Hi. Could you do a video on re-centering your mouse. I want to know how you can keep your anchor and mouse position in a favourable and comfortable position at all times, especially when tracking
Re-centering your mouse arm is mostly about being efficient with your mouse lifts, which depends a lot on the game on how easy that is going to be but in general if you aren‘t in the middle of a fight, it is the most efficient to lift your mouse whenever you know your crosshair placement is good enough for the time window of the lift, while still keeping your focus on the game enough so that you can hit your enemy in case they run into your crosshair (this is more in reference to tac shooters i‘d say but still applicable to other games like apex) In Valorant for example, it is quite applicable to lift your mouse a lot inbetween strafes whenever you are trying to clear angles.
@@dunK1x What about when you reach your maximum angle your wrist can handle or reach the end of the mousepad when in the middle of tracking? Usually I just flick ahead of the target then re center but it reallys messes up the aim. Also picking up the mouse constantly in general has been uncomfortable for me and what make me whiff easy shots when re centering. How far up do you need to pick up the mouse
The first tip is the best one I've seen in forever; Autopiloting with queued up shots is certainly the most common issue with Wingman in Apex. You can be an amazing aimer, but this issue alone could ruin it for you.
Idk what the heck autopiloting is but it sounds like absolutely the wrong thing to look at. You can predict where shots are going to go based off of where the gun is in its reset pattern, it's how I've managed to hit the best flickshots in apex Practice what I call "reset timing" and micro flicking. Much more effective
Спасибо, что ты рассказываешь о таких вещах, когда люди даже не задумываются о том как они стреляют и что их стрельба может быть куда лучше если практиковаться в правльном направлении.
No it isn't. I'm watching this advice and it's cringe af. There's so much to the art of flickshots then this. Tfw I should just make a tutorial on how to master flickshots
I love your content and all the explanations you give. Always helps Edit: wow can't believe those types of flicks are actually useful lmao, I used to mess around with those techniques in some matches I would perform too well to challenge my aim and brag about it to myself, mainly that flick, reset aim away and then reflick.
The problem is a game like Valorant makes use of Counterstrafing, meaning: Your shots are innacurate if you are not standing still. However, if you strafe to one side and then immeditaly in the opposite direction there is a tiny window where you can land 1 or 2 accurate shots. Not only that, but now you also need to learn how to bring your crosshair into a position that almost seems like its on a standstill even while moving left to right. That shit is nutty hard
Hey i love your videos ive been trying some of the advice you have to offer in my own games recently but recently ive been trying to take a diffrent aproach to training my aim im starting out slow and accurate so that i could build a good foundation soo nwhen i load up any aim related task like the range in valorant or ai mlabs i would just focus on hitting the target ignoring the speed just trying to keep the speed constant but slow and so this raised 2 two doubts for me 1. should i also go slow in gaim or should i not think about that and just flick because the problem is if you let go my hand will flick much faster than it would when i control it so this caused me to be inaccurate alot of the time but i also figured that constantly thinking about keeping my aim slow and controlled would inhibt me from actually focusing on killing the enemy 2. in order to aim slwoly (especially in longer ranges) i must contract my wrist and push the mouse down the mat to ensure that i have full control of it (im reffering to what i do in practice) this is uncfortable and isnt ideal to use in an actaul match so i cant really replecate it since it would tire my wrist out and it would distract me so i dont know what to do should i continue what im doinjg until i finnaly reach a speed that i can actually replecate in game or should i lower my sense so that im able to actually move my wrist at normal speed while still having the crossair move slower. im really confused about this and i couldnt really find anything on this. i have been trying to improve my aim for a very long time now i have tried everything but it seems like nothing works i just wish that i could actually enjo the games i play because wiffing most of my shots just makes the game unplayable and i just wish that could change ive looked everywhere you can think of in yt, reddit,blogs everything there is about aiming in an effort to change something but nothing ever works ive checked out multiple channels on yt which focus on aim but at this point im just starting to think im just not cut out for it lmao
Holy, your last paragraph hit like a truck. I feel the exact same way, so I can relate. Putting in a lot of time and effort into training, into researching, into finding any answer that'll just give us crisp aim so that we can enjoy our aim in-game, only to whiff all the time and feel horrible about ourselves and thinking maybe we're just not cut out for it. For point 1, the best place to be imo is right on the edge of the comfort zone, tilting more into the discomfort zone. So like, aiming slow enough to be accurate, but quick enough to hit our shots like 70-80% of the time. As we keep doing this, I've feel we might get quicker with it with the same accuracy. For point 2, Mess around with it. See what works and what doesn't work for you. It's your body, mind and setup. Good luck. I wish you plenty of non-whiffage haha. I tend to beat myself up over lots of whiffs, and I'll feel horrible. So I get you. And at the same time, every pro was once absolute dogshit at aiming. We're on the right track, even when we feel stuck.
Ima listen to this video when he can hit these flicks in apex but no scoped. Until then, my advice to anyone is A) Kovaaks is useless for apex because no movement B) You can make up good drills by trying to improve your ability to flickshot from harder angles, use movement and octane stims to practice tracking, etc. C) Wingman in apex is all about shot timing and moving your mouse in a way to keep it consistent. Try to headshot the mid distance blue targets in firing range with an entire clip, then practice flicking to the targets head while sliding down the hill.
Does the length of you ram affect your sense since I have long arms should I runner a slower since because of the amount of space I cover vs someone with shorter arms
how do you pick out a good sens for a game. I have a sens i feel really comfy with in val but that doesn't feel good in apex and I keep trying differant ones but they feel a bit off
Go check their "how to flick" vid :) it says there that an ideal sens is around 25 - 50+ cm per 360 :) (set mine to 110 fog, 700dpi, and 2.3 hip fire sens. This gives me 25.82cm / 360)
Still thinking on how to make a video on the topic. But usually I try to find a sensitivity that feels 'instinctive'. So a quick target switch is accurate, i'm not consistently overaiming or underaiming. The other feeling I look out for is if i'm fighting my crosshair to get it where I want it to go. For example a low sens may feel really accurate in some KovaaK's scenarios, but in Apex it can be a struggle to look at loot and move around the map. High sens may also feel good in training, but in Apex it just feels uncontrollable and I have to fight to not overaim. Hopefully that helps for now, in the future I would like to figure out a reliable method of finding a comfortable and potent sensitivity quickly. There's no 'perfect' sens for every game, but you will perform better on some than others.
u made a video a year ago about fornite sens, do u think multiply your sens with your ads divide by 100 is the right way. for example my fornite xand y sens is 5.8 and my ads is 42 so 5.8 x 42/100 =2.436 so i can put it on my kov sens. So the question is this the right way to convert the sens.
@@melovfx9829 it's not really your aim excelling faster. it's more like it ALLOWS you to aim better if that makes sense. it doesn't make your aim better it just lets you do what you weren't able to do with the restriction of a low refresh rate monitor.
KovaaKs, does very high dpi matter? Or you can just playing with 3200 dpi in any game? And do we need to set our dpi in games as high as possible, like 25600 dpi, 16000, etc. (if game can make this dpi playable)?
As far as I know, the higher the DPI, the smaller the latency. This however only goes up to a max of 1600/3200DPI, after that the sensor will use interpolation and the DPI number is just a complete gimmick at that point. The lower latency for higher DPI has been found to feel nicer for higher sensitivities, while lower DPI (E.g: 400) feels better for lower sensitivity. However, the difference could be so small that most of it might be placebo which is powerful enough on its own. I recommend trying the same eDPI for DPI ranges 400-3200 and picking whatever feels best 😁
i cant speak for everyone but ive been using these techniques since 2009 mw2. albeit on controller the principles are almost the same. I no longer play on contoller but still use everything i learned from it
Kovacs please fix you're game anytime when I try to play a playlist kovacs or freeze and I can't do anything the only way that I can at least escape is resetting my whole PC
I dont really see why you would stop after your first flick and flick your next shot as well. Wouldnt tracking in between lead to an easier second shot? Or would it not be a flick shot then wich this video is about?
That was from an Overwatch 2 beta. The video features a variety of games like Apex Legends, Overwatch 2, Call of Duty Vanguard, Battlefield 2042, Fortnite, Splitgate and KovaaK's.
I think the thing about shooting when you changing directions mentioned in part 6:27 Flicking and Strafing isn't relevant to tac fps games, because you have to slow your momentum to be accurate . Ideally you should shoot when you complete stop. So the advice here would be change direction and at the point where your velocity equals 0 shoot. Change direction and then shoot.
@@darkxkai5754 in almost everygame its the most accurate to stand still. But in apex it is important to dodge enemy bullets and because there isn’t that much inaccuracy being created by moving it’s important to move while in fights, but in CSGO or Valorant by moving while shooting there is created major inaccuracy
Try out our Flick Training Playlist with this URL! - tinyurl.com/KovaaKsYT1
Thanks for the playlist. I have a big issue with speed, do you have any advises on how to improve speed and accuracy ?
i will try it ☺
i want this traning to my playlist i can do this please help my
Hi. Could you do a video on re-centering your mouse. I want to know how you can keep your anchor and mouse position in a favourable and comfortable position at all times, especially when tracking
I second this xantares and furiousss are good examples of recentering aim style
Re-centering your mouse arm is mostly about being efficient with your mouse lifts, which depends a lot on the game on how easy that is going to be but in general if you aren‘t in the middle of a fight, it is the most efficient to lift your mouse whenever you know your crosshair placement is good enough for the time window of the lift, while still keeping your focus on the game enough so that you can hit your enemy in case they run into your crosshair (this is more in reference to tac shooters i‘d say but still applicable to other games like apex)
In Valorant for example, it is quite applicable to lift your mouse a lot inbetween strafes whenever you are trying to clear angles.
This is my biggest problem. I always place my mouse in such a way(subconsciously) that it's harder to flick left
@@dunK1x What about when you reach your maximum angle your wrist can handle or reach the end of the mousepad when in the middle of tracking? Usually I just flick ahead of the target then re center but it reallys messes up the aim.
Also picking up the mouse constantly in general has been uncomfortable for me and what make me whiff easy shots when re centering. How far up do you need to pick up the mouse
Best idea I've heard in a while. Bravo!
The first tip is the best one I've seen in forever; Autopiloting with queued up shots is certainly the most common issue with Wingman in Apex.
You can be an amazing aimer, but this issue alone could ruin it for you.
For sure, especially with how stressful close ranged fights can be. Frantically clicking and queueing up shots is an easy mistake to make.
Idk what the heck autopiloting is but it sounds like absolutely the wrong thing to look at.
You can predict where shots are going to go based off of where the gun is in its reset pattern, it's how I've managed to hit the best flickshots in apex
Practice what I call "reset timing" and micro flicking. Much more effective
Спасибо, что ты рассказываешь о таких вещах, когда люди даже не задумываются о том как они стреляют и что их стрельба может быть куда лучше если практиковаться в правльном направлении.
This is literally the best channel for anyone trying to improve their aim, great job as always mate!
Keep it up!
No it isn't. I'm watching this advice and it's cringe af.
There's so much to the art of flickshots then this.
Tfw I should just make a tutorial on how to master flickshots
Honestly, such a great video. You guys are putting the best educational aiming content out there, great job mr kovaaks
Thank you! Much appreciated :)
I love your content and all the explanations you give. Always helps
Edit: wow can't believe those types of flicks are actually useful lmao, I used to mess around with those techniques in some matches I would perform too well to challenge my aim and brag about it to myself, mainly that flick, reset aim away and then reflick.
Great video! What's your visual setting at 7:20?
What the Best training playlist for warzone
Give this man a pay rise! Great work
whene kovaaks will be free 😔
The problem is a game like Valorant makes use of Counterstrafing, meaning:
Your shots are innacurate if you are not standing still.
However, if you strafe to one side and then immeditaly in the opposite direction there is a tiny window where you can land 1 or 2 accurate shots.
Not only that, but now you also need to learn how to bring your crosshair into a position that almost seems like its on a standstill even while moving left to right.
That shit is nutty hard
Lol one of the reason why i left Valorant
The rebound flick technique is just the natural consequence of having so much visual clutter in Apex Legends xD
Always good stuff bro.
thanks for tips!
when are you going to stream i would love to watch you play games
Nice btw youre aim training app is great
Why doesn't this guy do Apex montages. He's insane 😂🤌
Thank you!
Nice video ❤️
Hey i love your videos ive been trying some of the advice you have to offer in my own games recently but recently ive been trying to take a diffrent aproach to training my aim im starting out slow and accurate so that i could build a good foundation soo nwhen i load up any aim related task like the range in valorant or ai mlabs i would just focus on hitting the target ignoring the speed just trying to keep the speed constant but slow and so this raised 2 two doubts for me
1. should i also go slow in gaim or should i not think about that and just flick because the problem is if you let go my hand will flick much faster than it would when i control it so this caused me to be inaccurate alot of the time but i also figured that constantly thinking about keeping my aim slow and controlled would inhibt me from actually focusing on killing the enemy
2. in order to aim slwoly (especially in longer ranges) i must contract my wrist and push the mouse down the mat to ensure that i have full control of it (im reffering to what i do in practice) this is uncfortable and isnt ideal to use in an actaul match so i cant really replecate it since it would tire my wrist out and it would distract me so i dont know what to do should i continue what im doinjg until i finnaly reach a speed that i can actually replecate in game or should i lower my sense so that im able to actually move my wrist at normal speed while still having the crossair move slower.
im really confused about this and i couldnt really find anything on this. i have been trying to improve my aim for a very long time now i have tried everything but it seems like nothing works i just wish that i could actually enjo the games i play because wiffing most of my shots just makes the game unplayable and i just wish that could change ive looked everywhere you can think of in yt, reddit,blogs everything there is about aiming in an effort to change something but nothing ever works ive checked out multiple channels on yt which focus on aim but at this point im just starting to think im just not cut out for it lmao
if someone could help with this issue please reply i really need it lol
Holy, your last paragraph hit like a truck. I feel the exact same way, so I can relate. Putting in a lot of time and effort into training, into researching, into finding any answer that'll just give us crisp aim so that we can enjoy our aim in-game, only to whiff all the time and feel horrible about ourselves and thinking maybe we're just not cut out for it.
For point 1, the best place to be imo is right on the edge of the comfort zone, tilting more into the discomfort zone. So like, aiming slow enough to be accurate, but quick enough to hit our shots like 70-80% of the time. As we keep doing this, I've feel we might get quicker with it with the same accuracy.
For point 2, Mess around with it. See what works and what doesn't work for you. It's your body, mind and setup.
Good luck. I wish you plenty of non-whiffage haha. I tend to beat myself up over lots of whiffs, and I'll feel horrible. So I get you. And at the same time, every pro was once absolute dogshit at aiming. We're on the right track, even when we feel stuck.
Ima listen to this video when he can hit these flicks in apex but no scoped.
Until then, my advice to anyone is
A) Kovaaks is useless for apex because no movement
B) You can make up good drills by trying to improve your ability to flickshot from harder angles, use movement and octane stims to practice tracking, etc.
C) Wingman in apex is all about shot timing and moving your mouse in a way to keep it consistent. Try to headshot the mid distance blue targets in firing range with an entire clip, then practice flicking to the targets head while sliding down the hill.
How do you have glowing targets?
In apex there is a legendary 1x scope what colors enemies red in sight of the scope.
In koovaks i dunno, i haven't it yet
Great video. What's the name of the game at 4:54?
Does the length of you ram affect your sense since I have long arms should I runner a slower since because of the amount of space I cover vs someone with shorter arms
how do you pick out a good sens for a game. I have a sens i feel really comfy with in val but that doesn't feel good in apex and I keep trying differant ones but they feel a bit off
Go check their "how to flick" vid :) it says there that an ideal sens is around 25 - 50+ cm per 360 :) (set mine to 110 fog, 700dpi, and 2.3 hip fire sens. This gives me 25.82cm / 360)
@@TheDudesterChannel I advise you to switch to 1600 DPI due to it having better input lag in some scenarios and thanks for the feedback
Still thinking on how to make a video on the topic. But usually I try to find a sensitivity that feels 'instinctive'. So a quick target switch is accurate, i'm not consistently overaiming or underaiming.
The other feeling I look out for is if i'm fighting my crosshair to get it where I want it to go. For example a low sens may feel really accurate in some KovaaK's scenarios, but in Apex it can be a struggle to look at loot and move around the map. High sens may also feel good in training, but in Apex it just feels uncontrollable and I have to fight to not overaim.
Hopefully that helps for now, in the future I would like to figure out a reliable method of finding a comfortable and potent sensitivity quickly. There's no 'perfect' sens for every game, but you will perform better on some than others.
@@TheMeta it makes total sense, after all thats how i got my val sens but I guess I need to keep changing my sens for apex to figure it out
@@TheMeta what sensitivity and dpi are you using, i want to try out a new one, and you aim looks really good
Should i flick or track with semi auto weapons??
which monitor coefficient is best because everyone says something different. most go 1.78 or 0 as I was able to determine
u made a video a year ago about fornite sens, do u think multiply your sens with your ads divide by 100 is the right way. for example my fornite xand y sens is 5.8 and my ads is 42 so 5.8 x 42/100 =2.436 so i can put it on my kov sens. So the question is this the right way to convert the sens.
Bro what is your favorite mouse for big hands
is there kovaks onxbox?
I’m transitioning from 75hz to 165, will my aim improve because of it.
if you already have good aim & vrt yes
@@dope531 my aim is decent but what I want to know is will my aim excel faster because of the new monitor
@@melovfx9829 it's not really your aim excelling faster. it's more like it ALLOWS you to aim better if that makes sense. it doesn't make your aim better it just lets you do what you weren't able to do with the restriction of a low refresh rate monitor.
@@dope531 ah now I understand, thanks dude.
how would you apply this in a In-game DM scenario? like arenas for apex or DM servers for cs/ val. I would love your feedback!
just apply it
@Kovaaks, i cannot find/save this play list after i finished it
Looks like that's not working just yet, so for now you can add the playlist share code that is in the description to add it to your collection :)
@@TheMeta Thank you so much, it's working now and i can save it for later too :)
what game is this looks fun
Damn bro ur aim
Hi
Why flick, stop flick stop instead of flick to target shoot, track target when gun can't fire shoot repeat
Cuando subtitulos en español?
What mouse and mousepad do you use?
Currently the G303 Shroud Edition and Vaxee PA Black.
where do I focus of the target though? the head or the body?
if they are far aim for center mass if close aim for head(unless using shotgun
KovaaKs, does very high dpi matter? Or you can just playing with 3200 dpi in any game? And do we need to set our dpi in games as high as possible, like 25600 dpi, 16000, etc. (if game can make this dpi playable)?
As far as I know, the higher the DPI, the smaller the latency. This however only goes up to a max of 1600/3200DPI, after that the sensor will use interpolation and the DPI number is just a complete gimmick at that point. The lower latency for higher DPI has been found to feel nicer for higher sensitivities, while lower DPI (E.g: 400) feels better for lower sensitivity. However, the difference could be so small that most of it might be placebo which is powerful enough on its own. I recommend trying the same eDPI for DPI ranges 400-3200 and picking whatever feels best 😁
@@mathijswy This is correct
@@mathijswy vouch
Idk why but i automatically do rebound flicks. And it hurts me. And i wanna stop it
would this apply to a game like mw where ttk is so fast
i cant speak for everyone but ive been using these techniques since 2009 mw2. albeit on controller the principles are almost the same. I no longer play on contoller but still use everything i learned from it
all i want is the online playlist code since i want to have it in my playlists i dont wanna click the link everytime imma gonna play it y.y
It will be fixed to have it added to your playlists some time soon, for now the playlist share code is also in the description.
I WANNA PLAY APEX WITH YOU MR KOVAAKS MAN
Sounds fun, let's do it!
what is ur sense and dpi on apex?
There is no "best sens" I suggest you to try high and low sens
And 1600/3200 for lower mouse delay
@@papirus0622 bro but i want to know his sens and dpi lol ;)
@@papirus0622 ~but thx
Most of the clips in the video were on 1000 DPI, 1 sens, 100 FOV.
2:19 whats the game?
Kovacs please fix you're game anytime when I try to play a playlist kovacs or freeze and I can't do anything the only way that I can at least escape is resetting my whole PC
yo man, try to press ctrl+shift+escape that will open something and you can close kovaaks
Already figured out a way how to do it but different
I dont really see why you would stop after your first flick and flick your next shot as well. Wouldnt tracking in between lead to an easier second shot? Or would it not be a flick shot then wich this video is about?
Tracking sucks in apex, Gonna get wrist issues with that ideology lmfaoo
I cannot subscribe to your playlist.. it can only be played but doesnt show op on playlists :/
It will be fixed to have it added to your playlists some time soon, for now the playlist share code is also in the description.
What's the game on 2:49 called? Overwatch? And is the whole video the same game?
That was from an Overwatch 2 beta. The video features a variety of games like Apex Legends, Overwatch 2, Call of Duty Vanguard, Battlefield 2042, Fortnite, Splitgate and KovaaK's.
@@TheMeta oh okay, got it, thank you :)
I think the thing about shooting when you changing directions mentioned in part 6:27 Flicking and Strafing isn't relevant to tac fps games, because you have to slow your momentum to be accurate . Ideally you should shoot when you complete stop. So the advice here would be change direction and at the point where your velocity equals 0 shoot. Change direction and then shoot.
in apex its more accurate to shoot while strafing than it is to stand still(while in a fight), like in csgo or valorant
@@darkxkai5754 in almost everygame its the most accurate to stand still. But in apex it is important to dodge enemy bullets and because there isn’t that much inaccuracy being created by moving it’s important to move while in fights, but in CSGO or Valorant by moving while shooting there is created major inaccuracy
@@spudwuzhere i said that yeah....
@@darkxkai5754 true, sorry
@@darkxkai5754 ???????????
game name?
May I please get a steam key?
first
L video, stuck at diamond on aimlabs for flicking, master everywhere else
Try r6s
shit game