[S2FM] Contact
Вставка
- Опубліковано 25 сер 2024
- Short cinematic I made
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Links:
Instagram: / halflifeart
SoundCloud: / user-871560061
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I dare you to make an S2FM movie about a single combine grunt and his adventure through underground city-17.
Yes comrade robin i agree
Hes probably gonna die at the end though :(
@@guardsmanlars6797 don't worry guardsman if he has enough faith on the emperor of mankind he'll live
@@greyknightbrother6695 THE WILL OF THE EMPEROR IS LIMITLESS!
A combine grunt seperated from his squad deep in the zone after a rebel ambush must make it back or in a place of contact with overwatch.
Damm this was smooth and underrated as hell
You are going to be in the #1 spot for s2fm animation, make sure to remember your early supporters!
one of the best s2fm animations ive seen, yet only 86 views.
Thank you!
13k views now
Welcome,Welcome to the city-17!
lighting is phenomenal in this, good job man
Absolutely amazing job you did here, keep it up like this!
This is one of the best S2FM i ever saw! I think you're going to be a really cool S2FM animator very soon! I really like your content and i don't think you should give up!
Overwatch: SECTOR CLEAR.
One of the best s2fms ive ever seen keep up the good work i love this
reminded me of resident evil
Noticed that some people got to my videos from here, great thanks, lad. Your animations are amazing, hope I get as good as you are some day.
God damn dude, that's so good and so smooth, nice job
Very fluid, I like it!
And then he got zombified by a headcrab from behind. Because you don't go to dark infested areas alone.
Overwatch. Containment Team reports: Sector sterilization underway. Standing by for Code Bravo.
Based on the thumbnail and title I thought he'd accidentally walk into the box, get scared, yell contact, only to realise, it was just the box he walked into.
Nice
I'm your 300th subscriber, see you at 300k buddy.
Dont forget me.
Wow this is super good!!
Great but now make a full length movie about this one combine solider.
noice
you need to make a Kojima Web. basically make a bunch of strans that connect to each other that break off to a new tab, but it doesnt mean anything till another stran connects to it and then connects to another stran. building a web of around the main point. THEN push the main point to keyframe it all together
?
@@SandvichDispenser123 You know who hideo kojima is? The maker of Silent Hill, Metal Gear, and Death Stranding.
What he does is make super complex story systems that start from the first title. they would build up and up, then go at it from another angle to build up, reasons and points would start to cross over the 2 story lanes. Things that wouldnt make sense earlier do later by the other story.
Then they all connect together into the center of the web revealing an ultimate conclusion that ties everything up.
Only person i know that does this well is Hideo Kojima. and i think its called Web. usually we see another version of a 'web' from movies where crazy people or conspiracy nuts have a cork bord with pictures on it, then red lines connecting each point to make sense of it. this is called a Concpiracy Web.
:D stuff
@@LynnetteJJW I think it’s more like, Kojima had a solid working intention behind the narrative driving one particular game, so when it came time to make the next game he just continued that algorithm into a new set of plot pieces, innovating on the complexity from lessons learned along the way.
So basically, I see where you’re coming from with the web. But I think it’s more like an Archimedes spiral. Instead of converging on a single point, it expands from a single point. A series of threads united in their proximity to the threshold of canon and that are meta-interrelated at the abstract level instead of observable, per se. And only sometimes, like recurring gags are pretty much just blatant copies because it’s funny to do that.
kinda comedic how it jut cuts out instantly after he falls
he knew he was alive before he got up..
Nice work
Idk how u do it but u somehow turned my 1080p monitor into a 8k tv screen with 240 fps
Was mocap used for this? Looks really smooth.
Yes, I used some animations from the game which are motion captured
Dayum!
Good!!!!
Holy crap this is amazing
insanely good
Pls make grunt bizarre adventures ^_________^
(Russian Robin said something about a grunt's adventure in city 17 so i kinda like that idea hope you can make it)
Good stuff
Ur to underated wtf.
Looks great
underrated
I am waiting for someone to make a 7 hour war sfm with this new s2fm
contakct
what'd he step over???
There was a box there but it got cropped out eventually I guess
That smg is too short...
Well you can hand him a ar2