Ngl it's depressing how much this comments section proves people don't watch the whole video. If you're about to comment about the classic homing attack, please, watch the video. The whole thing. I don't make a 20 minute video for people to only watch 5 minutes of it. Behold, the noble CEO of UA-cam has a message: I hope you enjoyed the video. Your support is more important than ever before, so please check out the links below for more ways to support this channel. Join this channel to get access to perks Patreon: patreon.com/channelpup Twitter: twitter.com/channel_pup Facebook: facebook.com/channelpup/ Instagram: instagram.com/totallynotchannelpup Subreddit: reddit.com/r/ChannelPup/ Discord Server: patreon.com/posts/36965022
11:54 Classic games did in fact have some form of water running, at least in Sonic 3 Hydrocity, it was scripted and you couldn't really do much to control it but it's there. And the CD intro, sort of? had him running on water, not really, more like failing around until he got to solid ground again.
Water running in sonic 3 actually wasn’t scripted. You could do it by spin-dashing off of water leveled platforms in stages like ice cap act 2 carnival night act 2, angel island, and launch base act 2 to name a few
@@secoTheSonicFan It's more to do with surface tension and force applied. If something is light enough and it only stays on water for an incredibly short amount of time per step, then it can push itself off the surface without sinking too much.
Classic Sonic's levels often feature him rounding corners or making 90 degree turns, so it does make sense he has full 3D motion. In 3D, his Spindash works by taking the axis of movement from the previous 2D area he was in and sending him along that path - which is what causes the unreliability in 3D. This also means it'll crash if you haven't been in 2D beforehand.
@Joshua Bertty It's unlocked as a Skill when you get all the red rings in Classic Planet Wisp (so Jungle Joyride in this mod). Channel Pup talks about the homing attack in the video, did you not watch it?
@FuckOuttaHere nah, he is right, they can be compleated by classic sonic too, i can prove it. also empire city is possible too. all of those levels without homing attack
7:20 That's because modern and Sonic starts off on a spline. Which is basically like an invisible rail that he must follow and then once the game starts then it allows you to move left and right. But because modern Sonic in this case is already in 2D format you can't move in 3D space until the game converts you again to a later 3D section
Doing these levels as classic Sonic really kind of actually makes him more believable as the younger version of modern Sonic as was intended originally (he's raw in his movements yet ungraceful, generally slower but capable of reaching max speeds as great as his counterpart, and his spin dash is trickier for him to control).
@@Sydney_Angelyt The Sonic Character needs to grow up. At least make him 20 years old. Rogers portrayal od Sonic fits as a matured young adult who can do such capable things, but they can never own up aging the character at all.
It is a weird kind of reverse-age. Classic sonic was supposed to be 15, but the issue with that is that modern sonic is 15 and there is literally a 4 year timegap between knuckles chaotix and sonic4(if one considers these games canon, otherwise it is between sonic3 and SA1) because Amy is 8 in CD and 12 in SA1. Because modern sonic makes more sense as a teenager than an adult, we take 15-4, which is 11....and that is now classic sonics new age. Modern sonic also has had two birthdays in gens and runners, making him 17 and aging everyone else up by 1 because you cannot have two birthdays without everyone else getting older too. Moral of the story is that Sonics saga went from his kid-days to him now being almost of legal age, yet Sega still wrongly claims that he is 15 because they put less effort into continuity than the fans.
Funfact for the classic sonic skateboard part, if you press NOTHING while on the whale he will make the jump. If you press forward you gain too much momentum and will crash into the wall before the tail flick can send you high enough. (And insert classic sonic having access to homing attack via skills comment here). Also Cool Edge is doable, the devs showed in one of their vids that you have to take an alternative path. That dashpad was sadly unfixable. But all levels are indeed finishable as classic sonic. Even if you have to take different routes.
The amount of people typing in the comments saying *”oH mY gOd SoNiCu HaS a HoMiNg AtTaCcccccc”* P.S If you are one of these people then congrats, you just exposed yourself and proved that people just rush to the comments before watching the actual video P.P.S Great video pup, the mix of humour and technicality was great
And yet he didn't use the mod that would let him use the spindash in 3d because if he did then it would truly have been a testament to the classic games.
Here's to hoping there'll be lots of Unleashed mods when it's completely stable and playable on the emulators. There are already a few mods online, originally available only to those with a modified PS3/XB360.
I so enjoy how you have an analytical, yet humorous approach to every one of your videos and topics, it makes me love even those of your videos that are about topics I'm not really all that interested in :D
Seeing this reminds me of an old theory (not sure if it was every confirmed or disproved) that originally, Sonic Generations was going to have every level fully playable as either Sonic.
Correct me if I’m wrong, but can’t you unlock homing attack for Classic Sonic? Just confused why he doesn’t use it If it was just to have the complete classic experience that’s fine. 😂
There's an upgrade in the skill shop where you can give Classic Sonic the homing attack, and theres a mod that enables 3D control of the spindash, combined with the Unleashed Levels in turns it into an Adventure game.
it would be awesome if the modding community made an expansion to the mod, adding reimagined-stages for Classic Sonic, with new remixes. That way, the mod would be a new full experience.
As long as we’re talking about unleashed, am I the only one that actually likes the Nighttime stages? Don’t get me wrong if I was given the choice between the daytime stages in the nighttime stages, I will definitely choose the daytime stages. But I honestly enjoyed the place dial of the Werehog and found the combat and platforming elements fun.
Your not alone my friend. i do enjoy the night stages. the only things i hate in unleashed is the freaking medals, the tails missions and that DADADA Da DAAAAAA
I had to use closed captions for the start because I can barely understand what the AI is saying Edit: Okay I figured out what he was saying at the start lmao
@@SIG7Pro then you're watching a different video cause there are no boss fights in this one
27 днів тому
17:20 then take another path. Usually you jump off at 17:27 to the wall running path or you could jump off to the other path that isnt wall running that is on the rail.
I was actually able to beat arid sands as classic sonic, I forgot how I did the end thing I think I slowed down and was able to run up the wall enough and keep my momentum and do it
I beat Cool Edge with Classic Sonic! What you have to do is stop at the bottom path near the end. The. Charge up a spin dash and get to the top route, then you can beat the level.
The fire shield has a boost-like capability if you hold the jump button to jet yourself near the ground, the bubble shield has a stomp-like capability. Of course, using either means no homing attack for you.
Their only goal was to put the daytime stages into Generations, which they already achieved (Eggmanland is a special case). Giving some stages small tweaks to slightly accommodate Classic Sonic was an extra.
I have a theory on why classic sonic can run on water. I don't think its got anything to do with classic sonic's coding, but instead that the water itself is coded to be solid if you reach a certain amount of speed. I'm no coder, or game developer or anything, I'm just applying logic to the situation. Hell, the best I've done is made a few shitty games in scratch as a kid, so take my potential explanation with a grain of salt.
i mean you can mod it so classic sonic is modern sonic he will boost and he will do all of modern sonics moves and that can still count as completing it as classic sonic
still, kind sad that some would think this mod is a replacement for Unleashed when it's really a whole bigger and different thing to play, they should try it even if they have to take some completed save file to play only the day stages if they don't want to play the Night stages even if those have nothing wrong and should just give it a try if they wish to-
But when you collect all the red rings in every level then you onlock the homing attack for classic sonic If you want to play the tutorial level as classic sonic first go to windmill as modernsonic in there you have the option to play as classic or modern choose classic sonic and you find yourselves in the tutorial level
The jetski in Cool Edge is a modification of the board from the intro of City Escape, which corresponds to Classic Sonic's skateboard power-up. Therefore, you get a skateboard.
I'm surprised that you didn't noticed that Classic Sonic can do a homing attack, but as skill, when you played this first time. and yes - same results was when I tried to complete this mod with Classic Sonic, but I didn't recorded this, cuz, I was afraided to show my failures as Classic Sonic in this mod.
I forget how I did it but I did manage to beat Cool Edge with Classic Sonic. I think when the spring forces you into that spot with the glitch dash panel, since the path looks to be going down, why not... jump over the spring? Still, entertaining video man! Also Arid Sands IS Beatable with Classic Sonic. Believe it or not you can shift left and right while wall running, just it's slow and a bit clunky but I was able to beat it.
The bobsled in this mod is actually the City Escape board with a different "skin". It's functionally the same (but the drifting is disabled). So it makes sense that Classic would also have his City Escape board in Cool Edge If you replace the mod's "SonicHoloska" files with the vanilla game's "SonicBoard" files, you'd replace the bobsled with the board, which's exactly what I did cos Sonic's iceboarding looks cooler than his bobsledding, haha. You can do the reverse to have the bobsled in City Escape (with the drifting enabled), but I haven't tried it yet.
Kinda late but actually both Sonics got full 3D movement as the 2D sections in game arent actually 2D in the sense of the traditional ones but an extremely compressed in the Z axis area where you can run with both characters. You can get them to face towards you or the oppossite with certain glitches as a result.
Ngl it's depressing how much this comments section proves people don't watch the whole video. If you're about to comment about the classic homing attack, please, watch the video. The whole thing. I don't make a 20 minute video for people to only watch 5 minutes of it.
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This was a great use of 20 minutes
Hello I'm going to subscribe now
Thanks Susan.
Sonic is Jesus to me
I beat rooftop run with classic sonic without the homing attack a long time ago, same with cool edge, arid sands, and empire city
11:54 Classic games did in fact have some form of water running, at least in Sonic 3 Hydrocity, it was scripted and you couldn't really do much to control it but it's there. And the CD intro, sort of? had him running on water, not really, more like failing around until he got to solid ground again.
You could run on water in tidal tempest and aquatic ruin too
Water running in sonic 3 actually wasn’t scripted. You could do it by spin-dashing off of water leveled platforms in stages like ice cap act 2 carnival night act 2, angel island, and launch base act 2 to name a few
@@secoTheSonicFan It's more to do with surface tension and force applied.
If something is light enough and it only stays on water for an incredibly short amount of time per step, then it can push itself off the surface without sinking too much.
You could moonwalk on water
Classic Sonic's levels often feature him rounding corners or making 90 degree turns, so it does make sense he has full 3D motion.
In 3D, his Spindash works by taking the axis of movement from the previous 2D area he was in and sending him along that path - which is what causes the unreliability in 3D. This also means it'll crash if you haven't been in 2D beforehand.
@Joshua Bertty It's unlocked as a Skill when you get all the red rings in Classic Planet Wisp (so Jungle Joyride in this mod).
Channel Pup talks about the homing attack in the video, did you not watch it?
@@LiveHedgehogBut Planet Wisp is the base of the tutorial for this mod.
Not anymore
Even still, aren't you able to roll while running?
@@_G.C Only in 2d. In 3d, pressing down to roll will just make you walk backwards.
I remember being able to beat rooftop run, cool edge, and arid sands without homing attack. I honestly didnt have issues on these stages.
I've also beat Rooftop Run and Arid Sands with Classic, but I'm gonna revisit Cool Edge
@FuckOuttaHere I personally completed all zones as Classic Sonic.
I've done it
Wait, how did you beat Cool Edge?
@FuckOuttaHere nah, he is right, they can be compleated by classic sonic too, i can prove it. also empire city is possible too. all of those levels without homing attack
7:20
That's because modern and Sonic starts off on a spline.
Which is basically like an invisible rail that he must follow and then once the game starts then it allows you to move left and right.
But because modern Sonic in this case is already in 2D format you can't move in 3D space until the game converts you again to a later 3D section
I guess the same is for Dragon Road, then?
Doing these levels as classic Sonic really kind of actually makes him more believable as the younger version of modern Sonic as was intended originally (he's raw in his movements yet ungraceful, generally slower but capable of reaching max speeds as great as his counterpart, and his spin dash is trickier for him to control).
And yet, the whole franchise somehow takes place in a year.
@@Sydney_Angelyt
The Sonic Character needs to grow up. At least make him 20 years old. Rogers portrayal od Sonic fits as a matured young adult who can do such capable things, but they can never own up aging the character at all.
It is a weird kind of reverse-age. Classic sonic was supposed to be 15, but the issue with that is that modern sonic is 15 and there is literally a 4 year timegap between knuckles chaotix and sonic4(if one considers these games canon, otherwise it is between sonic3 and SA1) because Amy is 8 in CD and 12 in SA1.
Because modern sonic makes more sense as a teenager than an adult, we take 15-4, which is 11....and that is now classic sonics new age. Modern sonic also has had two birthdays in gens and runners, making him 17 and aging everyone else up by 1 because you cannot have two birthdays without everyone else getting older too. Moral of the story is that Sonics saga went from his kid-days to him now being almost of legal age, yet Sega still wrongly claims that he is 15 because they put less effort into continuity than the fans.
@@lpfan4491 even worse is forces where infinite claims eggman has been beaten by sonic for decades.
@@pleasekillme1721 I completely agree with you
Funfact for the classic sonic skateboard part, if you press NOTHING while on the whale he will make the jump. If you press forward you gain too much momentum and will crash into the wall before the tail flick can send you high enough. (And insert classic sonic having access to homing attack via skills comment here). Also Cool Edge is doable, the devs showed in one of their vids that you have to take an alternative path. That dashpad was sadly unfixable. But all levels are indeed finishable as classic sonic. Even if you have to take different routes.
The amount of people typing in the comments saying *”oH mY gOd SoNiCu HaS a HoMiNg AtTaCcccccc”*
P.S If you are one of these people then congrats, you just exposed yourself and proved that people just rush to the comments before watching the actual video
P.P.S Great video pup, the mix of humour and technicality was great
Classic Sonic has a homing attack in Gens 3ds
@@astralmaster and if you get all red star rings in classic planet wisp in console and pc release
he should've gave classic sonic the homing attack
@@baneofaraarasirdubious5614 He did equip the homing attack 🤦♂️
@@secoTheSonicFan witch is what I did
I don’t know why some people think Finding Dory is better than Finding Nemo but oh well opinions
Random, but valid
I think finding Nemo is better in my opinion!
Nah, Padak is better.
This isn't even remotely related to what this video's about.
@@GreenGalaxio5 is that a bad thing? Anyway Finding Nemo is better totally.
18:24 I actually thought you choose not to use it on purpose, in order to make it more challenging.
Me too
I kinda like that you tired it without the homing attack first. Its more true to the classic games
And yet he didn't use the mod that would let him use the spindash in 3d because if he did then it would truly have been a testament to the classic games.
@@Supersonicblue1027 the 3d spindash mod hasn't been made yet when this video was uploaded.
“Sonic unleashed never got a pc release”
People who use emulators: *laughs in pcsx3*
Here's to hoping there'll be lots of Unleashed mods when it's completely stable and playable on the emulators. There are already a few mods online, originally available only to those with a modified PS3/XB360.
big brain
@@kyanoang3l0_old I mean Xbox series x is backwards compatible with 360
I use RCPS3 it’s really good
*Cries in 4 GB ram laptop*
Honestly these kinds of "Can you beat X as (A completely different character)" challenges are my favorite kind of topic.
funnier because it's actually not a completely different character this time, at least technically
Fun fact: older sonic generations mods that had 3d classic sonic were known to crash during a spin dash.
It crashes if you haven't been in a 2d section yet.
I so enjoy how you have an analytical, yet humorous approach to every one of your videos and topics, it makes me love even those of your videos that are about topics I'm not really all that interested in :D
Seeing this reminds me of an old theory (not sure if it was every confirmed or disproved) that originally, Sonic Generations was going to have every level fully playable as either Sonic.
I love Sonic Unleashed. The story, gameplay (including Werehog), and countries
Ok?
@@babyyoshi2904 baby yoshi
@@Saul.Gone_ he baby yoshi
Samw
Yes agreed it's my favorite 3d sonic game.
17:42 (17:53🤣THAT LAST BIT)
Classic Sonic: Has Homing attack in skills
Pup: Lets just Run and jump
(Side Note Tutorial and Windmill Isle are switched)
Didn't you watch the end of the video??
@@temerodiavolo470 didn't you like subscribe and turn on notifications
@@PayoxFries Didn’t you watch till the end of the video?
@@liljammy6434 Didn't you turn on notifications m?
@@liljammy6434 I did, this is the concept of what we call, a joke.
17:45 Channel Pup is HowToBasic confirmed
Gotta love the comments telling him to use the homing attack without finishing the video lol
you made my nostalgia come back when i was like 7
i love you dude
A Dimension Apart, huh?
Sounds like the subtitle of a sequel to Generations.
The 3D spin dash worked after facing a 2D section in those stages
17:45 "Can You Complete Sonic Unleashed with Classic Sonic? ft. Kid Buu"
Correct me if I’m wrong, but can’t you unlock homing attack for Classic Sonic?
Just confused why he doesn’t use it
If it was just to have the complete classic experience that’s fine. 😂
Yes
In the normal Sonic Generations... maybe on Project Unleashed isn’t there?
@@LonicTH It is. I collected all Red Rings for it and equipped the Homing Attack in Unleashed Project.
In generations you can unlock it by getting the red star rings in the sonic colours level act 1 (forgot name lol)
@@vxtrx-btw that’s why I’m confused why he couldn’t just use it
Wow it's like Classic Sonic is just a younger, less experienced Modern Sonic
it's a good thing that classic and modern are the same sonic right?
@@DJxSaturn Exactly
I just realised how well a 3D Classic Sonic game would work. The Drop Dash would help a LOT, too.
Isnt that technically sa1 lol?
@@AK46suprSonic World in Sonic Jam:
Cristhmas Nights:
There's an upgrade in the skill shop where you can give Classic Sonic the homing attack, and theres a mod that enables 3D control of the spindash, combined with the Unleashed Levels in turns it into an Adventure game.
Heard about that
Alternative title: *Stray puppy rages at his own monumentally stupid stupidity*
Pup: "classic sonic doesn't have a homing attack"
Me: "no but actually yes"
You didn't watch the full video did you?
@@tyronejones1398 yes i did I'm just making a joke bruh
@@jarjbarj I wanna die o.o. sorry.
it would be awesome if the modding community made an expansion to the mod, adding reimagined-stages for Classic Sonic, with new remixes. That way, the mod would be a new full experience.
As long as we’re talking about unleashed, am I the only one that actually likes the Nighttime stages? Don’t get me wrong if I was given the choice between the daytime stages in the nighttime stages, I will definitely choose the daytime stages. But I honestly enjoyed the place dial of the Werehog and found the combat and platforming elements fun.
Your not alone my friend. i do enjoy the night stages. the only things i hate in unleashed is the freaking medals, the tails missions and that DADADA Da DAAAAAA
Welp. Loading the shotgun
@@theonlyotakugamer7566 Cease fire, Cease fire!!!
I had to use closed captions for the start because I can barely understand what the AI is saying
Edit: Okay I figured out what he was saying at the start lmao
Hold on....
Something isnt right here....
WHERES THE BOSS FIGHTS?????
Watch the video
@@SIG7Pro there are none
There js
@@SIG7Pro then you're watching a different video cause there are no boss fights in this one
17:20 then take another path. Usually you jump off at 17:27 to the wall running path or you could jump off to the other path that isnt wall running that is on the rail.
9:01 Im just imagining the femur breaker scream during this
every level is playable, you just need some skill and practice
Sonic looks a bit disoriented when going through those hoops.
In jungle joyride it was so funny with the noises that you were making😂
I was actually able to beat arid sands as classic sonic, I forgot how I did the end thing I think I slowed down and was able to run up the wall enough and keep my momentum and do it
omg rooftop run with classic Sonic is possible. I recorded video where its clearly possible.
I beat Cool Edge with Classic Sonic! What you have to do is stop at the bottom path near the end. The. Charge up a spin dash and get to the top route, then you can beat the level.
Well u can get all red rings in wisp level (idk what there called) and u can get the upgrade that allows u to homing attack
Planet Wisp Act 1👍
@@MegaSombra thank u
Literally someone that have 3ds: "laugh"
@@nayakaeelfayyadh1830 who?
@@Gushie in sonic generations 3DS you get the homeing attack from completeing the story
They Made a mod in Sonic generations that makes classic Sonic can spindash in 3D stages
The fire shield has a boost-like capability if you hold the jump button to jet yourself near the ground, the bubble shield has a stomp-like capability.
Of course, using either means no homing attack for you.
why hasn't the unleashed project team made classic unleashed stages, yet?
Or made the dlc level's?
@Suprem Crow umm i cant why are you so mad?
Their only goal was to put the daytime stages into Generations, which they already achieved (Eggmanland is a special case). Giving some stages small tweaks to slightly accommodate Classic Sonic was an extra.
@@spongebobfan78 still, I'd like to see some completely new stages specifically for classic. Hopefully they'll consider it in the future.
@@LongplayScrapbook That'll be on other people to take interest in such concept.
this makes me want sega to make a FULLY 3d Classic Sonic Game
Oh look! It's the challenge everyone does when they're bored.
classic sonic in 3D will always spindash in the last direction he was facing in a 2D section
Why did they use the location name for Skyscraper Scamper but the actual stage names for the rest of them?
I was laughing everytime you thought something intentional was a bug or error-
That intro was unsettling
9:00 Classic Sonic: NOOOO!!!!! I DIDN'T EVEN GET TO EAT THAT NEW CHILI DOG TYPE!!!
There's a mod that turns classic Sonic into adventure Sonic. I wonder how he'd handle these stages...
for cool edge, could you just jump over the spring that sends you into the dashpad
I have a theory on why classic sonic can run on water. I don't think its got anything to do with classic sonic's coding, but instead that the water itself is coded to be solid if you reach a certain amount of speed. I'm no coder, or game developer or anything, I'm just applying logic to the situation. Hell, the best I've done is made a few shitty games in scratch as a kid, so take my potential explanation with a grain of salt.
I wish you could've just used the chaos emeralds and used the homing attach for classic sonic but that's for some reason too much to ask for
15:14 look at him go
jesus can walk on water but sonic can run on it, we all know the winner here
Sonic Unleashed is the best Sinus ever.
i mean you can mod it so classic sonic is modern sonic he will boost and he will do all of modern sonics moves and that can still count as completing it as classic sonic
still, kind sad that some would think this mod is a replacement for Unleashed when it's really a whole bigger and different thing to play, they should try it even if they have to take some completed save file to play only the day stages if they don't want to play the Night stages even if those have nothing wrong and should just give it a try if they wish to-
That intro was awsome.
To be fair Classic Sonic could water run in Hydrocity back in Sonic 3
But when you collect all the red rings in every level then you onlock the homing attack for classic sonic
If you want to play the tutorial level as classic sonic first go to windmill as modernsonic in there you have the option to play as classic or modern choose classic sonic and you find yourselves in the tutorial level
Hopefully unleashed gets a remaster after generations
The jetski in Cool Edge is a modification of the board from the intro of City Escape, which corresponds to Classic Sonic's skateboard power-up. Therefore, you get a skateboard.
OH NO THATS SANTIAGO YOU GOT TRICKED
I'm surprised that you didn't noticed that Classic Sonic can do a homing attack, but as skill, when you played this first time. and yes - same results was when I tried to complete this mod with Classic Sonic, but I didn't recorded this, cuz, I was afraided to show my failures as Classic Sonic in this mod.
classic sonic does have the homing attack in this game, i think you have to 100% the game to unlock it tho
It’s sad to see how many people didn’t watch the whole video
I really hope we get a boost trilogy on the switch... also am i not use to channel pup swearing or did he cuss alot in this video?
He started cussing a lot more recently which I'm ok with
@@NoNamex1412 ohh ok just needed to clarify.
You can unlock the homing attack in Generations for Classic Sonic
@SuperHankinsBros yes me
Watch till the end
@@SonicSweden1 I did
@@BitchChill he mentioned towards the end the homing attack
@@SonicSweden1 I made that comment before I got towards the end
*Classic Sonic wall runs*
*Sonic CD intensifies*
Sonic unleashed is my favorite sonic game.
Something about classic sonic spin dash bouncing on enemies look more satisfying than just homing attacking them
The reason Classic can run on walls is because they're not actually part of Modern's physics either, all wall-running sections are scripted
I forget how I did it but I did manage to beat Cool Edge with Classic Sonic. I think when the spring forces you into that spot with the glitch dash panel, since the path looks to be going down, why not... jump over the spring? Still, entertaining video man!
Also Arid Sands IS Beatable with Classic Sonic. Believe it or not you can shift left and right while wall running, just it's slow and a bit clunky but I was able to beat it.
Soap shoes Movie Sonic with skin colored arms and Jason Griffith text to speech. What a combination
How didn't it crash for you when playing? i heard from several people (& experienced it myself) that it crashes when you jump as classsic sonic
He just so happened to not spindash until he reached a 2D section first. Then 3D works
11:54 no s**t, sherlock.
Remember part on hydrocity where you run on water?
I really enjoyed this video. Its an intressting and fun challenge, pls do more
The bobsled in this mod is actually the City Escape board with a different "skin". It's functionally the same (but the drifting is disabled). So it makes sense that Classic would also have his City Escape board in Cool Edge
If you replace the mod's "SonicHoloska" files with the vanilla game's "SonicBoard" files, you'd replace the bobsled with the board, which's exactly what I did cos Sonic's iceboarding looks cooler than his bobsledding, haha.
You can do the reverse to have the bobsled in City Escape (with the drifting enabled), but I haven't tried it yet.
In cool edge you can jump over the spring I think
Rip Werehog. It’s so fun, but so hated. Don’t worry. We still love you.
well no dah classic sonic can water run he does that in sonic 3 hydro city zone
U should try sonic roblo blast 2, its a 3D classic sonic fan game,and its amazing
im pretty sure classic sonic has ran on water like once in cd
Don’t Worry I Watched The Full Video
I Only Came To Suggest:
Sonic Generations Modern Sonic Levels, But As Classic Sonic?
Actually I can play the tutorial stage with classic sonic. It's true. By using project unleashed 1.0
Y'know the fact that Classic Sonic has fully 3D movement makes me wonder if Generations was meant to be something bigger...
I guess we'll never know
Kinda late but actually both Sonics got full 3D movement as the 2D sections in game arent actually 2D in the sense of the traditional ones but an extremely compressed in the Z axis area where you can run with both characters. You can get them to face towards you or the oppossite with certain glitches as a result.
He has a homing attack get all the red rings in planet wisp
Thats why modern sonic goat.
How are you doing pup, I hope you are doing well, just came back from school ITS FRIDAY
I should say classic Sonic isn't too bad
How does the spin dash work for u for me the game crashes?
just use the classic sonic homing attack lol
*Laughs in Sam Procrasinates*
Blud forgor about the homing attack skill