Satisfactory 1.0 | BLENDING FUSED MODULAR FRAMES! #29 [Multiplayer Factory Automation]

Поділитися
Вставка
  • Опубліковано 22 гру 2024

КОМЕНТАРІ • 8

  • @ChristopherPride
    @ChristopherPride Місяць тому +4

    This is one of the cases where you want a path signal not just a block signal. A path signal makes the train reserve all of the blocks needed

  • @bostanimuss9943
    @bostanimuss9943 Місяць тому

    Nik and Issac. If you go and watch the train tutorial for factorio trains you may learn how to use the path signals and GREATLY improve your understanding of train signals etc.

  • @AerosAtar
    @AerosAtar Місяць тому

    The main drawback of Nuclear power is that the _entire_ process chain, starting from mining uranium ore all the way through to the waste (whether stored or, later, processed), is radioactive and therefore produces radiation in a not-insignificant radius around it, so you need it to be far away from everything else you are doing.

  • @DFeagle
    @DFeagle Місяць тому

    The thing on the loading screen said “we own you” 6:17

  • @shinydimond7197
    @shinydimond7197 Місяць тому

    I may be a day late but Nik is pog oh my pog

  • @dj_sword1371
    @dj_sword1371 Місяць тому

    The more efficient way is to have two lines, so there would never be a standoff

  • @oskinator16
    @oskinator16 Місяць тому

    I have crazy solution to train problem: build second rail track. One will go toward base, and second away from base :O

  • @pokemonlover9045
    @pokemonlover9045 Місяць тому

    First