New MetaHuman Animator is TOO REALISTIC in UNREAL ENGINE 5.2

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  • Опубліковано 18 тра 2024
  • Check out this short film created by Epic Games' 3Lateral team in collaboration with local Serbian artists, including renowned actor Radivoje Bukvić, who delivers a monologue based on a poem by Mika Antic. The performance was filmed at Take One studio's mocap stage with cinematographer Ivan Šijak acting as director of photography.
    To bring Senua's Saga: Hellblade II to life, Ninja Theory, a part of XBOX Game Studios, is now using Metahuman Animator as well. The game is running in Unreal Engine 5.
    MetaHuman Animator helps developers unlock the storytelling power of high-fidelity facial animation. From performance to animation in minutes with just an iPhone and a PC! www.unrealengine.com/en-US/bl...
    00:00 Cinematic Showcase
    03:56 Metahuman Animator in Unreal Engine 5.2
    05:56 Senua's Saga Hellblade 2 Gameplay Cinematic Showcase
    07:50 Metahuman Animator in Real Time
    #ue5 #unrealengine #unrealengine5
    ***
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КОМЕНТАРІ • 215

  • @enfant-terrible
    @enfant-terrible  11 місяців тому +25

    MetaHuman Animator helps developers unlock the storytelling power of high-fidelity facial animation. From performance to animation in minutes with just an iPhone and a PC!
    Support the channel with a LIKE ❤SUBSCRIBE ☑Turn on NOTIFICATIONS 🔔 and JOIN to get access to perks 👑

    • @ncard00
      @ncard00 11 місяців тому +1

      This is where we need 60fps to make the showcase look realistic, cause 24fps is not realistic, it's cinematic, so this upscaled to 60fps would look creepy good, good thing my OLED tv has trumotion to do that with all video content.

    • @mydude4846
      @mydude4846 10 місяців тому

      What iPhone were you using? I'm looking to buy an iPhone 12, but I'm not completely sure it would work. Thanks.

  • @haydn.oneill
    @haydn.oneill 11 місяців тому +323

    This is the most convincing CGI human I have seen, this includes movies

    • @ncard00
      @ncard00 11 місяців тому +8

      Yeah, ecen better than Luke Skywalker deepfake, which is up there too.

    • @corentinguillo5577
      @corentinguillo5577 10 місяців тому +2

      Have you seen the unity demo?

    • @haydn.oneill
      @haydn.oneill 10 місяців тому +2

      @@corentinguillo5577 I have not… I’ll need to check it out!

    • @forfunely1240
      @forfunely1240 10 місяців тому +6

      @@haydn.oneillit’s better than the Unity one too

    • @marzoval9551
      @marzoval9551 10 місяців тому +5

      I'll still say that Avatar 2's Na'vi still looks more real than than this CGI human.

  • @jenkem4464
    @jenkem4464 11 місяців тому +115

    Umm...that first clip is insane. Materials, lighting, surfacing details are pretty much bang on. Eyes are incredibly convincing. I think the facial muscles and mouth movements still need work to cross the uncanny valley but daaamn that is so so so close. I think even just doing some realtime AI off of deepfake training on the face would push this beyond any movie quality and in realtime...that's just crazy.

    • @DGreen951
      @DGreen951 10 місяців тому

      Something is wrong with your eyes lol. Smh there's always one

    • @jenkem4464
      @jenkem4464 10 місяців тому

      @@DGreen951 Oh shush child. Is that all you got?

    • @3D_Blender_C4D
      @3D_Blender_C4D 10 місяців тому +1

      It truly was remarkable, but I think they should have put just a little more work into the clothing detail. As he walked the hood and shirt collar should have moved and the materials they used were far from realistic. But regarding the face it was pretty damn close to reality.

    • @jamie.goodson
      @jamie.goodson 10 місяців тому +7

      @@3D_Blender_C4D Honestly, it would've fooled me as a movie scene if I wasn't told this was CGI and actively looking for the flaws/micro details. If it's good enough to fool a few of us Unreal nerds, you really think the average consumer is gonna be able to tell the difference?

    • @bertstevens245
      @bertstevens245 8 місяців тому

      Agree, amazing, but face muscles above the lips / middle of face are too frozen, but very close.

  • @GamerFollower
    @GamerFollower 10 місяців тому +40

    This is the first time ever that a CG face doesn't fall into the uncanny valley for me - this is better than movies

  • @chrismarks7495
    @chrismarks7495 11 місяців тому +51

    At certain moments, I completely lost track of the fact that I was watching a digital creation and instead felt completely immersed in a captivating movie-like experience.

  • @Maraaass
    @Maraaass 11 місяців тому +79

    I love and hate it how much I got invested into this guy, story and setting. And it's just a cinematic showcase. I need more of that. Whole game.

  • @DougPanton
    @DougPanton 10 місяців тому +27

    I’m not sure what impressed me more the visuals or the audio!! Listening to this on my phone landscape and the voices on the second bit were so well panned

    • @andresvalenzuela160
      @andresvalenzuela160 9 місяців тому +1

      That bit is from the sequel from the game Hellblade: Senua's Sacrifice. It does this really well too.

  • @Manthikor
    @Manthikor 11 місяців тому +37

    In 1982 I got a computer, the Commodore C64, for my birthday. Plus a game, "Jupiter Lander"! I spent hours trying to land the lander perfectly and yes, it was freaking hard! My buddies were super excited about it too and we talked about the future and what to expect... yeah, that's exactly what we predicted back then! This is what the future will look like in games!

    • @blakefantasy2600
      @blakefantasy2600 11 місяців тому +2

      How does it feel knowing that you’re right.

    • @Manthikor
      @Manthikor 11 місяців тому +4

      @@blakefantasy2600 To be honest, I don't know if that's a good thing. It's kind of scary.

    • @hurricane7727
      @hurricane7727 11 місяців тому +2

      I felt Ps3 Games were looking Realistic

    • @rodrigovieira1838
      @rodrigovieira1838 11 місяців тому +1

      Imagine even further in the future with metaverse and AI evolution.

    • @tegamingother
      @tegamingother 11 місяців тому

      Bet ya didnt expect company greed did yuh? That ones a tuff one. Part of the reason we still cant have excellent gaming even in the new gen of gaming.

  • @511kinderheim.
    @511kinderheim. 9 місяців тому +4

    i literally kept saying to myself "THATS A REAL PERSON, THATS A REAL PERSON" like this is the craziest technology i have EVER seen when it comes to realism on humans

  • @nickarceco
    @nickarceco 10 місяців тому +8

    There was moments where I actually thought it was a composite of real footage on a cgi background. this is absolutely insane.

  • @MDXZFR
    @MDXZFR 11 місяців тому +11

    This meta human standard will be standardized in the next 5 years for all AAA games imo

    • @hicarodestrui
      @hicarodestrui 11 місяців тому +2

      I would not say for ALL AAA games, because theres games that has artistic freedom and that dont need to have the same Human reality (Like japanese games or any other game which arent stick to reality), but I agree, this probably will be the Standard to AAA games WHICH WILL follow graphical reality.

    • @morecarstuff
      @morecarstuff 11 місяців тому +1

      @@hicarodestrui the actual look of the game may differ like a more 2D/3D world like the "open world" Naruto but even those models will incorporate this. this coupled with the AI NPCs will be amazing.

    • @guimcast1
      @guimcast1 10 місяців тому

      i still believe epic is gonna be on top for quite a few years IMO. Have you seen other render engines of other big companies? Cant say i've seen anything similar, i.e. the new Assassins Creed.

  • @polyvector3d
    @polyvector3d 10 місяців тому +4

    I'm beyond ready for a miniseries to be made with this technology!
    Imagine the kinds of worlds we'll get to see!

  • @sleepdreamspace
    @sleepdreamspace 10 місяців тому +1

    Wow everything beautiful! writing, performance, graphics, music... It looks like a game I'd definitely play, just amazing!

  • @christopherstanley4837
    @christopherstanley4837 9 місяців тому +3

    Facial capture has truly gotten jaw dropping. But even tho this unreal metahuman animator system is superior in nearly everyway, there is still ONE area that LA Noir's tech got that this and other modern face cap systems don't.
    Small wrinkles forming and disappearing with subtle facial expression changes.
    You can see it best at the transition from live to cg at 4:47
    The fore head wrinkles and smile wrinkles that connect the corner of his mouth to his nose are not more defined in the cg model the way they are live. That's because those wrinkles are too small to be rendered via polygons and can only be shown via texture.
    LA Noir's system being much older couldn't render them via polygons either, but they DID have wrinkles like that become more defined via the texturing. And that's something I'm surprised modern face cap systems don't take advantage of.
    The skin texture on this model is static. Only the actual model of the face moves. But until we get 3D models that are upwards of a multiple hundred _trillion_ polygons the facial models won't capture small wrinkles forming/becoming more defined without having altering textures on the face.

  • @cyb3rh4nd
    @cyb3rh4nd 9 місяців тому

    I really hope they release it very soon!

  • @ncard00
    @ncard00 11 місяців тому +38

    This is the level of realistic facial animation we need for UE5 games, nobody must be able to pick out reality from animation, and then we can make movies and shows "live action", without any limitations at all, put all the money into this and space research, the only interesting things to develop, while saving our planet by improving efficiency in general of course.

    • @Absoluuttinen_Totuus
      @Absoluuttinen_Totuus 11 місяців тому

      I wish it were that easy, but sadly our society doesn't work like that. We've made this system of ours so complex and inefficient that it will get us killed in the end.

    • @sladepruitt564
      @sladepruitt564 11 місяців тому

      nerd

    • @TheGreatman12
      @TheGreatman12 11 місяців тому +3

      ​@@sladepruitt564hater

    • @novaenricarter705
      @novaenricarter705 11 місяців тому

      ​@@TheGreatman12 I mean by definition he is a nerd. I agree with him though haha.

    • @ncard00
      @ncard00 11 місяців тому +3

      ​@@sladepruitt564Nerd is always positive word imo, it just means somebody who's really enthusiastic about a subject, spends a lot of time on it, and knows a lot about it, or in this case, a realistic, selfless person, who mentions the objective truths, nd a perfectionist, who's never satisfied with anything, and always push harder, cause he knows it's possible.

  • @huckwalton2307
    @huckwalton2307 9 місяців тому +4

    Can’t wait to watch this ten years from now and laugh about how real we thought this looked!… but yeah it looks amazing.

  • @assvaaolsurs258
    @assvaaolsurs258 9 місяців тому

    Incredible!

  • @mokiloke
    @mokiloke 8 місяців тому +1

    Wow, this is astonishing, and im constantly watching 3d footage, and this is the best game engine footage ive seen. Guessing it was raytraced, but hopefully one day soon it will be realtime.

  • @Gusmed007
    @Gusmed007 11 місяців тому +3

    Man, I wish someone remade that “The Casting” tech demo from Heavy Rain (PS3) on UE5 to really see how far we’ve come in just 15 years.

  • @iggorr25
    @iggorr25 8 місяців тому

    BOOOOOLESNO DOBRO!!! :) Great job!!! :)

  • @jenjerx
    @jenjerx 8 місяців тому

    Incredible talented actor and actresses

  • @Krashulka
    @Krashulka 11 місяців тому +3

    The 'Unreal engine' sure is unreal, amazing how far tech has come in the last few years.
    Each year things are improving fast as PCs get faster and faster.
    The tech level is rising fast thanks to PCs themselves, the growth/intelligent scale is ramping up faster each year.
    Cheers.

  • @hflx
    @hflx 10 місяців тому +1

    I think the most important thing about art is that we can still express ourselfs, I'm happy and hope that we still need to give value to the humam work involved in acting on games, just making it more realistic in the digital world, but still true to us. I was just recently watching Matrix move and now it looks so close to a documentary than ever, I just hope technology make us greater and not robots

  • @JackLucasLaugeniJLL
    @JackLucasLaugeniJLL 8 місяців тому

    this is impressive

  • @xCrystalTokyo
    @xCrystalTokyo 10 місяців тому

    truly amazing I'm baffled by how far we are I can't even imagine how far we still have to go!

  • @carloguayaba
    @carloguayaba 9 місяців тому

    Can’t wait to see this realism in video games. We almost there brother.

  • @EffingtonCouldBe
    @EffingtonCouldBe 10 місяців тому

    Soon, there will be a day when I don't have to see Tom friggin Hanks in a movie ever again. Celebrate.

  • @StopTheTapes
    @StopTheTapes 10 місяців тому +1

    Problem I ran into was putting custom clothing onto the Meta Humans. Besides that the technology is wild and i'm looking forward to see how it develops. Fingers crossed they add some more customization options for the MetaHumans!

  • @UnitySimplified
    @UnitySimplified 10 місяців тому

    thanks man you thought me what metahuman is in a single video.

  • @danman6612
    @danman6612 11 місяців тому +14

    Actors would never age, we can just let AI and CGI do the work.

    • @ncard00
      @ncard00 10 місяців тому +1

      Yeah, humans have limits, AI and computers in theory do not.

    • @JishinimaTidehoshi
      @JishinimaTidehoshi 10 місяців тому

      Who wants to keep seeing the same faces?? Isn't it enough with nepobabies??

    • @danman6612
      @danman6612 10 місяців тому

      @JishinimaTidehoshi With this technology, they can also 3D scan anyone and put their faces on actors, as well as use AI to change voices. It's really limitless what they could do.

  • @thelaw3536
    @thelaw3536 10 місяців тому

    Damn it's so good!

  • @heyblack6691
    @heyblack6691 3 місяці тому

    The best yet

  • @onyxprimescifi
    @onyxprimescifi 10 місяців тому

    OMG the subtle EXPRESSIVENESS! WOW WOW WOW !!!

  • @angelopiano
    @angelopiano 10 місяців тому +3

    is beautiful, we are so close to the end of reality and go to another one.

  • @user-wq1mm5hv5g
    @user-wq1mm5hv5g 9 місяців тому

    if someone show me this video in 2000s I'll believe this was real footage from real cinema camera

  • @LordPoogie
    @LordPoogie 8 місяців тому +1

    The only uncanny part for me is the eyes. It’s gonna be so hard to get them perfect. But this is so beautiful

  • @dreamphoenix
    @dreamphoenix 9 місяців тому

    Thank you.

  • @outofthecommonphotography5503
    @outofthecommonphotography5503 10 місяців тому

    JAW DROPPING!!!

  • @thetechguy949
    @thetechguy949 10 місяців тому

    Very good stuff

  • @oOZellzimaOo
    @oOZellzimaOo 9 місяців тому

    This is stunning.
    10 years ago we had similar tech, but the lighting and performance improvements pretty much fix all the issues we had with mocap to 3D representation.
    We have the tech now to build something amazing. And I bet a lot more movie directors are going to jump on in the gaming industry bandwagon!
    Though, to make a good game, have amazing graphics AND story telling will take a lot of time and effort. (Also money) See you in 2033!

  • @fabulousshades7723
    @fabulousshades7723 10 місяців тому

    wow amazing 👌

  • @skypilotace
    @skypilotace 9 місяців тому

    Absolutely incredible. As unbelievably realistic as this looks though, the eyes are still a betrayal. They need more reflection, as they look a bit too matte. Also, the immediate face has movement, but the jawline and ear muscles are lifeless.

  • @N.Kunwar.
    @N.Kunwar. 10 місяців тому +1

    It's crazy how gaming tech is developing movies and TV shows as well.

  • @myNamezMe
    @myNamezMe 10 місяців тому

    Impressive, but curious on how well the face tracking with a wide angle lens translates to longer focal lengths, as the level of lens distortion is different.

  • @acestudioBr
    @acestudioBr 10 місяців тому

    Wow!

  • @benjaminroy1331
    @benjaminroy1331 11 місяців тому +1

    Where can I get the music from this video? Amazing music

  • @thebigshowcase4997
    @thebigshowcase4997 10 місяців тому

    Can Metahumans be used to create Virtual Reality films/experiences and played on headsets like the Quest 2 - without a PC?

  • @techbro_4309
    @techbro_4309 11 місяців тому

    All of that from an iphone?! That is crazy!! Ureal Engine is definitely going to revolutionize gaming forever!

  • @kimpetrasisaqueen3955
    @kimpetrasisaqueen3955 9 місяців тому

    now i undestand it she was going to send this letter to him and than got in an accident and probably died

  • @calmdown.8213
    @calmdown.8213 8 місяців тому

    love it except youtube doesn’t let uuu scroll through a video if it has chapters

  • @swthelostarchives
    @swthelostarchives 10 місяців тому +1

    Wtf! It cant be that easy. That's insane! I need this now🤯😂

  • @ZiAD-io3yk
    @ZiAD-io3yk 11 місяців тому +2

    Ok i’m 😮😮, it’s amazing and scary at the same time

  • @EmmanuelMozar
    @EmmanuelMozar 10 місяців тому

    What is the soundtrack title of the "Cinematic showcase" chapter please ?

  • @NiteshKumar-cs4wo
    @NiteshKumar-cs4wo 11 місяців тому +1

    Amazing work. Great job. Which camera you used for facial capture?

    • @jannienaber640
      @jannienaber640 11 місяців тому +1

      probably a iphone

    • @NiteshKumar-cs4wo
      @NiteshKumar-cs4wo 11 місяців тому

      @@jannienaber640 see the video carefully where actor where mocap helmet but there is no iPhone is attach. they didn’t used iPhone. I just want to know which depth camera they used.

    • @tlevs7621
      @tlevs7621 11 місяців тому

      This wasnt from the poster of the video

  • @SI00000
    @SI00000 11 місяців тому +4

    This is by far one of the best I have seen, but no matter how good they get at mimicking reality, I can't help but instantly notice the difference between a real person and one of these meta faces.
    The giveaways are usually the eyes or slight head motions that don't seem normal which could be the result of the excess gear they have to carry around while acting.

    • @ttanizawa901
      @ttanizawa901 10 місяців тому +3

      I think it's definitely micromovements, specifically around the eyes and that mouth that give it away. But this is probably around 90% there to being almost impossible to distinguish.

    • @SI00000
      @SI00000 10 місяців тому

      @@ttanizawa901
      Exactly.

  • @eddielee41
    @eddielee41 9 місяців тому

    Gaming changing!

  • @carloguayaba
    @carloguayaba 9 місяців тому

    The uncanny valley slowly disappears

  • @zeaig
    @zeaig 10 місяців тому

    I don’t have a clue what he was talking about, I could barely even focus on what he was saying. Yet I couldn’t look away for a second.

  • @lolmao500
    @lolmao500 8 місяців тому

    Imagine if starfield was on unreal engine 5.2

  • @fakboiii8472
    @fakboiii8472 9 місяців тому

    Better than the flash cgi ngl

  • @morekorourke741
    @morekorourke741 10 місяців тому

    Anyone else remember that PS9 commercial? This is like one step away.

  • @mydude4846
    @mydude4846 10 місяців тому

    Which iPhones work witht the Live Link Face App? I'm looking to buy an iPhone 12, but I'm not completely sure it would work. Thanks.

  • @Scottx125Productions
    @Scottx125Productions 10 місяців тому +1

    Imagine if this was used for the new Indiana Jones movie but it was young Indiana instead of old Indiana. Would have been epic.

  • @DanielPestanaTranslations
    @DanielPestanaTranslations 10 місяців тому

    This is pretty amazing. The uncanny valley is about to be transcended.

  • @damnman7226
    @damnman7226 10 місяців тому

    Next step is make body riging also automated with videos without trackers and expensive tools

  • @trzarector
    @trzarector 11 місяців тому +1

    Jheeeeez!!!! 🤯🤯🤯

    • @NextgenPL
      @NextgenPL 11 місяців тому

      🔥 🔥🔥

  • @CoreyJohnson193
    @CoreyJohnson193 11 місяців тому

    FINALLY!!

  • @mareck6946
    @mareck6946 9 місяців тому

    Close, but still missing Iris movement - the eyes!

  • @thebananaeater357
    @thebananaeater357 9 місяців тому

    for almost the whole time in the first clip i thought it was real!

  • @atharvapawar7085
    @atharvapawar7085 9 місяців тому

    6:12 felt like asmr ngl

  • @Gabriel_F4924
    @Gabriel_F4924 9 місяців тому

    Yes but what's the size of a game? A whole hardrive?
    We stopped using DVDs for games but will we start buying entire hardrives?

  • @Pete-B-Parker
    @Pete-B-Parker 9 місяців тому

    I can't fing Marko Bugarski music anywhere :(

  • @rudeasmith5098
    @rudeasmith5098 10 місяців тому +1

    Very. very good, but I see he doesn't blink enough, and the lips are a little stiff but overall nearly perfect. the rest is very interesting.

    • @chosenideahandle
      @chosenideahandle 10 місяців тому +1

      It's recording his blinks and his lips, so you think the actor should blink and move his lips more?

  • @MatysKrzysiek
    @MatysKrzysiek 9 місяців тому

    Looks very impressive! But still missing many micro expressions.

  • @tech_curious4985
    @tech_curious4985 9 місяців тому

    I had to read the comments to make sure it is digital 🤐

  • @3dvolution
    @3dvolution 11 місяців тому

    But, how to concile both digital and real humans in situations like what we see here ? Meaning, when the digital is meant to replicate exactly the human, how to maybe use the human as is, there won't be anything more real than a human, will it ?

  • @ayoooooooooooooooooooooooooooo
    @ayoooooooooooooooooooooooooooo 8 місяців тому

    I think it’s down to the lips and teeth and we will have no uncanny valley at all

  • @FrethKindheart
    @FrethKindheart 10 місяців тому

    The beginning, when he turns to the camera and makes facial expressions, that felt a bit artificial in parts of his face. I went back and watched it a few times. It's close, but not perfected yet. The rest of the scene was very good and convincing to me.

  • @worlds_greatest_detective6667
    @worlds_greatest_detective6667 11 місяців тому +3

    We’ll see this kind of graphics probably on Ps6.

    • @-1nterruption-960
      @-1nterruption-960 11 місяців тому +1

      Current gen Series X and ps5 will be showing these kinds of graphics once pushed to their limits in the next few years

    • @worlds_greatest_detective6667
      @worlds_greatest_detective6667 11 місяців тому

      @@-1nterruption-960 sorry friend but I highly doubt it, the series X can’t handle mediocre facial expressions (Starfield) at 60FPS. Idk if they’ll announce a mid refresh gen next year, but so far both consoles showed their “true” power at the 3rd year.

    • @-1nterruption-960
      @-1nterruption-960 11 місяців тому +1

      @@worlds_greatest_detective6667 Starfield doesn't apply to this since the game is massive with tons of A.I calculations, galaxy orbital simulation. G.I. etc. It's incredible the character models look and micro details in the game look as good as they do given the sheer scope and scale of the game. Probly even much more complex and straining on the gpu, cpu, and memory than one simple character model budd. So your comparison is moot. These consoles also run UE5 and there will be plenty of games utilizing this graphics engine pushing the consoles to their limits. We may very well see this once they are. And I find it funny how you only make a mention of the Series X when it's more powerful than the ps5 . Are you a Sony fanboy by any chance

    • @ncard00
      @ncard00 11 місяців тому +1

      The new Apple Silicon ARM chips are the way to go for this, they are so far ahead of anything Nvidia or x86 in terms of performance per watt, so if the M3 chips get ray tracing and dlss, these could boost the consoles to astronomous levels.

    • @matrixxx3662
      @matrixxx3662 11 місяців тому

      More like Ps10

  • @CameronSWhitelaw
    @CameronSWhitelaw 10 місяців тому +1

    Theoretically they could use dead celebrities as CGI and map them to another actors body for films because these graphics are insane

    • @CameronSWhitelaw
      @CameronSWhitelaw 10 місяців тому

      For example, Paul Walker, Marilyn Monroe, Robin Williams etc

    • @mrlightwriter
      @mrlightwriter 10 місяців тому

      It's a slippery slope.

  • @carloguayaba
    @carloguayaba 9 місяців тому

    Imagine 2015 Lara Croft but with this realism 😍

  • @corentinguillo5577
    @corentinguillo5577 10 місяців тому

    Non exagerated animations does make a difference

  • @otabekqarshiboyev578
    @otabekqarshiboyev578 11 місяців тому

    Qoyil qoldim😮 , bu men ko‘rgan 3d aniatsiyalari ichidagi eng haqiqiysi ( my text lan = uzbek )

  • @ramonoliveros9787
    @ramonoliveros9787 11 місяців тому

    Brother como haces eso?

  • @ILLUSIONgroup
    @ILLUSIONgroup 11 місяців тому +3

    Almost perfect. The eyes are quite real. The mouth needs to be improved (the lips sometimes need to stick together), and the cheek muscles need to be softer and bounce slightly due to gravity.
    To conclude, even the neck muscles need to move along with the mouth as the person speaks.

  • @ScottPowersArt
    @ScottPowersArt 10 місяців тому

    Now add in a database of human based movements, link it to a language based programmed GPT style AI and you've got next gen canny valley.

  • @traveller2.092
    @traveller2.092 10 місяців тому

    Damn it. Tell me this first was an actor in a rather unconvincing CHI Background. That guy looked like Berlín from „La casa del Papel“ (I have no idea what it’s called in the US and I don’t know Spanish so please don’t judge the spelling). That was a Movie like quality of CGI. Just the part where picks up the helmet doesn’t really look real. But he does, all the time. This is going to be nuts… Brace for playable Movies!

  • @Sekegu
    @Sekegu 9 місяців тому

    I think if you write an a.i. and take actors body and face datas and with a 3d animating program you can animate automatically movies and etc. it is not so far. Beowulf movie was so good. And it is going to be real Al pacino's movie Simone :)

  • @carloguayaba
    @carloguayaba 9 місяців тому

    My birthday is November 21st and I ride a motorcycle 😳. This was shocking.

  • @endizero
    @endizero 11 місяців тому

    how it not too realistic when it come in hand of high equitment and pro-team

  • @xXArseni
    @xXArseni 11 місяців тому

    This is unbelievable lol

  • @jeanmichmichapeupres3558
    @jeanmichmichapeupres3558 10 місяців тому

    wow they invented FMV 30 years later

  • @correnegadagaming8417
    @correnegadagaming8417 8 місяців тому +1

    Want to know when this is gonna be used to... cof... you know... po...p corn.

  • @Gounesh
    @Gounesh 10 місяців тому

    I couldn’t convince myself that it was cg, even though i knew it. Waow. 0 uncanny.

  • @xevious2501
    @xevious2501 9 місяців тому

    I certainly looks good but i still say it doesnt look "real", much of this has to do with motion blur and lens optics, of which there is very little. Typically gamers would see something like this and swear to its realism, but their visual sensitivity is not acute to live photography. very few games even come close to crossing that uncanny valley. Its about simulated optics. and refinement in post, Unreal still has a ways to go to getting a faithful interpretation of real world camera lenses and their optical results.

  • @diorvytejada5016
    @diorvytejada5016 10 місяців тому

    This is impressive, but it will take many years to see this running in real time in a gameplay

    • @guimcast1
      @guimcast1 10 місяців тому

      lol i used to think like this too. That was rendered in pathtracing and im telling you from what i've tested, its close to becoming real time. Maybe a year or so, but not years, for sure. Check the new pathtracing nvidia methods. If we unite all epic, nvidia and other compatnies AI technologies, we will see its actually right around the corner... I've been in the industry for a few years now and damn its moving really fast now, but i might be wrong.

  • @raximQidirbaaev
    @raximQidirbaaev 11 місяців тому

    what
    what
    what
    what

  • @puvididdle
    @puvididdle 10 місяців тому

    next step is the stickiness of the lips.

  • @adamdavis307
    @adamdavis307 9 місяців тому

    you can still tell it's not real. it's something about the mouth. the mouths always looks like they are in slow motion.