been playing Rogue main for more then 10 years , never looked back! no other class gives this feeling that rogue has , stalking somebody who will never know you were there next to him . I never got bored of this class. Rogue Life!
Been a hunter since vanilla but I've played all classes and all specs except for druid, but the way they have the rogue now, it's my new main. I've never played something so cool.
Rogues use minor shadow magic to make themselves unseen, vanish into thin air, teleport above unsuspecting targets or temporarily negate magic damage. The rest of their abilities are from their weapon of choice and combat skill. You also forgot that Rogues fight dirty such as blinding a target, cheap shot to either distract or stun, they can kick you to interrupt spell casting or channeling, use poisons to make the job easier and of course disarm you. They are also able to create weaknesses in their targets like expose their armor, slow you to a crawl or cause a bleeding wound. The greatest thing about a Rogue is that he/she takes full advantage of the element of surprise, the first hit from stealth is generally their forte; since you'll never see a Rogue run up to you and start hitting you. So I say that Rogues can't exactly be called Pirates or Bandits or whatever the game says. Its a fighting style that fits certain characters that operate in a specific job. They can assassinate, spy or infiltrate so I don't see a dirt poor Bandit or a rum slugging Pirate being able to pull of what Rogues can do.
Also, the undead deathstalkers are perhaps the deadliest IMO. These guys have access to the forsaken apothecaries, poisons that could kill both living and the dead.
I do agree, being an undead greatly enhances the possibilities of a rogue. The only disadvantage I can see would be them being mostly skeleton and squeaky joints lol.
Doronsmovies, yeah. You could probably hear them clacking their way through a corridor lol. To be fair, some within the forsaken are expert necromancers who could likely fix any issues with creaky bones!
undead= master race for rogues (lore wise) forsaken had such a strong poison gas that it almost killed Artahs during the invasion of the wrath gate now imagine that as a poison highly concentrated into a wepon that is stabbed mutliple times onto the vicitim and lets not forget sub rogues ability to use shadow/void magic to further enhanse their strenght. Lore wise rogues have always drawn the short straw yet they have the potential of ruling the world lol
@@throwmeaname Necromancer: I have created a new invention for you to use, it would prove very effective at keeping you hidden. Forsaken rogue: Is it a new form of shadow magic? A new weapon? What is it? Necromancer: Elbows.
Big name rogues and how they fight reminds me a lot of bounty hunters in starwars, they're not something special but the good ones can go toe to toe with powerhouses like Jedi and sith with the usage of hit and run tactics and strange tools.
@@TehSlice360 no that is why I said above in a scenario of surprise rogue would have advantage as oppose to an upright duel though I would also like to add enchantments are more long lasting and arent channelled or maintained spells most of the time.
A rogue could kill any caster that’s unaware. A typical rogue could sneak from the shadows and slit a caster’s throat. You cant cast magic when you can’t speak. And a rogue can do just that. Same applies with any leather class, save for hunter who has a pet that could track invisible. Regarding plate wearers. Warrior/DK/paladin, it’s likely they’ll win. DH who can see invisible targets would win 100% of the time. Especially if they could eye beam a stealthed rogue and just fly away. That’s just my 2 cents. I appreciate you giving a shout out to the shattered hand.
well weve seen in wod Garona trying to kill Khadgar (both of them are like top rogue/top mage so...) but if top rogue goes against low caster then yeah, you re right
Pavel Plšek, that’s true dude. To be fair to Garona, the warden sensed her ahead of time and it was 3v1 - including the champion. Garona also forced an ice block on Khadgar lol so idk.
+ throwmeaname this is not true! the blood of a caster like a warlock is inflicted with fell magic so a simple throat slit won't be enough to kill before the warlock can defend himself! fell also defends good against posions. Same goes for a shadow priest who get's his power frome the void and the madness. A classical Mage could have a problem against a rouge but normaley the classic mage has a magical shield all the time up which easily and passively blocks a sneak attack. All these casters have magical warded homes or warded places when they sleep so it is almost impossible to sneak attack them when they sleep.
Without throat, without vocal cords (with feline magic or without it) and the same with the shadow priests. And about the magicians ... I do not doubt that one like aegwynm medivh and maybe Khadgar and Jaina have a shield to protect them, but from any other magician, I do not think they have protections while they are having lunch or while they are sleeping ALL THEIR FUCKING LIFE
My first ever character was a rogue. I've tried other classes along the yers, but there is something special to the rogues. I used to play a combat rogue. Now it's an outlaw rogue, but still my talent and class of choice. Been playing this game since 2011, no other class does it for me like rogues do. I just wish they were able to heal better on their own.
Rogue is all about hit and run, using unfair tools. Your life is more important than the fairness of the duel. (only warriors can deny this) They are not super humans, magic abusers and other fancy shits. Rogues are simple humans (in general) with proper training. Their stories can be different in many ways.
You start out by talking about Rogues lore wise, but then you compare Rogues against other classes gameplay wise. Lore wise a Rogue can kill anyone that is killable. Granted Hunters and Demon Hunters would have the advantage of sensing the Rogue rather quickly. But lore wise, a Rogue would most likely have techniques to disarm them aswell. Such as loud noises against the blind Demon Hunter. Also, lore wise, a gun shot or and arrow cannot be dodged, what the hell was that.
Kåre Falk The fluctuation between Gameplay and lore is extremely inconsistent. Classes aren’t bound by their in game restrictions so it’s pointless considering the in game power scales as a viable source.
ummm demonhunters are not blind completely you know. their eyes are infused with fel energy. secondly spectral sight does not use their actual vision, but more to expose hidden enemies. and no lore wise rogues can't just kill anything killable. there is a heck of a lot more to it then, i rogue i kill easy. even on npc wise, you have to take into account who the rogue is try ing to kill. do you honestly think a rogue would be able to kill someone like say saurfang. we already have proof that saurfang lore wise is pretty ruthless against rogues. safe haven anyone. you put way to much stock in rogues.
@@demonpride1975 we also saw Saurfangs blows getting easily deflected by Sylvanas' daggers. He had no chance of getting a hit in, the only way was by surprise because Shala decided to split. Also, we have rogues like Ms. Sanguinar or Garona Halforcen. Those two are EXTREMELY powerful and a serious force to be reckoned with. Saurfang would stand no chance against either of the two. Just because he managed to track down two nameless forsaken stealthers doesn't mean he can just straight up win against every rogue there is.
This video doesn't talk about tauren rogues, because they're so powerful and skilled they're barely the same class, that's why Blizzard couldn't make them playable. But they're still around, that's why we're able to "defeat" so many powerful raid bosses that should be out of our league. Illidan? Tauren rogue. Archimonde? Tauren rogue. Sargeras? The other titans didn't actually get him to reveal himself and then pull him away, a tauren rogue cast Distract to get him to get out his cloud and turn around, then another tauren rogue used their grappling hook while holding onto him. They're just so humble, they always let other people take the credit.
*rogue lore in a nutshell:* - premeditation (+2 combo point) - 4 sec cheapshot stun (+1 combo point) - hemorhage (+1 combo point) - hemorhage (+1 combo point) - 6 seconds kidneyshot stun 0.5 second before cheapshot expired - spam hemorhage till kidneyshot is almost over - 0.5 sec before kidney runs out use blind - wait while hes blinded until you drop combat and restealth - sap 8 sec - sap 6 sec - sap 3 sec - reopen with cheapshot and rinse and repeat
IMO the Legion version of Sub Rogues have the most access to powerful abilities since they seem to literally use a bit of Shadow Magic in their work, although it is more so used to conceal themselves and dance in the shadows (albeit this plays into their strength by allowing them to constantly strike from multiple angles out of the shadows). Rogues in general are an interesting topic to look at in power scaling because they almost entirely depend on environment and getting the first strike. I would think they'd have a decent chance against Death Knights to counter what you said, DKs don't inherently have a greater sense of detecting Rogues and despite their armor and unholy magic keeping their defenses strong, a wise Rogue could always develop some sort of poison that's effective against them. DHs though are the natural counter given their better mobility and demonic vision countering stealth. You also mentioned them being at a disadvantage against magic wielding classes, but if we consider the Cloak of Shadows spell to be canon, that does give them a safety net to evade deadly spells and/or escape back to the shadows to get another opportunity at an ambush
In Wrath of the Lich King forsaken's blight seemed to work pretty well against living and the undead. It even made the Lich King itself back down. So I would not take it for granted that poisons don't do anything against death knights. I can admit that rogues are definitely underdogs in many scenarios, but they usually get to choose the scenario in their favor :P
Remember that Rogues can throw poisoned daggers. So they could avoid a spell that would have a travel speed and be visible (like Frostbolt ou Fireball) and throw a dagger to poison the caster. If the caster had not a barrier up he would probably be dead (or too week) to even cast a second time. That would be much harder for spells that have no travel nor cast time like dots and Fire Blast and Conflagrate
Rogue main here! All in all yes rogues lore wise are one of the weakest classes. However, a good rogue like Valeera, Garona, and anyone from Ravenholdt can def. get a caster by surprise and wreck their day.
Also not related to power scalings, but I feel as though lorewise Rogue is the most accessible class overall and has the most strategic planning. Obviously any of the magic classes requires some special attunement and Warriors/Monks have a very elite set of combat regiment that pretty much requires a lifetime of training. Rogues on the other hand don't really have a combat style that requires a whole lot of training, just a general sense of melee combat and a cunning mind that knows how to exploit their enemies' weaknesses and the environment. That to me makes their combat feel more visceral.
Depends. I believe there are different types of rogues. There are those who specialize in fighting, there are those who specialize in assassination and poisoning, and you have those who specialize in furtivity, stealing, being unseen. The rogue that goes toe to toe with powerhouses are either incredible fighters, or do all these three things at the same time.
If you've played Skyrim then you know about the thieve's guild, nightingales, and The Dark Brotherhood. I've been thinking that you could really be all 3 in Wow like thieve's guild could outlaw, nightingales could be subtly with their shadow magic and the dark brotherhood could be assassination. All there is left to do is choose a race.
Combat (outlaw) rogue is in fact just as good in combat as a warrior. If you want to rp as a barbarian, go for a combat rogue, fierce warrior in light armor
they are indeed very powerfull... we can use lillian voss as an example however this series are using the average of the class... and a true sub rogue doesnt fit the regular... actually just a few rogues are skilled sub rogues
You should make a video talking about wows elite families and which ones are most powerful going back to their history since there are a lot of characters who are related ingame.
This honestly is such a blurred distinction between them and warriors. Like, is a large pirate Capitan who likes to use his stength and endurance to out match his enemy's, but also fights dirty, uses poisons and loves to open fights by getting the drop on people a warrior or a rouge? He's honestly both. What about an assassin who's also a master swordsman?
I think a skilled rogue could kill any other class if he had time to prepare. What makes rogues dangerous is how they prepare, spy and wait for just the right chance to strike. A skilled rogue would not find a duel, he would slit a mages throat while he rested or was deep into some research, or even fighting someone else. Warlocks are frail and could probably not stand up well to a good sneak attack either. I am also certain a rogue would find some obscure and devious toxin that can harm an undead, such as a powerful acid or some magic holy oil, so I don't think death knights are completely fine either. Remember, Sylvanas hit Arthas with an arrow coated in some nasty toxin which almost killed him in WC3 The frozen Throne. Hunters would probably be the trickiest due to having a beast with heightened senses around him at all time, as well as having a good survival instinct. I imagine a hunter would get some gut feeling, or notice something in the terrain that is not entirely natural, or just cover his back with traps. All in all I think rogues can defeat almost any opponent, and would not challenge one he could not in the first place. This is what makes rogues so dangerous, they're clever and will find something to exploit, or simply stay away to save his hide. I don't think your average rogue would ever attempt to assassinate a Death knight or Demon hunter in the first place, but if he did, the fight would happen on his terms
never underestimate the versatility and flexibility of dagger in a fight. even against an opponent with a larger weapon a dagger can prove to be quite effective
As we saw with Sylvanas and Saurfang. She simply deflected Shalamayne like it is nothing (yea the old orc got a hit in, but she didn't see it split I guess), so I guess a very skilled rogue can easily go toe-to-toe with a warrior, especially with the advantage of the first strike.
One thing I think you need to consider is that the wow classes are just titles by gameplay nature and their are tons of tauren or draenei rogues in the sense of dual swording swashbucklers or shitty less armored mobs. etc tl;dr rogue is just a title in game, or a description for a persons personality, it makes sense to say 'hes a rogue' but not because hes a traditional wow rogue, we mean hes an outlaw or loner."
I think the point is to consider the ideals of the Rogue archetype, aka stealth, ambush, poisons, and getting in as many cheap shots as possible. Obviously with every class there are different varieties of their skillsets although some classes are a bit more pigeonholed than others (i.e. Demon Hunters are mostly mobile fighters skilled in blade combat and chaotic magic for both specs), but the idea is to factor in their primary skillsets when compared to that of other classes/archetypes. And in that regard, the "Rogue" archetype always has a unique role in power dynamics since they have to rely on specific circumstances that exploit their enemies rather than straight-up combat. Unless they're completely immune to harm, even the strongest enemies can be overcome by an expertly strategic rogue getting in the decisive strike from the shadows.
A rogue is an introspective class. When you main a rogue, that's it, every class becomes meh, even they do have shiny names, shadow priest, fire mage, demonology lock, etc. All just bling! To calculate when to shadow dance, to kidney, to assess the situation, fast pace fight and think, role the bone, vendetta, unforgiving rotation. Basically it's a no mistake class forin pve you lose the edge with one off timed cd, and in pvp, tou lose your life. Been a rogue since 2004. And since 1979 irl ;)
Rogues are one of the best class at escaping combat, if they feel it's not going in there favor. Which was something not mentioned, but is also a big part of there strength.
I think your sort of looking at it more realistically. In wow in game the older rouge would kill every class even now they can stand up and kill warriors.
As their strength lies in magic and the arcane in general, I would guess a nightborne rogue is probably best fit as subtlety, with all the shadow magic they use.
I think you've talked about the rogues as if they only knew how to go stealth and that's it and you've forgotten a bit about the outlaw specialization, which basically is a rogue more focused on fighting with agility rather than strength (which is what I would do a warrior), in fact is the "successor" of the specialization called COMBAT, in a match between a rogue and a warrior would be matched in terms of skill and everything would depend on the warrior's team (an impenetrable armor of plates would fuck a lot to a rogue). And regarding the hunter, I think you said basically because in the game, these have always been the killers of rogues par excellence, because a rogue can also use firearms (COMBAT ... again), really the only thing that could pose a problem to the rogue is the tracking ability of the hunter to detect beasts (or in this case, the rogue) but otherwise they are quite even. In the case of the druid that transforms into a bird, as you said, a good flying dagger or a weapon would solve the problem, in the case of the bear, again poison in the form of a flying dagger, or the hunter's favorite method, a good shot (after all, a druid in the form of a bear is basically a bigger bear with the intelligence of one of the playable races, but as vulnerable as any other). But my best argument is this: with superpowers or without them, a dagger that traverses your windpipe kills you in the same way, unless you have armor around your neck, or have a shield of energy until you defecate (which I doubt).
Rogues are probably the hardest to evaluate on a 1v1 metric since their whole thing is to never fight fair. They'd never put themselves in a 1v1 situation where the enemy is aware of them. Also, idk what casters would do against Cloak>Shadowstep>Shoot head/Stab neck with poison.
great video as always. I love the laughs you added into this. Great move in a great direction. Makes it feel much more human and relatable. Amazing to see you improving in every video you make!
Batman is basically a Rogue. This is why I think it all depends on the Rogue. I mean are we talking about The Dark Knight, or some pirate. One aspect I believe was overlooked was the cunning/tactician factor that a rogue could possess; he's not going to try to duel an armor-clad Warrior, he's going to kill him in his sleep.
Point of a rogue is their vast arsenal of tools and gadgets,they aren't limited to one school of magic or one style of combat,they fight dirty and they fight ruthlessly. Batman is a great example of modern rogue
the thing about rogues is.... if they catch a target off guard, they are designed to be able to kill that target. doesn't matter who, what or when (assuming the bit about being off guard is true). In game? this is limited to a great degree. In lore, if they get caught they aren't that good.
You forgot pandaren are also rogues taoshi is a member of ravenhold pandaren are usually rogues of the shadowpan as well hunters and monks which makes them a deadly army
7:40 Min.: Me as a Holy Priest Mainn can say you form my PvP exp that yeah a good play rogue fully counters us priests and will brust us down in a blink of a second. But if its cames to palys. I say it so: All 3 Specs be dangerous af but the retri paly will beat the @ss of the rogues compleatly befor there run out of there bubble. If you dont believe me challange a good geared PvP exped Retri Paly for a duell as a Rogue you will fast see that they will beat your @ss compleatly with out letting you a chance to overlife. They be MONSTERS if its cames to PvP and fully eats most of the classes that exists ^^
the main problems with "power level" is that it's impossible to know, example a true rogue is the type of "warrior" that doesn't fight their job is to infiltrate and eliminate, so they can technical defeat any single target, given the right tools they have a job, now how you quantify power like that, they can kill any of the classes (except the demon hunter and the death knight) with one fast knife throw to the head, so i dont think its possible to say how "powerful" a rogue is but you can see how consistently they can win yes they can kill any one with the right tools, but that is the thing, they dont always have that so a rogue is a very "powerful" class in the right situation and a average class in the rest (also killing them is quite hard, being that they are very good at running away as well)
This makes no sense, only wearing cloth and leather to utilize speed and agility.. Wow really didn't think this one trough Even wearing mail and plate they would be as fast and as agile as in cloth, only leather, depending on the type, would present an issue(like boiled/tough leather) Many games do mess this up and it's kinda stupid, like they give warriors and paladins full plate armor AND a shield.. like why would they need a shield in full plate armor, but they give shamans who dual wield and hunters who shoot arrows mail? Well that doesn't make any sense, why would they wear mail if plate exists in that universe :| Same goes for mages/priests/warlocks.. why are they not just wearing full plate when it already exists lol
Your comment doesn't make much sense looking at it with somewhat realistic constraints, even though its been proven that you can move effectively in heavy armor it still wears you out quickly, and for the general concept of rogues getting tired means you slow down and die The case of shields and plate armor doesnt make much sense in real life terms like you say but in terms of a game universe it can be pretty useful to block spells and to fight some creatures. Plate is also very impractical in many situations, most likely most mages, priests and warlocks would not be practicing their magic in full plate and would most likely not even be able to effectively wear plate. in regards of hunters a, it doesnt make much sense for them to even wear mail yet alone plate. Hunting animals in metal armor is a terrible idea, animals would hear them and they would be more exposed to the elements due to this armor type. Shamans it could make sense for enhancement spec to wear plate but the other types should wear cloth for similar reasons to the other magic classes. Its logical for people like thrall or paladins to wield magic and use heavy armor effectively as they have received special and intense training due to what they are . also plate armor is very expensive compared to the other types of armor so its likely not everyone can afford to use plate armor
Yeah some of what you said is true but there is no such a thing as "heavy armor", real armor, when you wear it, you don't even feel it's on you, similar to cloth, so it really won't tire you much faster than if you were wearing absolutely nothing Regarding spell casters in WoW, the way they cast magic is .. well.. they do chants and they stay in place.. so.. wearing armor would not represent an issue AT ALL.. about hunters, plate armor doesn't make a sound when you wear it :/ no armor does, you can easily sneak up in it, well, depends on what boots you are wearing, but anyway I was talking about hunters in combat(versus other humans/classes not sneaking up on a beast) You don't need to have a training to wear armor, it's light, and well distributed around your body (talking about medieval European armor) Now if we talk about WoW armor, yeah, you'd need superhuman strength(that some WoW races, more like species, have) to wear it, that shit looks like they are wearing bathtubs on their shoulders lol
and yea I guess if the shield was magical it would deflect magic like bolts, but if they can make shield magical, just make the armor magical and you wont have to think about blocking anything :D
@@The-eo4lj wdym you wouldnt notice wearing full plate? A replica of full plate armor out of medieval times weighs around 20-25kg. Now take into account the HUGE shoulder plates and armorsets in WoW and you can easily go up to a weight of 40kg for the armor alone. Of course it will limit your speed.
I remember with my guild leader, who's main was a DK, a rogue killed him over and over, he disarmed him and without th rune blade the DK is useless, so rogues can have advantage over DK depending of the individual
Remember that the DK is undead, he has super strenght compare to someone who si alive, he can fight the rogue barefist, but that is in the lore, or should i say in WoW-reallity :D, in-game of course it would not be the same, cuz we want equallity. In game if you break the weaopn, it comes right back good as new in the opponents hand, like it has repaired by itself and jumped in the owner's hand :)), in lore it would not happen that, or lets say if a DK uses stranglegate... the enemie remains for 5 sec strangulated and then it doesn't and he is completly fine :))
Dude rogues are assassins that are sent to kill some of the other classes. Ambushing a mage with mind numbing poison to slow their casting. Using smoke bomb so they cant be hit with ranged spells. Not to mention a shadowstep to teleport behind a target. Also you cant shoot a fireball at a target if you're blinded from range.
Generally, rogue is a weak class, but by sneak attack others people, its made up the fair ground. Though, you can switch it backward as well, if other classes also sneak attack the rogue, rogue would be useless. In fair, rogue is average at best in fighting ability
What about combat rogues? Aren't they supposed to be that kind of rogue who focuses more on actual duelling then stealth? And aren't warrior supposed to have superior stamina and endurance, making them capable ignoring pain and resisting things like poison? In that case light stab isn't going to make it and rogue can't do much more then that to a warrior due to his heavy armour and superior combat ability. Rogues as a concept were always assassins of the assassins. They can easily kill those who are strong but fragile by always having the advantage of first strike.
I feel like you have never pvped with a rogue to come to your conclusions about who would win in a 1v1. Also Demonhunters are stronger and more agile? Bullplop. Compare a DH to say a subtley rogue. The rogue can instantly appear behind opponents repeatedly attack from stealth even if they were not in stealth before hand and can often kill DHs in a matter of a couple of seconds. Something which a DH certainly cant do itself. Strength is something that is hard to define in these classes. but i would put money on an orc rogue in an arm wrestling match against a DH. Hell i'd put money on my goblin rogue to beat an elf in an arm wrestling contest.
Rogues have an equal chance or better of beating ANY other classes in a 1v1. It is THE best single target class bar none. In lore rogues have killed literally every other class and often the most highest ranking members of that class by assassination. To put them lower/middle i feel is insulting hehe.
In-game combat is vastly different from lore combat. In the lore mages don't cast a million spells, orc warriors don't turn into stone avatars for example.
I get that, but lorewise rogues are pretty much unstoppable in killing high profile targets. Garona killing King Llane for example. (maybe a bad example hehe)
Demon Hunters ARE more agile and stronger than rogues since they have been enhanced by their inner demon. They are as agile as Monks and as strong as DK’s.
Never really played rogues. Was always bigger into Warriors and Hunters but then I played one since they gutted the Warrior class in SL. Gotta say WOW they are fun to play. So are survival hunters btw. Since I like Melee but Warriors are shitty atm the Sur Hunter and Out Rogue are what I am playing this expansion and its going very well
Easy answer? They are not. Compared to the other powerhouses they are insignificant. Their true calling lies in fighting from the shadows moving unseen not in the bloody battlefield facing full armed knights warriors and mages with pointy daggers....
Except one would have killed khadgar, the most powerful mage in WoW without the help of ANOTHER rogue seeing the rogue first. Rogues have the potential to easily kill anyone. And they can use a range of tools, not just daggers lol. we also collect powerful artifacts, and tools to destroy our enemy. We discover someones weekness and set up a plan.
I do think a most rogues can handle warriors if you look at there combat tools even in a 1 on 1 fight warriors rely on strenght and power rogues on poisons and agile movement what good is a big weapon if ur not able to hit your target? same goes for most of the rest tbh Poison is very potent tool against pretty mutch everyone and ye also sins the rework of Sub it does feel rogue use some form of shadow magic to enhance there attacks lore wise i do think Outlaw is the weakest spec of the class I do think Lore Wise Worgen rogues are the strongest of them all even more speed agility and stenght
@@ravnemagne9598 Yes if, if rogue has the surprise factor and mage isn't a..well good and preparedd mage than sure, but you gotta accept that rogues tend to be underdogs. I am not only taking about a mage here but since it is the class that I am most knowledgeable about I will give example from a mage. They can blink, they can freeze one's foot to actually imobilize them, slow spell is a chronomancy spell that actually slows the person and on top of that in lore they also have wards, even some wards that activate upon fatal damage to shield the persons--And of course the fact that they can create domes of arcane magic to protect them and elementals and trust me..It just goes..on and on.
@@DemonMaluMintus But if it was a duel, then the mage wouldn't have time to set up wards, and rogues are known to strike fast and precise, so they just need a window where the mage is doing anything, fx. if the rogue teleported behind the mage.
@@ravnemagne9598 We do not know what magics take time to casst and what doesn't in lore-We even do not know (not for sure) if they need to chant.-Though I can say this rogue has more chance in a sneak attack rather than a duel because as far as we know mages can raise arcane shields quite quickly and blink--And things like ice block as well that combined with created distance and polymorphing-Which I may add that in lore you cna polymorph people in to objects too.
A rogue taking a fair 1 on 1 fight is not a rogue but a dumb person seeking death. imo, only plate wearers and demon hunters have a strong advantage against them because it's a lot harder to make a good stab when someone is clad in plate and demon hunters can detect them easily. Normal hunters have a chance if their pet is good at detection and cloth wearers better pray the first stab/slash isn't instant death if they want a chance to survive. When it comes to death knights, it's the deathstalkers that can take them down due to apothecary poisons that can kill living and undead alike. No rogue will ever take a "fair fight", no rogue will go up to their target and claim "TODAY YOU DIE", they will all start the fight via an ambush, considering anything else is pointless to me, if you fail the ambush you retreat, you only take the fight after you've delivered the first crippling blow.
been playing Rogue main for more then 10 years , never looked back! no other class gives this feeling that rogue has , stalking somebody who will never know you were there next to him . I never got bored of this class. Rogue Life!
My only regret is I was not a rogue from day 1
Demon hunters vs rogue in pvp.
Demon Hunter: *sees rogue on enemy team*
SPECTRAL SIGHT
FEL RUSH
BLUR
CLEAVE SPAM
Been a hunter since vanilla but I've played all classes and all specs except for druid, but the way they have the rogue now, it's my new main. I've never played something so cool.
indeed
hunters with flare, will ruin a rogues day.
Rogues use minor shadow magic to make themselves unseen, vanish into thin air, teleport above unsuspecting targets or temporarily negate magic damage. The rest of their abilities are from their weapon of choice and combat skill.
You also forgot that Rogues fight dirty such as blinding a target, cheap shot to either distract or stun, they can kick you to interrupt spell casting or channeling, use poisons to make the job easier and of course disarm you. They are also able to create weaknesses in their targets like expose their armor, slow you to a crawl or cause a bleeding wound.
The greatest thing about a Rogue is that he/she takes full advantage of the element of surprise, the first hit from stealth is generally their forte; since you'll never see a Rogue run up to you and start hitting you.
So I say that Rogues can't exactly be called Pirates or Bandits or whatever the game says. Its a fighting style that fits certain characters that operate in a specific job. They can assassinate, spy or infiltrate so I don't see a dirt poor Bandit or a rum slugging Pirate being able to pull of what Rogues can do.
ustup!t
Also, the undead deathstalkers are perhaps the deadliest IMO. These guys have access to the forsaken apothecaries, poisons that could kill both living and the dead.
I do agree, being an undead greatly enhances the possibilities of a rogue. The only disadvantage I can see would be them being mostly skeleton and squeaky joints lol.
Doronsmovies, yeah. You could probably hear them clacking their way through a corridor lol. To be fair, some within the forsaken are expert necromancers who could likely fix any issues with creaky bones!
th
undead= master race for rogues (lore wise) forsaken had such a strong poison gas that it almost killed Artahs during the invasion of the wrath gate now imagine that as a poison highly concentrated into a wepon that is stabbed mutliple times onto the vicitim and lets not forget sub rogues ability to use shadow/void magic to further enhanse their strenght. Lore wise rogues have always drawn the short straw yet they have the potential of ruling the world lol
@@throwmeaname Necromancer: I have created a new invention for you to use, it would prove very effective at keeping you hidden.
Forsaken rogue: Is it a new form of shadow magic? A new weapon? What is it?
Necromancer: Elbows.
Big name rogues and how they fight reminds me a lot of bounty hunters in starwars, they're not something special but the good ones can go toe to toe with powerhouses like Jedi and sith with the usage of hit and run tactics and strange tools.
Farbod Badihi honestly that’s a really good analogy
Ok im goin to tell you a very powefull non bias truth. Theres no defense or escape for surprise.
pre prepared wards my friend they do not exist as an ooc mage class skill but they exist in lore
FA Rocks a mage can’t walk around with a ward at all times. Surely they need sleep?
@@TehSlice360 no that is why I said above in a scenario of surprise rogue would have advantage as oppose to an upright duel though I would also like to add enchantments are more long lasting and arent channelled or maintained spells most of the time.
DK laughs
@@kingjester3400 *pats* Side note there are acids that can melt a dk's armor that a smartie rogue can utilize.
rogues do it from behind
im sad no one understood ur joke
@@koukou6906 it's got 63 likes. We do.
thats what she said 🤣🤣🤣🤣 sorry dude had to do it
this nigga right here ..😂😂😂
A rogue could kill any caster that’s unaware. A typical rogue could sneak from the shadows and slit a caster’s throat. You cant cast magic when you can’t speak. And a rogue can do just that.
Same applies with any leather class, save for hunter who has a pet that could track invisible.
Regarding plate wearers. Warrior/DK/paladin, it’s likely they’ll win.
DH who can see invisible targets would win 100% of the time. Especially if they could eye beam a stealthed rogue and just fly away.
That’s just my 2 cents. I appreciate you giving a shout out to the shattered hand.
Can't any class that sneaks up on another class do that?? lol
well weve seen in wod Garona trying to kill Khadgar (both of them are like top rogue/top mage so...) but if top rogue goes against low caster then yeah, you re right
Pavel Plšek, that’s true dude. To be fair to Garona, the warden sensed her ahead of time and it was 3v1 - including the champion. Garona also forced an ice block on Khadgar lol so idk.
+ throwmeaname this is not true! the blood of a caster like a warlock is inflicted with fell magic so a simple throat slit won't be enough to kill before the warlock can defend himself! fell also defends good against posions. Same goes for a shadow priest who get's his power frome the void and the madness. A classical Mage could have a problem against a rouge but normaley the classic mage has a magical shield all the time up which easily and passively blocks a sneak attack. All these casters have magical warded homes or warded places when they sleep so it is almost impossible to sneak attack them when they sleep.
Without throat, without vocal cords (with feline magic or without it) and the same with the shadow priests.
And about the magicians ... I do not doubt that one like aegwynm medivh and maybe Khadgar and Jaina have a shield to protect them, but from any other magician, I do not think they have protections while they are having lunch or while they are sleeping ALL THEIR FUCKING LIFE
My first ever character was a rogue.
I've tried other classes along the yers, but there is something special to the rogues. I used to play a combat rogue. Now it's an outlaw rogue, but still my talent and class of choice.
Been playing this game since 2011, no other class does it for me like rogues do. I just wish they were able to heal better on their own.
Rogue is all about hit and run, using unfair tools.
Your life is more important than the fairness of the duel. (only warriors can deny this)
They are not super humans, magic abusers and other fancy shits. Rogues are simple humans (in general) with proper training. Their stories can be different in many ways.
They do use shadow magic to hide themselves
I concur they have shadow techniques
Well, a subtlety rogue relies heavily on shadow magic.
You start out by talking about Rogues lore wise, but then you compare Rogues against other classes gameplay wise. Lore wise a Rogue can kill anyone that is killable. Granted Hunters and Demon Hunters would have the advantage of sensing the Rogue rather quickly. But lore wise, a Rogue would most likely have techniques to disarm them aswell. Such as loud noises against the blind Demon Hunter.
Also, lore wise, a gun shot or and arrow cannot be dodged, what the hell was that.
Kåre Falk The fluctuation between Gameplay and lore is extremely inconsistent. Classes aren’t bound by their in game restrictions so it’s pointless considering the in game power scales as a viable source.
A demon hunter can still see, you know.
ummm demonhunters are not blind completely you know. their eyes are infused with fel energy. secondly spectral sight does not use their actual vision, but more to expose hidden enemies.
and no lore wise rogues can't just kill anything killable. there is a heck of a lot more to it then, i rogue i kill easy. even on npc wise, you have to take into account who the rogue is try ing to kill. do you honestly think a rogue would be able to kill someone like say saurfang. we already have proof that saurfang lore wise is pretty ruthless against rogues. safe haven anyone. you put way to much stock in rogues.
@@demonpride1975 we also saw Saurfangs blows getting easily deflected by Sylvanas' daggers. He had no chance of getting a hit in, the only way was by surprise because Shala decided to split. Also, we have rogues like Ms. Sanguinar or Garona Halforcen. Those two are EXTREMELY powerful and a serious force to be reckoned with. Saurfang would stand no chance against either of the two.
Just because he managed to track down two nameless forsaken stealthers doesn't mean he can just straight up win against every rogue there is.
@@maximiliangfrorer1039 yes because the saurfang fight wasn't about him beating her.
Vid came at a great time. I've played since TBC and I started leveling a rogue for the first time a few weeks ago and I am loving it.
This video doesn't talk about tauren rogues, because they're so powerful and skilled they're barely the same class, that's why Blizzard couldn't make them playable. But they're still around, that's why we're able to "defeat" so many powerful raid bosses that should be out of our league. Illidan? Tauren rogue. Archimonde? Tauren rogue. Sargeras? The other titans didn't actually get him to reveal himself and then pull him away, a tauren rogue cast Distract to get him to get out his cloud and turn around, then another tauren rogue used their grappling hook while holding onto him. They're just so humble, they always let other people take the credit.
Kunori how can a tauren use stealth those hooves make to much noise.
They are just so powerful
Hahahahaha a Tauren of 1ton trying to sneak 🤣 instead of dagger he will use a sharped trunk of a tree 🤣
@@maxidecastilla Have you ever seen a Tauren Rogue ? Never, because they do their job way to well
This series really helps understand the concept of the classes
*rogue lore in a nutshell:*
- premeditation (+2 combo point)
- 4 sec cheapshot stun (+1 combo point)
- hemorhage (+1 combo point)
- hemorhage (+1 combo point)
- 6 seconds kidneyshot stun 0.5 second before cheapshot expired
- spam hemorhage till kidneyshot is almost over
- 0.5 sec before kidney runs out use blind
- wait while hes blinded until you drop combat and restealth
- sap 8 sec
- sap 6 sec
- sap 3 sec
- reopen with cheapshot and rinse and repeat
IMO the Legion version of Sub Rogues have the most access to powerful abilities since they seem to literally use a bit of Shadow Magic in their work, although it is more so used to conceal themselves and dance in the shadows (albeit this plays into their strength by allowing them to constantly strike from multiple angles out of the shadows).
Rogues in general are an interesting topic to look at in power scaling because they almost entirely depend on environment and getting the first strike. I would think they'd have a decent chance against Death Knights to counter what you said, DKs don't inherently have a greater sense of detecting Rogues and despite their armor and unholy magic keeping their defenses strong, a wise Rogue could always develop some sort of poison that's effective against them. DHs though are the natural counter given their better mobility and demonic vision countering stealth.
You also mentioned them being at a disadvantage against magic wielding classes, but if we consider the Cloak of Shadows spell to be canon, that does give them a safety net to evade deadly spells and/or escape back to the shadows to get another opportunity at an ambush
In Wrath of the Lich King forsaken's blight seemed to work pretty well against living and the undead. It even made the Lich King itself back down. So I would not take it for granted that poisons don't do anything against death knights. I can admit that rogues are definitely underdogs in many scenarios, but they usually get to choose the scenario in their favor :P
This ^ This is real rogue luv
Remember that Rogues can throw poisoned daggers. So they could avoid a spell that would have a travel speed and be visible (like Frostbolt ou Fireball) and throw a dagger to poison the caster. If the caster had not a barrier up he would probably be dead (or too week) to even cast a second time.
That would be much harder for spells that have no travel nor cast time like dots and Fire Blast and Conflagrate
Rogue main here! All in all yes rogues lore wise are one of the weakest classes. However, a good rogue like Valeera, Garona, and anyone from Ravenholdt can def. get a caster by surprise and wreck their day.
Also not related to power scalings, but I feel as though lorewise Rogue is the most accessible class overall and has the most strategic planning. Obviously any of the magic classes requires some special attunement and Warriors/Monks have a very elite set of combat regiment that pretty much requires a lifetime of training. Rogues on the other hand don't really have a combat style that requires a whole lot of training, just a general sense of melee combat and a cunning mind that knows how to exploit their enemies' weaknesses and the environment. That to me makes their combat feel more visceral.
Depends.
I believe there are different types of rogues. There are those who specialize in fighting, there are those who specialize in assassination and poisoning, and you have those who specialize in furtivity, stealing, being unseen.
The rogue that goes toe to toe with powerhouses are either incredible fighters, or do all these three things at the same time.
If you've played Skyrim then you know about the thieve's guild, nightingales, and The Dark Brotherhood. I've been thinking that you could really be all 3 in Wow like thieve's guild could outlaw, nightingales could be subtly with their shadow magic and the dark brotherhood could be assassination. All there is left to do is choose a race.
Apparently in Doron's universe no one can be assassinated. GG guys we're all immortal!
Combat (outlaw) rogue is in fact just as good in combat as a warrior. If you want to rp as a barbarian, go for a combat rogue, fierce warrior in light armor
What about subtlety rogues? They are gasping a little into shadow(void?) magic so it might be some advanantage (Cloak of Shadows kek).
they are indeed very powerfull... we can use lillian voss as an example
however this series are using the average of the class... and a true sub rogue doesnt fit the regular... actually just a few rogues are skilled sub rogues
You should make a video talking about wows elite families and which ones are most powerful going back to their history since there are a lot of characters who are related ingame.
Yes this please.
This honestly is such a blurred distinction between them and warriors. Like, is a large pirate Capitan who likes to use his stength and endurance to out match his enemy's, but also fights dirty, uses poisons and loves to open fights by getting the drop on people a warrior or a rouge? He's honestly both. What about an assassin who's also a master swordsman?
I agree. Warriors and rogues are very similar. There is barely a difference between a lightly armored warrior using one-handed swords and a rogue.
Outlaw rogues I guess. They are supposed to go toe to toe against an enemy.
I think a skilled rogue could kill any other class if he had time to prepare. What makes rogues dangerous is how they prepare, spy and wait for just the right chance to strike.
A skilled rogue would not find a duel, he would slit a mages throat while he rested or was deep into some research, or even fighting someone else. Warlocks are frail and could probably not stand up well to a good sneak attack either. I am also certain a rogue would find some obscure and devious toxin that can harm an undead, such as a powerful acid or some magic holy oil, so I don't think death knights are completely fine either. Remember, Sylvanas hit Arthas with an arrow coated in some nasty toxin which almost killed him in WC3 The frozen Throne.
Hunters would probably be the trickiest due to having a beast with heightened senses around him at all time, as well as having a good survival instinct. I imagine a hunter would get some gut feeling, or notice something in the terrain that is not entirely natural, or just cover his back with traps.
All in all I think rogues can defeat almost any opponent, and would not challenge one he could not in the first place. This is what makes rogues so dangerous, they're clever and will find something to exploit, or simply stay away to save his hide. I don't think your average rogue would ever attempt to assassinate a Death knight or Demon hunter in the first place, but if he did, the fight would happen on his terms
never underestimate the versatility and flexibility of dagger in a fight. even against an opponent with a larger weapon a dagger can prove to be quite effective
As we saw with Sylvanas and Saurfang. She simply deflected Shalamayne like it is nothing (yea the old orc got a hit in, but she didn't see it split I guess), so I guess a very skilled rogue can easily go toe-to-toe with a warrior, especially with the advantage of the first strike.
One thing I think you need to consider is that the wow classes are just titles by gameplay nature and their are tons of tauren or draenei rogues in the sense of dual swording swashbucklers or shitty less armored mobs. etc tl;dr rogue is just a title in game, or a description for a persons personality, it makes sense to say 'hes a rogue' but not because hes a traditional wow rogue, we mean hes an outlaw or loner."
Except all the class specific quests and storylines
I think the point is to consider the ideals of the Rogue archetype, aka stealth, ambush, poisons, and getting in as many cheap shots as possible. Obviously with every class there are different varieties of their skillsets although some classes are a bit more pigeonholed than others (i.e. Demon Hunters are mostly mobile fighters skilled in blade combat and chaotic magic for both specs), but the idea is to factor in their primary skillsets when compared to that of other classes/archetypes.
And in that regard, the "Rogue" archetype always has a unique role in power dynamics since they have to rely on specific circumstances that exploit their enemies rather than straight-up combat. Unless they're completely immune to harm, even the strongest enemies can be overcome by an expertly strategic rogue getting in the decisive strike from the shadows.
Your tl:dr is longer than the original text
Don't the sub rogues use dark magic?
Nice video man! I just miss the Garona reference here as a lore for Rogues =)
Ughhh this video made me love my rogue main even more. Seriously love the class fantasy of rogue.
Would you consider doing a quick video comparing all of the classes and ranking them by tier when you finish the series?
This makes me want to play WoW again because of the shots you took of the NPC's in the video
how long i've been waiting for this. cheers
A rogue is an introspective class. When you main a rogue, that's it, every class becomes meh, even they do have shiny names, shadow priest, fire mage, demonology lock, etc. All just bling! To calculate when to shadow dance, to kidney, to assess the situation, fast pace fight and think, role the bone, vendetta, unforgiving rotation. Basically it's a no mistake class forin pve you lose the edge with one off timed cd, and in pvp, tou lose your life. Been a rogue since 2004. And since 1979 irl ;)
I see he mentioned it, WARDENS, i want that as a official class xD
Rogues are one of the best class at escaping combat, if they feel it's not going in there favor. Which was something not mentioned, but is also a big part of there strength.
I think your sort of looking at it more realistically. In wow in game the older rouge would kill every class even now they can stand up and kill warriors.
Not even apart of notification squad, just got good timing for first
the class of rouge: assasins, ninja and Pirate
What about Nightborne rogues?
I find it cool to be an assassin that liberated Suramar.
As their strength lies in magic and the arcane in general, I would guess a nightborne rogue is probably best fit as subtlety, with all the shadow magic they use.
I think you've talked about the rogues as if they only knew how to go stealth and that's it and you've forgotten a bit about the outlaw specialization, which basically is a rogue more focused on fighting with agility rather than strength (which is what I would do a warrior), in fact is the "successor" of the specialization called COMBAT, in a match between a rogue and a warrior would be matched in terms of skill and everything would depend on the warrior's team (an impenetrable armor of plates would fuck a lot to a rogue).
And regarding the hunter, I think you said basically because in the game, these have always been the killers of rogues par excellence, because a rogue can also use firearms (COMBAT ... again), really the only thing that could pose a problem to the rogue is the tracking ability of the hunter to detect beasts (or in this case, the rogue) but otherwise they are quite even.
In the case of the druid that transforms into a bird, as you said, a good flying dagger or a weapon would solve the problem, in the case of the bear, again poison in the form of a flying dagger, or the hunter's favorite method, a good shot (after all, a druid in the form of a bear is basically a bigger bear with the intelligence of one of the playable races, but as vulnerable as any other).
But my best argument is this: with superpowers or without them, a dagger that traverses your windpipe kills you in the same way, unless you have armor around your neck, or have a shield of energy until you defecate (which I doubt).
Been waiting to see what you think of my fave class ty
Knowledge is power- dadgar
U mean khadgar?
DADgar
DADGAR LMAO
Imagine how powerful could be shadow dance or shadow blades in lore
Rogues are probably the hardest to evaluate on a 1v1 metric since their whole thing is to never fight fair. They'd never put themselves in a 1v1 situation where the enemy is aware of them.
Also, idk what casters would do against Cloak>Shadowstep>Shoot head/Stab neck with poison.
great video as always. I love the laughs you added into this. Great move in a great direction. Makes it feel much more human and relatable. Amazing to see you improving in every video you make!
Batman is basically a Rogue. This is why I think it all depends on the Rogue. I mean are we talking about The Dark Knight, or some pirate. One aspect I believe was overlooked was the cunning/tactician factor that a rogue could possess; he's not going to try to duel an armor-clad Warrior, he's going to kill him in his sleep.
We are the best, if you are not agree then 1vs1 me... but only when you are less than 50%hp 'kay thanks.
Point of a rogue is their vast arsenal of tools and gadgets,they aren't limited to one school of magic or one style of combat,they fight dirty and they fight ruthlessly.
Batman is a great example of modern rogue
hey where can i get the picture of the Belf rogue that pops up at 1:13 ?! its awesome and i need it haha please help
"How powerful are rogues?"
Depends on the situation
Comment before watching the video "rogues may have the advantage of surprise but they aren't as powerful as demon hunter" amiright ?
I can’t understand why do you take some other classes w/ abilities but rogues are only knifes and poison...
the thing about rogues is.... if they catch a target off guard, they are designed to be able to kill that target. doesn't matter who, what or when (assuming the bit about being off guard is true). In game? this is limited to a great degree. In lore, if they get caught they aren't that good.
what about cloak of shadows against spellcasters :)
You forgot pandaren are also rogues taoshi is a member of ravenhold pandaren are usually rogues of the shadowpan as well hunters and monks which makes them a deadly army
So in theory. Undead could Lie dormant within all the graveyards. In Stormwind... And just wait?
Rogues are in top 3 strongest from beginning of wow!
7:40 Min.: Me as a Holy Priest Mainn can say you form my PvP exp that yeah a good play rogue fully counters us priests and will brust us down in a blink of a second.
But if its cames to palys. I say it so: All 3 Specs be dangerous af but the retri paly will beat the @ss of the rogues compleatly befor there run out of there bubble. If you dont believe me challange a good geared PvP exped Retri Paly for a duell as a Rogue you will fast see that they will beat your @ss compleatly with out letting you a chance to overlife. They be MONSTERS if its cames to PvP and fully eats most of the classes that exists ^^
the main problems with "power level" is that it's impossible to know, example a true rogue is the type of "warrior" that doesn't fight their job is to infiltrate and eliminate, so they can technical defeat any single target, given the right tools
they have a job, now how you quantify power like that, they can kill any of the classes (except the demon hunter and the death knight) with one fast knife throw to the head,
so i dont think its possible to say how "powerful" a rogue is
but you can see how consistently they can win
yes they can kill any one with the right tools, but that is the thing, they dont always have that
so a rogue is a very "powerful" class in the right situation and a average class in the rest
(also killing them is quite hard, being that they are very good at running away as well)
They are the best assassins in any game and always have duel daggers which are a person favorite for me
Warrior here and i always wanted to main a rogue i think is the funniest class to play
Lolo NO,WARRIOR IS THE BEST CLASS!! FOR THE HORDE!
Lol good timing notifications aren't even working and I went to check your uploads
Can you make a video about how demon possession works
Can we have origin of the blood elfs next
I think the biggest weakness to a rogue is a death Knight and some spellcasters
This makes no sense, only wearing cloth and leather to utilize speed and agility..
Wow really didn't think this one trough
Even wearing mail and plate they would be as fast and as agile as in cloth, only leather, depending on the type, would present an issue(like boiled/tough leather)
Many games do mess this up and it's kinda stupid, like they give warriors and paladins full plate armor AND a shield.. like why would they need a shield in full plate armor, but they give shamans who dual wield and hunters who shoot arrows mail? Well that doesn't make any sense, why would they wear mail if plate exists in that universe :|
Same goes for mages/priests/warlocks.. why are they not just wearing full plate when it already exists lol
Your comment doesn't make much sense
looking at it with somewhat realistic constraints, even though its been proven that you can move effectively in heavy armor it still wears you out quickly, and for the general concept of rogues getting tired means you slow down and die
The case of shields and plate armor doesnt make much sense in real life terms like you say but in terms of a game universe it can be pretty useful to block spells and to fight some creatures.
Plate is also very impractical in many situations, most likely most mages, priests and warlocks would not be practicing their magic in full plate and would most likely not even be able to effectively wear plate. in regards of hunters a, it doesnt make much sense for them to even wear mail yet alone plate. Hunting animals in metal armor is a terrible idea, animals would hear them and they would be more exposed to the elements due to this armor type. Shamans it could make sense for enhancement spec to wear plate but the other types should wear cloth for similar reasons to the other magic classes.
Its logical for people like thrall or paladins to wield magic and use heavy armor effectively as they have received special and intense training due to what they are .
also plate armor is very expensive compared to the other types of armor so its likely not everyone can afford to use plate armor
Yeah some of what you said is true but there is no such a thing as "heavy armor", real armor, when you wear it, you don't even feel it's on you, similar to cloth, so it really won't tire you much faster than if you were wearing absolutely nothing
Regarding spell casters in WoW, the way they cast magic is .. well.. they do chants and they stay in place.. so.. wearing armor would not represent an issue AT ALL.. about hunters, plate armor doesn't make a sound when you wear it :/ no armor does, you can easily sneak up in it, well, depends on what boots you are wearing, but anyway I was talking about hunters in combat(versus other humans/classes not sneaking up on a beast)
You don't need to have a training to wear armor, it's light, and well distributed around your body (talking about medieval European armor)
Now if we talk about WoW armor, yeah, you'd need superhuman strength(that some WoW races, more like species, have) to wear it, that shit looks like they are wearing bathtubs on their shoulders lol
and yea I guess if the shield was magical it would deflect magic like bolts, but if they can make shield magical, just make the armor magical and you wont have to think about blocking anything :D
@@The-eo4lj wdym you wouldnt notice wearing full plate? A replica of full plate armor out of medieval times weighs around 20-25kg. Now take into account the HUGE shoulder plates and armorsets in WoW and you can easily go up to a weight of 40kg for the armor alone. Of course it will limit your speed.
I remember with my guild leader, who's main was a DK, a rogue killed him over and over, he disarmed him and without th rune blade the DK is useless, so rogues can have advantage over DK depending of the individual
Remember that the DK is undead, he has super strenght compare to someone who si alive, he can fight the rogue barefist, but that is in the lore, or should i say in WoW-reallity :D, in-game of course it would not be the same, cuz we want equallity.
In game if you break the weaopn, it comes right back good as new in the opponents hand, like it has repaired by itself and jumped in the owner's hand :)), in lore it would not happen that, or lets say if a DK uses stranglegate... the enemie remains for 5 sec strangulated and then it doesn't and he is completly fine :))
@@Kalimdori what about undead rogues then?
Man I wish goblins looked like that thumbnail!
how do you record all the clips in your videos do you use a private server?
Dude rogues are assassins that are sent to kill some of the other classes. Ambushing a mage with mind numbing poison to slow their casting. Using smoke bomb so they cant be hit with ranged spells. Not to mention a shadowstep to teleport behind a target. Also you cant shoot a fireball at a target if you're blinded from range.
Generally, rogue is a weak class, but by sneak attack others people, its made up the fair ground. Though, you can switch it backward as well, if other classes also sneak attack the rogue, rogue would be useless. In fair, rogue is average at best in fighting ability
I always felt like demon hunter were like empowered rogues
Well in legion they can Oneshot pretty much everything that moves so . . . yeah
there's no end to our power!
We need a bard class
What about combat rogues? Aren't they supposed to be that kind of rogue who focuses more on actual duelling then stealth?
And aren't warrior supposed to have superior stamina and endurance, making them capable ignoring pain and resisting things like poison? In that case light stab isn't going to make it and rogue can't do much more then that to a warrior due to his heavy armour and superior combat ability.
Rogues as a concept were always assassins of the assassins. They can easily kill those who are strong but fragile by always having the advantage of first strike.
I feel like you have never pvped with a rogue to come to your conclusions about who would win in a 1v1. Also Demonhunters are stronger and more agile? Bullplop. Compare a DH to say a subtley rogue. The rogue can instantly appear behind opponents repeatedly attack from stealth even if they were not in stealth before hand and can often kill DHs in a matter of a couple of seconds. Something which a DH certainly cant do itself. Strength is something that is hard to define in these classes. but i would put money on an orc rogue in an arm wrestling match against a DH. Hell i'd put money on my goblin rogue to beat an elf in an arm wrestling contest.
Rogues have an equal chance or better of beating ANY other classes in a 1v1. It is THE best single target class bar none. In lore rogues have killed literally every other class and often the most highest ranking members of that class by assassination. To put them lower/middle i feel is insulting hehe.
In-game combat is vastly different from lore combat. In the lore mages don't cast a million spells, orc warriors don't turn into stone avatars for example.
I get that, but lorewise rogues are pretty much unstoppable in killing high profile targets. Garona killing King Llane for example. (maybe a bad example hehe)
Demon Hunters ARE more agile and stronger than rogues since they have been enhanced by their inner demon. They are as agile as Monks and as strong as DK’s.
Doreen Green DH can sense Rogues teleporting behind them
Long have I waited for this video.
Never really played rogues. Was always bigger into Warriors and Hunters but then I played one since they gutted the Warrior class in SL. Gotta say WOW they are fun to play. So are survival hunters btw. Since I like Melee but Warriors are shitty atm the Sur Hunter and Out Rogue are what I am playing this expansion and its going very well
Wtf are you talking about? Warriors are the strongest melee almost from the start of the expansion.
There's no way a warrior can beat a rogue in a duel in game.
...a video about Rexxar would be good..you didn't made one yet.
Easy answer? They are not. Compared to the other powerhouses they are insignificant. Their true calling lies in fighting from the shadows moving unseen not in the bloody battlefield facing full armed knights warriors and mages with pointy daggers....
I agree it was technically the conclusion of the video.
Except one would have killed khadgar, the most powerful mage in WoW without the help of ANOTHER rogue seeing the rogue first.
Rogues have the potential to easily kill anyone. And they can use a range of tools, not just daggers lol. we also collect powerful artifacts, and tools to destroy our enemy. We discover someones weekness and set up a plan.
Sure sure go read the Last Guardian novel and see how well that worked out for Garona....
Flare, traps, and hunters mark. Run for your life rogues ;)
A 1min burst Wrath-WoD.
I love rogues but if you have a night elf hunter with a cat pet with stealth you can actually ambush a rogue :v trust me I do it all the time lol
I do think a most rogues can handle warriors if you look at there combat tools even in a 1 on 1 fight warriors rely on strenght and power rogues on poisons and agile movement what good is a big weapon if ur not able to hit your target? same goes for most of the rest tbh Poison is very potent tool against pretty mutch everyone
and ye also sins the rework of Sub it does feel rogue use some form of shadow magic to enhance there attacks
lore wise i do think Outlaw is the weakest spec of the class
I do think Lore Wise Worgen rogues are the strongest of them all even more speed agility and stenght
Notification squad reporting in :)
Rogue main here
Márk Mikolay +1
/spit
All spellcasters are f*cked when you think about the fact that rogues can teleport
So can a mage! More times than a rogue probably given extensive magical knowledge
@@DemonMaluMintus But if the rogue gets up close, the mage is done for
@@ravnemagne9598 Yes if, if rogue has the surprise factor and mage isn't a..well good and preparedd mage than sure, but you gotta accept that rogues tend to be underdogs. I am not only taking about a mage here but since it is the class that I am most knowledgeable about I will give example from a mage.
They can blink, they can freeze one's foot to actually imobilize them, slow spell is a chronomancy spell that actually slows the person and on top of that in lore they also have wards, even some wards that activate upon fatal damage to shield the persons--And of course the fact that they can create domes of arcane magic to protect them and elementals and trust me..It just goes..on and on.
@@DemonMaluMintus But if it was a duel, then the mage wouldn't have time to set up wards, and rogues are known to strike fast and precise, so they just need a window where the mage is doing anything, fx. if the rogue teleported behind the mage.
@@ravnemagne9598 We do not know what magics take time to casst and what doesn't in lore-We even do not know (not for sure) if they need to chant.-Though I can say this rogue has more chance in a sneak attack rather than a duel because as far as we know mages can raise arcane shields quite quickly and blink--And things like ice block as well that combined with created distance and polymorphing-Which I may add that in lore you cna polymorph people in to objects too.
Pandarens are also rogues too you forgotten them
A rogue taking a fair 1 on 1 fight is not a rogue but a dumb person seeking death. imo, only plate wearers and demon hunters have a strong advantage against them because it's a lot harder to make a good stab when someone is clad in plate and demon hunters can detect them easily. Normal hunters have a chance if their pet is good at detection and cloth wearers better pray the first stab/slash isn't instant death if they want a chance to survive. When it comes to death knights, it's the deathstalkers that can take them down due to apothecary poisons that can kill living and undead alike. No rogue will ever take a "fair fight", no rogue will go up to their target and claim "TODAY YOU DIE", they will all start the fight via an ambush, considering anything else is pointless to me, if you fail the ambush you retreat, you only take the fight after you've delivered the first crippling blow.
So a blood elf rogue is another variant of a Ranger
Ahm not.. rangers in WoW universe are the hunters
@@TheLjnx then what is a blood elf rogue
Thanks for the great videos! Are you planning on making new "Who would win?" videos? I really liked those!
Thanks. It's something I've been considering for a while. If I did bring it back I would probably change the format of the video a bit.
Rogues use their advantage as assassins rather than normal warriors. Rogues wouldn’t duel another class as it’s not their skill set.
It is for outlaw
My Rogue uses 2 2 handers
So rogues are like FBI?
And a demon hunter can literally turn into a demon and some are immortal.
but what about illusion magic