People have taken guesses that we may be getting a 10 Star Weapon series with the new Dark Falz Solus encounter next week because in the auto sell feature it allows us to checkmark 10 stars as an option which was not there before. This doesn't guarantee that is the case but it is something to keep in mind if you are cautious about upgrading right now. I wouldn't worry about it too much as the Sign of the Planetbreaker quest will most likely need a high battle power to enter anyways like the Leciel Exploration, so you'll need to upgrade into something now regardless. Even if the 10 Star turns out to be true, it could be just as rare or more than the Tisah series
Versheckle is nice when you get mileage out of other subclasses, like force/techter/bouncer that share skills, breaking you out of leaning on slayer sub without really sacrificing damage.
I think this was Sega's way to increase other classes against the Slayer class; without adding in balance adjustments. Great breakdown, thank you. I may still go for it anyways, something to do and I want to see those clean numbers lol.
It didn't gimp Slayer while boosting the other classes, DPS still better with Fixa Fatale 8*s + Sl sub for the other classes while Neos/Tisah Slayer has insane DPS gap over other classes. Verschmelz is basically an Atlas EX, the budget easier to get weapon that you'll replace once you get the B.I.S. that was datamined so I wouldn't recommend putting any 1m+ augments on them LC ones are fine since you can easily farm them.
I dropped a Termina 2 Bow on my 5th run, and definitely noticed a damage increase. I would hope they'll drop another weapon series soon, because even though termina 2 is doing me fine, it just feels boring to play. No frills or extremes, just flatline. It's almost like SEGA just wanted to make a statement through action on what no variance would feel like in gameplay lol.
Thats the trade off with a weapon like this. Its no longer a rollercoaster of highs and lows and its instead a train track where you coast along to your destination
I’m completely happy with that. It’s not boring at all. It’s consistent. No hoping I crit on that one big hit because I know I definitely am. Sure instead of 100k crit half of the time, I get my 80k crit all the time
Somewhat important note: you missed a feature about the Damage Calculator sheet that ended up throwing off your figures slightly. When the Damage Calculator works out the Potency of a Verschmelz or 1*-6* Rarity weapon, it doesn't use the Augments listed in the boxes to the left. Instead, it uses the Augments defined in the "1~6*&Verschmelz Potency Build (Weapon and units)" section above the Player Class settings. And when you were doing your comparison, you had that section mostly setup the same, except you had Exdi Guaratech instead of Exdi Deft Parfait (no Potency difference), Technique IV instead of Spi Triplble (no Potency difference), and Nex Soul IV instead of Gladia Soul (3.00% Potency instead of 3.75% Potency). So what it was comparing in this case was a Neo Astraean using Gladia Soul vs a Verschmelz using Nex Soul IV. This made all your Verschmelz calculations off by a few percentage points: the initial -0.55% for Neos Astraean that you showed would actually be -3.39% if they were using those same augments.
You are right, I checked it out. Didn't even notice that section to be honest and definitely confused on why its separated in the first place. Will definitely need to keep that in mind for the future. This difference doesn't change the stances I made overall though on the use of Verschmelz for the different Addon/Class makeups but it does give a little bit more benefit to Verschmelz so it doesn't look as bad in some circumstances.
Something i like about Neos is Photon Blast Gauge Charge when attacking +25%, i know in someway is stupid but i love to charge more the Photon Blast XD
I'm often playing as Slayer main swaping between Bouncer/Forcer multi sometimes, Verschmelz is a skipp for me. I rather wait for the new armors and other 9* weapons.
"Guesses" when stuff was straight datamined from the game files. Also the "need" to upgrade is not true, the gap of DPS between fixa 8* to a Verschmelz termina 1* is minimal, also they dont release content with tight timers for it to even matter: Duels with Defi you complete S rank with minute to spare; Dark Falz R2 can be completed with +60 Weapons or with noobs who got baited into using Dread Keeper (+60 was done by me and friends who were too busy playing Blue Protocol to farm primm II) Basically what PSO2 has been for a long time skill > gear If you play well you're good with whatever, skill issues? Forget gear, do some training and you'll save billions of meseta to get more fashion.
I think its important to point out that a lot more casual players may not ever see a fixa on Neos A, not to mention the huge amount of money that needs to be spent to get addon skills to level 20. I think Neos A will probably win out in fully min-maxed scenarios (and Slayer mains), but for the average player the Verschmelz Termina 1 (which honestly isn't that hard to farm. Dailies plus trading drops you dont need makes getting growthments a breeze) will almost always be an upgrade.
@@CriticasterQ A 10% chance for each attempt isnt really "easily", and it also becomes exponentially harder with each rank you try to go up on the fixa, not to mention getting the specific fixa you want Also, by the same token, as getting Neos A fixa becomes easier, upgrading the fixa termina on Verschmelz also becomes a lot easier, which makes it start to outpace Neos A as you go up in fixa ranks
@@RamixTheRed The reason why I say easily is because you can buy Neos Justitean to upgrade the fixa on a Neos Astraean. Justiteans are cheap and you can get a fixa out of them easier than a Verschmelz which is way less likely to drop and takes plenty of runs through growthment to get a 10% chance
The weapon fits its niche very well. It’s an easily farmable weapon that comes aside easily farmable augments and bridges the gap between max invested players and the rest of the player base. Most players don’t have high fixa neo a as that is rng based and tied to urgent quest that are heavily time gated. Similarly, most players don’t have a full set of the best in slot augments.
Getting a high fixa neo has become easier due to the new Enhance Preset Skill feature which allows you to upgrade your fixas with other weapons that can multiweapon into the original as material. For the case of Astraean, you can use either Neos Astraeans or Neos Justiteans to do this. Most opt for Justiteans since they can be bought out of the player market. Only downside with this system is the 10% chance of success but that goes for all weapons and not just Neos ones. For the augments, that can also be used on any gear but it is nice you can farm the Verschmelz and get the LC augs in the same content. At the same time though, you can get Justiteans to drop which helps with the aforementioned fixa system.
@@RadoriNighthawk Yeah no, you don't want to use Verschmelz gunblade it's straight performance loss compared to a fixaless Neos, you either enhance the Fixa of your Neos or wait for the datamined 10* (SEGA know datamine is very popular in the community, so they only add things to the game when they're supposed to come out, it has been like this for years)
Back in base pso2 the braver tree had skills that focused on critical hits, one even increasing your damage when you critical hit If the ngs braver tree had this skill, and it wasn't set to main class only but could benefit being used as a sub class too, then this weapon series might be even better
Well, the only way to fix this sub class meta is giving other classes % dmg subs to compete against Fi Bo Sl. Hunter could get % or when holding aggro for solo content Ranger % dmg when hitting non weak parts Gu % dmg on step counters/weapon action counters Fo % dmg when weak element making elemental weapons more viable Te % dmg on Photon Blasts Br % dmg on normals or crits like base game
So another thing the photon blast buildup IS huge to a my experience when doing the robot boss if I use an EOS my Photon blast is ready for the first Big Break the other weapon it's not ready for the first Big Break I'm not sure the exact damage difference on Downs between the break and physical or Elemental downs but I know it's a good bit that combined with the extra 10% crit on Downs I bet you the NeoSure tile 3 is stronger than the critical that said the NEOS turn up the towel too is probably stronger than the crit weapon in the field
I think what people fail to realize is the fact you have to compensate for so much raw potency to see a real improvement with this new 9-star weapon. For me, without fixa, the weapon is a complete downgrade regardless of augments and i really need a fixa 3 or at least 2 to see better results and even then its only a small increase. Like i said, you still have to compensate for the lack of potency(on the potential of the weapon itself) with somehow more potency or critical potency which is probably the better bet.
Thats why I recommend you get the Termina 1 version which is guaranteed from the Growthment Exchange. Going from no fixa to a termina 1 is a 6% increase in damage as critical potency is essentially like regular potency on the Verschmelz. Also keep in mind with this weapon series, you won't see very high damage numbers or low numbers, just damage numbers that are consistently the same. Think of it as always hitting the middle-upper range of damage vs a rollercoaster of damage with other weapons. A dps you can count on always being the same for a fight instead of rng based
its funny that everywhere i check, people say the weapon is bad or worse than Neos A, in game everyone and their mother has a versch with max fixa termina, i dont get it
even the Revolcoats will outperform Verschmelz without Fixa Termina on it.. however, once you get Fixa Termina 5 on it it should be outperforming everything, including the Tisah. the only way Tisah would be winning is if you have Fixa Attack 5 on it and a crit rate of say 40% on top. which isnt really possible without using Fatale, which you cant cause then Verschmelz will still have that 1% damage over the Tisah as at lvl 6 pot and lvl 5 termina you have a +21% dmg to the Verschmelz.
Welp invested in it as a Slayer and knowing my luck a Tisha will drop the day new content drops and invalidates it. Thanks for doing the math though. I guess a 9 Star is a 9 star.
So I have soaring blades and have been trying to level it, just having a terrible time trying to put augments on it. Also just kinda confused how we’re supposed to get above 3700 power so I can do dark falz solus.
As a Slayer main, I still think this weapon is worth using until you get the Tisah weapon. Even with all of the built in crit boosts Slayer has, you're not guranteed 100% crit rate at all times. If im understanding that spreadsheet correctly, Neos A beats out Versch by a small percentage in a perfect scenario, which just isnt reality. Sacrificing some "potential damage" for complete consistency just makes more sense to me.
Not a perfect scenario, an average one. This is showing average dps not top damage numbers. Verschmelz is utter trash with Slayer as mentioned in the video
Ive seen that fighter has received some nerfs as to overload and i haven't looked into much else. Ive taken a break from the game for a bit so im still getting back into the groove of things. So far slayer seems to be the highest damaging class? So is fighter still up there or has it decreased?
This weapon doesn't really seem like it's worth spending time farming for unless you get a drop with a fixa on it? 6% over a naked Astrean for a fixa 1 just isnt worth the grind tbh
Exactly as someone said in the comments below. I've spent some time testing this weapon and my crystia fatale 5 is consistently better. Maybe for new players who don't want to spend a lot, it's a good option, but even in this case, it may not be a good idea, as it is not possible to sell it.
With a no fixa Verschmelz, absolutely. If you get a termina 1 Versch though, it will out damage the Crystia. There are of course special cases as I mention in the video with Slayer and during downs but other than that this should hold true.
i was comparing my normal attacks on my Neos and Versch on an Aelio Rockbear, here are the results. on Aelio Rockbear Neos Gunblade +70 (termina 5) , pot lv6, range potential +15.6 = normal attack (non crit) is 350 - 550 VS Versch Gunblade +70 (no fixa), pot lv6, range potential +21.1 = normal attack (crit) is 250 - 350 on Bujin cocoon Neos = 3900 dps Versch = 3300 dps i think u really need fixa termina 1 or greater. for this series to compete..
Kinda unfair to not factor in pb into the equation. Everyone unloads theirs during a break. I always use mine on Falz at the start because I usually get it ready again by the time break happens. I can do a 3rd one later on, and possibly a 4th one depending on how fast the team is. Without that 25% boost, I'll probably only be able to use it twice, once at break and another at the final down. On the Zeppetto one, the timing is pretty tight. I can just squeeze out one as the first break is almost over. ie I'd miss a pb if I was using another weapon. Probably miss all the breaks too if I try to use a pb just randomly after the break.
Yeah this. The PB build is insane losing the ability to just go well why not PB after all its gonna be up before the down occurs or break happens is huge. Even with a minor dps boost its like in base having auto pp recovery allowing you to spam more often without having to break to recharge pp. You get more chances to cash out damage better vs having better damage overall.
Thats why I suggested for downs to use a different weapon as you can get a ton of crit rate with the Slayer Add On Skill during them. With so many scenarios in the game it would take a millennia trying to say whats absolutely best with weapon and class combinations for certain activities. This video is a focus on the Verschmelz Weapon Series for general use in the game. Neos Astraean may be able to squeeze out extra photon blasts for specific fights but then for others it may not since the fight is too short. Then sometimes for the same fights people may be able to squeeze out extra pb's because they are better at attacking or their party members are undergeared making the fight take longer, so many different things can happen that I can account for in a video
Verschmelz weapon is very interesting one, instead of giving u more potency... It decrease ur potency a bit but set ur crit rate to 100%, cause this weapon always do big damage regardless of enemy u fought. This weapon have is the reason get some popularity rather than tisah, since this weapon obtaining was very easy and with 100% crit rate u can do less setup and bypass some augments stats like this bro says.
compare with you can't build max dmg variance it much better than other wep in old pso2 we had 15* gears + no stats like dmg variance ( fixed dmg output) . so now only 9* still xD
I'm kinda regretting building my Octo armours around this weapon now. At Termina 1, It's not even 2% better than my Crystia Fatale 5. Even if I had some amazing luck and got a Verschmelz Termina 2, I still don't think it's worth the upgrade. I should have stuck to my original plan and gone for more floor potency. The good thing is that even if my floor potency isn't doing so great, at least my potency percentage is way higher.
There is the new Enhance Preset Skill feature to slowly make your Termina Verschmelz get higher fixa. It will just be a grind because you need 300 Growthment for every attempt at raising your Termina 1 to a Termina 2 which is also a 10% chance. But I guess at the same time you could get lucky and get a higher fixa from drops but that is hopium lol
I’m a slayer main so this weapon series annoys me. If it was just shy of 100% so it doesn’t make my slayer kit pointless I’d love to use it. I just don’t want to use it as a slayer haha
I came here to find out why my Kouklophis is hitting harder than my newly acquired Veeschmekz. Us Sega trolling me? Is it April Fools yet? Who is this weapon for. Why us a 9 star weapon garbage..
So, Critical hit rate is just messing with the variability of your potency floor? That's the laziest way to program critical hit rate I have ever seen in an mmorpg.
Thats not what it is at all lol When you do a critical in this game, it is guaranteed to be your top damage you can do for that attack plus any crit damage multipliers. Potency floor raises the minimum but not the maximum damage you do. So when you are critting 100% of the time, potency floor does absolutely nothing.
Versc defness, mastery, deft trip, addi - exdi deft augment = useless 100% crit = 100% weapon adj. augment : Gladia, highael, gigas mas, halphi, Exdi, Gua trip ( for 8*armor if u very rich u can use Exdi Parfait) u can use normal augment or LC augment nomal augment high potency 0.25% success 7% and LC version less 0.25 success 10%
People have taken guesses that we may be getting a 10 Star Weapon series with the new Dark Falz Solus encounter next week because in the auto sell feature it allows us to checkmark 10 stars as an option which was not there before. This doesn't guarantee that is the case but it is something to keep in mind if you are cautious about upgrading right now.
I wouldn't worry about it too much as the Sign of the Planetbreaker quest will most likely need a high battle power to enter anyways like the Leciel Exploration, so you'll need to upgrade into something now regardless. Even if the 10 Star turns out to be true, it could be just as rare or more than the Tisah series
Versheckle is nice when you get mileage out of other subclasses, like force/techter/bouncer that share skills, breaking you out of leaning on slayer sub without really sacrificing damage.
You have no idea how much I appreciate this!! Thank you! 😊
I think this was Sega's way to increase other classes against the Slayer class; without adding in balance adjustments. Great breakdown, thank you. I may still go for it anyways, something to do and I want to see those clean numbers lol.
It didn't gimp Slayer while boosting the other classes, DPS still better with Fixa Fatale 8*s + Sl sub for the other classes while Neos/Tisah Slayer has insane DPS gap over other classes.
Verschmelz is basically an Atlas EX, the budget easier to get weapon that you'll replace once you get the B.I.S. that was datamined so I wouldn't recommend putting any 1m+ augments on them LC ones are fine since you can easily farm them.
I dropped a Termina 2 Bow on my 5th run, and definitely noticed a damage increase. I would hope they'll drop another weapon series soon, because even though termina 2 is doing me fine, it just feels boring to play. No frills or extremes, just flatline.
It's almost like SEGA just wanted to make a statement through action on what no variance would feel like in gameplay lol.
Thats the trade off with a weapon like this. Its no longer a rollercoaster of highs and lows and its instead a train track where you coast along to your destination
I’m completely happy with that. It’s not boring at all. It’s consistent. No hoping I crit on that one big hit because I know I definitely am. Sure instead of 100k crit half of the time, I get my 80k crit all the time
A huge jump in BP , yet a down grade in dps for me , even with termina 5 .
Look like i will have to stick with Neos A for the next 2-3 month .
Somewhat important note: you missed a feature about the Damage Calculator sheet that ended up throwing off your figures slightly. When the Damage Calculator works out the Potency of a Verschmelz or 1*-6* Rarity weapon, it doesn't use the Augments listed in the boxes to the left. Instead, it uses the Augments defined in the "1~6*&Verschmelz Potency Build (Weapon and units)" section above the Player Class settings. And when you were doing your comparison, you had that section mostly setup the same, except you had Exdi Guaratech instead of Exdi Deft Parfait (no Potency difference), Technique IV instead of Spi Triplble (no Potency difference), and Nex Soul IV instead of Gladia Soul (3.00% Potency instead of 3.75% Potency). So what it was comparing in this case was a Neo Astraean using Gladia Soul vs a Verschmelz using Nex Soul IV.
This made all your Verschmelz calculations off by a few percentage points: the initial -0.55% for Neos Astraean that you showed would actually be -3.39% if they were using those same augments.
You are right, I checked it out. Didn't even notice that section to be honest and definitely confused on why its separated in the first place. Will definitely need to keep that in mind for the future.
This difference doesn't change the stances I made overall though on the use of Verschmelz for the different Addon/Class makeups but it does give a little bit more benefit to Verschmelz so it doesn't look as bad in some circumstances.
That comment about the Dow down factor is something I hadn't thought of and is huge
Something i like about Neos is Photon Blast Gauge Charge when attacking +25%, i know in someway is stupid but i love to charge more the Photon Blast XD
I'm often playing as Slayer main swaping between Bouncer/Forcer multi sometimes, Verschmelz is a skipp for me.
I rather wait for the new armors and other 9* weapons.
"Guesses" when stuff was straight datamined from the game files.
Also the "need" to upgrade is not true, the gap of DPS between fixa 8* to a Verschmelz termina 1* is minimal, also they dont release content with tight timers for it to even matter:
Duels with Defi you complete S rank with minute to spare;
Dark Falz R2 can be completed with +60 Weapons or with noobs who got baited into using Dread Keeper
(+60 was done by me and friends who were too busy playing Blue Protocol to farm primm II)
Basically what PSO2 has been for a long time skill > gear
If you play well you're good with whatever, skill issues? Forget gear, do some training and you'll save billions of meseta to get more fashion.
As a Slayer, I'm glad I can focus on the armor instead. I was thinking I should, but I was really on the fence.
As a slayer main who's been planning to upgrade. This makes me sad. Thanks for the heads up though.
I think its important to point out that a lot more casual players may not ever see a fixa on Neos A, not to mention the huge amount of money that needs to be spent to get addon skills to level 20. I think Neos A will probably win out in fully min-maxed scenarios (and Slayer mains), but for the average player the Verschmelz Termina 1 (which honestly isn't that hard to farm. Dailies plus trading drops you dont need makes getting growthments a breeze) will almost always be an upgrade.
The new enhance preset skill feature changes that to where you can get a Neos Astraean Fixa easily now
@@CriticasterQ A 10% chance for each attempt isnt really "easily", and it also becomes exponentially harder with each rank you try to go up on the fixa, not to mention getting the specific fixa you want
Also, by the same token, as getting Neos A fixa becomes easier, upgrading the fixa termina on Verschmelz also becomes a lot easier, which makes it start to outpace Neos A as you go up in fixa ranks
@@RamixTheRed The reason why I say easily is because you can buy Neos Justitean to upgrade the fixa on a Neos Astraean. Justiteans are cheap and you can get a fixa out of them easier than a Verschmelz which is way less likely to drop and takes plenty of runs through growthment to get a 10% chance
I've grinded for Neos A ever since it came out and still don't have a fixa. It's bs
The weapon fits its niche very well. It’s an easily farmable weapon that comes aside easily farmable augments and bridges the gap between max invested players and the rest of the player base. Most players don’t have high fixa neo a as that is rng based and tied to urgent quest that are heavily time gated. Similarly, most players don’t have a full set of the best in slot augments.
Getting a high fixa neo has become easier due to the new Enhance Preset Skill feature which allows you to upgrade your fixas with other weapons that can multiweapon into the original as material. For the case of Astraean, you can use either Neos Astraeans or Neos Justiteans to do this. Most opt for Justiteans since they can be bought out of the player market. Only downside with this system is the 10% chance of success but that goes for all weapons and not just Neos ones.
For the augments, that can also be used on any gear but it is nice you can farm the Verschmelz and get the LC augs in the same content. At the same time though, you can get Justiteans to drop which helps with the aforementioned fixa system.
@@CriticasterQ so you basically just said that yourself - "it's easier... but not quite" all cause of that 10% chance
@@CriticasterQ So in other words, if you don't have a Neos A Gunblade capped already fixa or not, go ahead and upgrade to Verschmelz by spamming LE?
@@RadoriNighthawk Yeah no, you don't want to use Verschmelz gunblade it's straight performance loss compared to a fixaless Neos, you either enhance the Fixa of your Neos or wait for the datamined 10* (SEGA know datamine is very popular in the community, so they only add things to the game when they're supposed to come out, it has been like this for years)
I wonder how much value there is for Force/Slayer using them solely for Critical Hit PP gain. Probably not much.
Back in base pso2 the braver tree had skills that focused on critical hits, one even increasing your damage when you critical hit
If the ngs braver tree had this skill, and it wasn't set to main class only but could benefit being used as a sub class too, then this weapon series might be even better
Well, the only way to fix this sub class meta is giving other classes % dmg subs to compete against Fi Bo Sl.
Hunter could get % or when holding aggro for solo content
Ranger % dmg when hitting non weak parts
Gu % dmg on step counters/weapon action counters
Fo % dmg when weak element making elemental weapons more viable
Te % dmg on Photon Blasts
Br % dmg on normals or crits like base game
And here I am using this weapon as a Slayer main because consistency is consistancy.
So another thing the photon blast buildup IS huge to a my experience when doing the robot boss if I use an EOS my Photon blast is ready for the first Big Break the other weapon it's not ready for the first Big Break I'm not sure the exact damage difference on Downs between the break and physical or Elemental downs but I know it's a good bit that combined with the extra 10% crit on Downs I bet you the NeoSure tile 3 is stronger than the critical that said the NEOS turn up the towel too is probably stronger than the crit weapon in the field
I think what people fail to realize is the fact you have to compensate for so much raw potency to see a real improvement with this new 9-star weapon. For me, without fixa, the weapon is a complete downgrade regardless of augments and i really need a fixa 3 or at least 2 to see better results and even then its only a small increase.
Like i said, you still have to compensate for the lack of potency(on the potential of the weapon itself) with somehow more potency or critical potency which is probably the better bet.
Thats why I recommend you get the Termina 1 version which is guaranteed from the Growthment Exchange. Going from no fixa to a termina 1 is a 6% increase in damage as critical potency is essentially like regular potency on the Verschmelz.
Also keep in mind with this weapon series, you won't see very high damage numbers or low numbers, just damage numbers that are consistently the same. Think of it as always hitting the middle-upper range of damage vs a rollercoaster of damage with other weapons.
A dps you can count on always being the same for a fight instead of rng based
its funny that everywhere i check, people say the weapon is bad or worse than Neos A, in game everyone and their mother has a versch with max fixa termina, i dont get it
even the Revolcoats will outperform Verschmelz without Fixa Termina on it.. however, once you get Fixa Termina 5 on it it should be outperforming everything, including the Tisah. the only way Tisah would be winning is if you have Fixa Attack 5 on it and a crit rate of say 40% on top. which isnt really possible without using Fatale, which you cant cause then Verschmelz will still have that 1% damage over the Tisah as at lvl 6 pot and lvl 5 termina you have a +21% dmg to the Verschmelz.
It's 30 days/runs in fact since daily task gives 10 growthment now.
Whut weapon recomendation for exchange??😢
So basically the crit weapon with the terminal one is on par with anios Fatale 3
Welp invested in it as a Slayer and knowing my luck a Tisha will drop the day new content drops and invalidates it. Thanks for doing the math though. I guess a 9 Star is a 9 star.
Honestly thanks for this explaination. Everywhere I see for Slayer I kept seeing was "lul don't use" and I just wonder "But why?"
No problem
So I have soaring blades and have been trying to level it, just having a terrible time trying to put augments on it. Also just kinda confused how we’re supposed to get above 3700 power so I can do dark falz solus.
As a Slayer main, I still think this weapon is worth using until you get the Tisah weapon. Even with all of the built in crit boosts Slayer has, you're not guranteed 100% crit rate at all times. If im understanding that spreadsheet correctly, Neos A beats out Versch by a small percentage in a perfect scenario, which just isnt reality. Sacrificing some "potential damage" for complete consistency just makes more sense to me.
Not a perfect scenario, an average one. This is showing average dps not top damage numbers. Verschmelz is utter trash with Slayer as mentioned in the video
It is at least a slight increase from Neo A. I still need termina tho
Ive seen that fighter has received some nerfs as to overload and i haven't looked into much else. Ive taken a break from the game for a bit so im still getting back into the groove of things. So far slayer seems to be the highest damaging class? So is fighter still up there or has it decreased?
This weapon doesn't really seem like it's worth spending time farming for unless you get a drop with a fixa on it? 6% over a naked Astrean for a fixa 1 just isnt worth the grind tbh
Exactly as someone said in the comments below. I've spent some time testing this weapon and my crystia fatale 5 is consistently better. Maybe for new players who don't want to spend a lot, it's a good option, but even in this case, it may not be a good idea, as it is not possible to sell it.
With a no fixa Verschmelz, absolutely. If you get a termina 1 Versch though, it will out damage the Crystia. There are of course special cases as I mention in the video with Slayer and during downs but other than that this should hold true.
i was comparing my normal attacks on my Neos and Versch on an Aelio Rockbear, here are the results.
on Aelio Rockbear
Neos Gunblade +70 (termina 5) , pot lv6, range potential +15.6 = normal attack (non crit) is 350 - 550
VS
Versch Gunblade +70 (no fixa), pot lv6, range potential +21.1 = normal attack (crit) is 250 - 350
on Bujin cocoon
Neos = 3900 dps
Versch = 3300 dps
i think u really need fixa termina 1 or greater. for this series to compete..
Is it good for fighter
Kinda unfair to not factor in pb into the equation. Everyone unloads theirs during a break. I always use mine on Falz at the start because I usually get it ready again by the time break happens. I can do a 3rd one later on, and possibly a 4th one depending on how fast the team is. Without that 25% boost, I'll probably only be able to use it twice, once at break and another at the final down.
On the Zeppetto one, the timing is pretty tight. I can just squeeze out one as the first break is almost over. ie I'd miss a pb if I was using another weapon. Probably miss all the breaks too if I try to use a pb just randomly after the break.
Yeah this. The PB build is insane losing the ability to just go well why not PB after all its gonna be up before the down occurs or break happens is huge. Even with a minor dps boost its like in base having auto pp recovery allowing you to spam more often without having to break to recharge pp. You get more chances to cash out damage better vs having better damage overall.
Thats why I suggested for downs to use a different weapon as you can get a ton of crit rate with the Slayer Add On Skill during them.
With so many scenarios in the game it would take a millennia trying to say whats absolutely best with weapon and class combinations for certain activities. This video is a focus on the Verschmelz Weapon Series for general use in the game.
Neos Astraean may be able to squeeze out extra photon blasts for specific fights but then for others it may not since the fight is too short. Then sometimes for the same fights people may be able to squeeze out extra pb's because they are better at attacking or their party members are undergeared making the fight take longer, so many different things can happen that I can account for in a video
growmenth in loot can go up to 6. i had it only 1time sofar xD
Never seen that much lol, usually for me its 3 from fully killing boss and sometimes an extra from the normal loot pool for a total of 4
Yes that happened to me as well. Might have been a freak occurrence.
@@ct8738 Gotcha lol, wonder if having higher RDR can influence getting more Growthment per run?
@whered3194 cdn.discordapp.com/attachments/1063498292354367561/1136606951258718349/pso20230803_122951_000.jpg
how you enable DPS meter?
Verschmelz weapon is very interesting one, instead of giving u more potency...
It decrease ur potency a bit but set ur crit rate to 100%, cause this weapon always do big damage regardless of enemy u fought.
This weapon have is the reason get some popularity rather than tisah, since this weapon obtaining was very easy and with 100% crit rate u can do less setup and bypass some augments stats like this bro says.
Should I have a second armor set for just augs that have no floor potentcy for just this weapon?
You could if you want to
compare with you can't build max dmg variance it much better than other wep
in old pso2 we had 15* gears + no stats like dmg variance ( fixed dmg output) . so now only 9* still xD
how do you have so many points in slayer crit? theres not enough skill points to max that and also have all the essential moves.
Just grabbed all the cocoons/towers out of each region is all. Should only be short a few pts with the Slayer tree
I'm kinda regretting building my Octo armours around this weapon now. At Termina 1, It's not even 2% better than my Crystia Fatale 5. Even if I had some amazing luck and got a Verschmelz Termina 2, I still don't think it's worth the upgrade. I should have stuck to my original plan and gone for more floor potency. The good thing is that even if my floor potency isn't doing so great, at least my potency percentage is way higher.
There is the new Enhance Preset Skill feature to slowly make your Termina Verschmelz get higher fixa. It will just be a grind because you need 300 Growthment for every attempt at raising your Termina 1 to a Termina 2 which is also a 10% chance. But I guess at the same time you could get lucky and get a higher fixa from drops but that is hopium lol
What the fuck? I do like 300s to 500s with my neo A weapons on both my braver and bouncer.... 623 constantly seems like a dream.
I’m a slayer main so this weapon series annoys me. If it was just shy of 100% so it doesn’t make my slayer kit pointless I’d love to use it. I just don’t want to use it as a slayer haha
The verschmelz weapon is pointless on slayer unless you have a termina 3 or higher fixa on it
at least builds come more into play now
Tell me your outfit name pretty please 😊😊
Tested it... this weapon is trash lol
I came here to find out why my Kouklophis is hitting harder than my newly acquired Veeschmekz. Us Sega trolling me? Is it April Fools yet? Who is this weapon for. Why us a 9 star weapon garbage..
So, Critical hit rate is just messing with the variability of your potency floor?
That's the laziest way to program critical hit rate I have ever seen in an mmorpg.
Thats not what it is at all lol
When you do a critical in this game, it is guaranteed to be your top damage you can do for that attack plus any crit damage multipliers. Potency floor raises the minimum but not the maximum damage you do. So when you are critting 100% of the time, potency floor does absolutely nothing.
I cant stand the way you get Vershmelsz
this weapon is scam like sega. why put negative potency on it.
It would be waaaaaaay too strong if it didn't
@@CriticasterQlol instead it is borderline useless. I regret investing in this weapon before doing research.
Versc defness, mastery, deft trip, addi - exdi deft augment = useless
100% crit = 100% weapon adj.
augment : Gladia, highael, gigas mas, halphi, Exdi, Gua trip ( for 8*armor if u very rich u can use Exdi Parfait)
u can use normal augment or LC augment
nomal augment high potency 0.25% success 7% and LC version less 0.25 success 10%