Orks vs Deathwatch Space Marines Warhammer 40K Battle Report 8th Ed CTS59: FINDERZ KEEPERZ! 1500pts
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- Опубліковано 4 вер 2024
- Orks vs Deathwatch Space Marines Warhammer 40K Battle Report 8th Ed CTS59: FINDERZ KEEPERZ! 1500pts
In this episode of 'Challenge the Scorpion' Aaron Allen returns with his Deathwatch Space Marines! His force has reached 1500pts...and they are on the hunt for Greenskins! Fighting in a desert landscape, rich with plenty of loot, Gutrippa's Orks are up to their usual scavenging. Will the Orks resist the incoming Deathwatch assault? Or will it be 'Mission Accomplished' for the Imperium?
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Thanks for watching! I really hope you enjoy the content! I make no personal claim to glory, I'm just a regular wargamer who has decided to share my content on youtube! Hope you enjoy the videos as they are produced and released, and I'm always happy to hear your comments and feedback!
Getting in to 40k was no accident! Really it all began at school when a friend of mine brought in his 40k Rule Book and I was inspired by what I saw! I've been into the wargames hobby in general now for years and really enjoy it! I guess the good thing about wargames is the fact you can fight it out with your opponent on the wargames table without the worry of personal injury to yourself - well most of the time anyway! (I'm not exactly a body builder size wise)!
My no:1 bat rep channel and I love Luke more when he plays with Orks! Anytime gutrippa needs a hand me boyz r ready to waaaagh!
You can give headwoppa's killchoppa to napollion btw
Tenacious survivor works against any wounds. Should have rolled for Gutrippa.
I came here just to say this.
Yes
In this episode of 'Challenge the Scorpion' Aaron Allen returns with his Deathwatch Space Marines! His force has reached 1500pts...and they are on the hunt for Greenskins! Fighting in a desert landscape, rich with plenty of loot, Gutrippa's Orks are up to their usual scavenging. Will the Orks resist the incoming Deathwatch assault? Or will it be 'Mission Accomplished' for the Imperium? Enjoy the video!:)
Yeah I didn't want to focus at work anyways. Thanks for another great batrep!
Love orks. More orks
Ben Runciman WAAAAAAGH
Wez da best
If the orks ever got a major update, I would go head over heels with them. Fingers crossed they do this for the ork release this year along with a Prime Ork perhaps. A man can dream
Oh c'mon man , I was about to go to bed !
Amazing stuff, as always! Gutrippa would have got his 6+ against those mortal wounds (works against all wounds sustained, no matter the source)
cool!:)
Gutripper loves his logs!
lol:)
The quality of these battle reports and the paint job on both armies is second to none. Great work as always SS.
Best wargaming channel out there.
I don't even play warhammer and I love your videos! In fact they're so good I almost want to get into it.... almost.
just do it. you only live once.
CPA1535 haha yeah maybe one day. Just not into the expense/ painting right now
Bloody game for the Deathwatch. That short model count is brutal.
That was a cool, narrative battle. You really went nuts with the terrain; looks great!
thanks...glad you liked it:)
Opened topped does not allow you to shoot overwatch. specifically says shooting phase they can shoot. Also tankbusters shooting at the Corvus would not generate more shots with dakka dakka due to those 6's turning into 5's
...im going to house rule that, its completely insane...
No, think about -1 to hit and super charge. you blow up on 2's and 1's
You would not get the extra shots as final result is checked after modifiers
You can't fire overwatch from open top vehicles? Wtf I've never hear that rule before and I play dark eldar. Where is it written in the rule book?
Dakka! Dakka! Dakka! states, "Each time you roll an unmodified hit roll of 6 . . . "
You are correct, vehicles blow up before the units disembark and the units inside won’t be damaged by that blast. The “only” will be slain on a 1
ok thanks:)
Another nailbiter, Luke. Well done Aaron. 8th ed seems to agree with your channel, mate, with the number of close games being played so far... Be well!!
Thanks. Yes some great game recently now all has settled down:)
You can play cover however you want, but just FYI vehicles need to be 50% obscured AND wholly within a non-crater terrain piece to benefit from cover.
Paint at Dawn everything must be wholly within
I think your battlewagon would have recieved KFF 5+ save. The kff says that an entire unit has to be within 9" to gain kff. But what does the concept "unit entirely within" mean? Here is a quote from 40k rulebook FAQ v1.1:
"Q: Can you clarify what the difference is between ‘wholly within’
and ‘within’ for rules purposes?
A: If a rule says it affects units/models that are ‘wholly
within’ then it only applies if the entire unit/model is
within. If it just says ‘within’, however, then it applies so
long as any part of the unit/model is within."
Wholly and entirely means the same thing.
To me that would mean a battlewagon would only have to touch the 9" aura for the unit to be entirely within the force field.
For a unit of ork boyz, all models has to be within 9 to classify the unit as entirely within. If only some of the models qualify, then the unit is only within.
a link to the FAQ
www.games-workshop.com/resources/PDF/Errata/Warhammer_40000/warhammer_40000_rulebook_ENG.pdf
It is the "entire unit" that needs to be "within", not the "model" and "wholly within". Otherwise it would say specifically that every "model in the unit" has to be "wholly within". If a "unit" consists of 1 "model", then the "entire unit" is "within" as long as that 1 "model" is touching the bubble.
"unit" and "model" is not the same thing
hmm, I see not all are convinced yet. the FAQ continues with an example of terrain rules. Terrain rules states unit has to be entirely within or on terrain to benefit right?
"For example, units gain the benefit of cover if every
model in the unit is either on or within terrain. So long
as all the models in that unit are either on or partially
within the terrain, they gain the benefit of cover." (40k rulebook FAQ v1.1)
In that case, they rule it so that "unit entirely within terrain" is "all models are at least partially within terrain"
the wording is very similar for KFF rule, so I would assume it is resolved the same
final attempt to explain my point:
terrain rule 181 "units entirely on or within any terrain get cover bonus"
then the FAQ...
"....For example, units gain the benefit of cover if every
model in the unit is either on or within terrain. So long
as all the models in that unit are either on or partially
within the terrain, they gain the benefit of cover." (40k rulebook FAQ v1.1)
so the ruling was "unit entirely within", and it translated into "all models in unit had to be at least partially within" with the FAQ.
then, as the KFF rule is worded identical to the terrain rule, the translation with FAQ would give same results. "a unit entirely within KFF" = "all models in the unit are at least partially within KFF". I might have been unclear earlier, but am I being clearer now?
Please don't make any assumtion about my character. I am not looking for loopholes, I am looking for clarity in this rule. It's not obvious what they mean here. Something can be "within range" without the full object being completely inside that distance. The only FAQ clarification they have given for "entirely within" was ruled that partially within counts as entirely within for terrain as long as all models qualify. I'm doing my best to understand the rule. I have looked in dictionaries already to make some sense out of this but I still find the case unclear. I am not the reason FAQ is needed, and I dont care if you don't wanna play me, cause you are kind of rude any way.
Like the way you ld thee tension between roundds. Well done.
thanks:)
Always good to see the boys in black. On a side note, I would love to see more Tau action!
Yes planning to revamp the Tau with the new codex:)
StrikingScorpion82
Gooood.
Um you wouldn't have generated any extra attacks against the Corvus as it's a flyer so that's a straight -1 to hit
What is the wording exactly of the strategem? Is it dice rolls of 6 or is it hits of 6+? Because if it just says rolls of 6, he gets the trigger even though he is -1 to hit. The 6+ for example would trigger if he rolled 5's but had the ability to add 1 to his hit rolls, thus making it a 6 despite not being a roll of 6.
Collin Shorette while I am not 100% sure every other version of that same effect in every army that I am aware of it is a 6+
Luke your rolls were on fire today! Almost makes up for that recent game where your dice needed to be thrown in a fire. :)
lol. Yeah was great:)
All those force field saves 😲
I agree you did explodes correctly. However the faq states that abilities that let you ignore wounds do work against mortal wounds.
ok cool...thanks for letting me know:)
...Wow. That's got to be Gutrippa's most inglorious death yet. Skewered by the flying shrapnel from an enemy vehicle that your own team shot down. That one event cost you the game.
yeah was tragic:)
Eyyy Deathwatch won, it's so heartwarming to see my loved army win one. >:D
Great game! Nice match up! But you need more boyz. 8th is all about boyz.
gut ripper would have gotten his 6+. mortal wounds say you may not take any saving throws against them, so the target suffers takes a wound. Tenacious survivor says that you roll a dice each time the warlord suffers a wound. So first the mortal wound bypasses the saving throws and then translates into an unsaved wound and that´s when tenacious survivor kicks in. It´s the same thing for the death guard and their disgustingly resilient.
ok thanks for pointing that out:)
GG - wasn't expecting that result!
thanks:)
Hey Luke, I thought Lawrence from Table Top Tactics was lucky... But you're much more!!! You've passed most of your critical rolls, I mean, when you need that 5 or that 6 to save a crucial model... That changes so much tge shape of a game when the dice are against the odds!
Nice job!!
lol...this game was crazy for making key dice rolls!:)
i love Deathwatch i never win with them but i like em so much.........
Great tense game....maybe the type of game the multi-purpose quick strike deathwatch will thrive in?? Time will tell I guess!! 🖒
yes time will tell:)
How did the squigs not get caught by the Blackstar's explosion? Did I miss something?
I always wonder, do you house rule the cover because vehicles shouldn't get benefits of being obscured unless they are in cover as well (crater etc)?
If you had a big mek with a big choppa, why wouldn't you give him the kill choppa?
Deathwatch special forces for xenos ! But carry standard bolters! They need sternguard ammo types! They seem so underpowered!
yes I agree:)
Can the storage container the ork is hiding in be destroyed? Or any terrain pieces for that matter?
Just for once I want to see the deathwatch win a game, if nothing else than to confirm it is in fact not a myth.
lol:)
Weird Ork army, a few small units and lots of individual models. looks more like a Warmachine/Hordes army.
For fliers, yes strafing runs makes sense with the shoot in any direction. What is retarded is how you can hide artillery behind buildings pointing at your side of the board but can magically hit anything on the opponent's side even though it's pointed at themselves, this is where the "streamlining" has utterly, retardedly failed.
1:08:55 methane release
Great game! What is your favorite points limit to play in 8th? Do you find 1500-1800 to play better than 2000?
Would still be 2k...but the smaller games recently have been great fun:)
Nice Report!
And one Question: What kind of camera do you use?
thanks. A Canon 60D:)
When tankbustaz target a flyer they don't reroll 5s to hit.
They do, since the flyer also has the vehicle keyword.
But the 5 isn't a miss until modifiers are applied and modifiers are applied after rerolls
Deff Rolla!
Another brilliant video and this battle is going to be awesome and i think the deathwatch could win. In the name and glory of the emperor I shall know no fear 😎👍
:)
Great game guys, really interesting to see the Deathwatch as it's an army I'm working on myself at the moment. The landraider was a disappointment in this game, I wonder if a different loadout would be better or just have 2 corvus?? Cheers.
Snake Eyes Gaming 2 corvus is better, but if you can have drop pods Id go for them as the strength of your army are the kill teams. Try to fit as many as possible.
Yeah not sure what Aaron planning to do...I think he is tempted to go 2 Corvus!:)
Woooh
I’m pretty sure that tankbusters only get there reroll in close quarters combat with vehicles pls correct me if I’m wrong
yes I think you are right:)
I thought that Tank Busters can't shoot at flyers.
yes but -1 to hit:)
why do i feel like i am listening to a cricket match?
Hahaha!
MARVELOUS!
Richie!!
My girlfriend thought I was watching horse-racing haha!
Another time I see that you setting squigs alongside from tankbustas. They are part of tankbustas unit how can you set them not in coherency? There are some special rules for Mek gunz and Big gunz crew... but I don`t know any for squigs. Please explain me. :)
I just put them out for display...they look good running around:)
-2 from charging through woods only.
and craters:)
completely random side question... where did you get the orange dice with white dots from?
At a gaming show years ago:)
Dang. Thanks. They are just what me and my YME-LOC Eldar are looking for. XD
Not having firing arcs is ok for flyers, but it gets retarded when you have a baneblade firing its fixed gun out of its ass.
Grukk Face Rippa iz da best!!
Yeah!:)
Striking Scorpion when do u think ur new Primaris army will make an appearance
Tom Kaye they had a small part in the 6000 points of imperium vs tyranids
I thought the big mek can only protect a vehicle if he was embarked upon it? Am i wrong?
It's anything wholly within 9 inches of him. If he's embarked, it's the vehicle only.
dannyfuller1 however with something as big as a Battlewagon it can be hard to keep it covered, given that it has to remain wholly within that 9" aura.
Because you have to interpret what that flyer is doing, in your mind, rather than see it on the tabletop in the models themselves, is NOT an example of increased realism. Seems you may have been infected with an orky fungus to exercise such reasoning, as if to believe it is to make it a reality. Let's hope that the deathwatch is able to purge this heresy with fire. But, with Scorp's loaded dice, likely not...
why didn’t you take an ard’ case you would have negated a lot of str 8 shooting for the cost of some str 4 shots, you should only be open topped if you have tankbustas or lootas
yes it is tempting to!:)
What happened to your Ork artillery battery?
Working on it:)
well realy no one going say it but you dont know me WWWWWWWWHHHHAAAAAA thare dem ork boyz kit tin can hummys in da buts will see some more if you post
bit silly a failed charge doesn't move that unit closer to the enemy. It means the over watch doesn't make sense since the soldiers didn't actually move. or do you mean to tell me they ran 5 inches then turned around and ran back to where they were before they decided to charge.
Torin Jones yeah I agree it should move units closer! Quarter of the move but never below 1 inch perhaps ? Also overwatch hitting on sixes! I feel this should be effected by ws or perhaps good old intiative! Orks hitting as well as Astartes when being charged makes no sense either ! Games a mess in 8th
Hasn't overwatch functioned roughly the same for the last 2 or 3 editions now?
@TheTipToeTerror It has, yes. I'm not saying it's completely realistic, but there was that incident at Bunker Hill during the American Revolution. "Don't shoot till you see the whites of their eyes!" Those British soldiers charged that hill 3 times only to run back to the bottom when they got shot up. Of course, the 4th time they took it cus the Americans were out of ammo and the Brits were highly trained with the bayonet.
I think explosion damage is also dealt to disembarking troops since it says when a vehicle is destroyed the embarked troops immediately disembark meaning they'd be outside and would receive the damage from being within 6 inches.
I guess it's a rule players need to agree on before a match starts since its very open to different interpretations and isn't very clear in the rules.
Specifically says it explodes *before* the units inside disembark
Torin Jones they did it right. It was FAQd.
explodes > disembark > roll for models inside > remove slain models
ok thanks for letting us know:)
oi oi I'm early for once
Torin Jones me too
'ere*