Hi Monica. Well, I should have sooner or later face the problem of creating the curtains of a window in one of my projects. now I know exactly how to do it. Thanks again.
Sorry, it happens that after putting ncloth on my textured object, it loses all the textures, leaving it completely gray or with lambert by default, there I saw that you pressed 6 and the textures returned, but how do I do that? I have problems with the aforementioned, I lose the textures after the ncloth help me please
if you make sure history is cleared you can export the mesh into unity then as a .fbx then you can mess around in unity with the cloth sim in there to get it looking good! (note i have only tried this once but managed to get it working this way)
when you pause the animation is there a way to just take the geometry? Like if I wanted to use the banner in a scene but wanted to lower the polycount/retopo
Yes you can. Select the mesh and then delete history. Then you can reduce geometry by either retopologizing, or just grab edge loops and delete (Ctrl+del) Hope that helps!
Make sure you have plenty of geometry on both the cloth and the pole. It is based on edge/vertex intersection (not really faces). You might also have to play with the cloth/pole attributes like thickness. I hope that helps!
@@AcademicPhoenixPlus woah! Thanks for the quick reply! And ill try that thanks ! :) Is it possible to exchange emails with each other so i can show you what im stuck with?
@@AcademicPhoenixPlus I love everything about about this tutorial. I already failed trying to animate a flag in the past. This time, I got the right tutorial. I was gonna ask you a question. I NEED TO ANIMATE A SCENE WITH FLAG. THIS IS GONNA BE HELFUL. I'll follow the technics you used here. But do you thing I can use this same technic to animate a walking character wearing clothes and have similar results?
Hi again. Yes, this method is exactly how you animate a flag. :) And Yes, you can use this to create cloth on a character. I have an old tutorial about it, but still good. :) ua-cam.com/video/xt8wS6jdi9E/v-deo.html
Can you be more specific? Usually with dynamics, you have to play 'frame by frame'. Otherwise, it will skip frames and break the simulation. I hope that helps!
@@AcademicPhoenixPlus all good i have fixed it, the frame rate of my viewport was terrible, i thought it had something to do with my gpu or cpu, but it was just because i didn't freeze transform and delete history on my table top. for some reason that made the playback of the cloth sim REALLY laggy
Hi Monica. Well, I should have sooner or later face the problem of creating the curtains of a window in one of my projects. now I know exactly how to do it. Thanks again.
Isn't it great? Super easy now. :)
Thanks for all your dynamics tutorials. Love the easy and clear way you explain and go trough the key settings for each example. 👌👍
You're very welcome! Thank you for watching :)
thank you for great tutorial
i learned new things
I'm happy to hear you learned new things idm233. Thank you for your comment!
Great tutorial, keep up the good work!
Thanks H.Stratv. I really appreciate it!
Sorry, it happens that after putting ncloth on my textured object, it loses all the textures, leaving it completely gray or with lambert by default, there I saw that you pressed 6 and the textures returned, but how do I do that? I have problems with the aforementioned, I lose the textures after the ncloth help me please
Awesome! Thanks!
Thanks a lot! I hope you upload more videos about dynamic properties :(
Great toturial
Helpful. Thank-you.
Your very welcome, Caleb. Keep an eye out for more dynamics tutorials :)
awsome tutorial!!!!!!!!!!!!!!
Yey! Glad you like it, Marley! Keep an eye out for more!
Perfect
nice and helpful tutorial
Thank you! Glad you liked it. :)
This is amazing.
Hey how did u texture it? Whenever I texture an Ncloth once the simulation starts the texture gets lost
Ncloth creates a new mesh with the simulation. Right click on the new mesh and assign the shader. That should do it!
Thank you :)
this was really helpful!! If you would want to put this Unity or something, how would you export this?
if you make sure history is cleared you can export the mesh into unity then as a .fbx then you can mess around in unity with the cloth sim in there to get it looking good! (note i have only tried this once but managed to get it working this way)
You rule!
Thanks John! I'm glad you liked it! I hope it was helpful. :)
thank you help full.....
Thank you for watching!
when you pause the animation is there a way to just take the geometry? Like if I wanted to use the banner in a scene but wanted to lower the polycount/retopo
Yes, but you have to delete the history and then you can do what you want with it like retop or taking it to zbrush.
Yes you can. Select the mesh and then delete history. Then you can reduce geometry by either retopologizing, or just grab edge loops and delete (Ctrl+del) Hope that helps!
this is so cooll
Isn't it cool? :D
hey could you help me please ! i have done the the constraint on the pole but it kinda falls off after a few frames why??
Make sure you have plenty of geometry on both the cloth and the pole. It is based on edge/vertex intersection (not really faces). You might also have to play with the cloth/pole attributes like thickness. I hope that helps!
@@AcademicPhoenixPlus woah! Thanks for the quick reply! And ill try that thanks ! :)
Is it possible to exchange emails with each other so i can show you what im stuck with?
Thank you.
Please more dynamics :)
Cool! Please take a look at my playlist. Plenty of dynamics! :) ua-cam.com/video/gUPDZQ0HMs4/v-deo.html
First again. Thank you.
Yey! #1 again! :D Don't you love nCloth? It's so powerful. :)
@@AcademicPhoenixPlus I love everything about about this tutorial. I already failed trying to animate a flag in the past. This time, I got the right tutorial. I was gonna ask you a question. I NEED TO ANIMATE A SCENE WITH FLAG. THIS IS GONNA BE HELFUL. I'll follow the technics you used here.
But do you thing I can use this same technic to animate a walking character wearing clothes and have similar results?
Hi again. Yes, this method is exactly how you animate a flag. :)
And Yes, you can use this to create cloth on a character. I have an old tutorial about it, but still good. :) ua-cam.com/video/xt8wS6jdi9E/v-deo.html
What is nucleus? Please explain 🙏
Did you get a chance to see the first part? ua-cam.com/video/gUPDZQ0HMs4/v-deo.html this should help explain. :)
What are your computer/mac specs: memory, video card etc?
PC is king in animation/games, so I have a pc. Let's see: Intel Core i7 6700K 4.0GHz, 16GB DDR4, 500GB SSD, 2TB Storage, GeForce GTX 1060 6GB :)
WHY ARE MY FRAMES SO BAD I HAVE A BETTER PC THAN YOU PLEASE HELP
what is your frames?
Can you be more specific? Usually with dynamics, you have to play 'frame by frame'. Otherwise, it will skip frames and break the simulation. I hope that helps!
@@AcademicPhoenixPlus all good i have fixed it, the frame rate of my viewport was terrible, i thought it had something to do with my gpu or cpu, but it was just because i didn't freeze transform and delete history on my table top. for some reason that made the playback of the cloth sim REALLY laggy
Thanks a lot! I hope you upload more videos about dynamic properties :(