Taking a Look at Starfield's Latest Update 1.11.33- Ship Interior Customization, New Maps, And More

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  • Опубліковано 21 вер 2024

КОМЕНТАРІ • 189

  • @tonepilot
    @tonepilot 4 місяці тому +25

    Finally! A ship can really become a mobile base if I can add storage containers for weapons, suits, etc. Also, looking forward to being able to get rid of all those damn explosive containers scattered around my ship.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +5

      Just like a outpost, you have access to craft the storage containers with this. Unfortunately its not the unlimited ones like we have at the Lodge, but close enough.

  • @KevinOrzel
    @KevinOrzel 4 місяці тому +3

    This video was helpful! I appreciate you actually going through the changes and showing relevant footage. A lot of the other channels seem more interested in taking shots at the game instead of actually going over the update and its features.

  • @DougSims
    @DougSims 4 місяці тому +17

    Vendor markers in Akila will be a lifesaver. I can never find that book store.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Right?? Talk about having your shop off the beaten path!

    • @artsensi9759
      @artsensi9759 4 місяці тому +3

      @@TeamScorpioRI Ha! Didn't know there was a bookstore!

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      @@artsensi9759 oh yeah. She pays good money for unique books.

    • @dkindig
      @dkindig 4 місяці тому

      @@artsensi9759 That bookstore is also a handy way to get all the books you need to read to trigger the snow globe quests. You get most of them by looting but if you don't open and read them it will never trigger the quest. When I loot I generally only grab the 500-700 value books and those open when you pick them up.

    • @dkindig
      @dkindig 4 місяці тому +2

      No kidding, for Akila, Neon and Cydonia (but I get lost in Akila City more than anywhere else). Mainly because once you visit a place you can travel directly there. I hate every time I land in Akila I have to jet pack all the way to the Rock. Will help in Neon and Cydonia too if I've got specific business.

  • @2killzore
    @2killzore 4 місяці тому +6

    I think it's really great they are adding features and settings that had to be cut from the game to hit launch.
    The map in itself is completely fitting of the setting with details and scale appropriate for the level of technology available.
    And the shot of the shattered space being worked on was awesome, the steps climbing to a spire emitting some kind of energy under a purple atmosphere looks mystical, cultish and a little ominous... possibly another dimension.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      I definitely like the map. Shattered Space does look really good as well.

  • @NotThatBob
    @NotThatBob 4 місяці тому +3

    The maps look very nice. But ship decoration is so amazing. 2 things I always wanted in my late game ships was a proper med bay and a large captain's quarters. Also, I could never understand the clutter in the starship interiors. I like a clean look. Very happy.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +3

      Couldn't agree more!

    • @dkindig
      @dkindig 4 місяці тому +3

      Yeah, My top deck is workshop, science lab and captain's quarters. Can't wait to go with a large upscale captain's quarters, and I've always wanted a 1x3 or 2x2 workshop too. Can even combine a workshop and science lab. This really opens up some tremendous options. for custom habs.

    • @NotThatBob
      @NotThatBob 4 місяці тому +1

      @@dkindig The workshop idea sounds very nice.

  • @LanceEdmunds
    @LanceEdmunds 4 місяці тому +4

    WOW love the ship customizing.

  • @LeifurHakonarson
    @LeifurHakonarson 4 місяці тому +3

    What surprised me most was that landed ships actually show up on the ground map - an easy way to find them. They are even shown in high-visibility colour (orange) ....

  • @spicydeath82
    @spicydeath82 4 місяці тому +4

    thank goodness ground vehicles are coming. even if bethesda doesn't add customization to them, i can guarantee modders will. despite all the doom and gloom about nobody making mods for it, there's a ton of them available already on pc and more being released daily. sadly it's going to take nearly a full year after release to finally get the game we should have at launch.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      It seems there are always 2 schools of thought with game releases. The "Get it out the door and patch it later" side (lets call that the "Microsoft Way"), and the "lets delay it till we get it right" side. As someone who works in software, I can see both sides. Deadlines suck, and I am guessing that there was probably bonuses tied to releasing the game by X date. Oh well, it is what it is.
      As for the ground vehicles, modders are definitely going to have a field day with those. I am expecting everything from Speeder Bikes to the Batmobile.

  • @aaronmcdaniel6297
    @aaronmcdaniel6297 4 місяці тому +4

    This is pretty big in my opinion, this gets me very excited for the future of starfield. Even though I never jumped on the hater bandwagon wagon I was pretty frustrated with the lack of hab customization, lack of vendor credit and planet map.

  • @DougJessee
    @DougJessee 4 місяці тому +10

    That you cannot force placement of doors and ladders is crazy!

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +7

      Doors, no.. but ladders you can. Use an equipment plate or porthole to block the section you don't want the ladder to spawn. This will force the builder to generate the ladder somewhere else. I used this on my Vengeance MKII build to remove all ladders, so I just have the stairs on the Cabot bridge.

    • @Dankdayz707
      @Dankdayz707 4 місяці тому +3

      If you understand the ship builder mechanics you can put ladders where you want instead of it being random... I do it all the time...

    • @Dankdayz707
      @Dankdayz707 4 місяці тому +4

      Same with doors just pay attention the the egress arrows and use plates windows and such to move the door to the opposite side or whatnot... its not as easy as just being able to highlight and pick a spot but it's doable

    • @barzank
      @barzank 4 місяці тому +1

      @@Dankdayz707 Yeah, but it's weird that something that simple isn't addressed. The mechanics are there, let me control it!

  • @jeffsellenrick6635
    @jeffsellenrick6635 4 місяці тому +3

    It's a huge step forward. However, I wish you could just delete AND add things to existing vanilla habs. Most of them are about 80% fine, and could just use some de-cluttering to make space for certain things like a workbench, etc. It is daunting to decorate that amount of space of an empty hab, especially when we don't have many of the items that are used in the vanilla habs. Also, the inventory of items is mostly out of place on a ship- things like plants, carpets etc. Anyways, it's a great start and I'm sure will be improved even more someday.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      I agree that it would have been nice to be able to delete existing assets from a "pre-populated" hab.

    • @Dankdayz707
      @Dankdayz707 4 місяці тому +2

      Use the builder to move the clutter to one hab (a companionway) then delete it in ship builder, no more explosive tanks or ladders or Tupperware you can long press A and grab most stuff or use the builder and do the same but either way just add a companion way 1x1 and toss it all in there and then delete that module... your welcome

  • @MacHamish
    @MacHamish 4 місяці тому +6

    A real Quality of life upgrades would have been the ability to custom door placement and ladders in shipbuilding.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +3

      Agreed. I would love to see that. I think this was a good step for them, though. I am going to bet that we see more ship upgrades with every update.

    • @Dankdayz707
      @Dankdayz707 4 місяці тому +1

      You can if you know how the mechanics work.. use equipment plates and windows to force ladder and door placement...I do it all the time...haven't struggled with ladders since launch 😅

  • @troy4312
    @troy4312 4 місяці тому +2

    ive said it since day one, when it comes ship building/land vehicles, we need a module like the landing bay ( even some of the existing ones have room for a small bike style craft ) but it would be cool to have maybe an option for larger size landing bays to fit a vehicle inside it doesnt need to be a huge great semi truck lol just a small d.i.y craft, and while on the subject increase ship size limit and give us a shuttle bay, it allows us to land on planets still and have huge ships, this is possibly an update later for space stations as larger size ships would be built in space, trade off being the bigger sized ships that cant land planet side cant have a vehicle bay, and finally diagonal pieces and let me flip the current pieces any direction it feels like they forgot to add the flip or rotate to so many bits the nova engine strut for example why cant that be flipped to be placed on bottom, this update is decent but its a long way off what should have been already available

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      I am hoping we get a vehicle bay module for ships as well, especially if they have different size vehicles.

  • @ShaighJosephson
    @ShaighJosephson 4 місяці тому +3

    I want a space game with the graphics of SC, ship building of SF, base building of NMS, and economy and strategic depth of Eve Online... Make it happen... 💥

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      I'm curious to see what the mods do with this game when the CK comes out. Look what they did with Skyrim.

  • @Carblesnarky
    @Carblesnarky 4 місяці тому +4

    Two small goodies on the ship customization. One is this does apply to Starborn ships and you can put a bounty clearing terminal on your ship. Also you can decorate 1x1s. So you can put a bed on a tiny ship. On the vendor credits, the max setting seems to increase them a lot. TA kiosk I saw had 25k.

    • @Ryarios
      @Ryarios 4 місяці тому +1

      There is some at least some customization to starborn ships. At least I opened the customization window by clicking on the cube floating right behind the pilot’s seat. I didn’t have any resources on me to test it out though. I was wondering what that cube did. 😂
      Hopefully I can finally put a bed in the thing…

    • @quadgon
      @quadgon 4 місяці тому +1

      Shame Bethesda wont allow what the mods do. The "Richer merchants" mod I've been using has increased this by an insane amount. The TA on the DEN has 8,000,000 (!) credits, meaning I can just loot a bunch of POIs and travel there and sell it all in one swoop 😀

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Nah, I think that would be a little excessive. The TA on Neon, who normally has like 12k credits, went up to 62k credits. That is a healthy jump.

    • @quadgon
      @quadgon 4 місяці тому +2

      @@TeamScorpioRI Heh, yeah 8M credits is a bit over the top, but for me it's good to know I can sell anything and everything without ever reaching a merchant credit limit.

    • @dkindig
      @dkindig 4 місяці тому +1

      @@quadgon I'm using Commerce Perk Increases Vendor Credits. It's scaled with your commerce perk and can be set up with a 2x-4x-8x multiplier. I'm using 4x and TA's have 66000 credits with Rank 4 Commerce. I also use High Value Contraband that raises contraband value by 2.5x. Contraband just doesn't seem worth it when it's not worth any more than a decent rifle.

  • @lunarcontact
    @lunarcontact 3 місяці тому +1

    Awesome, subscribed for more STARFIELD!

  • @JackDerr
    @JackDerr 4 місяці тому +1

    Been playing starfield but cant wait for the 15th

  • @rockero1313
    @rockero1313 4 місяці тому +1

    finally making some cool improvements. Love the new area map, and can't wait to personalize my ships.
    don't wanna be "that guy" but there are 2 thing you mention wrong: 1:10 that's not New Homestead, that's New Atlantis and 6:06 is not as Outposts building option, is the same as the home building options.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Good catch.. That is what happens when I rush things (and try and be sneaky and record while I am at work). lol

    • @rockero1313
      @rockero1313 4 місяці тому

      @@TeamScorpioRI 🤣🤣🤣🤣

  • @ThorsonWiles
    @ThorsonWiles 4 місяці тому

    In the new features & improvements post, under New Ship Interior Customization Tools, the last sentence is: "This also lets you play around with your ship’s layout with more openings available for doorways."
    Maybe this is just for the empty habs, but it looks like some layout flexibility is coming.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Empty habs do have a different default connection points. If you watch the walkthrough, you notice that the blank habs actually have 2 doorways in some of the habs. I still have to do more testing, but its something.

  • @darthdragonborn1552
    @darthdragonborn1552 4 місяці тому +7

    Damn that 3x2 empty hab is bigger than the house you can make in Skyrim

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +3

      There is a 3x3 from Hopetech!

    • @Starcat5
      @Starcat5 4 місяці тому +1

      @@TeamScorpioRI Ok, now I'm curious if I can stuff enough storage units in there to make it the equivalent of 9 Cargo Holds.
      ...which I can't test right now, since my gaming PC is out on sick leave. 👻💻

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      @@Starcat5 someone did a test on this. I think it was DeLindsay Gaming. They were able to fit 3700 worth of storage in a 1x1.

    • @Starcat5
      @Starcat5 4 місяці тому +2

      @@TeamScorpioRI **Mad Scientist Cackle** 😈

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      @@Starcat5 and it doesn't add weight to the ship... of course you have to be really organized. I can see myself losing stuff because I forgot what ship it is on.

  • @TayschrennSedai
    @TayschrennSedai 4 місяці тому +1

    AWESOME, but why isn't there a stairway / ladder removal tool in the decorating haha.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      That would be cool! I think its probably due to the how the ship builder creates the ladders, but still I would love to say "don't place a ladder here" without resorting to putting a porthole over the hookpoint and glitching in the other hab.
      I'd also like to remove exiting decorations for the pre-populated habs. For example, I would love to take my last build (the Taiyo Starliner) and go into those captains quarters and just remove all the "cargo" from the back. But instead I would have to use blank habs and build each CQ separately.

  • @LeifurHakonarson
    @LeifurHakonarson 4 місяці тому +1

    Now my only gripe (apart from all the undocumented key bindings - which, because they are undocumented, cannot be changed by us lefties) is the lack of a lat/long grid. That would make sharing location information easy ....

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      grid coordinates would be interesting. it would make sharing those ideal outpost spots a little easier.

  • @UniKaosGame
    @UniKaosGame 4 місяці тому +1

    Ok, so here are my questions, as a game dev:
    What happens when you move a hab that has a bunch of placed decorations?
    What happens when you try to delete that hab? Does the game warn you?
    What happens to the decorations themselves when the hab gets deleted? Do you get the resources back?
    Is there a way to save a decorated hab as a template, so that you can then duplicate that hab in other areas of the ship? Ex: bedrooms. It's bethesda, so I'm assuming it's a "no" on templates... let the modders do it.
    These are just some of the things I could think of rather quickly. I'm sure they've done some testing, but bethesda is not known for accounting for these situations in their game features.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Good questions.. Let me check.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      @unikaosgame So... Placed a cooking station in an empty hab. Moved the hab to the other side of the ship, and the cooking station stayed where I placed it in the hab! There is no warning when you delete a hab with decorations in it, which kind of sucks. But on the good news, you do get your resources back for those deleted decorations that were in that hab. I can't complain about that.
      No templates, however. That would have been nice for sure. I bet a mod will come out that lets you save it, which would be awesome (especially if we can save and trade them).

    • @UniKaosGame
      @UniKaosGame 4 місяці тому +1

      Yeah.. bethesda has a history of doing "just enough", so of course no templates. Deleting a hab with no warning is quite an oversight on them though.
      Anyway, thanks for investigating!

  • @michaellee-op5ko
    @michaellee-op5ko 4 місяці тому +2

    Great news !! They fixed one of my biggest complaint. I can change traits now. I am so tired of my parents and regret my choices. Also maps and new ship building looking forward to playing the new update. Good video man thanks for the update.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Yeah.. I have been running the same traits for 5 NG's now. I would like to try something different.

    • @michaellee-op5ko
      @michaellee-op5ko 4 місяці тому +1

      Thanks for the reply :) i do have one question. Have you tested the new habs if it keeps your stuff like you want it after you update the ship. I was always scared before putting my armor on the mannequins because if i change my ship any. It would rest the inside my ship and i would loose stuff

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      @@michaellee-op5ko IO have not tested changing ships, but it does stay if you change habs now (where previously it would reset). Let me load up the game as test that.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      @@michaellee-op5ko Good news, It looks like everything stays now. I put a gun on a gun rack on one ship... went and switched out home ships... then loaded the other ship back up and the gun is still on the rack where I put it! Woo hoo

    • @dkindig
      @dkindig 4 місяці тому

      Until you go NG+ you can al least talk to your dad and tell him you can't send money anymore. That will give you the option to end the trait in your current play-through.

  • @RsaRhinos
    @RsaRhinos 4 місяці тому +1

    Yo Scorpio. What ship is that in the intro to your video please bro? Made a few of your ships so far and have recently gone to NG+++. Looking to add a new ship to my fleet. Cheers bro. Keep up the great work. Love your vids.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      That is my Vengeance MKII build in the intro and thumbnail.

  • @zeljkoklepac3180
    @zeljkoklepac3180 4 місяці тому +1

    Nice one. Thx. Take the GoldStar and the IRON STAR 7 UC Legendery Starfield ship designs for your collection of ships. Have fun and nice day and gameplay mate

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      I checked out your designs. The Iron Star is interesting with those engines in front like that. Definitely different. The Goldstar reminds me of an Aztec pyramid with those steps in front. Its a big ship for sure, though! Nicely done!

  • @aquaillol7925
    @aquaillol7925 4 місяці тому +2

    WAKE UP BABE TEAMSCORPIO MADE A NEW VIDEO (im going to do this every video)

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      *insert Emperor Palpatine voice here* DO IT!

  • @drshoots101
    @drshoots101 4 місяці тому +1

    I wonder if ladders/doors can be manipulated. I'm hoping they're not done! With all of this and a land vehicle! This is a pretty big upgrade, lol, I still hope to see more ship parts as well!

  • @WallaceNine
    @WallaceNine 4 місяці тому +2

    Wondering if I will get to change traits without going through the Unity. I am at NG+ 10 and have now built outposts and ships and don't want to start over again.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      I don't think you can without going through Unity. There may be a mod out there that lets you do it.

  • @AricWilisch
    @AricWilisch 4 місяці тому +1

    So I'm curious, can you only customize the blank ones or can I put one of the normal habs in place and then remove or remove thing? Honestly if you have to have resources to build things in the halves it seems to make more sense to just use one of the populated ones and then move things around to suit how you want them.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      You can decorate prepopulated habs. It would make sense to decorate existing habs, and that is definitely going to be an option. But what if I want to have a REALLY big captains quarters.. Well, now I can take a 2x2 blank hab and customize it into what I want.

  • @HRH.SinclairDeVer
    @HRH.SinclairDeVer 4 місяці тому +1

    We need surface to air vehicles, not just cars

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      I'd love to have landing craft, especially if we get M-Class ships that can't land on a planet (bonus points if we can call a surface barrage from our orbiting ship!)

  • @justingallimore7492
    @justingallimore7492 4 місяці тому +1

    Have they added any skins for space suits i always found it a bit sad that you dont get to keep all the starborn suits or at least have them as skins for the suit

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Not that I have seen, though I have given up on skins. I usually just use my default operator suit from the Ryujin quest line

  • @oldmanaarbeh5112
    @oldmanaarbeh5112 4 місяці тому +1

    All I want is control of hatch and ladder location

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Same.. You can kind of control the ladder locations (slap a porthole or equipment plate where you don't want the ladder to spawn), but we do need some fine control over the placement.

  • @FishyPastor
    @FishyPastor 4 місяці тому +1

    Did they fix the display dummies to show spacesuits?

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Not sure, what was broken? (I never used the dummies on ships as they never kept the spacesuits, especially when switching ships.. they do now though)

  • @Carpatheon.
    @Carpatheon. 4 місяці тому

    I hope this lets you control where the doors and ladders end up at.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Unfortunately no. At least not yet... Ladders you can kind of control using an equipment plate or porthole over where you don't want the ladder.

    • @lI_Speedor_Il
      @lI_Speedor_Il 4 місяці тому

      @@TeamScorpioRI What if you add companionway hubs on the side then add a carpet or something in a place where the ladder would normally spawn and then remove companionways where the ladder is forcing the ladder to spawn somwhere else? Would it still spawn where it normally does but clipping trough the object or instead in a other connect point?

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      @@lI_Speedor_Il Not sure. I have a feeling that it will just clip through, as you have to be physically in the ship to decorate it. So in that case, the ladder would already be created.

  • @ServantOfOdin
    @ServantOfOdin 9 днів тому +1

    Huh, finally Bethesda gets the things implemented that should've been in the game from the get-go....

    • @TeamScorpioRI
      @TeamScorpioRI  9 днів тому +1

      Agreed. The empty habs open up a whole world of options for customizing ships. Combined with mods like "Better buildable walls" and Skully's Emporium, you can almost fully customize your ship now.

  • @Davidofthelost
    @Davidofthelost 4 місяці тому +1

    Can I start building a ship from scratch and save progress on creating it till it get all the pieces I want? I want to recreate HALO, Mass Effect, and Star Wars ships but not have to buy a whole new ship to build them.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Unfortunately, you still need a ship to build off of, and you need to get it all done in one shot. I usually grab the Rambler on New Atlantis for a starter ship. Its reasonable at 70k.. There is one ship out there that is like 30k to buy, but I only found it once so it may be random.

  • @prauwnsauce
    @prauwnsauce 4 місяці тому +1

    You think adding a new hab is still gonna delete everything in the ship until you add it back/ it respawns

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Nope. It was tested and it does not! There was a Reddit post about this and everything now stays put (including weapons on the weapon racks)

  • @johnshioli1499
    @johnshioli1499 4 місяці тому

    Is it possible to customize the non-empty habs, so you have a starting point, or can you only customize the ones that start out empty?

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Nope, you can customize existing non-empty habs.

  • @Dumb-Comment
    @Dumb-Comment 4 місяці тому +1

    they still cant let you have rooms that are multiple stories tall

    • @ryanchapman2636
      @ryanchapman2636 4 місяці тому

      This needs to be a feature, and staircases

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Interesting concept, and one I never thought was needed on a ship. Only multi story ship module that I can think of is the Cabot bridge.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      @@ryanchapman2636 I agree with staircases. Multistory rooms could be interesting if the let us build M-Class ships.

  • @miloszlewandowski7042
    @miloszlewandowski7042 4 місяці тому +1

    The most important change we all need is vendors having bigger credits..... 5.000 or 12.000 at most is simoly not enough. The game becomes a boring grind due to having to constantly wait 48hrs sell and on and on. Vendors need around 50.000 or more.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      This is now a setting in the game. I decided to test it out. Ran over to the Trade Authority on Neon. Spoke to him and with credits "Greatly Increases (max setting), he now had 62,500 in credits. One thing to note, this is in effect as you zone in. Changing it back down does not change the amount of credits in real time. Kind of like how you can up the difficulty before zoning into an instance to up the loot.

  • @IceBoNeZ
    @IceBoNeZ 4 місяці тому +2

    This is some awesome news, so can't wait for the Xbox updates, especially the habs decorating! 😄
    Even more hours & days will be burnt up in the ship builder! 🤣

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Right!!! I am already trying to plan my next build (well, after this next one) with customization.

    • @IceBoNeZ
      @IceBoNeZ 4 місяці тому +1

      @@TeamScorpioRI I'm working on a Borg Cube as we speak, would be wicked for me to he able to detail the habs inside to somewhat match that theme..😄

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      @@IceBoNeZ Oh yeah. This would definitely work for that... In the meantime, change it from a "Borg Cube" to the "Chunk's Cube-Mobile"! lol

    • @IceBoNeZ
      @IceBoNeZ 4 місяці тому

      @@TeamScorpioRI Haha.. Chunks, never thought of that..🤣

  • @falkenherz1708
    @falkenherz1708 4 місяці тому +1

    Still no free placement of corridors 🙄

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Nope.. Though the blank habs seems to place doors a little differently.

  • @dancinggorilla7
    @dancinggorilla7 4 місяці тому +1

    When is this being released on Xbox? We just want mods now

  • @kenawyn
    @kenawyn 4 місяці тому

    I didn't expect much, but was still disappointed.
    The city map looks good, but also feels kind of useless.
    There is no layout detail for the city apart from the isometric view featuring landmark buildings.
    An option for a topside view with roads and other layout details would have been nice to have.
    Especially, since the stores and other city POIs are too close to eachoter.
    It doesn't look like there is a zoom option, so if these POI icons are interactable, that might cause some problem with selecting the right one.
    Also are there interior maps as well - like a map for the Well?
    Additional gameplay rules and quality of life options are great! This might be the best feature of this update.
    The only thing I dislike is that everything has an impact on the XP gain.
    The XP gain should be a separate slider!
    The ship customization part is the most disappointing part. It is just decorating ship interiors :(
    What was needed instead:
    - Ladder placement
    - Door placement
    - New blocks for in-ship movement like elevators or vertical stairways
    - More ship building parts!
    - Cargo should be represented and accessible in the ship cargo bay
    - Additional ship functionality:
    usable med bay, that has impact on gameplay (improved survival features)
    prison cell functionality and added gameplay to capture criminals and lock them up in a cell, so you can deliver them to a prison facility
    also let us interact with the ship systems more
    - space combat rebalance (nerf or rework particle beams, so there is a point in using other weapons -> maybe introduce shield/armor types, that are good vs specific weapons, in a rock paper scissors pattern)
    - space game play rework, so we have more reason to stay in space
    currently it is just liftoff -> jump -> fight -> jump -> land
    having some space based locations to explore with your ship would be great
    also having some space based emergencies where you need to EVA to repair stuff or do something would also be great

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      The map does zoom in and out. I'm on PC so my middle mouse wheel did the scrolling. Every instance has a map, so if you zone into the Well, you get the Well map.
      As for the gameplay options, I have a feeling the XP was always part of the equation, just hidden. This brings it to full view and lets us min/max the XP grind. Say if you are doing crafting, just max out the XP and get to it. Its nice that its transparent like that.
      As for the customization, yes it would have been nice to get all of that. Even still, this little change will definitely change the way people design ships. Its a good change, with hopefully more to come.

    • @kenawyn
      @kenawyn 4 місяці тому +1

      ​@@TeamScorpioRI Nice. It's good that there is a zoom option. That makes the map much better.
      I still don't see, why the XP needs to be part of the equation. I like to play without impacting the XP gains and now I have to minmax the settings to get to an equilibrium.
      Yes, it's always great that the game is getting better.
      It's just they said that this is a big update and yet the features are not that impressive. The game needs a W to show people that it's worth coming back and buy the DLC.
      Compared to for example Palword or other smaller studios the updates and changes are happening painfully slow... despite Bethesda having a huge developer base.
      Lets hope that its just a design decision - focusing on bugfixes and QoL first and putting the new features in the DLC.

  • @barzank
    @barzank 4 місяці тому

    WTF! Still no door and ladder placement, how!?!??

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      I am guessing its due to a development priority. Not saying that door and ladder placement is not a priority (its probably the #1 request with ship building), but it would require a code rewrite to add as it is new functionality. The hab customization was already in the game in the form of outposts and apartments, so it was easy to adapt it to ships (and it might have been there all along, but turned off as we had that issue with the habs resetting when we switched ships... which is now fixed).
      In one of the Bethesda clips, we see them working on the DLC, so I think the majority of the resources are going there.. for now.

  • @jimjab3631
    @jimjab3631 4 місяці тому

    By changing the options does it flag your save (modded) and screw up your save list?
    Looks good though.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Nope. Its like changing difficulty in game currently, just with more detail. The mod flag is if you used exterior mods or console commands (like how I got a few hundred billion credits.. lol).

  • @danquerry3436
    @danquerry3436 4 місяці тому +1

    When will this be released?

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Most likely mid-month. They generally are in beta for 2 weeks.

    • @dkindig
      @dkindig 4 місяці тому

      Yes, they're talking about the 15th.

  • @TonkaJahari
    @TonkaJahari 4 місяці тому +1

    When will this update drop for Xbox?

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Most likely it will be mid month. They usually do beta for 2 weeks.

  • @douglashalley9469
    @douglashalley9469 4 місяці тому

    Todd Howard I believe you may have just redemded yourself quite a bit! Now if you could fix ship shields glitch and shield damage taken to shields in combat to actually be able hold its own against multiple attacking ships, that would be great!!!

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      What shield glitch? I did see them mention something about fixing an issue where a shields capacity is decreased when loading the game. Not sure if that is what you are talking about.

    • @douglashalley9469
      @douglashalley9469 4 місяці тому

      No the shield glitch is if you level up inside your ship, in your inventory the ship part will say something like 630, 960 ect, but your base shields are 1600, but you don't have that, Because whatever your ship inventory says your shields and weapons are, is what you have, it doesn't matter if your crew skill gives you 1,200 boost plus have a shield 1,600 shield generator which = 2,800 shields, if your ship inventory card says you have 960 shields that's your shields, so basically you can't fly that ship anymore, because you can't fix it until you go through new game plus... I am working to get to new game plus to see if they fixed it and I still have anymore problems like it... I stopped playing 23 day's after starfields launched, so maybe they did fix it, and I missed it... but I have to get to new game plus before all the bug's fixes take full affect on my game...

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      @@douglashalley9469 Interesting. I didn't know that was a bug. If it was happening at launch, and you haven't played since, it may be patched. I know their first few patches had a ton of bug fixes. I just can't remember if this was one of them.

    • @dkindig
      @dkindig 4 місяці тому +1

      They indicated that they just fixed this in this patch. This mainly happens if you've assigned Vasco to your ship at some point and then made and recalled a save in space. It may not have been 100% limited to those conditions. I had to sell and recreate my ship to fix the problem and I was also careful to level up when on the ground as well based on other things I've read and I haven't added Vasco to my crew. There is another problem with ship perks that I won't be able to check until after modding gets updated. The lock time for targeting varies all over the place. Default lock time is 3 seconds and if Targeting is at Rank 4 that should be reduced to 1.2 seconds (-60%). Last time I checked mine it was at 4.2 seconds and I had to manually reset it. Who knows how messed up all these buffs are in the skill tree? It's depressing.

    • @douglashalley9469
      @douglashalley9469 4 місяці тому

      Far as I know weapons don't apply with crew on your ships and shields are still bugged until next update

  • @ulfsark78
    @ulfsark78 4 місяці тому +1

    No stairs for ships huh?

  • @jasone1881
    @jasone1881 4 місяці тому +1

    Is this on consoles too or just pc

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Right now its beta on PC, It should be hitting general release and consoles by mid May

  • @JourneyofOne971
    @JourneyofOne971 4 місяці тому +1

    Still no mod support for consoles, and outposts are still bugged to only 3 links. Hard pass on this game.

    • @WastelandWanderer1216
      @WastelandWanderer1216 4 місяці тому +1

      Still being worked on. This build had the Beta for the Modding Tools so I say a couple more months on the safe side.

    • @larrychervenka9669
      @larrychervenka9669 4 місяці тому +1

      See ya.....here's a kleenex.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      The Creation Kit is coming. From what I have heard, the kit is in a closed beta (only certain people have access to it). Probably will be there for a few months, depending on the severity of bugs found, then open beta for 2 weeks after that.

    • @XKathXgames
      @XKathXgames 4 місяці тому

      Ok, goodbye.

  • @jamesdavies4385
    @jamesdavies4385 4 місяці тому

    Will xbox players be able to increase the amount of credits vendor's have or is that just for pc update

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +2

      You will when this update goes to general release (probably mid month, if we are going by their normal cycles). Right now its just beta.

    • @jamesdavies4385
      @jamesdavies4385 4 місяці тому +1

      @TeamScorpioRI thanks for your reply bud 👍

  • @LetsFightingLove123
    @LetsFightingLove123 4 місяці тому +2

    The fact that we can’t click on a search button and type the name of a system instead of scrolling over every damn system to find one is what’s completely crazy

    • @Ryarios
      @Ryarios 4 місяці тому +1

      Or at least toggle the names.

    • @LetsFightingLove123
      @LetsFightingLove123 4 місяці тому

      @@Ryarios at least!!!

    • @darthdragonborn1552
      @darthdragonborn1552 4 місяці тому

      @@RyariosThat’s also literally what Elden ring let us do with the millions of graces we find and can go to across the huge map, which are identical to the systems in Starfield, so this has already been done, unfortunately this is Bethesda lol.

    • @larrychervenka9669
      @larrychervenka9669 4 місяці тому +1

      They fixed that in the last patch dude. I use a XBox controller on my pc and in the starmap just press the right button and it brings up all the names underneath all the stars, not sure what the keyboard command is as i don't use it in game.

    • @Ryarios
      @Ryarios 4 місяці тому

      @@larrychervenka9669 I guess that would be the right mouse button.

  • @bryanbrewer4272
    @bryanbrewer4272 4 місяці тому +1

    semi-moist.....

  • @danhensley
    @danhensley 4 місяці тому

    Do the empty habs cost less or are they the same cost as the furnished ones?

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      You know, I didn't even notice.. Logging in now to test.

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +2

      Nope.. They are same value. Its just a variant of the same hab.

    • @danhensley
      @danhensley 4 місяці тому +1

      @@TeamScorpioRI thank you so much for checking!

  • @RaNc0R
    @RaNc0R 4 місяці тому

    We can’t put doors and ladders still, Idc about chairs

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Doors, no... ladders, you can kind of force into place by placing equipment plates or portholes where you want to block the ladder from spawning. Chairs you now can craft and place where you want.

    • @RaNc0R
      @RaNc0R 4 місяці тому +1

      @@TeamScorpioRI I did try all of that for hours, right now my ship has okish layout for now, I was really hoping they would give us control over that just like outposts. Personally idc about chairs and coffee cups

  • @deathraptorf22gaming
    @deathraptorf22gaming 4 місяці тому +1

    As much as I absolutely hate bethesda's guts right now I am almost tempted to reinstall Starfield just for this update. It's clear that the only thing bethesda's board of directors care about is Starfield and that they are intentionally letting Fallout 4, Skyrim and all their other titles die. they are murdering their old fan base just so they can hype up their starfield game. That's a prime example of corporate greed and utter stupidity. didn't your parents ever teach you Bethesda, that when you die you cannot take your riches with you. I mean come on this is not ancient Egypt...

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому

      Didn't Fallout 4 get a major update like a week or 2 ago? Or was that Fallout 76?

    • @deathraptorf22gaming
      @deathraptorf22gaming 4 місяці тому +1

      @@TeamScorpioRI yeah Fallout 4 got its Next Gen update and it completely ruined everything for console players and PC players I had a perfect load order for example that I have had for years but now I got to rebuild it problem is I can't because thanks to Bethesda screw up no one can even download mods anymore and I haven't been able to even access Skyrim mods since their stupid update in December.

  • @WackyIraqi777
    @WackyIraqi777 4 місяці тому

    Starfield is still ass

  • @Andrea-B-65-UK
    @Andrea-B-65-UK 4 місяці тому +1

    As per usual BGS have added useless crap to the interior customization, lots of junk the crew will scatter all over the floors
    Ladders UGH!!! To be avoided like the plague unless they have a hatch at either the top, bottom or both top & bottom of them with no gaping hole to fall down

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      Not completely useless. You know can add all the crafting stations to a hab, so that means you really don't need the Workshop or the Lab for crafting. Also all the armory options are there so you can add those to a hab as well. Just these options alone give some small ship builds a nice little boost.

    • @Andrea-B-65-UK
      @Andrea-B-65-UK 4 місяці тому +1

      @@TeamScorpioRI There is some really useful stuff, it's all the pointless stuff like cushions & ornaments for the crew to scatter all over the place being the untidy rabble they are

    • @TeamScorpioRI
      @TeamScorpioRI  4 місяці тому +1

      @@Andrea-B-65-UK Agreed that there are some useless stuff for ships. The just gave us the same stuff that they have for apartments.

    • @Andrea-B-65-UK
      @Andrea-B-65-UK 4 місяці тому

      @@TeamScorpioRI No different from Fallout 4, Skyrim & ESO, they're full of useless junk too

  • @thegingerhub
    @thegingerhub 4 місяці тому +1

    Came here from Reddit, keep up the great work! 🫡

  • @stardragoon9250
    @stardragoon9250 4 місяці тому

    Trash empty game never will be good in any way. Best idea for game, good ship design but evrything ealse is bad in this game. Bethesda like always use SHORT-CUT And SABOTAGE own product. Any DLC or Update not change it never.