I really enjoyed this video! And am so honoured that my tutorials helped :D I appreciate that you shared the ups and downs of the learning process, and love the mindset that what matters most is what you learn from a piece, not making it perfect. Can't wait to see more of what you make in Blender!
Thank you for watching and for your nice comment Sophie! I really enjoy your videos, I’m excited to use blender and be part of this beautiful community :D
I love to see people like you experimenting and pushing the envelope of what Blender can do. I noticed in your sculpting the muscles that there was a lot of unnecessary texture and you kept needed to smooth it out. Here's a tip: sculpt at a lower resolution as a first past. You will have a lot more control over bigger forms. Later you can go back as a higher resolution if you want more details (like veins!). Keep it up! You are an inspiration.
Thank you and thanks for the tip! To complement your advice: next time, I’ll start with big shapes that don’t need a detailed mesh, part of my problem was that I started sculpting the ears, and since they’re small and complex, I needed the resolution but later for the muscles it was too much. So, lower resolution and big shapes first! :)
this was an awesome watch, literally answered the exact question i had while trying to render a face that was sketched in perspective and i wasn't getting to my goal with sculpting, thank you
This is a great video - it's super valuable to watch an artist with skills such as yours experiment with a tool like Blender and share what you learned. Thank you for that.
Thank you for sharing this tutorial and explaining your design process! I’ve dabbled into the grease pencil tool but been intimidated by it, and maybe it’s because I felt like I was never doing it the “right way”, which translates to overthinking. I’ll have to try some of these methods out now.
@@MrEllinan Hasta ahora sí, me interesa lo internacional del inglés pero para incluir a quienes no entienden tanto pongo los subs, también tengo algunas cosas planeadas en español pero en un futuro jeje
It is a very interesting visual effect "experiment" at the end. But it does seem to take a long time to accomplish, as it requires 3D modeling, 3D sculpting, anatomy and 2D drawing skills.... not to mention anatomy knowledge. With your skills, you could also accomplish something similar by 3D modeling the character, then 3D sculpting the muscle structure, then retopologying the mesh to follow the muscle fibers and such and then render to find the edges to make it look like 2D strokes... like a toon shader. Great video !!
That would be interesting! I didn’t plan on venturing too much into 3D sculpting, but I’m already kinda doing it haha I might try something like that for a future project! Thanks for watching!
Hola Mariana. Exelente Video. Soy un gran "entusiasta" de la animacion y siempre estoy intentando aprender cosas nuevas, pienso que Blender (grease pencil) es una opcion super interesante. Pues Espero verte pronto en tu proximo video.
Love that the quality of your video improved and your profile pic to 👌♥️... You just need a catchy caption or smthing which say exactly wt the video is abt. Again, great work...it was really informative! Thanks 😊
Hi, thanks for making this video and posting. I’m at a similar stage, with similar interests. I love traditional 2D drawing and am keen to see how to bring what I love about drawing (line, contour, expression) into 3D and Blender grease pencil seems a promising way to do it. I do a lot of work with mobile tools, so I may combine some of that. There are some great 3D scanning tools and photogrammetry tools and they seem like a good way to avoid the basic model stage and jump right into resculpting. I suggest Scaniverse and then Nomad sculpt. At that point you can jump into Blender. Like I said, thanks a lot. I think you saved me a lot of time by posting your exploration, especially when you include the areas where the software made you struggle.
Thanks for your comment! I tried a different process going from clay to grease pencil last December (there’s a video too lol) using Polycam, someone mentioned Nomad in a comment and it looks wonderful. Scaniverse looks great too, I’ll check it out! I finally have time to continue experimenting so I appreciate the tips :)
That and also the new Line Art modifier with the Grease Pencil. This whole 2D/3D crossover trend is unique to Blender, and seems to be happening under the radar of Ad*be and other proprietary vendors.
This is fantastic work! I really admire your approach to problem solving and exploration. I actually think the effect you achieved with the 2 1/2 hand was excellent. I have tried to replicate it myself. I figured out how to break up the front view in 3D space but not sure how you were able to incorporate the side view. If you get a chance, I'd love to know. Thanks so much!
Glad you enjoyed it! I think maybe you need to place the camera and add a subtle rotation (that alone would make it look 2.5, but still a flat plane) and then you distribute your drawing in different levels of depth, always considering the camera of course! I’ll make more blender videos and address that or something similar!
@@marianarira Thank you so much for your very helpful reply! I actually slowed the video down and ended up getting pretty close to what you suggested. In addition, I slightly curved the ends of each layer so that when it rotates the curvature works well with the camera move. Again, your stuff is so inspirational!
I'm also considering taking my workflow into blender and got stuck at the same problem, you video made me realize I was thinking wrongly. The grease pencil is still a 2d tool not 3d and I'll still need 3d objects to use as foundation if I want my drawing to look 3d.
good video.. you experimented a lot of things I was wondering (3d character with the grease pencil). time for me to do the same and experiment some more.. thanks!
Have you try using the Line-Art Modifier... could bring you a Quick Base if you bake it... TLDR: 1- Add Stroke 2- Add Modifier Call "Line-Art" (While having the Stroke Selected) 3- Fill in the "Collections" - Layer - Material 4- "Open" Edge Type 5- Change "Create" From "Countour" to "Sillouthe" 6- Turn off "Crease Treshold" (Don't Change it to 0 Simply Un-Check it) Bam you have a Working ILine-Art You can Manually Mark stuff by using the "Free-style" Mark... (Select Stuff - Right Click - Mark Free-Style). you can then Bake it... i haven't mess around too much with that.. (Baking it Means - you can Make it Permament, and Start Changing Stuff by Drawing it instead of using Blender Methods...) You can also "Delete" the Stroke from the Inside... Doesn't Effect it at all...
This is soooooo cool. What kind of tablet are you using? Are you drawing in blender on the screen or is it one of the drawing pads that's not directly on the screen?
@@marianarira So you can navigate blender on that screen tablet? I have a regular pad but I am so used to drawing with paper I want to invest in a tablet with a screen. Do you have any video or recommendations to look at for how get set up? Btw thanks for this video
@@ryanoheron5354 Glad you liked it! Do you mean a video on gear recommendations for your setup? Or how to set up a tablet for blender? For the latter, you can check out Dedouze’s or Sophie Jantak’s tutorials on grease pencil; I think I put the links in the description! If it's about gear recommendations, I don't have a video (maybe I'll make one in the future) but in the meantime, check out Wacom’s One tablet or any XPPen. They're good and affordable, from what I've heard :)
Hello! Nice video and great content! The content was so balanced harmonically. There were things to learn, and try, and definitely so many to checking out in the future! Blender is a great program, there is no doubt. May I ask you what was the music you used?
when you make basic shape. you should press in blender in object mode . ctrl + A and apply Scale. you should before sculpting active symetric on X axis . nice video good luck ! . i have one year and 2 month i start using blender i was using lw since 2002. after that in 2012 i belive i use c4D and tryied max and maya and i tried blender in that time but UI of blender was a mess until 2.8 UI was stuning . max the only 3D software i did not like it. but blender is the best .
I’m gonna apply that tip next time thanks! I’ve only used Maya, (and a bit of Zbrush for sculpting), but to me, Blender always seemed more friendly, even before 2.8. Maybe I’m biased because it’s free lol, I also think it’s the best, more so now :D
Aah sí tengo planeados unos pero apenas me alcanza la vida para sacar uno cada seis meses jajaja 😅 estoy intentando ser más constante y con eso sacar uno que otro en español y ponerle subs a todos en ambos idiomas y asíahfhfkfkd
@@marianarira hahah.... now I understood why your english look so familiar. I has a lot mexican friends. hahaha... thank for answer. and thank you for share your knowledge.
I just have one question about the grease pencil is... I doing my animation there, but I just can use the mirror tool for one time. And the meanly problem is when I need use it again for a especific frame to help me for it. So... If you could help with this, I'll be gratefull with you.
I'm not sure I understand, but I guess you can apply the modifier in a frame and add it again for the other frame. The setback is you can't make changes later by applying a modifier. Or do you use it as an aid to correct your drawing? Like “flipping the canvas” in other software? If that's the case, you can use the back camera (opposite of front) ctrl-1 is the shortcut.
Looks like there's no easy way to draw in 3D space without the base mesh to sketch over. Have you seen an add-on called 'grease pencil from mesh 2.0' it might be something to streamline your workflow.
My views on learning 3D software.... I'll wait for A.I. to get sophisticated enough to turn my 2D drawing into 3D for me! 3D simply takes way to long for one person to accomplish anything worthwhile when it comes to telling a story.
I really enjoyed this video! And am so honoured that my tutorials helped :D I appreciate that you shared the ups and downs of the learning process, and love the mindset that what matters most is what you learn from a piece, not making it perfect. Can't wait to see more of what you make in Blender!
Thank you for watching and for your nice comment Sophie! I really enjoy your videos, I’m excited to use blender and be part of this beautiful community :D
i already sub to your channel why this useless youtube did not show me your notification when you put new video !!! what the heck .
Sophie & Maria . . I appreciates to learn from you both - here is another fine teacher - Jama Jurabaev -- ua-cam.com/video/tobqZ8fMqBk/v-deo.html
@SophieJantak , you are wonderful
I love to see people like you experimenting and pushing the envelope of what Blender can do. I noticed in your sculpting the muscles that there was a lot of unnecessary texture and you kept needed to smooth it out. Here's a tip: sculpt at a lower resolution as a first past. You will have a lot more control over bigger forms. Later you can go back as a higher resolution if you want more details (like veins!). Keep it up! You are an inspiration.
Thank you and thanks for the tip! To complement your advice: next time, I’ll start with big shapes that don’t need a detailed mesh, part of my problem was that I started sculpting the ears, and since they’re small and complex, I needed the resolution but later for the muscles it was too much. So, lower resolution and big shapes first! :)
this was an awesome watch, literally answered the exact question i had while trying to render a face that was sketched in perspective and i wasn't getting to my goal with sculpting, thank you
I’m glad it was useful! Let’s keep it up 💪🏼😊
Wow. Just, wow. That was awesome.
Great video! Blender is an amazing tool!
Thank you! I hope you stop struggling eventually :)
This is a great video - it's super valuable to watch an artist with skills such as yours experiment with a tool like Blender and share what you learned. Thank you for that.
Thanks for your comment! I’m glad you liked it :)
That was very interesting to watch. I've also been thinking to do some drawing in Blender but never bothered to actually start
It’s daunting initially since it works different from other drawing software but completely worth it! Thanks for watching :)
Wow, amazing result! Great video!
Thank you :D
Thank you for sharing this tutorial and explaining your design process! I’ve dabbled into the grease pencil tool but been intimidated by it, and maybe it’s because I felt like I was never doing it the “right way”, which translates to overthinking. I’ll have to try some of these methods out now.
Glad you liked the video! It is a tool with tons of possibilities, which is good but also bad haha makes it complicated to deal with
Me encanta el hecho de fusionar a Proko y Blender, es una gran idea. Magnifico trabajo
Muchas gracias! 😃
@@marianarira ¿Todo tu contenido lo realizas en ingles? Veo que agregas subtítulos en español, lo cuál se me hace curioso
@@MrEllinan Hasta ahora sí, me interesa lo internacional del inglés pero para incluir a quienes no entienden tanto pongo los subs, también tengo algunas cosas planeadas en español pero en un futuro jeje
@@marianarira es una gran idea. Ya suscrito para tus futuras novedades👍
This came out really great!
It is a very interesting visual effect "experiment" at the end. But it does seem to take a long time to accomplish, as it requires 3D modeling, 3D sculpting, anatomy and 2D drawing skills.... not to mention anatomy knowledge.
With your skills, you could also accomplish something similar by 3D modeling the character, then 3D sculpting the muscle structure, then retopologying the mesh to follow the muscle fibers and such and then render to find the edges to make it look like 2D strokes... like a toon shader.
Great video !!
That would be interesting! I didn’t plan on venturing too much into 3D sculpting, but I’m already kinda doing it haha I might try something like that for a future project! Thanks for watching!
Hola Mariana. Exelente Video. Soy un gran "entusiasta" de la animacion y siempre estoy intentando aprender cosas nuevas, pienso que Blender (grease pencil) es una opcion super interesante. Pues Espero verte pronto en tu proximo video.
Muchas gracias! He estado experimentando más cosas con Blender! Las compartiré eventualmente :D
Love that the quality of your video improved and your profile pic to 👌♥️... You just need a catchy caption or smthing which say exactly wt the video is abt. Again, great work...it was really informative! Thanks 😊
Thanks for watching! :D
Brillant! Great tips!
Thank you! :)
amazing stuff
Thank you! 💪🏼
Hi, thanks for making this video and posting. I’m at a similar stage, with similar interests. I love traditional 2D drawing and am keen to see how to bring what I love about drawing (line, contour, expression) into 3D and Blender grease pencil seems a promising way to do it. I do a lot of work with mobile tools, so I may combine some of that. There are some great 3D scanning tools and photogrammetry tools and they seem like a good way to avoid the basic model stage and jump right into resculpting. I suggest Scaniverse and then Nomad sculpt. At that point you can jump into Blender. Like I said, thanks a lot. I think you saved me a lot of time by posting your exploration, especially when you include the areas where the software made you struggle.
Thanks for your comment! I tried a different process going from clay to grease pencil last December (there’s a video too lol) using Polycam, someone mentioned Nomad in a comment and it looks wonderful. Scaniverse looks great too, I’ll check it out! I finally have time to continue experimenting so I appreciate the tips :)
Truely amazing work . U have a good skill there :)
Thank you so much 😀
Gorgeous!
Learning grease pencil. Great job, subscribed.
Thank you! Let’s keep on learning 💪🏼
love this experiment💛
Thank you! :)
Thank you from the bottom of my heart ❤️
Your awesome ☺️😎
You are so welcome 🤗
Cool! Like it, I am also learning blender now!!!
It's a great tool! Good luck!
Very nice work!
Thank you!
Do you know Freestyle inside Blender?
It allows turning 3D scenes into fills and strokes in SVG format.
I didn't know about it and it looks awesome! Another tool to better merge 3D with 2D, thanks for the tip! :D
That and also the new Line Art modifier with the Grease Pencil.
This whole 2D/3D crossover trend is unique to Blender, and seems to be happening under the radar of Ad*be and other proprietary vendors.
Great job! Lovely!
Thank you! :D
Amazing!
Thanks!
Amazing journey!
Thank you!
Subbed, number 932. You're almost to 1k, keep up the good work!
Thank you for the support! :D
Woah this looks so amazing!
Thank you! :D
This is fantastic work! I really admire your approach to problem solving and exploration. I actually think the effect you achieved with the 2 1/2 hand was excellent. I have tried to replicate it myself. I figured out how to break up the front view in 3D space but not sure how you were able to incorporate the side view. If you get a chance, I'd love to know. Thanks so much!
Glad you enjoyed it! I think maybe you need to place the camera and add a subtle rotation (that alone would make it look 2.5, but still a flat plane) and then you distribute your drawing in different levels of depth, always considering the camera of course!
I’ll make more blender videos and address that or something similar!
@@marianarira Thank you so much for your very helpful reply! I actually slowed the video down and ended up getting pretty close to what you suggested. In addition, I slightly curved the ends of each layer so that when it rotates the curvature works well with the camera move. Again, your stuff is so inspirational!
I'm also considering taking my workflow into blender and got stuck at the same problem, you video made me realize I was thinking wrongly. The grease pencil is still a 2d tool not 3d and I'll still need 3d objects to use as foundation if I want my drawing to look 3d.
Yes, that’s right! We need both techniques to use grease pencil to its full potential 😊
good video.. you experimented a lot of things I was wondering (3d character with the grease pencil). time for me to do the same and experiment some more.. thanks!
Thank you! Try it out! It’s exciting and rewarding to experiment :)
Thank You 🙂!
Very very cool!
Thanks!
Holy cow, you do really read all of your comments...😂
Anyway really great work, hope you do another grease pencil work.
Lol I don’t have a lot of videos with lots of comments (yet), so I can keep up 😂
Very good video!
Also liked how you made that yugioh reference :D
Thanks!
Thank you! That reference was perfect to illustrate better what I said lol :D
amazing❤ #blender
this is cool!!
Thanks!
Great video!
Thank you!
Muy talentosa, me encantó esa técnica!
Muchas gracias! Pronto sacaré otros videos con variaciones del proceso!
great
Have you try using the Line-Art Modifier... could bring you a Quick Base if you bake it...
TLDR:
1- Add Stroke
2- Add Modifier Call "Line-Art" (While having the Stroke Selected)
3- Fill in the "Collections" - Layer - Material
4- "Open" Edge Type
5- Change "Create" From "Countour" to "Sillouthe"
6- Turn off "Crease Treshold" (Don't Change it to 0 Simply Un-Check it)
Bam you have a Working ILine-Art
You can Manually Mark stuff by using the "Free-style" Mark... (Select Stuff - Right Click - Mark Free-Style).
you can then Bake it... i haven't mess around too much with that.. (Baking it Means - you can Make it Permament, and Start Changing Stuff by Drawing it instead of using Blender Methods...)
You can also "Delete" the Stroke from the Inside... Doesn't Effect it at all...
I will try this! Thank you very much for your comment :) I’ve returned to experiment with anatomy 3D drawing let’s see how I do haha
This is soooooo cool. What kind of tablet are you using? Are you drawing in blender on the screen or is it one of the drawing pads that's not directly on the screen?
I have a Wacom tablet with a screen, but I started with a non-screen tablet.
@@marianarira So you can navigate blender on that screen tablet? I have a regular pad but I am so used to drawing with paper I want to invest in a tablet with a screen. Do you have any video or recommendations to look at for how get set up? Btw thanks for this video
@@ryanoheron5354 Glad you liked it! Do you mean a video on gear recommendations for your setup? Or how to set up a tablet for blender? For the latter, you can check out Dedouze’s or Sophie Jantak’s tutorials on grease pencil; I think I put the links in the description! If it's about gear recommendations, I don't have a video (maybe I'll make one in the future) but in the meantime, check out Wacom’s One tablet or any XPPen. They're good and affordable, from what I've heard :)
I think you had to apply the Scale to sculpt. Great artwork by the way :D
Oh yeah, for simple sculptures that’s a way to do it too!
multumesc
useful tutorial. thank.
Thank you!
thank you.
Thanks!
Hello! Nice video and great content! The content was so balanced harmonically. There were things to learn, and try, and definitely so many to checking out in the future! Blender is a great program, there is no doubt. May I ask you what was the music you used?
I don't remember exactly the name but I think the artist is Gloria Tells and I have an epidemic sound subscription
Great video. Thank you. :)
Thank you!
That yugioh polymerization card was clutch.
Hahaha glad you liked it :D
when you make basic shape. you should press in blender in object mode . ctrl + A and apply Scale. you should before sculpting active symetric on X axis . nice video good luck ! . i have one year and 2 month i start using blender i was using lw since 2002. after that in 2012 i belive i use c4D and tryied max and maya and i tried blender in that time but UI of blender was a mess until 2.8 UI was stuning . max the only 3D software i did not like it. but blender is the best .
I’m gonna apply that tip next time thanks! I’ve only used Maya, (and a bit of Zbrush for sculpting), but to me, Blender always seemed more friendly, even before 2.8. Maybe I’m biased because it’s free lol, I also think it’s the best, more so now :D
@@marianarira me tooo . Nice ^^ .
well done
Thank you!
Me encantó! Muchas gracias!
Gracias por verlo y tu comentario :)
Adoraría este tipo de contenido en español.
Aah sí tengo planeados unos pero apenas me alcanza la vida para sacar uno cada seis meses jajaja 😅 estoy intentando ser más constante y con eso sacar uno que otro en español y ponerle subs a todos en ambos idiomas y asíahfhfkfkd
Are you brazilian, mariana? I don't know why, but your english looks so familiar to me. Thank you for your tutorial. I love this technique.
I’m not, I've noticed my name is very Brazillian haha but I’m Mexican actually. Similar languages, so that's maybe why it sounds familiar :)
@@marianarira hahah.... now I understood why your english look so familiar. I has a lot mexican friends. hahaha... thank for answer. and thank you for share your knowledge.
I just have one question about the grease pencil is... I doing my animation there, but I just can use the mirror tool for one time. And the meanly problem is when I need use it again for a especific frame to help me for it. So... If you could help with this, I'll be gratefull with you.
I'm not sure I understand, but I guess you can apply the modifier in a frame and add it again for the other frame. The setback is you can't make changes later by applying a modifier. Or do you use it as an aid to correct your drawing? Like “flipping the canvas” in other software? If that's the case, you can use the back camera (opposite of front) ctrl-1 is the shortcut.
Thank you, 🙏😇🌺
You are so welcome!
@@marianarira 🙏😇🌺
Super
Gooday! why does it seem like blender app was created for me.
Looks like there's no easy way to draw in 3D space without the base mesh to sketch over. Have you seen an add-on called 'grease pencil from mesh 2.0' it might be something to streamline your workflow.
I looked it up and it seems super convenient! I definitely will use it in future projects, thank you!
How did u turn the 3d sculpture invisible
I followed this tutorial by Sophie Jantak: ua-cam.com/video/YY0gjIttZRw/v-deo.html She explains how to draw on surfaces and make them invisible :)
Thank you for sharing your experience!
Thank you for watching!
真厲害
Niiice
Thanks!
anyone know how to fix it?
that butt cheek chest made me laugh hard though, cool stuff, i didnt know 3d drawing was a thing in blender, I never used it, just zbrush/maya/mudbox
New subscriber
Thanks!
🤟🤞✌️✌️🤞🤟
Sa here
"blender has an option to allow this" - regarding making 3D models... alright.
i think my brain is corrupted what is that? aat 0:57
Most Important for me 🙏😙😙💘. Don't miss out = Promo>SM !!
Yeah his anatomy videos and courses are the best! :D
Ma'am nice to meet you
My name is dadi dileep iam from india,
I would like to learn animation can you help me ma'am
Hi! Check out the book “The Animator’s Survival Kit” by Richard Williams, it’s a must!
Bruhh.. I did it too haha
Awesome!
My views on learning 3D software.... I'll wait for A.I. to get sophisticated enough to turn my 2D drawing into 3D for me!
3D simply takes way to long for one person to accomplish anything worthwhile when it comes to telling a story.
I understand what you mean, it may seem too technical at first but 3D can make your 2D job easier, it’s a powerful tool to complement 2D :)
awful tutorial: i didn't learn anything new/ what i wanted to learn. Do not waste your time, watching this