Lets talk about 1.20's Game Balance Problem...

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  • Опубліковано 13 бер 2023
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КОМЕНТАРІ • 1,3 тис.

  • @RmNrIHRoZSBDQ1AK
    @RmNrIHRoZSBDQ1AK Рік тому +1

    I'm not sure for whom the game will be ruined. If you're a noob discovering everything yourself, this won't have any effect. If you're a builder, you will need all types of blocks anyway. If you're a redstoner, your end goal probably isn't to farm bamboo and call it quits. I know there are players who start a new world once every 2 years, play for 10 days, kill the dragon and quit. I guess those will be playing for 9 days now.

  • @storminmormin14
    @storminmormin14 Рік тому +1

    This is why the create mod is so dominant. It replaces most of these mechanics with something actually interesting.

  • @jamessmith4172
    @jamessmith4172 Рік тому +416

    I am not sure I see the problem like you do. Unless you want to make diamond gear unrenewable, I think there will always come a point at which the grind is over and the focus is better automation and a megabase. I think you’re mostly asking for that time frame to be made longer, but to me this seems like a solution that only works in the short term, and doesn’t address the real problem that is getting bored in the end game. Instead of simply making a longer burning fuse by changing villagers rules, I think minecraft should have more features that are increasingly difficult to achieve- meaning there is always something (beyond a megabase) for a late game player to strive for. But this might be my bias, because I am a long term survival player and I view the early game stuff like diamond and the ender dragon as merely the tip of the iceberg, whereas more causal players might see it as the end goal of the game.

  • @unitedairlanes5500
    @unitedairlanes5500 Рік тому +900

    i personally think that this bamboo farm has more in common with an iron farm or an automatic chicken farm than trading with a villager for diamond armour

  • @drsatyamupadhyay
    @drsatyamupadhyay Рік тому +63

    From let's play to lunatic obsession to build enormous yet very little useful projects will surely be the cause of the downfall of Minecraft.

  • @lukegray5740
    @lukegray5740 Рік тому +266

    I actually like the bamboo wood type being easy to get for aesthetics. The real balance issue that the bamboo update brings is that bamboo can be used to craft chests and therefore hoppers. Wood farms are too complicated to build just for the aesthetics of the given wood type and therefore will just be a super late game luxury that nearly no one will take the time on.

  • @Nephelangelo
    @Nephelangelo Рік тому +151

    I think on the contrary, bamboo actually eliminates the never ending tedious grind for petty wood consumption, not anything that will be missed in survival gameplay. Auto tree farms will not go away, as players will still need those for building, and you’re simply not going to build everything out of bamboo. It’s just now a cheap wood option for consumables, torches, chests, etc, which I honestly think we needed because the constant never ending chopping of wood for petty items is not a terribly fun activity. There are other aspects of the game that are definitely too easy, but I don’t think wood production is one of them. Villagers on the other hand are indeed totally game breaking, offering basically free infinite diamond armor and tools and endless materials, reducing the gameplay to a dull trading GUI, and desperately need to be fixed. Yet even that hasn’t stopped us from playing, and working around the game breaking aspects. Free wood is the least of the game’s problems.

  • @NitFlickwick
    @NitFlickwick Рік тому +166

    Bamboo wood is definitely unbalanced, and you are right that Mojang needs to be careful of this, but a lot of the arguments I’ve heard (not saying all of yours for in this category!) amount to “this isn’t the Minecraft I grew up with”. Most players don’t grind villagers or build automated farms, and that is who Mojang is primarily developing for. The real question is whether there will be a technical community in a few years time and the impact that will have on the overall game.

  • @hovant6666

    Nobody is forcing you to play the most efficient way possible

  • @Nephelangelo
    @Nephelangelo Рік тому +63

    I actually think automatic renewable wood production makes total sense for Minecraft, eliminating the tedious grind for petty consumable items like torches, chests, etc. which shouldn’t require a grind to make. What I don’t think should be automated or renewable however is gold, or diamond items, as they are “precious” materials which should be absolutely finite and scarce. I’d also probably add amethyst to that list, and maybe even iron. Wood being easily renewable, however, makes total sense.

  • @Fuzzi974
    @Fuzzi974 Рік тому +922

    I agree that the Villagers are giving us a bit too much too easily, although creating a trading hall and getting them to their cheapest trades is not easy task when we're discussing 20 or more villagers (to have every interesting trades) that needs to be healed 5 times, with Gold that is not as easily farmed as Iron.

  • @emiliavalimaki1723

    I personally like bamboo in 1.20 to use for chests. As i am more of a builder player, i still need to farm other woods, which is tedious and time consuming even with farms, so i am glad that there's cheaper option for functional mass produced chest wood.

  • @TheTechmaster1999
    @TheTechmaster1999 Рік тому +188

    Couple issues with this:

  • @samschellhase8831

    You’re not denied early game satisfaction when you

  • @Tactcat
    @Tactcat Рік тому +61

    i think this would make more sense to me if i could see minecraft as a purely technical game a la factorio but minecraft is so big on being a game about setting your own narrative

  • @soupglasses
    @soupglasses Рік тому +97

    8:25

  • @metalbamboo2238

    I feel like an interesting fix to villagers would be new requirements that involve building an actual village (such as they can move around and arent trapped, or their houses are a certain size or bigger, etc.), so that if you wanted the best trades you would either need to build a complex and nice village, or get creative with how they are set up for maximum efficiency.

  • @twistit4844
    @twistit4844 Рік тому +15

    The problem is without bamboo you either have to choose if you do tnt duping or if you farm wood manually (since you cant craft tnt automatically and sand isnt even a renewable ressource without duping). It might seem like nobody even thinks about if duping is an exploit, but there is a group of people trying to avoid it. Bamboo planks may not be perfect, but it is a possible automatic wood source for players who dont want to use exploits. I would also like the obtaining be more difficult/to need a more complex automation. but its better like this then nothing.

  • @harrisphera5492
    @harrisphera5492 Рік тому +134

    I think it will probably be fine. It’s been my experience most people don’t play this way. While there are lots of us who use farms not everyone uses every farm. Or any.

  • @danielc5647
    @danielc5647 Рік тому +24

    I think is a minor player base who makes farms tho, besides the aesthetic part is important since wood from bamboo looks very different from the normal wood