What Exactly Changed from Beta to Launch in MWIII? | (Massive Update & Spawn Overhaul!)

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  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 1 тис.

  • @blazestorm54
    @blazestorm54 Рік тому +1757

    Why does it feel like Sledgehammer has already done more of what the community asked for than IW did the entire year of MW2

    • @Sylbester_
      @Sylbester_ Рік тому +136

      tbh I think mw2 was set to fail or something cause no way 😬

    • @NexSerenade
      @NexSerenade Рік тому +129

      Because they have

    • @biggaingaming9828
      @biggaingaming9828 Рік тому +41

      Because they have this cod all be planned to keep sales up put out crap after crap then hey guys we the last few titles we crap so we are going to work last few titles classic bait and switch

    • @eternaldarkness7654
      @eternaldarkness7654 Рік тому +3

      Am so confused I thought your supposed too get battle pass season 1 in mw3 I unlock season 6 battle pass in mw2 ? Can any one help

    • @whataburger8319
      @whataburger8319 Рік тому

      @@eternaldarkness7654season 1 hasn’t started yet

  • @lagspresso
    @lagspresso Рік тому +695

    Skidrow and Rust make sense to have haze. I think it fits their aesthetics more.

    • @LeeRaySmith
      @LeeRaySmith Рік тому +39

      Makes sense to me but there has to be some middle ground for visualization. Unless this is it then idk then fam

    • @bradenmchenry995
      @bradenmchenry995 Рік тому +54

      @@LeeRaySmithrust and skid row were extremely hazy in mw2

    • @tomsco7
      @tomsco7 Рік тому +1

      Agreed

    • @BRSfanatic
      @BRSfanatic Рік тому +2

      Totally agree

    • @LeeRaySmith
      @LeeRaySmith Рік тому

      @bradenmchenry995 was it? I didn't okay cod online until bo1 🤔

  • @MarcusAdze
    @MarcusAdze Рік тому +524

    I cannot stress how much having detailed stats back has already improved my enjoyment of the game

    • @the_lifeoftimbo
      @the_lifeoftimbo Рік тому +8

      Yea weapon tuning would’ve been cool in MW2 if they had detailed stats to look at

    • @alexmaurice4274
      @alexmaurice4274 Рік тому

      Frrr

    • @DLBBALL
      @DLBBALL Рік тому

      @@spudmaster1793 People have wanted it back for a year now bruh I don't think they're adding it

  • @novak.r
    @novak.r Рік тому +654

    I think this might've been the largest amount of changes from Beta to Launch in recent memory

    • @jaynecobb7964
      @jaynecobb7964 Рік тому +17

      Yeah but the fact they had to make these changes in the 1st place is indicative of a rough, unfinished, and rushed game.

    • @juuiceboxx
      @juuiceboxx Рік тому +135

      @@jaynecobb7964always someone that’s focused on the negative in the mist of positivity.

    • @InfectedNobody
      @InfectedNobody Рік тому +29

      Well the beta was a year long so it's not at all impressive

    • @NoMusiciansInMusicAnymore
      @NoMusiciansInMusicAnymore Рік тому +6

      To be fair they had a lot of resources that would have usually been spent on the "campaign"

    • @jaynecobb7964
      @jaynecobb7964 Рік тому +5

      @@juuiceboxx unfortunately the last few years of CoD have soured to me on the franchise. I mean with MW3 what are we really getting that's new, exciting, or innovative? We've got some remastered maps, DMZ with zombies, and a terrible campaign. The entire game was quite obviously meant to be a DLC as evidenced by the fact that a majority of the development was already done for sledgehammer. In some cases well over a decade ago.

  • @novak.r
    @novak.r Рік тому +289

    I can't believe they actually took the feedback for the haze. I fully expected it to get completely ignored and that I'd just have to deal with. It's not perfect but it's a huge improvement

    • @quennybird
      @quennybird Рік тому +25

      Sledgehammer is just superior to infinity ward

    • @muffinmonk
      @muffinmonk Рік тому +14

      @@quennybirdsledgehammer does not innovate. They pander.
      It’s not a bad thing

    • @duncan5318
      @duncan5318 Рік тому +39

      @@muffinmonk listening to the community > changing things to seem innovative and then refusing to listen to feedback

    • @redhunnid5142
      @redhunnid5142 Рік тому +4

      @@quennybirdSkedgehammer is not better but they do clean up what infinity ward failed at that’s what they do they build off what infinity ward does and makes it better usually same with Treyarch but they innovate more than any studio it’s either really good or extremely bad

    • @steamconnected6671
      @steamconnected6671 Рік тому

      ​@@duncan5318cod circle

  • @jake-p2l
    @jake-p2l Рік тому +248

    Massive props to SHG, Ik it’s easy to dismiss praise for the game since it’s the honeymoon period. But holy hell, they are ACTUALLY listening and showing effort to making the game that the community has been asking for, and further improving it more and more. I’m so impressed

    • @faustog20
      @faustog20 Рік тому +11

      I think that's SHG strongest trait, they actually listen to the community compared to IW (which make bangers like MW19 but completely suck at listening to complaints)

    • @Special1Guy
      @Special1Guy Рік тому +3

      Yes because making probably at this point the laziest “new” game of all time this is the time where no one can argue that it’s literally just the same game. The MP is the same and the other items in this game are just DMZ/war zone reskins, it’s sad.

    • @rommelthedesertfox3089
      @rommelthedesertfox3089 Рік тому +1

      @@faustog20I can tell u right now I’d much rather play mw2019 over this $70 DLC

    • @rommelthedesertfox3089
      @rommelthedesertfox3089 Рік тому

      The game is in the honeymoon phase tho every cod is great until the phase wears off

    • @roochee_
      @roochee_ Рік тому +1

      Lmao lets come back to this comment in a few months

  • @mustafaeddine
    @mustafaeddine Рік тому +56

    Wow! Thank you very much Sledgehammer for actually listening to us and caring about the community 👍🏽👏🏽
    All the changes are awesome

  • @njc065009
    @njc065009 Рік тому +22

    I’m actually really excited to play this game. I have had little to no interest in call of duty for the last few years. But the beta was really fun, and the care and attention they’re giving to the community feedback definitely doesn’t go unnoticed. My way-too-early prediction is; this is gonna be a great cod

  • @robbied2012
    @robbied2012 Рік тому +142

    Visibility buff is a great change for me . Was very tough in beta with only one working eye 😊

    • @getsomebud
      @getsomebud Рік тому +31

      yarrrrrr

    • @emirh_1044
      @emirh_1044 Рік тому +12

      ​@@getsomebud💀

    • @donovansanders
      @donovansanders Рік тому +9

      @@getsomebudbro 😭😭

    • @Aaronxxi
      @Aaronxxi Рік тому

      ​@@getsomebudman...ur going to hell😭

    • @-Mari.0-
      @-Mari.0- Рік тому +7

      I Have one eye also it was crazy

  • @stealthwarrior3617
    @stealthwarrior3617 Рік тому +107

    These are already amazing changes in the right direction, I'm just curious in they reduced or fixed the visual recoil for the MW2 weapons before transferring them into MW3

    • @callmebori5646
      @callmebori5646 Рік тому +2

      i hope they did cus mcw feels really good compared to most or all mw2 weapons

    • @D3usExMachina
      @D3usExMachina Рік тому +6

      They did say they were going to balance quite a few of the MW2 weapons for the launch. Hopefully recoil adjustments are part of it

    • @xxArjay07xx
      @xxArjay07xx Рік тому +5

      They didn't as far as I can tell but visual recoil seems to be at minimum with a site on now which makes sense for the "Precision sight" benefit those sights give.

    • @andrewmiller6194
      @andrewmiller6194 Рік тому +2

      Unfortunately they didn’t. I tested them already and they still give off that strobing effect and have the exact same visual recoil. They appear to be one to one ported over animation/looks wise.

    • @awepossum1059
      @awepossum1059 Рік тому

      I think visual recoil is part of the game engine specifically, the weapon models being transferred over doesn't mean MW2's visual recoil does

  • @NK-iw6rq
    @NK-iw6rq Рік тому +13

    Can't wait to hop on !!! Sounds like we are off to a good start.
    Thank you Ace for being a voice for the community ... believe me .. they watch your videos and listen to your feedback.

  • @sasharudyy3587
    @sasharudyy3587 Рік тому +45

    The thing I'm seeing from the gameplay, is that it seems you can basically switch sights like you can switch fire mode, with just a single press even without ADS. That makes hybrids even more viable: you can always see what's currently selected and you can switch on the fly depending on the situation without having to ADS first and then switch

    • @jeremybrown9611
      @jeremybrown9611 Рік тому +2

      Oh word, personally I prefer that over toggling R3

    • @demetriuservin2874
      @demetriuservin2874 Рік тому +4

      That’s just the tactical stance bro. By default u just press down u on the d-pad to swap between. U still have to toggle between hybrid sights.

    • @Hermes_The_Sage
      @Hermes_The_Sage Рік тому +3

      How do you justify in your head , that this is going to feel any different to you a month after your impulsive buy, than the last call of duty you pre-ordered?
      For gods sake , buy a game that’s actually different.

  • @Seoul_Soldier
    @Seoul_Soldier Рік тому +13

    Say what you want about Sledghammer, unlike IW they seem to listen to feedback. That's huge for me.

    • @nijaku1627
      @nijaku1627 Рік тому +1

      That is true
      AW WW2 and to some Extent in Vanguard. They did Fix\Improve a lot of stuff that was broken
      Their biggest W was with the Big post Launch WW2 Update that changed like half of the game and brought the game back to life

  • @Neikopp
    @Neikopp Рік тому +8

    I LOVE these little QOL updates! One thing I still think is missing is option to favorite operators and skins or at least have a toggle to randomize them just like we eventually got in MW19

  • @Branchez17
    @Branchez17 Рік тому +28

    I might consider picking it up after such improvements but I'll wait a bit longer. SBMM is still a huge con for me and that's not going away anytime soon.

    • @Porchungi
      @Porchungi Рік тому +1

      Kinda how I feel as well, game looks amazing but I know that’s a huge rough patch for me

    • @loganlawson3642
      @loganlawson3642 Рік тому

      Genuinely feels stronger now than it ever has, all it takes is one positive game and you’ll be fighting MLG Champs the next round

  • @MonteMD
    @MonteMD Рік тому +47

    These changes make the game so much better honestly!

  • @tylerlloydboone
    @tylerlloydboone Рік тому +6

    I am glad to hear about the devs responding to and addressing the issues the game has.

  • @michaelespeland
    @michaelespeland Рік тому +21

    So it seems like the beta was an actual beta this time? I do like all these small changes, it really adds up

    • @awepossum1059
      @awepossum1059 Рік тому

      While I'm excited about this game, a lot of these changes are just fixing things that they broke in the first place lol.

    • @brawler5760
      @brawler5760 Рік тому +5

      @@awepossum1059Can you be happy that they tried to reverse their changes for once..?

    • @michaelespeland
      @michaelespeland Рік тому +1

      @@awepossum1059 Yes, this is true. But there are also some changes here that we haven't seen in a while. Some of the smaller things like medal pop ups (which gives me old school cod vibes), a clear kill counter, detailed stats during matches. I also like the fact that spawns no longer are squad based.

  • @shy2736
    @shy2736 Рік тому +16

    Crazy how Sledgehammer actually listens and makes improvements to their games. That cannot be said about IW. They think so highly of themselves and refuse to make changes if it goes against their vision (even when the community unanimously dislikes it). From Beta to Launch we're getting UI changes we've asked for a solid year with MW2. Sledgehammer will always get a win in my book when it comes to listening to community feedback.

    • @andresmiguel2573
      @andresmiguel2573 Рік тому +1

      The thing is the plan was to cater to casuals and new players to make more cash. They were hoping that the existing players/sweats would just put up with it and stay but the strategy back fired. Hopefully they never do this again..

  • @chrismorgan9291
    @chrismorgan9291 Рік тому +7

    Good to see Sledgehammer listened to feedback. IW needs to take notes

    • @Cpt.JohnPrice.
      @Cpt.JohnPrice. Рік тому

      sledgehammer clearly didn't take notes from IW how to make campaign

    • @nijaku1627
      @nijaku1627 Рік тому

      IW did the Campaign tho
      Not SHG@@Cpt.JohnPrice.

  • @Jhosey74
    @Jhosey74 Рік тому +7

    I generally can't believe they made all those changes. Half way through the video, I thought you were trolling with all these change lol! Great job, Sledgehammer Games! Keep this up and this year will rock!!!

  • @xenondestiny
    @xenondestiny Рік тому +2

    I'm lvl 52 and I'm still having fun, have high hopes for the ranked, just wish sbmm for pubs were lower

  • @Frost4Real
    @Frost4Real Рік тому +28

    Damn, SHG actually did it 😅 so refreshing to see a dev that listens. No doubt they'll go radio silent now after launch, but they at least deserve some of it.

    • @VooDooMusic
      @VooDooMusic Рік тому

      fuck it give the devs some peace and R and R, then they can come back feeling great

    • @cornbread7095
      @cornbread7095 Рік тому +8

      ​@@VooDooMusicWe gave IW a year of peace and R and R and they never did anything lol

    • @VooDooMusic
      @VooDooMusic Рік тому +1

      @@cornbread7095 That was IW, and i also have no real idea what you mean by we

  • @mikeeysmind
    @mikeeysmind Рік тому

    I hope the firstly fix the sliding delayed thing and also the change so when you slide without those sneakers you don’t aim in like that on side

  • @FuneralK9
    @FuneralK9 Рік тому +21

    Incredible amount of QOL updates. Feels great that they’re listening clearly. Gives me a lot of hope for the future.

  • @Zeigler_
    @Zeigler_ Рік тому +2

    Remember when Sledgehammer were the black sheep and people didn't like their games and Infinity Ward were the golden ones, how the turns tabled

  • @yaksharora9894
    @yaksharora9894 Рік тому +3

    idk if it's a change from beta but did you guys notice after every enemy or your own sniper shot, there is a trace of smoke left behind in the direction of the bullet and it looked so cool

  • @charlesa6142
    @charlesa6142 Рік тому +2

    Gotta try it out for myself at midnight when it launches for me, but based on your report, this feels like a warm hug from sledgehammer. Especially compared to the cold shoulder we got from IW the entire past 12 months..

  • @SamsFPS
    @SamsFPS Рік тому +12

    ammo box activation delay is also finally a reasonable speed btw

  • @santyagobustamante7369
    @santyagobustamante7369 Рік тому +1

    Sledgehammer is literally the only COD developer that actually listens and acts on the feedback the community provides

  • @TheEvanMahon
    @TheEvanMahon Рік тому +4

    I was waiting for this video to explain everything. Thanks so much! Great video!

  • @emwols
    @emwols Рік тому +2

    Keep up the good work Ace. Seems like someone at high up at Sledgehammer is watching your videos and literally implementing everything you recommend. Thanks for what you are doing for the community

  • @CortexLabsChannel
    @CortexLabsChannel Рік тому +3

    I find it a bit odd that the tac sprint issue wasn't discussed.

  • @xLeechcraftx
    @xLeechcraftx Рік тому +2

    I waited to see the launch spawns before deciding if I was going to purchase. Happy to say they've done what needed to be done to earn a purchase. The devs listening to feedback is so freakin nice.

  • @jordanb39
    @jordanb39 Рік тому +5

    Do you run faster when slide canceling?

  • @jamesnicol8352
    @jamesnicol8352 Рік тому +1

    And just like that, Sledgehammer Games earned a little more respect than Infinity Wank.

  • @azuma9047
    @azuma9047 Рік тому +22

    Very good update. I'm quite pleased with what they're doing.

  • @salmanjets718
    @salmanjets718 Рік тому +1

    Oh my God. The maps give me nostalgia

  • @TheFrogEnjoyer
    @TheFrogEnjoyer Рік тому +15

    Here's hoping they eventually let us fully customise our HUD

  • @ysryashraj
    @ysryashraj Рік тому +1

    Ace absolutely going MENTAL at 5:45 while casually talking about tap to slide 😂

  • @retroagent9766
    @retroagent9766 Рік тому +5

    “$70 dlc this, $70 dlc that.” I’m just glad that we finally have a modern warfare game under a developer that listens

  • @BlueJayz474
    @BlueJayz474 Рік тому +1

    I’m not going to go overboard and say things are great now, instead, I’m going to give massive props to Sledgehammer for actually bothering to listen to community feedback and not bury their heads in the sand and essentially go “Nuh uh”.

  • @Average_CoD_Clips
    @Average_CoD_Clips Рік тому +4

    9:24 This route wasn’t in the OG MW2 right? That window was closed on the second story.
    I suppose an open window is better than a closed door, but still changes the overall flow of the map, especially with a S&D Bombsite being in there.

    • @coolieee
      @coolieee Рік тому +3

      nope it was closed off, we used to stack the headquarters in that building back then and it was almost impossible for people to get in unless they started spamming nades/noobtubing us lmao

  • @Felipe93
    @Felipe93 Рік тому +1

    Really glad I can play domination again, that has been my favorite mode always and last year I didn't touch it after the first weekend.

  • @Xeo7
    @Xeo7 Рік тому +5

    One of the things I've been most excited about with this game leading up to launch has been as you said, we're getting a team who will actually listen to us. Unlike Infinity Ward who seem stubborn to the point of almost being spiteful towards the playerbase. That combined with a selection of maps we already know and mostly love, and things are looking good for this coming year of CoD.

  • @lolimfatxd429
    @lolimfatxd429 Рік тому +1

    Cant believe they added a voice chat volume slider because that’s apparently something too hard to add for all of mw2

  • @mastikkamies
    @mastikkamies Рік тому +3

    Let’s go ace! Hope this year is a one big overall W!

  • @SCA84
    @SCA84 Рік тому

    I'm so happy to see that everything I suggested they would add in regards to the HUD made it into the final game.

  • @MarcusAdze
    @MarcusAdze Рік тому +12

    Game feels good so far however, servers still feel a bit off and time to die vs kill can still be super questionable. Still having teammates shoot each other as well.

    • @aether6293
      @aether6293 Рік тому +2

      i mean servers being a bit off its normal when the game hasnt launched world wide.

    • @MyGoodSamaritan
      @MyGoodSamaritan Рік тому +1

      There isnt a single FPS in existence where this isn't an issue, its literally the nature of online gaming with different players interacting with eachother on different levels of ping

  • @jam14070
    @jam14070 Рік тому +1

    Looks great, I'm stoked for this :)

  • @AHeroAlmost
    @AHeroAlmost Рік тому +3

    I’m going to wait & see how SBMM kicks in over the next few weeks before I decide on a purchase ..

    • @imrnp
      @imrnp Рік тому

      it’s never gonna change. if you don’t like sbmm just dont buy it

  • @SG-fm9wd
    @SG-fm9wd Рік тому +1

    At least I don't have to deal with: "Grenade!Grenade!Grenade!" Over and over

  • @AnthonyBC93
    @AnthonyBC93 Рік тому +2

    Now we just need wrapable streaks, non lethals, and Specialist Bonus, and we're good lol

  • @ALC570
    @ALC570 Рік тому +1

    Told y’all they’d “fix” spawns for an easy layup. Start off w good PR for the artificially created problem that was the beta spawns. So obvious
    Skidrows meant to be hazy, it’s in the name of the map dawg.
    This “fix” for the slide delay doesn’t fix the issue. M&kb could’ve already mapped slide and dive to different keys and we still have a slide delay anyway.
    You can play FFA and all similar modes (like gun game) with a party in MW2

  • @daniguess
    @daniguess Рік тому +9

    Just from playing around offline, I noticed there's a decent improvement with the bots. They strafe now, rather than just planting their feet and firing. Are a little less braindead overall here than they were in previous games.

    • @c-samleystudios1573
      @c-samleystudios1573 Рік тому +1

      Is it still limited to 6 bots in free for all for no reason like MWII or can you put more?

    • @daniguess
      @daniguess Рік тому

      ​​@c-samleystudios1573 unfortunately it's the same limit, unless I'm missing something. UI still isn't the most intuitive.
      Edit: If you set the match mode to TDM, fill the lobby with bots, then switch back to FFA, the 11 other bots stay in the lobby.

  • @obsequey96
    @obsequey96 Рік тому +2

    the sbmm is so strong it doesnt matter whatever change they make.

  • @duncan5318
    @duncan5318 Рік тому +7

    The maps look so much better now

  • @chadb1176
    @chadb1176 Рік тому

    Haven’t heard Ace this upbeat in years. Love it

  • @ScrubRekker666
    @ScrubRekker666 Рік тому +7

    Overall, seems good; keyword being "SEEMS". A few of the quality of life changes I can absolutely get behind, like the visibility issues, spawn changes, and (for me at least) the kill counter that keeps track of your killstreak. We'll see how long Sledgehammer keeps it up, but from what happened with Vanguard, I still don't have my expectations high for them at all.

    • @DimzReacts
      @DimzReacts Рік тому

      I'm new what happened with vanguard? Was it good at the start, then what happened?

    • @ScrubRekker666
      @ScrubRekker666 Рік тому

      @@DimzReacts Launch was pretty mediocre, but the Warzone integration broke nearly every "new" COD game for a while, and then they find ways to break stuff with every update.

  • @joggle4321
    @joggle4321 Рік тому +2

    They removed the AA options in the menu, which makes the game super blurry now, its so annoying.

  • @LiamJW33
    @LiamJW33 Рік тому +4

    Its just nice to see community feedback being implemented in good time. Its the little things that make the difference sometimes. Thanks, Ace.

  • @shadowballuser
    @shadowballuser Рік тому +2

    Love to see SHG not take months to respond to simple things. I may never buy another IW cod again

  • @dark_matter8420
    @dark_matter8420 Рік тому +3

    After having IW playing deaf for the last year, it feels absolutely amazing to have a team of developers that is actually listening, willing to take feedback to heart and make changes. If Sledgehammer keeps this up, we could be in for a good year.

  • @Tonedriver
    @Tonedriver Рік тому +1

    I wanna say, I only really played multiplayer during the jump-shooter trilogy, and haven’t played since. I’m specifically really surprised at all of the settings inclusions that they must have added over time. Certain things like dead-zone testing, auto-sprint, full button-mapping, and just so many more things that actually do make sense. It all feels very fun to get into, and having really started my time in Call of Duty multiplayer on Advanced Warfare, it’s cool to have returned to a Sledgehammer year, despite the strong community support I’ve seen for Treyarch.

  • @plainwhitechris7256
    @plainwhitechris7256 Рік тому +10

    Good job Sledgehammer, its amazing to see a dev listening to community feedback, after honestly just a terrible year with IW. Especially happy to hear about the spawns, hope they can get them pristine soon

  • @BKJ-88
    @BKJ-88 Рік тому +1

    This is the best looking multiplayer I have seen for a long time.

  • @the_lifeoftimbo
    @the_lifeoftimbo Рік тому +6

    MW3 MP is probably gonna be the best MP out of the new era CODs post MW2019

  • @URBONED
    @URBONED Рік тому

    This is very refreshing to hear. I haven't played a CoD since Black Ops II, and am so keen to get this for that MW2 nostalgia. It seems so common in video games, that studios rarely listen to community feedback, even back when I played CoD, we usually only ever had minor quality of life changes. This is like a complete overhaul of the major issues in the beta in such a short turn around, it's honestly really impressive and gets me even more excited to play this game. MW2 was my favourite game back in the day, so it's awesome to see a studio doing the hard work to make their 'rendition' of it, the best it can be.

  • @ethaneryk
    @ethaneryk Рік тому +5

    Whichever way this game turns out, I think Sledghammer is earning a lot of favors by listening to feedback. These are great changes!

  • @quackcheeese
    @quackcheeese Рік тому +1

    These maps are looking so nice! I can't wait

  • @billwendry
    @billwendry Рік тому +3

    My biggest concern with the beta (being an older player) was my inability to identify enemy players easily. Much better now!

  • @spencertaylor-mrliltay
    @spencertaylor-mrliltay Рік тому

    1:23 dang I love the changes they made at least on a couple of the examples you showed. Some maps look like they could use some more.

  • @gingeralebean5375
    @gingeralebean5375 Рік тому +4

    The game can only be so fun given how INSANELY rushed it is on all fronts, but it definitely seems like Sledgehammer is trying their best to redeem themselves after the absolute tornado that was Vanguard. They seem to be listening to the community more than they ever have before. This has gotta be the biggest beta-to-launch fix up that we’ve seen in YEARS. Let’s hope that this game will see nothing but gradual improvement as time goes on, regardless of its immense flaws due to Activitions greed.

  • @THAREPSO
    @THAREPSO Рік тому

    After the year of MW2 i was not expecting this to be nearly such a positive video. Some great adjustments

  • @dvedra
    @dvedra Рік тому +6

    TheXclusiveAce is a GOAT, which is why he will 100% defo pin this comment!😅

  • @NoNameHo
    @NoNameHo Рік тому

    Bruh, these past few days these videos have been mint. This is the first COD that I've pre-ordered and will start day of launch in about 10 years. I went through the campaign exclusively for the 2xp tokens and actually didn't think it was terrible. Even though I know I can change the country on my PS5, I'll wait a couple more hours and man I'm excited! Feel like a kid at a gamestop midnight release again.

  • @bradenmchenry995
    @bradenmchenry995 Рік тому +3

    The ttk is brutally slow in this game. I can only hope they add a 100hp game mode or at least a hardcore+ game mode

    • @Connor-Reece
      @Connor-Reece Рік тому +1

      Hardcore will be available at launch.

    • @Predash051
      @Predash051 Рік тому +1

      Ur a bot 😂😂😂

    • @bradenmchenry995
      @bradenmchenry995 Рік тому

      @@Connor-ReeceI don’t like traditional hardcore where it’s 1 shot to kill

    • @bradenmchenry995
      @bradenmchenry995 Рік тому

      @@Predash051I prefer traditional call of duty time to kill. I’ve played them all

    • @Connor-Reece
      @Connor-Reece Рік тому

      @@bradenmchenry995 we will have to wait and see what the hardcore ttk is like I guess. I like the ttk as it is though personally. Mw2 was way too fast

  • @E90_Alpine_White
    @E90_Alpine_White Рік тому +1

    Definitely not a fan of those new “medal” icons that pop up for revenge/kingslayer etc. It’s much better and less distracting when you just get a yellow text popup

  • @FBobby
    @FBobby Рік тому

    Looks like they're really listening to you Ace. I'm SO glad that they're actually listening to the players.

  • @jce3086
    @jce3086 Рік тому +2

    How about the speint delay after sliding? I'm guessing it is still happening.

  • @rockelino
    @rockelino Рік тому +1

    SHG just became my favorite studio

  • @Elite04232
    @Elite04232 Рік тому +1

    Forget the past, we have to give Sledgehammer a round of applause for the work they’ve done for us at launch! They’ve earned my trust that they can handle this game!

  • @gryski
    @gryski Рік тому +1

    This is a perfect game and it blows my mind, BESIDES snipers are wayyy to slow after tuning was removed. They need to buff ads on all mw2 snipers

    • @goddify1
      @goddify1 Рік тому

      No they don’t the snipin is easy as it is

  • @sswes2476
    @sswes2476 Рік тому +1

    Niiiice!!! I kinda like Skid Row and rust being a little hazy. I feel like they’re supposed to be Skid Row I’m not mistaken, is near the water, so it’s probably fog from that.

  • @thetrademarkclan
    @thetrademarkclan Рік тому +2

    wonder if they actually fixed the dump a whole clip on a body at close range and get one tapped dead, to then being able to one tap someone at distance with the same weapon. hit reg was sooooo inconsistent in beta...also hope they fixed packet burst and high latency issues throughout the beta....full wired 1Gb U \ 1Gb D and it was terrible.

  • @deafeningsilence5121
    @deafeningsilence5121 Рік тому

    This is the first CoD in a while that I do not regret pre-ordering. Sledgehammer has actually listened to the community feedback, and not even just the codnext feedback, but beta feedback, youtube video feedback, blogposts, reddits, etc, and while I still think this should be the norm and basically expected to an extent with AAA titles and large dev companies, I am pleased that sledge has given this breath of fresh air as far as CoD goes as of late; thank you! And thank you Ace for keeping a tally of all the changes as usualy :D

  • @KID_CHAMELEON
    @KID_CHAMELEON Рік тому +1

    I experienced that field of view bug a lot in the beta and I thought I was tripping out. Kind of disappointing to see it wasn't fixed for launch but at least it's on their radar and hopefully it'll be fixed soon.

  • @AliFOJ5
    @AliFOJ5 Рік тому

    Wow they changed so much. That is the perk of being an underdog studio and wanting to deliver. Hopefully this will be a good learning experience foe SledgeHammer as well through out the year and who knows maybe this will become the best COD multiplayer ever

  • @feetup-jf7kq
    @feetup-jf7kq Рік тому

    Good vid AGAIN! Thanks and im so happy to see thos changes you listed. Im heading out to pick up my preorder now, Australia goes live soon.

  • @alexanderluna5497
    @alexanderluna5497 Рік тому

    One big bug I've recently caught is on PC, where thre menu and out of focus custom frame limiters are not working, it's using the regular custom frame rate limiter for in menu and out of focus

  • @MellowVibesRadio
    @MellowVibesRadio Рік тому +1

    Some great changes! Btw Ace, is War mode supposed to affect your k/d? Currently it does, and I really wish it didn't... hoping it's an oversight by the devs. 😞

  • @Darkhalo314
    @Darkhalo314 Рік тому +1

    Great changes! I just hope Sledgehammer continues this progress and doesn't go radio silent like Infinity Ward always does after a launch

  • @blackmetalbreadstick
    @blackmetalbreadstick Рік тому +1

    Man this looks like the most fun CoD will be in years

  • @utopicdistortion4330
    @utopicdistortion4330 Рік тому

    in the beta you could still tap to slide, you didn't need to hold. It just had a little bit of delay.

  • @dashbolt101s
    @dashbolt101s Рік тому

    The spawns change feels so good - after playing for like 3h - I've had very minor issues on hardpoint but it's very sticky in most maps and it's just so good for map flow and map understanding

  • @wedgtable
    @wedgtable Рік тому

    Really impressed with how much they have listened and implemented things that you've asked for.

  • @jmx10
    @jmx10 Рік тому +2

    You’re making it hard not to get excited about the MP this year.

  • @cianf1888
    @cianf1888 Рік тому +1

    Has there been any talk of an input delay on KBM that affected MW2? I've no idea if that was ever fixed because I moved to controller to avoid it, but I'd like to be able to play this game on KBM again.
    This video has me excited for tomorrow though!

  • @chuckiesrus1399
    @chuckiesrus1399 Рік тому +1

    SBMM seems even sweatier than the beta. It’s crazy how perfect everyone’s aim and reaction time is

  • @theherofx.
    @theherofx. Рік тому

    One thing I've noticed already is my personal TTK feels MUCH better. In the beta, I swear I couldn't kill anybody! I could dump half a mag into them, only for them to turn around and melt me instantly. Every time. Now, my TTK feels like what everyone was saying when they mentioned it's faster.