about Minecraft's charm. It feels a bit irrelevant as most of minecrafts charm comes from the actual gameplay. Some of your points about textures are fair but building with just cobble and oak planks has always looked "bad". The only reason it used to look good is because nobody had the knowledge you could make builds much better. The new textures aren't even the only option in the base game, the programer art is still an option. I agree many of your points but alot of what you're describing is missing being a kid. Minecraft has been my favorite game of all time for almost a decade and it's sad to see the community grow to hate Mojang when they're adding more then ever before. Before 1.13 we were happy with relatively small updates where now Mojang can announce and give 2 game changing features over 2 weeks and an update is considered trash to many when it's not exactly what they wanted. I personally think Minecraft is finally feeling like it's self again with 1.20 and 1.21. I can't quite explain it but these 2 updates feel like the next shift like what came after 1.13
Nostalgia is not a factor for the analysis of "Minecraft loosing his charm". I'm 32 years old and i started playing on 1.14.4, so nostalgia whatsoever has nothing to do with me. Last week i finally give it a try to beta 1.7.3 and i got to say that i like that version more. Of course there are a few things that i don't like, but for the most part, the game feels more minimalistic, more open and more coherent. It's better for casual players, better for relaxing with no rush. Better in a sandbox way. Minecraft now has way to many content, it's hard to keep the pace. The gaming industry right now (since more than a decade actually) changed in a bad way, to give the user the sensation that he/she always has to go on a fast pace. Like if you were constantly on a speedrun. Roguelikes follows that rule, rpgs to. Everything has to be fast fast fast, yet saturated with content, so you "don't loose interes". More interes means more profit for greedy companies. That's why all the spinoff games of Minecraft fais, because they want them to be fast fast fast.
every new version i play i use programmer art and another pack to make the new stuff fit programmer art, i even use packs to get the old fog, and songs only from c418 , but i feel the same. after the migration i knew its just gonna go downhill, i kinda enjoy the new features and stuff but i noticed that i just cant stay on minecraft as long as i could before. i just get bored of it after two weeks if we make a new server and switch back to different games. before i could just play my singleplayer world every day 8 hours straight after coming back from school when i was 7. kinda sad to see minecraft get butchered by microsoft. i play a sp world on 1.2.5 and it just feels so much more peaceful, so calm and just better whenever i play it after playing any of the new versions.
I don't know where this general opinion has been coming from. I've been playing since the tail end of Alpha and I feel the same amount of charm today. Old Minecraft certainly had a different vibe (lonely, slightly eerie and very quiet) but I don't find that the charm has diminished.
the charm in old minecraft is heavily reliant on the fact that it gave more room to the imagination because less was fed to the player. new minecraft is not horrible because it still brings success, but it lacks the lure and the special, almost “indie” charm it carried in its earlier and growing years. old minecraft is something we unfortunately will never have back and it will never be replicated because it was of its era. very good video.
This would explain why vertical slabs won’t be added to the game.
I started at XBox 360. I remember playing with my sister. Life was good and simple. But, things happened. I still played on my XBox 360 but then I switched to 1. To this day I have the disk that contains my old world.
@lucasmatthiessen1570 I disagree, I don't see what harm vertical slabs would do, when they would literally act just like slabs but vertically 🤦🏽♂️
@@D1stop1anNotch said even slabs were a mistake. I understand what he meant, even though I don't think I would prefer playing in a Minecraft without stairs and slabs.
You can still play old Minecraft versions in Java. I only play 1.2.5.
Honestly I'm a beta 1.7.3 enjoyer and will continue developing mods to make sure that interest remains in the old version while recapturing the feel of the old modding scene.
With the Aether alive again and having first played the game on that version, it looks like it will be very enjoyable for those that remember it.
i personally found that returning to 1.7.3 and simply modding it a bit brought that old sense of discovery back
An update with something like the aether would be so good....
I play 1.8 but I'm very glad to hear people are keeping the old versions alive with mods and a loving community.
I'm playing Beta 1.7.3 at this exact moment
The Phantom was a result of poor communication on Jeb's part. He made it sound like the Phantom would be this cool spooky monster in the night which kinda peaked people's interest, but if people had known the upcoming update was for the Ocean, the Deep Dweller mob probably would've been the winner.
It still kinda baffles me that they made a mob that rewards you for cheesing survival by sleeping the night. If anything, it should've been a mob that punishes you for sleeping too much and skipping too many nights. Like some sort of entity that haunts you and triggers the "You can't sleep right now. There are monsters nearby." message until you get defeat it.
chances are, that probably all of those mob options were really bad anyways or even more annoying than the phantom
They could've implemented it in so many other interesting ways but the Phantoms we got are just annoying and punishing and not really interesting at all. I wish they'd just remove them from the game altogether.
I love phantoms ngl. I don't know what makes them annoying. LIke even though I dealt with them in survival, I didn't feel like they were annoying.
People did know the ocean update was coming. That why alot of people didn't want the Deep Dweller as we were already getting new ocean stuff.
The other mobs could have been annoying too depending on how they did it. The dweller would drown you, the eater thing would ruin enchantments, blaze boss would have been fire and death lol.
I'll always miss the original Cobblestone texture. It was perfectly fine as it was.
Cmon that texture was darn right ugly compared to what it is today
@@andykod77 to me the old cobblestone texture looks more like what you'd see in an old arcade game or smth like that, so I like it
@@keegster7167 cool
new cobble is easy to get used to but they ruined mossy cobble
@@entitydoesvidsruined? it's like THE best texture change out of all of em
My problem is that they added to many features and made it too overwhelming to go to the newest version after playing 1.12.2 for nearly 6 years, the version I usually play
That’s not the games fault that falls on you for staying behind, the game in all honesty should have almost double the content in it considering the resources they’ve had. Old players like myself have to face the music, the world won’t change just because you can’t accept it’s change.
@@robinking6787no, it is Minecraft’s fault because of how bad it is at teaching the player about the game. Maybe if Minecraft had a better tutorial or way of telling the player stuff then players won’t get overwhelmed so much. Also, it’s not just his problem. It’s a problem for new players as well.
@@lucasmatthiessen1570 that's very true, imagine a blind player trying to go into the nether lmao... they tried to fix that with the ruined portals but honestly i think it simply doesn't elaborates that much
Neuter update and ocebs update were Minecraft-like and well made accept it
@@lucasmatthiessen1570 You have creative mode and thousands of videos being made on these new features and that's not enough?
I feel the same way. Tbh I can see why people are like “it’s nostalgia your feeling” but really nostalgia is only a little bit of why I think the older Minecraft is better. I just feel like Minecraft was just been declining a lot recently and looking at the new mobs and their corporate over animated feel is just the last straw for me. I don’t think I will ever enjoy the new versions of Minecraft now.
Nostalgia is just based on warm fuzzy feelings of a vanished past but when someone can articulate reasons why they enjoyed an older version of something more than the newer version using logic and reason then it's probably not just nostalgia but decisive and intentional preferences on their part. I'm tired of the cliche "nostalgia goggles" argument against it when people actually have good reasons for liking the older version.
couldn't have said it better myself@@Strideo1
God yeah I hate the overanimation
I can definitely see what the other comments mean in regards to you being "too nostalgic", and as you said, as we grow older, we begin to see our pasts through a rose tinted lens. However, even though it was fueled partially by nostalgia, I can see a lot of sense in your words as the video progresses. I too remember the change of the rose to the poppy, and I love your use of it as a symbol of the simpler times, as well as how upset the change made me. Such a minute detail making me upset, I believe was me just not wanting to let go of a small piece that made up those old memories of mine. And as those details slowly add up over time (rose to poppy, voidfog removed, changed recipes, the recipe book added, farlands replaced, ect..), it pushes the idea that we are no longer allowed to play the thing we used to enjoy. It feels as if the game design itself is attempting to rid us of its foundation. Microsoft wants us to forget the past, so without much resistance, they can shape the future.
I like your perspective, as it's one I, and many others resonate with.
Keep it up mate.
thank you for your amazing comment
also happy new year!
I do believe the older versions were just better for chilling out, building things and mining for resources. If it was just nostalgia alot of people would download the old version, play it for an hour, get bored and go back to the new version. I have had nostalgia moments with other games and that was always the case.
Yet I with minecraft even as an adult now it's the opposite, I find myself almost exclusively playing the older beta versions, and only really looking at the newer version when an update drops playing for a few hours getting bored and going back to beta.
I find myself doing things I just don't do in the modern version, like just watching the sun set from the house I build, or mining for hours just because I can.
Don't get me started on inventory bloat and decision paralysis of the new versions. I literally cannot play the modern versions without mods like backpacks and large capacity chests and even then I feel I am just doing inventory management 80 percent of the time.
This is why I play Minecraft Beta and Minecraft 1.0- 1.12. I personally grew up on Minecraft xbox 360 and loved the game. I was really sad when I heard that 4J Studios stopped making updates for the legacy editions. The old textures hits me differently than now's textures.
this comment may be like 9 months old but why stop at 1.12? i thought consoles stopped at 1.13?
Consoles stopped at 1.13 bruh
@@maddoxreddish4352because 1.12is better than 1.13
@@xirochamber5863 eh not really? all 1.13 added is stuff in the ocean, and phantoms, yeah screw phantoms but besides that its just stuff in the ocean which was very empty, maybe it made the game run worse idk
@@maddoxreddish4352 tbh 1.13 doesn't really have mods so maybe that's the reason
This video is great, but I genuinely laughed when he so dramatically mentioned that he wrote the word balls on a sign.
You can really hear, the pain is his voice 🥺😔
I came in at 1.16 and you're right, it has lost a lot of charm. It's like people have forgotten why they play, and what actually makes the game fun to play in their attempts to out do every other content creator.
It's not just the game but the community was also different. Minecraft content on YT back then had a different feel to it.
The old ore textures look so iconic and recognizable.
As a Alpha player I miss the simple days of my quite world,
playing with redstone or modding the games for machines, I feel like lots of mods does Minecraft better then the devs.
old minecraft had its own charm and new minecraft has its own charm. I was speedrunning the game with a friend recently and I noticed just how much more enjoyable it is now. Ruined portals, updated villages, nether biomes, and the dragon fight is way better than it used to be. If Minecraft stayed where it was, the game would have stagnated and died (like it was during 2017-2019). But as an old player I can recognise that the old versions have their own aesthetic which is cool.
Out of all the comments I've read in this video, yours is the most I resonate with. I started playing in 2012 in 1.3.2, and while I absolutely fell in love with the game in that version, it would have struggled to stay relevant or even available if it had not changed. We can always go back and play older versions right? I do that often and I still try and keep up with new versions.
My issue with the newer versions isn't that we got more features, it's that these new features were just all over the place with no real connection to one another. Instead of taking what was already there and adding onto it, they would jump to something completely different and build something from scratch. Modern minecraft feels like what 1.8-1.12 did when you went overboard with the mods and all of a sudden have many different conflicting aesthetics and with hyper detailed animals, standing next to blocky sheep and pigs. It's off putting.
Then there is the bloat, we have gone from a handful of blocks and items to literally thousands, yet the inventory system has remained identical to alpha with the only key change being Shulkers which is late game. For everyone 30 minutes i play on modern versions I am spending atleast 5-8 of that just clearing inventory and trying to find a way to store it.
i do think modern minecraft textures look too smooth and muddy
They look much better than they did before. I've been in playing since 2014 and going back to my old Xbox 360 worlds from 2018 I don't know how we lived with the old textures. They feel like 2000s art
2017 was probably the only time i could actually afford to go to minecon, or at least buy a ticket so i could get a cape
they cancelled it, and i never had the opportunity
most of my best memories in game constructing forts and exploring with friends and showing off my minecraft builds
and having a surpluses of knowledge from playing java before console came out i would play on my brothers second Minecraft account on another pc and he would venture me around old beta servers
and telling my console friends the new versions coming to console
I bet $100 the glow signs and item frames would have happened anyway by using glow berries instead of glow ink sacks, the glow squid is useless, literally
😂
He is right with the chat system because even jokes can get you ban. I don't play new servers for that reason.
I've been playing since 1.16 and unfortunately use bugrock but I still use programmer art textures and fog to this day. It's so sad I didn't discover Minecraft in it's prime :(
i agree with every single thing youve said, youre pretty much phrasing my thougtht for me, you need more ranges my man, more vievs, recognition
The problem isnt the game, its the popular content creators milking everything dry and the viewers wishing they were in their shoes instead
imo ever since b1.8, minecraft started to lack focus and identity, it went from a simple survival sandbox to... an rpg, idle, sandbox game with barely anything related to survival other than hardcore mode and as time went on it kept getting worse, mostly recently as they tried to make it more and more into a 'cozy' peaceful-friendly game, which is ironic because minecraft's early years since indef/SURVIVAL_TEST were grounded on an eerie, yet calm vibe, which made minecraft so unique in the first place, so mojang (not microsoft as mojang had been butchering the style since b1.4 now (with the poorly made inclusion of wolves)) by trying to remove that atmosphere to make it more 'friendly' has honestly backfired hard
game design-wise minecraft is a nightmare, as said before, the game since b1.8 had no idea what it wanted to be and it just kept getting more and more bloated due to that lack of focus with features that are either useless or completely broken, the game for the longest time had become a jack of all traits yet master of none, from what ive seen and experienced, the reason why so many people like older minecraft versions isnt due to blinded nostalgia, its simply because it had a better atmosphere and game design, something that modern minecraft is too far gone to get it back no matter what mojang tries to do, the only way they can bring minecraft to its golden ages is gonna require a complete overhaul or removal of multiple bloated features, and i doubt they would do such thing, mostly with all the backlash they are getting
now, there are SOME good in modern minecraft, the bee in my honest opinion fits right in with alpha animals, as its comically big yet monster-like just like spiders, and has a unique drop just like the alpha animals, squids are in the same boat, mostly recently as their AI isnt terrible and they feel unique, the nether revamp ALMOST feels like an alternative for the overworld with the piglins being a perfect way of doing an NPC that perfectly fits with the game, the enderman is just as iconic as the creeper, and its unique way of attacking is just perfect (even if the end wasnt well made nor needed) and lets not forget the new terrain generation, which is on-par with beta's while having THE BEST officially made cave generation so far, and even the new trail ruins which are exactly what dungeons shouldve been from the start
i (and certainly many others here) bash minecraft out of love and passion, we criticize the game due to dubious features or poorly made game designs, we want the best for the game, and its why it is so sad to see the people that make (and created) the game to not understand what made it work in the first place. while they do develop the game, they dont seem to care about it since more than 10 years ago, and that, is truly saddening for us who cared about this franchise for such long time
I remember voting for glowsquid wishing for some hostile/neutral mob that isn't a humanoid (Drowned) because I thought they will mesmerize us and makes it harder to see things and get out of the water like the trailer suggest. I'm disappointed that the glowsquid is a just a squid retextured. and it doesn't even had a bioluminescent.
I was oblivious to what Dream done where he rigged the vote, and was shocked about the drama about the glowsquid that happened at the time.
Funny I voted glowsquid by just expecting an squid that glows and thats it (no I didnt did it because of dream, in fact I didnt even knew he was a thing back than) but ya liked the iceologer buuuut considering how much people were hating on the phantom, prefered not be responsible for another tsunami of complains, so went for the squid, cant actively harass you and hey at least would look nice in the new caves (love the glow ink tho) :^
Speedrunning made the game less about enjoying the journey, and more about getting to the finish line the fastest.
I aggree with you man, I started to look at Minecraft thanks to a friend back in 2012 It was a shock i felt in love with minecraft bcs i was 8 and the only time i could play it was in my friend house on his ps3 with Minecraft DEMO, i had to wait december 2014 to have the game on my own computer then i lived the best experience ever on Minecraft coming back school and connect to play with my friend on Skype until the 1.9, after i left Minecraft bcs the pvp was less played and people start to leave the community and go to fortnite, but i came back for the 1.13, from 1.14 to now i really feel that the game loss his charm a lot even more with the new texture. Your video make me feel sad and nostalgic about the good time on Minecraft
My problem for Bedrock and Java is, that they kept coming out with updates that had loads of problems and did not want to go back and fix them. Minecraft went down hill and bug as hell in 1.13 and onward. I would be fine with the newer updates if people quit treating mojang like they are still an indi company when they are not. Let's get a major update that just fixes bugs because damn both versions need it.
Be happy cuz it did happend you can always turn back and play old version to take a breach
Minecraft did lose its musterious almost omnious vibe due to its limitations. It was truely accidental geniousness. The limitations was what made it special. I resently played 1.6.3 (full rrlease) andi was flying around in creative and got into a cave and the atmosphere was so suspenceful a creeper made me jump even tho i couldnt die. And its not only the textures, its also the old engine, the lighting, the fog... all of those things was what made it special. Og versions still hold up that magical feel just like they used to. I can feel the herobrines presence
It’s all about personal preference; and I personally prefer pre-Microsoft Minecraft, even though they’ve been adding some really cool things. Some people will love all of the cool content and things there are to do in Microsoft’s vision of Minecraft, while a lot of people, such as myself, love the nostalgic feeling of peaceful isolation that Java versions 1.8.9 and older radiate.
7:22 okayyyyy, settle down there 😅 Minecraft on the Xbox 360 is nostalgic to me as well, but cmon… really? You can’t possibly mean that.
Old Minecraft is perfection.
Even though I played Minecraft back when Bedrock was called Pocket Edtion and started on 0.9.0, I'm not really affected by Minecraft's change of identity over the years, since I still find myself enjoying playing Minecraft. Maybe because I'm a casual player and like to take things slow playing Minecraft (putting aside my quest for defeating the Ender Dragon for the first time and collect all music discs, building villages, doing archeology). I guess I'm easily adapted to changes and putting my nostalgia aside in moving forward. A part of me still miss my simpler times playing MCPE, but a part of me also looks foward in what Minecraft will add in future updates.
I started in 2017-2018 with the PS4 Edition. God it was awesome.
The console versions of the game were amazing. A perfect blend of old and modern Minecraft to me.
You described exactly what my thoughts are. I didn't play much after 1.9 came out. I came back to the game in the last few years and tend to play older versions instead of the modern ones. Primarily Beta 1.7.3 and release 1.8.9. It might be my nostalgia speaking, but the game just seemed to have a different atmosphere back then. Great video!
> mojang and Microsoft are out of touch with their community
> community votes for the phantom
> the phantoms are proof that mojang and Microsoft are out of touch with their community
Make it make sense???
we voted for the phantom because it was the least annoying sounding mob, mojang failed to give us sufficient information
I played on pocket edition ever since 2013. I enjoy almost all of the updates, though I'm extremely happy that we were spared from the combat changes. I do miss the older days as well but I don't mind the changes as much other than the textures, which I can easily just change.
Dude, I love some of the new additions to minecraft... and I can forgive the sniffer and phantoms... but the rose? That will consistently bother me. For ever and ever. If I have to choose one tiny-small thing to be able to complain about, it's the rose. It falls in line with all the other random things that happen in the game; roses don't grow alone, we can't add sharks cause ppl with kill them, the warden won't have drops cause we don't want you to kill it, pandas will be useless because China would be mad if there were incentives to kill them, and we can't add vertical slabs because that's not what minecraft is. It's BS, to put it bluntly.
sometimes less is much
For some reason me and my girlfriend (we live together) playing Beta 1.7.3 together, not multiplayer but, in one world. She's caving dirt and gravel, you know, in caves, I building stuff, and it is nice experience even though she sometimes looses all the stuff she digged. And this Minecraft Experience is somehow still fun enough. I love to play together with her
When I saw all of my own signs in my own world not even a realm. My own world the signs were censored I was pretty much done at that point. You can't censor my own signs and my own world that nobody else can see but me. That's quite ridiculous that's controlling my mind at that point
Dude I can tell you it’s not really about what you say , but the way you say it. Your voice is so calm , so nostalgic that it made me reminisce about my past and even cry a bit. You got a beautiful way of saying things really keep it up dude!
“The game wouldn’t have been as popular if it started with the new textures”
Bruh
It's true. The new textures are hideous.
Just nostalgic Minecraft old textures look so bad
@@CrackheadEnergy420 I wouldn't say hideous, but I definitely prefer the old textures over the new ones.
@@CrackheadEnergy420 the old textures are crap, y'all are just blinded by nostalgia
the glow squid functionality could have been handled by glowstone dust
the sniffer could have been handled by some sort of buried treasure chest or fossil
the armadillo could have been handled by the turtle
the penguin competes for existing functionality, even if it wasnt added in the end
the allay was the only mob that had actual unique functionality, but it still had limitations on its use
they removed the firefly based on misinformation that it could kill frogs (the post said that they were poisonous, but some species arent, and some frogs arent affected by the poisonous chemicals natural to the firefly)
think about that for a second
we lost most functionality and mob opportunities because mojang is trying to be PETA
they are trying to prevent us from doing things in a game, because some people are stupid and associate anything they see as fact
most of the modern updates have been intentionally made bland, shallow, corporate, "safe", and "comfortable for most users"
The thing for me is it definitely lost the survival vibe, the creepy vibe. When hunger was introduced I knew the game had jumped the shark, then you could stack food, then they made it less dark, then beds.
Everyone’s first memory is looking for wood, wait the sun down! Dig a hole and hide in the dark. Then leave scared asf about creepers. Now you can completely skip the night and make it so mobs don’t spawn. Now you’re gonna have unlimited food all stacked to 64 from so many sources who cares about health, ores are so easy to get now you’ll never need leather armour. You’ll have full iron everything and diamond with a little extra sweat.
So I stopped playing after all that, I come back now and then but after I make my base, I get my tools, I’m like hmm okay what now? Full diamond armour and tools? For what. If I die I’ll spawn right back at my base, I can skip the night cycle, I don’t need to venture into caves to find ores anymore.
So I’m just hit in the face with you’re wasting time here
Mojang and Microsoft both need to see this video immediately.
And get what from it?
Hi an OG here that never really moved past minecraft 1.8 that was the time where i stopped playing minecraft with its greatest charms... nowadays im so burned and uninterested with the new stuff in minecraft that. i shit you not my earliest memory of playing minecraft was when i had this shitty notebook with 1 gb of ram and running minecraft in super low render distance, dreading to see herobrine out of no where because of how short my view distance was... it was good and now i just left minecraft as a nostalgic memory of my childhood as now im 23, old minecraft is my childhood and it will be a loving memory for years to come.
If they ever take away the option to play old versions all hell will break loose
Almost somewhat OG Minecraft player joined in update 1.7 and I gotta tell you it was way better back then
I think a big part of the loss of feel is how the textures have changed. Old textures felt unique, now it’s more detailed and kinda muddled
I tend to play with the old textures
They feel so much better to me
The new ones don't look that good to me
I think the new textures aren't that great, when I build with them it doesn't look that good, especially since minecraft has low graphics
The old textures matched the low graphics making it looks actually good since the textures were a bit more simple and they were kinda unique
These new ones don't fit and I don't really like the colors that much
i had a unique experience recently which highlighted to me why minecraft has lost its charm, i was playing on the xbox 360 and was absolutely obsessed, i had a world where i build castles and paths throughout. the charm of the textures and limited block options made it so much more fun for reasons i cant explain. one night i connected the xbox up to the wifi and it began updating minecraft, my world was updated, new blocks, new textures, new mob behaviours, the worst thing was the biome blending. this was a completely different game, i lost intrest, it felt like my creativity was overwhelmed, i just wanted the 3 wood types the simplicity of building, idk the game isnt what it was i now i cant touch that world its been tainted
While I agree with a lot of your points, I also do think that your later comment about the rose tinted glasses do overshadow some of the good that came out of recent years. I used the old texture pack to see how my new builds stood up to time, and found that it instantly looked far too crowded and hard to look at with the old textures. Some of the colors looked dead and uninspired. However I did find that some textures like the cobblestone was much nicer and more defined.
As a bedrock player looking at the Java edition, I can see a lot of the concern especially with how it’s slowly being overtaken with parody. While I personally would like to see my friends on Java finally play on the same version as me, the game should get some polish on old bugs, and really take into consideration the community before doing so
Honestly if there was a version selector as well as a modding API for bedrock edition. Being able to go back to older versions and play mods that make those older versions have something new in it but keep the old feeling of the game.. in the game. Basically i would just like to play mods like BTA on bedrock
Been playing Minecraft for an incredibly long time but not as long as you. I completely agree Microsoft sucks and has been a detriment to Minecraft
microsoft updates suck shit from 1.9
Not to "Urmm actually" but, Console edition (Releasing in 2012) Was based off Beta 1.6.6.
Beta 1.8 And release 1.0 where already almost a year old by then. Meant that CE was 1 year behind.
Thus why hunger didn't exist.
(I grew up with console edition too.) Just wanted to state that.
#LegacyBetterThanBedrock
Hiii, I see a lot of critique on the Phantom for its own mis-management
To play WITHOUT the phantom, you can disable it (without cheats) in the "Game Rules" section of creating a new world.
I don't like sleeping in Minecraft, nor do I enjoy Phantoms, this has worked for me in the past and present!!!
They should be turned off by default.
i dont think you can turn it off on bedrock? idk i dont play bedrock much anymore besides building in creative
@@maddoxreddish4352No your right
nostalgia is fickle and won't give you long time motivation
This might be unpopular coming from someone who started playing in 2010 or so at the age of 4, but I actually prefer new Minecraft because it has more content. I can sympathize with what this video is talking about, though.
I’ll admit the game just doesn’t feel like it used to anymore. In older Minecraft I feel right at home but in newer updates I just feel like a fish out of water. I think a big part of that is that many of us just aren’t kids anymore. People don’t like change and I guess we thought Minecraft would always be the same, and while fundamentally it is, it has changed a lot over the years.
i started playing back on the wiiu but i find beta 1.7.3 to be the funnest version, so its not just nostgia bc im more nostalgic for the time between 1.9-1.13, there is something more minecrafty about the older editions, its not just the rose tented classes
In my opinion I think 1.13 was where Minecraft was going the right way (Excluding phantoms), and 1.14 was Minecraft looking at 1.13 and deciding to ignore what actually made it good- It wasn't redoing content. It wasn't that corporate feel of it. It was the new content that felt like Minecraft but also felt new and exciting.
Placing paintings is a struggle, man.
everything was better when i was younger, thats just normal human experience
i started playing on the wiiu which was like at 1.9 [combat update] and yet i find beta 1.7.3 to be the best version of minecraft, i thought people were just meat riding the old versions but its actually alot of fun when you get used to it, try it if you can its really fun
I still find Minecraft very entertaining. It is a game I'll always come back to. And quite frankly, I think most of this points are baseless. Nostalgia is pulling our noses so we think that Minecraft was better(you acknowledged it in your video), but in reality we grew up. Charm of childhood will never be again. It's time to do other things.
With that out of the way, I've got a few things to say about your other points. New Minecraft textures in my opinion are better than they were in the past, it was a work of a bunch of artists, every with their own style trying to work together(undoubtedly it had its charm), but new textures are more consistent and refined. There are few that are worse like cobblestone, which i think is worse but in general they are better.
A lot of people are complaining about players getting end game items at the beggining of the playthrough. It's their freedom to do that. Back in the day things like diamonds were much easier to come by but we didn't know that much about the game so it seemed harder. I like playing slow. I would play for like 100 hours in a world before getting to the End. It's your freedom to choose the playstyle. That's what is great about Minecraft. Play however you want. You can go back in versions. You can mod it. Costumize it in any way you want.
Minecraft marketplace. I don't have anything to say about it since I play on Java.
People really got mad about Microsoft account migration. Many seem to think that this was a move orchestrated by Microsoft, but that is unlikely. Old Mojang database was outdated, with many exploitable flaws in security. They could've made migration easier, but it is what it is.
With all that said, I'm still salty about them changing roses to poppies and removing voidfog.
I hope I got my points across.
Everything was fine until the speedrunning tryhards made survival less about building for fun and more about getting done with the game faster, which makes people not wanna play after a bit bc theyre to slow, or the builds dont look good (which is a hardcore youtuber issue)
Minecraft still has some charm.
6:02 - If new textures made you feel uncomfortable, they made me super-pissed off once they released them in 1.14, and by super-pissed - I mean it, Ive spent 3-4 years making not just a resourcepack that takes EVERYTHING into account (textures, sounds, texts, you name it), but also whole god damn MODPACKS that are so, SO dedicated to original styles and aspects that you cannot make a step any bigger than in version they're dedicated to, which is 1.12.2. This version, just on itself, is the final border of what Minecraft is before screwing off into RPG shenanigans, but the mods that were made for it - DRASTICALLY reinforces that border, we talking about several mods that only exists for this version that makes seemingly little changes, but changes that impacts strongly.
Even though Modern Minecraft still can be modified to be interesting despite being RPG-themed (which is still good considering different styles in different versions), overall - its just sad if not horrible, because knowing what Notch did during late 2010-2011 - It feels like he actually found that medium where the whole meaning of the game is utilized the ways it supposed to: Freedom, strong atmosphere/details, simplicity, sharp yet also simple environment, and nowadays - its super diluted, less rewarding, less impressing game that also takes alot of processing power just to even launch it, some of players even COMPLETELY unable to play latest versions, or seriously relying on performance mods, so if you have a low-end computer and you have no experience with mods - you are doomed unless you switch to older versions (where something like even Beta 1.8 takes less than 500 mb of RAM for everything, FOR EVERYTHING).
As a new player my self, I think 1.12 is a perfect balance between limits and features.
Modded minecraft is a good thing, but only temporarly. Yet if they add lots and lots of things to minecraft, it would be weird. The game would have too many things and it would indeed lose its charm. What was only possible years ago only with mods now it is with minecraft vanilla. When you used to play Minecraft on 1.6.4 as an example, there wouldn't be too many blocks, or biomes or anything like that. I don't say that the updates are bad or anything, they are good, but for me it kind of feels as if I was playing a modded minecraft instead of its original form (even more now with that redesigned texture pack). I still love the game, but it certainly doesn't feel the same. I don't know if I could consider myself an OG player, I've been playing since 2012.
That's exactly what I always said, Minecraft now feels like it's permanently modded, and while mods are fun, I don't want that when I play vanilla.
I just wish Microsoft went the way of creating official mods you can pick and chose but leave vanilla mostly alone.
For me the problem is the inconsistency the new features just don't fit in the game
Im 24 yo and just started playing beta 1.7.3 for the first time and damn I feel like a lil kid when i first played minecraft some 12 years ago 🥲 now i wana play sm but adult life gets in the way 😭
7:44 - the moment he realized… 😂
But overall this video is very well made! Well done!
Here's how to handle bundles work with touch controls: GIVE THEM THEIR OWN BUTTON! hell! Just put it next to the button that opens your inventory... and instead of bringing up the inventory screen with your character, armor and offhand it opens the bundle inventory similar to the saddle menu for horses and this same action could be mapped to down on the DPad for controllers and any random key on keyboard. There! I came up with a solution in 5 seconds! It's kinda pathetic Mojang hasn't come up with one in FOUR YEARS!
8:40 why exactly did you break that wall just to rebuild it exactly the same
I may have had a storke
One thing I think the game still has going for it is that it is exactly what you make of it.
Exactly
When I first played minecraft. It was a version that was very akin to creative. Pc only. I don't remember flying though. But maybe. It was either alpha, or the tail end of it transitioning to beta. I honestly have no idea at this point.
I do agree with many points you make in this video. Phantoms, pillagers, I really hate all that crap. It just forces me to play a specific way and always have milk around me.
Idk about the account merge. They did mine very early on. The 2nd cape is kind of fun to swap between.
I took a really long break from Minecraft. Lost my ability to build well, had to relearn. Completely lost my ability for interiors. But I've pushed through on a new world. I've got about 170 hours. I've been having fun.
Leaving and coming back with a fresh pair of eyes has almost completely recaptured those early days of playing.
Maybe it could help you?
As for Dream. Yes... Let's talk about Dream. The pedophile. He's fallen off. Don't worry about him anymore. He has made some clever plays and clearly had cheated. Not everyone likes him and he doesn't do much now. But yeah pedophile. Don't mention him at all.
I can see you really care man. I hope this helps you in some small manner.
as someone who started in 2013, i also prefer 1.12.2 and think its the best version.
I say the same thing about monster hunter franchise with world and people don’t listen. It’s very sadge
I'm also a nostalgic player from the 360 era, but I can still enjoy modern versions for different reasons. All of the gorgeous new decorations, wide variety of mobs, and greater sense of adventure in a larger, grander world make current versions still compelling to me but for different reasons than previous versions. Yes the old game had a charm to it and that's changed to something else over the years, but I don't think that means we should ask Mojang to try and appeal to that specific angle of Minecraft at the expense of experimenting and evolving the game as they have. I think its best to just accept that the game might change to something not as appealing to you, and stick to the version you like best. This is Minecraft after all and you can play it however you want, which includes playing older versions, a privilege few games give us in the current live service era.
The corporate model has destroyed a lot of the gaming industry across the board. Really grateful for things like betacraft that said
8:39 Did someone noticed that he destroyed a wall to rebuilt it the same way for no reason?
They went after the nostalgia and the community that makes it great. The game was simple enough for new players but now it seems overwhelming. My recommendation to you. Do a how start and enjoy the game as a new player and even build a small discord community of fun players.
i didnt start playing minecraft tell on ps3 before the aqautic update i was so excited for the updaet but after a while minecraft felt dry i eventualy started playing old versions of minecraft and played alpha minecraft for a while and then checked out nsss,Bta,NFC and some other "goldenage" minecraft mods
17:08 and why apples can drop from birch and other trees. Yeah I don't like new Minecraft trying to "have sense" while this.
Sometimes I feel like these videos forget that they're talking about two different games. Remember minecraft is what you make it, you can still have that charm, theres mods, datapacks, resourcepacks out there that change the game that gives you that feeling back and if you want, adds in new things that are along the design philosophy of older versions.
I think both versions are different yet fun. Hell I still play both versions actively, only truly negative thing I could see is the missed promises, that sucks, I've learned to lower my expectations though.
No one can tell you what you can or can not do.
I think we just got older. Unfortunately business is business. This a game w no objective
A business have to remain profitable and grow. Cant stay the same, break a wood make a pickaxe game. Have to evolve some how and unfortunately us OGs not going to feel the same bc we out in our 20s w responsibilities. We not kids anymore
@@Drewrld22 It did not have to evolve, its not like Halo Combat Evolved is still getting update, classic games are classic forever.
I think at the bottom of all of tvis. The problem started when Notch lost interest in the game and handled Jeb the reins. Jeb clearly didn't have the deep understanding of the game Notch had.
I am happy to see someone play 1.12.2 without it just being a modpack. I love the update but I will say there are some features in newer minecraft that I like the one being mostly the grindstone and some other stuff thats why I use a mod called future mc
But no matter what happens...We always finds a reason to come back...no matter how many times❤
the phantom is not nearly as bad as people make it it out to be.
1.6.4 - last Minecraft version
Honestly agreed. It's my favorite version of the game.
Or, an alternative. Hunger Strike + Better Combat + Golden Days Resource Pack.
Hunger Strike essentially removes hunger from the game, making eating less redundant overall and rewarding players for avoiding damage just like the old days (you can still stack food though).
Better Combat makes melee combat more fun by allowing you to hold and spam your swings as opposed to just waiting for it to cool down. You can also dual wield in place of the offhand and this mod is compatible with most weapon mods.
Golden Days is like the resource pack you're using in version 1.12.2 in the video, for newer versions. It brings back classic textures as well as making newer modern features look more faithful to classic.
I would rather choose other classic styled textures
Golden days just replace the cobblestone, grass and leaves texture
It lacks most of the old textures
I don't get how people don't like going to straight to the endgame, getter full netherite armor and an elytra. I like doing that because it lets me focus on building a big base and stuff like that while not worrying about my gear. for me Minecraft is more about building and automation than survival.
As another comment said, Minecraft is what you make out of it at its core, and that's the beauty of it and why it's still relevant.
To me, Minecraft 1.6.4 is ideal. It has ALL the iconic features of the game and still very much has that indie, "Minecraft" charm to it. That is the last version that feels right in my opinion, before 1.7 overhauled terrain and certain parts of the game. The one thing I would take from future versions is world height. Minecraft involves a lot of mining after all, and deserves a large underground, at least the size of Minecraft 1.18 and up. And the higher build limit for more creativity.
here goes a long comment
in december, i decided to play older versions of minecraft (classic, alpha and beta)
and well, i had fun playing it, cause it was a new experience for me, i wasnt around when classic and alpha came out to actually experience the game. it was fun but i can confirm that minecraft had a lot, but i mean A LOT OF FLAWS. i even played older release versions like 1.2.5-1.5 for example and i still could see the flaws that the game have. one of the main flaws was the terrain generation. the last time that minecraft had good terrain generation before 1.18 was in beta 1.7, after that the game had the most boring worlds ever and it is really frustrating to see that. it became all blend and boring, i couldnt see those beautiful cliffs that i would see in beta and alpha, not even the weird yet interesting floating blocks. it just felt boring but guess what? barely nobody complained about that cause it was a change that happened about 10 years ago actually. i feel like the minecraft community complain too much about nothing sometimes. they say minecraft nowadays is bad but when in reality, it wasnt that "good" to begin with. people seem to create irealistic standards for the game simply because of nostalgia blinding them. sometimes i see people saying that minecraft was better before it was by microsoft when in reality, it really wasnt. Notch wasnt that good of a programmer and the updates would add really simple stuff, sometimes even forgettable. like come on, do people even remember what they added in 1.3 or even 1.4? i highly doubt. Nostalgia is a curse and a bless at the same time honestly. Not to mention that pre microsoft team was really slow at actually improving the game. a lot of incrediblly obvious stuff that we have in minecraft nowadays didnt exist back in update 1.5 or 1.6 for example, lets all remember that notch's team was also slow at patching game breaking glitches and bugs too. For me, minecraft is probably at its peak. there is content for everything that you want. Regular survival series with mindblowing buildings and redstone circuits, pvp stuff for 1.8 and 1.9 combat, history and documentary videos, and even speedrunning, that tries to reach the limits of the game and much, much more. the community is way more diverse now, i feel like minecraft managed to envolve thanks to the community. i do get that the "past" was better but lately ive been trying to learn to stop thinking that way. we always say the past is better without giving any value to the present. being a child was different, our only concern back then was our next day of school, our standards were low which means we could enjoy things more easily. but yeah, i love old and new minecraft, i do believe that mojang and microsoft takes some stupid decisions from here and there but overall, im glad that the game is going to this direction. things change and not everyone will get used to it sadly
but overall, good video and its an understandable perspective. thats exactly the way i used to think, but then i noticed that the past was only special because i was a child who didnt care about anything
I think that all of the points about Microsoft should not have been included in a video about Minecraft's charm. It feels a bit irrelevant as most of minecrafts charm comes from the actual gameplay. Some of your points about textures are fair but building with just cobble and oak planks has always looked "bad". The only reason it used to look good is because nobody had the knowledge you could make builds much better. The new textures aren't even the only option in the base game, the programer art is still an option. I agree many of your points but alot of what you're describing is missing being a kid. Minecraft has been my favorite game of all time for almost a decade and it's sad to see the community grow to hate Mojang when they're adding more then ever before. Before 1.13 we were happy with relatively small updates where now Mojang can announce and give 2 game changing features over 2 weeks and an update is considered trash to many when it's not exactly what they wanted. I personally think Minecraft is finally feeling like it's self again with 1.20 and 1.21. I can't quite explain it but these 2 updates feel like the next shift like what came after 1.13
Nostalgia is not a factor for the analysis of "Minecraft loosing his charm". I'm 32 years old and i started playing on 1.14.4, so nostalgia whatsoever has nothing to do with me. Last week i finally give it a try to beta 1.7.3 and i got to say that i like that version more. Of course there are a few things that i don't like, but for the most part, the game feels more minimalistic, more open and more coherent. It's better for casual players, better for relaxing with no rush. Better in a sandbox way.
Minecraft now has way to many content, it's hard to keep the pace. The gaming industry right now (since more than a decade actually) changed in a bad way, to give the user the sensation that he/she always has to go on a fast pace. Like if you were constantly on a speedrun. Roguelikes follows that rule, rpgs to. Everything has to be fast fast fast, yet saturated with content, so you "don't loose interes". More interes means more profit for greedy companies. That's why all the spinoff games of Minecraft fais, because they want them to be fast fast fast.
What is the name of the texture pack you used to make it look like an older version?
what texture pack are you using? like what specific one?
every new version i play i use programmer art and another pack to make the new stuff fit programmer art, i even use packs to get the old fog, and songs only from c418 , but i feel the same. after the migration i knew its just gonna go downhill, i kinda enjoy the new features and stuff but i noticed that i just cant stay on minecraft as long as i could before. i just get bored of it after two weeks if we make a new server and switch back to different games. before i could just play my singleplayer world every day 8 hours straight after coming back from school when i was 7. kinda sad to see minecraft get butchered by microsoft. i play a sp world on 1.2.5 and it just feels so much more peaceful, so calm and just better whenever i play it after playing any of the new versions.
I don't know where this general opinion has been coming from. I've been playing since the tail end of Alpha and I feel the same amount of charm today. Old Minecraft certainly had a different vibe (lonely, slightly eerie and very quiet) but I don't find that the charm has diminished.
People who say that old minecraft was better are just blinded by nostalgia lol