Thank you! In my opinion, the game doesn't do a great job of explaining how to use the hold until clear command and go codes, so this was super helpful.
im confused with the GO codes and throwing grenades or opening doors. i cant seem to plan ahead on closed doors. i can plan to OPEN DOOR first the throw the nade because you cant drag the grenade while planning if the door is currently closed.
Thanks for watching and yes, the in game tutorial is very basic and doesn't explain some of the tactics needed like how to approach doors, etc. I'm going to put up more of these tutorial videos so stay tuned!
Do the challenges do or give anything if you actively go for them? I can't get this 12 second run for the first map and do it in one plan, they just don't go fast enough. I even have them sprinting in more than one command lol
the very one thing i actually DON'T undrstand is why the hell our grunts can't peek from corners? in xcom2 a corner gave us full cover that is -70% chance of being hit if not flanked. here we have even better cover shooting from half-covers like trenches while in xcom2 it seemed to be more fair to give you only -30% chanse of being hit. why tho? or i don't understand something?
I have a very specific issue, maybe someone can help me out. It is about opnening doors. The operators just lean forward a lot and look and aim at the ground. If there is an elite tango behind the door, the operator is dead. I cannot blow up every door either. Yes, you can improve your chance of survival if you open the door from the narrow (beeing at the wall and as far as possible from the door. That doesnt garantie survival and isnt always possible. The only solution I found is to use the second man to open the door from behind the first. That is a bit wird and is opposed to some commonly used SOP. Any hints?
I need to watch this video again because I'm used to the sound and didn't even notice. I went back and watched the video and that sound is the wind outside here in San Francisco. In fact, this city should me known as the "windy city", not Chicago. So much for making videos on my roof. :(
Thank you! In my opinion, the game doesn't do a great job of explaining how to use the hold until clear command and go codes, so this was super helpful.
Glad it helped!
@@doctornachoz8099 thank god you told me about the right click function
This is so useful. I couldnt control the guys at all. I had no clue how to use the shift or control. Yeah it kinda tells you but not really.
yea I just got the game and the tutorial did not tell me using the shift key at all
the background noise is overwhelming man, watch out for it
yess it anoying but really nice vid man
thats the game though
I live in San francisco and it is always super windy here. no more making videos outside for me :(
Extremely helpful tutorial for hold and go codes which were difficult for me. Thanks!
Great to hear!
There's no simple undo/redo in this game? I guess it would make sense in planning mode.
im confused with the GO codes and throwing grenades or opening doors. i cant seem to plan ahead on closed doors. i can plan to OPEN DOOR first the throw the nade because you cant drag the grenade while planning if the door is currently closed.
Thanks for making the video. Really good, have a great 2024
Thanks, you too!
Great tutorial! The one tutorial that I could not find anywhere is editor tutorial. I hope you add that to list!
will take a look. Thanks for the comment!
Looks to see what Door Kickers 1 is like, it's in my library and I'd totally forgotten about it!
Thx keep good job , I’m trying to play this game it’s so hard , it’s makes me lose my mind lol 😂
This game has lots of challenge! Wait till you see the higher levels.
Thank you! Great tutorial
You're welcome!
Beautiful. thanks my guy
Any time!
There's 2 ways for changing the aiming direction, you can do with CTRL + Right Click and SHIFT + Right Click, but I can't tell the difference...
thanks I really needed this, kinda sucks that the game doesn't really have a GOOD tutorial
Thanks for watching and yes, the in game tutorial is very basic and doesn't explain some of the tactics needed like how to approach doors, etc. I'm going to put up more of these tutorial videos so stay tuned!
Do the challenges do or give anything if you actively go for them? I can't get this 12 second run for the first map and do it in one plan, they just don't go fast enough. I even have them sprinting in more than one command lol
the very one thing i actually DON'T undrstand is why the hell our grunts can't peek from corners? in xcom2 a corner gave us full cover that is -70% chance of being hit if not flanked. here we have even better cover shooting from half-covers like trenches while in xcom2 it seemed to be more fair to give you only -30% chanse of being hit. why tho? or i don't understand something?
I agree! I hope they add that feature in the future.
Kept saying right shift which confusing me, but thanks for vid, good help.
Glad it helped!
Man whens the campaign coming?
Can I play this on a tablet???
Not sure about that. It would be cool though :)
A similar game (not the same dev) available for iphone is "Vodobanka"
I have a very specific issue, maybe someone can help me out. It is about opnening doors. The operators just lean forward a lot and look and aim at the ground. If there is an elite tango behind the door, the operator is dead. I cannot blow up every door either. Yes, you can improve your chance of survival if you open the door from the narrow (beeing at the wall and as far as possible from the door. That doesnt garantie survival and isnt always possible. The only solution I found is to use the second man to open the door from behind the first. That is a bit wird and is opposed to some commonly used SOP. Any hints?
Turn sound down sounds like your in a wind tunnel
I do live in a wind tunnel :)
@@doctornachoz8099 lol
very helpful
Holy shit the sound
I need to watch this video again because I'm used to the sound and didn't even notice. I went back and watched the video and that sound is the wind outside here in San Francisco. In fact, this city should me known as the "windy city", not Chicago. So much for making videos on my roof. :(
Thank you. Cool game but, as others have mentioned, poor onboarding.
nice vid
It is a God damned WAR CRIME that a game this unlike anything else has such a quarter-assed attempt at tutorials.
Bro they still used the old sounds except it sounds worse than the original
I just refunded this game because it won’t play on my Mac, yet everywhere I googled said I can play it on Mac IOS.
Lol, door kickers came from swats to afghan/iraq war
3 years later, I don't think they've done a good job with the controls. It still super clunky.