Every Game Engine Explained In 9 Minutes (Part 1)

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  • Опубліковано 2 чер 2024
  • PART 2:
    • Every Game Engine Expl...
    patreon: / stopshutgames
    discord: / discord
    Credit: youtube.com/@ThePaintExplaine...
    JJJreact
    -TIMESTAMPS-
    0:00 Unity
    0:25 Unreal Engine
    1:03 Godot
    1:41 GameMaker Studio
    2:23 Source
    2:59 Construct
    3:39 CryEngine
    4:22 Scratch
    4:51 Clickteam Fusion
    5:22 RPG Maker
    5:57 GDevelop
    6:33 BuildBox
    7:03 Defold
    7:31 Phaser
    8:00 Frameworks
    8:44 Best Engine?
    -- DISCLAIMER --
    Do not use this video as your only source of information. This video is for entertainment/edutainment purposes, and some information could be too oversimplified or incorrect. This channel's goal is to spark your curiosity and let you do your own research on these topics.
  • Ігри

КОМЕНТАРІ • 1,3 тис.

  • @stopshutgames
    @stopshutgames  3 місяці тому +528

    MISTAKES in the video:
    Getting Over It was NOT made in Godot it was made unity.
    The Next Penelope was NOT made in GDevelop, it was made in Construct 2.
    Whoops 😅
    PART 2: ua-cam.com/video/CW02ymWKSxM/v-deo.htmlsi=nifJvYGzcqZlICsc

    • @SuperGamersgames
      @SuperGamersgames 3 місяці тому +8

      Thank you for the clarification. I was so confused.

    • @Il_Tizio
      @Il_Tizio 3 місяці тому +8

      So, which Is the second notable Godot game now?

    • @AcceleratedVelocity
      @AcceleratedVelocity 3 місяці тому +24

      you messed up all the unity games
      FALL GUYS uses UE. Ubisoft doesn't use Unity
      Unreal engine is open source

    • @Il_Tizio
      @Il_Tizio 3 місяці тому

      @@AcceleratedVelocity only because Epic now owns fall guys It doesn't mean Is made in UE, you can even Google It, and Assassin Creed identity Is made with unity, for the Open Source thing i don't know, but I kinda feel like is not true, if is open source how does epic even know you are using is Engine to take the 5% from the game returns?

    • @TobyDerFuchs
      @TobyDerFuchs 3 місяці тому

      Brotato is a very notable games made with godot.@@Il_Tizio

  • @SuryaBudimansyah
    @SuryaBudimansyah 3 місяці тому +805

    No wonder we still didn't get Half Life 3. Source engine stopped at 2

    • @kenner102
      @kenner102 3 місяці тому +18

      i hate how true this is

    • @honaleri
      @honaleri 3 місяці тому +99

      Valve is afraid of the number 3.
      Portal 2
      Half Life 2
      Team Fortress 2
      Source Engine 2
      They can't do it.
      They won't.
      Stop expecting them too.

    • @kenner102
      @kenner102 3 місяці тому +44

      @@honaleri and dota 2

    • @muhammadsyifaulqolbi736
      @muhammadsyifaulqolbi736 3 місяці тому +45

      @@kenner102 and counter strike 2

    • @capy684
      @capy684 3 місяці тому +38

      @@muhammadsyifaulqolbi736 and left for dead 2

  • @thehyper4288
    @thehyper4288 3 місяці тому +1166

    You forgot to mention that Godot has a first class support for C#. Literally the reason why most Unity refugees pick Godot. Wtf man

    • @moosman4217
      @moosman4217 3 місяці тому +72

      godot c# support is lackluster at best compared to using it's native language or how unity supports it

    • @YorktownClass
      @YorktownClass 3 місяці тому

      No need to bitch and moan about it though.

    • @noelka8134
      @noelka8134 3 місяці тому

      ​@@moosman4217it's not so bad actually, but yes, using GDscript is a way better option for now. Though for me dynamicaly typed languages themselves are pain in the ass, but that's my opinion.

    • @theblckbird
      @theblckbird 3 місяці тому +22

      also C/C++ and many other languages (although not first class)

    • @thehyper4288
      @thehyper4288 3 місяці тому +1

      @@moosman4217 I literally never used gdscript before and never got restrained by godot for using c# either

  • @Risky_Santucci
    @Risky_Santucci 3 місяці тому +585

    You forgot to mention that Godot can also be programmed in C++ and C#

    • @user-eo5kk1sh3e
      @user-eo5kk1sh3e 3 місяці тому +9

      We need to get some tutorials on these program languages in Godot.

    • @prodfragment
      @prodfragment 3 місяці тому +6

      Does it still work? A while ago I read that they don't support it anymore (At last C++).

    • @SnrubSource
      @SnrubSource 3 місяці тому +12

      the documentation is terrible though

    • @mostlime12195
      @mostlime12195 3 місяці тому

      No, it supports C++ perfectly fine.​@prodfragment

    • @skalatoor4872
      @skalatoor4872 3 місяці тому

      ☝️🤓

  • @andy-gamer
    @andy-gamer 3 місяці тому +534

    “Roblox Studio isnt an engine”
    Scratch: you literally put rectangles together

    • @TJ-hg6op
      @TJ-hg6op 3 місяці тому +77

      Part 2 is gonna have microsoft powerpoint and geometry dash and still no roblox and I will respect that.

    • @ciclon5682
      @ciclon5682 3 місяці тому +47

      roblox studio can both be and not be an engine depending on how deep you are willing to modify it.
      some creators just use its basic features that barely go beyond a game editor, basic roblox studio is a game engine in the same way little big planet is a game engine.
      but once you start to get into the deep LUA editing and start coding your own plugins and features, then its more aking something like unity.

    • @victorien3704
      @victorien3704 3 місяці тому

      @@ciclon5682 "in the same way little big planet is a game engine". You clearly haven't used roblox studio before. You're able to do almost anything in roblox studio.

    • @MEGANOVAE
      @MEGANOVAE 3 місяці тому +6

      Roblox Studio is basically Lua

    • @MarzFromMars
      @MarzFromMars 3 місяці тому +8

      @@MEGANOVAE its modified lua with new stuff like "task" which includes task.wait(), task.spawn(), etc. its called LUAU if i remember correctly

  • @thedinosaurz
    @thedinosaurz 3 місяці тому +382

    i dont see geometry dash here

    • @Jakes_psyche
      @Jakes_psyche Місяць тому +4

      Ikr 😂

    • @Nightentr
      @Nightentr Місяць тому +6

      Cocos engine

    • @user-wn4wk3gq3k
      @user-wn4wk3gq3k Місяць тому +2

      GD not engine...

    • @diatarachi
      @diatarachi Місяць тому +20

      ​@@user-wn4wk3gq3k it's being jokingly told as a game engine because people make surreal things beyond "cube jump spike"

    • @Egg-yb9xy
      @Egg-yb9xy Місяць тому

      why

  • @nxthingbutv0id958
    @nxthingbutv0id958 3 місяці тому +291

    Yknow what, at this point, I’m just gonna raw dog Vulcan or OpenGL until something shows up on screen

    • @Stratelier
      @Stratelier 3 місяці тому +34

      I've been there. Made a basic 3D model editor in VB6 and DX7 back in the 90s. Those first few steps of getting _anything_ to work are really difficult, but once that's done you basically shove it into a box (function call) and never touch that inner code again _ever_ if you can possibly help it.

    • @duppy404
      @duppy404 3 місяці тому +11

      That's hardcore. I used Vulkan for my intro to graphics programming class. Wasn't a smooth experience for me

    • @austindolan3142
      @austindolan3142 3 місяці тому +8

      I would recommend raylib, which is essentially an extremely lightweight game engine that is contained entirely with a single header file. It handles all of the graphics stuff with an OpenGL backend, so you avoid all of the boilerplate. It doesn't do physics or state management or any other things that a game engine does. There is example code for snake that is under 250 lines.

    • @chpsilva
      @chpsilva 3 місяці тому

      @@austindolan3142 another vote for raylib here, and it handles other things too like sound, music streaming, image saving and loading, etc

    • @TheExtremeCube
      @TheExtremeCube 3 місяці тому +2

      I have been doing that for a year with no regrets. It's recommended to start with OpenGL as Vulkan is apparently very complex

  • @Myer2011
    @Myer2011 3 місяці тому +211

    I love how everyone is using this layout now not for making quality but for just teaching.

    • @sebasblos1
      @sebasblos1 3 місяці тому +41

      the earliest time i saw this layout was about a video talking about religions, now im seeing it everywhere lol

    • @TJ-hg6op
      @TJ-hg6op 3 місяці тому +12

      @@sebasblos1I liked watching that guy’s videos but damn he gives me those vibes of reddit athiests but like the other way around.

    • @swaggerdagger8976
      @swaggerdagger8976 3 місяці тому +1

      @@TJ-hg6op Im not an atheist but ffs, if that dude wants an open discussion to potentially change people’s minds on religion then he needs to drop his pride.

    • @TJ-hg6op
      @TJ-hg6op 3 місяці тому +4

      @@swaggerdagger8976 Yeah, his videos seem mostly like a way to enforce his beliefs with people who already believe in everything rather than a way to instruct those who are unaware. He seems to just treat everyone different as kinda like idiots who don’t know what they are talking about.

    • @swaggerdagger8976
      @swaggerdagger8976 3 місяці тому +5

      @@TJ-hg6op This is exactly why nobody can change anyone else's opinions anymore, the mutual respect that acts as a foundation to build upon is no longer present. It's an "Everyone who disagrees with me is an ass" mindset and leaves zero room for further discussion

  • @kitsunemusicisfire
    @kitsunemusicisfire 3 місяці тому +172

    You forgot the greatest engine, the Blender game engine from before 2019 😡🤬
    In all seriousness I found the video very fun and informative 👍

    • @EnricoPacu
      @EnricoPacu 3 місяці тому +3

      Oh, I almost forgot about that.

    • @XLopencode
      @XLopencode 3 місяці тому +2

      Yesh, it has the greatest game of all time, Mineirinho!

    • @zcnaipowered7407
      @zcnaipowered7407 3 місяці тому +4

      Didn't that game engine get euthanized by Blender Foundation though?

    • @EnricoPacu
      @EnricoPacu 3 місяці тому +3

      @@zcnaipowered7407 🤓☝️
      Excuse me, but He already told that in his comment
      [...] game engine before 2019 [...]

    • @moutardx
      @moutardx 3 місяці тому +5

      It's called UPBGE, i still use it but that often

  • @arthuro555
    @arthuro555 3 місяці тому +71

    As the #2 GDevelop developer, I really loved the part of the video where you went "it's gdevlopin time" and gdevelopped all over the way

    • @HelperWesley
      @HelperWesley 3 місяці тому +5

      I also loved it when they said GDevelop is 42 42 times. Absolute favorite.

    • @Firerod283
      @Firerod283 Місяць тому

      Remember ready maker

    • @user-ct1sj2ep6y
      @user-ct1sj2ep6y 25 днів тому

      Hello , Why GDevelop Game localization does not have official support and can only be translated using third-party extensions and JSON combined with events one by one, which is very troublesome. Why is this basic feature not supported? Is this feature very difficult? I don't quite understand, thank you

  • @TobyDerFuchs
    @TobyDerFuchs 3 місяці тому +117

    I am one of the six people who use GDevelop.

    • @KatsuTG
      @KatsuTG 3 місяці тому +7

      I am another one of the six who uses GDevelop

    • @Kuszav_
      @Kuszav_ 3 місяці тому

      I am also one of the people who use GDevelop

    • @AFTERDARKCREEPY
      @AFTERDARKCREEPY 3 місяці тому

      Me too

    • @Astro0328
      @Astro0328 3 місяці тому

      hey me too

    • @sciburger8000
      @sciburger8000 3 місяці тому +5

      WAIT THERES MORE THAN 6 OF THEM??

  • @NiceCream4839
    @NiceCream4839 3 місяці тому +168

    Hello hello I’m one of the 6 GDevelop users in tthe wild 👋
    In fact I’ve been using the engine for 4 years now, while I haven’t released any major projects I got a big one in the works. And I think GDevelop is great for both new and advanced developers! With behaviours and bla bla bla I’m not actually trying to convince anybody. If you wanna start making games most engines are good

    • @coltermking
      @coltermking 3 місяці тому +11

      I've been using GDevelop for a few months and it's great. It is perfect for making simple 2D games.

    • @marcboss
      @marcboss 3 місяці тому +6

      Then I'm the third of the six gdevlope users

    • @NoomStuff
      @NoomStuff 3 місяці тому +26

      oh god we got half the GDevelop users right here in this comment section

    • @hilalmr_
      @hilalmr_ 3 місяці тому +7

      Guess i am the 4th one , people say its for beginners but i proved them wrong by creating a 3d game , it was mentioned you can create 3d games with gdevelop its not a built in option its a community extension which is like raycasting

    • @marcboss
      @marcboss 3 місяці тому

      Its built in, but not to well@@hilalmr_

  • @magicalblinkoplayhouse3893
    @magicalblinkoplayhouse3893 3 місяці тому +70

    One of the six GDevelop users. Pretty good transition engine into a more advanced one.

    • @sciburger8000
      @sciburger8000 3 місяці тому +1

      K, now to find GDevelop user 6… have you seen him?

    • @NebulaGMD
      @NebulaGMD 3 місяці тому

      @@sciburger8000 Im right here

    • @GDevelopApp
      @GDevelopApp 3 місяці тому

      hello@@NebulaGMD !

    • @vmchann
      @vmchann 3 місяці тому

      im seventh gdevelop user e

    • @HelperWesley
      @HelperWesley 3 місяці тому

      👋One of the 6 here too.

  • @danielus2
    @danielus2 3 місяці тому +63

    Clickteam Fusion was the first non coding requied game engine out of all those engines.
    Its first version comes from the 90's with the name klik&play
    It had a lot of other, better editions starting with klik&play, the games factory, the games factory 2, multimedia fusion, multimedia fusion 2 and finally clickteam fusion 2.5.
    It also allows you to create simple 3D games by its extention called firefly

    • @m00sio
      @m00sio 3 місяці тому +5

      its also a shit engine to put it bluntly

    • @Skipwayy
      @Skipwayy 3 місяці тому

      firefly fucking blows dude

    • @Ziggaton
      @Ziggaton 3 місяці тому

      Almost everything it does has now been done better by the likes of Construct and GDevelop. It's simply outclassed in every way by them at this point. Doesn't help that the newest version, Fusion 3 which would put it on parity with the others has been in development limbo for the past several years.

    • @WilliamNyberg
      @WilliamNyberg 3 місяці тому

      Man I had some fun with klik&play back in the day (which was admittedly ~10 years after it came out)

    • @wertyxq3468
      @wertyxq3468 3 місяці тому +2

      clickteam fusion is notable for being the only engine with windows xp compatiblity that's maintained to this day. That means that if you had a dream over 14 years ago of making some epic classic games that can run on any old laptop, you still have this option.

  • @djnotokay7677
    @djnotokay7677 3 місяці тому +57

    Mentioning rpgmaker without mentioning oneshot is criminal

    • @peeaxe109
      @peeaxe109 3 місяці тому +17

      and to the moon was a weird choice i mean corpse party sure but no one shot? omori? yume nikki? lisa? ao oni? fear and hunger? i mean damn the disrespect

    • @deudz
      @deudz 3 місяці тому +5

      didn't mention Kayne quest 3030
      that game is peak rpg maker

    • @sionit1337
      @sionit1337 3 місяці тому +1

      OneShot religion member detected

    • @djnotokay7677
      @djnotokay7677 3 місяці тому +5

      @@peeaxe109 even corpse party is a bit irrelevent at this point, theres so many better options its weird he went with those two 😭

    • @henlexunstein1789
      @henlexunstein1789 3 місяці тому +2

      Not to mention OFF

  • @osmanerenkose6692
    @osmanerenkose6692 3 місяці тому +12

    1:20 NO! Getting Over It was made with Unity Engine!

  • @AbdllahRaphel
    @AbdllahRaphel 3 місяці тому +27

    There's Also Ren'py! people made lot of visual novels using that engine, it uses python language and the most notable game made by that engine is DDLC!

  • @Vexxel256
    @Vexxel256 3 місяці тому +18

    Quick correction: minecraft was built with LWJGL, which is a library, not a framework

  • @Scratcher_developer
    @Scratcher_developer 3 місяці тому +78

    4:39 If scratch didn't exist I would not be here

    • @Vexcenot
      @Vexcenot 3 місяці тому +1

      But I would

    • @AlmondChocolateMilk
      @AlmondChocolateMilk 3 місяці тому +1

      Me neither

    • @croassung3721
      @croassung3721 2 місяці тому

      @@Vexcenot*bro what*

    • @chucklesdeclown8819
      @chucklesdeclown8819 2 місяці тому +5

      Scratch despite how simple it is, is actually pretty cool. I've been messing with it recently to get myself back into the groove of programming logic and making games and I'm having fun with it.

    • @theominouspigeon
      @theominouspigeon 2 місяці тому

      me too

  • @peluchefps
    @peluchefps 3 місяці тому +21

    Source is also used by Respawn Entertainment, Titanfall, Apex Legends
    Source 2 also used by Garry Newman for S&box.

    • @Campbloxxer
      @Campbloxxer 3 місяці тому +1

      APEX?!?!?!/ WHAT

    • @peluchefps
      @peluchefps 3 місяці тому +1

      @@Campbloxxer Yep, that's Source (modified by them)

    • @heyman3604
      @heyman3604 3 місяці тому +1

      Don't forget postal 3 for source

    • @IamNukem
      @IamNukem 3 місяці тому +1

      @@heyman3604 There is no Postal 3...

    • @fearingalma1550
      @fearingalma1550 2 місяці тому

      @@peluchefpsThere was an Unreal 4 version of Apex for mobile but EA decided to be bastards and take it down after less than a year...

  • @escapeundergroundgame
    @escapeundergroundgame 3 місяці тому +28

    Too many mistakes in the video and few important details about at least a few of the editors I know about.
    The Next Penelope was made in Construct 2, not GDevelop. It's on the main page of construct's website.

    • @jay-tbl
      @jay-tbl 3 місяці тому +4

      Getting over it seems to have been made with unity not godot

  • @LandonEmma
    @LandonEmma 3 місяці тому +46

    I wish you would bring up more notibles so people know about them more, aka pizza tower was made in game maker and Omori was made in RPG Maker

    • @increbidel4685
      @increbidel4685 3 місяці тому +6

      Yeah I’m surprised omori wasn’t mentioned in the rpg maker section

    • @Starzy_SVK421
      @Starzy_SVK421 3 місяці тому +7

      wait what about oneshot in rpg maker-

    • @LandonEmma
      @LandonEmma 3 місяці тому +2

      @@Starzy_SVK421 yes that too

    • @IamNukem
      @IamNukem 3 місяці тому +5

      He has to be the first person to not bring up Hotline Miami when talking Gamemaker

    • @pokemontrainer4148
      @pokemontrainer4148 7 днів тому

      Wasnt omori started in RPG maker and finished in a different engine??​@@increbidel4685

  • @quantumsnapchannel
    @quantumsnapchannel 3 місяці тому +11

    Fun Fact: Titanfall 2 is a Source game...

    • @Kuboszpl
      @Kuboszpl День тому

      Sp you say… that tf2(team fortress 2) and tf2(titan fall 2) HAVE THE SAME ENGINE?!?!??

  • @Kuszav_
    @Kuszav_ 3 місяці тому +3

    Really informative and underrated video, i especially like the animations

  • @nemanja54pchead39
    @nemanja54pchead39 3 місяці тому +41

    What about Roblo-

    • @beefchopstick
      @beefchopstick 3 місяці тому +9

      **LOUD INCORRECT BUZZER SOUND**

    • @ryanhughes8036
      @ryanhughes8036 3 місяці тому +3

      Roblox is an EDITOR not a game engine

    • @just_vova
      @just_vova 2 місяці тому +4

      Actually, roblox its a platform and engine (before 2019-2020, roblox platform did located in web-site), and roblox studio its game maker. Roblox its a engine, because we can not be launch roblox game without installed roblox app. I just old roblox gamer and i remember it.

    • @Bort_Simpson
      @Bort_Simpson 2 місяці тому

      Goofy

    • @bluesoldier5567
      @bluesoldier5567 2 місяці тому

      ​@@ryanhughes8036 how game can be game engine?

  • @FadiZxs76
    @FadiZxs76 3 місяці тому +5

    I like how you went from source and Gmod to construct

  • @merlinkienappel7379
    @merlinkienappel7379 Місяць тому

    amazing video short but informative for each engine ty for the help

  • @oxintoma32dev
    @oxintoma32dev 3 місяці тому +14

    Scratch is really limited, but there's many scratch mods that have way more features, such as Turbowarp, PenguinMod, Gandi IDE
    There's also some games made with Turbowarp on steam too

    • @Shotgunspixie
      @Shotgunspixie 3 місяці тому

      While that is true, there are just some things that you just can't do in engines build off of scratch, due to inherent software limitations. Even though TurboWarp runs projects 10~100 times faster.

    • @glitch6107
      @glitch6107 3 місяці тому +1

      You forgot scratch addons

    • @Combineboy
      @Combineboy 3 місяці тому +1

      @@Shotgunspixielike what?

    • @oxintoma32dev
      @oxintoma32dev 3 місяці тому

      @@Shotgunspixie cant argue, but there also so many turbowarp extensions as of now that almost anything is possible to be made

    • @Shotgunspixie
      @Shotgunspixie 3 місяці тому

      ​@@Combineboy I'm not saying it's bad. If it works for you, great! The game I'm trying to make just requires a faster and more stable physics engine than Box2D.
      Edit: And also any 3D games require loading in many new custom extensions.

  • @miopyox
    @miopyox 3 місяці тому +8

    Godot also support multiple languages, and other popular games have been made with it. Best examples would be Cruelty Squad, Cassette Beasts, Dome Keeper, Endoparasitic and a whole bunch more!
    Also, I'm hella curious how you would explain the Cocos2d engine.

  • @energyman100
    @energyman100 3 місяці тому +3

    Sonic Colors used a heavily modified version of Godot specifically made just for that game port, the original creator of Godot himself said that it shouldn’t be considered as a game made in Godot

  • @David2073
    @David2073 3 місяці тому +1

    As someone who grew up with Scratch 2, Game Maker (old version) and RPG Maker XP, I am excited someone finally talks about the two most underrated game engines: Scratch and RPG Maker

  • @Idalb0e
    @Idalb0e 3 місяці тому

    I absolutely love videos that start discussing the title subject immediately. Always gets at least a like and a comment from me.

  • @oklol681
    @oklol681 3 місяці тому +3

    fyi, sonic colors ultimate uses godot as its graphics backend. the main engine is hedgehog endinge (sega's engine)

  • @RenderingUser
    @RenderingUser 3 місяці тому +7

    Waiting for bevy to end up on one of these lists one day

    • @A453
      @A453 3 місяці тому

      Godot will probably get rust support before that...

    • @RenderingUser
      @RenderingUser 3 місяці тому +5

      @@A453 godot already has rust bindings

    • @patrickkkkkkkkkkkk
      @patrickkkkkkkkkkkk 3 місяці тому

      ​@@RenderingUsertheyre just Webassembly

  • @BubsCC
    @BubsCC 3 місяці тому +2

    I compiled a list of every notable game engine I could come up with that was missing from the video. Probably still some I'm missing, but I thought it would be a good idea to have them all in one place instead of spread around in hundreds of comments.
    Various engines:
    - Stencyl
    - UPBGE (Blender Game Engine)
    - Pygame
    - Ren'py
    - Source Engine 2
    - TIC-80
    Quite old engines
    - Build engine (Duke Nukem 3D)
    - Goldsource
    - GZDoom
    - Quake Engine
    Some lesser known engines:
    - LÖVE (Mari0)
    - Cocos2d (Geometry Dash)
    Not technically engines:
    - HTML games
    - Flash Games (RIP Miniclip)
    - Havok (Physics, cloth, and AI engine) (From Animal Crossing to Armored Core)
    Games within a game:
    - Roblox studio
    - Game Builder Garage
    - Dreams
    Proprietary engines:
    - Real Virtuality (ARMA)
    - RAGE (GTA)
    - RE engine (Resident Evil)
    - id Tech (Doom)
    - Creation Engine (Skyrim/Fallout)
    - Frostbite (Battlefield/Battlefront)
    - Snowdrop (The Division)

  • @net343
    @net343 2 місяці тому +1

    Cryengine is also used by prey 2017, and i really think it pushes the capabilities of the engine, specially with the “looking glass” fake windows (they are windows but don’t show what’s actually behind them and you can have broken ones showing both the 3d environment and the 3d projected environment) the typhon in general have a LOT of particles per character, and that’s also the case with “coral” weave formations, the game is eye candy and doesn’t stutter at all

  • @realextea
    @realextea 3 місяці тому +16

    8:50 - This is SO BASED moment, it's totally accurate
    Oh, and also... you probably should have included Cocos in this video? Geometry Dash and Plants vs. Zombies were created on Cocos, so it's really an iconic engine... But so unpopular and forgotten, which is kinda sad.

    • @DaadirHusseinRoorow
      @DaadirHusseinRoorow 3 місяці тому

      That's what I was sayinn

    • @scottcaramel
      @scottcaramel 3 місяці тому +2

      First of all wrong, Plants vs Zombies was made in an in-house Popcap engine based on Java. GD was in Cocos though.
      Second of all wrong, Unreal Engine is unoptimized CRINGE that can’t run on a PC under $600 and should immediately be replaced by Godot or Unity once you learn them if you like your game running at more than 12 frames per second

    • @artem-kt2gh
      @artem-kt2gh 3 місяці тому +1

      @@scottcaramelkkk cry more unity fan

    • @ayudrs
      @ayudrs 3 місяці тому +1

      Base unoptimized Unreal runs like crap in my experience.

    • @realextea
      @realextea 3 місяці тому

      @@ayudrs This is based opinion too

  • @BlackJaguarGX64
    @BlackJaguarGX64 3 місяці тому +4

    I am GDevelop user and i have my first game released.

  • @syrus2128
    @syrus2128 3 місяці тому +1

    Man GDevelop was actually my first game engine after switching rfom Scratch when I was 14. I used for maybe about 3 or 4 months to make a 2d platformer inspired by Mario galaxy (it did not go much farther than character movement lol). After that I switched to Unreal Engine (version 4.20 at the time) and bought a course on how to use the engine. Never switched ever since although I did try Unity but it felt kinda messy with the logic of creating abstract scripts that you attach to whatever actor you want (plus prefabs were confusing).
    Very good video, what an awesome way to discover your challenge ! Though I disagree GMS2 is now the best for 2D games, I think Godot has become (or at least will become) the new standard for 2D games seeing the controversy about the "new" pricing plans for GMS2

  • @KojiKamori
    @KojiKamori 7 днів тому

    Another game engine on the list: When everyone was hyping over RPG Maker, I was using a game engine called "Sphere". I think it used Java or Javascript as the language and was significantly only for 2d but more powerful as it allowed for more control. It had a great tile map builder and sprite manager as well as ways of seeing your animated sprites as you worked on them. I liked it but it is often forgotten.

  • @JonathanPriceArt
    @JonathanPriceArt 3 місяці тому +8

    Construct 3 can do 3D about as well as GDevelop can. In fact the two are so similar they're nearly interchangeable in many aspects.
    The best engine is the one you can use and get comfortable with, and one whose capabilities suit your goals. For me it was Construct 3, but I'm currently studying Unity and Unreal.

    • @kuba4ful
      @kuba4ful 3 місяці тому +1

      From someone that used both at one point or another, I'd say GDevelop is like "we have Construct 3 at home". Or at least was back when I used it.

  • @user-xm9ev6ye1t
    @user-xm9ev6ye1t 3 місяці тому +4

    I use GM and GDevelop. Probably an extremely rare case. There are six of them, and I am one)

    • @user-ct1sj2ep6y
      @user-ct1sj2ep6y 25 днів тому

      Which one is better , GM or GDevelop ?

    • @user-xm9ev6ye1t
      @user-xm9ev6ye1t 25 днів тому

      @@user-ct1sj2ep6y GM. In my opinion, this is literally the best engine for developing 2D games. This doesn't mean GDevelop is bad. It just happened that way.

  • @Beefstudios_official
    @Beefstudios_official 2 місяці тому +1

    Julian's editor: You dare challenge me?

  • @JamesKelly89
    @JamesKelly89 2 місяці тому +1

    The background music makes me feel like I'm at an Olive Garden devouring all the bread sticks

  • @smezzy5541
    @smezzy5541 3 місяці тому +6

    you forgot the only notable PhaserJS game: vampire survivors !!

    • @yahnych
      @yahnych 3 місяці тому

      early laggy version of vampire survivors. they gave up on it on later versions

    • @cmdrDiscoCat
      @cmdrDiscoCat 3 місяці тому +1

      @@yahnych The main dev still does everything in Phaser, it's his team that ports the new stuff to the new engine nowadays (which is unity, I think ? Maybe ?)

  • @STANNco
    @STANNco 3 місяці тому +10

    never felt so satisfied, when the only 2 engines i use is unreal and gamemaker

  • @user-un2fe5fz4y
    @user-un2fe5fz4y 3 місяці тому +1

    Thans alot! I started learning coding but I don't think I am very good at it. I wanted to make a little game for a long time to get some experience and you made best recommendations in 9 minutes! Keep it up man👍👍

  • @maybefaith23
    @maybefaith23 3 місяці тому

    It's worth noting that while many non-Valve games run on Source, almost all of the notable ones that do so originally started as Source mods, such as The Stanley Parable, which you mentioned, which was originally a mod for Half-Life 2. The same goes for other games like Black Mesa (plus, this game is a straight up remake of the original Half-Life) and debatably Garry's Mod, though that could be argued to be a Valve game since its Steam release was published by them. However, its original release was a free mod made by Garry Newman, hence its name.
    Source's precursor, GoldSrc, is also worth a mention. This was a heavily modified version of id's Quake engine best known for being used to create Half-Life, its expansion packs, multiple Counter-Strike games and Team Fortress Classic (a remake of the original Team Fortress mod for Quake). Similar to its successor it's a very popular engine to make mods for, such as Cry of Fear, They Hunger and USS Darkstar.

  • @stopshutgames
    @stopshutgames  3 місяці тому +61

    comment what engine you want for part 2 👇👇

    • @future_hopes
      @future_hopes 3 місяці тому +3

      Stride engine

    • @fry2890
      @fry2890 3 місяці тому +9

      Cocos game engine/geometry dash because people can do weird stuff now
      And Roblox studio I guess

    • @xason
      @xason 3 місяці тому +20

      roblox studio pretty easy to guess its uses for roblox games

    • @AdvanAviantoy
      @AdvanAviantoy 3 місяці тому +2

      Castle: Make and Play
      (idk it's pretty insignificant considering it's just a mobile app you make silly games and cutscenes with)

    • @dswqsa895
      @dswqsa895 3 місяці тому +1

      Roblox Studio

  • @chpsilva
    @chpsilva 3 місяці тому +10

    "Source was developed for Valve by Valve"
    Huh... nope. Source is the evolution of GoldSrc, which in turn was a heavily modified Quake engine, *licensed* from id Software by Valve.

    • @stopshutgames
      @stopshutgames  3 місяці тому +3

      oops 😅

    • @SwissestCheese
      @SwissestCheese 3 місяці тому

      SOURCE WAS MADE BY ID SOFTWARE 💪💪💪💪🔥🗣🗣🗣

  • @MaiderGoku
    @MaiderGoku 3 місяці тому

    i like the ending, referencing matpat. Also, major game engines like frostbite,havok,renderware all seem to be missing, expecting part 2

  • @BunchOfNerdsMakingGames
    @BunchOfNerdsMakingGames 3 місяці тому +1

    Defold is my engine of choice! It can do 3d and they're trying to add more support for it

  • @martymcflytimetravels
    @martymcflytimetravels 3 місяці тому +9

    When the gigachad Roblox Studio isn’t present

  • @goofymemer_1
    @goofymemer_1 3 місяці тому +7

    Roblox studio when literally every single programmer forgot it exists.

  • @ravedev1111
    @ravedev1111 3 місяці тому

    Nice video

  • @Logini228
    @Logini228 3 місяці тому +2

    Tomorrow starting my first big project! Wish me luck!

    • @youne_official
      @youne_official 3 місяці тому +1

      Am i too late? Wishing you luck anyways😊

  • @crazyAI3rix
    @crazyAI3rix 3 місяці тому +3

    Gdevelop user here

  • @Donobodude
    @Donobodude 3 місяці тому +7

    You forgot to mention that GameMaker Studio was the engine behind Undertale/Deltarune, Pizza Tower, IMSCARED, and many other significant indie games

    • @DaDuckfr_____
      @DaDuckfr_____ 3 місяці тому

      𝗪𝗲𝗹𝗹 𝗵𝗲 𝗱𝗶𝗱 𝗺𝗲𝗻𝘁𝗶𝗼𝗻 𝘂𝗻𝗱𝗲𝗿𝘁𝗮𝗹𝗲

    • @Meep108
      @Meep108 3 місяці тому +2

      Well he did say it was used to make undertale

    • @Donobodude
      @Donobodude 3 місяці тому +1

      @@Meep108 oh he did? i mustve missed it

  • @imharleyquinn
    @imharleyquinn 3 місяці тому +1

    i won't reply to your comment because there' 90 replys and searching the suggestion in your comments i'ts a bit tired.
    for the part 2 mention the game engine *frostbite* isn't possible to download at least you work for *ea* but it's not open-source

    • @stopshutgames
      @stopshutgames  3 місяці тому

      part 2 script alr written, will put this in part 3 fs tho

  • @brummgurke605
    @brummgurke605 3 місяці тому +1

    I was hoping for Diesel Engine to appear stating the infamous "Payday 2 was devleoped on a racing game engine" line :P

  • @gentronicus
    @gentronicus 3 місяці тому +4

    **Every** game engine? Are you sure?

    • @fernandodeoliveiradasilva4991
      @fernandodeoliveiradasilva4991 3 місяці тому +5

      This video contains the major and mainstream ones, you can't expect him to cover the niche ones like Roblox Studio or RenPy

    • @gentronicus
      @gentronicus 3 місяці тому

      @@fernandodeoliveiradasilva4991 I know, lol. I'm just messing around.

    • @raidev_
      @raidev_ 3 місяці тому

      ​@@fernandodeoliveiradasilva4991Roblox studio is more like a very advanced level editor than a game engine

    • @andy-gamer
      @andy-gamer 3 місяці тому

      @@fernandodeoliveiradasilva4991i didnt know scratch was that popular

    • @ryanhughes8036
      @ryanhughes8036 3 місяці тому

      @@fernandodeoliveiradasilva4991Roblox studio is a n editor not a game engine

  • @bonniezo_
    @bonniezo_ 3 місяці тому +17

    YO! Wheres Roblox Studio at

    • @novac1
      @novac1 3 місяці тому

      shut up kid

    • @ryanhughes8036
      @ryanhughes8036 3 місяці тому +1

      its not an engine

    • @andy-gamer
      @andy-gamer 3 місяці тому

      @@ryanhughes8036Then why is Scratch here

    • @glitch6107
      @glitch6107 3 місяці тому

      ​@@ryanhughes8036if roblox is not an engine, neither is scratch

    • @ELIXFUDIDO
      @ELIXFUDIDO 3 місяці тому

      ​@@ryanhughes8036so is scratch, yet it's still in the list

  • @LemmonTea
    @LemmonTea Місяць тому +1

    I can’t wait for guinea pig parkour!!!

  • @hugopy882
    @hugopy882 3 місяці тому +2

    I missed Ren'Py on the list, although I know there are many engines out there. It uses python, it's simple but also very flexible and powerful for creating visual novel games. A notable game made with Ren'Py is Doki Doki Literature Club.

  • @GameMakerEngine
    @GameMakerEngine 3 місяці тому +5

    💪

  • @TheBoyBlade
    @TheBoyBlade 3 місяці тому +4

    You Forgot To Mention Clickteam Fusion Cost More Then My Left Arm. Now My Right Arm... Thats A Different Story...

  • @Grymyrk
    @Grymyrk Місяць тому

    Glad to see frameworks covered, i saw libGDX in there which I've used in the past.

  • @ghastdude589
    @ghastdude589 3 місяці тому

    I can't wait to learn something more complex than scratch (have been using it for almost 6 years now)

    • @TeamGalactic-Cyrus
      @TeamGalactic-Cyrus 3 місяці тому

      Try Godot, it's very easy compared to the rest of them, even Gamemaker, since I've tried Gamemaker and I personally prefer Godot. Plus, Godot is for both 2d and 3d, so if you wanna mix the two, it's possible

  • @InvasionAnimation
    @InvasionAnimation 3 місяці тому +3

    I use gdevelop, I am struggling to learn godot because I want to go 3d.

    • @VetroDev
      @VetroDev 3 місяці тому +1

      I also came from gdevelop but I started learning godot in 2d and I think if I try to do 3d it will be much easier

    • @utfigyii5987
      @utfigyii5987 3 місяці тому +1

      Go slowly, take your time to understand what is happening.

    • @Combineboy
      @Combineboy 3 місяці тому

      You should probably wait for when 3D gets updated since it is basically in beta

    • @user-ct1sj2ep6y
      @user-ct1sj2ep6y 25 днів тому

      @@VetroDev Hi , Why not continue using GDevelop and instead switch to Godot?

    • @VetroDev
      @VetroDev 25 днів тому

      @@user-ct1sj2ep6y I think that gdevelop is a great engine and let me learn the basics quickly but of I would want to make things more complicated with smoother mechanics and just I'm general more flexibility, I would use godot plus it's been getting a lot of traction lately

  • @Skymen75019
    @Skymen75019 3 місяці тому +4

    The next penelope was made in Construct 2, not GDevelop

  • @nowonmetube
    @nowonmetube 3 місяці тому +3

    I'm one of the 6 using GDevelop right now.

  • @SkyenNovaA
    @SkyenNovaA Місяць тому

    What's more impressive about minecraft is that it didnt use a framework for its rendering. Notch straight up wrote OpenGL code that directly talks to the drivers.

  • @linuxdebian6534
    @linuxdebian6534 3 місяці тому +6

    what about UPBGE, armory 3d, range engine and torque 3d ?

    • @n00bc0de7
      @n00bc0de7 3 місяці тому

      Also, Cocos Creator, Pixel Game Maker, Visual Novel Maker, Hazel, RPG Architect, OHRRPGCE, Skylicht, CopperCube, Panda3D, Lumberyard, Stride, etc. There is never going to be a youtube video that covers the 100+ game engines being used today. This video is probably titled "Every" game engine for click bait.

    • @linuxdebian6534
      @linuxdebian6534 3 місяці тому +2

      @@n00bc0de7
      the thing is not about mentioning all 100+ engines but at least the big ones, blender and it's game engine is not a tiny piece of software, 3 of 4 from the previous comment is %100 blender

    • @_smerte42
      @_smerte42 3 місяці тому +2

      fellow debian user

    • @n00bc0de7
      @n00bc0de7 3 місяці тому

      @@linuxdebian6534 I don't know if you can call those big engines. They don't have alot of popular games shipped with them. I would say that Lumberyard (its now called O3DE) and Panda3D would probably be bigger since they have shipped big games with 100k+ players but they are still not widely used either.
      I use Ubuntu BTW

    • @goosestudios
      @goosestudios 3 місяці тому

      @@n00bc0de7 🤤

  • @Enderpanda24
    @Enderpanda24 3 місяці тому +11

    Whares minecraft command block

  • @cyrix6165
    @cyrix6165 18 днів тому

    Did you know, because of the success of FNAF, its various fan games that have spawned as a result of FNAFS success are also (primarily) made in Clickteam Fusion?

  • @PaintGuy-ed1dg
    @PaintGuy-ed1dg 3 місяці тому +2

    Unity, popular since 2005, is a leading game engine for 2D/3D development. Unreal Engine, by Epic Games since 1998, excels in graphics. Godot, open-source since 2014, is user-friendly. GameMaker Studio, since 1999, is accessible for 2D games. Source, by Valve since 2004, offers extensive control. Construct, user-friendly since 2011, is known for games like Guinea Pig Parkour. Cry Engine, by Crytek since 2002, excels in advanced rendering. Scratch, MIT-developed, is beginner-friendly for education.

  • @theoriginaldrdust
    @theoriginaldrdust 3 місяці тому +3

    you forgot the best game engine vim + gcc

  • @HoogyProduction
    @HoogyProduction 3 місяці тому +3

    you forgot roblox studio

  • @Pokecatchofthestars
    @Pokecatchofthestars 2 місяці тому

    RPG Maker XP in specific has it's own wrapper called Pokemon Essentials - this has been used to make not too few Pokemon fangames, such as Uranium, Infinite Fusion, and the Touhoumon romhack-inspired standalone, Touhou Puppet Dance Performance.

  • @sweatyfathuman
    @sweatyfathuman 3 місяці тому

    not mentioning fear and hunger in the rpg maker section is wild

  • @kittenzrulz2314
    @kittenzrulz2314 3 місяці тому +5

    What about GZDoom?

    • @RedGoldDolfin-ez9iy
      @RedGoldDolfin-ez9iy 3 місяці тому

      It's a Doom Source port

    • @FenrirtheBloodHusky
      @FenrirtheBloodHusky 3 місяці тому

      @@RedGoldDolfin-ez9iy its also its own engine that even has commercial games on steam using it

    • @kittenzrulz2314
      @kittenzrulz2314 3 місяці тому +1

      @@RedGoldDolfin-ez9iy Arguably its also a game engine, considering how different it is from the original Doom engine I would say so. These days its more of a unique engine based on Doom code capable of playing wads.

  • @ranveerdev4514
    @ranveerdev4514 3 місяці тому +7

    Where is roblox studio 😭😭😭

    • @ryanhughes8036
      @ryanhughes8036 3 місяці тому +5

      that’s an editor not an engine

    • @ranveerdev4514
      @ranveerdev4514 3 місяці тому

      @@ryanhughes8036 can u explain difference between editor and engine

    • @LordFanta
      @LordFanta 22 дні тому

      Not a game engine

  • @LandersWorkshop
    @LandersWorkshop Місяць тому

    This video needs to have a list of what Dev Engines / Game Engines are free and what aren't. Some of those ones, including the one you recommend at the end, have gone to subscription-based only or pay-per-download!

  • @sweetaplle
    @sweetaplle 3 місяці тому

    Scratch is what got me into coding, Unity is what’s helping me learn coding, and Godot is where one of my favorite games was made (Lingo, a 3D word puzzle game)

    • @TeamGalactic-Cyrus
      @TeamGalactic-Cyrus 3 місяці тому

      yeah, same! started at scratch, then unity, then I decided to go with java tho.

  • @CDBelfer4
    @CDBelfer4 3 місяці тому +13

    Getting over it was made in unity, honestly the fact that you got that wrong made me question the validity of the rest of the video

  • @Nightshade-Aurora
    @Nightshade-Aurora 3 місяці тому

    As a gamemaker user that last bit felt good

  • @noface7842
    @noface7842 3 місяці тому

    GDEVELOP FTW!!! Also love that u didn't mention how C3 also supports 3D

  • @Eventualpine-g
    @Eventualpine-g Місяць тому

    Scratch carries the stereotype of not being a serious game engine, but it has advantages other than ease of use. Scratch can run in-browser unlike most other engines. Plus, it looks 2D at face value but people have figured out how to make 3D engines. Games such as Geometry Dash have been recreated almost indistinguishably, and it is possible to make a 1:1 recreation of Minecraft.

  • @nulcow
    @nulcow 3 місяці тому +1

    2:28 I've worked on a couple Source Engine games and I've never seen this UI before (I have seen some of those windows in other Source SDK applications, though).

  • @starhalv2427
    @starhalv2427 26 днів тому +1

    I remember downloading a virus on a school computer when they gave us access to Scratch on programming lessons

  • @Harald723
    @Harald723 3 місяці тому +1

    Good vid, but there are many more engines like O3DE, Coppercube, Bevy and many many more. Still cool vid!

  • @RPGLover87
    @RPGLover87 3 місяці тому

    For part 2 you should include the OHRRPGCE - the Official Hamster Republic RPG Construction Engine. It basically ran in a DOS style window and never got any real GUI interface as far as I'm aware, you navigated entirely by keyboard

  • @GugureSux
    @GugureSux Місяць тому

    My few nitpicks:
    1. The various games listed in Unreal were made with DIFFERENT versions of Unreal. Bioshocks run on UE2.5 (AKA Unreal Tournament 2k4 engine), GoW on UE3, and Fortnite originally on UE4, now UE5.
    2. Counter-Strike was not a Source-engine (HL2 engine) game, but a GoldSource (HL1). Only CS:Source (2004) and CS:GO ran on Source. The new Source 2 that fuels HL Alyx and CS2 is a whole new beast.
    Also, as an ages old user of ClickTeam apps, I highly recommend switching over to Gdevelop5. It's essentially the same, but F-R-E-E.

  • @the_untextured
    @the_untextured 2 місяці тому

    Some corrections: Unreal's blueprint is not always for people who cannot code. It is good for quick prototyping and it is way better than C++ for managing references to textures, meshes, paryicle systems etc.
    The counterstrike you showed was not made in Source, but rather in the GoldSrc engine.

  • @RandoAintFake
    @RandoAintFake 2 місяці тому +1

    keep in mind scratch is hella powerful with turbowarp, you can literally recreate doom on it

    • @KaitouKaiju
      @KaitouKaiju Місяць тому

      You can recreate doom in a cave with a box of scraps

  • @notsoplaysstuff
    @notsoplaysstuff 2 місяці тому

    I love GDevelop, honestly one of my favorite game engines.

  • @Csabelito
    @Csabelito 3 місяці тому

    GDevelop is pretty good, you can implement more advanced things pretty quickly
    also I can not believe how expensive Construct 3 is, free version is mostly useless

  • @Diorden119
    @Diorden119 16 днів тому +1

    "Notable games created in Unreal Engine are Fortnite, Gears of War and Bioshock Infinite."
    Yeah, and, y'know, Unreal Tournament.

  • @sowki_tv
    @sowki_tv 11 днів тому

    Just wanted to note that To The Moon is such a fantastic game

  • @RaphaelDrewBoltman
    @RaphaelDrewBoltman 2 місяці тому +1

    i guess RenderWare coulve been in this list, due to how popular it was between GTA, Sonic and many other games for the 6th generation of consoles (GameCube, Dreamcast, XBOX and PlayStation 2)