My god the memories playing this. So much nostalgia! He's running like he's actually using the "c" buttons. For anyone in the know!....I wonder if he's actually on an N64!
Personally I find Perfect Dark gets so hard that it just stops being fun and just turns into stress and frustration. That's not what gaming should be. The difficulty curve just goes exponential. I got to CI: Defence on Special Agent and gave up. I couldn't clear DataDyne: Extraction on Perfect Agent. Life's too short and it's a 22 year old game with 22 year old mechanics, back in the days where 'difficulty' just means "they do more damage and you take less".
Agree. There should be shields in all the difficulties and the auto aim should work well in them all too. I was able to beat the whole game in all difficulties, but it was at times just torturous.
@@dbdist1im a soeedrunner in this game (xbox live versio) and can sort of agree, the difficulty difference from special to perfect is insane, im top 35 in agent, top 60 in special agent but top 500 in perfect agent, it tells how hard this game can really be, but yes, its an older game so its gonna be harder
Try it again with the new PC port. Ran flawlessly for me at 60FPS. Super easy with K/M now. Only weird thing I noticed is they drew a bridge in Skedar Ruins so you dont have to traverse the ladders in the ravine, which would screw this method of speedrunning up on that level. They put invisible walls up so you cant fall down, or even get down to the ravine anymore. Turn off the games autoaim, it's still stupid. You can aim better with a mouse. They even incorporate slight mouse autoaim like modern games.
Yo I had NO IDEA you could jump down the Data Dyne building like that. This is mind blowing
The first level did not disappoint.
Not to mention the rest of this speedrun is amazing!
Well Done! ❤
6:20 I can feel the frustration
it made me nervous lol
My god the memories playing this. So much nostalgia! He's running like he's actually using the "c" buttons. For anyone in the know!....I wonder if he's actually on an N64!
Yeah bro... Only one year ago...perfect dark still alive :)
Nice digits
Bro needs more credit for this
1:08 WHAT THE? Smack
Everybody gangstar until Joanna Dark fly into their face at MACH6 speed
you didnt do the War mission?
Because you need to finish the game on 00 agent to unlock it
Special agent
My favourite game of all time PD !
Personally I find Perfect Dark gets so hard that it just stops being fun and just turns into stress and frustration. That's not what gaming should be.
The difficulty curve just goes exponential. I got to CI: Defence on Special Agent and gave up. I couldn't clear DataDyne: Extraction on Perfect Agent.
Life's too short and it's a 22 year old game with 22 year old mechanics, back in the days where 'difficulty' just means "they do more damage and you take less".
Agree. There should be shields in all the difficulties and the auto aim should work well in them all too. I was able to beat the whole game in all difficulties, but it was at times just torturous.
@@dbdist1im a soeedrunner in this game (xbox live versio) and can sort of agree, the difficulty difference from special to perfect is insane, im top 35 in agent, top 60 in special agent but top 500 in perfect agent, it tells how hard this game can really be, but yes, its an older game so its gonna be harder
that just makes it all the more fulfilling when you beat it on Perf Agent
Try it again with the new PC port. Ran flawlessly for me at 60FPS. Super easy with K/M now. Only weird thing I noticed is they drew a bridge in Skedar Ruins so you dont have to traverse the ladders in the ravine, which would screw this method of speedrunning up on that level. They put invisible walls up so you cant fall down, or even get down to the ravine anymore. Turn off the games autoaim, it's still stupid. You can aim better with a mouse. They even incorporate slight mouse autoaim like modern games.
@@frostbite1991 i tried the pc port today, controls are clunky but it still works great!