Packing - Houdini for Noobs 13

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  • Опубліковано 5 лис 2024

КОМЕНТАРІ • 10

  • @Atimo133
    @Atimo133 4 роки тому +3

    Thanks for the tutorial!
    I love picking up small things like the shift+r for switching the input order, it‘s things like these that will save up to minutes when doing it correctly for all the years to come 😻

    • @Al1987ac
      @Al1987ac 4 роки тому +1

      Thanks for mentioning - I've missed this moment watching the video! Really useful shortcut.

    • @Atimo133
      @Atimo133 4 роки тому +1

      @@Al1987ac U'll love it once you need it!

  • @No_Plastic
    @No_Plastic 8 місяців тому

    Great demo. Wondering why did you add the normal node at: 1:58 after the copytopints node? I'm quite new to Houdini. Thanks

  • @bimsmart-ch6907
    @bimsmart-ch6907 2 роки тому +1

    finally understood , many thanks man

  • @mirkoventuri6660
    @mirkoventuri6660 5 років тому

    nice one.
    Do you think there is a way to use the assembly node on a geometry that's not coming from a copy to points, but from an imported Obj? I assume using the connectivity node? I have tried but no luck so far

    • @AxisDesignerGFX
      @AxisDesignerGFX  5 років тому +1

      Yes you can use assemble on anything, it will take each connected piece of geo and pack it

    • @mirkoventuri6660
      @mirkoventuri6660 5 років тому

      actually, i can make it work with random Cd or P attrib, but can't rotate them with orient or N

    • @AxisDesignerGFX
      @AxisDesignerGFX  5 років тому

      @@mirkoventuri6660 here's a lazier method using for each www.dropbox.com/s/u6yw4nj92h7gw0a/rotating_packed_geo.hip?dl=0