Modeling Knots in SketchUp
Вставка
- Опубліковано 8 лют 2025
- #SketchUp #Plugin #tutorial #knot #3d
Modeling Knots in SketchUp Using Clothworks Method
Plugins in This video:
FredoSpline
ClothWorks
JHS Powerbar
Tax Engineering
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As always, it is very informative and inventive! At the same time, it is concise without unnecessary information garbage! Thanks for the job, dude!👍👍👍
Glad you liked it!
In this tutorial, I demonstrate how to model knots using the ClothWorks plugin. While this method requires a bit more preparation at the start, it provides more realistic results without the need to manually adjust path/eometry.
Would you be interested in a tutorial on modeling the same knots using the subdivision modeling method? Let me know, and I’ll try to create it in the future.
Thanks!
Legend of extension .make more videos .
nice
Thanks!
Super! Grand Master!
Thank you! Cheers!
That tax Engineering plugin is not working in this case
I need a model where i should bend the pipe like 90°, then i want to simulate water ( a bunch of sphere actually) enter the pipe and exit on the other end. I'm using MSPhysics but the sphere component i made cannot enter the pipe. It bounch right on the opening. I can't make it as a separate group because it's a circle, not a block. How to make MSPhysics think that the pipe is hollow?
Sorry for the late response. If you are still unable to figure it out, let me know and I will guide you; it's possible.
@TutorialsUp thanks for the response. Yeah, that is actually want to do. I want to model pipe with hollow inside, then i bend it. I can make it using tools and plugin. Then i model bunch of little sphere model (to simulate water) when i try to put the sphere on top of the pipe, then i run the msphysics, the sphere fall but it looks like it cannot enter the pipe hole. There's something like a cap on top of the pipe. The sphere just bouce back and fall to another side of the pipe. I cannot make it as separate group because it's a circle, not rectangle. If i make rectangle, i can easily explode the group and make it as 4 panel. But this is circle.
1. Select the pipe group.
2. Click on the UI icon.
3. In the collision properties, under Shapes, select Static Mesh.
4. Ensure that the pipe has some thickness, as single-faced pipes will not work properly.
Additionally, for spheres, it's a good idea to choose Capsule under Shapes for faster simulation.
@@TutorialsUp yeaah it's work finally! 😃
Thank you so much 😃