Mesh to Volume Modifier in Blender 3.1

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  • Опубліковано 8 лип 2024
  • Blender 3.1. Mesh to Volume- using Add: Volume empty. then in Modifier stack add Mesh to Volume,. choose a Mesh. Hide visibility of mesh, and Render. then play with density. also add Texture via Volume Displacement Modifier. and choose Noice, or clouds. and Boom you have voxel Clouds in any Mesh shape you want. try with think boxed ( like a plane but with thickness.) make Susan Money a Smoke shape. animate the Volume displacement. have fun. EeVee. works. and also play with Volume density. and voxel sizes. to add more details or res.
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