Can you Remake Super Mario Bros 2 in Super Mario Maker 2?

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  • Опубліковано 1 тра 2020
  • 100 NEW Things in Super Mario Maker 2! ► • 100 NEW Things Super M...
    Super Mario Bros 3 Without Touching a Block ► • Is it Possible to Beat...
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    Special Thanks to Mayro for helping with this video! / @mayrosmm
    Video Edited by: @TotallyNotJon_
    Music Used:
    Overworld Theme Remix: • Super Mario Bros. 2 - ...
    Underworld Theme Remix: • Super Mario Bros. 2 - ...
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  • Ігри

КОМЕНТАРІ • 4,6 тис.

  • @NathanielBandy
    @NathanielBandy  4 роки тому +2254

    If you'd like to try out the levels for yourself, the code is 8N4-T08-TGG. Good luck! Feel free to send me updates to bosses I could do on Twitter as I would like to make the most authentic version of Super Mario Bros 2 as I can.

  • @MrMisterDerp
    @MrMisterDerp 4 роки тому +1335

    At least I’m not the only person using clouds as a unit of measurement

    • @NathanielBandy
      @NathanielBandy  4 роки тому +185

      That was just for 1-1, for other worlds I found enemies to be slightly easier!

    • @raghavpatel720
      @raghavpatel720 4 роки тому +23

      Nathaniel Bandy will you make some yoshi’s island levels?

    • @mrmeowsermoney
      @mrmeowsermoney 4 роки тому +12

      When will the rest of the world see that clouds are the next unit of measurement

    • @magicalruin
      @magicalruin 4 роки тому +4

      @@NathanielBandy Maybe you couldve loaded in the level in a game Editor

    • @alantolmie3833
      @alantolmie3833 4 роки тому +1

      No funny

  • @quinlan24
    @quinlan24 4 роки тому +779

    This just in: Crazed nerd freeboots 30-year-old NES game

  • @MiloMurphysLaw
    @MiloMurphysLaw 3 роки тому +86

    Imagine if we eventually get a Super Mario Maker game where it’s possible to completely recreate every single past 2D Mario game

  • @luidace3236
    @luidace3236 3 роки тому +441

    Rest of the world: uses metric system
    America: “it was 19 clouds.”

    • @Alvionalx
      @Alvionalx 3 роки тому +39

      “America Will use *anything* except the metric system”
      Let me say that again *ANYTHING*

    • @stvdlgd
      @stvdlgd 3 роки тому +5

      Wow

    • @angryboi595
      @angryboi595 3 роки тому +10

      @@Alvionalx so they'll use sonic the hedgehog just to not use the metric system

    • @frog_lovez
      @frog_lovez 3 роки тому +3

      #sonic: #amy okay!

    • @sharkman-pk8to
      @sharkman-pk8to 3 роки тому +12

      Bro I'm literally American and literally use the metric.

  • @lordroy88
    @lordroy88 4 роки тому +2347

    You know eventually you’re gonna remake Super Mario 64

    • @coolness1911
      @coolness1911 4 роки тому +156

      Probably super Mario 63 instead

    • @gamermapper
      @gamermapper 4 роки тому +80

      Not "eventually", I've already started remaking SM64 and already remade all levels from the 1st floor.

    • @thevenom2731
      @thevenom2731 4 роки тому +28

      @@gamermapper please tell us when you are done.

    • @gamermapper
      @gamermapper 4 роки тому +18

      @@thevenom2731 go to my channel's video about tick tock clock and see the spreadsheet in the description for updates

    • @SUP3R2069
      @SUP3R2069 4 роки тому +15

      @@gamermapper but he's talking to nathaniel.

  • @joelblake5310
    @joelblake5310 4 роки тому +127

    I know this is dead, but it will still live in our hearts...
    This is striving for originality.

    • @ronture8279
      @ronture8279 4 роки тому +1

      the levels aren't original, but I see where you're going...

    • @joelblake5310
      @joelblake5310 4 роки тому +5

      @@ronture8279 I mean the video...

    • @totodile4271
      @totodile4271 4 роки тому

      Joel Blake
      It technically isn’t original other people did it

    • @joelblake5310
      @joelblake5310 4 роки тому

      @@totodile4271 I did not know that

    • @thuongbuianhhedgefishsuppo7550
      @thuongbuianhhedgefishsuppo7550 4 роки тому +1

      I don't usually like dead memes, but yeah, I'm ok with this.

  • @DazzleXDF
    @DazzleXDF 3 роки тому +120

    Chain chomp stumps would’ve been perfect for the turnips. Just stuff a cloud block so when you pick up the stump you don’t fall.

  • @wwe4life444
    @wwe4life444 3 роки тому +17

    2:20
    “I have limited options and this seemed like the best one”
    Goombrats: Oh he hasn’t noticed me

  • @bruhmoment4038
    @bruhmoment4038 4 роки тому +463

    Alternate title: Me staying up for 50 hours remaking the entire game

    • @NathanielBandy
      @NathanielBandy  4 роки тому +112

      Try 80 hours

    • @bruhmoment4038
      @bruhmoment4038 4 роки тому +8

      @@NathanielBandy oh ok

    • @bruhmoment4038
      @bruhmoment4038 4 роки тому +11

      @@NathanielBandy did it really take you 80 hours

    • @Jords250
      @Jords250 4 роки тому +10

      Jeez, guess I'll play ur world, hope it makes u feel better

    • @RGC_animation
      @RGC_animation 4 роки тому +3

      You will end up having hallucinations because of sleep deprivation.

  • @supalj8936
    @supalj8936 3 роки тому +4

    One: use goombas for shy guys because they don't have shells. Two: here's how to make a vegetable:
    S= semisolid B= blooper G= ground M= muncher N= nothing
    S B S
    NMN
    NGN
    Three: UsE OnEwAyS fOr TwO lOnG sEmIsOlIdS
    Four: use cannons for "lift generators"
    Five: use the vertical sub-area for the vertical part in 1-1
    For the key doors that require a pipe, just put the door in the ground/sky and a pipe very close to it.
    Eight: put hammer bros on tracks
    Nine: I cant belief you used doughnuts for DESERT BLOCKS but not quicksand.
    Ten: put the pipes in the ground.
    Eleven: use bridges for clouds.
    Twelve: just use the switch online emulator.
    I will be editing this later on

  • @zianpaulvalenzuela5521
    @zianpaulvalenzuela5521 2 роки тому +7

    The shy guy could just be goomba and goombrats and it would be perfect

  • @raimondveiper
    @raimondveiper 4 роки тому +110

    you can grab enemies through semisolids, so you you can use something else for turnips and won't have holes that player can fall through

    • @mrthetaste8587
      @mrthetaste8587 4 роки тому +4

      Someone from gamexplain used a really cool trick for the turnips. Have a hole in the ground where the turnips go and place a donut block. Then put a dry bones in there. It works really well actually

    • @dominickeijzer5844
      @dominickeijzer5844 4 роки тому +4

      Put a blooper on a 1-bit horizontal track at the near top of a semisolid (The green bit in Ground theme). Turnip.

    • @tammieclifford5135
      @tammieclifford5135 4 роки тому

      Sorry if this is old news, but you can only grab Chain Chomp Poles, Sideways Trampolines, POW Blocks, and Shoe/Stiletto Goombas through Semisolids.

    • @stefandenev6092
      @stefandenev6092 2 місяці тому

      😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢

  • @Larry.R
    @Larry.R 4 роки тому +308

    Here's a tip for anyone wanting to recreate the potion item: the P-Switch, when hit while you have the SMB2 Mushroom plays the same sub-area music.

    • @cioelle
      @cioelle 4 роки тому +26

      not to mention the P-Switch door also appears/disappears with it too, which is almost perfect. only downside ofc being able to see the outline of the door

    • @D_YellowMadness
      @D_YellowMadness 4 роки тому

      I wonder if anything can cover up the outline without covering up the door.

    • @UmberBee
      @UmberBee 4 роки тому +1

      Tip for Shyguy / Turnips, use Goombas and Goombrats for the versions that don't fall of ledges, and use a stacked Muncher&Blooper with a Simisolid for Turnips.

    • @Jethammer117
      @Jethammer117 4 роки тому +1

      UmberBee nice tip I might use it in my recreation

  • @twofromtpot8511
    @twofromtpot8511 3 роки тому +21

    6:15 Bandy: “These doors are ways in to the pot level’s” Pipe: Am I a joke to you!?

  • @twofromtpot8511
    @twofromtpot8511 2 роки тому +3

    7:23 Cheep Cheeps and tracks : Are we a joke to you?

  • @MrJakeepoo0735
    @MrJakeepoo0735 4 роки тому +2093

    “19 clouds” Americans will use anything but the metric system

    • @olofsan
      @olofsan 4 роки тому +58

      This

    • @diggydiggyhole-fan
      @diggydiggyhole-fan 4 роки тому +80

      Just like the American System, the metric system is just as confusing.
      Meter must of came from someone who studies meter's all day or wants to "Meet her".
      With the American system, it makes sense to measure based on what you own.
      The area outside your home is called a Yard.
      You could do this for "Miles".
      You have 2 Feet. Measure using it.

    • @vr8652
      @vr8652 4 роки тому +33

      There are no definite metric units in SMM2

    • @S1lv3r1
      @S1lv3r1 4 роки тому +198

      @@diggydiggyhole-fan the names don't really mean anything. Its the measurement system itself that makes more sense. Like 5280 feet in a mile. That's a weird unit to remember. How many centimeters in a meter? 100. How many meters in a kilometer? 1000. Much easier numbers to remember.

    • @doodoo2065
      @doodoo2065 4 роки тому +50

      I don't understand anything but i just wanna point out that da ppl from north america aren't the only americans lol

  • @Awesome54356
    @Awesome54356 4 роки тому +238

    Watching this just further cements the point that Mario 2 should’ve been its own theme

    • @D_YellowMadness
      @D_YellowMadness 4 роки тому +11

      I'd like to have the theme & the powerup. Or just have all of SMB1's powerups in the SMB2 theme. Chaining SMB2 mushrooms together with other powerups is really fun. Especially with Link's bombs.

    • @j3nnn
      @j3nnn 4 роки тому +5

      Yeah Super Mario Bros 2. Should have it’s own theme, like it has so many different structures and enemies but Nintendo leaves a game that hasn’t been out for a year but add DLC to two year old game smhhh

    • @jamesb2732
      @jamesb2732 4 роки тому +1

      You are right

    • @EvanJack06
      @EvanJack06 4 роки тому

      @@j3nnn you better be talking about smash bros

    • @emilioal1235
      @emilioal1235 4 роки тому +2

      It was rumoured they were going to add it in but because of the situation they had to cut back and just add the smb2 mushroom in the game

  • @moosec6293
    @moosec6293 2 роки тому +17

    For most of the clouds, you could've used semi-solids instead of donut blocks.

  • @LarryJ2022
    @LarryJ2022 2 роки тому

    Excellent job, I'm so proud of people with vision like this!

  • @zombieguy4444
    @zombieguy4444 4 роки тому +138

    I feel like a lot of the donut platforms can be replaced with bridges or mushroom platforms

  • @healmore8716
    @healmore8716 4 роки тому +226

    Finally a super world that Is actually Worth playing
    And it’s also made by Nathaniel bandy so you know that the levels will be good

    • @player1marcio744
      @player1marcio744 4 роки тому +2

      Healmore exactly

    • @y0av359
      @y0av359 4 роки тому +1

      Super alpharad world is also amazing

    • @nathanpixelkid
      @nathanpixelkid 4 роки тому +1

      @@y0av359 but difficult

    • @shiver8082
      @shiver8082 4 роки тому +2

      Nah someone did this way better

    • @Badbihbaby
      @Badbihbaby 4 роки тому +1

      @ethan g: ok so it may be better to you but most of us are Nathaniel fans so we enjoy his more

  • @Pickle1907.
    @Pickle1907. 3 роки тому +6

    I love how he's like i can't replicate the exact thing. Me: impressed he even took the time to make this.

  • @Drayton226
    @Drayton226 2 роки тому +1

    Super Mario Brothers 2 is one of my favorite Mario games so I thought it was really cool that you did that you did a really good job good the enemies look really good and how you made them act about the same that's awesome

  • @lakibu4399
    @lakibu4399 4 роки тому +272

    When he doesn’t recreate clouds with clouds

  • @eggyt1153
    @eggyt1153 4 роки тому +564

    Bandy: “You can only stomp Boom Boom with normal Mario.”
    Also Bandy: *shows SMB2 Mario stomping Boom Boom*

    • @TopHatKhat
      @TopHatKhat 3 роки тому +4

      Bum bummmmmmmmmmmmmmmmmmmdjedjeded3ddhcfguhfdffurffdfh7udhfhfudhf7dffdufhdfuhfdhfuhfudhfudfudhfurhfhrufhrufhrufhrhufhfhfuhfuhfuhdsdydejcjndjfjjedjhhdshwbwjndcjnfjrhuehde(he

    • @wetsocks4460
      @wetsocks4460 3 роки тому +2

      Soupinfested Guy shshshuuuushhusususjjfjfidokkjjhdhdjfisisuufhhdhsudurijdkfididikdjcjdjdj??jejcirocogowojhgfafstetdtsteyfkogocisnfbtjcioekturyfthyxb👉👌😉😉😘🥴🤬😱🤜🏼🤦‍♀️👩‍🦽👮‍♂️🏃‍♂️🔫🏛🙅‍♂️👎🙅‍♀️👍😦🧑‍⚖️🏢 hahsjskxnsjxodooxjdeeeeeehaksksndnskdjrbfndddddppdhskdndhshxhshhAAAAAAAAAAAAAAAH

    • @White_Knight_Real
      @White_Knight_Real 3 роки тому +6

      Original game

    • @cosmicbee3392
      @cosmicbee3392 3 роки тому +5

      @@TopHatKhat did you have a stroke

    • @frankrice5128
      @frankrice5128 3 роки тому +6

      Smb2 Boom Boom am I a joke to you

  • @Lizuma
    @Lizuma 2 роки тому +4

    That's really cool seeing you did this for one of my favorite games! I still wish they had just added SMB2 as its own style, it's a really great game and it would've been perfect next to Super Mario 3D World in the extra game styles! Why not?
    Also I notice you used some Paper Mario Color Splash music! The nostalgia when hearing it is real, I love that game so much!!

  • @harryplor9796
    @harryplor9796 2 роки тому +1

    Great job! You put so much work into this

  • @seanss
    @seanss 4 роки тому +44

    1:20 somebody made it so that the turnips are actually bloopers on a muncher under a semisolid

    • @TrebleClefDan
      @TrebleClefDan 4 роки тому +4

      He should use chain chomp stumps instead pf munchers because of POW blocks

    • @teamplayz6354
      @teamplayz6354 4 роки тому +3

      @@TrebleClefDan chain chomp stumps cant hurt enemies for some reason

    • @frostbitlion1727
      @frostbitlion1727 4 роки тому +1

      I did that lol

  • @nif4345
    @nif4345 4 роки тому +67

    2:20
    "I had limited options to work with and this seemed like the best choice"
    Goombrat: Am I a joke to you?

  • @intotheindievods8821
    @intotheindievods8821 2 роки тому +13

    I'm surprised that you didn't use bridges for the platforms that you could pass over. Also, there are a handful of levels where tracks could help, like that flying bird could be lakitus on clouds that either throw bombs or something like coins or even SMB2 mushrooms

  • @MarreNysman
    @MarreNysman 9 місяців тому +2

    You made this really good!

  • @LuccaDoesStuff
    @LuccaDoesStuff 3 роки тому +400

    “I have to use Koopa Troopas as Shy Guys”:
    Goombas/Goombrats: Am I a joke to you?

    • @Ksaw7826
      @Ksaw7826 3 роки тому +8

      I Agree

    • @JerpyTH
      @JerpyTH 3 роки тому +5

      agreed.

    • @suesamradli7637
      @suesamradli7637 3 роки тому +2

      Super Mario Gamer 2020 omg I never thought of that! Your smart, like, REALY smart!

    • @Me-uq1eh
      @Me-uq1eh 3 роки тому +16

      @@suesamradli7637 actually that's not smart it's really simple

    • @aliedstong2104
      @aliedstong2104 3 роки тому +2

      Gombrats

  • @jillhine7477
    @jillhine7477 4 роки тому +130

    NB: i had to use green and red koopas for the shy guys
    goombas and goombrats: are we a joke to you

  • @markbrown8897
    @markbrown8897 3 роки тому +1

    12:50 Nathaniel: Monty Mole on top of a koopa
    Me: It's the other way around, Nathaniel.

  • @Big_Boss_Asenffy
    @Big_Boss_Asenffy 2 роки тому

    awesome video bro and awesome job recreating the maps!!

  • @FallenVoid-
    @FallenVoid- 4 роки тому +150

    Bandy: I had no way to recreate the quicksand
    Donut blocks: am I a joke to you

    • @gonzaleztpr2011
      @gonzaleztpr2011 4 роки тому +1

      VOID True

    • @gonzaleztpr2011
      @gonzaleztpr2011 4 роки тому +2

      lol

    • @D_YellowMadness
      @D_YellowMadness 4 роки тому +3

      Donut platforms take time to start descending & you can't climb back up. Better than nothing though, I guess.

    • @guywholikesorialot1246
      @guywholikesorialot1246 4 роки тому +4

      @@D_YellowMadness technichally you can by adding multiple layers

    • @DaveMoment
      @DaveMoment 4 роки тому

      The clouds were a much quicker and more fun option

  • @healmore8716
    @healmore8716 4 роки тому +42

    Next video: is it possible to remake Mario maker 2 in Mario maker 2?

  • @suzanneeddings6706
    @suzanneeddings6706 3 роки тому +1

    Nathaniel: 'I'm acually realy happy with my veryations of birdo"
    also Nathaniel: places down bowser

  • @Studimus
    @Studimus Рік тому +3

    Idea: I haven’t seen the whole video but can’t you just make every level clear condition “don’t get hit”?

  • @evagarcia865
    @evagarcia865 4 роки тому +232

    Cloud Blocks: *You can’t defeat us*
    SMB1 Mario: *I know, but he can*
    (Points at SMB2 Mario)

  • @SpyWilliam123
    @SpyWilliam123 4 роки тому +159

    I've already recreated SMB2 in SMM2 when it came out, in the SMW game style. Some of the solutions you had for some issues were overly complicated and could be fixed much easier.
    1) 1-1 and many levels on SMB2 have multiple sub-areas and you dealt with this in a very weird way. On 1-1 you put the first vertical area in the sub-area which is exactly what I did, but when it came to the second vertical sub-area, you should've just put it in the sub-area as well rather than doing what you did. Sure it would've been a night theme or the first vertical area would've been a day theme, but when recreating Nintendo-made Mario levels, you should always prioritize functionality over aesthetics. As for the underground area in 1-1, a simple fix would've just been to create that area with a semi-solid background rather than putting it in the sub-area. I usually did this as it works quite well and functions almost identical to the base game with the doors.
    2) On turnips, you discovered that is no good way to implement them, and I had the same issue as well. I couldn't find, and still haven't found, a solution to this problem. You used clouds as turnips, but in this case, it would've been better just not to include them. Clouds add platforms to your recreations that didn't exist in the original and don't serve any purpose and do a poor job at recreating the functionality of the turnips. I just used the 1x1 background elements to recreate the look of the turnips, without affecting gameplay. In areas covered by a semi-solid, I used a one unit tall vine coming out of the ground to replicate the look.
    3) You used koopas as shy guys because their properties were similar in how they move, but goombas and goombuds would've been a better choice. They move the exact same way as koopas and shy guys, but throwing them with thee SMB2 mushroom behaves exactly like throwing a shy guy, whereas throwing a Koopa is like kicking its shell. I noticed other weird enemy choices that'll let get to further in this comment.
    4) Hidden blocks work great for mushrooms and I did use them originally, but players who haven't played SMB2 wouldn't know where they are, which is a big issue. Along with not all mushrooms being easily implemented this way do to location, I don't think that was the best way to go about doing that. I resorted to putting the mushrooms on tracks, as it kept them in place, like in the original game, while allowing new players to see and easily access them.
    5) You could put a star on a track going upwards after every five coins to replicate the original game. I've seen a lot of people do this, although I haven't because it is hard to replicate on all stages.
    6) Shellmets could be used instead of shell turnips, but keep in mind players can put them on if you do use them.
    7) I found that replicated Birdo was too much trouble and just used Larry as the basic Birdo, and later Iggy for the harder Birdos. If you can find a better solution though, go for it.
    8) One thing to keep in mind when recreating SMB2 levels is that not all ninjis behave the same. Some of them jump up and down, while some of them behave almost identically to monty moles. Figuring out which ones did what was really annoying.
    9) Pipes work much better as pots than doors, even if they are too big. If there is already a sub-area, you can use scroll stops to make it feel like the pots are contained.
    10) Remaking the underground area in 1-2 in the overworld with semi-solid backgrounds fixes the key issue.
    11) Using the cursed key as a "hard mode" doesn't really sit well with me as it doesn't replicate the original game well. There are definitely ways to make the keys work in every level they appear in without needing to do this.
    12) I hate how you recreated trouters as there is an incredibly easy fix for it that I'm really surprised you didn't think of. Winged cheep-cheeps on tracks works perfectly for recreating trouters. Your solution is overly complicated.
    13) Keys work great as a crystal ball with the eagle door being a key door. If I remember correctly, there are one or two levels I couldn't get this to work on, but usually, it works great.
    14) For a lot of the castle levels, I found it a lot easier to separate the outside areas and the castle areas into two different levels. I think this works fine in my opinion.
    15) Cobrats can be recreated using a rocky wrench stacked on top of a monty mole. The monty mole pops out of the ground and moves similarly to the cobrat and the rocky wrench throws wrenches like how the cobrats spits projectiles.
    16) The desert bone semi-solids are a great alternative to the bone platforms in SMB2. The only issue is that they are semi-solid, whereas the bone platforms are not, but this doesn't really affect gameplay as the bone platforms aren't placed anywhere where that would matter.
    17) I'm noticing a lot of problems that could be fixed by recreating underground areas in SMB2 with semi-solids in the overworld in SMM2. From now on I'm not going to mention it, but just keep that in mind.
    18) I feel like you made 3-2 too easy. This was a hard level in the original game as well, but you couldn't skip areas or damage boost if it was too hard, you just had to do it. Giving players the chance to damage boost and rewarding them with a powerup for it is bad level design in any level.
    19) The rocket bonsai bill is incredibly creative and gave me a good laugh! I'm pretty mad I didn't think of that first. Haha!
    20) For the autobomb, I stacked a red bullet bill launcher with a podoboo inside ontop of a monty mole. Any autobomb that was ridden by a shy guy just had a goomba on top. This is one unit too tall, but any problems that came because of this were easily fixed.
    21) Used parabeetles as albatoss and just placed a bob-omb under them to recreate the enemy. I think this works better than Lakitu.
    22) Parabeetles work perfectly as albatoss in 6-2 as the behave almost identically. To make the parabeetle fly to the right instead of the left, I just put a bullet bill launcher that would launch them in the right direction. Parabeetles also work great, because you can stand on them whether or not you are SMB2 Mario.
    23) I can absolutely agree that recreating 7-2 is an extreme challenge. I didn't even think it was possible before I did it. From what I can tell, your recreation of 7-2 is awesome. Other than the naked pipes of course; definitely fix that.
    24) On an aesthetic note, you use clouds way too much, and when clouds should be used, you don't use them. That's the main issue, but there's definitely a lot of ways you could improve the look of your levels and make them look more like the original.
    Overall, it is a good recreation, but there is a lot of things that should be changed and a lot of weird choices you made when recreating these levels. I think you said you weren't a level creator, and if that's true, this is really good. I'd love to see an updated version of these levels with some of the issues fixed.
    If you need examples, my creator code is 80X-VJD-FGF. All of the SMB2 levels are there. Keep in mind I made them when SMM2 came out. I do have updated versions of them, but I am still debating whether or not to upload them.

    • @cmjurs
      @cmjurs 4 роки тому +11

      WOW.

    • @kurumi7658
      @kurumi7658 4 роки тому +5

      You should tell him on Twitter

    • @BlandTomtarOchTroll
      @BlandTomtarOchTroll 4 роки тому +4

      I greatly agree with you

    • @disappointedcucumber
      @disappointedcucumber 4 роки тому +4

      Completely agree with you on all of these

    • @RetroBret
      @RetroBret 4 роки тому +4

      Yeah all around I agree. I feel trying to get this out fast had a negative impact on Nate's decision making. The choices nade were poor and a hindrance more than a help.

  • @BiollanteGuy
    @BiollanteGuy Рік тому

    In this Video we are both using the same Hoodie and Rocket legs. Also very cool that you actually made Smb2.

  • @Mr_GrizzSR
    @Mr_GrizzSR Рік тому +1

    Nathaniel in Mario maker triggered: why are there so many 1-1 remakes? This is a game about creativity!
    Nathaniel now: Entire SMB2

  • @Colorskillz
    @Colorskillz 4 роки тому +132

    I Have A Idea For The Secret Door: Use P Switch Doors

  • @llama_god4880
    @llama_god4880 4 роки тому +79

    I thought this weeks episode was Paper Mario Maker.

  • @noahdeeb7458
    @noahdeeb7458 2 місяці тому +1

    "I'm going to use koopas as shy guys"goombas and goombrats:'_'

  • @MysterioLad_Real
    @MysterioLad_Real 3 роки тому +51

    “Stacking a Monty mole on top of a Koopa”
    He says as it shows a Koopa on top of a Monty mole

  • @skuptex3221
    @skuptex3221 4 роки тому +44

    You know quarantine is real when it says "6 seconds ago"

  • @bobbovine
    @bobbovine 3 роки тому

    Holy moly I have actually played this world before and I had no idea you made it!

  • @TdwtK
    @TdwtK Рік тому +2

    For the turnips, you can use Goombas under a semi-solid, and in some themes, the semi-solids can match the top layer of the ground

  • @_.Ramazan._
    @_.Ramazan._ 4 роки тому +24

    10:54 “They don’t hurt Birdo”
    Bowser Jr: *“Say that again; I DARE you...”*

  • @eatbeansandmeat8684
    @eatbeansandmeat8684 4 роки тому +24

    I like how you said “but you HAVE to throw the cannon balls at bowser jr.” and then proceeded to step on him with ease

  • @amogussussy.4134
    @amogussussy.4134 2 роки тому +2

    Ideas (I know this video is over a year old, but you can use them in your recreations) (also reply if u have any other ideas or opinions on mine):
    instead of koopas, use goombas and goombrats for the shyguys, so they have no shells in the end.
    for the turnips, use a blooper on top of a muncher, blaster, etc, and place a semisolid so you cannot fall in, but can pick up the blooper and use it as a turnip. it’s looks and works very similarly!
    replace the potions that summon doors with something to store a key, and put a key door nearby. in the door, instantly activate a p-switch, and use a setup with p-blocks to force you to go back into the level whenever the switch expires.
    Replace the falling logs in 1-1 with big fish bones falling from pipes at the top of the screen (best recreation that I could think of)
    For that flying bird thing in 6-2 (forgot name) that’s kind of like a flying buzzy beetle, just use a hard block on tracks (wow)

  • @byronasaur
    @byronasaur 3 роки тому

    Thanks for the toruter idea! its perfect for the castle im making

  • @curses_rule
    @curses_rule 4 роки тому +47

    15:56
    you can use two stacked giant goombas with a cannon on it
    When you step on a giant goomba, it splits into two, meaning if you put two giant goombas, it splits into four

  • @joshnunya324
    @joshnunya324 4 роки тому +6

    1:40 You can see them die painfully

  • @michaelsantiago2932
    @michaelsantiago2932 3 роки тому +2

    To make turnips-1.place a cloud somewhere in the ground2.put a muncher on top of the cloud block3.place a blooper on top of the muncher. Note: the blooper stays still on the muncher since the muncher is the only enemy that doesn't move. You can pick it up, and it damages enemies too.

  • @ethanflippinarnold6935
    @ethanflippinarnold6935 2 роки тому +1

    Lol I was trying to do this but then you uploaded. I love SMB2

    • @Lizuma
      @Lizuma 2 роки тому

      Me too, one of my favorite games!

  • @malismedicoremusicalmedia
    @malismedicoremusicalmedia 3 роки тому +40

    2:23 goomba’s and goombrat’s: are we a joke to you?

  • @MorrisPXG
    @MorrisPXG 4 роки тому +26

    7:20 JUST USE THE LAVA BUBBLE

  • @ayanagarrett7924
    @ayanagarrett7924 3 роки тому

    Great job doing those levels

  • @juggaajlp
    @juggaajlp 2 роки тому

    Love the creations of Birdo man, it's a great challenge, hope Nintendo make Mario Maker 3 & add Super Mario Bros 2 & Super Mario Land.

  • @HotBlaZeLIVE
    @HotBlaZeLIVE 4 роки тому +41

    Mario Bros 2 oh boy that brings me back.....

    • @unlimited8410
      @unlimited8410 4 роки тому +1

      SUPEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEER MARIOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO BROTHAS 2222222222222222222222222222, Game of the Year 2020 Years in a row, BAByyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy!

    • @darklink64
      @darklink64 4 роки тому

      @@unlimited8410 uh

  • @Left4Cake
    @Left4Cake 4 роки тому +37

    "I copy the cloud"... You know Photoshop as a grid tool...

  • @pawer_themaw
    @pawer_themaw 2 роки тому +2

    Others solved the turnup problem by making a blooper on a track and have a chainchomp post to hold it, so you can grab it but not raise up that much or get hit.

  • @PhantomOfficial07
    @PhantomOfficial07 2 роки тому +2

    I remember while ago I almost completed recreating SMB2 in SMM2 I abandoned it but I'm thinking of going onto SMM2 and finishing. Instead of just cramming in big stages into one level, my solution was to just split them into two levels.
    Only the castles did this, as the normal levels could fit in SMM2.
    I haven't gotten to that part, but I remember that the final castle would have to be split into three parts, which, lucky day, the last world of smb2 only has three levels instead of 4, so i can fit three parts.

  • @user-wk4np7fh2v
    @user-wk4np7fh2v 4 роки тому +164

    video title:"Can you recreate SMB2?"
    Video: *20 minutes of "no"*

  • @Thepopcornator
    @Thepopcornator 4 роки тому +18

    Andre from GameXplain came up with a few solutions for some of the issues you had. For example, he used Dry Bones for the turnips and put a donut block behind them so the hole is less of an issue, and he used a P-switch for the potions/secret doors.

  • @jackielovesgaming6047
    @jackielovesgaming6047 3 роки тому

    9:52 Nathaniel bandy: makes a 3d world level and wants to have a winged hammer bro

  • @FUZE_JUICe
    @FUZE_JUICe 2 роки тому +1

    I wonder if Nintendo ever looks at stuff like this and is proud for the things that people have made so far

  • @Speed-TV
    @Speed-TV 4 роки тому +46

    7:50 ya know you could of easily just put a cheep cheep with wings on the track...

  • @starkilla7777
    @starkilla7777 4 роки тому +12

    A lot of work put into these levels. You’re amazing Nathaniel Bandy!

  • @meta527II
    @meta527II Рік тому +3

    4:00 Wasn’t that an alternate path to the boss?

  • @originalcharacter2459
    @originalcharacter2459 3 роки тому +1

    I personally feel like a Buzzy Beetle on a track would be better for the turnip things because it doesn’t leave a hole in the ground and it still has a use

  • @harttman123
    @harttman123 4 роки тому +27

    GameXplain - remakes 1 smb2 level
    Nathaniel - That's cute

    • @Lexzim9098
      @Lexzim9098 4 роки тому

      That was created before Nathaniel Bandy.

    • @user-ym9lt6ug4d
      @user-ym9lt6ug4d 4 роки тому +3

      @@Lexzim9098 thats not the point. its that nathaniel created the whole game.

    • @visualgagging
      @visualgagging 4 роки тому +2

      Andre's 1-1 is better

    • @schildiish
      @schildiish 4 роки тому +1

      @@visualgagging both are genius ideas with the accuracy of nathaniel and he creativity and looks of andre. combie them and boom perfect remake

    • @NathanielBandy
      @NathanielBandy  4 роки тому +2

      @@Lexzim9098 I mean I think we were both working on them at the same time, I just happen to upload on a consistent time every Saturday

  • @vesterandfriends
    @vesterandfriends 4 роки тому +65

    Epilepsy warning at 8:42
    How did Nintendo get away with this in the late 80s?

  • @ILikeDogs1243
    @ILikeDogs1243 2 роки тому

    This video got me back into super Mario Maker 2

  • @Umbra920
    @Umbra920 2 роки тому

    I appreciate the music from VVVVVV in the background. That game has some of the best chip tune music ever.

  • @TheRealGuywithoutaMustache
    @TheRealGuywithoutaMustache 4 роки тому +10

    I knew this recent update would do Mario maker players justice. This is one of the most creative ideas I've seen someone do. All they're missing are Shy Guys, hopefully they add those someday.

  • @bigbdog5432
    @bigbdog5432 4 роки тому +6

    12:51 “ stacking a *monty mole on top of a koopa* “

  • @superpig2067
    @superpig2067 3 роки тому +3

    Would it make more sense for the shy guys be goombas and goombrats for if you don’t want them to falll off

  • @jmaice83616
    @jmaice83616 Рік тому

    I just came across your video and is there a certain channel on Mario Maker 2 that we can find all of your stuff because these are amazing and I appreciate how much time and effort went into this!

  • @VGJol
    @VGJol 4 роки тому +19

    This looks amazing!
    I really love levels based off older levels from other games
    I really love your videos

    • @nathanpixelkid
      @nathanpixelkid 4 роки тому +2

      Lets see how many Super Mario Bros. 1-1s you'll find, you should love every one of them

    • @VGJol
      @VGJol 4 роки тому +1

      @@nathanpixelkid *alright listen here-*
      Ok you do have a point but sometimes people mix it up
      Like the ones that mayro made

    • @nathanpixelkid
      @nathanpixelkid 4 роки тому +1

      @@VGJol true, but all the 1-1s all the little Timmys made, where they say its 1-1, it resembles 1-1, but its not 1-1. There are also exact copies of 1-1 and ones that say its 1-1 but isnt even close, as in different styles but hey m8 you do you

    • @VGJol
      @VGJol 4 роки тому

      @@nathanpixelkid I understand your point
      But I like the 1-1s that are changed up in a good way

    • @nathanpixelkid
      @nathanpixelkid 4 роки тому +1

      @@VGJol yeah like that one version that made it a vertical stage, and the automatic kinds, those are great ideas

  • @horribleanimations2006
    @horribleanimations2006 4 роки тому +9

    Your videos are helping me through he hard times in quarantine. Thank you for making such fantastic videos and keep up the good work ❤️

  • @antonikurek1787
    @antonikurek1787 3 роки тому +11

    2:15
    Goombas fall of platforms
    Goombrats dont
    Do You know your enemies
    Edit:thx for 10 likes

    • @Trandyh
      @Trandyh 3 роки тому

      I’m your 11th therefore I rule the world now

  • @lilycreeper5246
    @lilycreeper5246 3 роки тому +2

    9:53 there are fire bros, but they're exclusive to sm3dw

  • @dmk12345
    @dmk12345 4 роки тому +41

    Ew. There's naked pipes.

    • @Diathan
      @Diathan 3 роки тому +1

      @Nontendo 1-1

    • @dylanmerleking2651
      @dylanmerleking2651 3 роки тому +1

      @@Diathan And other places.
      Yes I had to use an alt account since I can’t access the original account. At least not at the moment.

    • @Diathan
      @Diathan 3 роки тому +1

      @@dylanmerleking2651 i hope you can get access again

    • @faunaflower
      @faunaflower 3 роки тому +1

      I was about to I say that!

  • @notyepper
    @notyepper 4 роки тому +16

    Come on Nintendo, *JUST MAKE A SUPER MARIO BROS 2 THEME ALREADY*

    • @billbobs678
      @billbobs678 4 роки тому +3

      I think they were but ran out of time

    • @MarkedNate12
      @MarkedNate12 4 роки тому +2

      Yes.

    • @Lexzim9098
      @Lexzim9098 4 роки тому +1

      Seeing as it was the last major update for SMM2 on April 22nd, it might honestly never happen. Who knows, we might get minor updates on the game someday.

    • @mariokarttourstudiosteambo5997
      @mariokarttourstudiosteambo5997 4 роки тому

      With Birdo and Shy Guy!

    • @idonotusethisaccount.9958
      @idonotusethisaccount.9958 4 роки тому

      @@mariokarttourstudiosteambo5997 and wart

  • @albertogreve3573
    @albertogreve3573 10 місяців тому +1

    I have 2 tips:
    For the turnips, use this contraption; place a block, then a piranha plant, and a blooper on top, All under a semisolid or bridge, and maybe put a track to indicate. (Use the jungle theme for the semisolids)
    Secondly, instead of koopas for the shy guy, use goombas as the red shyguys, and galoombas for the pink shyguys. Overall, I absolutely love these videos. Thanks for the Entertaiment!

  • @carolynharriman5834
    @carolynharriman5834 Рік тому +1

    An idea for the turnips:
    Makeup Buzzy Beetle on the track as the turnips and throw them

  • @Crissley10
    @Crissley10 4 роки тому +13

    2:08 WDYM?! When you have this power literally Goombrats act the same exact way as the pink Shyguys and and Goombas act the same as the red Shyguys!! No shell involved!!!

    • @espectador-
      @espectador- 4 роки тому

      ._.XD everyone say ._.XD cuz it's funny to say ._.XD

    • @Crissley10
      @Crissley10 4 роки тому +1

      @@espectador- what?

    • @espectador-
      @espectador- 4 роки тому

      @@Crissley10 ._________________.XDXDXDXDXDXD

    • @rach-cv552
      @rach-cv552 3 роки тому

      But, they're not red and pink!! (For me, I find koopa troopas as shy guys makes more sense than goombrats and goombas), yes, koopa troopas are not red and pink but they act the same as shy guys

    • @rach-cv552
      @rach-cv552 3 роки тому

      But, it's still a good idea!

  • @ctt4lfecw
    @ctt4lfecw 4 роки тому +15

    I salute this. SMB2 is my first Mario game when I was 3. And 30 years later, it's still one of my favorites. If I may make a suggestion, how about adding a cannon for the Auto Bomb enemies? That would make them different from the Shy Guys riding the Ostros.

  • @SunChild
    @SunChild 3 роки тому +1

    You can use track with a blooper on it for the turnips

  • @GalaxyNeon9
    @GalaxyNeon9 2 роки тому +1

    If amazing flying hammer bro was here. The fry guy would have been so simple

  • @spindashstudios9720
    @spindashstudios9720 4 роки тому +47

    Nathaniel: “So I decided to save Bowser Jr. for when Birdo does spit fire!”
    Me who never beat the second level in SMB2: The. . . WHAT?”

    • @Pyrodiac
      @Pyrodiac 3 роки тому

      Relatable.

    • @Andronicus87
      @Andronicus87 3 роки тому

      Huh? What did you suck that bad or just hate SMB2? A lot of people hated SMB2 I wasn't among them but I did find SMB2 to be much harder and challenging than SMB I was 8 years old at the time as well.

  • @GamingMadnessOfficial
    @GamingMadnessOfficial 4 роки тому +17

    I was waiting for this video! :D

  • @tigershark3051
    @tigershark3051 2 місяці тому

    I love what you did and please make some more videos like this on Mario levels

  • @robotpictures4684
    @robotpictures4684 3 роки тому +1

    Idea: how about you use large cannons a couple blocks above the lift spawning areas to make the regenerating lift in ache stages where you think it won’t break the authenticity, that way you can still jump on 2 block large “platforms” as they move down

  • @gwoonkaas6467
    @gwoonkaas6467 3 роки тому

    Thank you for all your effort man