Yes and no because it depends on the item which is why people say to not spend so much time on a stage because if you are quick about looting, you will be able to farm faster and get more reliable drops. So yes, it's dependent on the item which is why you don't want to spend so much time going out of your way for items especially early game. A great example is legendary chest, cost like 10x the amount of a big chest, if you take a long time to farm for it, it's not really worth it. Hut if you are dpsing super fast, it is well worth it. I'm using a legendary to illustrate how the time investment may or may not be worth it depending on how much time you trade off for it. Now apply this to random commons. If you get an extra feather for wasting 3 minutes to scavenge for it, you are getting weaker if it doesn't provide value. This ideology assumes all items are of equal value relative to the enemies being harder to kill and easily for you to be killed
If you have a tough time unlocking Rex, try and find an equipment barrel and you can switch it out. Once you finish the boss, just remember to pick it back up. That's how I was able to unlock him.
Here's what you do if you don't want to play Mul-T Drizzle Step 1: notepad++ Step 2: ??? Step 3: now you have Rex and also 2000000000 non suspicious lunar coins
2:27 in addition to this tip, you can look out for the yellow floating embers effect that usually surround the teleporter. You can easily spot it at a distance.
I played this game for weeks before I realized this. I can’t believe I watched so many guides and no one brought this up. Also on stage 5 the embers are blue
@@PhantoRoyce I would spend 20+ minutes walking around one stage to find it hidden in a corner. Usually wetlands aspect gave me the most trouble because the TP blended in with the dark ground. In a game where time is important, I remember thinking there has got to be an easier way to find these things. I started looking for an indicator and noticed the red dots and sure enough next stage I see red dots and find the TP. I remember getting so frustrated cause I feel like this is a massively helpful feature that hardly anyone talks about.
@@drewjackson2025exactly, I’m constantly spending more than 20 minutes on a stage looking for the teleporter just to immediately die in the next stage because I let the time get so high
something to note about the bazaar....i'm pretty sure that the stage can randomly activate it for you, though it's rare. I've had the blue orb spawn without finding the newt altar before.
I’ve had it happened to me and my friend a couple of times. However, when playing modded, it spawned in the character selection area (couldn’t see it but the message appeared), and I have no clue if a mod did that, or that can actually happen in the base game since I know those areas are actual places you can access lmao
this is hands down the best beginner guide for this game on yt. everything else i found gave me tips what helped but i think a lot people needed to hear the very basics just like you explained at the start first. i think a lot are overwhelmed with the game even with the other guides i found on yt but this is really good. thank you
Dude you made my mind burst with that tierlists thing you made. It completely makes sense. Don't rank items in usefulness, put them in ranks via their abilities. Great idea.
I was expecting to leave a comment disagreeing about your time suggestions per stage, but you said exactly what I thought you wouldn't. One thing I think Woolie's content does poorly is it teaches you a very specific way of playing: his way. This includes the time spent part. I think your approach of leaving things open ended is far better advice to give to a new player. Rushing teleporter and grabbing only a few items as a strat has not aged very well either. Many bad items being buffed and the addition of scrappers means that even having bad items in your inventory can save a run if you get a good printer. I also completely agree with your point on tier lists, for similar reasons as what I stated above. Striker Hutassa has a great vid on why ror2 item tier lists don't work, and goes more in depth. This is by far the best overall ror2 guide on the website. It gives the player the information they need to be successful but doesn't shove them into a very specific play style and allows them to experiment with the tools they now... know more about.
Interesting stuff, I’ve been playing for a while and I didn’t know that there wasn’t a time per stage to aim for, obviously playing the game in the way that’s fun is the most important but it’s good to know
When you mentioned play how you want… playing with the metamorphosis artifact forces this diversity because you get a new character each stage and learn new synergies you’d might not have run into organically…one of those was picking up chrysalis on engi only to have my next red item be head stompers….you can figure out what my next discovery was…one thing that surprised me is the lock on of headstompers near a ledge could miss land all together..you hit the level’s out of bounds and you still get the slam damage on the ledge when your teleported back to solid ground Anyways excellent video and I will most def be sharing this!!
this helped a lot! i used to struggle a lot on mithrix and die to him very often but now i know how to just loop my run once and get strong enough to kill him easly.
I followed your advice and took my time collecting items in the stages and i just cleared my first run after like 20ish hours even tho it's normal difficulty. Thanks!
The point you made about items making you stronger faster than time makes you weaker reinforces the fact that executive card is incredibly strong. Sacrificing your equipment slot for 3x the amount of items you get from multi shops has given me insane god runs. The cash back part is a nice little bonus but just with the multi shop buff alone it's very strong.
I Really appreciate that you try to avoid spoilers and don't tell me what's bad or good. For me it always ruins the fun when you already know what you "should" be picking, i'd rather just experiment without having some tier list in the back of my mind naggin me lol
It you haven't gotten the expansion yet, I'd certainly recommend it. It doesn't make the game more difficult, rather it adds new mechanics, items, characters, etc. Very worth the price tag. Yes I'm a shill
another quick tip for teleporters is that you can find them by looking for the glowing particle effect (orange/red everywhere apart from sky meadows where its blue)
Thank you so much for making this video. This has to be the best guide video that i have seen by far and I think it will really help my friends learn the game, you explained everything 100x better than i could have.
I'm just gonna mention a few things regarding the video. Some of these are corrections/additions, others are more commenting on something. 1. (2:27) The teleporter also emits orange particles around it and a faint tune, which can help in finding it. Though the usefulness of the latter may strongly depend on audio settings and/or what's going on around you. I think the range of the particles may be similar to the teleporter's default range, which is fairly large. 2. (3:53) Scrappers will only take up to 10 of an item at a time. Though for runs early on, this might as well be "all of an item". 3. (4:26) Might be worth mentioning that each item dropped has a separate chance of being a boss item. 4. (4:30) They give gold equal to half of the sacrificed health. Also, early on, if one is close to the teleporter, it might be worth using it at the last second before teleporting to get some extra starting gold on the next stage. 5. (4:36) I think the idea behind the "5 (to 7) minutes per stage" is to get you to loot more efficiently. However, it's worded like trash. Obviously, if you loot all/most of the items in a stage and leave in 5-7 minutes, that's great, but if you only get 3 items in that time, you're gonna have a pretty terrible time. It's fine as a "suggestion" but should not be treated as the golden rule. Context matters. A lot. (For a new player, playing on drizzle will help _a lot._ It takes twice as long for the difficulty to get up to the same level as on Rainstorm and three times as long as on Monsoon (assuming you're on the same stage number)) 6. (4:49) To be more specific, every time you go to a new stage, the difficulty is increased by 15%. This includes the current difficulty and all future difficulty scaling. 7. (6:35) It's rare, but sometimes a blue orb can appear naturally without having to pray to a Newt Altar. If this happens, it is signalled at the start of the stage. 8. (7:05) MUL-T, Acrid, and Void Fiend (new) do not spawn with the standard escape pod and cannot obtain the equipment on their own. However, MUL-T has 2 equipment slots and the Fuel Array does not explode if it is not the currently active equipment, which can be abused in multiplayer if at least one player spawns with an escape pod. 9. (7:05) The Fuel Array explodes if you are AT OR BELOW 50% health. Do not activate any Blood Shrines, Void Cradles, or Void Potentials without enough barrier to protect you or Safer Spaces active. At full health, any amount of barrier will do (except for the second and third activations of a Blood Shrine, which require full health and more than 25% and 43% barrier). If for whatever reason you're picking up the Fuel Array as REX, be careful with self-inflicted damage.
I agree with you completely about the time spent per stage. It’s way more important to worry about the items you’re getting per minute than it is to worry about the time spent per stage.
we were playing today and, (were super new to the game) i was mul-t my friends had died, difficulty was 33ish and ... i was just running from all the enemies🤣then, super randomly, loader was unlocked 😂 this game is so much fun i cant have enough of it rn
This video is a year old but I got another tip to locate the portal : you can find it even if it's far by the little particles reddish yellow , pretty sure it's the only one that does that so far , you can even find it if it's in a tree or else
thank god im not the only one to realise the time spent on a given level does not matter. yet i have 2 friends i enjoy playing with but anytime we get to "wisp installation" they both just bee line it to the teleporter. meanwhile im just getting stacks on stacks on stacks lmao
The closest thing you can get to a numerical guide for how how smooth your run will be is: X amount of items gotten per minute. This idea promotes a great amount of level knowledge and scouting to find chests and gather items, which is basically improving your build progression. Generally I don't even bother with using this metric, but having at least 1 item gotten per minute on average is still pretty good. The reason why that's so low is because of what he said in the video: Items make you stronger faster than time makes you weaker. Being forced to spend like 5 minutes each stage doesn't promote stage exploration. It promotes cutting your amount of items down to like half in order to "lower difficulty", instead of actually getting you to improve at much more required skills. The funniest thing is, I've had a harder time playing with this time guide compared to the other one. People can enjoy whatever play style they want, but the X items/minute guide is a much better catch-all numerical guide for almost every kind of player.
The first time I made it to stage 5, I walked around for over 30 minutes and never found the teleporter since it looked so different from the others. Convinced that it simply hadn't spawned, I instead looked up a code for one of the artifact challenges and did that instead.
great quality video, was very surprised to see it only had 3000 views while i think your point about items all being good in their own right and tier lists therefore being somewhat null is good, i still think some items are generally much worse and new players should know what ones to always scrap (e.g. shield gens, warbanners, bison steak) the usefulness of some items really doesn't change from run to run, some are just generally bad and should be turned into something better asap.
Huntress is soooo good with mobility items like the soda can, warbanner, Paul’s hooves etc. she’s so good at dodging with and controlling a crowd even better if you have support
just a heads up, some of the terms used in the video don't match the wiki and in-game terminology. just a couple examples: reds are legendary (not rare), the claw-shaped shrines are mountain shrines (not combat shrines), and captain isn't unlocked by beating the game (he's unlocked by beating mythrix and escaping the moon in time via the ship, which is one of the endings of the game)
Overall a great video but a few* details [also if you want any sense of discovery please stop watching before it's too late.] 1 - Another tip for finding the teleporter, there are the particles that you can see, if you learn to pick those out you can spot the TP out from behind a wall, even across the map. 2 - 5:01, can confirm. *gaps added for ease of mobile users* 3 - 6:36 there is a random chance per stage that you just get a free blue portal without having to spend any, but it's random chance so rely on it at your own risk also every time a blue portal spawns or is spawned via altar, the random chance for the next one to spawn goes down exponentially 3.5 - it should be mentioned that lunar coins have an exponentially lower drop rate the more you've gotten in a run, this makes farming without a very specific setup nigh impossible. 4 - 7:08 this cannot be done with Mul-T either 4.5 - if you'd like to temporarily negate the drawback of Fuel Array, find a different equipment and carry it throughout a stage, so long as you grab Fuel Array before you leave you can use all of your health.. to live. 5 - 9:51 you can't do prismatic trials if you have mods enabled. 6 - 11:00 you can also use the lunar equipment "Effigy of Grief" if you've previously visited the shop 7 - 14:31 there are some characters that can do this without mobility items by walking up the wall at the opposite side and running over, can be done easily with Bandit's Utility 8 - 15:55 going to shop on sky meadow will loop you after you exit. some extras 1 - wedding bands proc off of high damage attacks and if I'm not mistaken crits alone will not proc bands, 2 - you can hold tab to read item descriptions/abilities in game 3 - if you really don't feel like farming lunar coins you **can** just spawn them by editing a text file. There are no drawbacks aside from gamer respect. 4 - artifacts are found in some really whacky places, if you think you can't get there, just try it. Some are hidden in plain sight, and others are infuriating in retrospect. in spite of all this, still a good video and would share it if the person has no interest in discovery.
This video was VERY helpgul thanks ı lot ı played this game for like 20 hours but ı havent relized chalanges is the thing unlocks new items; thanks mate
Not really a tip itself but i do recommend people to play risk of rain 1 first so they can somewhat appreciate all the changes more and have that feeling of "wait i remember this thing from the first game" and be surprised by the several changes from the first game
some defensive item tips for people trying to not die: 15 void versions of tougher times will make you almost invencible, 6 topaaz brooches help a lot too, and dios best friend is very good if you already have good dps, dont take dps items if you are instakilling bosses, take dios best friend to not get instakilled by a random thing.
I kept missing the part on how to loop the run. Would always accidentally go to the final boss straight away or kept going to the bazaar first. I had no idea it was the thing on the side of the teleporter lmao. This is after like 50 games too lol
5:58 For me though, the game started to become a lot more easier the moment I put a time limit to the stages. It's just that when you don't know about optimal builds you may lose time getting items that are not worth the time and won't be able to make a comeback. You then enter the vicious cycle of taking too long to kill enemies-> taking too long to get money for chests -> Taking even longer to kill enemies. I think a new player should find a balance between grabbing stuff and going fast but once you know enough about the game you can just go grab everything. After learning a lot... I just take my time and get everything. I'm good enough that I can deal with an even harder boss that results of taking your time and activating the teleporter with mostly garbage items, but even if I only have garbage items I can turn them into green or red in the lunar bazaar so it's not really bad.
So I can’t find a video that tells me what essence of heresy does, or how to use it effectively. Any explanation would be great. Thanks and great video!
I've only started a very short time ago, and just with testing it myself I don't understand why people would assume quick is always the best way to go. Especially with some characters honestly.
There is some wierd bug with "Her Concepts" where you get it without actually going down the tunnel. I only found out about it because my brither found the tunnel in his solo run on monsoon. Thiswas almost a year after i gotth achievment myself. Shoetly after, we played with one of my friends and the flitch happened to him as well. I took him down the tunnel to show him where he was supposed to get it.
I downloaded this on switch got it on sale I find it a bit confusing this has cleared some of it up for me thank you for that. I got to a boss at the end at least I think it was the end lol after I activated some monoliths went back to the ship the I was in a arena with a humanoid looking boss I got its health down the it healed the wiped the floor with me lol I was using the shotgun dude.
The 5 minute rule is a good basis for beginners who dont have an idea yet on how much time should one spend in a single stage. In my experience, spending too much time before stage 5 is risky because it spawns difficult monsters. I dunno if its just me but usually, I find stage 6 easier than stage 5.
@@solthegamer3769 First time I've heard of this. About the 5min rule, it's just a general rule for absolute beginners. I don't really follow it anymore as I think I've developed my own play style already.
While I do agree time doesn't = difficulty it is worth aiming for ~5 minutes roughly until you get to the later stages although I will say it is more of a guide line than a rule in most cases.
Completing stages actually increases the rate of difficulty scaling as well as increasing the current difficulty so rushing early game usually makes it harder
Just started watching it but I just wanna say thanks for making this. I've had ror2 for about a month but it just feels useless to play, I never get anywhere. Have about half the characters unlocked, I'm pretty good at shooting and whatnot but I always always manage to get screwed over. Hopefully this will help because I really really want to like the game but it's just not letting me.
Learning about the things that can insta kill or heavily damage you would have been helpful in this vid. Felt invincible in a run until a void reaper insta death me
I don’t understand why people are constantly taking shots at Wooly. He makes his guides in his own way based on how he may play, just like this guy makes his. How they choose to go about it is up to them but at the end of the day, this idea that you have to follow a guide to a T is so weird to me. Wooly got me into the game And while I followed what he said to do in the first couple of hours of playing, I’ll always play the game in a way that I am most comfortable. People nowadays like to call people out for things like this almost like they can’t learn and engage on their own while using a *guide* as a stepping stone or, idk as a guide to help build a foundation for their own play style. I played the game trying to leave the stage before the four or five minute mark and I’ve had fun. I’ve played the game while leaving stage one at the eight minute mark and had fun. I’ve also had bad times doing both. While there isn’t a definitive way to play, if one person decides to use a guide in the beginning to spend less time on a stage, there’s nothing wrong with that and there are benefits to doing that such as the following stage having chests that cost less if you were to leave at a later time. And like this guy said in his video, there’s also nothing wrong with spending an extra two minutes to go pick up chests that you weren’t able to after a Bossfight. But I will say this, and this is why I believe Wooly did have a point and some correctness in what he said about timing each early game stage: you can only get the Preon(or Prion) equipment by getting to stage 3 if its the arctic one, before 10 minutes. While it may be the only one, that is an indicator that there is benefit to spending less time on each stage. And as for the tier list, there are trash items out here that are F tier. Maybe thats only the personal shield gen but thats also my own opinion, just like everyone else has about each item. In a game run by rng, everything is contextual. All in all I liked this guide as well and I’ll continue to watch other guys that other people come out but it’s really disheartening and a tad irritating when I can hear the shots even though they are explicitly stated, against the guy who’s been playing the game for years as well.
One incredibly helpful tip I use is, look for red particles in the air. They can show you where the teleporter is located.
That's what I do
Blue particles for the primordial teleporter
Same
just look for a clump of particles of similar properties
@@hunt1st273 can regular teleporter also spawn with primordial, Like both?
"Items make you stronger faster than time makes you weaker." Beautifully said, and 100% agree. This is the best guide I've seen by far.
What about Harder??
Agreed. I decided to take the time to open chests and not rush it. Best decision ever. I love this guide now.
You know it's good advice when everyone who plays the game at the hardest difficulty (Eclipse 8) follows the advice.
Yes and no because it depends on the item which is why people say to not spend so much time on a stage because if you are quick about looting, you will be able to farm faster and get more reliable drops.
So yes, it's dependent on the item which is why you don't want to spend so much time going out of your way for items especially early game.
A great example is legendary chest, cost like 10x the amount of a big chest, if you take a long time to farm for it, it's not really worth it. Hut if you are dpsing super fast, it is well worth it.
I'm using a legendary to illustrate how the time investment may or may not be worth it depending on how much time you trade off for it.
Now apply this to random commons. If you get an extra feather for wasting 3 minutes to scavenge for it, you are getting weaker if it doesn't provide value. This ideology assumes all items are of equal value relative to the enemies being harder to kill and easily for you to be killed
Console has broken difficulty scaling, so that tip becomes less valid on console
If you have a tough time unlocking Rex, try and find an equipment barrel and you can switch it out. Once you finish the boss, just remember to pick it back up. That's how I was able to unlock him.
My technique is to play mul-t with a friend since fuel cell doesn't blow up if it is in Mul-t's second equipment slot
@@root_test9493 yeah a friend did coop with me and I brought Mul-T and I got it first try
Here's what you do if you don't want to play Mul-T Drizzle
Step 1: notepad++
Step 2: ???
Step 3: now you have Rex and also 2000000000 non suspicious lunar coins
Transcendence on any survivor while on drizzle
I just used engi with a fuck ton of bungus
2:27 in addition to this tip, you can look out for the yellow floating embers effect that usually surround the teleporter.
You can easily spot it at a distance.
I played this game for weeks before I realized this. I can’t believe I watched so many guides and no one brought this up. Also on stage 5 the embers are blue
@@PhantoRoyce Yep.
The smallest of neat features/details are so ingrained into our gamer brains that we think they are obvious. XD
@@PhantoRoyce I would spend 20+ minutes walking around one stage to find it hidden in a corner. Usually wetlands aspect gave me the most trouble because the TP blended in with the dark ground. In a game where time is important, I remember thinking there has got to be an easier way to find these things. I started looking for an indicator and noticed the red dots and sure enough next stage I see red dots and find the TP. I remember getting so frustrated cause I feel like this is a massively helpful feature that hardly anyone talks about.
@@PhantoRoyce also, if you are somewhere near the teleport, you can hear the sound and understand which way it is
@@drewjackson2025exactly, I’m constantly spending more than 20 minutes on a stage looking for the teleporter just to immediately die in the next stage because I let the time get so high
something to note about the bazaar....i'm pretty sure that the stage can randomly activate it for you, though it's rare. I've had the blue orb spawn without finding the newt altar before.
Yes this can happen.
Yes it can happen and I think it may be affected by luck
No joke my first play ever the portal spawned and I assumed it was a mid level shop between each level lol
I have had this happen twice
I’ve had it happened to me and my friend a couple of times.
However, when playing modded, it spawned in the character selection area (couldn’t see it but the message appeared), and I have no clue if a mod did that, or that can actually happen in the base game since I know those areas are actual places you can access lmao
God this game is so addictive. I thought Hades or Dead Cells was but this man, this is addiction lol
this is hands down the best beginner guide for this game on yt. everything else i found gave me tips what helped but i think a lot people needed to hear the very basics just like you explained at the start first. i think a lot are overwhelmed with the game even with the other guides i found on yt but this is really good. thank you
Dude you made my mind burst with that tierlists thing you made. It completely makes sense. Don't rank items in usefulness, put them in ranks via their abilities. Great idea.
I was expecting to leave a comment disagreeing about your time suggestions per stage, but you said exactly what I thought you wouldn't. One thing I think Woolie's content does poorly is it teaches you a very specific way of playing: his way. This includes the time spent part. I think your approach of leaving things open ended is far better advice to give to a new player. Rushing teleporter and grabbing only a few items as a strat has not aged very well either. Many bad items being buffed and the addition of scrappers means that even having bad items in your inventory can save a run if you get a good printer. I also completely agree with your point on tier lists, for similar reasons as what I stated above. Striker Hutassa has a great vid on why ror2 item tier lists don't work, and goes more in depth.
This is by far the best overall ror2 guide on the website. It gives the player the information they need to be successful but doesn't shove them into a very specific play style and allows them to experiment with the tools they now... know more about.
I'm glad I surpassed your expectations, honestly that was the reason I made this video, thank you I really appreciate it
agreed, i like woolie but he does kinda make his play style "the best"
I think woolie is just playing by the meta. Nothing wrong with that just as much as there is nothing wrong with playing however you want.
@@lossnt557 he plays what he thinks is meta... that is all. it is not actually meta
@@dizzlegrizzle1919 he probably knows what’s meta more than 99% of players so id say he is at least meta adjacent
0:12 I love how it chucks you in I learned the whole game by dying and coming back
Interesting stuff, I’ve been playing for a while and I didn’t know that there wasn’t a time per stage to aim for, obviously playing the game in the way that’s fun is the most important but it’s good to know
Thanks for not forcing strats onto other people and just explaining the basics. This was pretty helpful! Nicely done!
You are 100% correct about difficulty. One armor piercing rounds makes the game easier then a whole level of difficulty
When you mentioned play how you want… playing with the metamorphosis artifact forces this diversity because you get a new character each stage and learn new synergies you’d might not have run into organically…one of those was picking up chrysalis on engi only to have my next red item be head stompers….you can figure out what my next discovery was…one thing that surprised me is the lock on of headstompers near a ledge could miss land all together..you hit the level’s out of bounds and you still get the slam damage on the ledge when your teleported back to solid ground
Anyways excellent video and I will most def be sharing this!!
this helped a lot! i used to struggle a lot on mithrix and die to him very often but now i know how to just loop my run once and get strong enough to kill him easly.
I followed your advice and took my time collecting items in the stages and i just cleared my first run after like 20ish hours even tho it's normal difficulty. Thanks!
Oof
The point you made about items making you stronger faster than time makes you weaker reinforces the fact that executive card is incredibly strong. Sacrificing your equipment slot for 3x the amount of items you get from multi shops has given me insane god runs. The cash back part is a nice little bonus but just with the multi shop buff alone it's very strong.
By far the most in depth vid I’ve seen on something that has 0 useless shit for time. This was an awesome video
thanks for the tips! i always thought that i had to get to the teleporter as fast as possible but now ill try just getting as many upgrades as i can.
I Really appreciate that you try to avoid spoilers and don't tell me what's bad or good. For me it always ruins the fun when you already know what you "should" be picking, i'd rather just experiment without having some tier list in the back of my mind naggin me lol
Just bought the game today as it was 75% off, absolutely love it. This video had a lot of great tips so I appreciate the help 👍
It you haven't gotten the expansion yet, I'd certainly recommend it. It doesn't make the game more difficult, rather it adds new mechanics, items, characters, etc. Very worth the price tag.
Yes I'm a shill
@@YourPalKindred I want the expansion so bad but I play on console, sadly it still hasn’t come out yet 😭patiently waiting
@@cd8086 you never gettin void dlc
another quick tip for teleporters is that you can find them by looking for the glowing particle effect (orange/red everywhere apart from sky meadows where its blue)
This is the exact video I was looking for and idk why it was so hard to find. Thank you!!
Thank you so much for making this video. This has to be the best guide video that i have seen by far and I think it will really help my friends learn the game, you explained everything 100x better than i could have.
I'm just gonna mention a few things regarding the video. Some of these are corrections/additions, others are more commenting on something.
1. (2:27) The teleporter also emits orange particles around it and a faint tune, which can help in finding it. Though the usefulness of the latter may strongly depend on audio settings and/or what's going on around you. I think the range of the particles may be similar to the teleporter's default range, which is fairly large.
2. (3:53) Scrappers will only take up to 10 of an item at a time. Though for runs early on, this might as well be "all of an item".
3. (4:26) Might be worth mentioning that each item dropped has a separate chance of being a boss item.
4. (4:30) They give gold equal to half of the sacrificed health. Also, early on, if one is close to the teleporter, it might be worth using it at the last second before teleporting to get some extra starting gold on the next stage.
5. (4:36) I think the idea behind the "5 (to 7) minutes per stage" is to get you to loot more efficiently. However, it's worded like trash. Obviously, if you loot all/most of the items in a stage and leave in 5-7 minutes, that's great, but if you only get 3 items in that time, you're gonna have a pretty terrible time. It's fine as a "suggestion" but should not be treated as the golden rule. Context matters. A lot.
(For a new player, playing on drizzle will help _a lot._ It takes twice as long for the difficulty to get up to the same level as on Rainstorm and three times as long as on Monsoon (assuming you're on the same stage number))
6. (4:49) To be more specific, every time you go to a new stage, the difficulty is increased by 15%. This includes the current difficulty and all future difficulty scaling.
7. (6:35) It's rare, but sometimes a blue orb can appear naturally without having to pray to a Newt Altar. If this happens, it is signalled at the start of the stage.
8. (7:05) MUL-T, Acrid, and Void Fiend (new) do not spawn with the standard escape pod and cannot obtain the equipment on their own. However, MUL-T has 2 equipment slots and the Fuel Array does not explode if it is not the currently active equipment, which can be abused in multiplayer if at least one player spawns with an escape pod.
9. (7:05) The Fuel Array explodes if you are AT OR BELOW 50% health. Do not activate any Blood Shrines, Void Cradles, or Void Potentials without enough barrier to protect you or Safer Spaces active. At full health, any amount of barrier will do (except for the second and third activations of a Blood Shrine, which require full health and more than 25% and 43% barrier). If for whatever reason you're picking up the Fuel Array as REX, be careful with self-inflicted damage.
3:55 if I'm not mistaken scappers will remove up to 10 per interaction, not all of the items
I agree with you completely about the time spent per stage. It’s way more important to worry about the items you’re getting per minute than it is to worry about the time spent per stage.
we were playing today and, (were super new to the game) i was mul-t my friends had died, difficulty was 33ish and ... i was just running from all the enemies🤣then, super randomly, loader was unlocked 😂 this game is so much fun i cant have enough of it rn
i did not expect that clip from rollin n' trollin
Thanks for the guide - have not put a lot of time into the game but, will be doing more so in the year to come so this has helped a lot.
Impressed with how much information you were able to fit in a 17 min video
This video is a year old but I got another tip to locate the portal : you can find it even if it's far by the little particles reddish yellow , pretty sure it's the only one that does that so far , you can even find it if it's in a tree or else
thank god im not the only one to realise the time spent on a given level does not matter. yet i have 2 friends i enjoy playing with but anytime we get to "wisp installation"
they both just bee line it to the teleporter. meanwhile im just getting stacks on stacks on stacks lmao
The closest thing you can get to a numerical guide for how how smooth your run will be is: X amount of items gotten per minute. This idea promotes a great amount of level knowledge and scouting to find chests and gather items, which is basically improving your build progression. Generally I don't even bother with using this metric, but having at least 1 item gotten per minute on average is still pretty good. The reason why that's so low is because of what he said in the video: Items make you stronger faster than time makes you weaker.
Being forced to spend like 5 minutes each stage doesn't promote stage exploration. It promotes cutting your amount of items down to like half in order to "lower difficulty", instead of actually getting you to improve at much more required skills. The funniest thing is, I've had a harder time playing with this time guide compared to the other one.
People can enjoy whatever play style they want, but the X items/minute guide is a much better catch-all numerical guide for almost every kind of player.
damn son those are some gamer hours
Yuhhhhh
It's rndThursday
Man, I forgot to mention how this game lacks a proper tutorial.
Thank you very much for the details.
Always fun to watch old videos where people thought trying to full clear maps was better than managing your time
Brand new to the game, very helpful. Thanks!
This was exceptional. Great job 👍
my power craving ass after i get to oneshot everything and forget about pizza cuter and die for the 90th times needs this guide
The first time I made it to stage 5, I walked around for over 30 minutes and never found the teleporter since it looked so different from the others. Convinced that it simply hadn't spawned, I instead looked up a code for one of the artifact challenges and did that instead.
great quality video, was very surprised to see it only had 3000 views
while i think your point about items all being good in their own right and tier lists therefore being somewhat null is good, i still think some items are generally much worse and new players should know what ones to always scrap (e.g. shield gens, warbanners, bison steak)
the usefulness of some items really doesn't change from run to run, some are just generally bad and should be turned into something better asap.
Huntress is soooo good with mobility items like the soda can, warbanner, Paul’s hooves etc. she’s so good at dodging with and controlling a crowd even better if you have support
The fact the pigpiss things work and the jokes dont feel forced made me subscribe
Thank you. Best RoR2 guide ever.
great video, I learned so much with 200 hours in the game
looking for orange particles can be easier than just looking for the teleporter itself.
Also red sparkles or blue sparkles are around the teleported to help you find it
Bought RoR2 recently, great guide dude! Thanks :)
The transitional clips are all based and priceless so I'll subscribe
I have never heard of cloaked chests and I've been playing this game for 2 years!
just a heads up, some of the terms used in the video don't match the wiki and in-game terminology. just a couple examples: reds are legendary (not rare), the claw-shaped shrines are mountain shrines (not combat shrines), and captain isn't unlocked by beating the game (he's unlocked by beating mythrix and escaping the moon in time via the ship, which is one of the endings of the game)
8:20 thx I needed these mods to help me out but I could find what they were called
Overall a great video but a few* details
[also if you want any sense of discovery please stop watching before it's too late.]
1 - Another tip for finding the teleporter, there are the particles that you can see, if you learn to pick those out you can spot the TP out from behind a wall, even across the map.
2 - 5:01, can confirm.
*gaps added for ease of mobile users*
3 - 6:36 there is a random chance per stage that you just get a free blue portal without having to spend any, but it's random chance so rely on it at your own risk also every time a blue portal spawns or is spawned via altar, the random chance for the next one to spawn goes down exponentially
3.5 - it should be mentioned that lunar coins have an exponentially lower drop rate the more you've gotten in a run, this makes farming without a very specific setup nigh impossible.
4 - 7:08 this cannot be done with Mul-T either
4.5 - if you'd like to temporarily negate the drawback of Fuel Array, find a different equipment and carry it throughout a stage, so long as you grab Fuel Array before you leave you can use all of your health.. to live.
5 - 9:51 you can't do prismatic trials if you have mods enabled.
6 - 11:00 you can also use the lunar equipment "Effigy of Grief" if you've previously visited the shop
7 - 14:31 there are some characters that can do this without mobility items by walking up the wall at the opposite side and running over, can be done easily with Bandit's Utility
8 - 15:55 going to shop on sky meadow will loop you after you exit.
some extras
1 - wedding bands proc off of high damage attacks and if I'm not mistaken crits alone will not proc bands,
2 - you can hold tab to read item descriptions/abilities in game
3 - if you really don't feel like farming lunar coins you **can** just spawn them by editing a text file. There are no drawbacks aside from gamer respect.
4 - artifacts are found in some really whacky places, if you think you can't get there, just try it. Some are hidden in plain sight, and others are infuriating in retrospect.
in spite of all this, still a good video and would share it if the person has no interest in discovery.
I like the Pikmin ost you put in the background 4:46
i scrolled so far down to find someone bring up the pikmin music in the back lmao im glad you said it
Also when using mods Prismatic Trials are disabled, the button just doesn't show up on the alternate game modes tab.
This video was VERY helpgul thanks ı lot ı played this game for like 20 hours but ı havent relized chalanges is the thing unlocks new items; thanks mate
Not really a tip itself but i do recommend people to play risk of rain 1 first so they can somewhat appreciate all the changes more and have that feeling of "wait i remember this thing from the first game" and be surprised by the several changes from the first game
Also: Teleporters have a particle effect tied to them. Thats the easiest way to find them.
great video ,really helpfull and so well explained
some defensive item tips for people trying to not die: 15 void versions of tougher times will make you almost invencible, 6 topaaz brooches help a lot too, and dios best friend is very good if you already have good dps, dont take dps items if you are instakilling bosses, take dios best friend to not get instakilled by a random thing.
We all know the REAL reason you mentioned the Blackout. You really do love that vase, just like chat does.
I kept missing the part on how to loop the run. Would always accidentally go to the final boss straight away or kept going to the bazaar first. I had no idea it was the thing on the side of the teleporter lmao. This is after like 50 games too lol
Thank you.
Just.
Thank you
🙏🏽
5:58
For me though, the game started to become a lot more easier the moment I put a time limit to the stages. It's just that when you don't know about optimal builds you may lose time getting items that are not worth the time and won't be able to make a comeback. You then enter the vicious cycle of taking too long to kill enemies-> taking too long to get money for chests -> Taking even longer to kill enemies. I think a new player should find a balance between grabbing stuff and going fast but once you know enough about the game you can just go grab everything.
After learning a lot... I just take my time and get everything. I'm good enough that I can deal with an even harder boss that results of taking your time and activating the teleporter with mostly garbage items, but even if I only have garbage items I can turn them into green or red in the lunar bazaar so it's not really bad.
thanks for the video .. I started playing yesterday
A tri-tipped dagger would be terrifying. you can't stitch the wound.
With how much this cover and how deep you basically just skined this entire game.
So I can’t find a video that tells me what essence of heresy does, or how to use it effectively. Any explanation would be great. Thanks and great video!
Liking the game so far, but going through so many hoops to unlock stuff feels very overwhelming
The music is so good!
I've only started a very short time ago, and just with testing it myself I don't understand why people would assume quick is always the best way to go. Especially with some characters honestly.
There is some wierd bug with "Her Concepts" where you get it without actually going down the tunnel. I only found out about it because my brither found the tunnel in his solo run on monsoon. Thiswas almost a year after i gotth achievment myself. Shoetly after, we played with one of my friends and the flitch happened to him as well. I took him down the tunnel to show him where he was supposed to get it.
Very good video!
Thank you for this video
primordial cube makes moving the pots a lot easier and if you have artifact of command boom its a cake walk
Where is the video that mentions how to unlock every loadout for every character?
Still a waiting :P
You forgot to say when what leveling up does it actually increases your hp too.
Awesome! Thank you :)
great stuff thank you so much
i sometime comeback here instead of the wiki for some infos, thanks :)
I didn't know there were such thing as cloak chest until now lol
The bomberman 64 music sent me way way way back haha
Great video! I think you forgot the link for the mod manager btw 8:35
Oh, damn u right
I downloaded this on switch got it on sale I find it a bit confusing this has cleared some of it up for me thank you for that. I got to a boss at the end at least I think it was the end lol after I activated some monoliths went back to the ship the I was in a arena with a humanoid looking boss I got its health down the it healed the wiped the floor with me lol I was using the shotgun dude.
iver never seen someone explain so little about so much
9:51 i completed a trial but didnt get the harvester scythe. Why?
You can also hear the teleporter it makes like a soft of beeping noise
I unlocked loader by accident after playing and assumed the boss just spawned naturally.
The 5 minute rule is a good basis for beginners who dont have an idea yet on how much time should one spend in a single stage. In my experience, spending too much time before stage 5 is risky because it spawns difficult monsters. I dunno if its just me but usually, I find stage 6 easier than stage 5.
Eh, kinda. It sets bad habits tho. A far better rule for beginners is 1 item per minute.
@@solthegamer3769 First time I've heard of this. About the 5min rule, it's just a general rule for absolute beginners. I don't really follow it anymore as I think I've developed my own play style already.
Perhaps, though I feel like it teaches new players that time is more valuable than items when it definitely isn't
Holy shit I’ve been playing this game for like a year now and I haven’t known you can loop a run lmfao
While I do agree time doesn't = difficulty it is worth aiming for ~5 minutes roughly until you get to the later stages although I will say it is more of a guide line than a rule in most cases.
Completing stages actually increases the rate of difficulty scaling as well as increasing the current difficulty so rushing early game usually makes it harder
Thanks this realy help me
Just started watching it but I just wanna say thanks for making this. I've had ror2 for about a month but it just feels useless to play, I never get anywhere. Have about half the characters unlocked, I'm pretty good at shooting and whatnot but I always always manage to get screwed over. Hopefully this will help because I really really want to like the game but it's just not letting me.
late but hopefully you can/have find/found the enjoyment you were looking for
Learning about the things that can insta kill or heavily damage you would have been helpful in this vid. Felt invincible in a run until a void reaper insta death me
Hard to get away scot-free from this game.
I was playing with this random and we spent 20 mins on stage 1 and got it to impossible then got to stage five within another 40mins
gesture of the drowned is the last item i have left to unlock.
pain...
Good video thanks
Thank you so much
i had no idea that you could reset your run and go back to the first stage u tile I watched this… i feel so dumb rn.
I don’t understand why people are constantly taking shots at Wooly. He makes his guides in his own way based on how he may play, just like this guy makes his. How they choose to go about it is up to them but at the end of the day, this idea that you have to follow a guide to a T is so weird to me. Wooly got me into the game And while I followed what he said to do in the first couple of hours of playing, I’ll always play the game in a way that I am most comfortable.
People nowadays like to call people out for things like this almost like they can’t learn and engage on their own while using a *guide* as a stepping stone or, idk as a guide to help build a foundation for their own play style. I played the game trying to leave the stage before the four or five minute mark and I’ve had fun. I’ve played the game while leaving stage one at the eight minute mark and had fun. I’ve also had bad times doing both. While there isn’t a definitive way to play, if one person decides to use a guide in the beginning to spend less time on a stage, there’s nothing wrong with that and there are benefits to doing that such as the following stage having chests that cost less if you were to leave at a later time. And like this guy said in his video, there’s also nothing wrong with spending an extra two minutes to go pick up chests that you weren’t able to after a Bossfight.
But I will say this, and this is why I believe Wooly did have a point and some correctness in what he said about timing each early game stage: you can only get the Preon(or Prion) equipment by getting to stage 3 if its the arctic one, before 10 minutes. While it may be the only one, that is an indicator that there is benefit to spending less time on each stage.
And as for the tier list, there are trash items out here that are F tier. Maybe thats only the personal shield gen but thats also my own opinion, just like everyone else has about each item. In a game run by rng, everything is contextual.
All in all I liked this guide as well and I’ll continue to watch other guys that other people come out but it’s really disheartening and a tad irritating when I can hear the shots even though they are explicitly stated, against the guy who’s been playing the game for years as well.