The only thing buzzing me off is him just recklessly charge in doors like a shotgun or smg user can be waiting and kill him because his gun would be down, also additional tip is to not face any door head on always have an angle where the operators are safe then safely eliminate all enemies before going in, I've learned a lot from experience, i do blind single strategies mostly because im too lazy to change stuff but i modify their timings and stuff if one operator goes down
@@johnmarston2616 It really doesn't need to be fancy. Just a little "Recording" saying at the top corner, and the name of the operator at the bottom corners :)
the problem with a helmet cam type thing is the models look extremely low quality up close and the animations are not suited to having a camera follow them.
A cool trick I learned about go codes (at least in doorkickers 1) You can have multiple of the same go code and assign different go codes for teams of troopers. For example: 2 small houses, 1 big house and 4 guys to work with. You can keep stacking B go codes through rooms to move one pair of guys in 1 house. Then you can have multiple C go codes moving a different pair of guys clearing another house. After both pairs are done clearing you can link them up and start using A go codes to move the whole team and doing 4 man clears. They can split up using more B and C go codes, then rinse and repeat. Hope this helps and keep up the great content!
You can do that with go codes. I think Karma hasn't realized yet that you can reuse codes as many times as you want, you are not limited to 4 codes per plan one for each letter. This way you can set a go code before every breach to sync everyone up.
@@TheScopeGlint Whenever you execute a code, any operative currently waiting for that code will start moving. Only the ones that are already waiting. For example, if you set an Alpha code for all 4 but launch it when one of them isn't on position yet the other 3 will start moving, but he will wait on Alpha once he arrives so you'll have to launch it again.
Hey @Karmakut when your guys breach a door you can tell who's actually opening/picking/slapping by looking to see who has the colored icon for it. So if you have four assaulters going through one door, but you want one to pick the lock first like you did in this video, just order who you want to pick the lock to pick it and the other assaulters will wait until that's done and he opens the door to proceed.
Really happy that you are enjoying this game! If you ever need an extra man lmk. I do this content myself and cover it often. Feel free to check out my maps and others that the community has made available for the public before the workshop.
That was class man. As a guy who played the first game a lot (Will play 2 right now) your first single plan will never go completely as planned as you hope. Good job!
I played a ton of the first game, to the point of being able to single plan even the big missions and it took me quite a lot of time to adjust to this one. In the first one there was always collateral to worry about, you couldn't just run in guns blazing most of the time. It took me quite a lot of time realize than not only I CAN use copious amounts of explosives, but I actually have to. Basic tactics like wall breaching and blind pre-emptive frags were all tactics I was extremely reluctant to use early on and boy did that cause me to struggle.
bro this game is satisfying to watch. never knew I would love a top down game this much in my life , thanks to your gameplay and commentary for that ;)
After watching this video for 20 minutes and 32 seconds, I realized that the title was "my first ever single plan". this entire time before 20 minutes, I was wandering how the hell he's understanding all of this and why he's doing everything in one plan. yeah, i'm dumb
All I could think with teal clearing that last area was "yeah if he's alive by then, he definitely will clear that room." And guess what he wasn't alive. But other than that you did really well with all of it couple things here and there that you noticed you messed up and plan to fix but otherwise beautifully done
Ye it was a good run, and it went through my head that "cheaters never prosper" but hey, you got the mission complete with a single blind. I have DK 1 on mobile and I just became able to do single plans, with few casualties, my only thing was the multiple story building bc you can't plan on the different stories but the game is still live.
You Blankety Blank So and So! Okay so six hours I bought the game and figured I would try a couple of missions and see how I did. I wasn't planning on playing for six hours, maybe an hour and then play some Escape from Tarkov. But now two levels and six hours later I realize that things didn't go according to plan. And it's your fault. Okay the addictive nature of the game also had something to do with it. But really? No warning whatsoever about how hard it is to tear yourself away once you start? It is so much fun planning a mission and watching it unfold. Not to mention canceling Tangos is always fun. Jeez what a rush. I want to thank you for showing me this game, and take my tip back for showing me this game. I should have known I was in trouble when I started watching your Door Kicker Vids and didn't fast forward through any of the planning. Great game. I wonder if they could do a FPS in a similar manner?
I hope I dont sound dumb but I hope this game comes out to mobile like the first door kickers. What I'm hoping is that they make the controls almost the same. I dont have a pc but i wish I did so I could play this game "professionally" lol
i am not sure putting 3 people though the same door is a good call, this game no wire trap or shot gun? if u put so many people at chock point, they all just die together, i am not pro, i know nothing about military, sorry if i am not right
Wow...been away for a while....never knew what Karmakut looked like....neato. Not what I expected, I figured a scrawny white dweeb for some reason....lol
Dude. It has clicked. You're killing it -- seeing all the right stuff, making the right calls. That was clean af.
Yooo wassup man actually expected to see you here
Check this mans channel out
^^^^^^
The only thing buzzing me off is him just recklessly charge in doors like a shotgun or smg user can be waiting and kill him because his gun would be down, also additional tip is to not face any door head on always have an angle where the operators are safe then safely eliminate all enemies before going in, I've learned a lot from experience, i do blind single strategies mostly because im too lazy to change stuff but i modify their timings and stuff if one operator goes down
It be so cool if the devs added an "After Action" mode that shows like an almost "Helmet Cam" footage of the missions
This would be LIT. Doesn’t need to be high quality or anything fancy either.
@@johnmarston2616 It really doesn't need to be fancy. Just a little "Recording" saying at the top corner, and the name of the operator at the bottom corners :)
Or camera on corners on every room they go
brilliant, you're an absolute brilliant
the problem with a helmet cam type thing is the models look extremely low quality up close and the animations are not suited to having a camera follow them.
28:00 "I love it when a plan comes together" Karma is literally the A-Team
A cool trick I learned about go codes (at least in doorkickers 1)
You can have multiple of the same go code and assign different go codes for teams of troopers.
For example: 2 small houses, 1 big house and 4 guys to work with.
You can keep stacking B go codes through rooms to move one pair of guys in 1 house. Then you can have multiple C go codes moving a different pair of guys clearing another house. After both pairs are done clearing you can link them up and start using A go codes to move the whole team and doing 4 man clears. They can split up using more B and C go codes, then rinse and repeat.
Hope this helps and keep up the great content!
They should put in orders to move on flash or move when a certain friendly moves or does a certain action
SWAT 4 was like that.
You can do that with go codes. I think Karma hasn't realized yet that you can reuse codes as many times as you want, you are not limited to 4 codes per plan one for each letter. This way you can set a go code before every breach to sync everyone up.
@@KirtashESP oh so you can use every letter multiple times and they’ll activate in order?
@@TheScopeGlint Whenever you execute a code, any operative currently waiting for that code will start moving. Only the ones that are already waiting. For example, if you set an Alpha code for all 4 but launch it when one of them isn't on position yet the other 3 will start moving, but he will wait on Alpha once he arrives so you'll have to launch it again.
@@KirtashESP ah ok. Yeah that definitely would’ve helped him out
This video was so good I didn't even realize I just sat through 30 minutes of planning
this man says "you" sometimes instead of the colors lol. hes really into it.
Hey @Karmakut when your guys breach a door you can tell who's actually opening/picking/slapping by looking to see who has the colored icon for it. So if you have four assaulters going through one door, but you want one to pick the lock first like you did in this video, just order who you want to pick the lock to pick it and the other assaulters will wait until that's done and he opens the door to proceed.
I was today years old when I found out you can customize weapons in this game...
They breach at 26:47
Holy crap! That's a lot of planning, I love it.
Really happy that you are enjoying this game! If you ever need an extra man lmk. I do this content myself and cover it often. Feel free to check out my maps and others that the community has made available for the public before the workshop.
PLEASE continue this series!!!
That was class man. As a guy who played the first game a lot (Will play 2 right now) your first single plan will never go completely as planned as you hope. Good job!
I played a ton of the first game, to the point of being able to single plan even the big missions and it took me quite a lot of time to adjust to this one. In the first one there was always collateral to worry about, you couldn't just run in guns blazing most of the time. It took me quite a lot of time realize than not only I CAN use copious amounts of explosives, but I actually have to. Basic tactics like wall breaching and blind pre-emptive frags were all tactics I was extremely reluctant to use early on and boy did that cause me to struggle.
Bro I did not know you where Asian
(Y) Same
Shout out to Controlled Pairs Gaming, if you like Karmakut you’ll like him
Hell yeah! Seeing all the planning pay off and come together at the end is so satisfying. Such a solid operation.
bro this game is satisfying to watch. never knew I would love a top down game this much in my life , thanks to your gameplay and commentary for that ;)
I know this is old, but objective is for small scale victories. Either a person or place. Operation is more large scale.
keep THIS up!
I love watching all the planning and tactics!
DOPE!
nothing happened the entire video and you still managed to make it entertaining, great job
That game is sick af
Nice, its relatable, the satisfaction, the fun of playing it is just great
Thank you for listening from us to do single plan
Please, sir, I want some more.
Meanwhile me: pauses every now and then cuz I didn't planned anything just happen to know room clearing setup lol
Hell yeah! Keep them coming.
After watching this video for 20 minutes and 32 seconds, I realized that the title was "my first ever single plan". this entire time before 20 minutes, I was wandering how the hell he's understanding all of this and why he's doing everything in one plan. yeah, i'm dumb
That was just beautiful planning and action here. I play this game from just few days ago and I would so much like to reach this level of planning ^^
Dude, this was fucking sweet to watch, really has the vibe of old school r6 or police quest:swat, but with way better engines and programming
I assumed this game was focused for multiplayer. Am happy to know how fun single player looks and convinced me to get it.
All I could think with teal clearing that last area was "yeah if he's alive by then, he definitely will clear that room." And guess what he wasn't alive. But other than that you did really well with all of it couple things here and there that you noticed you messed up and plan to fix but otherwise beautifully done
29:02 "cheaters never win" XD
Ye it was a good run, and it went through my head that "cheaters never prosper" but hey, you got the mission complete with a single blind. I have DK 1 on mobile and I just became able to do single plans, with few casualties, my only thing was the multiple story building bc you can't plan on the different stories but the game is still live.
Years late i know lol but if its blind then why you have a best time thats different from the elapsed time? 28:51
That was so clean. Gj man
Very nice job man.
That was nicely done!
So cool, I’d love to see more of these!
Great video. Can’t wait for the replay feature
such a sick play man!
I like the face cam Karma! I’ve really been enjoying dk2 lately too, really awesome runs on here!
neat planning 👍
You Blankety Blank So and So! Okay so six hours I bought the game and figured I would try a couple of missions and see how I did. I wasn't planning on playing for six hours, maybe an hour and then play some Escape from Tarkov. But now two levels and six hours later I realize that things didn't go according to plan. And it's your fault.
Okay the addictive nature of the game also had something to do with it. But really? No warning whatsoever about how hard it is to tear yourself away once you start?
It is so much fun planning a mission and watching it unfold. Not to mention canceling Tangos is always fun. Jeez what a rush. I want to thank you for showing me this game, and take my tip back for showing me this game. I should have known I was in trouble when I started watching your Door Kicker Vids and didn't fast forward through any of the planning. Great game.
I wonder if they could do a FPS in a similar manner?
Check out controlled pairs' videos, I always learn something new about CQC on his Doorkicker videos
I hope I dont sound dumb but I hope this game comes out to mobile like the first door kickers. What I'm hoping is that they make the controls almost the same. I dont have a pc but i wish I did so I could play this game "professionally" lol
Same
More door kickers streams required
Poor yellow had to run a little extra on that one 😂
Nice plan.
L turns on slow motion if you didnt know. Might be nicer for watching it all unfold.
they REALLY need to make the pathing be on the layer above bushes and debris lol. theres just no reason to have the lines be blocked by them
Dang, this was awesome. 🤙
i am not sure putting 3 people though the same door is a good call, this game no wire trap or shot gun?
if u put so many people at chock point, they all just die together, i am not pro, i know nothing about military, sorry if i am not right
I think you should have had support holding the middle lane, if more tried to cross a SAW would allow for better suppression
Hey what’s the purple hatched line function? I’ve been seeing it but idk what it’s called or how to do it. Can someone help out
This was really awesome 👌
Did they remove lock picking?
Yes love to see DK2
I love this game so much
Amazing looking Game.I think I will give it a try.
A M A Z I N G... I wish I had the patience to do this
Online coop time?
That was quality!
I have the first game on my phone and I had no idea it had a second game
woah so smooth lol
They got rid of the view replay option??? Why?! That was the great thing about the first Doorkickers.
So satisfying
Is it just me or do I smell a million subs soon?
Has he tried pistols only? Or one or two man mission clear?
baby steps baby steps
This game is awesome
First time seeing yr face, pog
Wow...been away for a while....never knew what Karmakut looked like....neato. Not what I expected, I figured a scrawny white dweeb for some reason....lol
Use moar flahbangs
Karma is Asian?!? MINDBLOWN!!! hahahah i always imagined Karme to be looking like Linus.
YOURE ASAIN‼️‼️‼️‼️⁉️⁉️⁉️
Awesome
Bro what?!?!? My guy is Asian? I thought we was a full on white guy. No hate, just surprised. Still love the vids. That’s a trip bro.
I don't know why seeing Karmakut's face is so weird to me. I feel like before he showed his face I imagined he would look like Thomas Brodie-Sangster.
Hey if yall are interested in playing this but don't have a pc the 1st 1 is on mobile.
good call
epic.
26:48 for actual gameplay.
Lets see this...
Nice
That’s the only way I used to play rainbow 6 3 . Just plan it don’t ever play.
30 minutes for 1 minute and change of gameplay
I was today years old when I found out Karma is Asian 😂
Judging from his name, he's probably mongol or kazakh
I wanna know if Karma smiles whenever he leaves a heart on my comment🙂
fuck this game's cool
Hi
oh shit ma mans asian! :D i like em even more now :D
Karmakut more like karma is kut
First
Nice
First