Destiny Rise of Iron: Unbent Tree Crucible Gameplay

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  • Опубліковано 18 вер 2024

КОМЕНТАРІ • 11

  • @BlindedMarksman
    @BlindedMarksman  8 років тому

    This was recorded on Saturday and couldn't be uploaded till today. Hope you enjoy the content and thank you for the support!

  • @RJJ
    @RJJ 8 років тому +1

    Good video !!

  • @talialopez1286
    @talialopez1286 8 років тому +1

    can you do one of the hand cannon? i got one to drop but i'm not very good with that type of weapon. love the vids. keep it going!

  • @mikegraig8818
    @mikegraig8818 8 років тому +1

    I got about 4 or 5 of these to drop. All with the same perks as the vendor. #fail. Great video, keep it up

    • @BlindedMarksman
      @BlindedMarksman  8 років тому

      have you used them yet? the vendor roll wasn't too bad from what i remember

  • @EvilxYardxGnome
    @EvilxYardxGnome 8 років тому

    You should play something other than Rift.

    • @BlindedMarksman
      @BlindedMarksman  8 років тому

      Rift is my favorite gametype so I play that the most. But the ending clip of this video was Clash and on my previous video I was playing Control. Thanks for watching, greatly appreciate it

    • @EvilxYardxGnome
      @EvilxYardxGnome 8 років тому

      I've noticed. I mean it's good if you're just trying to feed kills I guess.

    • @BlindedMarksman
      @BlindedMarksman  8 років тому

      I think I mention it on this video, that my goal was to get kills. When I make a video about a weapon I don't play the obj as much because that's time taken away from what I'm trying to achieve, which is showcasing a weapon. Rift plays long enough that playing 4 to 5 games is sufficient to make a video out of. Clash is too campish, skirmish plays too slow, control is fun but can end fairly quickly.

    • @BlindedMarksman
      @BlindedMarksman  8 років тому

      perhaps I can play a different gametype like control and talk about obj and how I approach capturing flags or holding down choke points so my team can secure flags. Thanks for the feedback.