Kamehame-How I sculpted Goku in Blender
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- Опубліковано 30 лис 2024
- Today we're sculpting Goku from DBZ in Blender!
We're going for a style from back when the dbz art was all nice and soft looking. There's a lot of nice round inflated shapes that should be fun to sculpt and a cool looking reddish color scheme to shoot for. We're also gonna sculpt the plateau he's standing on and try and figure out how to make his flaming red aura.
Join us is discord! / discord
Check out the .BLEND file for this sculpt (3.5+): nasakii.gumroa...
Follow my wips on twitter!: / nasakii
I have a sculpting instagram account now!: / bransculpts
I'm also mirroring my tweets on Threads because, why not? www.threads.ne...
Time: around 10ish hours
#blender 3.5
addons used: node wrangler, loop tools, rigify, extra curves, Quad Remesher
Specs:
i5-12600K 3.69 GHz
Nvidia RTX 3070
32gb ram
Windows 10
Sony Vegas 13
Blue Yeti
Wacom Cintiq 16
Photoshop CC
Lazy Nezumi
OBS Studio
Music by @qumumusic
#3Dmodeling #Blender #modeling #sculpting #blender #blender3d #samus #metroid #zerosuitsamus
Thanks for watching this sculpt! Hope you enjoyed the video!! Join us in discord! discord.gg/rMkeA3KmT8
Thanks man, this helped me do something simular (aka I made recreation of a 3d version of a DBZ manga panel of Piccolo)
sculpt is great and all, but the real unsung hero of this vid is the editing. especially the turn table section. the sound track + the super aggressive cuts and angle switches really made the 10 year old within me, playing those earlier DBZ games, smile.
Haha thanks! I was almost finished editing the video and didn't know how I was gonna make the turntable interesting. 😵
This was awesome!
Also, I agree, the Era of DB to early DBZ was the best because of how smooth it looked which I rather loved, and you did an amazing job not just sculpting Goku but also the details!
Akira Toriyama would be proud!
Thanks! This Era of db/z felt like it had so much more personality!!
so that's why we need more male model, this is by far my favorite project of yours so far bran, totally epic hopefully we'll get maybe a 50/50 ratio between male and female, that would be super dope !
I don't know about 50/50, but I'll def do more male sculpts in the future 🙂
@@BranSculpts super glad to hear it ✨🙏✨
Love the way it came out, really looks like an early PS3 model of Goku!
This is fantastic man! Looks amazing, your blender progress is inspiring :D
Thanks a ton!😊
The final result reminds me a lot of J-Stars, I love it
😂
I love the ear creation technique. Never thought of that. I would usually poly trace the main parts of the ear and connect faces and extrude the main loops.
I really love this sculpt it gives me flash backs to when I was playing Budokai 1 back in the day.
So fucking dope, dude! Love the art style in this era and you captured it perfectly 💪
Thanks, man! Saiyan Saga is top tier! 🤘
Bro, I appreciate your approach to design and modeling. Your explanations are top-tier.
Thanks man! I'm always worried I'm just rambling 😅
Loved the sculpt SO much, and on top of that I absolutely love your commentary lol. It's casual, it's fun, and it conveys information in just thhe right way! Keep up the fantastic work :D
Thank you so much!
Goku's characteristics and the overall Dragon Ball style perfectly captured in 3D. Truly a hard thing to achieve, but you did it! Awesome job, I just learned a lot from this!
I absolutely love your videos, and think it’s AMAZING seeing how much progress you’ve made
Thank you so much!
Pure well of knowledge watching your sculpts my man, thank you
Dmnn.. This video makes me want to sculp and explode my pc
you can use lightpath as a FAC for a mix color on the world shader. Then you have two colors, one visible, and one for the ambient coloring of the meshes. For the sky thing. that would've been faster than the inverted sphere
Ah thank you! I knew someone would know an easier way!!
LOVE IT! Love watching your progression in Blender. I remember getting into Sculpting via Blender cuz Zbrush was (and still is) daunting AF. But I took a looong break after a while. I want to get back into it. In the meantime, I've been focusing on Animation. I wish the sculpting/texturing/rigging process didn't take sooo long but I know the final results are well worth it. Cheers!
Keep practicing and you'll notice you're getting quicker! A sculpt that used to take me a week, I can knock out in a day. Just because I'm spending less time out of blender looking up tutorials 😅
Damn, really cool. This approach seems really clean, thank you for sharing!
Great approach. Beautiful result.
If I remember correctly, use a Light Path node and "Is Camera Ray" as the factor for a Mix Shader in the World shader to make the the background not affect the the shading of anything else.
You had a pretty creative fix for your HDRI issue! Something that I always do for my scenes to make it so that the background image does not affect the lighting of a scene is using camera ray light paths. You grab a mix color node, plug it into the background shader. Search for light paths, plug in "is camera ray" into the fac of the mix node. And then you can have your lighting be one color (or multiple) in the A slot, while you plug in whatever you want into the B slot and that'll act as your background image without affecting your lighting.
i like voice overs, i know it's not the easiest but i'm glad you did it here
Thanks! I'm trying to figure some things out with how to commentary these vids 😅
i love how he used a dokkan image,epic
Tromendous, stupendous, he did say do what I want with it. Time for deviousness.
Uh oh!
Incredible video and the shading looks really great 🔥🔥🔥
Thank you! And thank you!😊
That is so cool! Kamehame-ha!!
Yo thanks!
What a great work, Mr. Bran. Particularly the shading and texturing made this sculpture shines. Please tell us, like you did, about your learning on Shading/Texturing.
Thanks! I think doing the materials was one of my favorite parts of this sculpt. Drawing the comic likes and figuring out the flames was a fun puzzle to solve!
Looks incredible! Your ability to sculpt such defined shapes complex's me... How do you sculpt such clean, refined muscles and edges that are so satisfying to the eye!?!?! Also, I thought you may want to know that you can actually just do a highpoly bake which involves using normal maps that can give the actual illusion of the sculpt being highpoly but only being as geometry compact as your posing mesh! This way, You wont have to pose and then do a final highpoly sculpt, you could just bake that highpoly sculpt into it making it look exactly like the highpoly mesh but be able to pose it if you so choose, this would definitely come in handy if you ever wanted to reuse any of your creations also! I highly suggest using substance painter for baking (takes SOME getting use to because some geometry reflects onto each other but its a simple fix by separating the meshes when baking!) but substance painter is definitely pricey so for a more cost affective approach, I believe blender has a baking system built in, how long it takes to bake will depend on the density of your highpoly!
oh mann, I've been wanting to get into substance but man, another program to learn :S I wonder if that stylized station course is worth it...
I'm unsure I didn't watch the course myself but if it helps, the workflow is primarily that of just overlays! Once you know the basics its fairly simple from there, you'll just have to practice then! You'll need to learn how to use a black mask with layers and then learn about what can spawn from such, like generators, fills, filters and a lot more! It's all fairly simple though, you can usually get a footing of what a feature is, in at most one UA-cam video that's 2 minutes long! I believe you get a 3 month or 1 month free trial so if you think you can learn that fast I highly suggest!@@BranSculpts
Please do more of these kind of video🙏🙏❤
You got it! 🫡
BTW: Love the easter-egg with the Ultra Instinct pose :))
😂
Very nice sculpt
Thanks!
You videos are really good.
Keep em coming, your art look super smooth :D
I am also have been sculpting por about a year, and learning a lot from you.
Thanks for the videos :D
Love his backceps, haha. It looks awesome.
Right?!
I am studying web designin and one of the things that i work on is blender
i really appreciate your vids they help me a lot cause i was kinda struggling with it
wishing you the best
Oh that's awesome that you use blender in your web designs! And thank you so much!
Love the workflow. Dope :)
Thank you 🙌
your work is pretty awesome. your workflow by the ears is a nice idea i use it next time
Thanks! Blocking out makes everything loads better. Just remember to check "fill caps" on your curves!
thank you for the tip@@BranSculpts
Amazing as always Bran! I've been following you since the Zelda tutorial and I cannot express how much did you help me in order to start in this 3D world, you truly are an inspiration 🙌
Greetings from Spain!
Hi! Glad the zelda sculpt helped out and I wish you luck on your 3d journey! Thanks!
Love the dbz references
this got that Xenoverse 3 look!
0:29 SO REAL. Goku big mammaries, huzzah!
This was a fun video ❤
Thanks!🤘
DAMN MAN!!! THAT EAR TRICK IS CRAZY!! Amazing work here, earned a sub and a new fan
Thanks dude!
Fantastic work Sir!
Thank you kindly!
Thanks for ear workflow, so helpful
Glad it was helpful!
amazing work
Thanks!
You are a great teacher!
Wow, thank you!
Its Perfect!
Aloha Bran. Great sculpt breakdown and excellent style in your editing. The Strong Bad drop made this old man smile.
On the post pose/multires sculpting freak-out, have you tried doing your post sculpts as a shape key? I have found for some situations that can be a saver... if it don't crash.
Mahalo!
Thanks, man. I wasn't sure if that trogdor reference was too old haha. I think shape keys will only affect the base and not multires?
@@BranSculpts Jumped into Blender and tried a few things and, yeah man, you are correct. I thought there was a way to do it, but I think in the cases I used shape keys it was after I applied the multires.
Amazing sculpt!
LMAO "Consummate" V's didn't know anyone other than me still did strongbad jokes!
well I mean... I threw in the beefy arms for good measure
Loved this, You're pushing blender to it's limits and just a side note, I think the constant interpolation on the shader would've been more faithful to the original but it's all good
I loved the remesh part! ^^
That's an awesome idea on the ear. I absolutely hate sculpting/drawing them lol
thanks. blocking out makes everything easier. well, at least bearable lol
Honestly, Blender was the best thing that's happened to me. So much potential to reuse assets and make new art
Creating is a wonderful process.
dude i absolutely love your content I made a marceline sculpt referencing your live! you always inspire me whenever you post keep it up man
Thanks, man! Was that you that posted marceline in the discord??
@@BranSculpts Yes I am!! wow it’s really cool you saw my art 😁
@@trinityislifee your stuff looks really good! ❤️
Wow this is what I'd like to be able to do one day
Beautiful mother soundtrack
perfect!
ty!!
Wow! This is fantastic! You made me try to learn Blender. Thanks!
I LOVE THIS CHANNEL SM
I think I would use shape keys for sculpt adjustments
Great work
wow this is really cool!
Probably laughed to hard at the retopo part. Can totally relate
It can be a pain sometimes. Thank God for quad remesher!
THIS IS AMAZING!!!!!
Thanks!
You're doin' good lad!🌻
I learned a lot thank you
whats the KK crusin cover called you used in the background at 5:38?
Cant find it, and I dont feel like going trough 1000 of covers.
Awesome!
Thanks!
@@BranSculpts You're welcome
Nice
LETS GOO!
🤘
Perfect cell next? Also amazing video, you did an amazing job on this, it actually looks real close to the reference!
Thanks! And oooo cell would be a fun sculpt!
Damn even the aura!!! I just tried making luffy as well, it really is hard when you’re trying the anime like look and I decided to keep it as just a 3D ver. (That UI pose tho😂)
Yeah, man! I had no idea how to pull it off at first. Oh and I totally agree, getting that anime look is hard. I ended up settling for this ps2 look. I gotta watch some vids on getting the anime look down.
@@BranSculpts there’s a lot of cel shading like texture tutorials that use eevee, it takes a while to get the lighting and the settings to work but I’ve seen some pretty cool results.
@shadowmahesh9876 I've watched a couple on toon shader. Seems you have to edit normals to get a really good anime look 🤔
Thank you for sharing your knowledge with us. Look, I wanted to know your opinion regarding something. What happens is that I have wanted to make a comic and I have been thinking about using this 3D modeling as a basis to make my comic, but the truth is I don't know if It is possible since I am not very knowledgeable about this type of technology and I would love to know what you think and something else. Sorry for the inconvenience, it is necessary to know how to draw to be able to make this type of models. It is a curiosity. Thank you very much and God bless you
I made a comic and I could draw a page a week. The 3D models takes way more time. I'm not saying it can't be done, you're gonna need a lot of time and patience. For this sculpt alone took me around 10 hours. And with using Blender, you don't have to know how to draw. It takes a while to learn the program.
awesomeeee.
Awesome!!!!
How did you retain the details after quad remesh...my model loses it's details such as the abs when i do the auto retopology using quad remesh
Add a multired modifier and subdivide it a couple of times, then add a shrinkwrap modifier and choose your original sculpt as the target. You might have to switch the mode to project and tick the invert box.
Looks amazing. When's Vegeta getting a video?
Please next Gohan beast form
How did you rig the hair despite it being made from the curl tool ?
ok why does it look like you just got goku in a video game
wow u r amazing!
that blender not responding in the intro XDDDDDDDDDDDDDD
Haha Blender didn't like that
What is the track name you used in sclupting part? I believe it's remix of Contra: Hard Corps one.
Hi there! I was wondering if you do comissios?
Awesome! Are you doing Vegeta? Would be great to see that.
I will eventually. Then once I have 2 models of them done, they fight!
Now you gotta do Vegeta and make them fight
Te quedo hermoso
Did you render this in eevee or cycles? Just wanna know because from what i've seen people use that toon shader with eevee, and the final render came out really good!
Hi! Yes, it was in eevee. The "shader to rgb" node to make the toon shader doesn't work with cycles, unfortunately.
@@BranSculpts I completely forgot shader to rgb only works in eevee, but thanks for answering anyway! Your videos are the reason i started using Blender and seeing how good you can make something look with eevee is a huge inspiration for me.
so cool man!
Any courses you recommend to learn how to make models like this?
Hi Sir, I've been your viewer since this your character tutorial series started. Can you make a tutorial for a game ready character, I would love to see your current workflow develop for creating game assets, especially characters
Hopefull I'll be able to get there. I'm studying on rigging rn, so exporting to different engines should be coming up. I'll try and share what I learn whenever it happens!
Did you really get this good at blender in 1 year?!!
I wouldn't say that good, but yeah, I haven't been doing it that long.
@@BranSculpts that's amazing! I hope to get even half as good!
Can you pls 🙏 do Vegeta next
Maybe not next, but I'll get to sculpting him!
Looks like Burst Limit Goku
Could you make a video of how to create anime textures por 3D model???
Yo can you give me any tips on how you got so good in one year? Like how long did you spend practicing? Did you have to learn anatomy?
This is a video on the tutorials I followed in my first month ua-cam.com/video/ho2bw7mgmRc/v-deo.html
After that I did 1-2 sculpts per month, trying new things out with each one. As for anatomy, I'm not that great at it. I just look up references for things I'm trying to figure out.
Ayyy thanks for responding! Your stuff is awesome@@BranSculpts
@@Torrinthelastty!❤
Can u do vegeta next
As cool if not cooler than the reference!
Thanks